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  • ASP.NET Radio Button State and Back Key

    - by Dave S
    When using the browser back key on a page with radio buttons and using auto-postback, the state of the buttons (checked) stays the same while other parts of the page do not. This results in a situation where button two is checked and the cached page (because of server-side logic) displays a message that button 1 is checked. What is the best way to handle this situation? The following code example exhibits this behavior: [Form:] <asp:RadioButton ID="rb1" runat="server" AutoPostBack="true" Text="Button1" OnCheckedChanged="rb_CheckedChanged" GroupName="rbgroup" Checked="true" /> <br /> <asp:RadioButton ID="rb2" runat="server" AutoPostBack="true" Text="Button2" OnCheckedChanged="rb_CheckedChanged" GroupName="rbgroup" /> <br /> <hr /> <asp:Label ID="lbl1" runat="server">Button 1</asp:Label> [Code Behind:] protected void rb_CheckedChanged(object sender, EventArgs e) { if (rb1.Checked == true) lbl1.Text = "Button 1"; else lbl1.Text = "Button 2"; }

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  • How do I ensure my abstract class's function can only operate on extenders of the same type as the c

    - by incrediman
    For example, let's say this is my abstract class: abstract class A{ int x; int y; void foo(A fooMe); } ...and B and C are two classes which extend A. What I want is for B to only be able to call foo() on other Bs, and for C to only be able to call foo() on other Cs. But I want this to be out of the hands of the programmer who's extending my A class - that is, I want a way to ensure this functionality within As code alone. What can I do? (If possible) I'd like to avoid any hack or generics solution that's too messy - I still want foo to be able to be called like this, for example: B b=new B(); B bb=new B(); bb.foo(b);

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  • Add two webview in framelayout

    - by user1478916
    I want to add two webview in a layout..I use frameLayout <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <WebView android:id="@+id/webview1" android:layout_width="350dip" android:layout_height="350dip" /> <WebView android:layout_height="250dip" android:layout_width="250dip" android:id="@+id/webview2" /> </FrameLayout> And in Main Activity : web1=(WebView)findViewById(R.id.webview1); web2=(WebView)findViewById(R.id.webview2); web1.loadUrl("http://www.google.com"); web2.loadUrl("http://www.youtube.com"); web2.setOnClickListener(new OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub Animation anim=AnimationUtils.loadAnimation(FrameWebViewActivity.this, android.R.anim.slide_in_left); web2.setAnimation(anim); } }); But when run project,it only display webview youtube full screen ..I want to display both two webview..What i must do??

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  • Strange macro declaration in C

    - by Andrey Atapin
    Exploring libusb-1.0.9 source code, I have found such line (./os/poll_windows.c:78): #define CHECK_INIT_POLLING do {if(!is_polling_set) init_polling();} while(0) As for me this is the same like: #define CHECK_INIT_POLLING if(!is_polling_set) init_polling(); Is there any reason to loop that expression? UPDATE: I couldn't still realize what'd be wrong after the answers, and the following example helped: #include <stdio.h> #define TEST if(test) foo(); #define TEST_DO do { if(test) foo(); } while(0) int test = 1; void foo() { printf("%s", "Foo called"); } int main(int argc, char** argv) { if(argc > 1) TEST_DO; /* LINE 12 */ else printf("%s", "skipping..."); return 0; } If you put TEST at line 12, a compiler will give an error "error: ‘else’ without a previous ‘if’". Hope, this will help someone.

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  • program to determine number of duplicates in a sentence

    - by bhavna raghuvanshi
    public class duplicate { public static void main(String[] args)throws IOException { System.out.println("Enter words separated by spaces ('.' to quit):"); Set<String> s = new HashSet<String>(); Scanner input = new Scanner(System.in); while (true) { String token = input.next(); if (".".equals(token)) break; if (!s.add(token)) System.out.println("Duplicate detected: " + token); } System.out.println(s.size() + " distinct words:\n" + s); } } my program detects and prints duplicate words but i need to print the number of duplicate words also. pls help me do it.

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  • auto_inline - inadequate documentation

    - by Mick
    I want to disable inlining for a particular function. What the compiler does for everything else should be as specified in the project properties. I found a page on a forum which suggested the following: #pragma auto_inline(off) void func() { } #pragma auto_inline() The author suggested that calling auto_inline() with no arguments will set the compiler to revert to doing whatever the default action was before the call to auto_inline(off). Can anyone confirm that this works for visual studio 2008? I ask because the VS2008 documentation makes no mention at all of what happens if you call this function with no arguments.

