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  • VS2010 is removing code from designer without warning - causing issues

    - by schmoopy
    I have a WinForm with a pretty complex layout (has lots of controls, panels, etc.) Whenever i open the form the file is automatically checked out from source control and it removes anything in the designer file that refereces my menustrip or statusstrip ie: the following get removed (w/o warning) Me.MyMenuStip.SuspendLayout() Me.MyStatusStrip.SuspendLayout() Me.MyMenuStrip.ResumeLayout(False) Me.MyMenuStrip.PerformLayout() Me.MyStatusStrip.ResumeLayout(False) Me.MyStatusStrip.PerformLayout() The code still builds, but there are no Menu or Status items rendered. Any ideas on what i can do? I do not want to just remove/add the menustrip for instance cause i would loose all of my menu items (and there are a lot) Thanks in advance!

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  • .Net Designer assemblies, C++\C# error

    - by greggorob64
    I'm working on an designer-heavy application (using Visual C++ 2.0, but a C# solution should still be relevant). My setup is this: I have a UserControl named "Host" I'm attempting a UserControl named "Child" Child contains a property to a class whose type is defined in a different dll entirely, named "mytools.dll" Child works just fine in the designer. However, when I go to drag "child" onto "host" from the designer, I get the following error: Failed to create component 'Child'. The error message follows: 'System.io.filenotfoundexception: could not load file or assembly MyTools, Version XXXXXX, Culture=neutral ..... {unhelpful callstack} If I comment out the property in "child" that points to the class in mytools.dll, everything designs just peachy. I have the property marked with "Browsable(false), and DesignerSerializable(hidden), and it does not help. Is there a way for me to explicitly say "Don't load this dll, you won't need it in design time", or some way for me to force a dll to load from the designer programmatically? Thanks!

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  • Read xml file and import only one table from multiple tables from xml file in the dataset at a time.

    - by Harikrishna
    I want to store the data in the xml file and retrieve the data from that. I have defined more than table in that xml file.Now to read the tables I am using dataset ds = new dataset(); ds.ReadXml(xmlfilepath); Now this dataset contains all the tables those are in xml file when we read the xml file into dataset. But I want only one specified table at a time in a dataset by condition. Like there are PersonalInfo,OtherInfo,PropertiesInfo tables in the xml file. But I want only OtherInfo table in dataset what I should do ?

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  • C#: Parallel forms, multithreading and "applications in application"

    - by Harry
    First, what I need is - n WebBrowser-s, each in its own window doing its own job. The user should be able to see them all, or just one of them (or none), and to execute commands on each one. There is a main form, without a browser, this one contains control panel for my application. The key feautre is, each browser logs on to secured web page and it needs to stay logged in as long as possible. Well, I've done it, but I'm afraid something is wrong with my approach. The question is: Is code below valid, or rather a nasty hack which can cause problems: internal class SessionList : List<Session> { public SessionList(Server main) { MyRecords.ForEach(record => { var st = new System.Threading.Thread((data) => { var s = new Session(main, data as MyRecord); this.Add(s); Application.Run(s); Application.ExitThread(); }); st.SetApartmentState(System.Threading.ApartmentState.STA); st.Start(record); }); } // some other uninteresting methods here... } What's going on here? Session inherits from Form, so it creates a form, puts WebBrowser into it, and has methods to operate on websites. WebBrowser requires to be run in STA thread, so we provide one for each browser. The most interesting part of it is Application.Run(s). It makes the newly created forms alive and interactive. The next Application.ExitThread() is called after browser window is closed and its controls disposed. Main application stays alive to perform the rest of the cleanup job. When user select "Exit" or "Shutdown" option - first the browser threads are ended, so Application.ExitThread() is called. It all works, but everywhere I can read about "main GUI thread" - and here - I've created many GUI threads. I handle communication between main form and my new forms (sessions) with thread-safe methods using Invoke(). It all works, so is it right or is it wrong? Is everything right with using Application.Run() more than once in one application? :) An ugly hack or a normal practice? This code dies if I start a WebBrowser from the session form thread. It beats me why. It works however if I start WebBrowser (by changing its Url property) from any other thread. I'd like to know more what is really happening in such application. But most of all - I'd like to know if my idea of "applications in application" is OK. I'm not sure what exactly does Application.Run() do. Without it forms created in new threads were dead unresponsive. How is it possible I can call Application.Run() many times? It seems to do exactly what it should, but it seems a little undocumented feature to me. I'm almost sure, that the crashes are caused by WebBrowser component itself (since it's not completely "managed" and "native"). But maybe it's something else.

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  • When using DrawText, what does TextFormatFlags.Internal (a.k.a. DT_INTERNAL) do?

