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  • Where to place interactive objects in JavaScript?

    - by Chris
    I'm creating a web based application (i.e. JavaScript with jQuery and lots of SVG) where the user interacts with "objects" on the screen (think of DIVs that can be draged around, resized and connected by arraows - like a vector drawing programm or a graphical programming language). As each "object" contains individual information but is allways belonging to a "class" of elements it's obvious that this application should be programmed by using an OOP approach. But where do I store the "objects" best? Should I create a global structure ("registry") with all (JS native) objects and tell them "draw yourself on the DOM"? Or should I avoid such a structure and think of the (relevant) DOM nodes as my objects and attach the relevant data as .data() to them? The first approach is very MVC - but I guess the attachment of all the event handlers will be non trivial. The second approach will handle the events in a trivial way and it doesn't create a duplicate structure, but I guess the usual OO stuff (like methods) will be more complex. What do you recomend? I think the answer will be JavaScript and SVG specific as "usual" programming languages don't have such a highly organized output "canvas".

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  • Javascript indexOf() always returns -1

    - by Thomas
    I try to retrieve the index of en element in an array. This works perfectly var onCreate = function (event) { console.assert(markers[markerId] === undefined); var markerId = event.markerId; markers[markerId] = {}; var marker = markers[markerId]; // create the container object marker.object3d = new THREE.Object3D(); marker.object3d.matrixAutoUpdate = false; scene.add(marker.object3d); //UPDATE ARRAY HOLDING CURRENT MARKERS console.log("ON CREATE"); console.log("current detected markers: " + currentMarkers); var idx = currentMarkers.indexOf(markerId); // Find the index console.log("marker " + event.markerId + " has index: " + idx); if(idx==-1) // if does not exist currentMarkers.push(markerId); But this doesnt... var onDelete = function (event) { console.assert(markers[event.markerId] !== undefined); var markerId = event.markerId; //UPDATE ARRAY HOLDING CURRENT MARKERS console.log("ON DELETE"); console.log("current detected markers: " + currentMarkers); var idxx = currentMarkers.indexOf(markerId); // Find the index console.log("marker " + markerId + " has index: " + idxx); if(idxx != -1) {// if DOES exist currentMarkers.splice(idxx, 1); //Delete var idxxx = currentMarkersCoverChecked.indexOf(markerId); // Find the index if(idxxx == -1) // if does NOT exist, so if not being checked checkMarkerCovered(markerId); } onDeleteRandom(markerId); var marker = markers[markerId]; scene.remove(marker.object3d); delete markers[markerId]; Look at my console output: ON CREATE current detected markers: 2,1,4 marker 3 has index: -1 ON CREATE main.js:266 current detected markers: 2,1,4,3 marker 4 has index: 2 ON DELETE current detected markers: 2,1,4,3 marker 2 has index: -1 ON CREATE current detected markers: 2,1,4,3 marker 2 has index: 0 ON DELETE current detected markers: 2,1,4,3 marker 1 has index: -1

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  • Should this work?

    - by Noah Roberts
    I am trying to specialize a metafunction upon a type that has a function pointer as one of its parameters. The code compiles just fine but it will simply not match the type. #include <iostream> #include <boost/mpl/bool.hpp> #include <boost/mpl/identity.hpp> template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const, void (CONT::*setter)(TYPE const&) > struct metafield_fun {}; struct test_field {}; struct test { int testing() const { return 5; } void testing(int const&) {} }; template < typename T > struct field_writable : boost::mpl::identity<T> {}; template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const > struct field_writable< metafield_fun<CONT,NAME,TYPE,getter,0> > : boost::mpl::false_ {}; typedef metafield_fun<test, test_field, int, &test::testing, 0> unwritable; int main() { std::cout << typeid(field_writable<unwritable>::type).name() << std::endl; std::cin.get(); } Output is always the type passed in, never bool_.

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  • Problem consuming a dataset via a .NET web service from Flex-ActionScript

    - by DEH
    Hi, I am returning a .NET dataset to Flex Actionscript via a web service. Actionscript snippet as follows: var websvc:WebService = new WebService(); websvc.useProxy=false; websvc.wsdl = "http://localhost:13229/test/mysvc.asmx?WSDL"; websvc.loadWSDL(); var operation:Operation = new Operation(null, "GetData"); operation.arguments.command="xx_gethierdata_"+mode+"_"+identifier; operation.addEventListener(ResultEvent.RESULT, onResultHandler, false, 0, true); operation.addEventListener(FaultEvent.FAULT, onFaultHandler, false, 0, true); operation.resultFormat="object"; websvc.operations = [operation]; operation.send(); Once in the onResultHandler function I have access to the datatable - I then want to grab the column names. The following code outputs my column names: for each (var tcolumn:Object in datatable.Columns){trace('Column:'+tcolumn);} This works ok, but the column names are encoded, so a column name that is actually "1-9" is output as "_x005B_1-9_x005D_" Anyone know the best way to decode the column name? I could replace all the encoding strings, but surely there is a better way? Thanks

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  • Singleton issue causing a buffer overrun

    - by Rudiger
    Hi everyone, Ive created a singleton to store 2 arrays: @interface Globals : NSObject { NSMutableArray *items; NSMutableArray *extras; } + (Globals *)sharedInstance; @property (nonatomic, assign) NSMutableArray *items; @property (nonatomic, assign) NSMutableArray *extras; @end @implementation Globals @synthesize items, extras; + (Globals *)sharedInstance { static Globals *myInstance = nil; @synchronized(self) { if(!myInstance) { myInstance = [[Globals alloc] init]; } } return myInstance; } -(void)dealloc { [items release]; [extras release]; [super dealloc]; } @end When I set the Arrays in the singleton from the App delegate and then output them to NSLog it displays what is expected. But when I call it from a view controller further into the App it displays the first entry fine, some of the second entry and then garbage which is i assume a buffer overrun, sometimes it also crashes. I set the singleton array in the appDelegate like so: Globals *sharedInstance = [Globals sharedInstance]; [sharedInstance setItems:items]; and retrieve it: [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"name"]; cell.description.text = [[[sharedInstance items] objectAtIndex:indexPath.row] objectForKey:@"description"]; Name works fine in both cells if there is 2, description works in the first case, never in the second case. Is it because the arrays in my singleton aren't static? If so why is it outputting the first entry fine? Cheers for any help.

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  • How can multiple variables be passed to a function cleanly in C?

    - by aquanar
    I am working on an embedded system that has different output capabilities (digital out, serial, analog, etc). I am trying to figure out a clean way to pass many of the variables that will control those functions. I don't need to pass ALL of them too often, but I was hoping to have a function that would read the input data (in this case from a TCP network), and then parse the data (IE, the 3rd byte contains the states of 8 of the digital outputs (according to which bit in that byte is high or low)), and put that into a variable where I can then use elsewhere in the program. I wanted that function to be separate from the main() function, but to do so would require passing pointers to some 20 or so variables that it would be writing to. I know I could make the variables global, but I am trying to make it easier to debug by making it obvious when a function is allowed to edit that variable, by passing it to the function. My best idea was a struct, and just pass a pointer to it, but wasn't sure if there was a more efficient way, especially since there is only really 1 function that would need to access all of them at once, while most others only require parts of the information that will be stored in this bunch of state variables. So anyway, is there a clean way to send many variables between functions at once that need to be edited?

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  • gcc compilations (sometimes) result in cpu underload

    - by confusedCoder
    I have a larger C++ program which starts out by reading thousands of small text files into memory and storing data in stl containers. This takes about a minute. Periodically, a compilation will exhibit behavior where that initial part of the program will run at about 22-23% CPU load. Once that step is over, it goes back to ~100% CPU. It is more likely to happen with O2 flag turned on but not consistently. It happens even less often with the -p flag which makes it almost impossible to profile. I did capture it once but the gprof output wasn't helpful - everything runs with the same relative speed just at low cpu usage. I am quite certain that this has nothing to do with multiple cores. I do have a quad-core cpu, and most of the code is multi-threaded, but I tested this issue running a single thread. Also, when I run the problematic step in multiple threads, each thread only runs at ~20% CPU. I apologize ahead of time for the vagueness of the question but I have run out of ideas as to how to troubleshoot it further, so any hints might be helpful. UPDATE: Just to make sure it's clear, the problematic part of the code does sometimes (~30-40% of the compilations) run at 100% CPU, so it's hard to buy the (otherwise reasonable) argument that I/O is the bottleneck

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  • Shortest Distance From An Array

