Search Results

Search found 7985 results on 320 pages for 'multi byte'.

Page 70/320 | < Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >

  • What are the implications of multi-tasking in iOS 4.0 for developers?

    - by MrDatabase
    I just watched this video from Apple that shows multi-tasking on the new iPhone (running iOS 4.0). What are the implications of multi-tasking to developers? Include both positives and negatives. For example what happens if the user decides to launch two resource-intensives apps at the same time, one of the apps crashes and progress in a game (for example) is lost. Should developers be considering this when writing apps for the new OS and phone?

    Read the article

  • What to do if one library is not multi-threaded ?

    - by LB
    Hi, I would like to multi-thread an application, however one library i'm using is not multi-thread capable (i don't know what's the right word ? synchronized ?). What are my options ? As far as i know there's nothing in between threads and processes (Runtime.exec) in java (no abstraction in the jvm to have something like an isolated "java process"). How would you deal with that ?

    Read the article

  • Convert byte array from Oracle RAW to System.Guid?

    - by Cory McCarty
    My app interacts with both Oracle and SQL Server databases using a custom data access layer written in ADO.NET using DataReaders. Right now I'm having a problem with the conversion between GUIDs (which we use for primary keys) and the Oracle RAW datatype. Inserts into oracle are fine (I just use the ToByteArray() method on System.Guid). The problem is converting back to System.Guid when I load records from the database. Currently, I'm using the byte array I get from ADO.NET to pass into the constructor for System.Guid. This appears to be working, but the Guids that appear in the database do not correspond to the Guids I'm generating in this manner. I can't change the database schema or the query (since it's reused for SQL Server). I need code to convert the byte array from Oracle into the correct Guid.

    Read the article

  • C++ project type: unicode vs multi-byte; pros and cons

    - by Stefan Valianu
    I'm wondering what the Stack Overflow community thinks when it comes to creating a project (thinking primarily c++ here) with a unicode or a multi-byte character set. Are there pros to going Unicode straight from the start, implying all your strings will be in wide format? Are there performance issues / larger memory requirements because of a standard use of a larger character? Is there an advantage to this method? Do some processor architectures handle wide characters better? Are there any reasons to make your project Unicode if you don't plan on supporting additional languages? What reasons would one have for creating a project with a multi-byte character set? How do all of the factors above collide in a high performance environment (such as a modern video game) ?

    Read the article

  • IA-32: Pushing a byte onto a stack isn't possible on Pentium, why?

    - by Tim Green
    Hi, I've come to learn that you cannot push a byte directly onto the Intel Pentium's stack, can anyone explain this to me please? The reason that I've been given is because the esp register is word-addressable (or, that is the assumption in our model) and it must be an "even address". I would have assumed decrementing the value of some 32-bit binary number wouldn't mess with the alignment of the register, but apparently I don't understand enough. I have tried some NASM tests and come up that if I declare a variable (bite db 123) and push it on to the stack, esp is decremented by 4 (indicating that it pushed 32-bits?). But, "push byte bite" (sorry for my choice of variable names) will result in a kind error: test.asm:10: error: Unsupported non-32-bit ELF relocation Any words of wisdom would be greatly appreciated during this troubled time. I am first year undergraduate so sorry for my naivety in any of this. Tim

    Read the article

  • How to get current byte position of the parser in Antlr with c# target?

    - by Aftershock
    Hi, I am interested in the current byte position in the stream when parsing something using Antlr 3. I have seen there is a similar question but there was no real answer there. That is why I am trying again. I am not interested in token index, byte position in a line etc... Could you someone tell me that? It is obvious that some code has to be written/overridden. Does someone have specific code to write? I use C#.

    Read the article

  • How should I handle searching through byte arrays in Java?

    - by Zombies
    Preliminary: I am writting my own httpclient in Java. I am trying to parse out the contents of chunked encoding. Here is my dilema: Since I am trying to parse out chunked http transfer encoding with a gzip payload there is a mix of ascii and binary. I can't just take the http resp content and convert it to a string and make use of StringUtils since the binary data can easily contain nil characters. So what I need to do is some basic things for parsing out each chunk and its chunk length (as per chunked transfer/HTTP/1.1 spec). Are there any helpful ways of searching through byte arrays of binary/part ascii data for certain patterns (like a CR LF) (instead of just a single byte) ? Or must I write the for loops for this?

