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  • Private subnet for VM server host-only network

    - by Derek Pressnall
    At my current job, we distribute a product based on a Linux server with multiple VMs defined (using KVM / libvirt). We are planning to expose limited ports to the customer's network, and use iptables to direct inbound traffic to the appropriate internal VM. My question: is there a class of private subnets that I can use for the internal host-only network that is least likely to conflict with a client IP subnet? Specifically, if I choose a /24 out of any of the RFC-1918 defined private subnets (such as 192.168.x.x), there is a chance of conflicting with a customer-used range. I noticed that several current VM implementations default to 192.168.122.x -- is this due to an RFC that I'm not familiar with, and therefore this is a safe range to use (that most network admins would avoid)? Or did the various VM vendors just pick that range randomly? I guess I'm looking for an IP range that is more private than the existing private (RFC1918) addresses. The only other thought I had was to use one of the "Test Net" IP ranges reserved for documentation purposes (RFC 5737). Note, that I'm not worried about a customer's network blocking these IPs, as this is only internal to our server (packets get NATted before leaving the box). However this does seem more unorthodox than just sticking with the default 192.168.122.x/24 subnet.

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  • Is there a way to measure wifi traffic on a network from a client?

    - by millimoose
    Is there some way (preferrably one that comes with an existing tool) to measure the traffic going through the whole WiFi network from a computer connected to it? (That is, not from the AP or something between the modem and AP.) My situation is this: a few months back, the internet connection at my parent's place got really sluggish and laggy. (Lag spikes that cause page loads to time out etc, connections plain getting lost and dropping packets forever.) It's impossible to get mom's husband to do anything about this because he brushes this off with something like "just tell your sister to turn off torrents". Unfortunately the WiFi router's firmware doesn't do traffic logging. I'm not going to risk bricking it to put WRT on it; nor am I keen on rewiring the network to add a proxy to analyse the traffic. (I'm one of those people that make computers break just by looking at them, except machines I own.) I'd like to be able to find out roughly how much data is going over the air here while all the LAN wires are out of the router, all the computers accused of torrenting are off, etc. The idea is to either show that: Even if everything but my macbook is turned off, something is congesting the network. The husband is a systems developer and has a whole lot of mysterious hardware that's not to be touched around, one of them might be culprit. There is barely any traffic on the network, but the internet is still sluggish. Meaning this is likely a problem the ISP should solve. (Some hardware of theirs being glitchy, someone on an aggregated line hogging it constantly...) The network is encrypted, but I can temporarily set it to open for the sake of finding this out. So, in conclusion? Can this be done? Or is there some alternative way I could try to diagnose the problem?

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  • Network using only switches

    - by mschultz
    So I'm not a network guy - but here's what I want to do - I have an existing network using wifi, which I like, and which is used to connect several computers to the internet. It is headed up by a router, which is in another part of the building. Three of those computers are in my office. All three have gigabit wired ethernet. I have a gigabit switch. Here's what I want to do: Build a 2nd network, out of just that switch, which allows all 3 computers to connect to each other (just to each other is fine, for this purpose, they need no internet). I have a distributed computing task (rendering high-quality fractal artwork, as it were), that requires the best connection speed to all 3 computers. I want them to be able to "talk to each other" as quickly as possible, with the fewest dropped packets (the dataflow over this network will be quite high). So how do I do this. I'm not a networking guy at all - I tried connecting them all, and nobody got an IP address (which I assume is because nobody is running a DNS server?). What all do I need to do to make this work? PS - two are running windows, one is running ubuntu.

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  • Tykie

    - by Brian
    Here’s the obituary my mother wrote for Tykie, I still miss the little guy quite a bit. Anyone who’s interested in further information on hearing dogs should check out the IHDI website. I cannot begin to express how helpful a hearing dog can be for the hearing impaired. If you feel so inclined, please make a donation. In Memoriam, Tykie 1993-2010 The American Legion Post 401, South Wichita, KS, supported one of its members and commander by sponsoring a service dog for him. Unlike most service dogs this one was for the hearing impaired. Both Ocie and Betty Sims had hearing loss – Ocie more than Betty. The Post and Auxilliary had garage sales, auctions and other fund-raising endeavors to get donations for the dog. Betty made Teddy bears with growlers that were auctioned for donations to bring a hearing dog from International Hearing Dog, Henderson, Colorado. Tykie, a small wiry, salt and pepper terrier, arrived September 1, 1994 to begin his work that included attending Post 401 meetings and celebrations as well as raising more money to be donated to IHD to help others have hearing dogs. Tykie was a young dog less than a year old when he came to Wichita. He was always anxious to please and seldom barked, though he did put out a kind of cry when he was giving his urgent announcement that someone was at the door or the telephone was ringing. He also enjoyed chasing squirrels in the backyard garden that Ocie prized. In 1995, Betty almost died of a lung infection. Tykie was at the hospital with Ocie when he could visit. Several weeks after she was able to come home after a miraculous recovery, Tykie and Ocie went to a car show in downtown Wichita. Ocie’s retina tore loose in the only eye he could see out of and he almost blind was in great pain. How Ocie and Tykie got home is still a mystery, but the family legend goes that Tykie added seeing eye dog to his repertoire and helped drive him home. Health problems continued for Ocie and when he was placed in a nursing home, Tykie was moved to be Betty’s hearing dog. No problem for Tykie, he still saw his friends at the post and continued to help with visitors at the door. The night of May 3, 1999, Betty and Tykie were in the bedroom watching TV when Tykie began hitting her with both front paws as he would if something were urgent. She said later she thought he wanted to go out. As she and the dog walked down the hall towards the back of the house, Tykie hit her again with his front paws with such urgency that she fell into a small coat closet. That small 2-by-2 closet became their refuge as that very second the roof of her house went off as the f4 tornado raced through the city. Betty acquired one small wound on her hand from a piece of flying glass as she pulled Tykie into the closet with her. Tykie was a hero that day and a lot of days after. He kept Betty going as she rebuilt her home and after her husband died April 15, 2000. Tykie had to be cared for so she had to take him outside and bring him inside. He attended weddings of grandchildren and funerals of Post friends. When Betty died February 17, 2002 Tykie’s life changed again. IHD gave approval for his transfer and retirement to Betty and Ocie’s grandson, Brian Laird, who has a similar hearing loss to his grandfather. A few days after the funeral Tykie flew to his new home in Rutherford, NJ where he was able to take long walks for a couple of years before moving back to the Kansas City area. He was still full of adventure. He was written up in a book about service dogs and his story of the tornado and his picture appeared. He spent weekends at Brian’s mother’s farm to get muddy and be afraid of cats and chickens. He also took on an odyssey as he slipped from his fenced yard in Lenexa one day and walked more than seven miles in Overland Park traffic before being found by a good Samaritan who called IHD to find out where he belonged. Tykie was deaf for about the last two years of his long life and became blind as well, but he continued to strive to please. Tykie was 16 years and 4 months when he was cremated. His ashes were scattered on the graves of Betty and Ocie Sims at Greenwood Cemetery west of Wichita on the afternoon of March 21, 2010, with about a dozen family and Post 401 members. It is still the rule. Service dogs are the only dogs allowed inside the Post home. Submitted by Linda Laird, daughter of Betty and Ocie and mother of Brian Laird.

