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  • 12.04 - why does the network icon dissapear every time my machine is turned off

    - by Howard Walker
    After spending an hour or two working out how to find the network Icon, I find that when I reboot the machine, I have to go through the whole procedure again. 1. The network menu is not there - so first I have to find the terminal. This has no particular location that I can find but usually I have to type terminal in the dash. 2. Then I have to type nm-applet in terminal 3. The network manager icon then appears, but only works if the terminal window remains open. Shut down the terminal window and the network disappears. This is a pain - plus I have to type my password in every time, which is another waste of time, thought this has always been a problem. So can anyone tell me how to make the web automatically connect at startup without any intervention from me.

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  • Boot time seems unusually long on MSI GX660R (bootchart included)

    - by Sman789
    After upgrading (clean install) to Ubuntu 12.04, the speed issue when running programs has reduced on my MSI GX660R laptop. However, the boot time is still much longer (over a minute, even after BIOS) than on the many less powerful laptops I have encountered running the same OS, and I was wondering if anyone could help me improve it. I use the FGLRX driver, if that makes any difference. I have uploaded a boot chart, it can be found here http://imageshack.us/photo/my-images/4/bootchartl.png/ As you can see, the boot time is over a minute even after BIOS. A 'designed for Vista' laptop from ages ago which I installed Ubuntu on boots in around thirty seconds, so I think it's a bit strange. Output of dmesg: http://paste.ubuntu.com/1081359/ Output of /var/log/kern.log : http://paste.ubuntu.com/1081363/ Output of /var/log/syslog : http://paste.ubuntu.com/1081365/

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  • What is the Big-O time complexity of this algorithm

    - by grebwerd
    I was wondering what the run time of this small program would be? #include <stdio.h> int main(int argc, char* argv[]) { int i; int j; int inputSize; int sum = 0; if(argc == 1) inputSize = 16; else inputSize = atoi(argv[i]); for(i = 1; i <= inputSize; i++){ for(j = i; j < inputSize; j *=2 ){ printf("The value of sum is %d\n",++sum); } } } n S floor(log n - log (n-i)) = ? i =1 and that each summation would be the floor value between log(n) - log(n-i). Would the run time be n log n?

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  • Why are Back In Time snapshots so large?

    - by Chethan S.
    I just backed up the contents of my home partition onto my external hard drive using Back In Time. I browsed to the backed up contents in the external drive and under properties it showed me the size as 9.6 GB. As I read that in next snapshots I create, Back In Time does not backup everything but creates hard links for older contents and saves newer contents, I wanted to test it. So I copied two small files into my home partition and ran 'Take Snapshot' again. The operation completed within a minute - first it checked previous snapshot, assessed the changes, detected two new files and synced them. After this when I browsed to the backed up contents, I was surprised to see the newer and older backup taking up 9.6 GB each. Isn't this a waste of hard drive space? Or did I interpret something wrongly?

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  • Half the time Linux drop into BusyBox; the rest of the time the boot happens normally

    - by JoBu1324
    I just installed Ubuntu x64 onto a USB3 Drive from a DVD, and half the time it appears to skip the grub menu and boots directly into BusyBox. Since the USB3 drive is an SSD, I ran through the full installation (installing on an ext4 partition, along side a 1GB boot partition at the start of the disk), skipping the swap partition. Part of the time that the Grub Menu does shows, it boots into BusyBox with an error: ALERT! /dev/disk/by-uuid/[uid] does not exist. Dropping to a shell! What could cause such an issue?

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  • Why can't the IT industry deliver large, faultless projects quickly as in other industries?

    - by MainMa
    After watching National Geographic's MegaStructures series, I was surprised how fast large projects are completed. Once the preliminary work (design, specifications, etc.) is done on paper, the realization itself of huge projects take just a few years or sometimes a few months. For example, Airbus A380 "formally launched on Dec. 19, 2000", and "in the Early March, 2005", the aircraft was already tested. The same goes for huge oil tankers, skyscrapers, etc. Comparing this to the delays in software industry, I can't help wondering why most IT projects are so slow, or more precisely, why they cannot be as fast and faultless, at the same scale, given enough people? Projects such as the Airbus A380 present both: Major unforeseen risks: while this is not the first aircraft built, it still pushes the limits if the technology and things which worked well for smaller airliners may not work for the larger one due to physical constraints; in the same way, new technologies are used which were not used yet, because for example they were not available in 1969 when Boeing 747 was done. Risks related to human resources and management in general: people quitting in the middle of the project, inability to reach a person because she's on vacation, ordinary human errors, etc. With those risks, people still achieve projects like those large airliners in a very short period of time, and despite the delivery delays, those projects are still hugely successful and of a high quality. When it comes to software development, the projects are hardly as large and complicated as an airliner (both technically and in terms of management), and have slightly less unforeseen risks from the real world. Still, most IT projects are slow and late, and adding more developers to the project is not a solution (going from a team of ten developer to two thousand will sometimes allow to deliver the project faster, sometimes not, and sometimes will only harm the project and increase the risk of not finishing it at all). Those which are still delivered may often contain a lot of bugs, requiring consecutive service packs and regular updates (imagine "installing updates" on every Airbus A380 twice per week to patch the bugs in the original product and prevent the aircraft from crashing). How can such differences be explained? Is it due exclusively to the fact that software development industry is too young to be able to manage thousands of people on a single project in order to deliver large scale, nearly faultless products very fast?