    Read the article

  • Why StringWriter.ToString return `System.Byte[]` and not the data?

    - by theateist
    UnZipFile method writes the data from inputStream to outputWriter. Why sr.ToString() returns System.Byte[] and not the data? using (var sr = new StringWriter()) { UnZipFile(response.GetResponseStream(), sr); var content = sr.ToString(); } public static void UnZipFile(Stream inputStream, TextWriter outputWriter) { using (var zipStream = new ZipInputStream(inputStream)) { ZipEntry currentEntry; if ((currentEntry = zipStream.GetNextEntry()) != null) { var size = 2048; var data = new byte[size]; while (true) { size = zipStream.Read(data, 0, size); if (size > 0) { outputWriter.Write(data); } else { break; } } } } }

    Read the article

  • MySQL-Cluster or Multi-Master for production? Performance issues?

    - by Phillip Oldham
    We are expanding our network of webservers on EC2 to a number of different regions and currently use master/slave replication. We've found that over the past couple of months our slave has stopped replicating a number of times which required us to clear the db and initialise the replication again. As we're now looking to have servers in 3 different regions we're a little concerned about these MySQL replication errors. We believe they're due to auto_increment values, so we're considering a number of approaches to quell these errors and stabilise replication: Multi-Master replication; 3 masters (one in each region), with the relevant auto_increment offsets, regularly backing up to S3. Or, MySQL-Cluster; 3 nodes (one in each region) with a separate management node which will also aggregate logs and statistics. After investigating it seems they both have down-sides (replication errors for the former, performance issues for the latter). We believe the cluster approach would allow us to manage and add new nodes more easily than the Multi-Master route, and would reduce/eliminate the replication issues we're currently seeing. But performance is a priority. Are the performance issues of MySQL-Cluster as bad as people say?

    Read the article

  • What makes signed integers behave differently?

    - by 000
    In this example of x86_64 hex/disassembled code I see: 48B80000000000000000 mov rax, 0x0 Signed Byte 52 Unsigned Byte 52 Signed Short 14388 Unsigned Short 14388 Signed Int 943863860 Unsigned Int 943863860 Signed Int64 3472328296363079732 Unsigned Int64 3472328296363079732 Float 4.630555e-05 Double 1.39804332763832e-76 String 48B80000000000000000 which to me appears to have the same functionality as: 48C7C000000000 mov rax, 0x0 48C7C000000000 Signed Byte 52 Unsigned Byte 52 Signed Short 14388 Unsigned Short 14388 Signed Int 927152180 Unsigned Int 927152180 Signed Int64 3472328377950746676 Unsigned Int64 3472328377950746676 Float 1.163599e-05 Double 1.39806836023098e-76 String 48C7C000000000 How is the first example treated differently from the second example?

    Read the article

  • Get Specific depth values in Kinect (XNA)

