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  • Best way to test a Delphi application

    - by Osama ALASSIRY
    I have a Delphi application that has many dependencies, and it would be difficult to refactor it to use DUnit (it's huge), so I was thinking about using something like AutomatedQA's TestComplete to do the testing from the front-end UI. My main problem is that a bugfix or new feature sometimes breaks old code that was previously tested (manually), and used to work. I have setup the application to use command-line switches to open-up a specific form that could be tested, and I can create a set of values and clicks needed to be done. But I have a few questions before I do anything drastic... (and before purchasing anything) Is it worth it? Would this be a good way to test? The result of the test should in my database (Oracle), is there an easy way in testcomplete to check these values (multiple fields in multiple tables)? I would need to setup a test database to do all the automated testing, would there be an easy way to automate re-setting the test db? Other than drop user cascade, create user,..., impdp. Is there a way in testcomplete to specify command-line parameters for an exe? Does anybody have any similar experiences.

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  • "Unable to open file", when the program tries to open file in /proc

    - by tristartom
    Hi, I try to read file /proc/'pid'/status, using c program. The code is as follows, and even I use sudo to run it, the prompt still keeps throwing "Unable to open file". Please let me know if you have any ideas on how to fix this. thanks Richard ... int main (int argc, char* argv[]) { string line; char* fileLoc; if(argc != 2) { cout << "a.out file_path" << endl; fileLoc = "/proc/net/dev"; } else { sprintf(fileLoc, "/proc/%d/status", atoi(argv[1])); } cout<< fileLoc << endl; ifstream myfile (fileLoc); if (myfile.is_open()) { while (! myfile.eof() ) { getline (myfile,line); cout << line << endl; } myfile.close(); } else cout << "Unable to open file"; return 0; }

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  • Simple dynamic memory allocation bug.

    - by M4design
    I'm sure you (pros) can identify the bug's' in my code, I also would appreciate any other comments on my code. BTW, the code crashes after I run it. #include <stdlib.h> #include <stdio.h> #include <stdbool.h> typedef struct { int x; int y; } Location; typedef struct { bool walkable; unsigned char walked; // number of times walked upon } Cell; typedef struct { char name[40]; // Name of maze Cell **grid; // 2D array of cells int rows; // Number of rows int cols; // Number of columns Location entrance; } Maze; Maze *maz_new() { int i = 0; Maze *mazPtr = (Maze *)malloc(sizeof (Maze)); if(!mazPtr) { puts("The memory couldn't be initilised, Press ENTER to exit"); getchar(); exit(-1); } else { // allocating memory for the grid mazPtr->grid = (Cell **) malloc((sizeof (Cell)) * (mazPtr->rows)); for(i = 0; i < mazPtr->rows; i++) mazPtr->grid[i] = (Cell *) malloc((sizeof (Cell)) * (mazPtr->cols)); } return mazPtr; } void maz_delete(Maze *maz) { int i = 0; if (maz != NULL) { for(i = 0; i < maz->rows; i++) free(maz->grid[i]); free(maz->grid); } } int main() { Maze *ptr = maz_new(); maz_delete(ptr); getchar(); return 0; } Thanks in advance.

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  • pointer-to-pointer of derived class in multiple inheritance

    - by Abdul jalil
    i have 3 classes A,B and C. C is derived from A and B. i get pointer to pointer of class C and cast to A** , and B ** , the variable that hold the the B** has the address of A** in my example B ** BdoublePtr hold the address of A** .i am using the following code #include "conio.h" #include "stdio.h" #include "string.h" class A{ public: A() { strA=new char[30]; strcpy(strA,"class A"); } char *strA; }; class B { public: B() { strB=new char[30]; strcpy(strB,"class B"); } char *strB; }; class C :public A, public B { public: C() { strC=new char[30]; strcpy(strC,"class C"); } char *strC; }; int main(void) { C* ptrC=new C(); A * Aptr=(A*)ptrC; printf("\n class A value : %s",Aptr-strA); B * Bptr=(B*)ptrC; printf("\n class B value :%s",Bptr-strB); printf("\n\nnow with double pointer "); A ** AdoublePtr=(A **)&ptrC; Aptr=AdoublePtr; printf("\n class A value : %s",Aptr-strA); B * BdoublePtr=(B **)&ptrC; Bptr=*BdoublePtr; printf("\n class B value : %s",Bptr-strB); getch(); return 0; }

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  • How do I render *parts* of a svg file?

