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  • How does my php function for converting a date to facebook timestamp look? New to PHP.

    - by First2Drown
    any suggestions to make it better? function convertToFBTimestamp($date){ $this_date = date('Y-m-d-H-i-s', strtotime($date)); $cur_date = date('Y-m-d-H-i-s'); list ($this_year, $this_month, $this_day, $this_hour, $this_min, $this_sec) = explode('-',$this_date); list ($cur_year, $cur_month, $cur_day, $cur_hour, $cur_min, $cur_sec) = explode('-',$cur_date); $this_unix_time = mktime($this_hour, $this_min, $this_sec, $this_month, $this_day, $this_year); $cur_unix_time = mktime($cur_hour, $cur_min, $cur_sec, $cur_month, $cur_day, $cur_year); $cur_unix_date = mktime(0, 0, 0, $cur_month, $cur_day, $cur_year); $dif_in_sec = $cur_unix_time - $this_unix_time; $dif_in_min = (int)($dif_in_sec / 60); $dif_in_hours = (int)($dif_in_min / 60); if(date('Y-m-d',strtotime($date))== date('Y-m-d')) { if($dif_in_sec < 60) { return $dif_in_sec." seconds ago"; } elseif($dif_in_sec < 120) { return "about a minute ago"; } elseif($dif_in_min < 60) { return $dif_in_min." minutes ago"; } else { if($dif_in_hours == 1) { return $dif_in_hours." hour ago"; } else { return $dif_in_hours." hours ago"; } } } elseif($cur_unix_date - $this_unix_time < 86400 ) { return strftime("Yesterday at %l:%M%P",$this_unix_time); } elseif($cur_unix_date - $this_unix_time < 259200) { return strftime("%A at %l:%M%P",$this_unix_time); } else { if($this_year == $cur_year) { return strftime("%B, %e at %l:%M%P",$this_unix_time); } else { return strftime("%B, %e %Y at %l:%M%P",$this_unix_time); } } }

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  • Image jQuery scroller in a container. (like facebook cropper) can't get values of position.

    - by Stefan
    Hey all. Having a reallllll mind pain. I have a php image uploader which is all good and sotring the file and the jquery ajax is returning the image in an ammended html div with a div set up like this: #crop-holder { width:80px; height:80px; margin:10px 10px 20px 10px; border:1px #c0c0c0 solid; overflow:hidden; cursor:move; } The image is viewing fine and I am using the jquery scrollview plugin: http://code.google.com/p/jquery-scrollview/ I have tried adding a few lines to the plugin to store variables of scrollTop and Left and then replacing two hidden input values with x and y in my page. And then on the returned ajax html in the div I am trying to on a button click (for example) retrieve the values of the two hidden inputs.... Heres what i added to the plugin (i'm no js expert!): .mouseout(function(){ var _m = this.m; var lasty = _m.scrollTop(); getElementById("ycord").value = lasty; var lastx = _m.scrollLeft(); getElementById("xcord").value = lastx; self.stopgrab(); }) Still no luck!! How can I get the scrollTop and scrollLeft and successfully prepare them for sending onto another php script!? Thanks:) stefpretty

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  • Facebook Error: "The client token cannot be used for this API" - works on DEV and STAGE but not on LIVE app?

    - by Studio Temp
    I've built a notification sending system that sends notifications to all users of our app, using the app access token. This system is currently running on my localhost. When I configure it with the appid and appsecret for my dev and stage environments, it works fine. But when I put in the appid and appsecret of the LIVE app, I get this error: {"message":"The client token cannot be used for this API", "type":"OAuthException", "code":190} So what's different between dev and live? Dev and Stage are in sandbox mode, Live is not. So I tried disabling sandbox mode on Dev/Stage and they continue to function fine. Dev works fine, Stage works fine, Live gives this error. All other code is the same except for the appid, appsecret, and redirect_uri (changing it to match the domain of each environment). I have checked this post, but unfortunately resetting our appsecret on a site with 1,000,000 users is not something we can do at the moment (too much other functionality relies on it).

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  • Ways to earn money through Flash games

    - by Maged
    If you like developing flash games just for fun, why not make money through them? There are different ways you can monetize your flash game: In Game Ads: Some common examples: Mochi Ads gamejacket ad4game CPMStar InviziAds You can make money by helping online gaming companies test and evaluate new games. Many of those companies are seeking feedback and reviews of their newest games. Find a sponsor and license your game. One of the quickest yet hardest ways to make money from the flash games you create is to find a website who is willing to sponsor them. With a single sponsorship, an individual can make anywhere from $1000-$7000 for a game. What are the best ads from these sites? If the game will be in social websites like Facebook and MySpace, will it still be useful to try other sites? Are there any other ways to earn money from a Flash game?

