Writing an AI for a turn-based board game
- by Cyril
Hi,
i'm currently programming a board game (8x8) in which I need to develop an AI.
I have read a lot of articles about AI in board games, minmax with or without alphabeta pruning, but I don't really know how to implements this, I don't know where to start...
About my game, this is a turn-based game, each player has pieces on the board, they have…