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  • Sitecore development. Sitecore.Web.UI.WebControl.GetCacheKey() throws NullReferenceException

    - by user344010
    I just click submit button and got an exception. Unable to debug, because this happens before the submit event handler work. I tried to clear sitecore caches, browser caches and cookies... nothing helps. here the stack trace. [NullReferenceException: Object reference not set to an instance of an object.] Sitecore.Web.UI.WebControl.GetCacheKey() +242 Sitecore.Web.UI.WebControl.Render(HtmlTextWriter output) +61 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlHead.RenderChildren(HtmlTextWriter writer) +17 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266

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  • How do you deal with naming conventions for rails partials?

    - by DJTripleThreat
    For example, I might have an partial something like: <div> <%= f.label :some_field %><br/> <%= f.text_field :some_field %> </div> which works for edit AND new actions. I also will have one like: <div> <%=h some_field %> </div> for the show action. So you would think that all your partials go under one directory like shared or something. The problem that I see with this is that both of these would cause a conflict since they are essentially the same partial but for different actions so what I do is: <!-- for edit and new actions --> <%= render "shared_edit/some_partial" ... %> <!-- for show action --> <%= render "shared_show/some_partial" ... %> How do you handle this? Is a good idea or even possible to maybe combine all of these actions into one partial and render different parts by determining what the current action is?

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  • Problems with rails and saving to the database.

    - by Grantismo
    I've been having some difficulty in understanding the source of a problem. Below is a listing of the model classes. Essentially the goal is to have the ability to add sentences to the end of the story, or to add stories to an existing sentence_block. Right now, I'm only attempting to allow users to add sentences, and automatically create a new sentence_block for the new sentence. class Story < ActiveRecord::Base has_many :sentence_blocks, :dependent => :destroy has_many :sentences, :through => :sentence_blocks accepts_nested_attributes_for :sentence_blocks end class SentenceBlock < ActiveRecord::Base belongs_to :story has_many :sentences, :dependent => :destroy end class Sentence < ActiveRecord::Base belongs_to :sentence_block def story @sentence_block = SentenceBlock.find(self.sentence_block_id) Story.find(@sentence_block.story_id) end end The problem is occurring when using the show method of the Story. The Story method is as follows, and the associated show method for a sentence is also included. Sentence.show def show @sentence = Sentence.find(params[:id]) respond_to do |format| format.html {redirect_to(@sentence.story)} format.xml { render :xml => @sentence } end end Story.show def show @story = Story.find(params[:id]) @sentence_block = @story.sentence_blocks.build @new_sentence = @sentence_block.sentences.build(params[:sentence]) respond_to do |format| if @new_sentence.content != nil and @new_sentence.sentence_block_id != nil and @sentence_block.save and @new_sentence.save flash[:notice] = 'Sentence was successfully added.' format.html # new.html.erb format.xml { render :xml => @story } else @sentence_block.destroy format.html format.xml { render :xml => @story } end end end I'm getting a "couldn't find Sentence_block without and id" error. So I'm assuming that for some reason the sentence_block isn't getting saved to the database. Can anyone help me with my understanding of the behavior and why I'm getting the error? I'm trying to ensure that every time the view depicts show for a story, an unnecessary sentence_block and sentence isn't created, unless someone submits the form, I'm not really sure how to accomplish this. Any help would be appreciated.

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  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Rails - Why is HAML showing the full hash?

    - by Mr. Demetrius Michael
    View: !!! %html %head %title= full_title(yield(:title)) =stylesheet_link_tag "application", media: "all" =javascript_include_tag "application" =csrf_meta_tags =render 'layouts/shim' %body =render 'layouts/header' .container =flash.each do |key, value| %div{class: "alert alert-#{key}"} #{value} Controller def create @user = User.new(params[:user]) if @user.save flash[:success] = "This is Correct" redirect_to @user else flash[:wrong] = "no" render 'new' end end Regardless of the flash (:success or :wrong or otherwise) it always compiles the entire hash as html (below) Output: <!DOCTYPE html> .... <div class='container'> <div class='alert alert-wrong'>no</div> {:wrong=&gt;&quot;no&quot;} </div> </body> </html> I have no idea why {:wrong=&gt;&quot;no&quot;} is being displayed. I've been staring at this terminal for hours. What's interesting is that the hash is being outputted with the container id, but not in the alert class. It feels like an indentation problem, but I went through several permutations with no success.