    - by N0xus
    I'm currently trying to make a hand / finger tracking with a kinect in XNA. For this, I need to be able to specify the depth range I want my program to render. I've looked about, and I cannot see how this is done. As far as I can tell, kinect's depth values only work with pre-set ranged found in the depthStream. What I would like to do is make it modular so that I can change the depth range my kinect renders. I know this has been down before but I can't find anything online that can show me how to do this. Could someone please help me out? I have made it possible to render the standard depth view with the kinect, and the method that I have made for converting the depth frame is as follows (I've a feeling its something in here I need to set) private byte[] ConvertDepthFrame(short[] depthFrame, DepthImageStream depthStream, int depthFrame32Length) { int tooNearDepth = depthStream.TooNearDepth; int tooFarDepth = depthStream.TooFarDepth; int unknownDepth = depthStream.UnknownDepth; byte[] depthFrame32 = new byte[depthFrame32Length]; for (int i16 = 0, i32 = 0; i16 < depthFrame.Length && i32 < depthFrame32.Length; i16++, i32 += 4) { int player = depthFrame[i16] & DepthImageFrame.PlayerIndexBitmask; int realDepth = depthFrame[i16] >> DepthImageFrame.PlayerIndexBitmaskWidth; // transform 13-bit depth information into an 8-bit intensity appropriate // for display (we disregard information in most significant bit) byte intensity = (byte)(~(realDepth >> 8)); if (player == 0 && realDepth == 00) { // white depthFrame32[i32 + RedIndex] = 255; depthFrame32[i32 + GreenIndex] = 255; depthFrame32[i32 + BlueIndex] = 255; } // omitted other if statements. Simple changed the color of the pixels if they went out of the pre=set depth values else { // tint the intensity by dividing by per-player values depthFrame32[i32 + RedIndex] = (byte)(intensity >> IntensityShiftByPlayerR[player]); depthFrame32[i32 + GreenIndex] = (byte)(intensity >> IntensityShiftByPlayerG[player]); depthFrame32[i32 + BlueIndex] = (byte)(intensity >> IntensityShiftByPlayerB[player]); } } return depthFrame32; } I have a strong hunch it's something I need to change in the int player and int realDepth values, but i can't be sure.

    Read the article

  • Activating active PuTTY window in MTPuTTY with AutoHotkey script doesn't work

    - by Piotr Dobrogost
    I'm using Multi-Tabbed PuTTY and I wrote AutoHotKey script to rerun the command which was run as the last one. However the active PuTTY window (inside MTPuTTY) does not get activated thus sending keys has no effect. CTRL+` is a hotkey to Switch between the application and active PuTTY window. How to fix this? WinWait, MTPuTTY (Multi-Tabbed PuTTY), IfWinNotActive, MTPuTTY (Multi-Tabbed PuTTY), , WinActivate, MTPuTTY (Multi-Tabbed PuTTY), WinWaitActive, MTPuTTY (Multi-Tabbed PuTTY), Send, {CTRLDOWN}`{CTRLUP} Send, {UP}{ENTER}

    Read the article

  • Delphi hook to redirect to different ip

    - by Chris
    What is the best way to redirect ANY browser to a different ip for specific sites? For example if the user will type www.facebook.com in any browser he will be redirected to 127.0.0.1. Also the same should happen if he will type 66.220.146.11. What I have until now is this: using the winpkfilter I am able to intercept all the traffic on port 80, with type(in or out), source ip, destination ip and packet. My problem is to modify somehow the packet so the browser will be redirected. This is the code that i have right now: program Pass; {$APPTYPE CONSOLE} uses SysUtils, Windows, Winsock, winpkf, iphlp; var iIndex, counter : DWORD; hFilt : THANDLE; Adapts : TCP_AdapterList; AdapterMode : ADAPTER_MODE; Buffer, ParsedBuffer : INTERMEDIATE_BUFFER; ReadRequest : ETH_REQUEST; hEvent : THANDLE; hAdapter : THANDLE; pEtherHeader : TEtherHeaderPtr; pIPHeader : TIPHeaderPtr; pTcpHeader : TTCPHeaderPtr; pUdpHeader : TUDPHeaderPtr; SourceIP, DestIP : TInAddr; thePacket : PChar; f : TextFile; SourceIpString, DestinationIpString : string; SourceName, DestinationName : string; function IPAddrToName(IPAddr : string) : string; var SockAddrIn : TSockAddrIn; HostEnt : PHostEnt; WSAData : TWSAData; begin WSAStartup($101, WSAData); SockAddrIn.sin_addr.s_addr := inet_addr(PChar(IPAddr)); HostEnt := gethostbyaddr(@SockAddrIn.sin_addr.S_addr, 4, AF_INET); if HostEnt < nil then begin result := StrPas(Hostent^.h_name) end else begin result := ''; end; end; procedure ReleaseInterface(); begin // Restore default mode AdapterMode.dwFlags := 0; AdapterMode.hAdapterHandle := hAdapter; SetAdapterMode(hFilt, @AdapterMode); // Set NULL event to release previously set event object SetPacketEvent(hFilt, hAdapter, 0); // Close Event if hEvent < 0 then CloseHandle(hEvent); // Close driver object CloseFilterDriver(hFilt); // Release NDISAPI FreeNDISAPI(); end; begin // Check the number of parameters if ParamCount() < 2 then begin Writeln('Command line syntax:'); Writeln(' PassThru.exe index num'); Writeln(' index - network interface index.'); Writeln(' num - number or packets to filter'); Writeln('You can use ListAdapters to determine correct index.'); Exit; end; // Initialize NDISAPI InitNDISAPI(); // Create driver object hFilt := OpenFilterDriver('NDISRD'); if IsDriverLoaded(hFilt) then begin // Get parameters from command line iIndex := StrToInt(ParamStr(1)); counter := StrToInt(ParamStr(2)); // Set exit procedure ExitProcessProc := ReleaseInterface; // Get TCP/IP bound interfaces GetTcpipBoundAdaptersInfo(hFilt, @Adapts); // Check paramer values if iIndex > Adapts.m_nAdapterCount then begin Writeln('There is no network interface with such index on this system.'); Exit; end; hAdapter := Adapts.m_nAdapterHandle[iIndex]; AdapterMode.dwFlags := MSTCP_FLAG_SENT_TUNNEL or MSTCP_FLAG_RECV_TUNNEL; AdapterMode.hAdapterHandle := hAdapter; // Create notification event hEvent := CreateEvent(nil, TRUE, FALSE, nil); if hEvent <> 0 then if SetPacketEvent(hFilt, hAdapter, hEvent) <> 0 then begin // Initialize request ReadRequest.EthPacket.Buffer := @Buffer; ReadRequest.hAdapterHandle := hAdapter; SetAdapterMode(hFilt, @AdapterMode); counter := 0; //while counter <> 0 do while true do begin WaitForSingleObject(hEvent, INFINITE); while ReadPacket(hFilt, @ReadRequest) <> 0 do begin //dec(counter); pEtherHeader := TEtherHeaderPtr(@Buffer.m_IBuffer); if ntohs(pEtherHeader.h_proto) = ETH_P_IP then begin pIPHeader := TIPHeaderPtr(Integer(pEtherHeader) + SizeOf(TEtherHeader)); SourceIP.S_addr := pIPHeader.SourceIp; DestIP.S_addr := pIPHeader.DestIp; if pIPHeader.Protocol = IPPROTO_TCP then begin pTcpHeader := TTCPHeaderPtr(Integer(pIPHeader) + (pIPHeader.VerLen and $F) * 4); if (pTcpHeader.SourcePort = htons(80)) or (pTcpHeader.DestPort = htons(80)) then begin inc(counter); if Buffer.m_dwDeviceFlags = PACKET_FLAG_ON_SEND then Writeln(counter, ') - MSTCP --> Interface') else Writeln(counter, ') - Interface --> MSTCP'); Writeln(' Packet size = ', Buffer.m_Length); Writeln(Format(' IP %.3u.%.3u.%.3u.%.3u --> %.3u.%.3u.%.3u.%.3u PROTOCOL: %u', [byte(SourceIP.S_un_b.s_b1), byte(SourceIP.S_un_b.s_b2), byte(SourceIP.S_un_b.s_b3), byte(SourceIP.S_un_b.s_b4), byte(DestIP.S_un_b.s_b1), byte(DestIP.S_un_b.s_b2), byte(DestIP.S_un_b.s_b3), byte(DestIP.S_un_b.s_b4), byte(pIPHeader.Protocol)] )); Writeln(Format(' TCP SRC PORT: %d DST PORT: %d', [ntohs(pTcpHeader.SourcePort), ntohs(pTcpHeader.DestPort)])); //get the data thePacket := pchar(pEtherHeader) + (sizeof(TEtherHeaderPtr) + pIpHeader.VerLen * 4 + pTcpHeader.Offset * 4); { SourceIpString := IntToStr(byte(SourceIP.S_un_b.s_b1)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b2)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b3)) + '.' + IntToStr(byte(SourceIP.S_un_b.s_b4)); DestinationIpString := IntToStr(byte(DestIP.S_un_b.s_b1)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b2)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b3)) + '.' + IntToStr(byte(DestIP.S_un_b.s_b4)); } end; end; end; // if ntohs(pEtherHeader.h_proto) = ETH_P_RARP then // Writeln(' Reverse Addr Res packet'); // if ntohs(pEtherHeader.h_proto) = ETH_P_ARP then // Writeln(' Address Resolution packet'); //Writeln('__'); if Buffer.m_dwDeviceFlags = PACKET_FLAG_ON_SEND then // Place packet on the network interface SendPacketToAdapter(hFilt, @ReadRequest) else // Indicate packet to MSTCP SendPacketToMstcp(hFilt, @ReadRequest); { if counter = 0 then begin Writeln('Filtering complete'); readln; break; end; } end; ResetEvent(hEvent); end; end; end; end.

