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  • action script on behalf of xml problem.

    - by sabuj
    import fl.transitions.easing.; import fl.transitions.; var xml:XML; var xmlList:XMLList; var xmlLoader:URLLoader = new URLLoader (); var productLoader:URLLoader = new URLLoader(); var imageLoader:Loader; var bigImage:Loader = new Loader(); var imageText:TextField = new TextField(); xmlLoader.load(new URLRequest("http://localhost/shopmajik/flash/shopdata")); xmlLoader.addEventListener(Event.COMPLETE, xmlLoaded); function xmlLoaded(e:Event):void { xml=new XML(e.target.data); XML.ignoreWhitespace = true; xmlList = xml.children(); trace(xmlList); imageLoader = new Loader(); imageLoader.load(new URLRequest(xmlList.elements("shopbanner").attribute("src"))); imageLoader.x = -220; imageLoader.y = -187; addChild(imageLoader); } imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader2.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; //Item button is working here... btnProduct.addEventListener(MouseEvent.CLICK, showProduct); function showProduct(event:Event):void { imgLoader.alpha = 0; textLoader.alpha = 0; imgLoader3.alpha = 0; imgLoader4.alpha = 0; imgLoader5.alpha = 0; imgLoader2.alpha = 0; var productLoader:URLLoader = new URLLoader(); productLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); productLoader.addEventListener(Event.COMPLETE , onProductLoad); function onProductLoad(e:Event):void { var productLoader:XML = new XML(e.target.data); xmlList = productLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Item button is working here... btnItem.addEventListener(MouseEvent.CLICK, showItem); //btnItem.addEventListener(Event:event, showItem); function showItem(event:Event):void { imgLoader.alpha =0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var itemLoader:URLLoader = new URLLoader(); itemLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); itemLoader.addEventListener(Event.COMPLETE , onItemLoad); function onItemLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productname"); textLoader.alpha =0; } } //Details button workings... btnDetails.addEventListener(MouseEvent.CLICK, showDetails); function showDetails(event:Event):void { imgLoader.alpha=0; textLoader.alpha=0; imgLoader3.alpha=0; imgLoader4.alpha=0; imgLoader5.alpha=0; imgLoader2.alpha=0; var detailsLoader:URLLoader = new URLLoader(); detailsLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); detailsLoader.addEventListener(Event.COMPLETE , onDetailsLoad); function onDetailsLoad(e:Event):void { var myLoader:XML = new XML(e.target.data); xmlList = myLoader.children(); textLoader.text = xmlList.elements("productdescription"); textLoader.alpha =0; } } btnImages.addEventListener(MouseEvent.CLICK, showImages); function showImages(event:Event):void { textLoader.alpha=0; textLoader.text=""; imgLoader2.alpha= 1; var imagesLoader:URLLoader = new URLLoader(); imagesLoader.load(new URLRequest("http://localhost/shopmajik/flash/productdata")); imagesLoader.addEventListener(Event.COMPLETE , onImagesLoad); function onImagesLoad(e:Event):void { var xml:XML = new XML(e.target.data); xmlList = xml.children(); imgLoader2.x=-155; imgLoader2.y= -50; imgLoader2.load(new URLRequest(xmlList.elements("productimage").attribute("src"))); } } btnPay.addEventListener(MouseEvent.CLICK , showPage); function showPage(e:MouseEvent):void { navigateToURL(new URLRequest("https://www.paypal.com/")); } This is the source code. It works very fine in locally. But in server it shows the bellow error ---- TypeError: Error #1088: The markup in the document following the root element must be well-formed. at bgfin_fla::Main_1/xmlLoaded() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete() someone please show me the path. How i should go over this?

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  • changing "enabled" value of a button during runtime in flex

    - by ruchir patwa
    i want to make a button disabled if a datagrid is empty and it should be enabled when there is atleast 1 entry.the entries in the grid are made at runtime.I tried this this is the button: <mx:Button id="update" label="Update Contact" enabled="{isButtonEnabled()}"/> and the function is defined as where dg_contact is the datagrid: public function isButtonEnabled():Boolean { if(dg_contact.selectedIndex==-1) { return false; } else { return true; } } where am i going wrong?

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  • How do I determin the position of a table using 2 Mouses?

    - by redn0x
    I have a table with a Screen on it underneath there are 2 mouses I need to determin the position of the table. This will manipulate the content on the screen. I already can get the mouse input using the multipoint SDK from microsoft, I only keep failing at the mathemathics. My question now is, how would you determine the position of the table using 2 mouses?