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  • Movie Poster Colors Over Time

    - by Jason Fitzpatrick
    This spectrograph-like image records tens of thousands of movie posters over the course of a century, showing a steady shift towards posters that emphasize black, purple, and blue color tones. It’s a neat look at how the color tastes of an entire industry shift over time. Vijay Pandurangan had a disagreement with a friend about whether or not movie posters were becoming darker/bluer over time. Rather than simply agree to disagree, he whipped up a piece of code that downloaded and analyzed thousands of movie posters proving that, in fact, there was a slow and steady shift towards darker and bluer posters. Hit up the link below to see the interactive version (and larger!) version of his infographic as well as his explanation of the process and the source code. Colours In Movie Posters Since 1914 [via Flowing Data] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • How much time it will take to learn 3ds Max

    - by Mirror51
    I am not a 3d developer but i want to lean 3ds max just for simple house building with 2-3 rooms. Actually i don't want to develop from scratch . What i really want to do is get the existing models of homes , rooms , hotels from the internet and add my name there or my photo there , just for fun . SO i want to know that how much time do u think it will take me to that sort of stuff. Its not my career but just hobby . If its going to take longer time , then i don't want to waste but i can get going in one week or so that will go good but i want to ask from experience developers thanks

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  • Contiguous Time Periods

    It is always more efficient to maintain referential integrity by using constraints rather than triggers. Sometimes it isn't obvious how to do this. Until a recent idea by Alex Kuznetsov, the history table presented problems for checking data that were difficult to solve with constraints. Joe Celko explains. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • How to lower wait time for repository updates

    - by Luis
    When doing a aptitude update / apt-get update or using the Update Manager to update sometimes I get to a repository link that takes too long. The percent does not end and it takes quite a while before it ignores it. How can I lower the time so that if a particular repository takes more than 10 seconds to connect or finish it should ignore it and move the following ones. Here is an image explaining the problem: It is trying to connect to archive.ubuntu.com but since it is taking too long it just sits there for at least 3 to 5 minutes (Haven't measured the time) and then it shows as ignored and moves to the following. I wish to change that to seconds instead of minutes.

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  • IonMonkey : Mozilla renforce les performances JavaScript de Firefox, avec l'optimisation de la compilation Just in Time

    IonMonkey : Mozilla renforce les performances JavaScript de Firefox Avec l'optimisation de la compilation Just in Time Avec la complexité grandissante des applications Web interactives, les navigateurs web se doivent d'être toujours plus performants. C'est ce que fait Mozilla en travaillant sur une nouvelle architecture de compilation JavaScript. IonMonkey est le nouveau compilateur « Just In Time » en test du navigateur Firefox pour le langage JavaScript. Il verra le jour en tant que composant à part entière de Firefox 18 en début 2013. IonMonkey se distingue du courant JIT JägerMonkey avec l'étape d'optimisation. Il est destiné aux applications JavaScript qui fonct...

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  • Game Asset Size Over Time

    - by jterrace
    The size (in bytes) of games have been growing over time. There are probably many factors contributing to this: trailer/cut scene videos being bundled with the game, more and higher-quality audio, multiple levels of detail being used, etc. What I'd really like to know is how the size of 3D models and textures that games ship with have changed over time. For example, if one were to look at the size of meshes and textures for Quake I (1996), Quake II (1997), Quake III: Arena (1999), Quake 4 (2005), and Enemy Territory: Quake Wars (2007), I'd imagine a steady increase in file size. Does anyone know of a data source for numbers like this?

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  • Ubuntu 12.04 won't boot at all for the first time

    - by user76280
    Using http://www.ubuntu.com/download/desktop/windows-installer So I tried installing Ubuntu for the first time today, and it installed all well, but then it froze at the 'Preparing to run Ubuntu for the first time...' screen. I then proceeded to restart my computer and load Ubuntu from the OS selection screen. My screen completely froze and the picture didn't even come up fully as if my video driver was not installed correctly. Are there any fixes to this problem? Would greatly appreciate it. Possible useful information: Using http://www.ubuntu.com/download/desktop/windows-installer Dual-booting with Windows

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  • Number of iterations to real time

    - by Ivansek
    I have an animation of traffic. I have 20 cars in road network, each car have a starting node and end node. Each car know how much distance does it need to travel in order to reach the end node. I move cars each 20 ms for 10 px. To move all cars from their start node to end node I need 60 iterations. That is 60*20ms = 1200ms. Now I want to convert this time, or use data that I have, to a real time where car move 50km/h. How can I do that? Any idea?

