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  • Need advice to design 'crack-proof' software

    - by alee
    I am currently working on a project where i need to create some architecture, framework or any standards by which i can "at least" increase the cracking method for a software, i.e, to add to software security. There are already different ways to activate a software which includes online activation, keys etc. I am currently studying few research papers as well. But there are still lot of things that i want to discuss. Could someone guide me to some decent forum, mailing list or something like that? or any other help would be appreciated.

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  • Java design: too many getters

    - by dege
    After writing a few lesser programs when learning Java the way I've designed the programs is with Model-View-Control. With using MVC I have a plethora of getter methods in the model for the view to use. It feels that while I gain on using MVC, for every new value added I have to add two new methods in the model which quickly get all cluttered with getter & setters. So I was thinking, maybe I should use the notifyObserver method that takes an argument. But wouldn't feel very smart to send every value by itself either so I figured, maybe if I send a kind of container with all the values, preferably only those that actually changed. What this would accomplish would be that instead of having a whole lot of getter methods I could just have one method in the model which put all relevant values in the container. Then in the view I would have a method called from the update which extracted the values from the container and assigning them to the correct fields. I have two questions concerning this. First: is this actually a viable way to do this. Would you recommend me doing something along these lines? Secondly: if I do use this plan and I don't want to keep sending fields that didn't actually change. How would I handle that without having to have if statements to check if the value is not null for every single value?

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  • database design to speed up hibernate querying of large dataset

    - by paddydub
    I currently have the below tables representing a bus network mapped in hibernate, accessed from a Spring MVC based bus route planner I'm trying to make my route planner application perform faster, I load all the above tables into Lists to perform the route planner logic. I would appreciate if anyone has any ideas of how to speed my performace Or any suggestions of another method to approach this problem of handling a large set of data Coordinate Connections Table (INT,INT,INT)( Containing 50,000 Coordinate Connections) ID, FROMCOORDID, TOCOORDID 1 1 2 2 1 17 3 1 63 4 1 64 5 1 65 6 1 95 Coordinate Table (INT,DECIMAL, DECIMAL) (Containing 4700 Coordinates) ID , LAT, LNG 0 59.352669 -7.264341 1 59.352669 -7.264341 2 59.350012 -7.260653 3 59.337585 -7.189798 4 59.339221 -7.193582 5 59.341408 -7.205888 Bus Stop Table (INT, INT, INT)(Containing 15000 Stops) StopID RouteID COORDINATEID 1000100001 100 17 1000100002 100 18 1000100003 100 19 1000100004 100 20 1000100005 100 21 1000100006 100 22 1000100007 100 23 This is how long it takes to load all the data from each table: stop.findAll = 148ms, stops.size: 15670 Hibernate: select coordinate0_.COORDINATEID as COORDINA1_2_, coordinate0_.LAT as LAT2_, coordinate0_.LNG as LNG2_ from COORDINATES coordinate0_ coord.findAll = 51ms , coordinates.size: 4704 Hibernate: select coordconne0_.COORDCONNECTIONID as COORDCON1_3_, coordconne0_.DISTANCE as DISTANCE3_, coordconne0_.FROMCOORDID as FROMCOOR3_3_, coordconne0_.TOCOORDID as TOCOORDID3_ from COORDCONNECTIONS coordconne0_ coordinateConnectionDao.findAll = 238ms ; coordConnectioninates.size:48132 Hibernate Annotations @Entity @Table(name = "STOPS") public class Stop implements Serializable { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Table(name = "COORDINATES") public class Coordinate { @Id @GeneratedValue @Column(name = "COORDINATEID") private Integer CoordinateID; @Column(name = "LAT") private double latitude; @Column(name = "LNG") private double longitude; } @Entity @Table(name = "COORDCONNECTIONS") public class CoordConnection { @Id @GeneratedValue @Column(name = "COORDCONNECTIONID") private Integer CoordinateID; /** * From Coordinate_id value */ @Column(name = "FROMCOORDID", nullable = false) private int fromCoordID; /** * To Coordinate_id value */ @Column(name = "TOCOORDID", nullable = false) private int toCoordID; //private Coordinate toCoordID; }

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  • Good Domain Driven Design samples

    - by jlembke
    I'm learning about DDD and enjoying every minute of it. However, there are some practical issues that are confusing to me that I think seeing some good samples might clear up. So being at peace with those issues, does anyone know of some good working code samples that do a good job of modeling basic DDD concepts? Particularly interested in An illustrative Domain Model Repositories Use of Domain/Application Services Value Objects Aggregate Roots I know I'm probably asking for too much, but anything close will help.