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  • Should i use lock.lock(): in this method?

    - by user962800
    I wrote this method whose purpose is to give notice of the fact that a thread is leaving a specific block of code A thread stands for a car which is leaving a bridge so other cars can traverse it . The bridge is accessible to a given number of cars (limited capacity) and it's one way only. public void getout(int diection){ // release the lock semaphore.release(); try{ lock.lock(); //access to shared data if(direction == Car.NORTH) nNordTraversing--; //decreasing traversing threads else nSudTraversing--; bridgeCond.signal(); }finally{ lock.unlock(); } } My question is: should I use lock.lock(); or it's just nonsense? thanks in advance

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  • .NET 3.5SP1 64-bit memory model vs. 32-bit memory model

    - by James Dunne
    As I understand it, the .NET memory model on a 32-bit machine guarantees 32-bit word writes and reads to be atomic operations but does not provide this guarantee on 64-bit words. I have written a quick tool to demonstrate this effect on a Windows XP 32-bit OS and am getting results consistent with that memory model description. However, I have taken this same tool's executable and run it on a Windows 7 Enterprise 64-bit OS and am getting wildly different results. Both the machines are identical specs just with different OSes installed. I would have expected that the .NET memory model would guarantee writes and reads to BOTH 32-bit and 64-bit words to be atomic on a 64-bit OS. I find results completely contrary to BOTH assumptions. 32-bit reads and writes are not demonstrated to be atomic on this OS. Can someone explain to me why this fails on a 64-bit OS? Tool code: using System; using System.Threading; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { var th = new Thread(new ThreadStart(RunThread)); var th2 = new Thread(new ThreadStart(RunThread)); int lastRecordedInt = 0; long lastRecordedLong = 0L; th.Start(); th2.Start(); while (!done) { int newIntValue = intValue; long newLongValue = longValue; if (lastRecordedInt > newIntValue) Console.WriteLine("BING(int)! {0} > {1}, {2}", lastRecordedInt, newIntValue, (lastRecordedInt - newIntValue)); if (lastRecordedLong > newLongValue) Console.WriteLine("BING(long)! {0} > {1}, {2}", lastRecordedLong, newLongValue, (lastRecordedLong - newLongValue)); lastRecordedInt = newIntValue; lastRecordedLong = newLongValue; } th.Join(); th2.Join(); Console.WriteLine("{0} =? {2}, {1} =? {3}", intValue, longValue, Int32.MaxValue / 2, (long)Int32.MaxValue + (Int32.MaxValue / 2)); } private static long longValue = Int32.MaxValue; private static int intValue; private static bool done = false; static void RunThread() { for (int i = 0; i < Int32.MaxValue / 4; ++i) { ++longValue; ++intValue; } done = true; } } } Results on Windows XP 32-bit: Windows XP 32-bit Intel Core2 Duo P8700 @ 2.53GHz BING(long)! 2161093208 > 2161092246, 962 BING(long)! 2162448397 > 2161273312, 1175085 BING(long)! 2270110050 > 2270109040, 1010 BING(long)! 2270115061 > 2270110059, 5002 BING(long)! 2558052223 > 2557528157, 524066 BING(long)! 2571660540 > 2571659563, 977 BING(long)! 2646433569 > 2646432557, 1012 BING(long)! 2660841714 > 2660840732, 982 BING(long)! 2661795522 > 2660841715, 953807 BING(long)! 2712855281 > 2712854239, 1042 BING(long)! 2737627472 > 2735210929, 2416543 1025780885 =? 1073741823, 3168207035 =? 3221225470 Notice how BING(int) is never written and demonstrates that 32-bit reads/writes are atomic on this 32-bit OS. Results on Windows 7 Enterprise 64-bit: Windows 7 Enterprise 64-bit Intel Core2 Duo P8700 @ 2.53GHz BING(long)! 2208482159 > 2208121217, 360942 BING(int)! 280292777 > 279704627, 588150 BING(int)! 308158865 > 308131694, 27171 BING(long)! 2549116628 > 2548884894, 231734 BING(int)! 534815527 > 534708027, 107500 BING(int)! 545113548 > 544270063, 843485 BING(long)! 2710030799 > 2709941968, 88831 BING(int)! 668662394 > 667539649, 1122745 1006355562 =? 1073741823, 3154727581 =? 3221225470 Notice that BING(long) AND BING(int) are both displayed! Why are the 32-bit operations failing, let alone the 64-bit ones?

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  • Problem TreeView OnTreeNodePopulate event

    - by purnang.advant
    Hi. I am using a treeview in asp.net 3.5(using c#.net),which is populated from sqldatabase. OnTreeNodePopulate event fires this event, protected void tvLabs_TreeNodePopulate(object sender, System.Web.UI.WebControls.TreeNodeEventArgs e) { PopulateSubLevelLab(e.Node.Value, e.Node); //This function is used for populating the child node. FillLabGrid(e.Node.Value);---My Question? } ---My Question? The FillLabGrid method used for fill a grid view on the basis of selecting the treeview parent node. But this function filled the grid only once when i click the parent node for the first time. Secondly when i collapse the treeview and again click on the parent node function (tvLabs_TreeNodePopulate)is not called? Hope you are getting my point. Please advice me. Thanks in advance.

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  • Why StringWriter.ToString return `System.Byte[]` and not the data?

    - by theateist
    UnZipFile method writes the data from inputStream to outputWriter. Why sr.ToString() returns System.Byte[] and not the data? using (var sr = new StringWriter()) { UnZipFile(response.GetResponseStream(), sr); var content = sr.ToString(); } public static void UnZipFile(Stream inputStream, TextWriter outputWriter) { using (var zipStream = new ZipInputStream(inputStream)) { ZipEntry currentEntry; if ((currentEntry = zipStream.GetNextEntry()) != null) { var size = 2048; var data = new byte[size]; while (true) { size = zipStream.Read(data, 0, size); if (size > 0) { outputWriter.Write(data); } else { break; } } } } }

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  • how to load local html file into uiwebview iphone

    - by madcoderz
    I'm trying to load a html file into my UIWebView but it won't work. Here's the stage: I have a folder called html_files in my project. Then I created a webView in interface builder and assigned an outlet to it in the viewController. This is the code I'm using to append the html file: -(void)viewDidLoad { NSString *htmlFile = [[NSBundle mainBundle] pathForResource:@"sample" ofType:@"html" inDirectory:@"html_files"]; NSData *htmlData = [NSData dataWithContentsOfFile:htmlFile]; [webView loadData:htmlData MIMEType:@"text/html" textEncodingName:@"UTF-8" baseURL:[NSURL URLWithString:@""]]; [super viewDidLoad]; } That won't work and the UIWebView is blank. I'd appreciate some help.

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  • C++ dynamic array sizing problem

    - by Peter
    The basic pseudo code looks like this: void myFunction() { int size = 10; int * MyArray; MyArray = new int[size]; cout << size << endl; cout << sizeof(MyArray) << endl; } The first cout returns 10, as expected, while the second cout returns 4. Anyone have an explanation?

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  • Checking for an "end of line" in a C-string

    - by Numerator
    I would really love your help with the following problem: I want to get as an input from the user a maximum length of 30 chars string and check whether it contains an end of line. This is what I tried to write so far: int main(void) { int i; char* command = (char*)calloc(31, sizeof(char)); while (0 < 1) { scanf("%s", command); for (i = 0; i <= strlen(command); ++i) { if (command[i] == '\n') printf("here"); } if (strcmp(command, "quit") == 0) break; } The idea is to check whether the command given by the user as input is "legal" - that is of length < 31. when i run this code, it never prints "here" regardless of the length of input.

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  • Accessing Controls Values Before Finishing Page_Load

    - by userk
    Hi. I'm with a problem and want to know if someone can help me. I'm creating a table with some controls and I want to save all control values in every postback. As the controls are just defined after the page_load, I can't solve my problem this way: object o; protected void Page_Load(object sender, EventArgs e) { o = createObject(); Create_Table(); if (Page.IsPostBack) Save_Data(); } I thought I could execute Save_Data() at the begining of every postback event, but I think that should exist a better way to solve my problem. Thanks.

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  • Updating label in another form (C#)

    - by cthulhu
    I want to update label of Form1 from Form2. So here's what I have: // Form1 public string Label1 { get { return this.label1.Text; } set { this.label1.Text = value; } } // Form2 private void button1_Click(object sender, EventArgs e) { Form1 frm1 = new Form1(); frm1.Label1 = this.textBox1.Text; this.Close(); } So the above code doesn't work. However, when I add the following: frm1.Show(); after this.Close(); in Form2 code, the Form1 is being opened again (two windows). But I want it to update in the same window so I suggest this.Close() is unnecessary.

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  • Disable Adding Item to Collection

    - by Wonko the Sane
    Hi All, I'm sure there's an "easy" answer to this, but for the moment it escapes me. In an MVVM application, I have a property that is a ObservableCollection, used for displaying some set of elements on the view. private readonly ObservableCollection<MyType> mMyCollection = new ObservableCollection<MyType>(); public ObservableCollection<MyType> MyCollection { get { return mMyCollection; } } I want to restrict consumers of this collection from simply using the property to add to the collection (i.e. I want to prevent this from the view): viewModel.MyCollection.Add(newThing); // want to prevent this! Instead, I want to force the use of a method to add items, because there may be another thread using that collection, and I don't want to modify the collection while that thread is processing it. public void AddToMyCollection(MyType newItem) { // Do some thread/task stuff here } Thanks, wTs

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  • Output caching in HTTP Handler and SetValidUntilExpires

    - by mayor
    I'm using output caching in my custom HTTP handler in the following way: public void ProcessRequest(HttpContext context) { TimeSpan freshness = new TimeSpan(0, 0, 0, 60); context.Response.Cache.SetExpires(DateTime.Now.Add(freshness)); context.Response.Cache.SetMaxAge(freshness); context.Response.Cache.SetCacheability(HttpCacheability.Public); context.Response.Cache.SetValidUntilExpires(true); ... } It works, but the problem is that refreshing the page with F5 leads to page regeneration (instead of cache usage) despite of the last codeline: context.Response.Cache.SetValidUntilExpires(true); Any suggestions?

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  • Java print binary number using bit-wise operator

    - by user69514
    Hi I am creating a method that will take a number and print it along with its binary representation. The problems is that my method prints all 0's for any positive number, and all 1's for any negative number private static void display( int number ){ System.out.print(number + "\t"); int mask = 1 << 31; for(int i=1; i<=32; i++) { if( (mask & number) != 0 ) System.out.print(1); else System.out.print(0); if( (i % 4) == 0 ) System.out.print(" "); } }

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  • Is there a way in C# 4.0 to have a method take a delegate with the parameters baked in?

    - by Rob Packwood
    I have this code for reporting on a simple demo app I am writing: private static void ReportOnTimedProcess(Action process) { var stopwatch = new Stopwatch(); stopwatch.Start(); process(); stopwatch.Stop(); Console.WriteLine("Process took {0} seconds", stopwatch.ElapsedMilliseconds*1000); } I basically want to track the time of any process. I am trying to have this method take a delegate as a parameter that can have any number of varying parameters. Is there some way an Expression can do this?

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  • When using out parameters in a function, is it good practice to initialize them in the function?

    - by adambox
    I have a function that uses out parameters to return multiple values to the caller. I would like to initialize them in the function, but I wasn't sure if that's a bad idea since you don't know when you call the function that it's going to change the values right away. The caller might assume that after the function returns, if whatever it was doing didn't work, the values would be whatever they were initialized to in the caller. Is it ok / good for me to initialize in the function? Example: public static void SomeFunction(int ixID, out string sSomething) { sSomething = ""; sSomething = something(ixID); if (sSomething = "") { somethingelse(); sSomething = "bar" } }

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  • C# Dispatcher {"The calling thread cannot access this object because a different thread owns it."}

    - by user359446
    Hi, first I need to say that I´m noob with WPF and C#. Application: Create Mandelbrot Image (GUI) My disptacher works perfektly this this case: private void progressBarRefresh(){ while ((con.Progress) < 99) { progressBar1.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { progressBar1.Value = con.Progress; } )); } } I get the Message (Title) when tring to do this with the below code: bmp = BitmapSource.Create(width, height, 96, 96, pf, null, rawImage, stride); this.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { img.Source = bmp; ViewBox.Child = img; //vllt am schluss } )); I will try to explain how my program works. I created a new Thread (because GUI dont response) for the calculation of the pixels and the colors. In this Thread(Mehtod) I´m using the Dispatcher to Refresh my Image in the ViewBox after the calculations are ready. When I´m dont put the calculation in a seperate Thread then I can refresh or build my Image. PS: Sry for my bad english

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  • How to delete object with a mouse click ?

    - by Meko
    Hi all. I made a simple FlowChat Editor that creates rectangles and triangles and connects them to each other and shows the way from up to down. I can move this elements on screen too. I am now trying to create a button to delete the element which I clicked. There is problem that I can delete MyTriangle objects, but I can't delete MyRectangle objects. It deletes but not object which I clicked. I delete from first object to last. Here is my code: if (deleteObj) { if (rectsList.size() != 0) { for (int i = 0; i < rectsList.size(); i++) { MyRect rect = (MyRect) rectsList.get(i); if (e.getX() <= rect.c.x + 50 && e.getX() >= rect.c.x - 50 && e.getY() <= rect.c.y + 15 && e.getY() >= rect.c.y - 15) { rectsList.remove(rect); System.out.println("This is REctangle DELETED\n"); } } } if (triangleList.size() != 0) { for (int j = 0; j < triangleList.size(); j++) { MyTriangle trian = (MyTriangle) triangleList.get(j); if (e.getX() <= trian.c.x + 20 && e.getX() >= trian.c.x - 20 && e.getY() <= trian.c.y + 20 && e.getY() >= trian.c.y - 20) { triangleList.remove(trian); System.out.println("This is Triangle Deleted\n"); } } } Edit Here MyRectangle and MyTriangle classes public class MyRect extends Ellipse2D.Double { Point c; Point in; Point out; int posX; int posY; int width = 100; int height = 30; int count; public MyRect(Point center, Point input, Point output,int counter) { c = center; in = input; out = output; count=counter; } void drawMe(Graphics g) { // in.x=c.x+20; int posX = c.x; int posY = c.y; int posInX = in.x; int posInY = in.y; int posOutX = out.x; int posOutY = out.y; g.setColor(Color.MAGENTA); g.drawString(" S "+count ,posX-5, posY+5); g.setColor(Color.black); g.drawRect(posX-50, posY-15, width, height); g.setColor(Color.green); g.drawRect(posInX-3, posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutX-3, posOutY+3, 6, 6); } } public class MyTriangle { Point c; Point in ; Point outYES ; Point outNO ; int posX; int posY; int count; public MyTriangle(Point center,Point input,Point outputYES,Point outputNO,int counter) { c = center; in = input; outYES = outputYES; outNO = outputNO; count=counter; } void drawMe(Graphics g) { int posX = c.x; int posY = c.y; int posInX=in.x; int posInY=in.y; int posOutYESX=outYES.x; int posOutYESY=outYES.y; int posOutNOX=outNO.x; int posOutNOY=outNO.y; int[] xPoints = {posX - 50, posX, posX + 50, posX}; int[] yPoints = {posY, posY - 30, posY, posY + 30}; g.setColor(Color.MAGENTA); g.drawString(" T "+count,posX-5, posY+5); g.setColor(Color.black); g.drawPolygon(xPoints, yPoints, 4); // draw input g.setColor(Color.green); g.drawRect(posInX-3,posInY-9, 6, 6); g.setColor(Color.blue); g.drawRect(posOutYESX-9,posOutYESY-3 , 6, 6); g.setColor(Color.red); g.drawRect(posOutNOX-3,posOutNOY+3 , 6, 6); } }

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  • Using NUnit Testing How Can I test that a Save Dialog Box was displayed on the screen?

    - by user512915
    I am trying to programatically click the "save" button and test that the windows Save Dialog box appears: I have everything but the assert statement I believe. I don't know how to assert that my custom SaveDialogBox appears to the user. [test] public void Method_WhenThePersonIsNotfound_ClickingTheButtonSavesLetterToWordDocument { //arrange CreateNewPage(); //creates IE window enters fields and clicks submit on first page. //act this.InternetExplorerDriver.FindElementById("SaveForm").Click(); //assert //Assert statement to verify that when button was clicked the save dialog box to save the letter in word appears.

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  • How to reset buttons when using touchesBegan

    - by FireStorm
    When I use touchesBegan on my sprite kit game the buttons press down fine the first time but are unresponsive the second time, how do I "reset" these buttons if you will. Buttons are as follows: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInNode:self]; SKNode *node = [self nodeAtPoint:location]; if ([node.name isEqualToString:@"Button"]) { [self runAction:[SKAction playSoundFileNamed:@"sound" waitForCompletion: NO]]; .... Thanks for your help!

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  • How to remove strings of certain lengths

    - by Macosx Iam
    So I have this array, and I want to delete strings that are 2 or 4 characters in length (strings that contain 2 or 4 characters). I am doing this method, and it doesn't work, even though logically, it SHOULD work. public static void main(String[] args) { ArrayList<String> list = new ArrayList<String>(); list.add("This"); list.add("is"); list.add("a"); list.add("test"); for (int i=0; i<list.size(); i++) { if(list.get(i).length()==2 || list.get(i).length()==4) { list.remove(i); } } } I'd like to stick to this method of doing it. Can you please give me some suggestions as to how to correct this code? The output of this code when I run it is: [is, a] Even though I want the output to be [a] because "is" is 2 characters long.

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