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  • Java Play Mustache NPE Error

    - by zanedev
    We are getting a mustache play error in production (amazon linux EC2 AMI) but not in development (MACs) and we have tried upgrading the jvm, using the jdk instead, and changing from a tomcat deploy model to match our development environments as much as possible but nothing is working. Please any help would be greatly appreciated. We have lots of shared code in java and javascript using mustache and it would be a big deal to rewrite everything if we had to ditch mustache on the java side. 20:48:52,403 ERROR ~ @6al2dd0po Internal Server Error (500) for request GET /mystuff/people Execution exception (In {module:mustache-0.2}/app/play/modules/mustache/MustacheTags.java around line 32) NullPointerException occured : null play.exceptions.JavaExecutionException at play.templates.BaseTemplate.throwException(BaseTemplate.java:90) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:257) at play.templates.Template.render(Template.java:26) at play.templates.GroovyTemplate.render(GroovyTemplate.java:187) at play.mvc.results.RenderTemplate.<init>(RenderTemplate.java:24) at play.mvc.Controller.renderTemplate(Controller.java:660) at play.mvc.Controller.renderTemplate(Controller.java:640) at play.mvc.Controller.render(Controller.java:695) at controllers.MyStuff.people(MyStuff.java:183) at play.mvc.ActionInvoker.invokeWithContinuation(ActionInvoker.java:548) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:502) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:478) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:473) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:161) at Invocation.HTTP Request(Play!) Caused by: java.lang.NullPointerException at play.modules.mustache.MustacheTags._template(MustacheTags.java:32) at play.modules.mustache.MustacheTags$_template.call(Unknown Source) at /app/views/User/people.html.(line:22) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:232) ... 13 more

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  • Why does the JSF action tag handler in JSP invoke rendering immediately after creation?

    - by Pentius
    Dear fellows, I read the article "Improving JSF by Dumping JSP" from Hans Bergsten. There I read the following: The JSP container processes the page and invokes the JSF action tag handlers as they are encountered. A JSF tag handler looks for the JSF component it represents in the component tree. If it can't find the component, it creates it and adds it to the component tree. It then asks the component to render itself. and furthermore On the first request, the action creates its component and asks it to render itself. I understand that the immediate rendering after the creation of the component is the problem here (The reference to the input component can't be resolved in the example). That's one point, why JSF doesn't fit with JSP. But it reads as if the action tag handler itself would ask the component to render. Or is it JSP that triggers the rendering directly after the action tag handler created the component. If it is the action tag handler, I don't understand, why this is the fault of JSP. What is different here than from JSF intended? Thanks for your help, I need this for my thesis.

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  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

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  • PHP: imagepng is creating inordinately large files

    - by Rafael
    I'm using a simple thumbnailing script I wrote and it's pretty standard: $imgbuffer = imagecreatetruecolor($thumbwidth, $thumbheight); switch($type) { case 1: $image = imagecreatefromgif($img); break; case 2: $image = imagecreatefromjpeg($img); break; case 3: $image = imagecreatefrompng($img); break; case 6: $image = imagecreatefrombmp($img); break; case 15: $image = imagecreatefromwbmp($img); break; default: return log_error("Tried to create thumbnail from $img: not a valid image"); } imagecopyresampled($imgbuffer, $image, 0, 0, 0, 0, $thumbwidth, $thumbheight, $width, $height); $output = imagepng($imgbuffer, "$album/thumbs/$imgname.png", 9); 9 is the lowest quality setting, yet from a 400 x 600 JPEG image (at 56kB) I'm getting a thumbnail 27 kB in size (140 x 140). Using imagejpeg (quality of 80) instead of imagepng it's about 4kB. How can this be, especially at the lowest quality setting for imagepng? I tried using imagecopy instead of imagecopyresampled, and imagecreate instead of the true color version. Unfortunately the images come out mangled somehow. Is there any way to get PNG thumbnails of a reasonably small file size (about 4 kB at 140 x 140)? Or do I have to use JPEG?

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  • writing a meta refresh method for rails

    - by aaronstacy
    I want a method in app/controllers/application.rb that can prepend/append text to whatever template gets rendered. Of course I can't call render twice w/o getting a double render error, so is this possible? I want to redirect after a delay using a meta refresh. Here's what I've got: app/controllers/application_controller.rb: def redirect_after_delay (url, delay) @redirect_delay = delay @redirect_url = url render end app/views/layouts/application.html.erb <!DOCTYPE html> <html lang="en"> <head> <%= yield :refresh_tag %> </head> <body> <%= yield %> </body> </html> So then if I want to add a redirect-after-delay, I add the following to 1) my controller and 2) the action's view: app/controllers/my_controller.rb def my_action redirect_after_delay 'http://www.google.com', 3 if some_condition end app/views/my_controller/my_action.html.erb <% content_for :refresh_tag do %> <meta http-equiv='refresh' content='<%=@redirect_delay%>;url=<%=@redirect_url%>'> <% end %> <h1>Please wait while you are redirected...</h1> Since the content_for block never changes, is it possible to do this in some generic way so that I don't have to put <%= yield :refresh_tag %> in each template? (e.g. could redirect_after_delay add it into whatever template is going to be rendered?)