    - by Fake Code Monkey Rashid
    Hello good people! :) I want to render parts of a svg file by name but for the life of me I cannot figure out how to do so (using python + gtk). Here's the svg file in question: http://david.bellot.free.fr/svg-cards/files/SVG-cards-2.0.1.tar.gz On his site, David, says: You can draw a card either by rendering the file onto a pixmap and clipping each card manually or by using the card's name through a DOM interface. All cards are embedded into a SVG group. I don't know what he means by a DOM interface. I have done some searching and the best result I found that seems to fit what I want to do is: QSvgRenderer *renderer = new QSvgRenderer(QLatin1String("SvgCardDeck.svg")); QGraphicsSvgItem *black = new QGraphicsSvgItem(); QGraphicsSvgItem *red = new QGraphicsSvgItem(); black->setSharedRenderer(renderer); black->setElementId(QLatin1String("black_joker")); red->setSharedRenderer(renderer); red->setElementId(QLatin1String("red_joker")); Notice however that it is for Qt and is not even written in python. This is what I have so far: #!/usr/bin/env python from __future__ import absolute_import import cairo import gtk import rsvg from xml import xpath from xml.dom import minidom window = gtk.Window() window.set_title("Foo") window.set_size_request(256, 256) window.set_property("resizable", False) window.set_position(gtk.WIN_POS_CENTER) window.connect("destroy", gtk.main_quit) window.show() document = minidom.parse("cards.svg") element = xpath.Evaluate("//*[@id='1_club']", document)[0] xml = element.toxml() svg = rsvg.Handle() svg.write(xml) pixbuf = svg.get_pixbuf() image = gtk.Image() image.set_from_pixbuf(pixbuf) image.show() window.add(image) gtk.main() It doesn't work, of course. What am I missing?

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  • How to use my trackpad for horizontal mousewheel scrolling in a Java AWT ScrollPane

    - by blissapp
    Like many modern mice and trackpads, my laptop supports vertical and horizontal scrolling. It's an addictive feature once you get used to it. I simply want my Java apps to support horizontal scrolling via the trackpad/mousewheel, but everywhere I search it seems that this is not possible in Java. I really want someone to tell me that I'm somehow doing it wrong, this feature is already requested behaviour: http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6440198 The inability to do this simple thing is actually a deal breaker for the app I'm working on. In fact, for any app I can envision! I've invested a bit of time in the Java backend, so I'd really like to find a solution for this seemingly simple thing. Question is what could I do to implement this behaviour? Are raw OS level events even exposed to java, would I then need to write this from scratch? import java.awt.*; public class ScrollExample extends Canvas { public void paint(Graphics g) { g.setColor(Color.green); g.fillOval(0,0,400, 400); } public static void main(String[] args) { ScrollExample b = new ScrollExample(); Frame f = new Frame ("Scroll Example"); ScrollPane scroller = new ScrollPane (ScrollPane.SCROLLBARS_ALWAYS); scroller.add(b,"Center"); f.setPreferredSize(new Dimension(500,500)); f.add ("Center",scroller); f.pack(); f.show(); } }

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  • Webcrawler, feedback?

    - by Jan Kuboschek
    Hey folks, every once in a while I have the need to automate data collection tasks from websites. Sometimes I need a bunch of URLs from a directory, sometimes I need an XML sitemap (yes, I know there is lots of software for that and online services). Anyways, as follow up to my previous question I've written a little webcrawler that can visit websites. Basic crawler class to easily and quickly interact with one website. Override "doAction(String URL, String content)" to process the content further (e.g. store it, parse it). Concept allows for multi-threading of crawlers. All class instances share processed and queued lists of links. Instead of keeping track of processed links and queued links within the object, a JDBC connection could be established to store links in a database. Currently limited to one website at a time, however, could be expanded upon by adding an externalLinks stack and adding to it as appropriate. JCrawler is intended to be used to quickly generate XML sitemaps or parse websites for your desired information. It's lightweight. Is this a good/decent way to write the crawler, provided the limitations above? http://pastebin.com/VtgC4qVE - Main.java http://pastebin.com/gF4sLHEW - JCrawler.java http://pastebin.com/VJ1grArt - HTMLUtils.java Thanks for your feedback in advance! :)

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  • Where can I find a professional image gallery built on a javascript framework?