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  • Kill a tree, save your website? Content strategy in action, part III

    - by Roger Hart
    A lot has been written about how driving content strategy from within an organisation is hard. And that's true. Red Gate is pretty receptive to new ideas, so although I've not had a total walk in the park, it's been a hike with charming scenery. But I'm one of the lucky ones. Lots of people are involved in content, and depending on your organisation some of those people might be the kind who'll gleefully call themselves "stakeholders". People holding a stake generally want to stick it through something's heart and bury it at a crossroads. Winning them over is not always easy. (Richard Ingram has made a nice visual summary of how this can feel - Content strategy Snakes & ladders - pdf ) So yes, a lot of content strategy advocates are having a hard time. And sure, we've got a nice opportunity to get together and have a hug and a cry, but in the interim we could use a hand. What to do? My preferred approach is, I'll confess, brutal. I'd like nothing so much as to take a scorched earth approach to our website. Burn it, salt the ground, and build the new one right: focusing on clearly delineated business and user content goals, and instrumented so we can tell if we're doing it right. I'm never getting buy-in for that, but a boy can dream. So how about just getting buy-in for some small, tenable improvements? Easier, but still non-trivial. I sat down for a chat with our marketing and design guys. It seemed like a good place to start, even if they weren't up for my "Ctrl-A + Delete"  solution. We talked through some of this stuff, and we pretty much agreed that our content is a bit more broken than we'd ideally like. But to get everybody on board, the problems needed visibility. Doing a visual content inventory Print out the internet. Make a Wall Of Content. Seriously. If you've already done a content inventory, you know your architecture, and you know the scale of the problem. But it's quite likely that very few other people do. So make it big and visual. I'm going to carbon hell, but it seems to be working. This morning, I printed out a tiny, tiny part of our website: the non-support content pertaining to SQL Compare I made big, visual, A3 blowups of each page, and covered a wall with them. A page per web page, spread over something like 6M x 2M, with metrics, right in front of people. Even if nobody reads it (and they are doing) the sheer scale is shocking. 53 pages, all told. Some are redundant, some outdated, some trivial, a few fantastic, and frighteningly many that are great ideas delivered not-quite-right. You have to stand quite far away to get it all in your field of vision. For a lot of today, a whole bunch of folks have been gawping in amazement, talking each other through it, peering at the details, and generally getting excited about content. Developers, sales guys, our CEO, the marketing folks - they're engaged. Will it last? I make no promises. But this sort of wave of interest is vital to getting a content strategy project kicked off. While the content strategist is a saucer-eyed orphan in the cupboard under the stairs, they're not getting a whole lot done. Of course, just printing the site won't necessarily cut it. You have to know your content, and be able to talk about it. Ideally, you'll also have page view and time-on-page metrics. One of the most powerful things you can do is, when people are staring at your wall of content, ask them what they think half of it is for. Pretty soon, you've made a case for content strategy. We're also going to get folks to mark it up - cover it with notes and post-its, let us know how they feel about our content. I'll be blogging about how that goes, but it's exciting. Different business functions have different needs from content, so the more exposure the content gets, and the more feedback, the more you know about those needs. Fingers crossed for awesome.

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  • Slow NFS and GFS2 performance