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  • How can I design a custom control in Javascript (possibly using jQuery)

    - by Mathieu Pagé
    I'd like to create a custom control in javascript. The goal is to create a building block that has methods, properties and events and render into a div. An example of one such control would be a calendar. It would render into a div, it would have properties that would define how it's displayed and what date is selected or highlighted, it would have methods to change the current month or to select some date and it would raise events when a day is clicked or the current month is changed by a user input. I can think of lots of way to implement this and I'm not sure what is the best way. I seem to remember that it's a bad thing to augment a DOM elements with properties and method, so I ruled that out. A jQuery plugin seems like a good idea, however I'm not sure if it's appropriate to create a plugin for each and every method my control would have so I could then use it like : $('#control').method1(); $('#control').method2(); And if I do use jQuery, where do I store the private data of my control? Another idea I got was to create a new kind of object that would have a reference to a div in which it could render it's elements. So what is the prefered way to do this. If I can I would like to do this as a jQuery plugin, but I'd need guidlines on how to create methods and where to store private data. I've loked at Plugins/Authoring on jQuery website and it did not helped that much in this regard.

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  • Extracting DCT coefficients from encoded images and video

    - by misha
    Is there a way to easily extract the DCT coefficients (and quantization parameters) from encoded images and video? Any decoder software must be using them to decode block-DCT encoded images and video. So I'm pretty sure the decoder knows what they are. Is there a way to expose them to whomever is using the decoder? I'm implementing some video quality assessment algorithms that work directly in the DCT domain. Currently, the majority of my code uses OpenCV, so it would be great if anyone knows of a solution using that framework. I don't mind using other libraries (perhaps libjpeg, but that seems to be for still images only), but my primary concern is to do as little format-specific work as possible (I don't want to reinvent the wheel and write my own decoders). I want to be able to open any video/image (H.264, MPEG, JPEG, etc) that OpenCV can open, and if it's block DCT-encoded, to get the DCT coefficients. In the worst case, I know that I can write up my own block DCT code, run the decompressed frames/images through it and then I'd be back in the DCT domain. That's hardly an elegant solution, and I hope I can do better. Presently, I use the fairly common OpenCV boilerplate to open images: IplImage *image = cvLoadImage(filename); // Run quality assessment metric The code I'm using for video is equally trivial: CvCapture *capture = cvCaptureFromAVI(filename); while (cvGrabFrame(capture)) { IplImage *frame = cvRetrieveFrame(capture); // Run quality assessment metric on frame } cvReleaseCapture(&capture); In both cases, I get a 3-channel IplImage in BGR format. Is there any way I can get the DCT coefficients as well?

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  • How can accomplish an if else statement from the underscore template to mustache

    - by user2942566
    I have an underscore template and I have to use Mustache to render it. Below is my underscore template: <div id="sub-account"> <p>something</p> <table> <tr><td>Name</td> </tr> <tbody> <% _.each(accountList, function(account) { %> <tr> <td><%= account.get('name') %></td> </tr> <% }) %> </tbody> </table> </div> Im using a mustache as my main view to render a list. I also added _.templateSettings = { evaluate : /\{\[([\s\S]+?)\]\}/g, interpolate : /\{\{([\s\S]+?)\}\}/g, escape : /<%-([\s\S]+?)%>/g, }; to my undersocre.js settings. How can i loop through the code to render as a mustache template. Any ideas???

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  • In Rails, how would I include a section of a page only if the rest of the page doesn't match a certain regexp?

    - by Simon
    We have a site with a lot of user-generated content, and we'd like to show Google ads on it. Some of the content is such that we mustn't show the ads on pages containing that content, or else the whole site gets banned. We've come up with a regexp which we think will match all the offending content. So, three approaches come to mind: Render the page once without the ad section, and then insert the ad section into it if it's clean Render the page as normal, and do the insertion in client-side javascript Render the page above the ad section, capturing only the parts of the page that change; make sure there are no changing parts afterwards. Only show the ads if the captured text is clean, and make sure the unchanging, uncaptured parts are well-vetted in advance. The first one seems like it might delay the page rendering for too long; the second seems like it might delay showing the ads too long; and the third seems too fragile. Is there a better approach? If not, which one is the best solution of the three?

