Search Results

Search found 2566 results on 103 pages for 'struct'.

Page 71/103 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • How to generate GIR files from the Vala compiler?

    - by celil
    I am trying to create python bindings to a vala library using pygi with gobject introspection. However, I am having trouble generating the GIR files (that I am planning to compile to typelib files subsequently). According to the documentation valac should support generating GIR files. Compiling the following helloworld.vala public struct Point { public double x; public double y; } public class Person { public int age = 32; public Person(int age) { this.age = age; } } public int main() { var p = Point() { x=0.0, y=0.1 }; stdout.printf("%f %f\n", p.x, p.y); var per = new Person(22); stdout.printf("%d\n", per.age); return 0; } with the command valac helloworld.vala --gir=Hello-1.0.gir doesn't create the Hello-1.0.gir file as one would expect. How can I generate the gir file?

    Read the article

  • C, Linux: Receiving data from multiple multicast address on same port - how to distinguish them?

    - by Gigi
    2 vote down star I have an application that is receiving data from multiple multicast sources on the same port. I am able to receive the data. However, I am trying to account for statistics of each group (i.e. msgs received, bytes received) and all the data is getting mixed up. Does anyone know how to solved this problem? If I try to look at the sender's address, it is not the multicast address, but rather the IP of the sending machine. I am using the following socket options: struct ip_mreq mreq; mreq.imr_multiaddr.s_addr = inet_addr("224.1.2.3"); mreq.imr_interface.s_addr = INADDR_ANY; setsockopt(s, IPPROTO_IP, IP_ADD_MEMBERSHIP, &mreq, sizeof(mreq)); and also: setsockopt(s, SOL_SOCKET, SO_REUSEPORT, &reuse, sizeof(reuse)); I appreciate any help!!!

    Read the article

  • Fast rectangle to rectangle intersection

    - by Jeremy Rudd
    What's a fast way to test if 2 rectangles are intersecting? A search on the internet came up with this one-liner (WOOT!), but I don't understand how to write it in Javascript, it seems to be written in an ancient form of C++. struct { LONG left; LONG top; LONG right; LONG bottom; } RECT; bool IntersectRect(const RECT * r1, const RECT * r2) { return ! ( r2->left > r1->right || r2->right left || r2->top > r1->bottom || r2->bottom top ); }

    Read the article

  • How to determine whether a class has a particular templated member function?

    - by Aozine
    I was wondering if it's possible to extend the SFINAE approach to detecting whether a class has a certain member function (as discussed here: "Is there a Technique in C++ to know if a class has a member function of a given signature?" http://stackoverflow.com/questions/87372/is-there-a-technique-in-c-to-know-if-a-class-has-a-member-function-of-a-given-s ) to support templated member functions? E.g. to be able to detect the function foo in the following class: struct some_class { template < int _n > void foo() { } }; I thought it might be possible to do this for a particular instantiation of foo, (e.g. check to see if void foo< 5 >() is a member) as follows: template < typename _class, int _n > class foo_int_checker { template < typename _t, void (_t::*)() > struct sfinae { }; template < typename _t > static big test( sfinae< _t, &_t::foo< _n > > * ); template < typename _t > static small test( ... ); public: enum { value = sizeof( test< _class >( 0 ) ) == sizeof( big ) }; }; Then do foo_int_checker< some_class, 5 >::value to check whether some_class has the member void foo< 5 >(). However on MSVC++ 2008 this always returns false while g++ gives the following syntax errors at the line test( sfinae< _t, &_t::foo< _n > > ); test.cpp:24: error: missing `>' to terminate the template argument list test.cpp:24: error: template argument 2 is invalid test.cpp:24: error: expected unqualified-id before '<' token test.cpp:24: error: expected `,' or `...' before '<' token test.cpp:24: error: ISO C++ forbids declaration of `parameter' with no type Both seem to fail because I'm trying to get the address of a template function instantiation from a type that is itself a template parameter. Does anyone know whether this is possible or if it's disallowed by the standard for some reason? EDIT: It seems that I missed out the ::template syntax to get g++ to compile the above code correctly. If I change the bit where I get the address of the function to &_t::template foo< _n > then the program compiles, but I get the same behaviour as MSVC++ (value is always set to false). If I comment out the ... overload of test to force the compiler to pick the other one, I get the following compiler error in g++: test.cpp: In instantiation of `foo_int_checker<A, 5>': test.cpp:40: instantiated from here test.cpp:32: error: invalid use of undefined type `class foo_int_checker<A, 5>' test.cpp:17: error: declaration of `class foo_int_checker<A, 5>' test.cpp:32: error: enumerator value for `value' not integer constant where line 32 is the enum { value = sizeof( test< _class >( 0 ) ) == sizeof( big ) }; line. Unfortunately this doesn't seem to help me diagnose the problem :(. MSVC++ gives a similar nondescript error: error C2770: invalid explicit template argument(s) for 'clarity::meta::big checker<_checked_type>::test(checker<_checked_type>::sfinae<_t,&_t::template foo<5>> *)' on the same line. What's strange is that if I get the address from a specific class and not a template parameter (i.e. rather than &_t::template foo< _n > I do &some_class::template foo< _n >) then I get the correct result, but then my checker class is limited to checking a single class (some_class) for the function. Also, if I do the following: template < typename _t, void (_t::*_f)() > void f0() { } template < typename _t > void f1() { f0< _t, &_t::template foo< 5 > >(); } and call f1< some_class >() then I DON'T get a compile error on &_t::template foo< 5 >. This suggests that the problem only arises when getting the address of a templated member function from a type that is itself a template parameter while in a SFINAE context. Argh!