    - by Tiago
    Recently I've designed and configured a 4 node cluster for a webapp that does lots of file handling. The cluster have been broken down into 2 main roles, webserver and storage. Each role is replicated to a second server using drbd in active/passive mode. The webserver does a NFS mount of the data directory of the storage server and the latter also has a webserver running to serve files to browser clients. In the storage servers I've created a GFS2 FS to hold the data which is wired to drbd. I've chose GFS2 mainly because the announced performance and also because the volume size which has to be pretty high. Since we entered production I've been facing two problems that I think are deeply connected. First of all, the NFS mount on the webservers keeps hanging for a minute or so and then resumes normal operations. By analyzing the logs I've found out that NFS stops answering for a while and outputs the following log lines: Oct 15 18:15:42 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:44 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:46 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:47 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:48 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:48 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:51 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:52 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:52 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:55 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:55 <server hostname> kernel: nfs: server active.storage.vlan not responding, still trying Oct 15 18:15:58 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK Oct 15 18:15:59 <server hostname> kernel: nfs: server active.storage.vlan OK In this case, the hang lasted for 16 seconds but sometimes it takes 1 or 2 minutes to resume normal operations. My first guess was this was happening due to heavy load of the NFS mount and that by increasing RPCNFSDCOUNT to a higher value, this would become stable. I've increased it several times and apparently, after a while, the logs started appearing less times. The value is now on 32. After further investigating the issue, I've came across a different hang, despite the NFS messages still appear in the logs. Sometimes, the GFS2 FS simply hangs which causes both the NFS and the storage webserver to serve files. Both stay hang for a while and then they resume normal operations. This hangs leaves no trace on client side (also leaves no NFS ... not responding messages) and, on the storage side, the log system appears to be empty, even though the rsyslogd is running. The nodes connect themselves through a 10Gbps non-dedicated connection but I don't think this is an issue because the GFS2 hang is confirmed but connecting directly to the active storage server. I've been trying to solve this for a while now and I've tried different NFS configuration options, before I've found out the GFS2 FS is also hanging. The NFS mount is exported as such: /srv/data/ <ip_address>(rw,async,no_root_squash,no_all_squash,fsid=25) And the NFS client mounts with: mount -o "async,hard,intr,wsize=8192,rsize=8192" active.storage.vlan:/srv/data /srv/data After some tests, these were the configurations that yielded more performance to the cluster. I am desperate to find a solution for this as the cluster is already in production mode and I need to fix this so that this hangs won't happen in the future and I don't really know for sure what and how I should be benchmarking. What I can tell is that this is happening due to heavy loads as I have tested the cluster earlier and this problems weren't happening at all. Please tell me if you need me to provide configuration details of the cluster, and which do you want me to post. As last resort I can migrate the files to a different FS but I need some solid pointers on whether this will solve this problems as the volume size is extremely large at this point. The servers are being hosted by a third-party enterprise and I don't have physical access to them. Best regards. EDIT 1: The servers are physical servers and their specs are: Webservers: Intel Bi Xeon E5606 2x4 2.13GHz 24GB DDR3 Intel SSD 320 2 x 120GB Raid 1 Storage: Intel i5 3550 3.3GHz 16GB DDR3 12 x 2TB SATA Initially there was a VRack setup between the servers but we've upgraded one of the storage servers to have more RAM and it wasn't inside the VRack. They connect through a shared 10Gbps connection between them. Please note that it is the same connection that is used for public access. They use a single IP (using IP Failover) to connect between them and to allow for a graceful failover. NFS is therefore over a public connection and not under any private network (it was before the upgrade, were the problem still existed). The firewall was configured and tested thoroughly but I disabled it for a while to see if the problem still occurred, and it did. From my knowledge the hosting provider isn't blocking or limiting the connection between either the servers and the public domain (at least under a given bandwidth consumption threshold that hasn't been reached yet). Hope this helps figuring out the problem. EDIT 2: Relevant software versions: CentOS 2.6.32-279.9.1.el6.x86_64 nfs-utils-1.2.3-26.el6.x86_64 nfs-utils-lib-1.1.5-4.el6.x86_64 gfs2-utils-3.0.12.1-32.el6_3.1.x86_64 kmod-drbd84-8.4.2-1.el6_3.elrepo.x86_64 drbd84-utils-8.4.2-1.el6.elrepo.x86_64 DRBD configuration on storage servers: #/etc/drbd.d/storage.res resource storage { protocol C; on <server1 fqdn> { device /dev/drbd0; disk /dev/vg_storage/LV_replicated; address <server1 ip>:7788; meta-disk internal; } on <server2 fqdn> { device /dev/drbd0; disk /dev/vg_storage/LV_replicated; address <server2 ip>:7788; meta-disk internal; } } NFS Configuration in storage servers: #/etc/sysconfig/nfs RPCNFSDCOUNT=32 STATD_PORT=10002 STATD_OUTGOING_PORT=10003 MOUNTD_PORT=10004 RQUOTAD_PORT=10005 LOCKD_UDPPORT=30001 LOCKD_TCPPORT=30001 (can there be any conflict in using the same port for both LOCKD_UDPPORT and LOCKD_TCPPORT?) GFS2 configuration: # gfs2_tool gettune <mountpoint> incore_log_blocks = 1024 log_flush_secs = 60 quota_warn_period = 10 quota_quantum = 60 max_readahead = 262144 complain_secs = 10 statfs_slow = 0 quota_simul_sync = 64 statfs_quantum = 30 quota_scale = 1.0000 (1, 1) new_files_jdata = 0 Storage network environment: eth0 Link encap:Ethernet HWaddr <mac address> inet addr:<ip address> Bcast:<bcast address> Mask:<ip mask> inet6 addr: <ip address> Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:957025127 errors:0 dropped:0 overruns:0 frame:0 TX packets:1473338731 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:2630984979622 (2.3 TiB) TX bytes:1648430431523 (1.4 TiB) eth0:0 Link encap:Ethernet HWaddr <mac address> inet addr:<ip failover address> Bcast:<bcast address> Mask:<ip mask> UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 The IP addresses are statically assigned with the given network configurations: DEVICE="eth0" BOOTPROTO="static" HWADDR=<mac address> ONBOOT="yes" TYPE="Ethernet" IPADDR=<ip address> NETMASK=<net mask> and DEVICE="eth0:0" BOOTPROTO="static" HWADDR=<mac address> IPADDR=<ip failover> NETMASK=<net mask> ONBOOT="yes" BROADCAST=<bcast address> Hosts file to allow for a graceful NFS failover in conjunction with NFS option fsid=25 set on both storage servers: #/etc/hosts <storage ip failover address> active.storage.vlan <webserver ip failover address> active.service.vlan As you can see, packet errors are down to 0. I've also ran ping for a long time without any packet loss. MTU size is the normal 1500. As there is no VLan by now, this is the MTU used to communicate between servers. The webservers' network environment is similar. One thing I forgot to mention is that the storage servers handle ~200GB of new files each day through the NFS connection, which is a key point for me to think this is some kind of heavy load problem with either NFS or GFS2. If you need further configuration details please tell me. EDIT 3: Earlier today we had a major filesystem crash on the storage server. I couldn't get the details of the crash right away because the server stop responding. After the reboot, I noticed the filesystem was extremely slow, and I was not being able to serve a single file through either NFS or httpd, perhaps due to cache warming or so. Nevertheless, I've been monitoring the server closely and the following error came up in dmesg. The source of the problem is clearly GFS, which is waiting for a lock and ends up starving after a while. INFO: task nfsd:3029 blocked for more than 120 seconds. "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. nfsd D 0000000000000000 0 3029 2 0x00000080 ffff8803814f79e0 0000000000000046 0000000000000000 ffffffff8109213f ffff880434c5e148 ffff880624508d88 ffff8803814f7960 ffffffffa037253f ffff8803815c1098 ffff8803814f7fd8 000000000000fb88 ffff8803815c1098 Call Trace: [<ffffffff8109213f>] ? wake_up_bit+0x2f/0x40 [<ffffffffa037253f>] ? gfs2_holder_wake+0x1f/0x30 [gfs2] [<ffffffff814ff42e>] __mutex_lock_slowpath+0x13e/0x180 [<ffffffff814ff2cb>] mutex_lock+0x2b/0x50 [<ffffffffa0379f21>] gfs2_log_reserve+0x51/0x190 [gfs2] [<ffffffffa0390da2>] gfs2_trans_begin+0x112/0x1d0 [gfs2] [<ffffffffa0369b05>] ? gfs2_dir_check+0x35/0xe0 [gfs2] [<ffffffffa0377943>] gfs2_createi+0x1a3/0xaa0 [gfs2] [<ffffffff8121aab1>] ? avc_has_perm+0x71/0x90 [<ffffffffa0383d1e>] gfs2_create+0x7e/0x1a0 [gfs2] [<ffffffffa037783f>] ? gfs2_createi+0x9f/0xaa0 [gfs2] [<ffffffff81188cf4>] vfs_create+0xb4/0xe0 [<ffffffffa04217d6>] nfsd_create_v3+0x366/0x4c0 [nfsd] [<ffffffffa0429703>] nfsd3_proc_create+0x123/0x1b0 [nfsd] [<ffffffffa041a43e>] nfsd_dispatch+0xfe/0x240 [nfsd] [<ffffffffa025a5d4>] svc_process_common+0x344/0x640 [sunrpc] [<ffffffff810602a0>] ? default_wake_function+0x0/0x20 [<ffffffffa025ac10>] svc_process+0x110/0x160 [sunrpc] [<ffffffffa041ab62>] nfsd+0xc2/0x160 [nfsd] [<ffffffffa041aaa0>] ? nfsd+0x0/0x160 [nfsd] [<ffffffff81091de6>] kthread+0x96/0xa0 [<ffffffff8100c14a>] child_rip+0xa/0x20 [<ffffffff81091d50>] ? kthread+0x0/0xa0 [<ffffffff8100c140>] ? child_rip+0x0/0x20