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  • Now Instagram lets you record and share 15 seconds video with awesome filters

    - by Gopinath
    Instagram is one of the most popular photo sharing applications and it is very popular for amazing filters that turn an ordinary photo in to an incredible one. Today Instagram extended the filters and sharing options to videos. With the latest version of Instagram application for iOS/Android you can record videos, apply filters and share them. Recording and sharing videos on Instagram is much similar to photos and. You can capture videos up to 15 seconds and there are 13 filters to choose for processing. Wondering why the limit is at 15 seconds? Pundits are saying that TV ads are in general 15 seconds and Instagram is preparing for video ads in near future. Anyways within hours of video sharing features, Instagram is flooded with short videos and the Explore section has very interesting ones to browse through. Just like photos, you can share the captured videos to your Twitter, Facebook and other social stream from Instagram.

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  • What is a good way to measure game virality?

    - by Chris Garrett
    I have added some social features to an iPhone game (Lexitect if you're curious), such as email, Twitter, and Facebook integration for sharing high scores. Along with these features, I am measuring how many times users make it to each step. The goal of these features are to make the game more viral, and I am trying to get to a measure of game virality. I would think that a game virality metric would produce a number based on 1.0, where 1.0 = zero viral growth, and 1.01 would represent 1% viral growth over some unit of time. How is virality normally measured, and in what units? How is time capped on the metric? i.e. if I gave each player a year to determine how many recommendations they make, I wouldn't get any real numbers for a year from the time I start tracking it. Are there any standards for tracking virality in a meaningful way?

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  • App Development books for intermediate level

    - by 0cool
    This question seems to be asked previously on this site but the audience targeted are different. I am an Engineering student who knows Python, C and familiar with Java(learning now; good at fundamentals) & HTML. Now, I want to develop facebook & Android apps. I went through their respective documentations but couldn't really understand and thought to search for beginner books but they have been written from too basic. (There is an beginner's android book for from APress for people who have no idea of programming). My problem is, I am unable to find the right book to learn. Either they are for beginners or for experts... For guys like me, can anyone point out a good book?

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  • Social media exchange strategies

    - by Wladimir Ivanov
    Recently I've stumbled upon some [B]facebook/twitter/g+[/B] and other social site [B]tools[/B] which offer [B]like for like[/B]. As I know from personal experimenting following certain people/pages on twitter also gives you followers. What's your opinion on this type of social media exchange (I know the fans/followers you get are only number which couldn't help much with growing your site)? Which of these sites are proven to boost some statistics? Are there other better exchange tactics? Thanks in advance.

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  • Are the famous websites handmade? [closed]

    - by Mithun Chuckraverthy
    I'm a newbie in web designing. I always wanted to build a professional quality website by myself. So, I started learning HTML/XHTML and CSS for presentation; and, JavaScript and PHP/MySQL for scripting. I wonder, would the developers of famous websites design them by hand? Or, have they found out any better idea of using softwares? If so, can you tell me what are they? (By the word famous, I mean any websites that are liked by millions of people all over the world. Like: Google, Facebook etc.) Thanks in advance!

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  • How ad retargeting works?

    - by Bojan Babic
    Recently, I read that Facebook ads are moving towards retargeting and got interested deeper into subject. Essentially, retargeting is technique advertisers use that tracks purchase intent by putting cookies into your browser and when you visit another website within ad network you will see ad for item you "wanted to buy". In order this to for, both publisher and advertiser need to work together. Publisher needs add couple of lines of javascript and publisher need to be able to read this info across sites. In most cases, javascript inserts iframe from adnetwork domain. Iframe script sets cookies for both host domain and remote adnetwork domain. However, Same Origin policy do not let iframes read/set content from parent domain. Is there something I'm missing here? Can someone explain how this technique actually works?

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  • Is there any example code explaining how to change Facebooks API existing code to make it yours?

    - by Naeim
    FBStreamDialog* dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Example prompt"; dialog.attachment = @"{\"name\":\"Facebook Connect for iPhone\"," "\"href\":\"http://developers.facebook.com/connect.php?tab=iphone\"," "\"caption\":\"Caption\",\"description\":\"Description\"," "\"media\":[{\"type\":\"image\"," "\"src\":\"http://img40.yfrog.com/img40/5914/iphoneconnectbtn.jpg\"," "\"href\":\"http://developers.facebook.com/connect.php?tab=iphone/\"}]," "\"properties\":{\"another link\":{\"text\":\"Facebook home page\",\"href\":\"http://www.facebook.com\"}}}"; // replace this with a friend's UID // dialog.targetId = @"999999"; [dialog show]; Is there any example code explaining how to change Facebooks API existing code to make it yours? i want to change http://img40.yfrog.com/img40/5914/iphoneconnectbtn.jpg to http://img40.yfrog.com/img40/5914/%@.jpg //... , %mystring