    - by Daniel Stutzbach
    When using TextRenderer.DrawText(), what does setting the TextFormatFlags.Internal flag actually do? Equivalently, what does setting the DT_INTERNAL flag to Win32's DrawTextEx() function do? More to the point, when should I set that flag and when should I not set it? The documentation says: "Uses the system font to calculate text metrics", but I'm not entirely sure what that means. I've done some limited testing and setting the flag seems to change how the font is rendered when using a small font size, but doesn't seem to make a difference when using a large font size.

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  • How to find out where a thread lock happend?

    - by SchlaWiener
    One of our company's Windows Forms application had a strange problem for several month. The app worked very reliable for most of our customers but on some PC's (mostly with a wireless lan connection) the app sometimes just didn't respond anymore. (You click on the UI and windows ask you to wait or kill the app). I wasn't able to track down the problem for a long time but now I figured out what happend. The app had this line of code // don't blame me for this. Wasn't my code :D Control.CheckForIllegalCrossThreadCalls = false and used some background threads to modify the controls. No I found a way to reproduce the application stopping responding bug on my dev machine and tracked it down to a line where I actually used Invoke() to run a task in the main thread. Me.Invoke(MyDelegate, arg1, arg2) Obviously there was a thread lock somewhere. After removing the Control.CheckForIllegalCrossThreadCalls = false statement and refactoring the whole programm to use Invoke() if modifying a control from a background thread, the problem is (hopefully) gone. However, I am wondering if there is a way to find such bugs without debugging every line of code (Even if I break into debugger after the app stops responding I can't tell what happend last, because the IDE didn't jump to the Invoke() statement) In other words: If my apps hangs how can I figure out which line of code has been executed last? Maybe even on the customers PC. I know VS2010 offers some backwards debugging feature, maybe that would be a solution, but currently I am using VS2008.

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  • How do I create a simple Windows form to access a SQL Server database?

    - by NoCatharsis
    I believe this is a very novice question, and if I'm using the wrong forum to ask, please advise. I have a basic understanding of databasing with MS SQL Server, and programming with C++ and C#. I'm trying to teach myself more by setting up my own database with MS SQL Server Express 2008 R2 and accessing it via Windows forms created in C# Express 2010. At this point, I just want to keep it to free or Express dev tools (not necessarily Microsoft though). Anyway, I created a database using the instructions provided here and I set the data types appropriately for each column (no errors in setup at least). Now I'm designing the GUI in C# Express but I've kind of hit a wall as far as the database connection. Is there a simple way to access the database I created locally using C# Express? Can anyone suggest a guide that has all this spelled out already? I am a self-learner so I look forward to teaching myself how to use these applications, but any pointers to start me off in the right direction would be greatly appreciated.

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  • Displaying Data on the Form with C#

    - by The.Anti.9
    I'm searching files and returning lines that include the search text, and I'm not really sure the best way to display the information I get. Every time I get a match, I want to show, in some sort of control, the File it came from, and the whole text line. (aka streamreader.ReadLine() result). First I tried just putting it all in a read-only text box, but it doesn't have a scroll bar. What is the best form control to help me display this data neatly?

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  • How to List Some Table Records in Windows Application? - C#.NET

    - by user327387
    Which control should i use? I don't want the records to be displayed on the Windows Application list in the same way records displayed in database as this: I want the records to be displayed statically and a user when right click a record, he/she gets Edit and Remove choices. Of course there has to be static headers at the top. I hope my request is clear. I'm using C#.NET - VS 2008

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  • Comobox event SelectedValueChanged

    - by IordanTanev
    Hi, i have simple question may be someone asked it before me but i could not find it.Let say i have datatable that has some data from the database and i want to bind it to a combobox i use standart code like this comboBox1.BeginUpdate( ); comboBox1.ValueMember = "id"; comboBox1.DisplayMember = "name"; comboBox1.DataSource = dt; comboBox1.EndUpdate( ); The problem is during this binding the event SelectedValueChanged is fired.The problem is that rebind combo several times when outher values change and every time i must do sometihn like this comboBox1.SelectedIndexChanged -= new System.EventHandler( this.comboBox1_SelectedValueChanged ); my question is there a smarter way to skip the event when i comes from databinding not from user input.The problem is that i want to do it some how globaly in my control that inherits combobox and not to do it everytime in every from Best Regards, Iordand

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  • Creating a new log file each day

    - by Jason T.
    As the title implies how can I create a new log file each day in C#? Now the program may not necessarily run all day and night but only get invoked during business hours. So I need to do two things. How can I create a new log file each day? The log file will be have the name in a format like MMDDYYYY.txt How can I create it just after midnight in case it is running into all hours of the night?