    - by notyou61
    I have an ajax function which returns the latitudes and longitudes of locations stored in a database. These are returned and placed in an array. A calculation is performed to return their distance from the users current location based on the latitude/longitude. I would like to return only the record with the shortest calculated distance. My code is as follows: Ajax Success // Success success: function (data) { // Obtain Log/Lat navigator.geolocation.getCurrentPosition(function(position) { // Obtain Current Position Lat/Lon glbVar.latitude = position.coords.latitude; glbVar.longitude = position.coords.longitude; // Console Log //console.log('Lat: ' + glbVar.latitude + ' Lon: ' + glbVar.longitude); // Obtain Location Distances for ( var i = 0; i < data.length; i++ ) { // Location Instances var varLocation = data[i]; // Location Distance varLocation.distance = calculateDistance(glbVar.longitude, glbVar.latitude, varLocation.locationLongitude, varLocation.locationLatitude); } // Sort Locations By Distance var sortedData = data.sort(function(a, b) { // Return Locations return a.distance - b.distance; }); // Output Results $.map(sortedData, function(item) { // Obtain Location Distance varLocationsDistance = calculateDistance(glbVar.longitude, glbVar.latitude, item.locationLongitude, item.locationLatitude); // Obtain Location Radius Assignment if (varLocationsDistance <= varLocationRadius) { // Function Return functionReturn = $({locationID : item.locationID + ', Distance : ' + varLocationsDistance + ' m'}); // Return // Function to get the Min value in Array Array.min = function( sortedData ){ functionReturn = Math.min.apply( Math, sortedData ); // console.log(functionReturn); }; } }); }); } The calculateDistance function returns the distance from the users current location and those from the database. The varLocationsDistance <= varLocationRadius "If" statement returns records within a certain distance radius (100 meters), within that statement I would like to return the shortest distance. I am a self taught amateur web developer and as a result may not have provide enough information for an answer, please let me know. Thanks,

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  • How to update a string property of an sqlite database item

    - by Thomas Joos
    hi all, I'm trying to write an application that checks if there is an active internet connection. If so it reads an xml and checks every 'lastupdated' item ( php generated string ). It compares it to the database items and if there is a new value, this particular item needs to be updated. My code seems to work ( compiles, no error messages, no failures, .. ) but I notice that the particular property does not change, it becomese (null). When I output the binded string value it returns the correct string value I want to update into the db.. Any idea what I'm doing wrong? const char *sql = "update myTable Set last_updated=? Where node_id =?"; sqlite3_stmt *statement; // Preparing a statement compiles the SQL query into a byte-code program in the SQLite library. // The third parameter is either the length of the SQL string or -1 to read up to the first null terminator. if (sqlite3_prepare_v2(database, sql, -1, &statement, NULL) == SQLITE_OK){ NSLog(@"last updated item: %@", [d lastupdated]); sqlite3_bind_text(statement, 1, [d lastupdated],-1,SQLITE_TRANSIENT); sqlite3_bind_int (statement, 2, [d node_id]); }else { NSLog(@"SQLite statement error!"); } if(SQLITE_DONE != sqlite3_step(statement)){ NSAssert1(0, @"Error while updating. '%s'", sqlite3_errmsg(database)); }else { NSLog(@"SQLite Update done!"); }

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  • Looping through NSArray while subtracting values from each object? [on hold]

    - by Julian
    I have NSNumber objects stored in an NSMutableArray. I am attempting to perform a calculation on each object in the array. What I want to do is: 1) Take a random higher number variable and keep subtracting a smaller number variable in increments until the value of the variable is equal to the value in the array. For example: NSMutableArray object is equal to 2.50. I have an outside variable of 25 that is not in the array. I want to subtract 0.25 multiple times from the variable until I reach less than or equal to 2.50. I also need a parameter so if the number does not divide evenly and goes below the array value, it resorts to the original array value of 2.50. Lastly, for each iteration, I want to print the values as they are counting down as a string. I was going to provide code, but I don't want to make this more confusing than it has to be. So my output would be: VALUE IS: 24.75 VALUE IS: 24.50 VALUE IS: 24.25 … VALUE IS: 2.50 END

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  • Strange compilation error on reference passing argument to function

    - by Grewdrewgoo Goobergabbsoen
    Here's the code: #include <iostream> using namespace std; void mysize(int &size, int size2); int main() { int *p; int val; p = &val; cout << p; mysize(&val, 20); // Error is pointed here! } void mysize(int &size, int size2) { cout << sizeof(size); size2 = size2 + 6000; cout << size2; } Here's the error output from GCC: In function 'int main()': Line 10: error: invalid initialization of non-const reference of type 'int&' from a temporary of type 'int*' compilation terminated due to -Wfatal-errors. What does that imply? I do not understand the error message ... invalid initialization of a non-constant? I declared the prototype function above with two parameters to take, one a reference of an integer and one just an integer value itself. I passed the reference of the int (see line 10), yet this error keeps being thrown at me. What is the issue?

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  • Getting $n number of maximum values

    - by KPL
    Hello all, Straight to the question - If $n = 3, and input is - Array ( [04] => 3 [07] => 4 [01] => 5 [06] => 5 [05] => 5 [03] => 6 [08] => 6 [02] => 7 [09] => 8 [12] => 9 [10] => 10 [15] => 10 [19] => 11 [20] => 11 [13] => 12 [21] => 12 [16] => 13 [14] => 14 [22] => 14 [23] => 15 [11] => 15 [00] => 15 [17] => 17 [18] => 17 ) Output should be - Array ( [14] => 14 [22] => 14 [23] => 15 [11] => 15 [00] => 15 [17] => 17 [18] => 17 ) Thank you, all, for help.

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  • Why doesn't ${locale} resolve in my <compc> Ant task?

    - by user165462
    I've seen a number of examples, e.g. here, where people are including locale resource bundles by referencing the locale attribute in the element. For some reason this doesn't work for me. Here's what I have for the task: <compc output="${deploy.dir}/myfrmwrk.swc" locale="en_US"> <source-path path-element="${basedir}/src/main/flex"/> <include-sources dir="${basedir}/src/main/flex" includes="*" /> <include-libraries file="${basedir}/libs"/> <compiler.external-library-path dir="${FLEX_HOME}/frameworks/libs/player/9" append="true"> <include name="playerglobal.swc"/> </compiler.external-library-path> <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true"> <include name="libs"/> <include name="locale/${locale}"/> </compiler.library-path> <load-config filename="${basedir}/fb3config.xml" /> </compc> This fails with a bunch of errors of the form: [compc] Error: could not find source for resource bundle ... I can make it build with this one change: <include name="locale/en_US"/> The configuration file generated by Flex Builder 3 actually renders this as "locale/{locale}" (notice the $ is missing). I've tried that as well with the same (failing) results. For now, I'm doing OK directly injecting en_US as we won't be doing localization bundles for quite some time, but I will eventually need to get this working. Also, it bugs me that I can't make it work the way that it SHOULD work!

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  • Using Visual Studio 2010 Express to create a surface I can draw to

    - by Joel
    I'm coming from a Java background and trying to port a simple version of Conway's Game of Life that I wrote to C# in order to learn the language. In Java, I drew my output by inheriting from JComponent and overriding paint(). My new canvas class then had an instance of the simulation's backend which it could read/manipulate. I was then able to get the WYSIWYG GUI editor (Matisse, from NetBeans) to allow me to visually place the canvas. In C#, I've gathered that I need to override OnPaint() to draw things, which (as far as I know) requires me to inherit from something (I chose Panel). I can't figure out how to get the Windows forms editor to let me place my custom class. I'm also uncertain about where in the generated code I need to place my class. How can I do this, and is putting all my drawing code into a subclass really how I should be going about this? The lack of easy answers on Google suggests I'm missing something important here. If anyone wants to suggest a method for doing this in WPF as well, I'm curious to hear it. Thanks

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  • How to use Many to Many in Rails?

    - by Newbie
    Hello! In my project, I have users and quests. One User can join multiple quests and one quest can have multiple users. So I created a table called questing, containing the user_id and the quest_id. In my user.rb I did following: require 'digest/sha1' class User < ActiveRecord::Base has_many :questings has_many :quests ,:through =>:questings ... My Quest.rb: class Quest < ActiveRecord::Base has_many :questings has_many :users ,:through =>:questings ... My Questing.rb: class Questing < ActiveRecord::Base belongs_to :quest belongs_to :user end Now I want to create a link or button on my /quests/show.html.erb, calling an action in my controller, which will create the relationship between user and quest. So, in my quest_controller I did: def join_quest @quest = Quest.find(params[:id]) puts '************************' puts 'join quest:' + @quest.id puts '************************' respond_to do |format| format.html { redirect_to(@quest) } format.xml { head :ok } end end and in my show.html.erb I did: <%= link_to 'join this quest!!!', :action => :join_quest %> Now, clicking on this link will cause an error like: Couldn't find Quest with ID=join_quest and the url points to */quests/join_quest* instead of */quests/1/join_quest* Now my questions: Is my quests_controller the right place for my join_quest action, or should I move it to my users_controller? Why do I get this error? How to solve it? What do I have to write in my join_quest action for saving the relationship? On my /users/show.html.erb I want to output all quests the user joined. How to do this? I have to get all this quests from my relationship table, right? How? I hope you can help me! THX!

