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  • Add two webview in framelayout

    - by user1478916
    I want to add two webview in a layout..I use frameLayout <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <WebView android:id="@+id/webview1" android:layout_width="350dip" android:layout_height="350dip" /> <WebView android:layout_height="250dip" android:layout_width="250dip" android:id="@+id/webview2" /> </FrameLayout> And in Main Activity : web1=(WebView)findViewById(R.id.webview1); web2=(WebView)findViewById(R.id.webview2); web1.loadUrl("http://www.google.com"); web2.loadUrl("http://www.youtube.com"); web2.setOnClickListener(new OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub Animation anim=AnimationUtils.loadAnimation(FrameWebViewActivity.this, android.R.anim.slide_in_left); web2.setAnimation(anim); } }); But when run project,it only display webview youtube full screen ..I want to display both two webview..What i must do??

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  • Bash redirection: save stderr/stdout to different files and still print them out on a console

    - by Alby
    Here is a simple program. class Redirection { public static void main (String args[]){ System.out.println("Hello World_Stdout"); System.err.println("Hello World_Stderr"); } } I want to see the all the outputs on a console, but at the same time I want to store stdout and stderr in different files. I tried the following command, to no avail. $java Redirection 3>&1 2>stderr 1>stdout 1>&3 2>&3 stderr& stdout files have the file size of 0. So basically I want to do what "tee" command does but I also want to capture stderr as well.

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  • Paypal payments verify

    - by user2800899
    (sorry for my english). I have implemented Paypal sdk for android, it works fine! But maybe for my english I don´t understand what i have to do here: @Override protected void onActivityResult (int requestCode, int resultCode, Intent data) { if (resultCode == Activity.RESULT_OK) { PaymentConfirmation confirm = data.getParcelableExtra(PaymentActivity.EXTRA_RESULT_CONFIRMATION); if (confirm != null) { try { Log.i("paymentExample", confirm.toJSONObject().toString(4)); // TODO: send 'confirm' to your server for verification. // see https://developer.paypal.com/webapps/developer/docs/integration/mobile/verify-mobile-payment/ // for more details. } catch (JSONException e) { Toast.makeText(this, "Ha ocurrido un error, inténtelo de nuevo en unos instantes", Toast.LENGTH_LONG).show(); IrActivityAnterior(); } } } I have read about it but I don´t know if I need to send a proof of payment to the person who has bought my app or if I only need to get this proof and save it. And the other question is how can I verify it? What steps I need to follow?? Thank you!!

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  • GWT : Composite not displaying

    - by animatrix30
    I have a this code for the layout : grid = new Grid(15, 15); tiles = new Tile[15][15]; for (int i = 0; i != 15; i++) { for (int j = 0; j != 15; j++) { tiles[i][j] = new Tile('a'); grid.setWidget(i, j, tiles[i][j]); tiles[i][j].setVisible(true); } } initWidget(grid); I know it is working, because if I change the tile, by a Button, it works well. Now my Tile class : public class Tile extends Composite { char character; public Tile (Character c) { this.character = c; buildWidget(); } private void buildWidget() { Label l = new Label(this.character+""); initWidget(l); } Why does all tiles are not displayed ? Thanks for your help !

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  • Cannot read function written in baseform

    - by Nana
    I have a program (aspx page) which inherits the baseform. My baseform has a function which validates a session. But currently, the program runs to the page and it didnt go through the baseform and read the function. I dont know where i go wrong. no error pop out. I build the page, still no error. Below is the code which i call the baseform. public partial class TAView : BaseForm { protected override void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack == false) { base.Page_Load(sender,e); binddropdownlists(); } }

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  • Why does Generic class signature requires specifying new() if type T needs instantiation ?

    - by this. __curious_geek
    I'm writing a Generic class as following. public class Foo<T> : where T : Bar, new() { public void MethodInFoo() { T _t = new T(); } } As you can see the object(_t) of type T is instantiated at run-time. To support instantiation of generic type T, language forces me to put new() in the class signature. I'd agree to this if Bar is an abstract class but why does it need to be so if Bar standard non-abstract class with public parameter-less constructor. compiler prompts following message if new() is not found. Cannot create an instance of the variable type 'T' because it does not have the new() constraint

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  • Dictionary not deserializing

    - by Shadow
    I'm having a problem where one Dictionary in my project is either not serializing or not deserializing. After deserializing, the data I serialized is simply not in the object. Here's the relevant snip of the class being serialized: class Person : ISerializable { private Dictionary<Relation,List<int>> Relationships = new Dictionary<Relation,List<int>>(); public Person(SerializationInfo info, StreamingContext context) { this.Relationships = (Dictionary<Relation, List<int>>) info.GetValue("Relationships", typeof(Dictionary<Relation, List<int>>)); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Relationships", this.Relationships); } } Note, this is binary serialization. Everything else in the project serializes and deserialzes correctly.

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  • Background audio not working in windows 8 store / metro app

    - by roryok
    I've tried setting background audio through both a mediaElement in XAML <MediaElement x:Name="MyAudio" Source="Assets/Sound.mp3" AudioCategory="BackgroundCapableMedia" AutoPlay="False" /> And programmatically async void setUpAudio() { var package = Windows.ApplicationModel.Package.Current; var installedLocation = package.InstalledLocation; var storageFile = await installedLocation.GetFileAsync("Assets\\Sound.mp3"); if (storageFile != null) { var stream = await storageFile.OpenAsync(Windows.Storage.FileAccessMode.Read); _soundEffect = new MediaElement(); _soundEffect.AudioCategory = AudioCategory.BackgroundCapableMedia; _soundEffect.AutoPlay = false; _soundEffect.SetSource(stream, storageFile.ContentType); } } // and later... _soundEffect.Play(); But neither works for me. As soon as I minimise the app the music fades out

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  • Determining child count of path

    - by sqlnewbie
    I have a table whose 'path' column has values and I would like to update the table's 'child_count' column so that I get the following output. path | child_count --------+------------- | 5 /a | 3 /a/a | 0 /a/b | 1 /a/b/c | 0 /b | 0 My present solution - which is way too inefficient - uses a stored procedure as follows: CREATE FUNCTION child_count() RETURNS VOID AS $$ DECLARE parent VARCHAR; BEGIN FOR parent IN SELECT path FROM my_table LOOP DECLARE tokens VARCHAR[] := REGEXP_SPLIT_TO_ARRAY(parent, '/'); str VARCHAR := ''; BEGIN FOR i IN 2..ARRAY_LENGTH(tokens, 1) LOOP UPDATE my_table SET child_count = child_count + 1 WHERE path = str; str := str || '/' || tokens[i]; END LOOP; END; END LOOP; END; $$ LANGUAGE plpgsql; Anyone knows of a single UPDATE statement that does the same thing?

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  • How to use AOP to intercept a method call in super on an argument?

    - by hleinone
    I'm extending a class and overriding a method. All I want to do is to call super, but with a modified argument that gets intercepted upon one of its methods is called. An example makes it more clear: // Foo is an interface and also this method is part of an interface @Override public void foo(Foo foo) { // I want to intercept the call to foo.bar() in super super.foo(foo); } I'd rather use a tool that doesn't require a compiler of its own. What would be the optimal one?

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  • Why is iPhone 5 briefly Letterboxing and displaying Default.png in Cocos2d?

    - by The Learner
    I have [email protected] which loads fine. However, (on the actual device) after it shows the iPhone 5 then displays Default.png, in letter box mode. It then loads the 1136 × 640 px Title Screen - which is fine and what it's supposed to do. I'm using the default Cocos2d HelloWorld template. I haven't changed anything in the plist or otherwise. Any ideas? Why does it load the Default.png and how do you fix this? Thanks. In the IntroLayer we have -(void) onEnter if( UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone ) { background = [CCSprite spriteWithFile:@"Default.png"]; background.rotation = 90; } Which is why Default.png is showing up. How do you keep showing [email protected] if you are using the iPhone 5?

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  • Disable Adding Item to Collection

    - by Wonko the Sane
    Hi All, I'm sure there's an "easy" answer to this, but for the moment it escapes me. In an MVVM application, I have a property that is a ObservableCollection, used for displaying some set of elements on the view. private readonly ObservableCollection<MyType> mMyCollection = new ObservableCollection<MyType>(); public ObservableCollection<MyType> MyCollection { get { return mMyCollection; } } I want to restrict consumers of this collection from simply using the property to add to the collection (i.e. I want to prevent this from the view): viewModel.MyCollection.Add(newThing); // want to prevent this! Instead, I want to force the use of a method to add items, because there may be another thread using that collection, and I don't want to modify the collection while that thread is processing it. public void AddToMyCollection(MyType newItem) { // Do some thread/task stuff here } Thanks, wTs

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  • Regular Expression Program

    - by david robers
    Hi I have the following text: SMWABCCA ABCCAEZZRHM NABCCAYJG XABCCA ABCCADK ABCCASKIYRH ABCCAKY PQABCCAK ABCCAKQ This method takes a regex in out by the user and SHOULD print out the Strings it applies to but seems to print out something completely different: private void matchIt(String regex) { Pattern p = Pattern.compile(regex); Matcher m = null; boolean found = false; for(int i = 0; i < data.length; i++){ m = p.matcher(data[i]); if(m.find()){ out.println(data[i]); found = true; } } if(!found){ out.println("Pattern Not Found"); } } When inputting "[C]" It outputs: SMWABCCA ABCCAEZZRHM NABCCAYJG XABCCA ABCCADK ABCCASKIYRH ABCCAKY PQABCCAK ABCCAKQ Any ideas why? I think I'm using m.find() improperly...

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  • How to store double using SharedPrefrences?

    - by user3924167
    I am having trouble storing a double in the phone's memory. What are my other options if this isnt possible. Basically what the code is aiming to do using sharedprefrences is take the stored value of "Alcohol" spending and then add whatever the input is in the editText to it and then store that new value for the next time. Running total of spending on alcohol **Can someone please help with this issue and be detailed where x y & z should go in the project. The user selects from a spinner, which works. public void addInput(){ double dblCostInput = Double.valueOf(inputBox.getText().toString()); String strCategories= spinnerCategories.getSelectedItem().toString(); if(strCategories.equals("Alcohol")) { alcoholSpend = alcoholSpend + dblCostInput; inputBox.setText(""); nextInput(); inputBox.setText("Your Spending on"+strCategories+" is: " +d.format(alcoholSpend)); }

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  • QConnect find no such slot on QCombobox by Qt Creater

    - by user2534154
    I create a window inherit from QWidget I set grid layout to that Window I make a function called handleHeroChange(int index) in public slot inside that window I add a Qcombobox to call that function handleHeroChange(int index). Qtcreator keep telling: QObject::connect: No such slot QWidget::handleHeroChange(int) in ../Testing/Window.cpp:92 Why did i do wrong? THE CODE: Window::Window(QWidget *parent) : QWidget(parent) { QGridLayout *grid = new QGridLayout(this); QComboBox *comboHeroClass = new QComboBox(); comboHeroClass->addItem("Witcher"); comboHeroClass->addItem("Maurander"); comboHeroClass->setCurrentIndex(1); grid->addWidget(comboHeroClass, 2,3,1,1); QComboBox::connect(comboHeroClass, SIGNAL(currentIndexChanged(int)),this, SLOT(handleHeroChange(int))); } void Window::handleHeroChange(int index){ QPixmap myImage; if(index == 0){ }else if(index == 1){ } }

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  • How to do something after effect animation ends in Flex?

    - by Chobicus
    I'm a beginner in Flex so there must be more elegant way of doing this. //move effect private var m:Move = new Move(); //this function creates labels with some text and starts move effect on them public function moveText(i:int):void { var myLabel:Label = new Label(); myLabel.text = "some text"; m.target = myLabel; ... m.play(); } Method moveText is called in a loop so I guess that labels don't get "garbage collected". What I want to do is to remove Labels created in moveText method after play animation ends. Another way of doing this is maybe creating some kind of "pool" of labels which I would use to move arround text. I don't know how would I return labels in to "pool". The question is how to do something after effect animation ends?

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  • Cannot convert to string [on hold]

    - by user3598883
    I am trying to transfer information from form1 to form2 and I am getting the error of "Cannot implicitly convert type form1.employee to 'string' Some coding i have used for this transfer process is as follows: (everything is set to public) I'll Also add that I ONLY have it set to FirstName.FirstName because it seems tog et it to work if I remove one one of the FirstName then It tells me it cannot convert to string public void Enter_Click(object sender, EventArgs e) Form2 frm2 = new Form2(); Employee FirstName = new Employee(); if (Directions.Text == "Please Enter Employee First Name") { FirstName.FirstName = Info.Text; Directions.Text = "Please Enter Employee Last Name"; } frm2.FN.Text = FirstName; public class Employee { public string FirstName; }

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  • How do I make child thread exit when main thread exit?

    - by httpinterpret
    void forloop2() { int i = 0; while(TRUE) { printf("forloop2\n"); } } int main() { GThread *Thread1; GtkWidget *window; g_thread_init(NULL); gdk_threads_init(); gdk_threads_enter (); Thread1 = g_thread_create((GThreadFunc)forloop2, NULL, TRUE, NULL); gtk_init(NULL, NULL); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show_all (window); gtk_main(); g_thread_join(Thread1); gdk_threads_leave (); } When I close the window, how to make Thread1 also exit?

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  • Java Wicket - Calling javascript ( JQuery ) before AJAX

    - by user1428051
    I got this thing i'm trying to solve: I got a ListView created using Wicket ( 1.5 ) with a lot of elements and a scroll. When new items are available, the user is asked if he would like to refresh the list via a message backed by an AjaxLink: public void onClick(AjaxRequestTarget ajaxTarget) { /* do something ... */ ajaxTarget.addComponent(_list); } So on click the list gets reloaded and the scroll position is reset to zero. Is there any way i can call JavaScript before the list reloads the save the scroll position? (I know how to get/save the scroll position ( .scrollTop() ) , i just don't know how to call a function right before AJAX ).

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  • Can func get the lineno who call itself? (C/C++)

    - by kingkai
    Hi, I've a problem , as the following code discribe itself. 1 #include<stdlib.h> 2 #include<stdio.h> 3 void log() 4 { 5 printf("Log [Line:%d]\n",__LINE__); 6 } 7 int main() 8 { 9 log(); 10 log(); 11 } The expected result is Log [Line:9] Log [Line:10] But, the fact is Log [Line:5] Log [Line:5] No surprising, LINE has been substituted at the pre-process stage as 5. My Question is, how to design the log function to get the expected result? Thanks!

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  • List.clear() followed by List.add() not working.

    - by Vincent
    I have the following C# Class/Function: class Hand { private List<Card> myCards = new List<Card>(); public void sortBySuitValue() { IEnumerable<Card> query = from s in myCards orderby (int)s.suit, (int)s.value select s; myCards = new List<Card>(); myCards.AddRange(query); } } On a card Game. This works fine, however, I had trouble at first, instead of using myCards = new List(); to 'reset' myCards, I would use myCards.clear(), however, once I called the clear function, I would not be able to call myCards.add() or myCards.addRange(). The count would stay at zero. Is my current approach good? Is using LINQ to sort my cards good/bad?

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  • bandwidth throttling C linux

    - by bob moch
    hi im currently creating a function to create a sleep time i can pause between packets for my port scanner im creating for personal/educational use for my home network. what im currently doing is opening /proc/net/dev and reading the 9th set of digits for the eth0 interface to find out the current packets being set and then reading it again and doing some math to figure out a delay to sleep between sending a packet to a port to identify it and fingerprint it. my problem is that no matter what throttle % i use it always seems to send the same rate of packets. i think its mainly my way of mathematically creating my sleep delay. edit:: dont mind the function declaration and the struct stuff all im doing is spawning this function in a thread and passing a pointer to a struct to the function, recreating the struct locally and then freeing the passed structs memory. void *bandwidthmonitor_cmd(void *param) { char cmdline[1024], *bytedata[19]; int i = 0, ii = 0; long long prevbytes = 0, currentbytes = 0, elapsedbytes = 0, byteusage = 0, maxthrottle = 0; command_struct bandwidth = *((command_struct *)param); free(param); //printf("speed: %d\n throttle: %d\n\n", UPLOAD_SPEED, bandwidth.throttle); maxthrottle = UPLOAD_SPEED * bandwidth.throttle / 100; //printf("max throttle:%lld\n", maxthrottle); FILE *f = fopen("/proc/net/dev", "r"); if(f != NULL) { while(1) { while(fgets(cmdline, sizeof(cmdline), f) != NULL) { cmdline[strlen(cmdline)] = '\0'; if(strncmp(cmdline, " eth0", 6) == 0) { bytedata[0] = strtok(cmdline, " "); while(bytedata[i] != NULL) { i++; bytedata[i] = strtok(NULL, " "); } bytedata[i + 1] = '\0'; currentbytes = atoi(bytedata[9]); } } i = 0; rewind(f); elapsedbytes = currentbytes - prevbytes; prevbytes = currentbytes; byteusage = 8 * (elapsedbytes / 1024); //printf("usage:%lld\n",byteusage); if(ii & 0x40) { SLEEP += (maxthrottle - byteusage) * -1.1;//-2.5; if(SLEEP < 0){ SLEEP = 0; } //printf("sleep:%d\n", SLEEP); } usleep(25000); ii++; } } return NULL; } SLEEP and UPLOAD_SPEED are global variables and UPLOAD_SPEED is in kb/s and generated via a speedtest function that gets the upload speed of my computer. this function is running inside a POSIX thread updating SLEEP which my threads doing the socket work grab to sleep by after every packet. as testing instead of only doing the ports i want to check i make it do all the ports over and over again so i can run dstat on a machine to check bandwidth and no matter what bandwidth.throttle is set to it always seems to generate the same amount of bandwidth to the dstat machine. the way i calculate how much i "should" throttle by is by finding the maximum throttle speed which is defined as maxthrottle = upload_speed * throttle / 100; for example if my upload speed was 1000kb/s and my throttle was 90 (90%) my max throttle would be 900kb/s from there it would find the current bytes sent from /proc/net/dev and then find my sleep time via incrementing or decrementing it via sleep += (maxthrottle - bytesysed) * -1.1; this should in theory increase or decrease the sleep time based on how many bytes used there are. the if(ii & 0x40) statement is just for some moderation control. it makes it so it only sets sleep to a new time every 30-40 iterations. final notes: the main problem is that the sleep timer does not seem to modify the speed of packets being set. or maybe its just my implementation because on a freshly restarted machine where /proc/net/dev has low numbers of bytes sent it seems to raise the sleep timer accordingly on my 60kb/s upload machine (ex if i set the throttle to 2 it will incline the sleep timer until network bandwidth out reaches the max bandwidth threshold, but when i try running it on a server which as been online forever it doesnt seem to work as nicely if at all. if anyone can suggest a new method of monitoring the network to adjust a sleep delay then let me know or if anyone sees a flaw in my code. thank you.

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  • Problem with Initializing Consts

    - by UdiM
    This code, when compiled in xlC 8.0 (on AIX 6.1), produces the wrong result. It should print 12345, but instead prints 804399880. Removing the const in front of result makes the code work correctly. Where is the bug? #include <stdio.h> #include <stdlib.h> #include <string> long int foo(std::string input) { return strtol(input.c_str(), NULL, 0); } void bar() { const long int result = foo("12345"); printf("%u\n", result); } int main() { bar(); return 0; } Compilation command: /usr/vacpp/bin/xlC example.cpp -g

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  • Resetting Qt Style Sheet

    - by mree
    I've managed to style my QLineEdit to something like this: void Utilities::setFormErrorStyle(QLineEdit *lineEdit) { lineEdit->setStyleSheet( "background-color: #FF8A8A;" "background-image: url(:/resources/warning.png);" "background-position: right center;" "background-repeat: no-repeat;" ""); } I called the function using Utilities *util = new Utilities; util->setFormErrorStyle(lineNoStaf); The flow should be something like this: User open form User fill data User submit data Got error Use setFormErrorStyle() User edit the text in the QLineEdit and the style disappear This function should be reusable over and over again, but how can I connect QLineEdit signal such as textChanged() to a function in other class that will reset the Style Sheet and then disconnect the signal so that it won't be running continuously every time the text changed ?

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  • "And" condition in C#/LINQ Query

    - by user1213055
    partial void PrintDocLetter1_CanExecute(ref bool result) { if (this.PatientsMasterItem.DoctorsMasterItem != null) { var Doctor = PatientsMasterItem.DoctorsMasterItem; var PatientList = Doctor.PatientsMasterItem; var Letters = PatientsMasterItem.LettersSentItem; if ((PatientList.Count() > 1) && (Letters.Any(i => i.LetterType == "DoctorLetter1"))) { result = false; } else { result = true; } } } I think something is wrong with my second condition. I'm trying to find two things. 1) Doctors with more than 1 patient. 2) Among those patients whether a lettertype called "DoctorLetter1" has been sent or not. The above code is working good for that particular record but not working other patients with same doctors where patient1 has already been sent with DoctorLetter1.

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