    Read the article

  • Was Visual Studio 2008 or 2010 written to use multi cores?

    - by Erx_VB.NExT.Coder
    basically i want to know if the visual studio IDE and/or compiler in 2010 was written to make use of a multi core environment (i understand we can target multi core environments in 08 and 10, but that is not my question). i am trying to decide on if i should get a higher clock dual core or a lower clock quad core, as i want to try and figure out which processor will give me the absolute best possible experience with Visual Studio 2010 (ide and background compiler). if they are running the most important section (background compiler and other ide tasks) in one core, then the core will get cut off quicker if running a quad core, esp if background compiler is the heaviest task, i would imagine this would b e difficult to seperate in more then one process, so even if it uses multi cores you might still be better off with going for a higher clock cpu if the majority of the processing is still bound to occur in one core (ie the most significant part of the VS environment). i am a vb programmer, they've made great performance improvements in beta 2, congrats, but i would love to be able to use VS seamlessly... anyone have any ideas? thanks, erx

    Read the article

  • What is the difference between using MD5.Create and MD5CryptoServiceProvider?

    - by byte
    In the .NET framework there are a couple of ways to calculate an MD5 hash it seems, however there is something I don't understand; What is the distinction between the following? What sets them apart from eachother? They seem to product identical results: public static string GetMD5Hash(string str) { MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider(); byte[] bytes = ASCIIEncoding.Default.GetBytes(str); byte[] encoded = md5.ComputeHash(bytes); StringBuilder sb = new StringBuilder(); for (int i = 0; i < encoded.Length; i++) sb.Append(encoded[i].ToString("x2")); return sb.ToString(); } public static string GetMD5Hash2(string str) { System.Security.Cryptography.MD5 md5 = System.Security.Cryptography.MD5.Create(); byte[] bytes = Encoding.Default.GetBytes(str); byte[] encoded = md5.ComputeHash(bytes); StringBuilder sb = new StringBuilder(); for (int i = 0; i < encoded.Length; i++) sb.Append(encoded[i].ToString("x2")); return sb.ToString(); }

    Read the article

  • Cisco "copy startup-config tftp" results in a 0 byte file on the server?

    - by Geoffrey
    I'm pulling my hair out figuring this out. My startup-config is good, I can view it with a show command. I'm trying to copy it to a tftp server: asa5505# copy startup-config tftp Address or name of remote host []? ipaddress Destination filename [startup-config]? t !! %Error writing tftp://ipaddress/t (Timed out attempting to connect) On my TFTP server (SolarWinds), I get the following: binary, PUT. Started file name: C:\TFTP-Root\t binary, PUT. File Exists, C:\TFTP-Root\t binary, PUT. Deleting Existing File. binary, PUT. Interrupted by client, cause: The process cannot access the file 'C:\TFTP-Root\t' because it is being used by another process I've used tftpd32 with same results. I've tried different servers, even one on the same network as the asa ... same results. It'll create a 0 byte file and never do the dump. What's going on? Everything is working normally except for this.