    Read the article

  • Getting "Illegal Seek" error after calling accept()

    - by Bilthon
    Well.. it's pretty much that, I seem to be getting a "Illegal Seek" error when checking my errno variable. The problem is that I have no idea of what that can mean. I know sockets are treated like files in unix, but I can't see how can this be related to sockets. What I'm doing exactly is: int sck = ::accept(m_socket, (struct sockaddr*)&client_address, (socklen_t*)&address_len); Then I get sck = -1 and errno = ESPIPE And the weird thing is that it happens randomly. I mean, sometimes the code works fine, and sometimes it just thows an exception. I'm working with threads so that's understandable. But I just would like to know what kind of behaviour makes the accept() call to set errno as ESPIPE so I could check the paramethers for instance. Thanks Nelson R. Pérez

    Read the article

  • C: Expanding an array with malloc

    - by Mal Ock
    I'm a bit new to malloc and C in general. I wanted to know how I can, if needed, extend the size of an otherwise fixed-size array with malloc. Example: #define SIZE 1000 struct mystruct { int a; int b; char c; }; mystruct myarray[ SIZE ]; int myarrayMaxSize = SIZE; .... if ( i > myarrayMaxSize ) { // malloc another SIZE (1000) elements myarrayMaxSize += SIZE; } The above example should make clear what I want to accomplish. (By the way: I need this for an interpreter I write: Work with a fixed amount of variables and in case more are needed, just allocate them dynamically)

    Read the article

  • Problem setting up Direct X for C++

    - by Josh
    I've downloaded Direct X SDK from the microsoft website but when I try to compile my code i'm getting this error: Error 1 error LNK2019: unresolved external symbol _Direct3DCreate9@4 referenced in function "void __cdecl initD3D(struct HWND__ *)" (?initD3D@@YAXPAUHWND__@@@Z) C:\Users\Josh\Desktop\Tutorial\Tutorial\Tutorial.obj Tutorial I have added Direct X to my C++ build directories like that: $(DXSDK_DIR)include $(DXSDK_DIR)Lib\x64 I've googled it and found out that most of the time people were forgetting this line: #pragma comment (lib, "d3dx9.lib") But it's there for me here are my includes and lib: #include <windows.h> #include <windowsx.h> #include <d3d9.h> #include <d3dx9.h> #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "d3dx9.lib") Can anyone help me with this? I'm using Visual studio 2010 Professional on win7 x64

    Read the article

  • Problems compiling an external library on linux...

    - by Kris
    So I am trying to compile the libssh2 library on linux, but when I try to compile the example it comes up with a lot of errors, and even though I include the headerfile it asks for, it still asks for it. Here are the error messages and the resulting messages: ~/ gcc -include /home/Roosevelt/libssh2-1.2.5/src/libssh2_config.h -o lolbaise /home/Roosevelt/libssh2-1.2.5/example/scp.c /home/Roosevelt/libssh2-1.2.5/example/scp.c:7:28: error: libssh2_config.h: No such file or directory /home/Roosevelt/libssh2-1.2.5/example/scp.c: In function 'main': /home/Roosevelt/libssh2-1.2.5/example/scp.c:39: error: storage size of 'sin' isn't known /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'AF_INET' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: (Each undeclared identifier is reported only once /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: for each function it appears in.) /home/Roosevelt/libssh2-1.2.5/example/scp.c:81: error: 'SOCK_STREAM' undeclared (first use in this function) /home/Roosevelt/libssh2-1.2.5/example/scp.c:87: error: invalid application of 'sizeof' to incomplete type 'struct sockaddr_in'

    Read the article

  • pointer and reference question (linked lists)

    - by sil3nt
    Hi there, I have the following code struct Node { int accnumber; float balance; Node *next; }; Node *A, *B; int main() { A = NULL; B = NULL; AddNode(A, 123, 99.87); AddNode(B, 789, 52.64); etc… } void AddNode(Node * & listpointer, int a, float b) { // add a new node to the FRONT of the list Node *temp; temp = new Node; temp->accnumber = a; temp->balance = b; temp->next = listpointer; listpointer = temp; } in this here void AddNode(Node * & listpointer, int a, float b) { what does *& listpointer mean exactly.

