What is involved for a simple UDP game?
- by acidzombie24
I once tried to write a simple game with UDP in a week as a throwaway test. It went horribly.
I threw it away early. The main problem i had was restoring the game state of all players/enemies/objects to an old state and fast forward the game to the point of time the player is playing (ie half a second before a jump. A little early or late can make…