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  • Spring Security - Interactive login attempt was unsuccessful

    - by Taylor L
    I've been trying to track down why Spring Security isn't creating the SPRING_SECURITY_REMEMBER_ME_COOKIE so I turned on logging for org.springframework.security.web.authentication.rememberme. At first glance, the logs make it seem like the login is failing but the login is actually successful in the sense that if I navigate to a page that requires authentication I am not redirected back to the login page. However, the logs appear to be saying the login credentials are invalid. Any ideas as to what is going on? Mar 16, 2010 10:05:56 AM org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices onLoginSuccess FINE: Creating new persistent login for user [email protected] Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices loginFail FINE: Interactive login attempt was unsuccessful. Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices cancelCookie FINE: Cancelling cookie <http auto-config="false"> <intercept-url pattern="/css/**" filters="none" /> <intercept-url pattern="/img/**" filters="none" /> <intercept-url pattern="/js/**" filters="none" /> <intercept-url pattern="/app/admin/**" filters="none" /> <intercept-url pattern="/app/login/**" filters="none" /> <intercept-url pattern="/app/register/**" filters="none" /> <intercept-url pattern="/app/error/**" filters="none" /> <intercept-url pattern="/" filters="none" /> <intercept-url pattern="/**" access="ROLE_USER" /> <logout logout-success-url="/" /> <form-login login-page="/app/login" default-target-url="/" authentication-failure-url="/app/login?login_error=1" /> <session-management invalid-session-url="/app/login" /> <remember-me services-ref="rememberMeServices" key="myKey" /> </http> <authentication-manager alias="authenticationManager"> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="sha-256" base64="true"> <salt-source user-property="username" /> </password-encoder> </authentication-provider> </authentication-manager> <beans:bean id="userDetailsService" class="com.my.service.auth.UserDetailsServiceImpl" /> <beans:bean id="rememberMeServices" class="org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices"> <beans:property name="userDetailsService" ref="userDetailsService" /> <beans:property name="tokenRepository" ref="persistentTokenRepository" /> <beans:property name="key" value="myKey" /> </beans:bean> <beans:bean id="persistentTokenRepository" class="com.my.service.auth.PersistentTokenRepositoryImpl" />

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  • Spring Security - Persistent Remember Me Issue

    - by Taylor L
    I've been trying to track down why Spring Security isn't creating the Spring Security remember me cookie (SPRING_SECURITY_REMEMBER_ME_COOKIE). At first glance, the logs make it seem like the login is failing, but the login is actually successful in the sense that if I navigate to a page that requires authentication I am not redirected back to the login page. However, the logs appear to be saying the login credentials are invalid. I'm using Spring 3.0.1, Spring Security 3.0.1, and Google App Engine 1.3.1. Any ideas as to what is going on? Mar 16, 2010 10:05:56 AM org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices onLoginSuccess FINE: Creating new persistent login for user [email protected] Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices loginFail FINE: Interactive login attempt was unsuccessful. Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices cancelCookie FINE: Cancelling cookie Below is the relevant portion of the applicationContext-security.xml. <http auto-config="false"> <intercept-url pattern="/css/**" filters="none" /> <intercept-url pattern="/img/**" filters="none" /> <intercept-url pattern="/js/**" filters="none" /> <intercept-url pattern="/app/admin/**" filters="none" /> <intercept-url pattern="/app/login/**" filters="none" /> <intercept-url pattern="/app/register/**" filters="none" /> <intercept-url pattern="/app/error/**" filters="none" /> <intercept-url pattern="/" filters="none" /> <intercept-url pattern="/**" access="ROLE_USER" /> <logout logout-success-url="/" /> <form-login login-page="/app/login" default-target-url="/" authentication-failure-url="/app/login?login_error=1" /> <session-management invalid-session-url="/app/login" /> <remember-me services-ref="rememberMeServices" key="myKey" /> </http> <authentication-manager alias="authenticationManager"> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="sha-256" base64="true"> <salt-source user-property="username" /> </password-encoder> </authentication-provider> </authentication-manager> <beans:bean id="userDetailsService" class="com.my.service.auth.UserDetailsServiceImpl" /> <beans:bean id="rememberMeServices" class="org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices"> <beans:property name="userDetailsService" ref="userDetailsService" /> <beans:property name="tokenRepository" ref="persistentTokenRepository" /> <beans:property name="key" value="myKey" /> </beans:bean> <beans:bean id="persistentTokenRepository" class="com.my.service.auth.PersistentTokenRepositoryImpl" />

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  • Using native MySQL driver in Erlang

    - by Mickey Shine
    I am using native MySQL driver (http://code.google.com/p/erlang-mysql-driver/) with mochiweb. When I tried that MySQL driver in shell mode, all woked fine. But when I write some code with Mochiweb, it reported me the following error: =CRASH REPORT==== 4-Jul-2009::04:44:29 === crasher: initial call: mochiweb_socket_server:acceptor_loop/1 pid: <0.61.0> registered_name: [] exception error: no function clause matching mysql:fetch(p1,<<"SELECT * FROM cdb_forums LIMIT 10">>) in function perly_web:loop/2 in call from mochiweb_http:headers/5 ancestors: [perly_web,perly_sup,<0.58.0>] messages: [] links: [<0.60.0>,#Port<0.965>] dictionary: [{mochiweb_request_body,undefined}, {mochiweb_request_qs,[]}, {mochiweb_request_post,[]}, {mochiweb_request_path,"/online"}, {mochiweb_request_cookie, [{"04c_sid","hG9Oyv"}, {"04c_visitedfid","2"}, {"kQx_cookietime","2592000"}, {"kQx_loginuser","admin"}, {"kQx_activationauth", "98b3mdX86fKT9dI4WyKuL61Tqxk%2BW1r6ACpHp9y8itH2xQ"}, {"smile","1D1"}]}] trap_exit: false status: running heap_size: 1597 stack_size: 24 reductions: 5188 neighbours: The code I write in Mochiweb is start(Options) -> {DocRoot, Options1} = get_option(docroot, Options), Loop = fun (Req) -> ?MODULE:loop(Req, DocRoot) end, % we’ll set our maximum to 1 million connections. (default: 2048) mochiweb_http:start([{max, 1000000}, {name, ?MODULE}, {loop, Loop} | Options1]), mysql:start_link(p1, "10.0.0.123", "root", "root", "test"). stop() -> mochiweb_http:stop(?MODULE). loop(Req, DocRoot) -> "/" ++ Path = Req:get(path), case Req:get(method) of Method when Method =:= 'GET'; Method =:= 'HEAD' -> case Path of "online" -> Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), Body1 = io:format("Result1: ~p~n", [Result1]), Req:ok({"text/plain", Body1}); The connection looks good but when I added Result1 = mysql:fetch(p1, <<"SELECT * FROM cdb_forums LIMIT 10">>), it crashed. Can someone help me? Thanks in advance~ //================================================== updated: I noticed the follwoing information. If that is correct? =PROGRESS REPORT==== 4-Jul-2009::05:49:32 === supervisor: {local,kernel_safe_sup} started: [{pid,<0.65.0>}, {name,inet_gethost_native_sup}, {mfa,{inet_gethost_native,start_link,[]}}, {restart_type,temporary}, {shutdown,1000}, {child_type,worker}] mysql_conn: greeting version "5.1.33-log" (protocol 10) salt "ne0_m'vA" caps 63487 serverchar <<8,2,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0>> salt2 "!|o;vabJ*4bt" mysql_auth send packet 1: <<5,162,0,0,64,66,15,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,114,111,111,116,0,20,52,235,78, 173,36,251,201,242,172,139,113,231,253,181,245,3, 91,198,111,135>> Link: {ok,<0.62.0>} =SUPERVISOR REPORT==== 4-Jul-2009::05:49:32 === Supervisor: {local,perly_sup} Context: start_error Reason: ok Offender: [{pid,undefined}, {name,perly_web}, {mfa, {perly_web,start, [[{ip,"0.0.0.0"}, {port,8000}, {docroot, "/work/mochiweb-read-only/scripts/perly/priv/www"}]]}}, {restart_type,permanent}, {shutdown,5000}, {child_type,worker}]

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  • Generate reasonable length license key with asymmetric encryption?

    - by starkos
    I've been looking at this all day. I probably should have walked away from it hours ago; I might be missing something obvious at this point. Short version: Is there a way to generate and boil down an asymmetrically encrypted hash to a reasonable number of unambiguous, human readable characters? Long version: I want to generate license keys for my software. I would like these keys to be of a reasonable length (25-36 characters) and easily read and entered by a human (so avoid ambiguous characters like the number 0 and the capital letter O). Finally--and this seems to be the kicker--I'd really like to use asymmetric encryption to make it more difficult to generate new keys. I've got the general approach: concatenate my information (user name, product version, a salt) into a string and generate a SHA1() hash from that, then encrypt the hash with my private key. On the client, build the SHA1() hash from the same information, then decrypt the license with the public key and see if I've got a match. Since this is a Mac app, I looked at AquaticPrime, but that generates a relatively large license file rather than a string. I can work with that if I must, but as a user I really like the convenience of a license key that I can read and print. I also looked at CocoaFob which does generate a key, but it is so long that I'd want to deliver it as a file anyway. I fooled around with OpenSSL for a while but couldn't come up with anything of a reasonable length. So...am I missing something obvious here? Is there a way to generate and boil down an asymmetrically encrypted hash to a reasonable number of unambiguous, human readable characters? I'm open to buying a solution. But I work on a number of different of platforms, so I'd want something portable. Everything I've looked at so far has been platform specific. Many, many thanks for a solution! PS - Yes, I know it will still be cracked. I'm trying to come up with something reasonable that, as a user, I would still find friendly.

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  • PHP Menu Items More Button

    - by Adrian M.
    Hello, I use the bellow code to load the main menu elements from some CMS, the present code is perfect except that it loads ALL the main items on a single line of menu - which will make the width of it unusable in any centered design (under 1000px).. I want to change this script so after 15 main elements will add a "MORE" button under which the rest of the main menu items will show as sub-items of this "MORE" button (they will not have their own sub-items as the first 15 do).. How can I do it? Thanks! <?php require_once( '../../../inc/header.inc.php' ); require_once( DIRECTORY_PATH_INC . 'membership_levels.inc.php' ); require_once( DIRECTORY_PATH_ROOT . "templates/tmpl_{$tmpl}/scripts/TemplMenu.php" ); class SimpleMenu extends TemplMenu { function getCode() { $this->iElementsCntInLine = 100; $this->getMenuInfo(); $this->genTopItems(); return $this->sCode; } function genTopItem($sText, $sLink, $sTarget, $sOnclick, $bActive, $iItemID, $isBold = false, $sPicture = '') { $sActiveStyle = ($bActive) ? ' id="tm_active"' : ''; if (!$bActive) { $sAlt= $sOnclick ? ( ' alt="' . $sOnclick . '"' ) : ''; $sTarget = $sTarget ? ( ' target="_parent"' ) : ''; } $sLink = (strpos($sLink, 'http://') === false && !strlen($sOnclick)) ? $this->sSiteUrl . $sLink : $sLink; $sSubMenu = $this->getAllSubMenus($iItemID); $sImgTabStyle = $sPictureRep = ''; if ($isBold && $sPicture != '') { $sPicturePath = getTemplateIcon($sPicture); $sPictureRep = "<img src='{$sPicturePath}' style='vertical-align:middle;width:16px;height:16px;' />"; $sText = '&nbsp;'; $sImgTabStyle = 'style="width:38px;"'; } $sMainSubs = ($sSubMenu=='') ? '' : " {$sSubMenu} </a>"; $this->sCode .= " <li><a href='{$sLink}' {$sOnclick} target='_parent'>{$sPictureRep}{$sText}</a> <div id='submenu'> <ul> <li>{$sMainSubs}</li> </ul> </div> </li> "; } } $objMenu = new SimpleMenu(); echo "<ul id='ddmenu'>"; echo $objMenu->getCode(); echo "</ul>"; ?>

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  • PHP Menu Items Count then add under more button

    - by Adrian M.
    Hello, I use the bellow code to load the main menu elements from some CMS, the present code is perfect except that it loads ALL the main items on a single line of menu - which will make the width of it unusable in any centered design (under 1000px).. I want to change this script so after 15 main elements will add a "MORE" button under which the rest of the main menu items will show as sub-items of this "MORE" button (they will not have their own sub-items as the first 15 do).. How can I do it? Thanks! <?php require_once( '../../../inc/header.inc.php' ); require_once( DIRECTORY_PATH_INC . 'membership_levels.inc.php' ); require_once( DIRECTORY_PATH_ROOT . "templates/tmpl_{$tmpl}/scripts/TemplMenu.php" ); class SimpleMenu extends TemplMenu { function getCode() { $this->iElementsCntInLine = 100; $this->getMenuInfo(); $this->genTopItems(); return $this->sCode; } function genTopItem($sText, $sLink, $sTarget, $sOnclick, $bActive, $iItemID, $isBold = false, $sPicture = '') { $sActiveStyle = ($bActive) ? ' id="tm_active"' : ''; if (!$bActive) { $sAlt= $sOnclick ? ( ' alt="' . $sOnclick . '"' ) : ''; $sTarget = $sTarget ? ( ' target="_parent"' ) : ''; } $sLink = (strpos($sLink, 'http://') === false && !strlen($sOnclick)) ? $this->sSiteUrl . $sLink : $sLink; $sSubMenu = $this->getAllSubMenus($iItemID); $sImgTabStyle = $sPictureRep = ''; if ($isBold && $sPicture != '') { $sPicturePath = getTemplateIcon($sPicture); $sPictureRep = "<img src='{$sPicturePath}' style='vertical-align:middle;width:16px;height:16px;' />"; $sText = '&nbsp;'; $sImgTabStyle = 'style="width:38px;"'; } $sMainSubs = ($sSubMenu=='') ? '' : " {$sSubMenu} </a>"; $this->sCode .= " <li><a href='{$sLink}' {$sOnclick} target='_parent'>{$sPictureRep}{$sText}</a> <div id='submenu'> <ul> <li>{$sMainSubs}</li> </ul> </div> </li> "; } } $objMenu = new SimpleMenu(); echo "<ul id='ddmenu'>"; echo $objMenu->getCode(); echo "</ul>"; ?>