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  • Ruby 1.9: turn these 4 arrays into hash of key/value pairs

    - by randombits
    I have four arrays that are coming in from the client. Let's say that there is an array of names, birth dates, favorite color and location. The idea is I want a hash later where each name will have a hash with respective attributes: Example date coming from the client: [name0, name1, name2, name3] [loc0, loc1] [favcololor0, favcolor1] [bd0, bd1, bd2, bd3, bd4, bd5] Output I'd like to achieve: name0 => { location => loc0, favcolor => favcolor0, bd => bd0 } name1 => { location => loc1, favcolor => favcolor1, bd => bd1 } name2 => { location => nil, favcolor => nil, bd => bd2 } name3 => { location => nil, favcolor => nil, bd => bd3 } I want to have an array at the end of the day where I can iterate and work on each particular person hash. There need not be an equivalent number of values in each array. Meaning, names are required.. and I might receive 5 of them, but I only might receive 3 birth dates, 2 favorite colors and 1 location. Every missing value will result in a nil. How does one make that kind of data structure with Ruby 1.9?

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  • python matrices - list index out of range

    - by user1888493
    I am writing a function, that takes a matrix as input, such as the one below. Then the it returns the matrix' inverse, where all the 1s are changed to 0s and all the 0s changed to 1s, while keeping the diagonal from top left to bottom right 0s. An example input: g1 = [[0, 1, 1, 0], [1, 0, 0, 1], [1, 0, 0, 1], [0, 1, 1, 0]] the function should output this: g1 = [[0, 0, 0, 1], [0, 0, 1, 0], [0, 1, 0, 0], [1, 0, 0, 0]] When I run the program, it raises a list index out of range error. I'm sure this happens, because the loops I have set up are trying to access values that do not exist. But how do I allow an input of unknown row and column size? I only know how to do this with a single list, but a list of lists? Following you see the transforming function, but not the test function that calls it: def inverse_graph(graph): # take in graph # change all zeros to ones and ones to zeros r, c = 0, 0 # row, column equal zero while (graph[r][c] == 0 or graph[r][c] == 1): # while the current row has a value. while (graph[r][c] == 0 or graph[r][c] == 1): # while the current column has a value if (graph[r][c] == 0): graph[r][c] = 1 elif (graph[r][c] == 1): graph[r][c] = 0 c+=1 c=0 r+=1 c=0 r=0 # sets diagonal to zeros while (g1[r][c] == 0 or g1[r][c] == 1): g1[r][c]=0 c+=1 r+=1 return graph

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  • Cross-platform build UNC share (Windows->Linux) - possible to be case-sensitive on CIFS share?

    - by holtavolt
    To optimize builds between Windows and Linux (Ubuntu 10.04), I've got a UNC share of the source tree that is shared between systems, and all build output goes to local disk on each system. This mostly works great, as source updates and changes can quickly be tested on both systems, but there's one annoying limitation I can't find a way around, which is that the Linux CIFS mount is case-insensitive. Consequently, a test compile of code that has an error like: #include "Foo.h" for a file foo.h, will not be caught by a test build (until a local compile is done on the Linux box, e.g. nightly builds) Is it possible to have case-sensitivity of the Windows UNC share on the Linux box? I've tried a variety of fstab and mount combinations with no success, as well as editing the smb.config to set "case sensitive = yes" Given what the Ubuntu man page info states on this: nocase Request case insensitive path name matching (case sensitive is the default if the server suports it). I suspect that this is a limitation from the Windows UNC side, and there's nothing to be done short of switching to some other mechanism (is NFS still viable anywhere?) If anyone has already solved this to support optimized cross-platform build environments, I'd appreciate hearing about it!

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  • Has anyone used ever Mangoslick from themeforest?

    - by bonesnatch
    I was assigned to integrate MangoSlick theme to our current admin panel, Its a jQuery, Slick(?) and Responsive template. First, let me explain how the API goes In the documentation, it only says this is the only way data-[options]=[value] Example: If I wanna make a progress bar I can use this format <div class="progress"> <div class="bar" data-title="[title]" data-value="[value]" data-max="[max]" data-format="[format string]"></div> </div> so filling-in values <div class="progress"> <div class="bar" data-title="Space" data-value="1285" data-max="5120" data-format="0,0 MB"></div> </div> I will have this as output Now, the main question is when I use jQuery attr() to change the attribute values for data-title, data-max, data-value and data-format. Why is it not working? <script> var jq = $.noConflict(); jq(document).ready(function(){ jq('#bokz').attr("data-title", "No Space"); }); </script> Using the script above and inspect element in chrome the values are changed but not in the progressbar Some of you may have some ideas on this? Any help/suggestion would be very much appreciated.

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  • Android app with library can't find the library.apk

    - by Dean Schulze
    I'm trying to get the FinchVideo example from the Programming Android book to work. It uses the FinchWelcome library. I've set up FinchWelcome as a Library and in the FinchVideo application I have checked the FinchWelcome library in Properties - Android. When I try to run FinchVideo in the emulator it complains that it cannot find FinchWelcome.apk (output below). I'm building for Android 4.0.3. While Googling for this problem I've found that a lot of people have this problem with Android apps that use libraries. No one seems to have found a solution that works consistently, though. None of the Android books I've seen even talk about how to download libraries. What is the proper way to handle libraries in Android applications? Is this a bug in the Eclipse ADT? Thanks. [FinchVideo] Installing FinchVideo.apk... [FinchVideo] Success! [FinchWelcome] Could not find FinchWelcome.apk! [FinchVideo] Starting activity com.oreilly.demo.pa.finchvideo.FinchVideoActivity on device emulator-5554

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  • how to get email id from google api response

    - by user1726508
    i am able to get user information from Google API response using oath2 . But i do't know how to get those responses individually . Response i am getting from Google Api: * Access token: ya29.AHES6ZQ3QxKxnfAzpZasdfd23423NuxJs29gMa39MXV551yMmyM5IgA { "id": "112361893525676437860", "name": "Ansuman Singh", "given_name": "Ansuman", "family_name": "Singh", "link": "https://plus.google.com/112361893525676437860", "gender": "male", "birthday": "0000-03-18", "locale": "en" } Original Token: ya29.AHES6ZQ3QxKxnfAzpZu0lYHYu8sdfsdafdgMa39MXV551yMmyM5IgA New Token: ya29.AHES6ZQ3QxKxnfdsfsdaYHYu8TNuxJs29gMa39MXV551yMmyM5IgA But i want only "id" & "name" indiviually to save in my Database table. How can i do this? I got those above response/output By using the below code. public static void main(String[] args) throws IOException { ------------------------- ------------------------- ------------------------- String accessToken = authResponse.accessToken; GoogleAccessProtectedResource access = new GoogleAccessProtectedResource(accessToken, TRANSPORT, JSON_FACTORY, CLIENT_ID, CLIENT_SECRET, authResponse.refreshToken); HttpRequestFactory rf = TRANSPORT.createRequestFactory(access); System.out.println("Access token: " + authResponse.accessToken); String url = "https://www.googleapis.com/oauth2/v1/userinfo?alt=json&access_token=" + authResponse.accessToken; final StringBuffer r = new StringBuffer(); final URL u = new URL(url); final URLConnection uc = u.openConnection(); final int end = 1000; InputStreamReader isr = null; BufferedReader br = null; isr = new InputStreamReader(uc.getInputStream()); br = new BufferedReader(isr); final int chk = 0; while ((url = br.readLine()) != null) { if ((chk >= 0) && ((chk < end))) { r.append(url).append('\n'); } } System.out.print(""); System.out.println(); System.out.print(" "+ r ); //this is printing at once but i want them individually access.refreshToken(); System.out.println("Original Token: " + accessToken + " New Token: " + access.getAccessToken()); }

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  • Reflection and Generics get value of property

    - by GigaPr
    Hi i am trying to implement a generic method which allows to output csv file public static void WriteToCsv<T>(List<T> list) where T : new() { const string attachment = "attachment; filename=PersonList.csv"; HttpContext.Current.Response.Clear(); HttpContext.Current.Response.ClearHeaders(); HttpContext.Current.Response.ClearContent(); HttpContext.Current.Response.AddHeader("content-disposition", attachment); HttpContext.Current.Response.ContentType = "text/csv"; HttpContext.Current.Response.AddHeader("Pragma", "public"); bool isFirstRow = true; foreach (T item in list) { //Get public properties PropertyInfo[] propertyInfo = item.GetType().GetProperties(); while (isFirstRow) { WriteColumnName(propertyInfo); isFirstRow = false; } Type type = typeof (T); StringBuilder stringBuilder = new StringBuilder(); foreach (PropertyInfo info in propertyInfo) { //string value ???? I am trying to get the value of the property info for the item object } HttpContext.Current.Response.Write(stringBuilder.ToString()); HttpContext.Current.Response.Write(Environment.NewLine); } HttpContext.Current.Response.End(); } but I am not able to get the value of the object's property Any suggestion? Thanks

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  • Custom PHP Framework Feedback

    - by Jascha
    I've been learning OOP programming for about a year and a half now and have developed a fairly standard framework to which I generally abide by. I'd love some feedback or input on how I might improve some functionality or if there are some things I'm overlooking. VIEW MODE 1) Essentially everything starts at the Index.php page. The first thing I do is require my "packages.php" file that is basically a config file that imports all of the classes and function lists I'll be using. 2) I have no direct communication between my index.php file and my classes, what I've done is "pretty them up" with my viewfunctions.php file which is essentially just a conduit to the classes so that in my html I can write <?php get_title('page'); ?> instead of <?php echo $pageClass->get_title('page'); ?> Plus, I can run a couple small booleans and what not in the view function script that can better tailor the output of the class. 3) Any information brought in via the database is started from it's corresponding class that has direct communication with the database class, the only class that is allowed direct to communicate with the database (allowed in the sense that I run all of my queries with custom class code). INPUT MODE 1) Any user input is sent to my userFunctions.php. 2) My security class is then instantiated where I send whatever user input that has been posted for verification and validation. 3) If the input passes my security check, I then pass it to my DB class for input into my Database. FEEDBACK I'm wondering if there are any glaringly obvious pitfalls to the general structure, or ways I can improve this. Thank you in advance for your input. I know there is real no "right" answer for this, but I imagine a couple up votes would be in order for some strong advice regarding building frameworks. -J

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  • Heroku DJango app development on Windows

    - by Cliff
    I'm trying to start a Django app on Heroku using Windows and I'm getting stuck on the following error when I try to pip install psycopg2: Downloading/unpacking psycopg2 Downloading psycopg2-2.4.5.tar.gz (719Kb): 719Kb downloaded Running setup.py egg_info for package psycopg2 Error: pg_config executable not found. Please add the directory containing pg_config to the PATH or specify the full executable path with the option: python setup.py build_ext --pg-config /path/to/pg_config build ... or with the pg_config option in 'setup.cfg'. Complete output from command python setup.py egg_info: running egg_info creating pip-egg-info\psycopg2.egg-info writing pip-egg-info\psycopg2.egg-info\PKG-INFO writing top-level names to pip-egg-info\psycopg2.egg-info\top_level.txt writing dependency_links to pip-egg-info\psycopg2.egg-info\dependency_links.txt writing manifest file 'pip-egg-info\psycopg2.egg-info\SOURCES.txt' warning: manifest_maker: standard file '-c' not found I've googled the error and it seems you need libpq-dev python-dev as dependencies for postgres under Python. I also turned up a link that says you gt into trouble if you don't have the postgres bin folder in your Path so I installed Postgres manually and tried again. This time I get: error: Unable to find vcvarsall.bat I am still a python N00b so I am lost. Could someone point me in a general direction?

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  • ASP.NET: how can I compile in DEBUG mode?

    - by Budda
    AFAIK, usual ASP.NET web site/web application switched on into DEBUG mode when web/app-config setting "compilation" has debug="false". But I don't clearly understand how it works. Let's consider example: I have <compilation debug="true" />. I've added the following line into "Page_Load" method: System.Diagnostics.Debug.WriteLine("Page_Load"); When I launched web-site in 'debug' mode (using F5 button) It put me 'Page_Load' into output window. Everything is ok so far. When I change application compilation mode into non-debug: Will it recompile everything for 'non-debug' mode? Is this enough to go into "production" environment with this change only? I guess, it should be enough for web-site that doesn't use other project. Otherwise, I would better switch whole configuration into "Release" mode. In this case EACH project will be recompiled in "Release" mode. Am I right? Could you please point me if something is wrong here? Thanks a lot!

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