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  • confusion using rjs for a link_to_remote

    - by odpogn
    My application layout contains a navigation div, and a content div constructed as a partial. I want to use ajax so that whenever a person clicks on a link in the navigation div, the contents of that page renders in the content div without a refresh. I'm confused on how to properly do this... any help for a rails noob??? thanks in advance~ application.html.erb <body> <div id="container"> <%= render 'layouts/header' %> <%= render 'layouts/content'%> <%= render 'layouts/footer' %> </div> </body> _header.html.erb <%= link_to_remote "Home", :url => { :controller => "pages", :action => "home" } %> _content.html.erb <div id="content"> <%= yield %> </div> pages_controller.rb def home @title = "Home" respond_to do |format| format.js end end home.rjs page.replace_html :container, :partial => 'layouts/content'

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  • How can I use CssResources in UiBinder a generated Cell?

    - by confile
    I want to generate a Cell for a CellWidget with the UiBinder (UiRenderer). What I did to generate the cell is in MyCell.java: public class MyCell implements AbstractCell<MyDto> { public interface Resources extends ClientBundle { @Source({Css.DEFAULT_CSS }) Css css(); } public interface Css extends CssResource { String DEFAULT_CSS = "test/MyStyle.css"; String test(); } interface MyUiRenderer extends UiRenderer { void render(SafeHtmlBuilder sb, String name, SafeStyles styles); } private static MyUiRenderer renderer = GWT.create(MyUiRenderer.class); Resources resources = GWT.create(Resources.class); @Override public void render(SafeHtmlBuilder safeHtmlBuilder, MyDto model) { SafeStyles style = SafeStylesUtils.fromTrustedString(resources.css().test().toString()); renderer.render(safeHtmlBuilder, model.getName(), style); } } My MyCell.ui.xml file looks like this: <!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent"> <ui:UiBinder xmlns:ui='urn:ui:com.google.gwt.uibinder'> <ui:with field="name" type="java.lang.String" /> <ui:with field='styles' type='com.google.gwt.safecss.shared.SafeStyles'/> <div style="{styles}"><ui:text from="{name}" /></div> </ui:UiBinder> MyStyle.css: .test { background-color: red; font-size: 20px; display: flex; ... } When I run my code I get the following error: [DEBUG] [mobile] - Rebinding test.client.app.MyCell.MyUiRenderer [DEBUG] [mobile] - Invoking generator com.google.gwt.uibinder.rebind.UiBinderGenerator [ERROR] [mobile] - java.lang.String required, but {styles} returns com.google.gwt.safecss.shared.SafeStyles: <div style='{styles}'> (:9) [ERROR] [mobile] - Deferred binding failed for 'test.client.app.MyCell.MyUiRenderer'; expect subsequent failures [ERROR] [mobile] - (GWT.java:72) 2014-06-08 17:15:05,214 [FATAL] Uncaught Exception: Then I tried to this: in my UiBinder but it does not work. How can I use css style from a CssResource in my UiRenderer?

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  • Ruby on Rails AJAX call affects only the first element in collection

    - by pruett
    I'm iterating over a collection of elements and trying to get AJAX to work properly on a specific element within the collection. I'm nesting a few partials in order to iterate over these items and use a js.erb call like this: $('#favorite_form').html("<%=j render partial: 'shared/unfavorite', locals: { mission: @mission } %>"); This only seems to change the 1st item in the collection even though I could be clicking the 5th item down the list, for example. Question: How can I specify (via .js and AJAX) which element to update? Is this jQuery call not specific enough to the individual element? The code works in regular HTTP requests, so I'm wondering if there is a way to specify the individual element, but I thought that's what partials did :/ Example View ( _favorites.html.erb ) <div id="favorite_form"> <% if you_favorited_this?(current_user, mission) %> <%= render partial: 'shared/unfavorite', locals: { mission: mission } %> <% else %> <%= render partial: 'shared/favorite', locals: { mission: mission } %> <% end %> </div>

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  • Ruby on Rails How do I access variables of a model inside itself like in this example?