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  • Auth problem on Facebook using Ruby/sinatra/frankie/facebooker

    - by user84584
    Hello guys, I'm using sinatra/frankie/facebooker to prototype something simple to test the facebook api, i'm using mmangino-facebooker the more recent version from github and I cloned the most recent version of frankie. I'm using sinatra 0.9.6. My main code is as simple as possible: before do ensure_application_is_installed_by_facebook_user @user = session[:facebook_session].user @photos = session[:facebook_session].get_photos(nil,@user.uid,nil) end get "/" do erb :index end get "/:uid/:image" do |uid,image| @photo_selected = session[:facebook_session].get_photos([image.to_i],nil,nil) erb :selected end The index page just renders a link to the other one (identified by regex "/:uid/:image") however I always get an error when it's trying to render the one identified by regex "/:uid/:image" Facebooker::Session::MissingOrInvalidParameter: Invalid parameter /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/parser.rb:610:in `process' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/parser.rb:30:in `parse' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/service.rb:67:in `post' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/session.rb:600:in `post_without_logging' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/session.rb:611:in `post' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/logging.rb:20:in `log_fb_api' /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/1.8/benchmark.rb:308:in `realtime' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/logging.rb:20:in `log_fb_api' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/session.rb:610:in `post' /Library/Ruby/Gems/1.8/gems/mmangino-facebooker-1.0.50/lib/facebooker/session.rb:198:in `secure!' ./config/frankie/lib/frankie.rb:66:in `secure_with_token!' ./config/frankie/lib/frankie.rb:44:in `set_facebook_session' ./config/frankie/lib/frankie.rb:164:in `ensure_authenticated_to_facebook' ./config/frankie/lib/frankie.rb:169:in `ensure_application_is_installed_by_facebook_user' I've no idea why, it seems to be related with the auth token I guess.. I logged the request made o the fb rest server: {:sig="4f244d1f510498f4efaae3c03d036a85", :generate_session_secret="0", :method="facebook.auth.getSession", :auth_token="9dae0d02c19c680b574c78d202b0582a", :api_key="70c14732815ace0ae71a561ea5eb38b7", :v="1.0"} {:call_id="1269003766.05665", :sig="194469457d1424dc8ba0678979692363", :method="facebook.photos.get", :subj_id=750401957, :session_key="2.lXL0z3s4_r573xzQwAiA9A__.3600.1269010800-750401957", :api_key="70c14732815ace0ae71a561ea5eb38b7", :v="1.0"} {:sig="4f244d1f510498f4efaae3c03d036a85", :generate_session_secret="0", :method="facebook.auth.getSession", :auth_token="9dae0d02c19c680b574c78d202b0582a", :api_key="70c14732815ace0ae71a561ea5eb38b7", :v="1.0"} The last one gives the error, it could be related with auth_token having the same value in the 1st and on the 3rd ? Cheers and tks, Ze Maria

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  • need some help in Abraham twitteroauth class

    - by diEcho
    Hello All, i m learning how to use twitter from twitter developer link on Authenticating Requests with OAuth page i was debugging my code with given procedure on Sending the user to authorization section there is written that if you are using the callback flow, your oauth_callback should have received back your oauth_token (the same that you sent, your "request token") and a field called the oauth_verifier. You'll need that for the next step. Here's the response I received: oauth_token=8ldIZyxQeVrFZXFOZH5tAwj6vzJYuLQpl0WUEYtWc&oauth_verifier=pDNg57prOHapMbhv25RNf75lVRd6JDsni1AJJIDYoTY my original code is require_once('twitteroauth/twitteroauth.php'); require_once('config.php'); /* Build TwitterOAuth object with client credentials. */ $connection = new TwitterOAuth(CONSUMER_KEY, CONSUMER_SECRET); /* Get temporary credentials. */ $request_token = $connection->getRequestToken(OAUTH_CALLBACK); /* Save temporary credentials to session. */ $_SESSION['oauth_token'] = $token = $request_token['oauth_token']; $_SESSION['oauth_token_secret'] = $request_token['oauth_token_secret']; /* If last connection failed don't display authorization link. */ switch ($connection->http_code) { case 200: /* Build authorize URL and redirect user to Twitter. */ echo "<br/>Authorize URL:".$url = $connection->getAuthorizeURL($token); //header('Location: ' . $url); break; default: /* Show notification if something went wrong. */ echo 'Could not connect to Twitter. Refresh the page or try again later.'; } and i m getting Authorize URL: https://twitter.com/oauth/authenticate?oauth_token=BHqbrTjsPcyvaAsfDwfU149aAcZjtw45nhLBeG1c i m not getting above URL having oauth_verifier. please tell me from where do i see/debug that url??

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  • First Call to a Controller, Constant is defined, Second call, "uninitialized constant Oauth"?