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  • display flex xml with dash

    - by user217582
    In Flex, how do I display "midi-channel" to s:Label? I tried songTitle.text = mainXML.child("movement-title").text(); it worked but unsure how to display for midi-channel part. <score-partwise> <movement-title>zsdf</movement-title> <part-list> <score-part id="P1"> <part-name>Piano</part-name> <score-instrument id="P1-I1"> <instrument-name>Acoustic Grand Piano</instrument-name> </score-instrument> <midi-instrument id="P1-I1"> <midi-channel>1</midi-channel> <midi-program>1</midi-program> </midi-instrument> </score-part> </part-list>

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  • Flash Sprite looses focus on MOUSE_DOWN event

    - by John
    My Sprite class keeps losing focus when I click with the mouse - specifically after the MOUSE_DOWN event (before the click is complete). I have set mouseEnabled to false on the children, no change. I added a listener for FOCUS_OUT and noticed that the FocusEvent.relatedObject property is NULL, which is confusing me - doesn't that mean there is no new focus target, the focus is just getting lost? The exact sequence of events I get, by tracing them, as I click: [FocusEvent type="focusOut" bubbles=true cancelable=false eventPhase=2 relatedObject=null shiftKey=false keyCode=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=2 localX=355 localY=362 stageX=360 stageY=367 relatedObject=null ctrlKey=false altKey=false shiftKey=false buttonDown=true delta=0]) [MouseEvent type="click" bubbles=true cancelable=false eventPhase=2 localX=355 localY=362 stageX=360 stageY=367 relatedObject=null ctrlKey=false altKey=false shiftKey=false buttonDown=false delta=0]

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  • How do I force all Tree itemrenderers to refresh?

    - by Richard Haven
    I have item renderers in an mx.controls.Tree that I need to refresh on demand. I have code in the updateDisplayList that fires for only some of the visible nodes no matter what I do. I've tried triggering a change that they should all be listening for; I have tried clearing and resetting the dataProvider and the itemRenderer properties. private function forceCategoryTreeRefresh(event : Event = null) : void { trace("forceCategoryTreeRefresh"); var prevDataProvider : Object = CategoryTree.dataProvider; CategoryTree.dataProvider = null; CategoryTree.validateNow(); CategoryTree.dataProvider = prevDataProvider; var prevItemRenderer : IFactory = CategoryTree.itemRenderer; CategoryTree.itemRenderer = null; CategoryTree.itemRenderer = prevItemRenderer as IFactory; _categoriesChangeDispatcher.dispatchEvent(new Event(Event.CHANGE)); } The nodes refresh properly when I scroll them into view (e.g. the .data gets set), but I cannot force the ones that already exist to refresh or reset themselves. Any ideas?

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  • action script dynamic type?

    - by Bin Chen
    I am curious about code in my action script project: public var _p:Object ... in a function: public function WObject(pp:MovieClip) { _p = pp; _p.Play(); } The Play() function is in MovieClip but not Object, can action script allow such syntax?

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  • Can't use static const as param in function call within binding tags in Flex 3

    - by buzzer
    I'm having a problem in flex 3 where if a static const I have defined is used as the parameter to a function call within binding tags I get a "1120: Access of undefined property NodePropertyMatrix". _propMtx is a ArrayCollection. <mx:HBox visible="{_propMtx.getItemAt(NodePropertyMatrix.srcParent)}"> Above code throws the error, but the following code does not <mx:HBox visible="{NodePropertyMatrix.srcParent}"> NodePropertyMatrix is an AS class as follows: package model.constants { import mx.collections.ArrayCollection; public class NodePropertyMatrix { public static const srcParent:Number = 0; } } Anyone know what is wrong here?

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  • Mask image does not appear on the screen

    - by Ponty
    I have imported to the library two images and have given them the custom class names MaskImage and MaskedImage. Then i write the code: package { import flash.display.*; public class MaskDemo extends Sprite { // Properties private var sprMaskedImage:Sprite; private var sprMaskImage:Sprite; private var bmMaskedImage:Bitmap; private var bmMaskImage:Bitmap; // Constructor public function MaskDemo() { do_magic(); } // Methods private function do_magic():void { bmMaskedImage = new Bitmap(new MaskedImage(0, 0)); bmMaskImage = new Bitmap(new MaskImage(0, 0)); sprMaskedImage = new Sprite(); sprMaskedImage.addChild(bmMaskedImage); sprMaskImage = new Sprite(); sprMaskImage.addChild(bmMaskImage); sprMaskedImage.mask = sprMaskImage; this.addChild(sprMaskImage); } } } But it does not appear anything on the display. Any ideas why is happening that?