    Read the article

  • how convert this c# cod to php

    - by user3694473
    I'm trying to convert this class from C# to php and i wante to convert this c# class to php ... how i can do it Thanks in advance hi I'm trying to convert this class from C# to php and i wante to convert this c# class to php ... how i can do it Thanks in advance public class CreateCode { public string SazBon(string MM) { string RET = ""; string[] ME = new string[25]; for (int i = 1; i < MM.Length; i += 2) { ME[i] = MM[i - 1].ToString(); } for (int j = 0; j < MM.Length; j += 2) { ME[j] = MM[j + 1].ToString(); } ME[20] = "1"; ME[21] = "OH"; ME[22] = "23"; ME[23] = "fXC"; ME[24] = "5"; ME[5] = ME[14]; ME[13] = ME[23]; ME[2] = ME[22]; ME[18] = ME[21]; ME[23] = ME[11]; ME[19] = ME[0]; foreach (string item in ME) { RET += item; } string BACK = Encrypt(RET, RET, 256); BACK = encryptString(BACK); return BACK; } string encryptString(string strToEncrypt) // md5 { UTF8Encoding ue = new UTF8Encoding(); byte[] bytes = ue.GetBytes(strToEncrypt); MD5CryptoServiceProvider md5 = new MD5CryptoServiceProvider(); byte[] hashBytes = md5.ComputeHash(bytes); // Bytes to string return System.Text.RegularExpressions.Regex.Replace (BitConverter.ToString(hashBytes), "-", "").ToLower(); } private byte[] Encrypt(byte[] clearData, byte[] Key, byte[] IV) { MemoryStream ms = new MemoryStream(); Rijndael alg = Rijndael.Create(); alg.Key = Key; alg.IV = IV; CryptoStream cs = new CryptoStream(ms, alg.CreateEncryptor(), CryptoStreamMode.Write); cs.Write(clearData, 0, clearData.Length); cs.Close(); byte[] encryptedData = ms.ToArray(); return encryptedData; } byte[] A; private string Encrypt(string Data, string Password, int Bits) { byte[] clearBytes = System.Text.Encoding.Unicode.GetBytes(Data); PasswordDeriveBytes pdb = new PasswordDeriveBytes(Password, new byte[] { 0x00, 0x01, 0x02, 0x1C, 0x1D, 0x1E, 0x03, 0x04, 0x05, 0x0F, 0x20, 0x21, 0xAD, 0xAF, 0xA4 }); if (Bits == 128) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(16), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else if (Bits == 192) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(24), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else if (Bits == 256) { byte[] encryptedData = Encrypt(clearBytes, pdb.GetBytes(32), pdb.GetBytes(16)); return Convert.ToBase64String(encryptedData); } else { return string.Concat(Bits); } } // AES }

    Read the article

  • How do I make my blu-ray/hd-dvd/dvd drive multi-region?

    - by jammus
    I have a combined dvd/hd-dvd/bd drive on my machine (yeah, I'm very much the big man) which is all great and everything. However, I've got quite a few region 1 DVDs (on import, yeah?) that it won't play. I know I can switch my drive's region but this is limited to 5 times only. Is there a way I can make the drive permanently multi-region or lift this limit, the same way you can with most DVD players?

    Read the article

  • Multi-site email relay based on email address (in AD?)

    - by MarkRobinson
    We have a multi site setup currently based around Exchange 2003, but we are getting a lot of traffic over the vpn as only one server has an internet facing IP. Is there such a product that could sit on a hosted rack somewhere that would look at an incoming email and from information in AD determine which mail server to relay the message to?

    Read the article

  • should I put my multi-device btrfs filesystem on disk partitions or raw devices?

    - by Glyph
    If I'm going to create a multi-device btrfs filesystem. The official recommendation from the documentation apppears to be to create it on raw devices; i.e. /dev/sdb, /dev/sdc, etc, but this is not explained. Are there any advantages to creating a partition table on these devices first, either GPT or MBR, and then creating the filesystem on /dev/sdb1, /dev/sdc1 et cetera? Does feeding btrfs whole devices have some particular advantage, or are these basically equivalent?

    Read the article

< Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >