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  • Javascript document.open asynchronous?

    - by Alex Schneider
    So on my site there is a Javascript function that will load a new site from the server via XMLHttpRequest. After that it replaces the current page with the new one: var post = new XMLHttpRequest(); post.open('POST', data); post.onload = function() { var do = document.open("text/html", "replace"); do.write(post.responseText); do.close(); goOn(); } function goOn() { console.log($('img:visible')); } Some could assume that after do.close() the document has changed and is ready. But it is not, e.g. if i load very much/big data/responseText the function goOn() only logs an empty result. Obviously goOn() gets in that case called before the DOM is ready to be read! Unfortunately the is no "ready" event fired after write() finished.... How can i be sure it is finished? /EDIT: goOn() logs this to Chrome Console: [prevObject: p.fn.p.init[1], context: #document, selector: "img:visible"] context: #document length: 0 prevObject: p.fn.p.init[1] selector: "img:visible" __proto__: Object[0] But if i right after that type $('img:visible') into console manually it shows me all images....

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  • What's the "proper" way to retrieve a reference to a ribbon object?

    - by Nick
    For a VSTO workbook project, is there a best practice for retrieving a reference to the Ribbon object from the ThisWorkbook class? Here's what I'm doing: In my Ribbon class, I created a public method called InvalidateControl(string controlID). I need to call that method from the ThisWorkbook class based on when a certain workbook level event fires. But the only way I can see to "get" a reference to that Ribbon object is to do this... // This is all in the ThisWorkbook class Ribbon ribbon; protected override IRibbonExtensibility CreateRibbonExtensibilityObject() { this.ribbon = new Ribbon(); return this.ribbon; } ...which seems a little smelly. I mean, I have to override CreateRibbonExtensibilityObject() regardless; all I'm doing beyond that is maintaining a local reference to the ribbon so I can call methods against it. But it doesn't feel right. Is there another, better way to get that reference in the ThisWorkbook class? Or is this pretty acceptable? Thanks!

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  • WPF DataGrid populating blank rows on TreeView's SelectedItemChanged

    - by jes9582
    When my DataGrid populates on the TreeView's SelectedItemChanged event it finds the objects and creates the rows accordingly but the rows populate with no text or are just blank. So I know it is finding my objects but it is not displaying them properly. Does anyone see where I made an error or suggest any changes or fixes? Thank you in advance! Here is the CSharp code that is setting the DataGrid's ItemsSource (I am using .dbml and LINQ with Lambda expressions): dgSystemSettings.ItemsSource = (tvSystemConfiguration.SelectedItem as SYSTEM_SETTINGS_GROUP).SYSTEM_SETTINGS_NAMEs.Join(ssdc.SYSTEM_SETTINGS_VALUEs, x => x.SSN_ID, y => y.SSV_SSN_ID, (x, y) => new { SYSTEM_SETTINGS_NAME = x, SYSTEM_SETTINGS_VALUE = y }); And here is the .xaml: <DataGrid Name="dgSystemSettings" AutoGenerateColumns="False" Height="447" Width="513" DockPanel.Dock="Right" ItemsSource="{Binding}" VerticalAlignment="Top" Margin="10,10,0,0"> <DataGrid.Columns> <DataGridTextColumn x:Name="colDisplayName" Header="Name" Binding="{Binding SSN_DISPLAY_NAME}"></DataGridTextColumn> <DataGridTextColumn x:Name="colValue" Header="Value" Binding="{Binding SSV_VALUE}"></DataGridTextColumn> </DataGrid.Columns> </DataGrid>

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  • How to manage lifecycle in a ViewGroup-derived class?

    - by Scott Smith
    I had a bunch of code in an activity that displays a running graph of some external data. As the activity code was getting kind of cluttered, I decided to extract this code and create a GraphView class: public class GraphView extends LinearLayout { public GraphView(Context context, AttributeSet attrs) { super(context, attrs); LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); inflater.inflate(R.layout.graph_view, this, true); } public void start() { // Perform initialization (bindings, timers, etc) here } public void stop() { // Unbind, destroy timers, yadda yadda } . . . } Moving stuff into this new LinearLayout-derived class was simple. But there was some lifecycle management code associated with creating and destroying timers and event listeners used by this graph (I didn't want this thing polling in the background if the activity was paused, for example). Coming from a MS Windows background, I kind of expected to find overridable onCreate() and onDestroy() methods or something similar, but I haven't found anything of the sort in LinearLayout (or any of its inherited members). Having to leave all of this initialization code in the Activity, and then having to pass it into the view seemed like it defeated the original purpose of encapsulating all of this code into a reusable view. I ended up adding two additional public methods to my view: start() and stop(). I make these calls from the activity's onResume() and onPause() methods respectively. This seems to work, but it feels like I'm using duct tape here. Does anyone know how this is typically done? I feel like I'm missing something...

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  • Mouse management in JavaScript games

    - by Jakob
    Im using JavaScript, the HTML5 canvas-element and WebGL to make a simple 3D-game in first person view for fun. Ideally, I would like to control my movement by using the keyboard to move and the mouse to look around, like you usually do in FPS-games. As you probably understand, there are some limits to this in the browser, since the mouse cant be captured: When using the onmousemove event, no further movement will be detected when the mouse pointer reaches the border of my screen (which means that I wont be able to run in a circle for example) Seeing the mouse move across the screen is not the end of the world, but it is a little annoying From what I know, it's impossible to hide the mouse as well as setting it's position in JavaScript. Hence, my question is this: If we cant to those things, what can we do in order to get close to the desktop gaming experience when it comes to the mouse in the browser? And I mean right now, using current APIs. Not "what could be changed in some standard to make life easier". Also, I realize that I could use the keyboard to look around, but then we're back in 1995 when Quake were actually played like that. And of course I know that it would be easier to write a desktop application or use Flash at least, but Im trying to push JavaScript's limits here. Apart from those things, what are your suggestions? Any kind of reference, existing game, crazy idea, hack or even browser specific solution would be appreciated.

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  • Upload file using jquery dialog not working

    - by kandroid
    i want to upload file using jquery dialog. I have created a partial view and showing that partial view in the dialog. The problem is, when I directly browse the partial view and upload a file, it works perfect. BUT when I put the partial view inside a jquery dialog, it submits the form, but don't submits the file. So i have null value. I really dont understand what is the difference here!! Hope someone can help me to identify the problem. here is some codes; jquery codes: $('#UploadDialog').dialog({ autoOpen: false, width: 580, resizable: false, modal: true, open: function (event, ui) { $(this).load('@Url.Action("Upload","Notes")'); }, buttons: { "Upload": function () { $("#upload-message").html(''); $("#noteUploadForm").submit(); }, "Cancel": function () { $(this).dialog("close"); } } }); $(".uploadLink").click(function () { $('#UploadDialog').dialog('open'); }); return false; }); partial view: @using (Ajax.BeginForm("Upload", "Notes", null, new AjaxOptions { UpdateTargetId = "upload-message", InsertionMode = InsertionMode.Replace, HttpMethod = "POST", OnSuccess = "uploadSuccess" }, new { id = "noteUploadForm" , enctype="multipart/form-data"})) { <div> <div id="upload-message"></div> <div class="editLabel"> @Html.LabelFor(m => m.Notes.NoteTitle) </div> <div class="editText"> @Html.TextBoxFor(m => m.Notes.NoteTitle) </div> <div class="clear"></div> <div class="editLabel"> @Html.Label("Upload file") </div> <div class="editText"> <input type="file" name="file" />(100MB max size) </div> </div> }

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  • Failed to load resource: the server responded with a status of 406 (Not Acceptable)

    - by skip
    I am trying to send json data and get back json data as well. I've <annotation-driven /> configured in my servlet-context.xml and I am using Spring framework version 3.1.0.RELEASE. When I send the request the browser tells me that it is not happy with the data returned from the server and gives me 406 error. And when I see the response from the server I see the whole 406 page returned by tomcat 6 server. I have got following in my pom for Jackson/Jackson processor: <!-- Jackson --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-core-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-xc</artifactId> <version>1.9.4</version> </dependency> <!-- Jackson JSON Processor --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.8.1</version> </dependency> Following is the jquery code I am using to send the json request: $(function(){$(".sutmit-button").click(function(){ var dataString=$("#app-form").serialize(); $.ajax({ type:"POST", url:"apply.json", data:dataString, success:function(data, textStatus, jqXHR){ console.log(jqXHR.status); console.log(data); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request Submitted</h3>").append("<p>Thank you for submiting your request.</p>").hide().fadeIn(1500,function(){$('#message');}); }, error:function(jqXHR, textStatus, errorThrown) { console.log(jqXHR.status); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request failed.</h3>").hide().fadeIn(1500,function(){$('#message');}); }, dataType: "json" }); return false;});}); Following is the Controller that is handling the request: @RequestMapping(method = RequestMethod.POST, value="apply", headers="Accept=application/json") public @ResponseBody Application processFranchiseeApplicationForm(HttpServletRequest request) { //... Application application = new Application(...); //... logger.debug(application); return application; } I am not able to figure out the reason why I might be getting this error. Could someone help me understand why am I getting the given error? Thanks.

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  • Clarification on Threads and Run Loops In Cocoa

    - by dubbeat
    I'm trying to learn about threading and I'm thoroughly confused. I'm sure all the answers are there in the apple docs but I just found it really hard to breakdown and digest. Maybe somebody could clear a thing or 2 up for me. 1)performSelectorOnMainThread Does the above simply register an event in the main run loop or is it somehow a new thread even though the method says "mainThread"? If the purpose of threads is to relieve processing on the main thread how does this help? 2) RunLoops Is it true that if I want to create a completely seperate thread I use "detachNewThreadSelector"? Does calling start on this initiate a default run loop for the thread that has been created? If so where do run loops come into it? 3) And Finally , I've seen examples using NSOperationQueue. Is it true to say that If you use performSelectorOnMainThread the threads are in a queue anyway so NSOperation is not needed? 4) Should I forget about all of this and just use the Grand Central Dispatch instead?

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  • Syncing Data to Remote Services, Best Practices for Caching?

    - by viatropos
    I want to be able to publish events to Eventbrite, Eventful, and Google Calendar for my Google Apps. Each service has slightly different properties for events... I will be syncing many other things too, such as users with Google Contacts and MailChimp, Documents with Google Docs and some other services, etc... So I'm wondering, what is the recommended way of retrieving the data for the end user so that it's reasonably maintainable and optimized? Here are the things I'm thinking that I'm having trouble with: My App keeps a central database of all the models (Event, Document, User, Form, etc.), and whenever Admin creates an object (e.g. create through Eventbrite or through our Admin panel), we sync them and store a copy in our local database. When User goes to the site /events, App retrieves the events from the database. Read Events from a target feed, such as the Eventbrite or Eventful feed, and scrap the local database. Basically, I'm wondering, if we're storing all of the data on a remote service, do we really need to have a local database copy of the data? When would we need to have a local database, when wouldn't we?

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  • As3 & PHP URLEncoding problem!

    - by Jk_
    Hi everyone, I'm stuck with a stupid problem of encoding. My problem is that all my accentuated characters are displayed as weird iso characters. Example : é is displayed %E9 I send a string to my php file : XMLLoader.load(new URLRequest(online+"/query.php?Query=" + q)); XMLLoader.addEventListener(Event.COMPLETE,XMLLoaded); When I trace q, I get : "INSERT INTO hello_world (message) values('éàaà');" The GOOD query My php file look like this : <?php include("conection.php");//Conectiong to database $Q = $_GET['Query']; $query = $Q; $resultID = mysql_query($query) or die("Could not execute or probably SQL statement malformed (error): ". mysql_error()); $xml_output = "<?xml version=\"1.0\"?>\n"; // XML header $xml_output .= "<answers>\n"; $xml_output .= "<lastID id=".'"'.mysql_insert_id().'"'." />\n"; $xml_output .= "<query string=".'"'.$query.'"'." />\n"; $xml_output .= "</answers>"; echo $xml_output;//Output the XML ?> When I get back my XML into flash the $query looks like this : "INSERT INTO hello_world (message) values('%E9%E0a%E0');" And these values are then displayed into my DB which is annoying. Any help would be appreciated! Cheers. Jk_

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  • What legal disclaimer do you use?