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  • Can I use a string variable to reference a class variable?

    - by rson
    Here's the scenario: I have an external swf file with x number of movieclips in its library that I load into a containing swf. Each MC in the external swf is linked with a class name and referenced on frame 1 as such var unique1:lineSequence1 = new lineSequence1(); the unique1 variable name will match a string variable I create in the containing swf: function initLines():void{ lineLoader = new Loader(); lineLoader.load(new URLRequest("theLines.swf")); //load external swf lineLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, linesLoaded); } function linesLoaded(e:Event):void{ var loadedswf:MovieClip = e.target.content as MovieClip; var initialLines = projects[0].pageid; //projects is an xmllist trace("initialLines: "+initialLines); //returns "initialLines: unique1" lines_holder_mc.addChild(loadedswf.[initialLines]); } I would like to use the initialLines variable as the reference to unique1 instead of hardcoding unique1 into loadedswf.unique1 to reference said variable in the loaded swf.

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  • AS3 validate form fields?

    - by show
    Hi, I wrote a AS3 script, i have 2 fields to validate, i.e email and name. For email i use: function isValidEmail(Email:String):Boolean { var emailExpression:RegExp = /^[a-z][\w.-]+@\w[\w.-]+.[\w.-]*[a-z][a-z]$/i; return emailExpression.test(Email); } How about name field? Can you show me some sample code? EDIT: Invalid are: blank between 4 - 20 characters Alphanumeric only(special characters not allowed) Must start with alphabet

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  • Flex 4 itemRendererFunction problem.

    - by michael
    This is a Flex 4 application: I have created a list as the following: <s:List id="previewList" horizontalCenter="14" verticalCenter="-112" itemRendererFunction="listItemRendererFunction" click="controller.previewListClickHandler()"> </s:List> And I have the itemRendererFunction: public function listItemRendererFunction(item:Object):ClassFactory { var cla:Class = SimpleItemRenderer; if( item.save == true ) { cla = ColorItemRenderer; } else { cla = SimpleItemRenderer; } return new ClassFactory(cla); } The application works fine if the listItemRendererFunction is inside fx:Script. However, when I put the listItemRendererFunction into a class and change to the following: itemRendererFunction="controller.listItemRendererFunction" in the List component. If I run the application, I get the " Error #1009". Please advice how to fix it.

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  • Unreachable, existing variable

    - by Oden
    I'm new at as3, maybe thats the reason why i don't understand, why the setInterval causes an error. <mx:Script> <![CDATA[ import flash.utils.setInterval; import mx.controls.Alert; [Bindable] public var MyInt:int = 500; setInterval(function():void{ ++MyInt; },1000); ]]> </mx:Script> I have a label where the value of MyInt gets visible, the bind works perfect, i've tested it several ways, and i i create a button it grows the number, but if i use the setInterval function i get an error: Access of undefined property myInt. Why? What does cause this? Please explain it, so I can avoid errors like this. Thanks

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  • Why do I get Error#2036 in flash AS3 and how to solve this?

    - by sydas
    I'm currently building an application in flash in relation to RSS/XML feeds for a project. I'm stuck at the moment because I keep getting this error: Error opening URL 'http://distilleryimage6.instagram.com/.jpg' Error #2044: Unhandled IOErrorEvent:. text=Error #2036: Load Never Completed. I know my string picURL is not functioning properly, but am I missing something that makes it not functional? This is my code: package { import flash.display.*; import flash.events.*; import flash.net.*; public class instagramFeed extends MovieClip { //link to #rit xml loader public var ritFileRequest = new URLRequest("http://instagram.com/tags/rit/feed/recent.rss"); public var ritXmlLoader = new URLLoader(); //link to #rochester xml loader // same as above public variables public function instagramFeed() { // constructor code trace("About to load..."); //Loads #rit hashtag xml data. ritXmlLoader.load(ritFileRequest); ritXmlLoader.addEventListener(Event.COMPLETE, displayRITInfo); } //focuses on data with #rit hashtag public function displayRITInfo(e:Event):void{ var ritInstagramData:XML = new XML(ritXmlLoader.data); var ritInfoList:XMLList = ritInstagramData.elements().item; trace(ritInfoList); //load the image var ritPic:String = ritInfoList.*::condition.@code; var picURL:String = "http://distilleryimage6.instagram.com/" + ritPic + ".jpg"; trace(picURL); //show the image on the stage! var ritImageRequest:URLRequest = new URLRequest(picURL); var ritImageLoader:Loader = new Loader(); ritImageLoader.load(ritImageRequest); addChild(ritImageLoader); ritImageLoader.x=200; ritImageLoader.y=100; ritImageLoader.scaleX = 3; ritImageLoader.scaleY = 3; } } }

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  • AS3: currentFrame & stop ();

    - by Eleonara
    So, my next problem. Sorry for asking so much, but my teacher doens't respond. So, this doesn't work. The stop command doesn't seem too respond, but i don't get an error either. I know i miss a bracket, but my function isn't finished. Due to copy and paste the place of the brackets have shifted a bit. function Knipperen (event:TimerEvent):void { if (event.currentTarget.currentCount == 3 && geknipperd < 3) { geknipperd ++; timer.reset(); timer.start(); trace (geknipperd); gotoAndPlay(1); if (currentFrame == 13) { stop(); } }

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  • Using Flash and ActiveMQ

    - by Acet
    Hey all, Ive been using ActiveMQ as a message broker and have been able to get Flex to subscribe to a topic and receive messages using this library and flexonrails.net/?cat=26 (cant add second link) as a guide. However I've been unable to achieve the same goal in Flash. Does anyone know how to use this library in Flash or know any tutorials that could be of use?

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  • Single Loader to multiple Sprite Possible?

    - by Jeffrey Chee
    I've looked in various resources regarding this topic, and it seems to me that I need a Loader for every Sprite which contains an image file (png). I'm trying to make a Tile Rendering System, and have created a grid of X by Y sprites, but all of them actually reference the same image file. Is there any other way to do this? (Make the sprite share the same png data file) Some sample code of what I have done. // Create an array of X * Y Loaders var cTileLoaders:Array = new Array( 100 ); // for example 10 by 10 grid var cTiles:Array = new Array( 100 ); var nIndex:int = 0; var nImgLoadCount:int = 0; for ( ; 100 > nIndex; ++nIndex ) { cTileLoaders[ nIndex ] = new Loader(); cTiles[ nIndex ] = new Sprite(); // perform more sprite initialization .... cTileLoaders[ nIndex ].contentLoaderInfo.addEventListener( Event.COMPLETE, ImageLoaded cTileLoaders[ nIndex ].Load( new URLRequest( "some image path" ) ); } // handler for image loaded function ImageLoaded( eEvent:Event ):void { ++nImgLoadCount; // when all 100 sprite data are loaded // assuming there is no i/o error if ( 100 == nImgLoadCount ) { cTiles[ nIndex ].addChild( cTileLoaders[ nIndex ].content ); } }

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  • How to create custom MouseEvent.CLICK event in AS3 (pass parameters to function)?

    - by fromvega
    Hello, This question doesn't relate only to MouseEvent.CLICK event type but to all event types that already exist in AS3. I read a lot about custom events but until now I couldn't figure it out how to do what I want to do. I'm going to try to explain, I hope you understand: Here is a illustration of my situation: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, doSomething); } function doSomething(e:MouseEvent){ /* */ } But I want to be able to pass someVar as a parameter to doSomething. So I tried this: for(var i:Number; i < 10; i++){ var someVar = i; myClips[i].addEventListener(MouseEvent.CLICK, function(){ doSomething(someVar); }); } function doSomething(index){ trace(index); } This kind of works but not as I expect. Due to the function closures, when the MouseEvent.CLICK events are actually fired the for loop is already over and someVar is holding the last value, the number 9 in the example. So every click in each movie clip will call doSomething passing 9 as the parameter. And it's not what I want. I thought that creating a custom event should work, but then I couldn't find a way to fire a custom event when the MouseEvent.CLICK event is fired and pass the parameter to it. Now I don't know if it is the right answer. What should I do and how?

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  • How do I refer to an instance from inside it's own code in Adobe Flash.

    - by matt1024
    In Adobe Flash, I have a movie clip that is added to the stage when the keyboard is pressed. I want it to travel across the screen and disappear once it reaches the edge of the stage. At the moment I use this but the image appears and then stops. Here is my code: addEventListener(Event.ADDED_TO_STAGE,runtime); var c = 0 function runtime(){ while(this.x<800){ this.x += 12; } removeChild(this); } Thanks

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  • Array, change color, as3

    - by pixelGreaser
    Hi Thanks for the help Yesterday, but I have on more question. How can I change color of text on certain words? My animation plays the text animation of THIS SALE IS RED HOT!!! I want RED HOT it to be red. It seems the array can be indexed in such a way to switch the color from Blue to Red. MY BANNER ADD var myArray:Array = ["THIS","SALE","IS","RED HOT!!!",]; var tm:Timer = new Timer(500); tm.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { tx.text = myArray[(tm.currentCount-1)%myArray.length]; } tm.start(); tx.textColor = 0x0000FF; Cont...PSEUDO CODE //var myArray:Array = ["This","Sale","is","RED HOT!!!",]; var spliceRedhot = myArray.splice(-1); //trace(myArray[2]); trace(spliceRedhot); function mySplice(e:Event):void{ if (spliceRedhot = 4){ //Make RED HOT!!! red tx.textColor = 0xFF0000; } else{ //Text is Blue again tx.textColor = 0x0000FF; } }

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  • Create and define Vector

    - by zdmytriv
    I'm looking for method to create Vector and push some values without defining variable Vector. For example: I have function: public function bla(data:Vector.<Object>):void { ... } this function expects Vector as parameter. I can pass parameters this way var newVector:Vector.<Object> = new Vector.<Object>(); newVector.push("bla1"); newVector.push("bla2"); bla(newVector); Can I do it in one line in Flex? I'm looking for something like: bla(new Vector.<Object>().push("bla1").push("bla2")); I've also tried this: bla(function():Vector.<Object> { var result:Vector.<Object> = new Vector.<Object>(2, true); result.push("bla1"); result.push("bla2"); return result; }); But it complains: 1067: Implicit coercion of a value of type Function to an unrelated type __AS3__.vec:Vector.<Object>... Thanks

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  • Problem with HttpService POST

    - by Lost_in_code
    I'm trying to send some data to PHP using HTTPService POST but for some reason it's not working. The same example works with GET but not with POST: private function start():void{ var param:Object = {}; param.date = "2010-10-10"; userRequest.send(param); userRequest.addEventListener(ResultEvent.RESULT, result); userRequest.addEventListener(FaultEvent.FAULT, fault); } private function fault(e:FaultEvent):void{ trace(e.message); } private function result(e:ResultEvent):void{ trace(e.result); } <mx:HTTPService id="userRequest" url="http://localhost:8888/api" useProxy="false" method="POST"/> And here's the PHP code: $d = $_POST['date']; echo $d; if($d == ""){ trace("Date not found!"); die(); } This is the error I'm getting: "Error #2032: Stream Error. URL: http://localhost:8888/api" But when I change the method in HTTPService to GET and in PHP I get the result as expected - PHP sends back the date: 2010-10-10 What am I doing wrong?

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  • repeat text animation, as3

    - by pixelGreaser
    Hi, My text animation works perfectly, but doesn't repeat. How do I get this to repeat? Sorry I don't know Flash that well, but I just want this to play over and over. Thanks. var myArray:Array = ["Big", "Holiday", "Sale", "Buy", "Now", "And", "Save"]; Timer var tm:Timer = new Timer(500,0); tm.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { if (myArray.length>0){ tx.text = myArray.shift(); } } tm.start(); I tried this if (++myArray.length % 10 == 0)

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  • Selecting id of TextArea (despite RichEditableText)

    - by duder
    I'm trying to select the id of a textArea when it's focused in <s:TextArea id="textarea1" focusIn="selectId(event)" /> selectId(event){ event.target.id; } Problem is TextArea is made up of RichEditableText so target doesn't actually refer to TextArea. I've tried event.target.parent.id but still not getting there. Anyone knows how to get to the bottom of this?

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  • build adobe air to use YouTube API v2.0

    - by Hadi
    I'm trying to use YouTube API v2.0 to let users authenticate into their YouTube account and be able to upload videos from there... but I want to do this application in AS3 as an adobe air application. I searched the api but I couldn't find any proof that I can do this with AS3? thought to drop a line here and ask if it's possible at all? specially being able to upload videos through the adobe air desktop app? If possible, is there any link you could give me to get me started faster?

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