Search Results

Search found 26124 results on 1045 pages for 'unreal development kit'.

Page 71/1045 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • Software development based on a reference implementation

    - by Kanishka Dilshan
    Lets say I have library "A2" as a dependency in a project. Library "A2" is derived from library "A1" where someone has done few changes to the library "A1" 's source code. Lets say there is a new version of "A1" I want to use the new version but no modification to its sourcecode at all. I am planning to identify what are the changes done to the original library when deriving library "A2" out of it and decorate the latest version of the library with those changes. Is it a good approach to solve this? if not can someone suggest the best approach to solve this kind of problems?

    Read the article

  • Managing Images in Web Development

    Images are an important ingredient of web content. Since developers have little control over the display of website, they need to follow some norms to ensure perfect display of images on the target device. The prescribed standard of managing images while developing web pages are as follows:

    Read the article

  • About Custom Web Development

    Custom web coding lets service providers to create a highly targeted online surfing session for possible customers. A web administrator which can offer a personal surfing experience must find it much quicker to get repeat consumers and promote future business. Let us face it, not all webpages are made equally.

    Read the article

  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

    Read the article

  • iPhone app development : How can i get a table view in which whn i click on a cell a text view shoul

    - by Vivek Sharma
    How can i get a table view in which whn i click on a cell a text view should expand just below that cell it should look like clicking on a button an it will create a text view in between clicked button and its below button... i m trying to create a pictorial view... tabel view: button 1 button 2 button 3 table view: button 1 button 2 v . . . text view . button 3 plz solve my problem i m new for iphone app development.... reply me on [email protected] advance thnx Vivek Sharma India

    Read the article

  • How to setup a DotNetNuke Development Environment with Source Control?

    - by Joosh21
    My team is developing a new DotNetNuke web application and would like to know what is recommended to setup a development environment with source control and automated builds? We would like to keep the DNN source code separate from our custom modules and extensions source code. The DotNetNuke Compiled Module template for Visual Studio wants us to store the source code in the DesktopModules directory of the DNN source code and output to the DNN source code bin directory. Is this the recommended structure? I would rather keep the files in different locations, but then it becomes more difficult to run and debug locally as it would require an install of the module for each change. Also, how should an automated build deploy any changes? How have others set this up? Is there a recommended best practice?

    Read the article

  • Is there any project estimation tool to give estimate for web design/ development work?

    - by jitendra
    Is there any project estimation tool which gives estimates for web design/ development work? I don't have to calculate Price just want to calculate estimated time. Just for example, for things like: Page creation (layout in XHTML) CSS creation Content creation (Word to HTML, including images in some pages) Bulk PDF upload PHP Script for Form Testing all pages I need like Items Quantity Time for each task(min) Estimated total (in hour) PDF upload x 30 = 2 min = 60 Min pages with images x 30 = 15 min for each = 60 Min Is there any simple JQuery calculator power with JQuery? Where we can add add/remove custom thing to calculate time? Or any other free online/offline tool ?

    Read the article

  • What helpful tactics have you employed to keep your development team on-track?

    - by Ed Altorfer
    I realize that this is a subjective question, so I've marked it as a community wiki. I think that it is pretty specific to programming teams, though, so I've posted it here as opposed to somewhere else. I'm leading a small game development team (four people) as a side project. We are a disjoint team, with everyone in different places, but we do have some of the mainstays of an organized team. Source Control Continuous Integration Bug Tracking Document Workspace Regular Meetings Calendar / Schedule How do you keep your small, disjoint teams on-track? I tend to agree with Joel's opinion about when and how to micromanage and know that my team is motivated, but it can be easy to fall off-course when everyone isn't connected in a physical way and doesn't see what other people on the team are doing. Suggestions, feedback, or criticisms are welcome! Edit: I'm managing the team; I'm not looking for automated tools or anything to do my job for me, just ideas for approach or process that might help everyone feel more "connected" and involved.

    Read the article

  • How do I start using Linux for web development?

    - by Chris Maple
    OK, so that's maybe not the best title, but I don't know exactly what I want to do, so, please, hear me out. I've used Windows pretty much all my life although I played with Linux on several occasions. At work everyone does web development with php on Windows using the same IDE and stuff. I would like to experience the powerful Linux command line as well as test my web apps locally running the Linux version of php, however I prefer to keep using the IDE because I feel that version control, FTP, code completion etc. are helpful to my productivity. Eventually I would also like to dive into Ruby and Python and I hear that they're not really suited for Windows users. Is running a Linux distro in a virtual machine my best bet? Should I try something like Wubi (Ubuntu running inside Windows)? Or are there any other options out there?

    Read the article

  • Do Url shorteners such as bit.ly serve any purpose in web development?

    - by gath
    I might be missing something here but am unable to understand the true purpose of link shortener services like bit.ly or is it just a lot of hype! Truly if you type nyti.ms on your URL bar on the browser it takes you to www.nytimes.com, but still what is so hard in typing "nytimes.com! which is far much comprehensible to read and understand leave alone to remember! Does shortening URL serve any purpose in web development? Why should someone want use obscure shortened URL?