    - by Egwor
    I'm working on some code at the moment, but I was wondering what legal disclaimers you have? This is for some work that I'm providing to a friend for free. This isn't open source since there's competitive advantage in the internal workings of the program. I was thinking of something like: Copyright 2008 Egwor.com All rights reserved. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. What do you use?

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  • Compile C++ in Visual Studio

    - by Kasun
    Hi All.. I use this method to compile C++ file in VS. But even i provide the correct file it returns false. Can any one help me... This is class called CL class CL { private const string clexe = @"cl.exe"; private const string exe = "Test.exe", file = "test.cpp"; private string args; public CL(String[] args) { this.args = String.Join(" ", args); this.args += (args.Length > 0 ? " " : "") + "/Fe" + exe + " " + file; } public Boolean Compile(String content, ref string errors) { if (File.Exists(exe)) File.Delete(exe); if (File.Exists(file)) File.Delete(file); File.WriteAllText(file, content); Process proc = new Process(); proc.StartInfo.UseShellExecute = false; proc.StartInfo.RedirectStandardOutput = true; proc.StartInfo.RedirectStandardError = true; proc.StartInfo.FileName = clexe; proc.StartInfo.Arguments = this.args; proc.StartInfo.CreateNoWindow = true; proc.Start(); //errors += proc.StandardError.ReadToEnd(); errors += proc.StandardOutput.ReadToEnd(); proc.WaitForExit(); bool success = File.Exists(exe); return success; } } This is my button click event private void button1_Click(object sender, EventArgs e) { string content = "#include <stdio.h>\nmain(){\nprintf(\"Hello world\");\n}\n"; string errors = ""; CL k = new CL(new string[] { }); if (k.Compile(content, ref errors)) Console.WriteLine("Success!"); else MessageBox.Show("Errors are : ", errors); }

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  • Durandal Google Maps not showing properly

    - by user1891037
    Trying to show Google Maps using the Durandal. I'm now simply working with Durandal HTML Starter Kit so the other modules and all engine works properly. The thing is when I added the Google Map it doesn't fit the div size (the big part of div is just grey). As I understand, the problem is causing because Google Maps added before page is completely loaded. But I can't figure out how can I hook on page load event. Here is the module code: define(['knockout', 'gmaps'], function (ko, gmaps) { return { displayName: 'Google Maps', myMap: ko.observable({ lat: ko.observable(32), lng: ko.observable(10)}), activate: function () { console.log('activate'); ko.bindingHandlers.map = { init: function (element, valueAccessor, allBindingsAccessor, viewModel) { console.log('init'); var mapObj = ko.utils.unwrapObservable(valueAccessor()); var latLng = new gmaps.LatLng( ko.utils.unwrapObservable(mapObj.lat), ko.utils.unwrapObservable(mapObj.lng)); var mapOptions = { center: latLng, zoom: 5, mapTypeId: gmaps.MapTypeId.ROADMAP}; mapObj.googleMap = new gmaps.Map(element, mapOptions); } } }, attached: function() { console.log('attached'); }, compositionComplete: function() { console.log('compositionComplete'); } }; }); And a very simple HTML code: <section> <div id="gmap-canvas" data-bind="map:myMap"></div> </section> I'm loading Google Maps with async plug-in in my shell.js. It works fine. Screenshot with trouble here - http://clip2net.com/s/ibswAa P.S. div size is defined in .CSS file. P.S. I tried to use getElementById approach provided here and it's work great if placed in compositionComplete block. But when I tried to move my bindings to this block nothing happens at all. Thanks!

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  • Clicking the mouse down to drag objects on Mac

    - by Uri
    I've been using the following code to issue clicks programmatically on a Mac void PostMouseEvent(CGMouseButton button, CGEventType type, const CGPoint point) { CGEventRef theEvent = CGEventCreateMouseEvent(NULL, type, point, button); CGEventSetType(theEvent, type); CGEventPost(kCGHIDEventTap, theEvent); CFRelease(theEvent); } void Click(const CGPoint point) { PostMouseEvent(kCGMouseButtonLeft, kCGEventMouseMoved, point); NSLog(@"Click!"); PostMouseEvent(kCGMouseButtonLeft, kCGEventLeftMouseDown, point); PostMouseEvent(kCGMouseButtonLeft, kCGEventLeftMouseUp, point); } Now, I'm trying to click down to be able to drag objects, like a scroll bar or an application's window. I'm using the following: PostMouseEvent(kCGMouseButtonLeft, kCGEventMouseMoved, point); NSLog(@"Click Down!"); PostMouseEvent(kCGMouseButtonLeft, kCGEventLeftMouseDown, point); When i ran the code above something interesting will happen, when the left mouse down is issue nothing seem to happen, I move my mouse and the window doesn't move, however when I added a mouse up event then the window jumped to the location where I supposedly dragged it. this is sort of OK, however, how do I can make the mouse click down and drag an object? Note: I do have a whole method to see when the mouse stopped moving so I can click up. please post code. Thanks

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  • Returning JSON object from an ASP.NET page

    - by Emin
    Hi, In my particular situation, I have couple of solutions to my problem. I want to find out which one is more feasible. In this case, I can also achieve my goal by returning a JSON object from my server side code, however, I do not know how it is done and what is the best way of doing it. First off, I don't need a full aspx page as I only need a response returned from code. So, do I use web services? handler? or is there any other specific way you people do this? Is this solution feasible? do I build the JSON string using the StringBuilder class and inject that string into the target aspx page? are there any precautions? or things that I should be aware of? I appreciate your ideas. Regards, Kemal ------------UPDATE !------------ Suppose I have a JSON object in my userlist.aspx page. which then I use it with jQuery... {"menu": { "id": "color1", "value": "color", "popup": { "menuitem": [ {"value": "Red"}, {"value": "Green"}, {"value": "Yellow"} ] } }} // example taken from the json.org/example page now when I want to add a new menuitem from my aspx page, what do I do... I think this way my question is more specific... Lets assume I create a new string in my aspx code, as such "{"value": "Blue"}. Now how do I inject this into the already existing itemlist in the target page? or is this not the correct approach to this kind of situation? if not how else can it be achieved? Also if I wanted to fire a jquery event when a new item is added to this list, how is this achieved?

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  • How do I refer to a windows form control by name (C# / VB)

    - by Alex
    Suppose I have a label control on a windows form called "UserName". How can I refer to that label programmatically using the label name? For example I can do: For each ctrl as Control in TabPage.Controls If ctrl.Name = "UserName" Then ' Do something End If Next This seems quite inefficient. I would like to do something like: TabPage.Controls("UserName").Text = "Something" I did some googling but couldn't find a satisfactory answer. Most suggested looping, some said .NET 2005 doesn't support direct refenece using string name, and FindControl method was asp.net only... EDIT Thanks for the response so far. Here is a bit more detail. I have a windows form with three tabpages, all of which a very similar in design and function i.e. same drop down menus, labels, react in simlar way to events etc. Rather than write code for each event per tabpage I have built a class that controls the events etc. per tabpage. For example, on each tabpage there is a Label called "RecordCounter" that simply shows the number of rows in the datagridview when it is populated by selection of a variable in a drop down menu. So what I want to be able to do is, upon selection of a variable in the drop down menu, the datagridview populates itself with data, and then I simply want to display the number of rows in a label ("RecordCounter"). This is exactly the same process on each tabpage so what I am doing is passing the tabpage to the class and then I want to be able to refer to the "RecordCounter" and then update it. In my class I set the ActivePage property to be the TabPage that the user has selected and then want to be able to do something like: ActivePage.RecordCounter.Text = GetNumberOfRows()

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  • TreeView update bug in the VB.NET

    - by CFP
    Consider the following code: Dim Working As Boolean = False Private Sub TreeView1_AfterCheck(ByVal sender As Object, ByVal e As System.Windows.Forms.TreeViewEventArgs) Handles TreeView1.AfterCheck If Working Then Exit Sub Working = True e.Node.Checked = Not e.Node.Checked Working = False End Sub Private Sub TreeView1_MouseClick(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles TreeView1.MouseClick If e.Button = Windows.Forms.MouseButtons.Right Then MsgBox("Checked = " & TreeView1.SelectedNode.Checked) End Sub Where TreeView1 is a TreeView added to the form, with CheckBoxes set to true and one node added. The code basically cancel any node checking occuring on the form. Single-clicking the top node to check it works well : your click is immediately canceled. Yet if you double-click the checkbox, it will display a tick. But verifying the check state through a right click will yield a Checked = False dialog. How come? Is it a bug (I'm using the latest .Net Framework 4.0, and he same occurs in 2.0), or am I doing something wrong here? Is there a work around? Thanks! EDIT: Additionally, the MouseDoubleClick event is not raised before you click once again. EDIT 2: Posted a bug report at Microsoft Connect

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  • Error 2025: The supplied DisplayObject must be a child of the caller

    - by Mocca
    Hi, sorry, new to actionscript 3. I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed. Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error) Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large) Does anyone have further insight? Thanks! function display(num:Number):void //num: image number { ... oldImg = newImg; ClassReference = getDefinitionByName("Class"+num) as Class; imgBD = new ClassReference(0,0); newImg = new Bitmap(imgBD); images.addChild(newImg); newImg.x=0; newImg.y=0; } function onEnter(evt:Event):void { if (oldImg) { if (oldImg.alpha > 0) oldImg.alpha -= 0.15; **else images.removeChild(oldImg);** } ... }

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  • How to stop moving the image in objective c?

    - by user1589452
    I have done a coding to check whether the image crossed particular area or not, -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint loc=[touch locationInView:self.view]; if (touch.view==img2Obj) { NSLog(@"image2"); img2Obj.center=loc; currentx1=img2Obj.frame.origin.x; currenty1=img2Obj.frame.origin.y; //NSLog(@"top left corner x and y is %.1f and %.1f",img2Obj.frame.origin.x,img2Obj.frame.origin.y); [self isImg1InPos]; }} -(void)isImg1InPos { int dx,dy; dx=currentx1-x1; dy=currenty1-y1; if (abs(dx)<5 && abs(dx)<5) { NSLog(@"Image must stop moving after this!!!"); [img2Obj setUserInteractionEnabled:FALSE]; } //NSLog(@"unsigned int is %d",abs(dx)); } I want the image to stop moving when when it passes the condition. [img2Obj setUserInteractionEnabled:FALSE]; But its not working, can anyone tell me how to solve this problem Many thanks in advance

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  • jquery question

    - by OM The Eternity
    I am using the Jquery library to copy the text enter in one textfield to another textfield using a check box when clicked.. which is as follows <html> <head> <script src="js/jquery.js" ></script> </head> <body> <form> <input type="text" name="startdate" id="startdate" value=""/> <input type="text" name="enddate" id="enddate" value=""/> <input type="checkbox" name="checker" id="checker" /> </form> <script> $(document).ready(function(){ $("input#checker").bind("click",function(o){ if($("input#checker:checked").length){ $("#enddate").val($("#startdate").val()); }else{ $("#enddate").val(""); } }); } ); </script> </body> </html> now here i want the check box to be selected by default, so that the data entered in start date get copied automatically as check box is checked by default... so what event should be called here in jquery script? please help me in resolving this issue...

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  • Javascript place in header

    - by JibW
    I am not clear why its not working the javascript code when I add it to the header section as follows. We can place a javascript code within the body as follows <html> <head> <title> Simple Test </title> </head> <body> <div id="mydiv"> This is the div content </div> <script type="text/javascript" > document.getElementById("mydiv").innerHTML=Date(); </script> </body> </html> But when I place the same JavaScript code in the header section it doesn't work. <html> <head> <title> Simple Test </title> <script type="text/javascript" > document.getElementById("mydiv").innerHTML=Date(); </script> </head> Can Someone please explain the issue. I know I can Write a JavaScript function in header and call it in an event. But can't we Use in this way. If Can't why.

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  • jquery autosuggest: what is wrong with this code?

    - by Abu Hamzah
    i have been struggling to make it work my autosugest/autocomplete and its acting strange unless i am doing completely silly here. please have a look 1) does not do anything, does not work or nor fire the event. <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.autocomplete.js" type="text/javascript"></script> <form id="form1" runat="server"> <script type="text/javascript"> $(document).ready(function() { $("#<%=txtHost.UniqueID %>").autocomplete("HostService.asmx/GetHosts", { dataType: 'json' , contentType: "application/json; charset=utf-8" , parse: function(data) { var rows = Array(); debugger for (var i = 0; i < data.length; i++) { rows[i] = { data: data[i], value: data[i].LName, result: data[i].LName }; } return rows; } , formatItem: function(row, i, max) { return data.LName + ", " + data.FName; } }); }); </script> 2) this works if i remove the above code and replace with this code: <script type="text/javascript"> $(document).ready(function() { $("#txtHost").autocomplete("lazy blazy crazy daisy maisy ugh".split(" ")); }); </script> any help ?

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  • How to send KeyEvents through an input method service to a Dialog, or a Spinner menu?

    - by shutdown11
    I'm trying to implement an input method service that receives intents sent by a remote client, and in response to those sends an appropriate KeyEvent. I'm using in the input method service this method private void keyDownUp(int keyEventCode) { getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_DOWN, keyEventCode)); getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_UP, keyEventCode)); } to send KeyEvents as in the Simple Sofykeyboard Sample, and it works in the home, in Activities... but it doesn't works when a Dialog or the menu of a Spinner is in foreground. The events is sent to the parent activity behind the Dialog. Is there any way to send keys and control the device like using the hardware keys from an input method? Better explanation on what I'm trying to do: I am kind of writng an Input Method that allows to control the device from remote. I write in a client (a java application on my desktop pc) a command (for example "UP"), a server on the device with sendBroadcast() sends the intent with the information, and a receiver in the input method gets it and call keyDownUp with the keycode of the DPAD_UP key. It generally works, but when I go to an app that shows a dialog, the keyDownUp method don't sends the key event to the dialog, for example for select the yes or not buttons, but it keeps to control the activty behind the Dialog.

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  • File size monitoring in C#

    - by manemawanna
    Hello, I work in the Systems & admin team and have been given the task of creating a quota management application to try and encourage users to better manage there resources as we currently have issues with disc space and don't enforce hard quotas. At the moment I'm using the code below to go through all the files in a users homespace to retrieve the overall amount of space they are using. As from what I've seen else where theres no other way to do this in C#, the issue with it is theirs quite a high overhead while it retireves the size of each file then creates a total. try { long dirSize = 0; FileInfo[] FI = new DirectoryInfo("I:\\").GetFiles("*.*", SearchOption.AllDirectories); foreach (FileInfo F1 in FI) { dirSize += F1.Length; } return dirSize; } So I'm looking for a quicker way to do this or a quick way to monitor changes in the size of files while using the options avaliable through FileSystemWatcher. At the moment the only thing I can think of is creating a hashtable containing the file location and size of each file, so when a size changed event occurs I can compare the old size against the new one and update the total. Any suggestions would be greatly appreciated.

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  • Broken JS Loop with Google Maps...

    - by Oscar Godson
    My code is below, and I had an issue with nearly the same code, and it was fixed here on StackOverflow, but, again, its not working. I haven't changed the working code, but i did wrap it in the for...in loop youll see below. The issue is that no matter what marker I click it always triggers the last marker/infoWindow that was placed. $(function(){ var latlng = new google.maps.LatLng(45.522015,-122.683811); var settings = { zoom: 10, center: latlng, disableDefaultUI:true, mapTypeId: google.maps.MapTypeId.SATELLITE }; var map = new google.maps.Map(document.getElementById("map_canvas"), settings); $.getJSON('api',function(json){ for (var property in json) { if (json.hasOwnProperty(property)) { var json_data = json[property]; var the_marker = new google.maps.Marker({ title:json_data.item.headline, map:map, clickable:true, position:new google.maps.LatLng( parseFloat(json_data.item.geoarray[0].latitude), parseFloat(json_data.item.geoarray[0].longitude) ) }); var infowindow = new google.maps.InfoWindow({ content: '<div><h1>'+json_data.item.headline+'</h1><p>'+json_data.item.full_content+'</p></div>' }); new google.maps.event.addListener(the_marker, 'click', function() { infowindow.open(map,the_marker); }); } } }); }); Thank you for whoever figures this out!

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