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  • A good Design-by-Contract library for Java?

    - by Chris Jones
    A few years ago, I did a survey of DbC packages for Java, and I wasn't wholly satisfied with any of them. Unfortunately I didn't keep good notes on my findings, and I assume things have changed. Would anybody care to compare and contrast different DbC packages for Java?

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  • Database Design Primay Key, ID vs String

    - by LnDCobra
    Hi, I am currently planning to develop a music streaming application. And i am wondering what would be better as a primary key in my tables on the server. An ID int or a Unique String. Methods 1: Songs Table: SongID(int), Title(string), Artist*(string), Length(int), Album*(string) Genre Table Genre(string), Name(string) SongGenre: SongID*(int), Genre*(string) Method 2 Songs Table: SongID(int), Title(string), ArtistID*(int), Length(int), AlbumID*(int) Genre Table GenreID(int), Name(string) SongGenre: SongID*(int), GenreID*(int) Key: Bold = Primary Key, Field* = Foreign Key I'm currently designing using method 2 as I believe it will speed up lookup performance and use less space as an int takes a lot less space then a string. Is there any reason this isn't a good idea? Is there anything I should be aware of?

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  • Database design grouping contacts by lists and companies

    - by Serge
    Hi, I'm wondering what would be the best way to group contacts by their company. Right now a user can group their contacts by custom created lists but I'd like to be able to group contacts by their company as well as store the contact's position (i.e. Project Manager of XYZ company). Database wise this is what I have for grouping contacts into lists contact [id_contact] [int] PK NOT NULL, [lastName] [varchar] (128) NULL, [firstName] [varchar] (128) NULL, ...... contact_list [id_contact] [int] FK, [id_list] [int] FK, list [id_list] [int] PK [id_user] [int] FK [list_name] [varchar] (128) NOT NULL, [description] [TEXT] NULL Should I implement something similar for grouping contacts by company? If so how would I store the contact's position in that company and how can I prevent data corruption if a user modifies a contact's company name. For instance John Doe changed companies but the other co-workers are still in the old company. I doubt that will happen often (might not even happen at all) but better be safe than sorry. I'm also keeping an audit trail so in a way the contact would still need to be linked to the old company as well as the new one but without confusing what company he's actually working at the moment. I hope that made sense... Has anyone encountered such a problem? UPDATE Would something like this make sense contact_company [id_contact_company] [int] PK [id_contact] [int] FK [id_company] [int] FK [contact_title] [varchar] (128) company [id_company] [int] PK NOT NULL, [company_name] [varchar] (128) NULL, [company_description] [varchar] (300) NULL, [created_date] [datetime] NOT NULL This way a contact can work for more than one company and contacts can be grouped by companies

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  • Learning OOP Design

    - by waiwai933
    I've read Head First Java, and I understand how OOP works. Here's my problem: I'm a PHP programmer, and while I've used OOP in PHP, I'm having trouble figuring out what should be an object and what methods to give it. For example, let's say I have a app that allows people to log in and edit a document. Why should the document be an object if there will ever only be one instance? Should I give the deleteDocument() method to the document object or the admin object? The document is the one being deleted, but the admin is the one performing the action. So my real question is, coming from a procedural background, how do I figure out what should be objects and what should have what methods?

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  • MVC design question for forms

    - by kenny99
    Hi, I'm developing an app which has a large amount of related form data to be handled. I'm using a MVC structure and all of the related data is represented in my models, along with the handling of data validation from form submissions. I'm looking for some advice on a good way to approach laying out my controllers - basically I will have a huge form which will be broken down into manageable categories (similar to a credit card app) where the user progresses through each stage/category filling out the answers. All of these form categories are related to the main relation/object, but not to each other. Does it make more sense to have each subform/category as a method in the main controller class (which will make that one controller fairly massive), or would it be better to break each category into a subclass of the main controller? It may be just for neatness that the second approach is better, but I'm struggling to see much of a difference between either creating a new method for each category (which communicates with the model and outputs errors/success) or creating a new controller to handle the same functionality. Thanks in advance for any guidance!

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  • Is an "infinite" iterator bad design?

    - by Adamski
    Is it generally considered bad practice to provide Iterator implementations that are "infinite"; i.e. where calls to hasNext() always(*) return true? Typically I'd say "yes" because the calling code could behave erratically, but in the below implementation hasNext() will return true unless the caller removes all elements from the List that the iterator was initialised with; i.e. there is a termination condition. Do you think this is a legitimate use of Iterator? It doesn't seem to violate the contract although I suppose one could argue it's unintuitive. public class CyclicIterator<T> implements Iterator<T> { private final List<T> l; private Iterator it; public CyclicIterator<T>(List<T> l) { this.l = l; this.it = l.iterator(); } public boolean hasNext() { return !l.isEmpty(); } public T next() { T ret; if (!hasNext()) { throw new NoSuchElementException(); } else if (it.hasNext()) { ret = it.next(); } else { it = l.iterator(); ret = it.next(); } return ret; } public void remove() { it.remove(); } }

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  • Design Layout/Patterns

    - by wpfwannabe
    I am still fairly new to C# and I am trying to decide the best way to structure a new program. Here is what I want to do and I would like feed back on my idea. Presentation Layer Business Layer (Separate Class Library) Data Layer (Separate Class Library) Model Layer (Separate Class Library) What I am struggling with is if it is ok to have the classes in the Data Layer and Business Layer inherit from the types I define in Model Layer. This way I can extended the types as needed in my Business Layer with any new properties I see fit. I might not use every property from the Model type in my Business Layer class but is that really a big deal? If this isn't clear enough I can try and put together an example.

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • Design pattern to use instead of multiple inheritance

    - by mizipzor
    Coming from a C++ background, Im used to multiple inheritance. I like the feeling of a shotgun squarely aimed at my foot. Nowadays, I work more in C# and Java, where you can only inherit one baseclass but implement any number of interfaces (did I get the terminology right?). For example, lets consider two classes that implement a common interface but different (yet required) baseclasses: public class TypeA : CustomButtonUserControl, IMagician { public void DoMagic() { // ... } } public class TypeB : CustomTextUserControl, IMagician { public void DoMagic() { // ... } } Both classes are UserControls so I cant substitute the base class. Both needs to implement the DoMagic function. My problem now is that both implementations of the function are identical. And I hate copy-and-paste code. The (possible) solutions: I naturally want TypeA and TypeB to share a common baseclass, where I can write that identical function definition just once. However, due to having the limit of just one baseclass, I cant find a place along the hierarchy where it fits. One could also try to implement a sort of composite pattern. Putting the DoMagic function in a separate helper class, but the function here needs (and modifies) quite a lot of internal variables/fields. Sending them all as (reference) parameters would just look bad. My gut tells me that the adapter pattern could have a place here, some class to convert between the two when necessery. But it also feels hacky. I tagged this with language-agnostic since it applies to all languages that use this one-baseclass-many-interfaces approach. Also, please point out if I seem to have misunderstood any of the patterns I named. In C++ I would just make a class with the private fields, that function implementation and put it in the inheritance list. Whats the proper approach in C#/Java and the like?

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  • Java annotations for design patterns?

    - by Greg Mattes
    Is there a project that maintains annotations for patterns? For example, when I write a builder, I want to mark it with @Builder. Annotating in this way immediately provides a clear idea of what the code implements. Also, the Javadoc of the @Builder annotation can reference explanations of the builder pattern. Furthermore, navigating from the Javadoc of a builder implementation to @Builder Javadoc is made easy by annotating @Builder with @Documented. I've being slowing accumulating a small set of such annotations for patterns and idioms that I have in my code, but I'd like to leverage a more complete existing project if it exists. If there is no such project, maybe I can share what I have by spinning it off to a separate pattern/idiom annotation project. Update: I've created the Pattern Notes project in response to this discussion. Contributions welcome! Here is @Builder

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  • using PHP for "Fluid" design(using viewport resolution)

    - by Jreeter
    I need some opinions on using PHP to make completely "scalable" websites.. For instance, using viewport resolution and resizing images, applying dynamic css styles..... In my mind doing this just add's to the complexity and should not be done, it should be fixed or fluid using strictly css and no server-side languages to generate layouts based on the device size.. I need some input and maybe some philosophy on why using this approach is not used at all..

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  • Design a GUI browser to view a tree

    - by iamrohitbanga
    I have a large tree. I want to be able to visualize it using a GUI tool. I want the ability to pan and zoom the tree image so that i can focus on part of the tree. Is there an existing tool to achieve this? If not i would like to write a small tool for myself to be able to do this. what is the simplest way of doing this? what computer language should i use? the image should look something like http://upload.wikimedia.org/wikipedia/commons/d/df/Binary_tree.png I should be able to zoom and pan the image.

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  • How to design this class hierarchy?

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: AEvent BEvent CEvent DEvent Now, with the info I gather from all these Event classes, I will make a chart. With AEvent and BEvent, I will generate points for that chart, while with CEvent and DEvent I will paint certain regions of the chart. Now, how should I signal this in my class hierarchy? Should I make AEvent and BEvent inherit from PointEvent while CEvent and DEvent inherit from RegionEvent, being that both RegionEvent and PointEvent inherit from Event? Should I add a field with an Enum to Event with 2 values, Point and Region, and each of the child classes set their value to it? Should I use some kind of pattern here? Which one? Thanks.

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  • Buddy List: Relational Database Table Design

    - by huntaub
    So, the modern concept of the buddy list: Let's say we have a table called Person. Now, that Person needs to have many buddies (of which each buddy is also in the person class). The most obvious way to construct a relationship would be through a join table. i.e. buddyID person1_id person2_id 0 1 2 1 3 6 But, when a user wants to see their buddy list, the program would have to check the column 'person1_id' and 'person2_id' to find all of their buddies. Is this the appropriate way to implement this kind of table, or would it be better to add the record twice.. i.e. buddyID person1_id person2_id 0 1 2 1 2 1 So that only one column has to be searched. Thanks in advance.

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  • Following Domain Driven Design with MVVM/WPF

    - by msfanboy
    Hello, I have plain POCOs here and as INotifyPropertyChanged is a Interface for the Views need its implemented in the ViewModel not the Model. Now I want to show validation errors in the View beside every textbox the user typed in data. I do not want to implemented the IDataErrorInfo interface in my Models because lets assume I am not allowed to touch them as they come from another Service/Supplier. I do not want to put my IsCustomerFirstNameLenthValid Method into the Model because I could not have access to it or I just dont want to pollute my Models with interface`s having nothing to do there! How can I validate my naked POCO`s in the ViewModel and forward the results to the View by showing validation errors ?

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  • Is factory method proper design for my problem?

    - by metdos
    Hello Everyone, here is my problem and I'm considering to use factory method in C++, what are your opinions ? There are a Base Class and a lot of Subclasses. I need to transfer objects on network via TCP. I will create objects in first side, and using this object I will create a byte array TCP message, and send it to other side. On the other side I will decompose TCP message, I will create object and I will add this object to a polymorphic queue.

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  • Database design for heavy timed data logging

    - by user293995
    Hi, I have an application where I receive each data 40.000 rows. I have 5 million rows to handle (500 Mb MySQL 5.0 database). Actually, thoses rows are stored in the same table = slow to update, hard to backup, ... Which king of scheme is used in such application to allow long term accessibility to the datas without problems with too big tables, easy backup, fast read / write ? Is postgresql better than mysql for such purpose ? Thanks in advance BEst regards

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  • Tag, comment, rating, etc. database design

    - by Efe Kaptan
    I want to implement modules such as comment, rating, tag, etc. to my entities. What I thought was: comments_table - comment_id, comment_text entity1 - entitity1_id, entity1_text entity2 - entitity2_id, entity2_text entity1_comments - entity1_id, comment_id entity2_comments - entity2_id, comment_id .... Is this approach correct?

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  • DB Design Question

    - by hazimdikenli
    I am designing an Org Chart, model is almost ready and simplified a bit for clarity here. OrgUnit (OrgUnitId, Name, ReportsToOrgUnitId, ...) OrgUnitJobs (OrgUnitJobId, OrgUnitId, JobName, ReportsToOrgUnitJobId, ... ,IsJobGroup) Employee (EmployeeId, ........) OrgUnitJobEmployee (OrgUnitJobId, EmployeeId, AssignedDate, .....,) so I want to know every OrgUnit's ManagerEmployee (should have one), and Employees can have more than one job, but one of them has to be the main job, so I know whats his manager and other stuff. This is going to support a little workflow behind the scnese, so that is why it is not a very simple Org chart Model. so what would you do, would you add properties like (IsManager property to OrgUnitJobs model) or add ManagerOrgUnitJobId to OrgUnitModel. and why? Likewise, for employees would you add IsPrimaryJob property to OrgUnitJobEmployee model, or add PrimaryJobId to Employee Model.

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  • Facebook database design?

    - by Marin
    I have always wondered how Facebook designed the friend <- user relation. I figure the user table is something like this: user_email PK user_id PK password I figure the table with user's data (sex, age etc connected via user email I would assume). How does it connect all the friends to this user? Something like this? user_id friend_id_1 friend_id_2 friend_id_3 friend_id_N Probably not. Because the number of users is unknown and will expand.

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