    Read the article

  • How to study for MCTS 70-433 exam (SQL Server 2008 Database Development) and is it worth it?

    - by Mugen
    Hi, I'm working as a QA (Software Tester with 3 years of experience) and was thinking of getting some certifications for my career. I already have the ISTQB certification and was thinking of doing SCJP along with MCTS 70-433 certification (SQL Server 2008 Database Development) as the next move. So my question is this: 1) Who should go for the 70-433 certification and is it worth going for, for a career in QA? 2) What would be a good book to study for this? I'm just looking for a simple book that is written just to the point and not much bloated up such as technical bibles. Not that they aren't good but they just take up too much of time. Maybe something similar to the one written by Kathy Sierra & Bert Bates for SCJP. It is written in a very simple language and is enough to do SCJP. Edit: I'm still searching for answers to this. Thanks.

    Read the article

  • What will be the setup process for website development?

    - by Vijay Shanker
    Hi, I want to create a simple site for my personal usage. And this only in python based technologies. So I want to get a expert oponian on this topic. What should i used as platform? I did a search for available options and found Django, grok, web2py and many more of these. Which one a novice use should use? If I choose to use only the basic python scripts then what option i have to work on? http://wiki.python.org/moin/WebBrowserProgramming. This link on python site confused me more, instead of solving my curiosity about the topic. Please give some pointer to accurate and easy to understand reading materials. I have got a idea of developing java based web applications using either spring-webmvc and struts. Can I relate Java process to python process for web development?

    Read the article

  • How to go about finding ad-hoc development work on the web?

    - by DaveDev
    I'm wondering if its possible to find supplementary development work on line? I have some time available to me in the evenings and I thought it might be good to use it productively. It'd be great if there was a site that I could apply to do some ad-hoc coding for anyone who needs it. Something like 'I need a class that does XY & Z', and I could do that. Is there anything like this out there? Can somebody supply me with some info? Thanks

    Read the article

  • Autoloading Development or Production configs (best practices)

    - by Xeoncross
    When programming sites you usually have one set of config files for the development environment and another set for the production server (or one file with both settings). I am assuming all projects should be handled by version control like git or svn. Manual file transfers (like FTP) is wrong on so many levels. How you enable/disable the correct settings (so that your system knows which ones to use) is a problem for me. Each system I work on just kind of jimmy-rigs a solution. Below are the 3 methods I know of and I am hoping that someone can submit a more elegant solutions. 1) File Based The system loads a folder structure based on the URL requested. /site.com /site.fakeTLD /lib index.php For example, if the url is http://site.com then the system loads the production config files located in the site.com folder. However, if I'm working on the site locally I visit http://site.fakeTLD to work on the local copy of the site. To setup this I edit my hosts file and add site.fakeTLD to point to my own computer (127.0.0.1/localhost) and then create a vhost in apache. So now I can work on the codebase locally and then push to the server without any trouble. The problem is that this is susceptible to a "host" injection attack. So someone loading site.com could set the host to site.fakeTLD and then the system would load my development config files instead of production. 2) Config Based The config files contain on section for development - and one for production. The problem is that each time you go to push your changes to the repo you have to edit the file to specify which set of config options should be used. $use = 'production'; //'development'; This leaves the repo open to human error should one of the developers forget to enable the right setting. 3) File System Check Based All the development machines have an extra empty file called "development.txt" or something. Each time the system loads it checks for this file - if found then it knows it is in development mode - if missing then it knows it is in production mode. Since the file is NEVER ADDED to the repo then it will never be pushed (and checked out) on the production machine. However, this just doesn't feel right and causes a slight slow down since all filesystem checks are slow. Is there anyway that the server can auto-detect wither to use the development or production configs?

    Read the article

  • CREON development advice

    - by Matthew Hood
    We have a client who has requested a new project with development to be done on a CREON terminal (Spectra Technologies). Can anyone recommend some good resources about terminal and in particular CREON development. Or know of a reputable development team specializing in CREON development. I have done a fair bit of googling / binging without much success.

    Read the article

  • django development IDE

    - by Adam Carr
    I have done a little django development but it has all been in a text editor. I was curious what more advanced development tools others are using in their django development. I am used to using Visual Studio for development and really like the intellisense, code completion, and file organization it provides and would like to find something (or a combination of tools) that would provide some of this in the django/python environment.

    Read the article

  • How to Install PCRE Development Headers on Mac OSX

    - by martincarlin87
    I just upgraded my MacBook Pro to Mavericks and my local Ruby on Rails development environment isn't running straight off the bat, when I visit localhost I see It works! and remembered I needed to start Phusion Passenger, so when I run passenger start it checks all the requisites and fails when it gets to the PCRE Development Headers: * Checking for PCRE development headers... Found: no It tells me to go to http://www.pcre.org/ to download them so I downloaded 8.33 from here which went to my Downloads folder, so I unzipped it, cd'd to the folder and ran: ./configure make make install Then cd'd back to my rails app directory on my Desktop and re-ran passenger start but it's still the same. Tried a new Terminal window but that didn't make any difference. I must have done this before to get my dev environment working but can't seem to solve it this time. I also tried brew install pcre but it says Warning: pcre-8.33 already installed.

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >