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  • Database design: one huge table or separate tables?

    - by littlegreen
    Currently I am designing a database for use in our company. We are using SQL Server 2008. The database will hold data gathered from several customers. The goal of the database is to acquire aggregate benchmark numbers over several customers. Recently, I have become worried with the fact that one table in particular will be getting very big. Each customer has approximately 20.000.000 rows of data, and there will soon be 30 customers in the database (if not more). A lot of queries will be done on this table. I am already noticing performance issues and users being temporarily locked out. My question, will we be able to handle this table in the future, or is it better to split this table up into smaller tables for each customer?

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  • Decorator Design Pattern Use With Service Objects (wSingleton)

    - by Dustin
    I'm working on a project where I need to add some functionality to a service object and using a decorator to add it in seems like a good fit. However, I've only ever used decorators with simple beans, never on a singleton like a service object. Has anyone ever done this before and what are the pros and cons? In this case I don't think creating a subclass will work so a decorator seems to be a good fit. What are your thoughts on doing this?

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  • Adding a Design time Panel to a TabPage at run time

    - by BDotA
    Hi, I wish to have a Panel with the controls on it at design time but I want to add this panel to a desired tabPage of my TabControl at run time. I wrote something like this, did not work : the panel does not show up in the tab page. please help me. panel2.Parent = tabGuy.TabPages[0]; tabGuy.SuspendLayout(); tabGuy.TabPages[0].Controls.Add(panel2); tabGuy.ResumeLayout(); panel2.Show();

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  • basic database design table on rails

    - by runcode
    I am confuse on a concept. I am doing this on rails. Is that Entity set equal to a table in the database? Is that Relationship set equal to a table in the database? Let say we have Entity set "USER" and Entity set "POST" and Entity set "COMMENT" User- can post many posts and comments as they want Post- belong to users Comments-belong to posts ,users, so comment is weak entity. SCHEMA ====== USER -id -name POST -id -user_id(FK) -comment_id (FK) COMMENT -id -user_id (FK) -post_id (FK) so USER,POST,COMMENT are tables I think. And what else is a table? And do I need a table for the relationship??

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  • Database design to hold multiple iteration measurements

    - by Valder
    Hi All. I am new to sqlite and SQL in general. I am keen to switch from flat-files to sqlite for holding some measurement information. I need a tip on how to better layout the database, since I have zero experience with this. I have a ~10000 unique statistic counters that are collected before and after each test iteration. Max number of iterations are 10, though it could be less. I was thinking the following: CREATE TABLE stat_names(stat_id, stat_name); CREATE TABLE stats_per_iteration(stat_id, before_iter_1, after_iter_1, before_iter_2, after_iter_2, ...); stat_names table would hold mapping of a full counter to a uniq stat_id. stats_per_iteration table would hold mesurement data 1 + 10 * 2 columns. stat_names.stat_id = stats_per_iteration.stat_id OR maybe I should have a separate table for each iteration? Which would results in 1 + 10 tables in database. Thanks!

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  • Policies Array Class-Design wrapper

    - by PT
    Hi, i want to write an wrapper for different Array Classes with different Policies. For example: typedef ArrayType<useValArray,StdAllocator> Array; // one global assignment I want to use the class like a blitz++ Array for example: Array<double,2> x(2,2); //maps the Array to an Valarray or to a Blitz++ Array Array<double,2> x2(5,6); is this Posible? Which technics i need to realise that?

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  • UI Design - design pattern for city/country drop down? (ASP.NET MVC)

    - by JK
    What is the best way to do a city/country dropdown pair in ASP.NET MVC? I see lots of places with country above city, but that's unnatural: in real life we write city/country. I've used city, then country, but the problem is that the user then has to go backwards after changing the country. The other problem is what do you do about cities/countries not in your list? If city/country are both drop downs, then the user cant type their own city if it is missing. But if you have a dropdown and a textbox, that makes it unwieldy (you end up with 4 controls to enter 2 pieces of data). Are there any examples websites where the city/country dropdown pair are done in a very useable and clear manner?

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  • What Design Pattern To Replace 'CurrentStep' Variable

    - by Rob P.
    Tried to search but didn't know how to phrase it. I've got some code that is essentially... Private CurMajorStep as Integer = 0 Private CurMinorStep as Integer = 0 Public Sub PerformNextStep() Select Case iMajorStep Case 0 ThingOne() Case 1 ThingTwo() Case 2 ThingThree() Case 3 ThingFour() Case 4 AnythingElse() Case 5 Finish() End Select End Sub And then, in some of those, the CurMinorStep keeps track of the current state of that particular 'step'. I hope that all makes sense. The code is messy and I know it's going to be problematic to maintain. Can someone point me to a clean OO pattern to handle this?

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  • Data access layer design

    - by Sam
    I have a web app and a console application accessing a db. The db has 2 tables (A, B) one of which (A) is specific to the web app. When writing a data access layer, what is the best way to do it? Technically data access layer should provide access to all the data accessible. In doing so, methods to interact with A are exposed to the console application if we have single access layer. Does creating 2 access layers to 2 table in the same database makes any sense? What is a good way to do it?

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  • Loop function works first time, not second time

    - by user1483101
    I'm creating a parsing program to look for certain strings in a a text file and count them. However, I'm having some trouble with one spot. def callbrowse(): filename = tkFileDialog.askopenfilename(filetypes = (("Text files", "*.txt"),("HTML files", ".html;*.htm"),("All files", "*.*"))) print filename try: global filex global writefile filex = open(filename, 'r') print "Success!!" print filename except: print "Failed to open file" ######This returns the correct count only the first time it is run. The next time it ######returns 0. If the browse button is clicked again, then this function returns the ######correct count again. def count_errors(error_name): count = 0 for line in filex: if error_name == "CPU > 79%": stringparse = "Utilization is above" elif error_name == "Stuck touchscreen": stringparse = "Stuck touchscreen" if re.match("(.*)" + "Utilization is above" + "(.*)",line): count = count + 1 return count Thanks for any help. I can't seem to get this to work right.

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  • C++: How to design a utility class?

    - by Martijn Courteaux
    Hi, The title says it all. But I don't know if I should go for static methods, just a header, a class, or something else? What would be best practice? But, I don't want to have an instance of a utility class. I want to add functions like: Uint32 MapRGB (int r, int g, int b); const char* CopyString(const char* char); // etc. You know: utility methods...

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  • Database Design Question

    - by Soo
    Ok SO, I have a user table and want to define groups of users together. The best solution I have for this is to create three database tables as follows: UserTable user_id user_name UserGroupLink group_id member_id GroupInfo group_id group_name This method keeps the member and group information separate. This is just my way of thinking. Is there a better way to do this? Also, what is a good naming convention for tables that link two other tables?

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  • Why represent shopping carts and order invoices differently in a domain model?

    - by Todd
    I've built some shopping cart systems in the past, but I always designed them such that the final order invoice is just a shopping cart that has been marked as "purchased". All the logic for adding/removing/changing items in a cart is also the logic for the order. All data is stored in the same tables in the database. But it seems this is not the proper way to design an e-commerce site.. Can someone explain the benefit of separating the shopping cart from invoices in the domain model? It seems to me this would lead to a lot of duplicated code, an extra set of tables in the database, and make it harder to maintain in the event the system need to start accommodating more complicated orders (like specifying selected options for an item which may or may not change the price/availability/shipping time of the order). I'm assuming I just haven't seen the light, as every book and other example I see seems to separate these two seemingly similar concerns -- but I can't find any explanation as to the benefit of doing such! It's also the case in the systems that I design that changes are often made after the initial order is confirmed. It's not uncommon for items to be removed, replaced, or added afterwards (but prior to fulfillment).

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  • How should I handle expected errors? eg. "username already exists"

    - by Pheter
    I am struggling to understand how I should design the error handling parts of my code. I recently asked a similar question about how I should go about returning server error codes to the user, eg. 404 errors. I learnt that I should handle the error from within the current part of the application; seem's simple enough. However, what should I do when I can't handle the error from the current link in the chain? For example, I may have a class that is used to manage authentication. One of it's methods could be createUser($username, $password). Within that function, I need to determine if the username already exists. If this is true, how should I alert the calling code about this? Returning null instead of a user object is one way. But how do I then know what caused the error? How should I handle errors in such a way that calling code can easily find out what caused the error? Is there a design pattern commonly used for this kind of situation?

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  • What's the "correct way" to organize this project?

    - by user571747
    I'm working on a project that allows multiple users to submit large data files and perform operations on them. The "backend" which performs these operations is written in Perl while the "frontend" uses PHP to load HTML template files and determines which content to deliver. Data is stored in a database (MySQL, SQLite, Oracle) and while there is data which has not yet been acted upon, Perl adds it to a running queue which delivers data to other threads based on system load. In addition, there may be pre- and post-processing of the data before and after the main Perl script operates (the specifications are unclear) so I may want to allow these processors to be user-selectable plugins. I had been writing this project in a more procedural fashion but I am quickly realizing the benefit of separating concerns as to limit the scope one change has on the rest of the project. I'm quite unexperienced with design patterns and am curious what the best way to proceed is. I've heard MVC thrown around quite a bit but I am unsure of how to apply it. Specifically, what are some good options to structure this code (in terms of design patterns and folder hierarchy)? How can I achieve this with both PHP and Perl while minimizing duplicated code between languages? Should I keep my PHP files in the top level so I don't have ugly paths in the URL? Also, if I want to provide interchangeable databases, does each table need its own DAO implementation?

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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • Google I/O 2010 - Google Wave API design principles

    Google I/O 2010 - Google Wave API design principles Google I/O 2010 - Google Wave API design principles + anatomy of a great extension Wave 201 Pamela Fox, Michael Goderbauer (Hasso Plattner Institute) Google Wave is all about collaboration. The most successful extensions are user-friendly and collaborative. Wave robots should be as intuitive to communicate with as a human, and play well with other robots; Wave gadgets should extend the metaphors of the textual collaboration into the visual. In this talk, we'll discuss the design and privacy principles you should consider while building extensions, and show examples of extensions that demonstrate these principles. For all I/O 2010 sessions, please go to code.google.com/events/io/2010/sessions.html From: GoogleDevelopers Views: 6 0 ratings Time: 01:01:54 More in Science & Technology

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  • Fluid VS Responsive Website Development Questions

    - by Aditya P
    As I understand these form the basis for targeting a wide array of devices based on the browser size, given it would be a time consuming to generate different layouts targeting different/specific devices and their resolutions. Questions: Firstly right to the jargon, is there any actual difference between the two or do they mean the same? Is it safe to classify the current development mainly a html5/css3 based one? What popular frameworks are available to easily implement this? What testing methods used in this regard? What are the most common compatibility issues in terms of different browser types? I understand there are methods like this http://css-tricks.com/resolution-specific-stylesheets/ which does this come under?. Are there any external browser detection methods besides the API calls specific to the browser that are employed in this regard? Points of interest [Prior Research before asking these questions] Why shouldn't "responsive" web design be a consideration? Responsive Web Design Tips, Best Practices and Dynamic Image Scaling Techniques A recent list of tutorials 30 Responsive Web Design and Development Tutorials by Eric Shafer on May 14, 2012 Update Ive been reading that the basic point of designing content for different layouts to facilitate a responsive web design is to present the most relevant information. now obviously between the smallest screen width and the highest we are missing out on design elements. I gather from here http://flashsolver.com/2012/03/24/5-top-commercial-responsive-web-designs/ The top of the line design layouts (widths) are desktop layout (980px) tablet layout (768px) smartphone layout – landscape (480px) smartphone layout – portrait (320px) Also we have a popular responsive website testing site http://resizemybrowser.com/ which lists different screen resolutions. I've also come across this while trying to find out the optimal highest layout size to account for http://stackoverflow.com/questions/10538599/default-web-page-width-1024px-or-980px which brings to light seemingly that 1366x768 is a popular web resolution. Is it safe to assume that just accounting for proper scaling from width 980px onwards to the maximum size would be sufficient to accommodate this? given we aren't presenting any new information for the new size. Does it make sense to have additional information ( which conflicts with purpose of responsive web design) to utilize the top size and beyond?

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  • Architecture for Social Graph data that has a Time Frame Associated?

    - by Jay Stevens
    I am adding some "social" type features to an existing application. There are a limited # of node & edge types. Overall the data itself is relatively small (50,000 - 70,000 for each type of node) there will be a number of edges (relationships) between them (almost all directional). This, I know, is relatively easy to represent with an SDF store (such as BrightstarDB) or something like Microsoft's Trinity (or really many of the noSQL options). The thing that, I think, makes this a unique use case is that each relationship will have a timeframe associated with it (start and end dates). Right now, I'm thinking of just storing this in a relational structure and dealing with the headaches of "traversing the graph", but I'm looking for suggestions on a better approach (both in terms of data structure and server): Column ================ From_Node_ID Relationship To_Node_ID StartDate EndDate Any suggestions or thoughts are welcomed.

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  • cross resolution level design advice [on hold]

    - by Mike
    I was looking for some beginner advice regarding level design across multiple resolutions. I believe the answer is likely "it depends", but any input from anyone with real experience is very appreciated. Basically, I am building a 2D Super Metroid type game. If rooms/levels are to be a tiled grid, what are some general best practices for designing rooms when taking into account different resolutions? Since more or less tiles could fit vertically on a single screen depending on the resolution, is it better to design towards possibly having more of the room visible depending on the screen (with a bare minimum needed for gameplay), or should I fix the design at a certain tile height and scale the graphics?

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  • Component-based design: handling objects interaction

    - by Milo
    I'm not sure how exactly objects do things to other objects in a component based design. Say I have an Obj class. I do: Obj obj; obj.add(new Position()); obj.add(new Physics()); How could I then have another object not only move the ball but have those physics applied. I'm not looking for implementation details but rather abstractly how objects communicate. In an entity based design, you might just have: obj1.emitForceOn(obj2,5.0,0.0,0.0); Any article or explanation to get a better grasp on a component driven design and how to do basic things would be really helpful.

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  • Question about component based design: handling objects interaction

    - by Milo
    I'm not sure how exactly objects do things to other objects in a component based design. Say I have an Obj class. I do: Obj obj; obj.add(new Position()); obj.add(new Physics()); How could I then have another object not only move the ball but have those physics applied. I'm not looking for implementation details but rather abstractly how objects communicate. In an entity based design, you might just have: obj1.emitForceOn(obj2,5.0,0.0,0.0); Any article or explanation to get a better grasp on a component driven design and how to do basic things would be really helpful.

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  • Google I/O 2012 - Advanced Design for Engineers

    Google I/O 2012 - Advanced Design for Engineers Alex Faaborg, Christian Robertson Design isn't black magic, it's a field that people can learn. In this talk two elite designers from Google will give you an advanced crash course in interactive and visual design. Topics will include mental models, natural mappings, metaphors, mode errors, visual hierarchies, typography and gestalt principles. Correctly applied this knowledge can drastically improve the quality of your work. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 158 9 ratings Time: 55:50 More in Science & Technology

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  • Windows Phone 7 Design Template

    Windows Phone 7 Design Template Expression Blend is a wonderful design environment for WP7 (Windows Phone 7) but for quickly visualizing a concept nothing beats Illustrator! I am excited about WP7 and decided that having a solid .ai template would prove invaluable. Some of the details of the WP7 UI Design and Interaction Guide are a bit fuzzy (literally) but I was able to generate some useful layout guides, character styles, and symbols. While the template does not cover every aspect of the guide I think it is a good launching point; if you find it useful and extend it please share your updates (I created the template in CS4, if you have problems in earlier versions let me know).Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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