    - by user278457
    I'm looking to find a galleria replacement, hopefully using jQuery but other javascript frameworks such as prototype or mootools are fine too. I used galleria a while back, and I need a similar product now. Unfortunately, the devkick.com domain seems to have disappeared in the meantime and I'm wary of using products that aren't actively maintained. I'm willing to pay up to $50 per site for licensing costs, if the product meets my needs. I'm specifically looking for a gallery with the following features: Every image in the gallery preloads asap, not as the user clicks "next" Minimalist default css to keep my subsequent styling headaches down, preferably a "darkroom" style by default, much as galleria looks Each element that constructs the image gallery should be simple and logical to reference with CSS As easy to install as adding a css class to a single unordered list No dependencies other than the core jQuery/other library, including "easing" and other effects must be optional Works on browsers back to IE6, Firefox 3, Safari (and iPhone), Chrome, Opera Has a javascript API that lets me trigger callback functions on common events such as "user clicks next" or "image loads" degrades gracefully without javascript, either displays images as a list, or just displays the first image in the list bonus: The gallery can display other content, such as video or external sites, like the modal boxes at shadowbox-js.com well documented minimal bandwidth requirement - .js file should be ~10kb minified bonus: The gallery source is hosted on a reliable CDN like google's bonus: Thumbnails for images do not appear until the main image has loaded bonus: includes ability to set parameters with JSON to change common behaviours, such as slide/fade transitions or automatic image switch every X seconds

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  • NSOperation for animation loop causes strange scrolling behaviour

    - by Tricky
    Hi, I've created an animation loop which I run as an operation in order to keep the rest of my interface responsive. Whilst almost there, there is still one remaining issue. My UIScrollViews don't seem to be reliably picking up when a user touch ends. What this means is, for example, if a user drags down on a scroll view, when they lift their fingers the scrollview doesn't bounce back into place and the scrollbar remains visible. As if the finger hasn't left the screen. It takes another tap on the scrollview for it to snap to its correct position and the scrollbar to fade away... Here's the loop I created in a subclassed NSOperation: (void)main { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; _displayLink = [[CADisplayLink displayLinkWithTarget: self selector: @selector(animationLoop:)] retain]; [_displayLink setFrameInterval: 1.0f]; [_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode: NSRunLoopCommonModes]; while (![self isCancelled]) { NSAutoreleasePool *loopPool = [[NSAutoreleasePool alloc] init]; [runLoop runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; [loopPool drain]; } [_displayLink invalidate]; [pool release]; } DOes anyone have any idea what might be going on here, and even better how to fix it... Thanks!

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  • SVN checkout or export for production environment?

    - by Eran Galperin
    In a project I am working on, we have an ongoing discussion amongst the dev team - should the production environment be deployed as a checkout from the SVN repository or as an export? The development environment is obviously a checkout, since it is constantly updated. For the production, I'm personally for checking out the main trunk, since it makes future updates easier (just run svn update). However some of the devs are against it, as svn creates files with the group/owner and permissions of the svn process (this is on a linux OS, so those things matter), and also having the .svn directories on the production seem to them to be somewhat dirty. Also, if it is a checkout - how do you push individual features to the production without including in-development code? do you use tags or branch out for each feature? any alternatives? EDIT: I might not have been clear - one of the requirement is to be able to constantly be able to push fixes to the production environment. We want to avoid a complete build (which takes much longer than a simple update) just for pushing critical fixes.

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  • OpenGL particle system

    - by allan
    I'm really new with OpenGL, so bear with me. I'm trying to simulate a particle system using OpenGl but I can't get it to work, this is what I have so far: #include <GL/glut.h> int main (int argc, char **argv){ // data allocation, various non opengl stuff ............ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE ); glutInitWindowPosition(100,100); glutInitWindowSize(size, size); glPointSize (4); glutCreateWindow("test gl"); ............ // initial state, not opengl ............ glViewport(0,0,size,size); glutDisplayFunc(display); glutIdleFunc(compute); glutMainLoop(); } void compute (void) { // change state not opengl glutPostRedisplay(); } void display (void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POINTS); for(i = 0; i<nparticles; i++) { // two types of particles if (TYPE(particle[i]) == 1) glColor3f(1,0,0); else glColor3f(0,0,1); glVertex2f(X(particle[i]),Y(particle[i])); } glEnd(); glFlush(); glutSwapBuffers(); } I get a black window after a couple of seconds (the window has just the title bar before that). Where do I go wrong? Any help would be very much appreciated. Thanks. LE: the x and y coordinates of each particle are within the interval (0,size)