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  • Approach for authentication and storing user details.

    - by cappuccino
    Hey folks, I am using the Zend Framework but my question is broadly about sessions / databases / auth (PHP MySQL). Currently this is my approach to authentication: 1) User signs in, the details are checked in database. - Standard stuff really. 2) If the details are correct only the user's unique ID is stored in the session and a security token (user unique ID + IP + Browser info + salt). The session in written to the filesystem. I've been reading around and many are saying that storing stuff in sessions is not a good idea, and that you should really only write a unique ID which refers back to the user's details and a security token to prevent session hijacking. So this is the approach i've taken, i use to write the user's details in session, but i've moved that out. Wanted to know your opinions on this. I'm keeping sessions in the filesystem since i don't run on multiple servers, and since i'm only writting a tiny tiny bit of data to sessions, i thought that performance would be greater keeping sessions in the filesystem to reduce load on the database. Once the session is written on authentication, it really is only read-only from then on. 3) The rest of the user's details (like subscription details, permissions, account info etc) are cached in the filesystem (this can always be easily moved to memory if i wanted even more performance). So rather than keeping the user's details in session, the user's details are cached in the file system. I'm using Zend_Cache and the unique cache id is something like md5(/cache/auth/2892), the number is the unique id of the user. I guess the benefit of this method is that once the user is logged in, there is essentially not database queries being run to get the user's details. Just wonder if this approach is better than keeping the whole lot in session... 4) As the user moves throughout the site the only thing that is checked is the ID in the session and the security token. So, overall the first question is 1) is the filesystem more efficient than a database for this purpose 2) have i taken enough security precautions 3) is separating user detail's from the session into a cached file a pointless task? Thanks.

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  • Instance Failure in asp.net

    - by user85511
    I have a web application that is working perfectly in my system. However, when I copied it to another system, I couldn't login to the application. There is an error: Server Error in '/' Application. -------------------------------------------------------------------------------- Instance failure. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: Instance failure. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [InvalidOperationException: Instance failure.] System.Data.SqlClient.TdsParser.Connect(ServerInfo serverInfo, SqlInternalConnectionTds connHandler, Boolean ignoreSniOpenTimeout, Int64 timerExpire, Boolean encrypt, Boolean trustServerCert, Boolean integratedSecurity, SqlConnection owningObject) +4858423 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +90 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +257 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +221 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +189 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +4859187 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +31 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +433 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +66 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +499 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +65 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +117 System.Data.SqlClient.SqlConnection.Open() +122 System.Web.DataAccess.SqlConnectionHolder.Open(HttpContext context, Boolean revertImpersonate) +87 System.Web.DataAccess.SqlConnectionHelper.GetConnection(String connectionString, Boolean revertImpersonation) +221 System.Web.Security.SqlMembershipProvider.GetPasswordWithFormat(String username, Boolean updateLastLoginActivityDate, Int32& status, String& password, Int32& passwordFormat, String& passwordSalt, Int32& failedPasswordAttemptCount, Int32& failedPasswordAnswerAttemptCount, Boolean& isApproved, DateTime& lastLoginDate, DateTime& lastActivityDate) +815 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved, String& salt, Int32& passwordFormat) +105 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved) +42 System.Web.Security.SqlMembershipProvider.ValidateUser(String username, String password) +78 System.Web.UI.WebControls.Login.AuthenticateUsingMembershipProvider(AuthenticateEventArgs e) +60 System.Web.UI.WebControls.Login.OnAuthenticate(AuthenticateEventArgs e) +119 System.Web.UI.WebControls.Login.AttemptLogin() +115 System.Web.UI.WebControls.Login.OnBubbleEvent(Object source, EventArgs e) +101 System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) +37 System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) +118 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +166 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053 What could be the reason for such an error? How could I solve this?

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  • Using WKA in Large Coherence Clusters (Disabling Multicast)

    - by jpurdy
    Disabling hardware multicast (by configuring well-known addresses aka WKA) will place significant stress on the network. For messages that must be sent to multiple servers, rather than having a server send a single packet to the switch and having the switch broadcast that packet to the rest of the cluster, the server must send a packet to each of the other servers. While hardware varies significantly, consider that a server with a single gigabit connection can send at most ~70,000 packets per second. To continue with some concrete numbers, in a cluster with 500 members, that means that each server can send at most 140 cluster-wide messages per second. And if there are 10 cluster members on each physical machine, that number shrinks to 14 cluster-wide messages per second (or with only mild hyperbole, roughly zero). It is also important to keep in mind that network I/O is not only expensive in terms of the network itself, but also the consumption of CPU required to send (or receive) a message (due to things like copying the packet bytes, processing a interrupt, etc). Fortunately, Coherence is designed to rely primarily on point-to-point messages, but there are some features that are inherently one-to-many: Announcing the arrival or departure of a member Updating partition assignment maps across the cluster Creating or destroying a NamedCache Invalidating a cache entry from a large number of client-side near caches Distributing a filter-based request across the full set of cache servers (e.g. queries, aggregators and entry processors) Invoking clear() on a NamedCache The first few of these are operations that are primarily routed through a single senior member, and also occur infrequently, so they usually are not a primary consideration. There are cases, however, where the load from introducing new members can be substantial (to the point of destabilizing the cluster). Consider the case where cluster in the first paragraph grows from 500 members to 1000 members (holding the number of physical machines constant). During this period, there will be 500 new member introductions, each of which may consist of several cluster-wide operations (for the cluster membership itself as well as the partitioned cache services, replicated cache services, invocation services, management services, etc). Note that all of these introductions will route through that one senior member, which is sharing its network bandwidth with several other members (which will be communicating to a lesser degree with other members throughout this process). While each service may have a distinct senior member, there's a good chance during initial startup that a single member will be the senior for all services (if those services start on the senior before the second member joins the cluster). It's obvious that this could cause CPU and/or network starvation. In the current release of Coherence (3.7.1.3 as of this writing), the pure unicast code path also has less sophisticated flow-control for cluster-wide messages (compared to the multicast-enabled code path), which may also result in significant heap consumption on the senior member's JVM (from the message backlog). This is almost never a problem in practice, but with sufficient CPU or network starvation, it could become critical. For the non-operational concerns (near caches, queries, etc), the application itself will determine how much load is placed on the cluster. Applications intended for deployment in a pure unicast environment should be careful to avoid excessive dependence on these features. Even in an environment with multicast support, these operations may scale poorly since even with a constant request rate, the underlying workload will increase at roughly the same rate as the underlying resources are added. Unless there is an infrastructural requirement to the contrary, multicast should be enabled. If it can't be enabled, care should be taken to ensure the added overhead doesn't lead to performance or stability issues. This is particularly crucial in large clusters.