    - by banditKing
    I have a Model like so: # == Schema Information # # Table name: s3_files # # id :integer not null, primary key # owner :string(255) # notes :text # created_at :datetime not null # updated_at :datetime not null # last_accessed_by_user :string(255) # last_accessed_time_stamp :datetime # upload_file_name :string(255) # upload_content_type :string(255) # upload_file_size :integer # upload_updated_at :datetime # class S3File < ActiveRecord::Base #PaperClip methods attr_accessible :upload attr_accessor :owner Paperclip.interpolates :prefix do |attachment, style| I WOULD LIKE TO ACCESS VARIABLE= owner HERE- HOW TO DO THAT? end has_attached_file( :upload, :path => ":prefix/:basename.:extension", :storage => :s3, :s3_credentials => {:access_key_id => "ZXXX", :secret_access_key => "XXX"}, :bucket => "XXX" ) #Used to connect to users through the join table has_many :user_resource_relationships has_many :users, :through => :user_resource_relationships end Im setting this variable in the controller like so: # POST /s3_files # POST /s3_files.json def create @s3_file = S3File.new(params[:s3_file]) @s3_file.owner = current_user.email respond_to do |format| if @s3_file.save format.html { redirect_to @s3_file, notice: 'S3 file was successfully created.' } format.json { render json: @s3_file, status: :created, location: @s3_file } else format.html { render action: "new" } format.json { render json: @s3_file.errors, status: :unprocessable_entity } end end end Thanks, any help would be appreciated.

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  • View Source and Chrome Developer Tools showing different output

    - by patricksweeney
    I have a page located here. Viewing it in Chrome and Firefox show a really small h1 title, and also it changes color as if it is a link. The template that generates everything looks exactly how it should be. When diagnosing the issue, the relevant section of code looks like this when I go to view source: <div class="page-heading"> <h1>Title Here</h1> </div> However, when I go to view it in Chrome's Developer tools, it is throwing in extraneous malformed anchor tags, which is obviously causing the hovering behavior. This is what it looks like to the dev tools: <div class="page-heading"> <h1> <a style="font-family: arial; font-size: 9px" <="" a="">Title Here</a> </h1> </div> In addition, when viewing a local copy of the site, the output shown in the dev tools is the same as viewing the source and they both render correctly locally. Oddly enough, all version of IE render it correctly. The current version of both Chrome and Firefox both render it weirdly. Initially I thought it may be a user agent stylesheet problem, but if anything the CSS is fine, it's the HTML that is malformed.

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  • How to make a transition in flex 4 on a fill that contains a linear gradient?

    - by Totty
    <?xml version="1.0" encoding="utf-8"?> <s:Rect id="background" top="0" right="0" bottom="0" left="0" height="30"> <s:fill> <s:SolidColor color="#000000"/> </s:fill> <s:fill.over> <s:LinearGradient rotation="90"> <s:GradientEntry color="#FF5800" alpha="1.0" ratio="0"/> <s:GradientEntry color="#EE0202" alpha="1.0" ratio="1"/> </s:LinearGradient> </s:fill.over> <s:fill.down> <s:LinearGradient rotation="90"> <s:GradientEntry color="#EE0202" alpha="1.0" ratio="0"/> <s:GradientEntry color="#AF0000" alpha="1.0" ratio="1"/> </s:LinearGradient> </s:fill.down> </s:Rect> <s:RichText id="labelDisplay" paddingLeft="10" paddingRight="10" textAlign="center" fontFamily="Myriad Pro" fontSize="16" tabStops="S0 S50 S100 S150" color="#FFFFFF" y="8" color.over="#000000" tabStops.over="S0 S50 S100 S150" color.down="#000000" tabStops.down="S0 S50 S100 S150" color.disabled="#EE0202" tabStops.disabled="S0 S50 S100 S150" color.up="#EE0202" tabStops.up="S0 S50 S100 S150"> <s:filters> <s:DropShadowFilter includeIn="over" blurX="0" blurY="0" distance="1" hideObject="false" inner="false" color="#FFFFFF" strength="1" alpha="1" quality="2" knockout="false" angle="45.0"/> <s:DropShadowFilter includeIn="down" blurX="0" blurY="0" distance="1" hideObject="false" inner="false" color="#CCCCCC" strength="1" alpha="1" quality="2" knockout="false" angle="45.0"/> <s:BlurFilter includeIn="disabled" blurX="4.0" blurY="4.0" quality="2"/> </s:filters> </s:RichText> here is the code, I would like to make a smooth transition when enters the "over" state. any help?