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  • Custom Controls Properties - C# , Forms - :(

    - by user353600
    Hi I m adding custom control to my flowlayoutpanel , its a sort of forex data , refresh every second , so on each timer tick , i m adding a control , changing controls button text , then adding it to flowlayout panel , i m doing it at each 100ms timer tick , it takeing tooo much CPU , here is my custom Control . public partial class UserControl1 : UserControl { public UserControl1() { InitializeComponent(); } private void UserControl1_Load(object sender, EventArgs e) { } public void displaydata(string name , string back3price , string back3 , string back2price , string back2 , string back1price , string back1 , string lay3price , string lay3 , string lay2price , string lay2 , string lay1price , string lay1 ) { lblrunnerName.Text = name.ToString(); btnback3.Text = back3.ToString() + "\n" + back3price.ToString(); btnback2.Text = back2.ToString() + "\n" + back2price.ToString(); btnback1.Text = back1.ToString() + "\n" + back1price.ToString(); btnlay1.Text = lay1.ToString() + "\n" + lay1price.ToString(); btnlay2.Text = lay2.ToString() + "\n" + lay2price.ToString(); btnlay3.Text = lay3.ToString() + "\n" + lay3price.ToString(); } and here is how i m adding control; private void timer1_Tick(object sender, EventArgs e) { localhost.marketData[] md; md = ser.getM1(); flowLayoutPanel1.Controls.Clear(); foreach (localhost.marketData item in md) { UserControl1 ur = new UserControl1(); ur.Name = item.runnerName + item.runnerID; ur.displaydata(item.runnerName, item.back3price, item.back3, item.back2price, item.back2, item.back1price, item.back1, item.lay3price, item.lay3, item.lay2price, item.lay2, item.lay1price, item.lay1); flowLayoutPanel1.SuspendLayout(); flowLayoutPanel1.Controls.Add(ur); flowLayoutPanel1.ResumeLayout(); } } now its happing on 10 times on each send , taking 60% of my Core2Duo cpu . is there any other way , i can just add contols first time , and then change the text of cutom controls buttons on runtime on each refresh or timer tick i m using c# .Net

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  • C# app running as either Windows Form or as Console Application

    - by Aeolien
    I am looking to have one of my Windows Forms applications be run programmatically—from the command line. In preparation, I have separated the logic in its own class from the Form. Now I am stuck trying to get the application to switch back and forth based on the presence of command line arguments. Here is the code for the main class: static class Program { /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { string[] args = Environment.GetCommandLineArgs(); if (args.Length > 1) // gets passed its path, by default { CommandLineWork(args); return; } Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } private static void CommandLineWork(string[] args) { Console.WriteLine("It works!"); Console.ReadLine(); } where Form1 is my form and the It works! string is just a placeholder for the actual logic. Right now, when running this from within Visual Studio (with command line arguments), the phrase It works! is printed to the Output. However, when running the /bin/Debug/Program.exe file (or /Release for that matter) the application crashes. Am I going about this the right way? Would it make more sense (i.e. take less developer time) to have my logic class be a DLL that gets loaded by two separate applications? Or is there something entirely different that I'm not aware of? Thanks in advance!

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  • Why does this tooltip appear *below* a transclucent form?

    - by Daniel Stutzbach
    I have an form with an Opacity less then 1.0. I have a tooltip associated with a label on the form. When I hover the mouse over the label, the tooltip shows up under the form instead of over the form. If I leave the Opacity at its default value of 1.0, the tooltip correctly appears over the form. However, my form is obviously no longer translucent. ;-) I'm testing on an XP system with .NET 3.5. If you don't see this problem on your system, let me know what operating system and version of .NET you have. I have tried manually adjusting the position of the ToolTip with SetWindowPos() and creating a ToolTip "by hand" using CreateWindowEx(), but the problem remains. This makes me suspect its a Win32 API problem, not a problem with the Windows Forms implementation that runs on top of Win32. Why does the tooltip appear under the form, and, more importantly, how can I get it to appear over the form where it should? Here is a minimal program to demonstrate the problem: using System; using System.Windows.Forms; public class Form1 : Form { private ToolTip toolTip1; private Label label1; [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } public Form1() { toolTip1 = new ToolTip(); label1 = new Label(); label1.Location = new System.Drawing.Point(105, 127); label1.Text = "Hover over me"; label1.AutoSize = true; toolTip1.SetToolTip(label1, "This is a moderately long string, " + "designed to be very long so that it will also be quite long."); ClientSize = new System.Drawing.Size(292, 268); Controls.Add(label1); Opacity = 0.8; } }

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  • How to get width of button in DateTimePicker-Control/Controls in general?

    - by Inno
    Hello everybody, I implemented a custom DateTimePicker. On the DateTimePicker there is a button. In the examples I've found it's width is set to 16. This is working but I would like to have a dynamic approach. So, is there a way to get the size of this button or is there a general way to get information about .Net-Control sub elements like size etc.? Trying DateTimePicker.Controls didn't help me (it's empty).