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  • SSH / SFTP connection issue using Tamir.SharpSsh

    - by jinsungy
    This is my code to connect and send a file to a remote SFTP server. public static void SendDocument(string fileName, string host, string remoteFile, string user, string password) { Scp scp = new Scp(); scp.OnConnecting += new FileTansferEvent(scp_OnConnecting); scp.OnStart += new FileTansferEvent(scp_OnProgress); scp.OnEnd += new FileTansferEvent(scp_OnEnd); scp.OnProgress += new FileTansferEvent(scp_OnProgress); try { scp.To(fileName, host, remoteFile, user, password); } catch (Exception e) { throw e; } } I can successfully connect, send and receive files using CoreFTP. Thus, the issue is not with the server. When I run the above code, the process seems to stop at the scp.To method. It just hangs indefinitely. Anyone know what might my problem be? Maybe it has something to do with adding the key to the a SSH Cache? If so, how would I go about this? EDIT: I inspected the packets using wireshark and discovered that my computer is not executing the Diffie-Hellman Key Exchange Init. This must be the issue. EDIT: I ended up using the following code. Note, the StrictHostKeyChecking was turned off to make things easier. JSch jsch = new JSch(); jsch.setKnownHosts(host); Session session = jsch.getSession(user, host, 22); session.setPassword(password); System.Collections.Hashtable hashConfig = new System.Collections.Hashtable(); hashConfig.Add("StrictHostKeyChecking", "no"); session.setConfig(hashConfig); try { session.connect(); Channel channel = session.openChannel("sftp"); channel.connect(); ChannelSftp c = (ChannelSftp)channel; c.put(fileName, remoteFile); c.exit(); } catch (Exception e) { throw e; } Thanks.

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  • Decoding ima4 audio format

    - by MrDatabase
    To reduce the download size of an iPhone application I'm compressing some audio files. Specifically I'm using afconvert on the command line to change .wav format to .caf format w/ ima4 compression. I've read this (wooji-juice.com) awesome post about this exact topic. I'm having trouble w/ the "decoding ima4 packets" step. I've looked at their sample code and I'm stuck. Please help w/ some pseudo code or sample code that can guide me in the right direction. Thanks! Additional info: Here is what I've completed and where I'm having trouble... I can play .wav files in both the simulator and on the phone. I can compress .wav files to .caf w/ ima4 compression using afconvert on the command line. I'm using the SoundEngine that came w/ CrashLanding (I fixed one memory leak). I modified the SoundEngine code to look for the mFormatID 'ima4'. I don't understand the blog post linked above starting w/ "Calculating the size of the unpacked data". Why do I need to do this? Also, what does the term "packet" refer to? I'm very new to any sort of audio programming.

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  • Socket error 10052 on UDP socket

    - by Jesper
    We have a .NET 2.0 desktop application which sends and receives network packets over UDP. Several users have reported an occasional socket error 10052 which happens when the code calls socket.BeginReceiveFrom on a the UDP socket. What does this mean? The official MS documentation for socket error 10052 says - quote: "WSAENETRESET (10052) Network dropped connection on reset . The connection has been broken due to keep-alive activity detecting a failure while the operation was in progress. It can also be returned by setsockopt if an attempt is made to set SO_KEEPALIVE on a connection that has already failed." This just doesn't make much sense for a UDP socket since UDP is a connectionless protocol. I know that another close error code 10054 in connection with UDP sockets means that an ICMP message "Port Unreachable" was received, and I am wondering if 10052 might map to another ICMP message? I have googled this for months, read network books, etc. but can't find anything. Please help - what does socket error 10052 on a UDP socket mean? Thanks in advance

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  • ASIHTTPRequest POST splits up header + data?

    - by chris.o.
    Hi, I am using ASIHTTPRequest to POST data to a remote server on iPhone 4.2.1. When I make the following post request to our server, I get a 400 response (I removed the IP address): NSString dataString = @"data1=00&data2=00&data3=00"; ASIHTTPRequest *request = [ASIHTTPRequest requestWithURL:[NSURL URLWithString:[NSString stringWithFormat:<ipremoved>]]]; [request appendPostData:[dataString dataUsingEncoding:NSUTF8StringEncoding]]; [request setRequestMethod:@"POST"]; [request addRequestHeader:@"User-Agent" value:@"iphone app"]; [request addRequestHeader:@"Content-Type" value:@"application/octet-stream"]; request.delegate = self; [request startAsynchronous]; When I send the same data using curl, I receive a 200 response: curl -H "User-Agent: iphone app" -H "Accept:" -H "Content-Type:application/octet-stream" --data-ascii "data1=00&data2=00&data3=00" --location <ipremoved> -v My colleague is stating that, in the failure case, the ASIHTTPRequest requires two socket reads: one for the header and one for the data. Apparently the server is not presently equipped to parse this correctly, so I am trying to work around it. If I setup a proxy between iPhone and my Mac and run Paros (to see packets), the problem goes away. Paros combine the header and data so that it is all acquired by the server in a single socket read. I've tried a few things suggested in other posts including disabling persistent connections, but I am not having any luck. I've also tried doing a ASIHTTPFormRequest, but the server does not like the generated data format. Any suggestions would be appreciated. Thanks.

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  • Proggraming a VPN, Authontication stage - RFC not clear enough

    - by John
    I have a custom build of a unix OS. My task: Adding an IPSec to the OS. I am working on Phase I, done sending the first 2 packets. what I am trying to do now is making the Identefication Payload. I've been reading RFC 2409 (Apendix B) which discuss the keying materials (SKEYID, SKEYID_d, SKEYID_a, SKEYID_e and the IV making). Now, I use SHA1 for authontication and thus I use HMAC-SHA1 & my encryption algorithem is AES 256bit. The real problem is that the RFC is not clear enough of what should I do regarding the PRF. It says: "Use of negotiated PRFs may require the PRF output to be expanded due to the PRF feedback mechanism employed by this document." I use SHA1, does it mean I do not negotiate a PRF? In my opinion, AES is the only algorithm that needs expention (a fixed length of 256bit), so, do i need to expand only the SKEYID_e? If you happen to know a clearer, though relible, source then the RFC please post a link. Thanks in advance!