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  • Refactoring Rspec specs

    - by Steve Weet
    I am trying to cleanup my specs as they are becoming extremely repetitive. I have the following spec describe "Countries API" do it "should render a country list" do co1 = Factory(:country) co2 = Factory(:country) result = invoke :GetCountryList, "empty_auth" result.should be_an_instance_of(Api::GetCountryListReply) result.status.should be_an_instance_of(Api::SoapStatus) result.status.code.should eql 0 result.status.errors.should be_an_instance_of Array result.status.errors.length.should eql 0 result.country_list.should be_an_instance_of Array result.country_list.first.should be_an_instance_of(Api::Country) result.country_list.should have(2).items end it_should_behave_like "All Web Services" it "should render a non-zero status for an invalid request" end The block of code that checks the status will appear in all of my specs for 50-60 APIs. My first thought was to move that to a method and that refactoring certainly makes things much drier as follows :- def status_should_be_valid(status) status.should be_an_instance_of(Api::SoapStatus) status.code.should eql 0 status.errors.should be_an_instance_of Array status.errors.length.should eql 0 end describe "Countries API" do it "should render a country list" do co1 = Factory(:country) co2 = Factory(:country) result = invoke :GetCountryList, "empty_auth" result.should be_an_instance_of(Api::GetCountryListReply) status_should_be_valid(result.status) result.country_list.should be_an_instance_of Array result.country_list.first.should be_an_instance_of(Api::Country) result.country_list.should have(2).items end end This works however I can not help feeling that this is not the "right" way to do it and I should be using shared specs, however looking at the method for defining shared specs I can not easily see how I would refactor this example to use a shared spec. How would I do this with shared specs and without having to re-run the relatively costly block at the beginning namely co1 = Factory(:country) co2 = Factory(:country) result = invoke :GetCountryList, "empty_auth"

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  • Writing JavaScript from a Custom Control

    - by coffeeaddict
    I'm new to writing custom controls. I have MyCustomControl.cs and in my Render method I want to render out about 50 lines of JavaScript. What's the best way to do this, use the writer? protected override void Render(HtmlTextWriter writer) { writer.write(@"<script type....rest of opening tag here"); writer.Write(@" function decode(s) { return s.replace(/&amp;/g, ""&"") .replace(/&quot;/g, '""') .replace(/&#039;/g, ""'"") .replace(/&lt;/g, ""<"") .replace(/&gt;/g, "">""); };" ); I plan on having around 6 more writer.Write to write out some more sections here. Is that the best approach to actually perform the writing of JavaScript in this manor? or should I use ClientScript.RegisterClientScriptBlock? So what's the best practice or common way people are writing javascript from a custom control? (I'm not talking about a user control here!!, custom control/Class!) I also want to keep any indentation for readability once it's spit out/rendered on the client when viewing source.

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  • How can I dynamically call the named route in a :partial in rails?

    - by Angela
    I have the following partial. It can be called from three different times in a view as follows: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => email} %> Second time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => call} %> Third time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => letter} %> In each instance, call, email, letter refer to a specific instance of a Model Call, Email, or Letter. Here is what I tried to do and conceptually what I'd like to do: assign the route based on the class name that has been passed to the :event from the :partial. What I did was create what the actual url should be. The 'text' of it is correct, but doesn't seem to recognize it as a named route. <% url = "skip_contact_#{event.class.name.tableize.singularize}_url" % <%= link_to_remote "Skip #{url} Remote", :url = skip_contact_email_url(contact_event, event), :update = "update-area-#{contact_event.id}-#{event.id}" % ' My challenge: skip_contact_email_url only works when the event refers to an email. How can I dynamically define skip_contact_email_url to be skip_contact_letter_url if the local variable is letter? Even better, how can I have a single named route that would do the appropriate action?

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  • How can I dynamically define the named route in a :partial in rails?

    - by Angela
    I have the following partial. It can be called from three different times in a view as follows: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => email} %> Second time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => call} %> Third time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => letter} %> In each instance, call, email, letter refer to a specific instance of a Model Call, Email, or Letter. Here is the content of the partial "contact_event": <%= link_to_remote "Skip #{event} Remote", :url => skip_contact_email_url(contact_event, event), :update => "update-area-#{contact_event.id}-#{event.id}" %> <span id='update-area-<%="#{contact_event.id}-#{event.id}"%>'> </span> </p> My challenge: skip_contact_email_url only works when the event refers to an email. How can I dynamically define skip_contact_email_url to be skip_contact_letter_url if the local variable is letter? Even better, how can I have a single named route that would do the appropriate action?

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