    - by viatropos
    I am trying to get the OAuth gem to work with Rails 3 and I'm running into this weird problem... (independent of the gem, I think I've run into this once before) I have a controller called "OauthTestController", and a model called "ConsumerToken". The model looks like this. require 'oauth/models/consumers/token' class ConsumerToken < ActiveRecord::Base include Oauth::Models::Consumers::Token end When I go to "/oauth_test/twitter", it loads the Oauth::Models::Consumers::Token module and I'm able to connect to twitter no problem. But the second time I try it (just refresh the /oauth_test/twitter url), it gives me this error: NameError (uninitialized constant Oauth): app/models/consumer_token.rb:4 app/models/twitter_token.rb:2 app/controllers/oauth_test_controller.rb:66:in `load_consumer' Why is that? It has something to do with load paths or being in development mode maybe?

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  • Twitter O-Auth Callback url

    - by jtymann
    I am having a problem with Twitter's oauth authentication and using a callback url. I am coding in php and using the sample code referenced by the twitter wiki, http://github.com/abraham/twitteroauth I got that code, and tried a simple test and it worked nicely. However I want to programatically specify the callback url, and the example did not support that. So I quickly modified the getRequestToken() method to take in a parameter and now it looks like this: function getRequestToken($params = array()) { $r = $this->oAuthRequest($this->requestTokenURL(), $params); $token = $this->oAuthParseResponse($r); $this->token = new OAuthConsumer($token['oauth_token'], $token['oauth_token_secret']); return $token; } and my call looks like this $tok = $to->getRequestToken(array('oauth_callback' => 'http://127.0.0.1/twitter_prompt/index.php')); This is the only change I made, and the redirect works like a charm, however I am getting an error when I then try and use my newly granted access to try and make a call. I get a "Could not authenticate you" error. Also the application never actually gets added to the users authorized connections. Now I read the specs and I thought all I had to do was specify the parameter when getting the request token. Could someone a little more seasoned in oauth and twitter possibly give me a hand? Thank You

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  • DotNetOpenAuth / WebSecurity Basic Info Exchange

    - by Jammer
    I've gotten a good number of OAuth logins working on my site now. My implementation is based on the WebSecurity classes with amends to the code to suit my needs (I pulled the WebSecurity source into mine). However I'm now facing a new set of problems. In my application I have opted to make the user email address the login identifier of choice. It's naturally unique and suits this use case. However, the OAuth "standards" strikes again. Some providers will return your email address as "username" (Google) some will return the display name (Facebook). As it stands I see to options given my particular scenario: Option 1 Pull even more framework source code into my solution until I can chase down where the OpenIdRelyingParty class is actually interacted with (via the DotNetOpenAuth.AspNet facade) and make addition information requests from the OpenID Providers. Option 2 When a user first logs in using an OpenID provider I can display a kind of "complete registration" form that requests missing info based on the provider selected.* Option 2 is the most immediate and probably the quickest to implement but also includes some code smells through having to do something different based on the provider selected. Option 1 will take longer but will ultimately make things more future proof. I will need to perform richer interactions down the line so this also has an edge in that regard. The more I get into the code it does seem that the WebSecurity class itself is actually very limiting as it hides lots of useful DotNetOpenAuth functionality in the name of making integration easier. Andrew (the author of DNOA) has said that the Attribute Exchange stuff happens in the OpenIdRelyingParty class but I cannot see from the DotNetOpenAuth.AspNet source code where this class is used so I'm unsure of what source would need to be pulled into my code in order to enable the functionality I need. Has anyone completely something similar?

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  • Best Practices For Secure APIs?

    - by Ferrett Steinmetz
    Let's say I have a website that has a lot of information on our products. I'd like some of our customers (including us!) to be able to look up our products for various methods, including: 1) Pulling data from AJAX calls that return data in cool, JavaScripty-ways 2) Creating iPhone applications that use that data; 3) Having other web applications use that data for their own end. Normally, I'd just create an API and be done with it. However, this data is in fact mildly confidential - which is to say that we don't want our competitors to be able to look up all our products every morning and then automatically set their prices to undercut us. And we also want to be able to look at who might be abusing the system, so if someone's making ten million complex calls to our API a day and bogging down our server, we can cut them off. My next logical step would be then to create a developers' key to restrict access - which would work fine for web apps, but not so much for any AJAX calls. (As I see it, they'd need to provide the key in the JavaScript, which is in plaintext and easily seen, and hence there's actually no security at all. Particularly if we'd be using our own developers' keys on our site to make these AJAX calls.) So my question: after looking around at Oauth and OpenID for some time, I'm not sure there is a solution that would handle all three of the above. Is there some sort of canonical "best practices" for developers' keys, or can Oauth and OpenID handle AJAX calls easily in some fashion I have yet to grok, or am I missing something entirely?

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