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  • Browser Based Streaming Video/Audio (not progressive download)

    - by Josh
    Hello, I am trying to understand conceptually the best way to deliver real streaming audio and video content. I would want it to be consumed with a web browser, utilizing the least amount of proprietary technology. I wouldn't be serving static files and using progressive download, this would be real audio streams being captured live. How does one broadcast a stream that will be reasonably in sync with the source? What kind of protocol is suitable? Edit: In research I've found that there are a few protocols: RTSP, HTTP Streaming, RTMP, and RTP. HTTP streaming is somewhat unsuitable if you are streaming a live performance/communication of some kind because it relies on TCP (as its HTTP based) and you don't lose packets. In a low bandwidth situation, the client can get significantly behind in playback. ref RTMP is a proprietary technology, requiring flash media server. Crap on that. The reason I looked at flash is because they are extremely flexible as far as user experience goes. SoundManager2 provides an excellent javascript interface for playing media with flash. This is what I would look for in a client application. RTSP/RTP is what Microsoft switched to using, deprecating their MMS protocol. RTSP is the control protocol. Its similar to HTTP with a few distinct difference -- server can also talk to the client, and there are additional commands, like PAUSE. Its also a stateful protocol, which is maintained with a session id. RTP is the protocol for delivering the payload (encoded audio or video). There are a few open sourced projects, one of them being supported by apple here. It seems like this might do what I want it to, and it looks like quite a few players support it. It sounds like it would be suitable for a "live" broadcast from this page here. Thanks, Josh

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  • Flash movies in inactive browser tabs pause or don't execute in real time

    - by ZenBlender
    I'm noticing some unexpected behavior. Some time in the last few months, a change in either Firefox, the Flash player, or both, has made it so that Flash movies that are in inactive browser tabs no longer execute in real time. They appear to still execute, but only in bursts, and not in a predictable way. This is a problem because I develop a Flash-based (Actionscript 2.0, Flash CS3) multiplayer game that maintains a network connection and allows players to chat, etc. Many of our players complain about Firefox crashing while playing the game. I have noticed it too, not too frequently, but it crashes several times a week. (Firefox crashes, I do not get a message from Flash player that indicates an infinite loop or problem in my code) My theory is that this new behavior is causing crashes when there is a lot of activity in my game, leading to lots of unhandled network traffic for my game getting buffered before Firefox/Flash will give it a chance to execute. Maybe this leads to a buffer overflow or missing packets, and as a result, something crashes. At times I will switch back to the tab that is running my game and discover a display bug, which looks as though Flash has simply failed to execute something that it was supposed to. I would assume this new behavior is on purpose, for example to prevent all the Flash-based advertisements in inactive tabs from executing and therefore killing performance. In a quick test on Chrome (5.0.342.9 beta), this "pausing" of Flash seems to be there as well, but somehow it seems much less of a problem. My users have only complained about Firefox crashing, not other browsers. My machine: Windows 7 x64 Firefox 3.6.3 Flash Player 10.1.50.426 My game: triplejack.com Any ideas? Ideally I'd like to disable this behavior for my Flash game so it can execute in real time even when in an inactive tab. Thanks for any help!

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  • Problem with XML encoding of database contents with Latin characters

    - by user89691
    I have an ASP Access database that contains strings in various European languages. The database was populated prior by agents in the respective countries. It contains entries with accented etc characters as you would expect. If I open the database with MS Access these characters show up fine. For example the the German equivalent of "Open" shows as "Öffnen" (hopefully you can see an "O" with 2 dots above it!). I have ASP code that reads the database and returns records in XML. The text is passed to XMLEncode to construct the XML, but that only seems to deal with the 5 specials like "<", "&", etc. If I dump the XML the accented characters are unchanged. <English>Open</English> <German>Öffnen</German> If I look at the raw packets with Wireshark I see that the "Ö" byte is hex D6, which appears to be it's decimal Unicode and ISO 8859-1 value. The problem starts when I try to parse the XML in client-side JS. I get: "An invalid character was found in text content" from IE. FF and Chrome happily accept the XML without hiccup but the browser shows the "Ö" character as a diamond with a question mark inside. http://www.validome.org/xml/validate/ reports "encoding error." http://www.w3schools.com/dom/dom_validate.asp thinks it is fine. The XML is UTF-8 encoded. What do I need to do to have IE accept my XML without complaint? What do I need to do to have browsers display the stuff correctly?

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  • How does XMPP work with perl?

    - by TheGNUGuy
    Hey everybody, I am trying to make my own jabber bot but i have run into a little trouble. I have gotten my bot to respond to messages, however, if I try to change the bot's presence then it seems as though all of the messages you send to the bot get delayed. What I mean is when I run the script I change the presence so I can see that it is online. Then When I send it a message it takes 3 before the callback subroutine i have set up for messages gets called. After the 3rd message is sent and the chat subroutine is called it still process the first message I sent. This really doesn't pose TOO much of a problem except that I have it set up to log out when I send the message "logout" and it has to be followed by two more messages in order to log out. I am not sure what it is that I have to do to fix this but i think it has something to do with iq packets because I have an iq callback set as well and it gets called 2 times after setting the presence. Here is my source code: http://pastebin.com/MgKMhTML Thanks for your help!

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  • SharpPcap issue

    - by Eyla
    This is my first time to use SharpPcap library. I created new project with VC# 2008 and I added SharpPcap as a reference to my project. I post a sample code to get interface of my pc but I'm getting this error: Error 1 The type or namespace name 'PcapDeviceList' could not be found (are you missing a using directive or an assembly reference?) C:\Users\Ali\Documents\Visual Studio 2008\Projects\Pcap\Pcap\Form1.cs 28 13 Pcap please advice to solve this problem. here is my code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using SharpPcap; using SharpPcap.Packets; using SharpPcap.Protocols; using SharpPcap.Util; namespace Pcap { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { /* Retrieve the device list */ PcapDeviceList devices = SharpPcap.GetAllDevices(); /*If no device exists, print error */ if (devices.Count < 1) { Console.WriteLine("No device found on this machine"); return; } int i = 0; /* Scan the list printing every entry */ foreach (PcapDevice dev in devices) { /* Description */ label1.Text = "{0}) {1}" + i + dev.PcapDescription +"\n"+ /* Name */ "\tName:\t{0}" + dev.PcapName+"\n"+ /* IP Address */ "\tIP Address: \t\t{0}"+ dev.PcapIpAddress+"\n"+ /* Is Loopback */ "\tLoopback: \t\t{0}"+ dev.PcapLoopback; i++; } } } }

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