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  • Visual Studio Unit Testing of Windows Forms

    - by GWLlosa
    We're working on a project here in Visual Studio 2008. We're using the built-in testing suite provided with it (the Microsoft.VisualStudio.TestTools.UnitTesting namespace). It turns out, that much to our chagrin, a great deal of complexity (and therefore errors) have wound up coded into our UI layer. While our unit tests do a decent job of covering our business layer, our UI layer is a constant source of irritation. We'd ideally like to unit-test that, as well. Does anyone know of a good "Microsoft-compatible" way of doing that in visual studio? Will it introduce some sort of conflict to 'mix' unit testing frameworks like nUnitForms with the Microsoft stuff? Are there any obvious bear traps I should be aware of with unit-testing forms?

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  • Why do my horizontal toolstrips keep stacking verticaly?

    - by Eric
    I'm using a ToolStripContainer that contains three ToolStrips. At design time I move the ToolStrips to the positions I want them in, which is in a horizontal row across the top of the form like this: I then close and save the Form. However, if I open the form up again the ToolStrips end up stacked up on the left side of the ToolStripContainer like this: How can I keep the ToolStrips in the positions that I specify?

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  • Determite when and which a character added or deleted to/from a Text Box.

    - by Alon
    I have a simple text box in a WPF application. I need to know when a character was added/deleted in the text box, which character and where it was added or deleted. I thought to use the TextBox.KeyDown event, but it has some problems: I can't know where the character was added or deleted. I have no idea how to determite which character was added (from the KeyEventArgs). Any ideas? I don't care to use a completely different solution from what I thought. In addition, I've just started this project so I don't care to use Windows Forms instead of WPF if your solution requires it. Thank you.

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  • Mouse Wheel Scroll - How can I capture the time interval between start and stop of scrolling?

    - by Rahat
    Is there any way to capture the time interval between mouse wheel scroll start and stop? Actually I want to capture the interval between the scrolling start and stop when I very quickly scroll the mouse wheel. I have already looked at MouseWheel event but it don't fulfill my requirement. In senes that it always gives a value of Delta 120 or -120 but i want to call a function depending on the speed of the mouse scroll for example when i scroll the mouse normally i want to perform function 1 and when i scrolled the mouse very quickly i want to perform the function 2. In other words is there any way to distinguish between the mouse scroll high and normal speed. Any advice will be appreciated.

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  • SharpGL: Can't draw all lines from List

    - by Miko Kronn
    I have: float[,] nodesN = null; //indexes: //number of node; //value index 0->x, 1->y, 2->temperature int[,] elements = null; //indexes: //indexof element (triangle) //1, 2, 3 - vertexes (from nodesN) List<Pair> edges = null; //Pair is a class containing two int values which are //indexes of nodesN And function which is supposed do all elements and edges on SharpGL.OpenGLCtrl private void openGLCtrl1_Load(object sender, EventArgs e) { gl = this.glCtrl.OpenGL; gl.ClearColor(this.BackColor.R / 255.0f, this.BackColor.G / 255.0f, this.BackColor.B / 255.0f, 1.0f); gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); } float glMinX = -2f; float glMaxX = 2f; float glMinY = -2f; float glMaxY = 2f; private void openGLControl1_OpenGLDraw(object sender, PaintEventArgs e) { gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); gl.LoadIdentity(); gl.Translate(0.0f, 0.0f, -6.0f); if (!draw) return; bool drawElements = false; if (drawElements) { gl.Begin(OpenGL.TRIANGLES); for (int i = 0; i < elementNo; i++) { for (int j = 0; j < 3; j++) { float x, y, t; x = nodesN[elements[i, j], 0]; y = nodesN[elements[i, j], 1]; t = nodesN[elements[i, j], 2]; gl.Color(t, 0.0f, 1.0f - t); gl.Vertex(x, y, 0.0f); } } gl.End(); } gl.Color(0f, 0f, 0f); gl.Begin(OpenGL.LINES); //for(int i=edges.Count-1; i>=0; i--) for(int i=0; i<edges.Count; i++) { float x1, y1, x2, y2; x1 = nodesN[edges[i].First, 0]; y1 = nodesN[edges[i].First, 1]; x2 = nodesN[edges[i].Second, 0]; y2 = nodesN[edges[i].Second, 1]; gl.Vertex(x1, y1, 0.0f); gl.Vertex(x2, y2, 0.0f); } gl.End(); } But it doesn't draw all the edges. If i change drawElements it draws different number of edges. Changing for(int i=0; i<edges.Count; i++) to for(int i=edges.Count-1; i>=0; i--) shows that esges are generated correctly, but they are not drawn. Images: for(int i=0; i<edges.Count; i++) drawElements=false for(int i=edges.Count-1; i>=0; i--) drawElements=false for(int i=0; i<edges.Count; i++) drawElements=true for(int i=edges.Count-1; i>=0; i--) drawElements=true What is wrong with this? How can I draw all edges?

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