    Read the article

  • DataBinding to GridView

    - by liran
    Hello, I Have a gridview object and i want to bind it to Object.. My Object is namespace DataBinding { public class BindingObject { public ColorInfo Color { get; set; } public string Name { get; set; } public struct ColorInfo { public string Red { get; set; } public string Green { get; set; } public string Blue { get; set; } } } } I want that in the gridview i will see only the Name Property And Red property.. Now when i bound it my gridview see like this: Color column and Name Column and i want Red column and Name Column.. How i do this.. Thanks..

    Read the article

  • FIFO implementation

    - by Narek
    While implementing a FIFO I have used the following structure: struct Node { T info_; Node* link_; Node(T info, Node* link=0): info_(info), link_(link) {} }; I think this a well known trick for lots of STL containers (for example for List). Is this a good practice? What it means for compiler when you say that Node has a member with a type of it's pointer? Is this a kind of infinite loop? And finally, if this is a bad practice, how I could implement a better FIFO. EDIT: People, this is all about implemenation. I am enough familiar with STL library, and know a plenty of containers from several libraries. Just I want to discuss with people who can gave a good implementation or a good advice.

    Read the article

  • Renaming Functions during runtime in PHP.

    - by The Rook
    In PHP 5.3 is there a way to rename a function or "hook" a function. There is the rename_function() within "APD" which has been broken since ~2004. If you try and build it on PHP 5.3 you'll get this error: 'struct _zend_compiler_globals' has no member named 'extended_info' This is a really easy error to fix, just change this line: GC(extended_info) = 1; to CG(compiler_options) |= ZEND_COMPILE_EXTENDED_INFO; I modified my php.ini and the APD shows up in my phpinfo() as it should. However when i call rename_function() the PHP page doesn't load and I get a segmentation fault in my /var/log/apache2/error.log. Is there anyway to fix APD to work with a modern version of PHP? Or is there another method to rename functions? Why on earth is vital feature not in php!??!?! (Gotta love python :)

    Read the article

  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld; const Object *markFinger; const Object *markFingerOld; u2 birthGeneration; u2 markCount; u2 scanCount; u2 oldMarkGeneration; u2 markGeneration; u2 oldScanGeneration; u2 scanGeneration; #endif Does anyone try to build Dalvik with this option enabled? Do you know anything about generational GC support from Dalvik? Regards, Wonil.

    Read the article

  • How to get the running of time of my program with gettimeofday()

    - by Mechko
    So I get the time at the beginning of the code, run it, and then get the time. struct timeval begin, end; gettimeofday(&begin, NULL); //code to time gettimeofday(&end, NULL); //get the total number of ms that the code took: unsigned int t = end.tv_usec - begin.tv_usec; Now I want to print it out in the form "**code took 0.007 seconds to run" or something similar. So two problems: 1) t seems to contain a value of the order 6000, and I KNOW the code didn't take 6 seconds to run. 2) How can I convert t to a double, given that it's an unsigned int? Or is there an easier way to print the output the way I wanted to?

    Read the article

  • How can I prevent SerializeJSON from changing Yes/No/True/False strings to boolean?

    - by Dan Roberts
    I have a data struct being stored in JSON format, converted using the serializeJSON function. The problem I am running into is that strings that can be boolean in CF such as Yes,No,True,and False are converted into JSON as boolean values. Below is example code. Any ideas on how to prevent this? Code: <cfset test = {str='Yes'}> <cfset json = serializeJSON(test)> <cfset fromJSON = deserializeJSON(json)> <cfoutput> #test.str#<br> #json#<br> #fromJSON.str# </cfoutput> Result: Yes {"STR":true} YES

    Read the article

  • What Data structure for Reputation Rules in C# (like stackoverflow)

    - by optician
    I am currently building a system which will have entities that will have scores like reputation etc.. I will have a service that will check for certain rules having been triggered, and will perform certain logic if they are triggered. Previously I have used say an Enum for doing this when I have only had to store an id and a description. public enum ShoppingCratCalculation { PartialCalculation = 1, CompleteCalculation =2 } But in this situation I want to carry more information, such as the modification to reputation, all in one place. I'm essentially asking what data structure would be best suited to storing this information, for each rule in the system. 1. Description = string ("User forgot to write a review") 2. DB id = int (23) 3. Rep score modification = int (-5) Maybe a little class (Rule) with these as properties , and then just a list? Does anyone have any best practice suggestions for this kind of struct?