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  • Communication between parent and child

    - by Pierre
    Hi every one ! I have a little problem. I have to code a simple C application that creat a process and his child (fork()) and I have to do an operation. Parent initialize the values and child calculate. I write this : #include #include #include #include #include typedef struct { int op1; char op; int op2; }Operation; Operation *varOP; void finalResult() { float result = 0; if(varOP-op == '+') result = (varOP-op1 + varOP-op2); if(varOP-op == '-') result = (varOP-op1 - varOP-op2); if(varOP-op == '*') result = (varOP-op1 * varOP-op2); if(varOP-op == '+') result = (varOP-op1 / varOP-op2); printf("%f",result); } int main () { int p; varOP = (Operation *)malloc(sizeof(Operation)); p = fork(); if(p == 0) // If child { signal(SIGUSR1, finalResult ); pause(); } if(p 0) // If parent { varOP-op = '+'; varOP-op1 = 2; varOP-op2 = 3; kill(p, SIGUSR1); wait(NULL); } return 0; } But my child is never called. Is there something wrong with my code? Thanks for your help !

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  • Question on boost array initializer

    - by ArunSaha
    I am trying to understand the boost array. The code can be read easily from author's site. In the design rationale, author (Nicolai M. Josuttis) mentioned that the following two types of initialization is possible. boost::array<int,4> a = { { 1, 2, 3 } }; // Line 1 boost::array<int,4> a = { 1, 2, 3 }; // Line 2 In my experiment with g++ (version 4.1.2) Line 1 is working but Line 2 is not. (Line 2 yields the following: warning: missing braces around initializer for 'int [4]' warning: missing initializer for member 'boost::array<int, 4ul>::elems' ) Nevertheless, my main question is, how Line 1 is working? I tried to write a class similar to array.hpp and use statement like Line 1, but that did not work :-(. Can somebody explain me? Is there some boost specific thing happening in Line 1 that I need to be aware of? Thanks in advance. Regards,

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  • warning: assignment makes pointer from integer without a cast

    - by FILIaS
    Im new in programming c with arrays and files. Im just trying to run the following code but i get warnings like that: warning: assignment makes pointer from integer without a cast Any help? It might be silly... but I cant find what's wrong. FILE *fp; FILE *cw; char filename_game[40],filename_words[40]; int main() { while(1) { /* Input filenames. */ printf("\n Enter the name of the file with the cryptwords array: \n"); gets(filename_game); printf("\n Give the name of the file with crypted words:\n"); gets(filename_words); /* Try to open the file with the game */ if (fp=fopen("crypt.txt","r")!=NULL) { printf("\n Successful opening %s \n",filename_game); fclose(fp); puts("\n Enter x to exit,any other to continue! \n "); if ( (getc(stdin))=='x') break; else continue; } else { fprintf(stderr,"ERROR!%s \n",filename_game); puts("\n Enter x to exit,any other to continue! \n"); if (getc(stdin)=='x') break; else continue; } /* Try to open the file with the names. */ if (cw=fopen("words.txt","r")!=NULL) { printf("\n Successful opening %s \n",filename_words); fclose(cw); puts("\n Enter x to exit,any other to continue \n "); if ( (getc(stdin))=='x') break; else continue; } else { fprintf(stderr,"ERROR!%s \n",filename_words); puts("\n Enter x to exit,any other to continue! \n"); if (getc(stdin)=='x') break; else continue; } } return 0; }

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  • How to debug/break in codedom compiled code

    - by Jason Coyne
    I have an application which loads up c# source files dynamically and runs them as plugins. When I am running the main application in debug mode, is it possible to debug into the dynamic assembly? Obviously setting breakpoints is problematic, since the source is not part of the original project, but should I be able to step into, or break on exceptions for the code? Is there a way to get codedom to generate PDBs for this or something? Here is the code I am using for dynamic compliation. CSharpCodeProvider codeProvider = new CSharpCodeProvider(new Dictionary<string, string>() { { "CompilerVersion", "v3.5" } }); //codeProvider. ICodeCompiler icc = codeProvider.CreateCompiler(); CompilerParameters parameters = new CompilerParameters(); parameters.GenerateExecutable = false; parameters.GenerateInMemory = true; parameters.CompilerOptions = string.Format("/lib:\"{0}\"", Application.StartupPath); parameters.ReferencedAssemblies.Add("System.dll"); parameters.ReferencedAssemblies.Add("System.Core.dll"); CompilerResults results = icc.CompileAssemblyFromSource(parameters, Source); DLL.CreateInstance(t.FullName, false, BindingFlags.Default, null, new object[] { engine }, null, null);

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  • Filtering most out of XML with XSL?

    - by Gnudiff
    I need to transform a lot of XML files (Fedora export) into a different kind of XML. Trying to do it with XSL stylesheets and checking with the msxsl transformer. Supposedly I have xml file like this (assuming there are actually other nodes inside AAA, OBJ, amd all other nodes), Source.XML: <DOC> <AAA> <STUFF>example</STUFF> <OBJ> <OBJVERS id="A1" CREATED="2008-02-18T13:28:08.245Z"/> <OBJVERS id="A2" CREATED="2008-02-19T10:42:41.965Z"/> <OBJVERS id="A13" CREATED="2009-03-16T12:43:11.703Z"/> </OBJ> </AAA> <FFF/> <GGG/> <DDD> <FILE /> </DDD> </DOC> Which I need to look something like this (Target.XML): <MYOBJ> <ELEM>contents of OBJVERS with the biggest id OR creation date (whichever is easier to do) go here</ELEM> <IMAGE> contents of <FILE> node go here</IMAGE> </MYOBJ> The main problem that I have is that since I am new to XSL (and for this particular task do not have enough time to learn it properly) is that I can't understand how to tell XSL processor not to process anything else, I keep getting output from , for example. Update: basically, I solved this problem meanwhile. I will post my own answer and close the question. Update2: OK, Andrew's answer works, too, so I am just accepting it. :)

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  • determining True/False.

    - by sil3nt
    Hi there, the following code #include <iostream> using namespace std; int main(){ char greeting[50] = "goodmorning everyone"; char *s1 = greeting; char *s2 = &greeting[7]; bool test = s2-s1; cout << "s1 is: " << s1 << endl; cout << "s2 is: " << s2 << endl; if (test == true ){ cout << "test is true and is: " << test << endl; } if (test == false){ cout<< "test is false and is: " << test << endl; } return 0; } outputs: s1 is: goodmorning everyone s2 is: ning everyone test is true and is: 1 here what does the line bool test = s2-s1; actually evaluate?, is it the length of the string?. If so, then seeing as s2 is a smaller than s1 it should be negative correct?, and yet the output is true?. Also if i change it to bool test = s1-s2; I still end up with the same result. So it doesnt matter whether its negative or positive the it will be true? and only false when 0?. what does the s2-s1 mean? -cheers (trying to get rid of doubts:))

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  • what kind of relationship is there between a common wall and the rooms that located next to it?

    - by siamak
    I want to know whats the Relationship between a common wall (that are located In an adjoining room ) and the rooms. As i know the relationship between a room and its walls is Composition not Aggregation (am i right ?) And according to the definition of Composition the contained object can't be shared between two containers, whereas in aggregation it is possible. now i am confused that whats the best modeling approach to represent the relationship between a common wall and the rooms located next to it ? It would be highly Appreciated if you could provide your advices with some code. |--------|--------| Approch1: (wall class ---- room class) /Composition Approach2: wall class ----- room class /Aggregation Approch3: we have a wall class and a Common wall class , Common wall class inherits from wall class adjoining room class ---- (1) Common wall class /Aggregation adjoining room class ---- (6) wall class / composition Approach4: I am a developer not a designer :) so this is my idea : class Room { private wall _firstwall ; private wall _secondtwall; private wall _thirdwall ; private wall _commonwall ; public Room( CommonWall commonwall) { _firstwall=new Wall(); _secondtwall=new Wall(); _thirdwall=new Wall(); _commonwall=commonwall; } } Class CommonWall:Wall { //... } // in somewher : static void main() { Wall _commonWall=new Wall(); Room room1=new Room(_commonWall); Room room2=new Room(_commonWall); Room [] adjacentRoom =new Room[2]{room1,room2}; } Edit 1: I think this is a clear question but just for more clarification : The point of the question is to find out whats the best pattern or approach to model a relationship for an object that is a component of two other objects in the same time. and about my example : waht i mean by a "room" ?,surely i mean an enclosed square room with 4 walls and one door.but in this case one of these walls is a common wall and is shared between two adjacent rooms.

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  • What do you use to play sound in iPhone games?

    - by zoul
    Hello! I have a performance-intensive iPhone game I would like to add sounds to. There seem to be about three main choices: (1) AVAudioPlayer, (2) Audio Queues and (3) OpenAL. I’d hate to write pages of low-level code just to play a sample, so that I would like to use AVAudioPlayer. The problem is that it seems to kill the performace – I’ve done a simple measuring using CFAbsoluteTimeGetCurrent and the play message seems to take somewhere from 9 to 30 ms to finish. That’s quite miserable, considering that 25 ms == 40 fps. Of course there is the prepareToPlay method that should speed things up. That’s why I wrote a simple class that keeps several AVAudioPlayers at its disposal, prepares them beforehand and then plays the sample using the prepared player. No cigar, still it takes the ~20 ms I mentioned above. Such performance is unusable for games, so what do you use to play sounds with a decent performance on iPhone? Am I doing something wrong with the AVAudioPlayer? Do you play sounds with Audio Queues? (I’ve written something akin to AVAudioPlayer before 2.2 came out and I would love to spare that experience.) Do you use OpenAL? If yes, is there a simple way to play sounds with OpenAL, or do you have to write pages of code? Update: Yes, playing sounds with OpenAL is fairly simple.

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  • Get_user running at kernel mode returns error

    - by Fangkai Yang
    Hi, all, I have a problem with get_user() macro. What I did is as follows: I run the following program int main() { int a = 20; printf("address of a: %p", &a); sleep(200); return 0; } When the program runs, it outputs the address of a, say, 0xbff91914. Then I pass this address to a module running in Kernel Mode that retrieves the contents at this address (at the time when I did this, I also made sure the process didn't terminate, because I put it to sleep for 200 seconds... ): The address is firstly sent as a string, and I cast them into pointer type. int * ptr = (int*)simple_strtol(buffer, NULL,16); printk("address: %p",ptr); // I use this line to make sure the cast is correct. When running, it outputs bff91914, as expected. int val = 0; int res; res= get_user(val, (int*) ptr); However, res is always not 0, meaning that get_user returns error. I am wondering what is the problem.... Thank you!! -- Fangkai

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  • Escaping colons in hibernate createSQLQuery

    - by Stratosgear
    I am confused on how I can create an SQL statement containing colons. I am trying to create a view and I am using (notice the double colons): create view MyView as ( SELECT tableA.colA as colA, tableB.colB as colB, round(tableB.colD / 1024)::numeric, 2) as calcValue, FROM tableA, tableB WHERE tableA.colC = 'someValue' ); This is a postgres query and I am forced to use the double colons (::) in order to correctly run the statement. I then pass the above statement through: s.createSQLQuery(myQuery).executeUpdate(); and I get a: Exception in thread "main" org.hibernate.exception.DataException: \ could not execute native bulk manipulation query at org.hibernate.exception.SQLStateConverter.convert(\ SQLStateConverter.java:102) ... more stacktrace... with an output of my above statement changed as (notice the question mark): create view MyView as ( SELECT tableA.colA as colA, tableB.colB as colB, round(tableB.colD / 1024)?, 2) as calcValue, FROM tableA, tableB WHERE tableA.colC = 'someValue' ); Obviously, hibernate confuses my colons with named parameters. Is there a way to escape the colons (a google suggestion that mentions that a single colon is escaped as a double colon does NOT work) or another way of running this statement? Thanks.

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  • asp.net mvc: What is the correct way to return html from controller to refresh select list?

    - by Mark Redman
    Hi, I am new to ASP.NET MVC, particularly ajax operations. I have a form with a jquery dialog for adding items to a drop-down list. This posts to the controller action. If nothing (ie void method) is returned from the Controller Action the page returns having updated the database, but obviously there no chnage to the form. What would be the best practice in updating the drop down list with the added id/value and selecting the item. I think my options are: 1) Construct and return the html manually that makes up the new <select> tag [this would be easy enough and work, but seems like I am missing something] 2) Use some kind of "helper" to construct the new html [This seems to make sense] 3) Only return the id/value and add this to the list and select the item [This seems like an overkill considering the item needs to be placed in the correct order etc] 4) Use some kind of Partial View [Does this mean creating additional forms within ascx controls? not sure how this would effect submitting the main form its on? Also unless this is reusable by passing in parameters(not sure how thats done) maybe 2 is the option?] UPDATE: Having looked around a bit, it seems that generating html withing the controller is not a good idea. I have seen other posts that render partialviews to strings which I guess is what I need and separates concerns (since the html bits are in the ascx). Any comments on whether that is good practice.

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  • Why wont this compile its killing me. (java)

    - by Ryan The Leach
    import java.util.*; public class Caesar { public static void main(String [] args) { final boolean DEBUG = false; System.out.println("Welcome to the Caesar Cypher"); System.out.println("----------------------------"); Scanner keyboard = new Scanner (System.in); System.out.print("Enter a String : "); String plainText = keyboard.nextLine(); System.out.print("Enter an offset: "); int offset = keyboard.nextInt(); String cipherText = ""; for(int i=0;i<plainText.length();i++) { int chVal = plainText.charAt(i); if (DEBUG) {int debugchVal = chVal;} chVal +=offset; if (DEBUG) {System.out.print(chVal + "\t");} while (chVal <32 || chVal > 127) { if (chVal < 32) chVal += 96; if (chVal > 127) chVal -= 96; if(DEBUG) {System.out.print(chVal+" ");} } if (DEBUG) {System.out.println();} char c = (char) chVal; cipherText = cipherText + c; if (DEBUG) {System.out.println(i + "\t" + debugchVal + "\t" + chVal + "\t" + c + "\t" + cipherText);} } System.out.println(cipherText); } }

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  • RoR: Replace_html with partial and collection not functioning

    - by Jack
    I am trying to create a tabbed interface using the prototype helper method "replace_html." I have three different partials I am working with. The first one is the 'main tab' and it is loaded automatically like so: <div id = "grid"> <% things_today = things.find_things_today %> <%= render :partial => "/todaything", :collection => things_today, :as =>:thing %> </div> ...which works fine. Similarly, I have a _tomorrowthing partial which would replace the content in the 'grid' div like so: <%things_tomorrow = things.find_things_tomorrow%> <%= link_to_function('Tomorrow',nil, :id=>'tab') do |page| page.replace_html 'grid' , :partial => '/tomorrowthing',:collection => things_tomorrow, :as => :thing end %> If I click on this tab nothing happens at all. Using firebug, the only errors I find are a missing ) after argument list which is contained in the Element.update block where the link_to_function is called. What am I doing wrong?

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  • .NET MVC custom routing with empty parameters

    - by user135498
    Hi All, I have a .net mvc with the following routes: routes.Add(new Route( "Lookups/{searchtype}/{inputtype}/{firstname}/{middlename}/{lastname}/{city}/{state}/{address}", new RouteValueDictionary( new { controller = "Lookups", action = "Search", firstname = (string)null, middlename = (string)null, lastname = (string)null, city = (string)null, state = (string)null, address = (string)null, SearchType = SearchType.PeopleSearch, InputType = InputType.Name }), new MvcRouteHandler()) ); routes.Add(new Route( "Lookups/{searchtype}/{inputtype}", new RouteValueDictionary( new { controller = "Lookups", action = "Search", firstname = "", middlename = "", lastname = "", city = "", state = "", address = "" }), new MvcRouteHandler()) ); routes.Add(new Route( "Lookups/{searchtype}/{inputtype}", new RouteValueDictionary( new { controller = "Lookups", action = "Search", firstname = "", middlename = "", lastname = "", city = "", state = "", address = "", SearchType = SearchType.PeopleSearch, InputType = InputType.Name }), new MvcRouteHandler()) ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Account", action = "LogOn", id = "" } // Parameter defaults ); The following request works fine: http://localhost:2608/Lookups/PeopleSearch/Name/john/w/smith/seattle/wa/123 main This request does not work: http://localhost:2608/Lookups/PeopleSearch/Name/john//smith//wa/ Not all requests will have all paramters and I would like empty parameters to be passed to the method as empty string or null. Where am I going wrong? The method: public ActionResult Search(string firstname, string middlename, string lastname, string city, string state, string address, SearchType searchtype, InputType inputtype) { SearchRequest r = new SearchRequest { Firstname = firstname, Middlename = middlename, Lastname = lastname, City = city, State = state, Address = address, SearchType = searchtype, InputType = inputtype }; return View(r); }

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