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  • Part-time Programming Job London

    - by Bluechip Solutions
    I am a student at Middlesex Universtity, London studying Information Technology. I really love software development and I have taught myself how to write HTML + CSS, JavaScript (I use jQuery and AngularJS) and Java (I learnt this in school). I have developed few apps (a desktop app in Java and a mobile app with AngularJS and PhoneGap) I am looking at applying for a part-time programming job to develop myself. Are there part time jobs available for someone like me and are my skill set enough to get me a job? I understand this topic may not be ideal here but this is the only place I know can provide me answers. Thank you!

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  • Unable to build Python modules in Mandriva 2010

    - by SteveJ
    I am trying to build a Python module (pyfits) but I get the following error: # python setup.py install /home/steve/src/pyfits-2.2.2/stsci_distutils_hack.py:239: DeprecationWarning: os.popen3 is deprecated. Use the subprocess module. (sin, sout, serr) = os.popen3(cmd) running install error: invalid Python installation: unable to open /usr/lib64/python2.6/config/Makefile (No such file or directory) I get the same error when I try and build other modules so my guess is I am missing a Python development library. I am running Mandriva 2010.0, any suggestions?

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  • Visual Studio Project build Error [closed]

    - by Mina Sobhy
    I installed Visual Studio 2010 on Windows7 SP1 but a debug error occurs: 1>------ Build started: Project: x, Configuration: Debug Win32 ------ 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1>C:\Users\mina\Documents\Visual Studio 2010\Projects\x\Debug\x.exe : fatal error LNK1120: 1 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Bamboo to Build Specific SVN Revision

    - by Anton Gogolev
    Hi! Imagine there's a project in Bamboo with two build plans: Staging Deployment (SD) and Production Deployment (PD). Building SD checks out latest sources, builds them and deploys a web site to a staging server. Currently, PD does all the same, namely deploys the latest version of a web site to a production server. Clearly, this is not very good: I want to be able to deploy the same exact version of a web site that was previously deployed on a staging server, not the latest one. To illustrate: suppose we're at r101 in SVN repo. Clicking "Build SD" will deploy a web site version, say, 2.1.0.101 to staging server. Now we commit a breaking change and end up at r102. Now I want to deploy to a production server. If I hit "Build PD", Bamboo will happily check out r102 and build it, resulting in version 2.1.0.102 being deployed to a production server. What I want it to do, however, is to build and deploy a version which was previously built in an SD plan (that is, 2.1.0.101). Of course I can make SD plan to tag latest-successful build as tags/builds/latest, but I would rather have Bamboo itself handle that.

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  • In what (small) ways can I modify Octave's compile options to enhance it without breaking it?

    - by irrational John
    If the title to this question seems a bit vague, I am sorry. But I wasn't sure how to distill what I am attempting to do into a single sentence. A few weeks back I learned that I could build and install recent releases of Octave on an Ubuntu 12.04 system by following the steps below. Install the tools needed to compile, link, and run octave. For Ubuntu the commands below have worked for me. sudo apt-get build-dep octave3.2 sudo apt-get install build-essential gnuplot gtk2-engines-pixbuf sudo apt-get install libfontconfig-dev bison Next, download the source code for an Octave release from the Gnu Project Archives for Octave and unpack the archive into a folder on your system. Use the commands below to build, check, and install octave. ./configure make make check sudo make install Unfortunately it turns out that the above builds an Octave that contains all the debugging symbol tables. The object files alone are huge taking up around 1.7 GB. The current Octave documentation suggests To compile without debugging symbols try the command make CFLAGS=-O CXXFLAGS=-O LDFLAGS= instead of just make. However, when I tried this it did not work. The -g option was still used for the compiles. For the heck of it I instead tried ./configure CFLAGS=-O CXXFLAGS=-O and this did work. (Instead of ~1.7GB the result of the build now takes up around 253MB). My questions are Is this actually the correct (recommended?) method to use to compile Octave without debugging symbols (i.e. without -g)? How would I compile Octave so it uses x86_64 rather than x86? Note: I am not asking how to compile Octave to use the (experimental) 64-bit integers for array dimensions. I just want to allow the compiler to use the extra registers and word sizes available when an app runs in 64-bit mode. Is a (more) complete list available for the directives used with the Octave Makefile? I have only seen make, make check, and make install documented. But apparently make distclean is also allowed. (It removes the compilation results so you can do a complete rebuild of everything.) I'm wondering what else might be available. FWIW, I have tried using ./configure CFLAGS="-O3 -mtune=core2 -m64" CXXFLAGS="-O3 -mtune=core2 -m64" and, surprisingly, it not only appeared to build, but also ran and passed the make check tests. The ./configure script even gave me the (deceptively?) reassuring message "Octave is now configured for x86_64-unknown-linux-gnu". But of course that's not the same thing as saying it actually "works". Is there a recommended way to enable Octave to run as an x86_64 app? I have also tried looking inside the Octave Makefile to see if I could decipher what command line directives it accepts. I got nowhere. I have not a single clue as to how that Makefile does whatever it is that it does.

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