    Read the article

  • Exception on malloc for a structure in C

    - by Derek
    Hi all, I have a structure defined like so: typedef struct { int n; int *n_p; void **list_pp; size_t rec_size; int n_buffs; size_t buff_size } fl_hdr_type; and in my code I Have a function for initlialization that has the following fl_hdr_type *fl_hdr; fl_hdr = malloc(sizeof(fl_hdr_type) + (buff_size_n * rec_size_n)); where those buffer size are passed in to the function to allow space for the buffers as well. The size is pretty small typically..100*50 or something like that..plenty of memory on this system to allocate it. Any ideas why this fails?

    Read the article

  • does mysql stored procedures support data types like array, hash,etc?

    - by Yang
    i am creating a mysql function which takes in a varchar and change it to a int based on a mapping table. select name, convert_to_code(country) from users where sex = 'male' here, the convert_to_code() function takes in a country name (e.g. Japan, Finland..) and change it to country code which is an integer (e.g. 1001, 2310..) based on a mapping table called country_maping like below: country_name (varchar) | country_code (int) Japan | 1001 Finland | 2310 Canada | 8756 currently, the stored function need to select country_code from country_mapping where country_name = country_name and return the query result. is that possible to create a hash data struct in SP to optimize the process so that it will not need to perform the query for each row matches the where clause. thanks in advance!

    Read the article

  • Python - converting wide-char strings from a binary file to Python unicode strings...

    - by Mikesname
    It's been a long day and I'm a bit stumped. I'm reading a binary file that contains lots of wide-char strings and I want to dump these out as Python unicode strings. (To unpack the non-string data I'm using the struct module, but I don't how to do the same with the strings.) For example, reading the word "Series": myfile = open("test.lei", "rb") myfile.seek(44) data = myfile.read(12) # data is now 'S\x00e\x00r\x00i\x00e\x00s\x00' How can I encode that raw wide-char data as a Python string? Edit: I'm using Python 2.6

    Read the article

  • Generic List created at runtime

    - by Perry
    Hi... i neeed something like this in C#.. have list in class but decide what will be in list during runtime class A { List data; Type typeOfDataInList; } public void FillData(DataTyp[] data) where DataTyp : struct { A a = new A(); A.vListuBudouDataTypu = typeof(DataTyp); A.data = new List(); A.AddRange(data); } Is this possible to do something like this ?

    Read the article

  • Weird behaviour with vector::erase and std::remove_if with end range different from vector.end()

    - by Edison Gustavo Muenz
    Hi, I need to remove elements from the middle of a std::vector. So I tried: struct IsEven { bool operator()(int ele) { return ele % 2 == 0; } }; int elements[] = {1, 2, 3, 4, 5, 6}; std::vector<int> ints(elements, elements+6); std::vector<int>::iterator it = std::remove_if(ints.begin() + 2, ints.begin() + 4, IsEven()); ints.erase(it, ints.end()); After this I would expect that the ints vector have: [1, 2, 3, 5, 6]. In the debugger of Visual studio 2008, after the std::remove_if line, the elements of ints are modified, I'm guessing I'm into some sort of undefined behaviour here. So, how do I remove elements from a Range of a vector?

    Read the article

  • printing uid of a file on linux system

    - by neo730
    i am learning c programming. I am trying to make my own program similar to ls command but with less options.what i am doing is taking input directory/file name as argument and then gets all directory entry with dirent struct(if it is directory) . After it i use stat() to take all information of the file but here is my problem when i use write() to print these value its fine but when i want to print these with printf() i get warninng : format ‘%ld’ expects type ‘long int’, but argument 2 has type ‘__uid_t’. I don't know what should use at place of %ld and also for other special data types.

    Read the article

  • How to convert a function that returns a int to a function that returns a bool using boost::bind?

    - by user814628
    I have something like the following: struct A{ virtual int derp(){ if(herp()) return 1; else return 0; } void slurp(){ boost::function<bool(int x, int y> purp = /** boost bind derp to match lvalue sig **/; } } Any ideas? I want to create the function prup which basically calls derp and ignores the (x,y) passed in. I need something like bool purp(int x, int y){ return derp(); } but want to avoid creating it as a member function, and rather just create it locally if possible?

    Read the article

  • Sort CMap Key by String Length

    - by Yan Cheng CHEOK
    Previously, I am using STL map to perform the mentioned task. struct ltstr { bool operator()(std::string s1, std::string s2) const { const int l1 = s1.length(); const int l2 = s2.length(); if (l1 == l2) { // In alphabetical order. return s1.compare(s2) < 0; } // From longest length to shortest length. return l1 > l2; } }; std::map<std::string, int, ltstr> m; How can I perform the same task using CMap? // How to make key sorted by string length? CMap<CString, LPCTSTR, int, int> m;

    Read the article

  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >