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  • No More NCrunch For Me

    - by Steve Wilkes
    When I opened up Visual Studio this morning, I was greeted with this little popup: NCrunch is a Visual Studio add-in which runs your tests while you work so you know if and when you've broken anything, as well as providing coverage indicators in the IDE and coverage metrics on demand. It recently went commercial (which I thought was fair enough), and time is running out for the free version I've been using for the last couple of months. From my experiences using NCrunch I'm going to let it expire, and go about my business without it. Here's why. Before I start, let me say that I think NCrunch is a good product, which is to say it's had a positive impact on my programming. I've used it to help test-drive a library I'm making right from the start of the project, and especially at the beginning it was very useful to have it run all my tests whenever I made a change. The first problem is that while that was cool to start with, it’s recently become a bit of a chore. Problems Running Tests NCrunch has two 'engine modes' in which it can run tests for you - it can run all your tests when you make a change, or it can figure out which tests were impacted and only run those. Unfortunately, it became clear pretty early on that that second option (which is marked as 'experimental') wasn't really working for me, so I had to have it run everything. With a smallish number of tests and while I was adding new features that was great, but I've now got 445 tests (still not exactly loads) and am more in a 'clean and tidy' mode where I know that a change I'm making will probably only affect a particular subset of the tests. With that in mind it's a bit of a drag sitting there after I make a change and having to wait for NCrunch to run everything. I could disable it and manually run the tests I know are impacted, but then what's the point of having NCrunch? If the 'impacted only' engine mode worked well this problem would go away, but that's not what I found. Secondly, what's wrong with this picture? I've got 445 tests, and NCrunch has queued 455 tests to run. So it's queued duplicate tests - in this quickly-screenshotted case 10, but I've seen the total queue get up over 600. If I'm already itchy waiting for it to run all my tests against a change I know only affects a few, I'm even itchier waiting for it to run a lot of them twice. Problems With Code Coverage NCrunch marks each line of code with a dot to say if it's covered by tests - a black dot says the line isn't covered, a red dot says it's covered but at least one of the covering tests is failing, and a green dot means all the covering tests pass. It also calculates coverage statistics for you. Unfortunately, there's a couple of flaws in the coverage. Firstly, it doesn't support ExcludeFromCodeCoverage attributes. This feature has been requested and I expect will be included in a later release, but right now it doesn't. So this: ...is counted as a non-covered line, and drags your coverage statistics down. Hmph. As well as that, coverage of certain types of code is missed. This: ...is definitely covered. I am 100% absolutely certain it is, by several tests. NCrunch doesn't pick it up, down go my coverage statistics. I've had NCrunch find genuinely uncovered code which I've been able to remove, and that's great, but what's the coverage percentage on this project? Umm... I don't know. Conclusion None of these are major, tool-crippling problems, and I expect NCrunch to get much better in future releases. The current version has some great features, like this: ...that's a line of code with a failing test covering it, and NCrunch can run that failing test and take me to that line exquisitely easily. That's awesome! I'd happily pay for a tool that can do that. But here's the thing: NCrunch (currently) costs $159 (about £100) for a personal licence and $289 (about £180) for a commercial one. I'm not sure which one I'd need as my project is a personal one which I'm intending to open-source, but I'm a professional, self-employed developer, but in any case - that seems like a lot of money for an imperfect tool. If it did everything it's advertised to do more or less perfectly I'd consider it, but it doesn't. So no more NCrunch for me.

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • Some Early Considerations

    - by Chris Massey
    Following on from my previous post, I want to say "thank you" to everyone who has got in touch and got involved – you are pioneers! An update on where we are right now: paper prototypes v1 To be more specific, we’ve picked two of the ideas that seem to have more pros than cons, turned them into Balsamiq mockups, and are getting them fleshed out with realistic content. We’ll initially make these available to the aforementioned pioneers (thank you again), roll in the feedback, and then open up to get more data on what works and what doesn’t. If you’ve got any questions about this (or what we’re working on right now), feel free to ask me in the comments below. I’ve had a few people express an interest in the process we’re going through, and I’m more than happy to share details more frequently as we go along – not least because you, dear reader, will help us stay on target and create something Good. To start with, here’s a quick flashback to bring you all up to speed. A Brief Retrospective As you may already know, we’re creating a new publishing asset specifically focused on providing great content for web developers. We don’t yet know exactly what this thing will look like, or exactly how it will work, but we know we want to create something that is useful different. For my part, I’m seriously excited at the prospect of building a genuinely digital publishing system (as opposed to what most publishing is these days, which is print-style publishing which just happens to be on the web). The main challenge at this point is working out our build-measure-assess loop to speed up our experimental turn-around, and that’ll get better as we run more trials. Of course, there are a few things we’ve been pondering at this early conceptual stage: Do we publishing about heterogeneous technology stacks from day 1, or do we start with ASP.NET (which we’re familiar with) & branch out later? There are challenges with either approach. What publishing "modes" are already being well-handled? For example, the likes of Pluralsight, TekPub, and Treehouse have pretty much nailed video training (debate about price, if you like), and unless we think we can do it faster / better / cheaper (unlikely, for the record), we should leave them to it. Where should we base whatever we create? Should we create a completely new asset under a new name, graft something onto Simple-Talk (like the labs), or just build something directly into Simple-Talk? It sounds trivial, but it does have at least some impact on infrastructure and what how we manage the different types of content we (will) have. Are there any obvious problems or niches that we think could address really well, or should we just throw ideas out and see what readers respond to? What kind of users do we want to provide for? This actually deserves a little bit of unpacking… Why are you here? We currently divide readers into (broadly) the categories: Category 1: I know nothing about X, and I’d like to learn about it. Category 2: I know something about X, but I’d like to learn how to do something specific with it. Category 3: Ah man, I have a problem with X, and I need to fix it now. Now that I think about it, I might also include a 4th class of reader: Category 4: I’m looking for something interesting to engage my brain. These are clearly task-based categorizations, and depending on which task you’re performing when you arrive here, you’re going to need different types of content, or will have specific discovery needs. One of the questions that’s at the back of my mind whenever I consider a new idea is “How many of the categories will this satisfy?” As an example, typical video training is very well suited to categories 1, 2, and 4. StackOverflow is very well suited to category 3, and serves as a sign-posting system to the rest. Clearly it’s not necessary to satisfy every category need to be useful and popular, but being aware of what behavior readers might be exhibiting when they arrive will help us tune our ideas appropriately. < / Flashback > We don’t have clean answers to most of these considerations – they’re things we’re aware of, and each idea we look at is going to be best suited to a different mix of the options I’ve described. Our first experimental loop will be coming full circle in the next few days, so we should start to see how the different possibilities vary between ideas. Free to chime in with questions and suggestions about anything I’ve just brain-dumped, or at any stage as we go along. If you see anything that intrigued or enrages you, or just have an idea you’d like to share, I’d love to hear from you.

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  • Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket - (TOTD #185)

    - by arungupta
    The WebSocket API defines different send(xxx) methods that can be used to send text and binary data. This Tip Of The Day (TOTD) will show how to send and receive text and binary data using WebSocket. TOTD #183 explains how to get started with a WebSocket endpoint using GlassFish 4. A simple endpoint from that blog looks like: @WebSocketEndpoint("/endpoint") public class MyEndpoint { public void receiveTextMessage(String message) { . . . } } A message with the first parameter of the type String is invoked when a text payload is received. The payload of the incoming WebSocket frame is mapped to this first parameter. An optional second parameter, Session, can be specified to map to the "other end" of this conversation. For example: public void receiveTextMessage(String message, Session session) {     . . . } The return type is void and that means no response is returned to the client that invoked this endpoint. A response may be returned to the client in two different ways. First, set the return type to the expected type, such as: public String receiveTextMessage(String message) { String response = . . . . . . return response; } In this case a text payload is returned back to the invoking endpoint. The second way to send a response back is to use the mapped session to send response using one of the sendXXX methods in Session, when and if needed. public void receiveTextMessage(String message, Session session) {     . . .     RemoteEndpoint remote = session.getRemote();     remote.sendString(...);     . . .     remote.sendString(...);    . . .    remote.sendString(...); } This shows how duplex and asynchronous communication between the two endpoints can be achieved. This can be used to define different message exchange patterns between the client and server. The WebSocket client can send the message as: websocket.send(myTextField.value); where myTextField is a text field in the web page. Binary payload in the incoming WebSocket frame can be received if ByteBuffer is used as the first parameter of the method signature. The endpoint method signature in that case would look like: public void receiveBinaryMessage(ByteBuffer message) {     . . . } From the client side, the binary data can be sent using Blob, ArrayBuffer, and ArrayBufferView. Blob is a just raw data and the actual interpretation is left to the application. ArrayBuffer and ArrayBufferView are defined in the TypedArray specification and are designed to send binary data using WebSocket. In short, ArrayBuffer is a fixed-length binary buffer with no format and no mechanism for accessing its contents. These buffers are manipulated using one of the views defined by one of the subclasses of ArrayBufferView listed below: Int8Array (signed 8-bit integer or char) Uint8Array (unsigned 8-bit integer or unsigned char) Int16Array (signed 16-bit integer or short) Uint16Array (unsigned 16-bit integer or unsigned short) Int32Array (signed 32-bit integer or int) Uint32Array (unsigned 16-bit integer or unsigned int) Float32Array (signed 32-bit float or float) Float64Array (signed 64-bit float or double) WebSocket can send binary data using ArrayBuffer with a view defined by a subclass of ArrayBufferView or a subclass of ArrayBufferView itself. The WebSocket client can send the message using Blob as: blob = new Blob([myField2.value]);websocket.send(blob); where myField2 is a text field in the web page. The WebSocket client can send the message using ArrayBuffer as: var buffer = new ArrayBuffer(10);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = i;}websocket.send(buffer); A concrete implementation of receiving the binary message may look like: @WebSocketMessagepublic void echoBinary(ByteBuffer data, Session session) throws IOException {    System.out.println("echoBinary: " + data);    for (byte b : data.array()) {        System.out.print(b);    }    session.getRemote().sendBytes(data);} This method is just printing the binary data for verification but you may actually be storing it in a database or converting to an image or something more meaningful. Be aware of TYRUS-51 if you are trying to send binary data from server to client using method return type. Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) TOTD #183 - Getting Started with WebSocket in GlassFish TOTD #184 - Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Custom payloads using encoder/decoder Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • How to Hashtag (Without Being #Annoying)

    - by Mike Stiles
    The right tool in the wrong hands can be a dangerous thing. Giving a chimpanzee a chain saw would not be a pretty picture. And putting Twitter hashtags in the hands of social marketers who were never really sure how to use them can be equally unattractive. Boiled down, hashtags are for search and organization of tweets. A notch up from that, they can also be used as part of a marketing strategy. In terms of search, if you’re in the organic apple business, you want anyone who searches “organic” on Twitter to see your posts about your apples. It’s keyword tactics not unlike web site keyword search tactics. So get a clear idea of what keywords are relevant for your tweet. It’s reasonable to include #organic in your tweet. Is it fatal if you don’t hashtag the word? It depends on the person searching. If they search “organic,” your tweet’s going to come up even if you didn’t put the hashtag in front of it. If the searcher enters “#organic,” your tweet needs the hashtag. Err on the side of caution and hashtag it so it comes up no matter how the searcher enters it. You’ll also want to hashtag it for the second big reason people hashtag, organization. You can follow a hashtag. So can the rest of the Twitterverse. If you’re that into organic munchies, you can set up a stream populated only with tweets hashtagged #organic. If you’ve established a hashtag for your brand, like #nobugsprayapples, you (and everyone else) can watch what people are tweeting about your company. So what kind of hashtags should you include? They should be directly related to the core message of your tweet. Ancillary or very loosely-related hashtags = annoying. Hashtagging your brand makes sense. Hashtagging your core area of interest makes sense. Creating a specific event or campaign hashtag you want others to include and spread makes sense (the burden is on you to promote it and get it going). Hashtagging nearly every word in the tweet is highly annoying. Far and away, the majority of hashtagged words in such tweets have no relevance, are not terms that would be searched, and are not terms needed for categorization. It looks desperate and spammy. Two is fine. One is better. And it is possible to tweet with --gasp-- no hashtags! Make your hashtags as short as you can. In fact, if your brand’s name really is #nobugsprayapples, you’re burning up valuable, limited characters and risking the inability of others to retweet with added comments. Also try to narrow your topic hashtag down. You’ll find a lot of relevant users with #organic, but a lot of totally uninterested users with #food. Just as you can join online forums and gain credibility and a reputation by contributing regularly to that forum, you can follow hashtagged topics and gain the same kind of credibility in your area of expertise. Don’t just parachute in for the occasional marketing message. And if you’re constantly retweeting one particular person, stop it. It’s kissing up and it’s obvious. Which brings us to the king of hashtag annoyances, “hashjacking.” This is when you see what terms are hot and include them in your marketing tweet as a hashtag, even though it’s unrelated to your content. Justify it all you want, but #justinbieber has nothing to do with your organic apples. Equally annoying, piggybacking on a popular event’s hashtag to tweet something not connected to the event. You’re only fostering ill will and mistrust toward your account from the people you’ve tricked into seeing your tweet. Lastly, don’t @ mention people just to make sure they see your tweet. If the tweet’s not for them or about them, it’s spammy. What I haven’t covered is use of the hashtag for comedy’s sake. You’ll see this a lot and is a matter of personal taste. No one will search these hashtagged terms or need to categorize then, they’re just there for self-expression and laughs. Twitter is, after all, supposed to be fun.  What are some of your biggest Twitter pet peeves? #blogsovernow

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  • How to Point sprite's direction towards Mouse or an Object [duplicate]

    - by Irfan Dahir
    This question already has an answer here: Rotating To Face a Point 1 answer I need some help with rotating sprites towards the mouse. I'm currently using the library allegro 5.XX. The rotation of the sprite works but it's constantly inaccurate. It's always a few angles off from the mouse to the left. Can anyone please help me with this? Thank you. P.S I got help with the rotating function from here: http://www.gamefromscratch.com/post/2012/11/18/GameDev-math-recipes-Rotating-to-face-a-point.aspx Although it's by javascript, the maths function is the same. And also, by placing: if(angle < 0) { angle = 360 - (-angle); } doesn't fix it. The Code: #include <allegro5\allegro.h> #include <allegro5\allegro_image.h> #include "math.h" int main(void) { int width = 640; int height = 480; bool exit = false; int shipW = 0; int shipH = 0; ALLEGRO_DISPLAY *display = NULL; ALLEGRO_EVENT_QUEUE *event_queue = NULL; ALLEGRO_BITMAP *ship = NULL; if(!al_init()) return -1; display = al_create_display(width, height); if(!display) return -1; al_install_keyboard(); al_install_mouse(); al_init_image_addon(); al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR | ALLEGRO_MAG_LINEAR); //smoother rotate ship = al_load_bitmap("ship.bmp"); shipH = al_get_bitmap_height(ship); shipW = al_get_bitmap_width(ship); int shipx = width/2 - shipW/2; int shipy = height/2 - shipH/2; int mx = width/2; int my = height/2; al_set_mouse_xy(display, mx, my); event_queue = al_create_event_queue(); al_register_event_source(event_queue, al_get_mouse_event_source()); al_register_event_source(event_queue, al_get_keyboard_event_source()); //al_hide_mouse_cursor(display); float angle; while(!exit) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: exit = true; break; /*case ALLEGRO_KEY_LEFT: degree -= 10; break; case ALLEGRO_KEY_RIGHT: degree += 10; break;*/ case ALLEGRO_KEY_W: shipy -=10; break; case ALLEGRO_KEY_S: shipy +=10; break; case ALLEGRO_KEY_A: shipx -=10; break; case ALLEGRO_KEY_D: shipx += 10; break; } }else if(ev.type == ALLEGRO_EVENT_MOUSE_AXES) { mx = ev.mouse.x; my = ev.mouse.y; angle = atan2(my - shipy, mx - shipx); } // al_draw_bitmap(ship,shipx, shipy, 0); //al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy, degree * 3.142/180,0); al_draw_rotated_bitmap(ship, shipW/2, shipH/2, shipx, shipy,angle, 0); //I directly placed the angle because the allegro library calculates radians, and if i multiplied it by 180/3. 142 the rotation would go hawire, not would, it actually did. al_flip_display(); al_clear_to_color(al_map_rgb(0,0,0)); } al_destroy_bitmap(ship); al_destroy_event_queue(event_queue); al_destroy_display(display); return 0; } EDIT: This was marked duplicate by a moderator. I'd like to say that this isn't the same as that. I'm a total beginner at game programming, I had a view at that other topic and I had difficulty understanding it. Please understand this, thank you. :/ Also, while I was making a print of what the angle is I got this... Here is a screenshot:http://img34.imageshack.us/img34/7396/fzuq.jpg Which is weird because aren't angles supposed to be 360 degrees only?

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  • Is it feasible and useful to auto-generate some code of unit tests?

    - by skiwi
    Earlier today I have come up with an idea, based upon a particular real use case, which I would want to have checked for feasability and usefulness. This question will feature a fair chunk of Java code, but can be applied to all languages running inside a VM, and maybe even outside. While there is real code, it uses nothing language-specific, so please read it mostly as pseudo code. The idea Make unit testing less cumbersome by adding in some ways to autogenerate code based on human interaction with the codebase. I understand this goes against the principle of TDD, but I don't think anyone ever proved that doing TDD is better over first creating code and then immediatly therafter the tests. This may even be adapted to be fit into TDD, but that is not my current goal. To show how it is intended to be used, I'll copy one of my classes here, for which I need to make unit tests. public class PutMonsterOnFieldAction implements PlayerAction { private final int handCardIndex; private final int fieldMonsterIndex; public PutMonsterOnFieldAction(final int handCardIndex, final int fieldMonsterIndex) { this.handCardIndex = Arguments.requirePositiveOrZero(handCardIndex, "handCardIndex"); this.fieldMonsterIndex = Arguments.requirePositiveOrZero(fieldMonsterIndex, "fieldCardIndex"); } @Override public boolean isActionAllowed(final Player player) { Objects.requireNonNull(player, "player"); Hand hand = player.getHand(); Field field = player.getField(); if (handCardIndex >= hand.getCapacity()) { return false; } if (fieldMonsterIndex >= field.getMonsterCapacity()) { return false; } if (field.hasMonster(fieldMonsterIndex)) { return false; } if (!(hand.get(handCardIndex) instanceof MonsterCard)) { return false; } return true; } @Override public void performAction(final Player player) { Objects.requireNonNull(player); if (!isActionAllowed(player)) { throw new PlayerActionNotAllowedException(); } Hand hand = player.getHand(); Field field = player.getField(); field.setMonster(fieldMonsterIndex, (MonsterCard)hand.play(handCardIndex)); } } We can observe the need for the following tests: Constructor test with valid input Constructor test with invalid inputs isActionAllowed test with valid input isActionAllowed test with invalid inputs performAction test with valid input performAction test with invalid inputs My idea mainly focuses on the isActionAllowed test with invalid inputs. Writing these tests is not fun, you need to ensure a number of conditions and you check whether it really returns false, this can be extended to performAction, where an exception needs to be thrown in that case. The goal of my idea is to generate those tests, by indicating (through GUI of IDE hopefully) that you want to generate tests based on a specific branch. The implementation by example User clicks on "Generate code for branch if (handCardIndex >= hand.getCapacity())". Now the tool needs to find a case where that holds. (I haven't added the relevant code as that may clutter the post ultimately) To invalidate the branch, the tool needs to find a handCardIndex and hand.getCapacity() such that the condition >= holds. It needs to construct a Player with a Hand that has a capacity of at least 1. It notices that the capacity private int of Hand needs to be at least 1. It searches for ways to set it to 1. Fortunately it finds a constructor that takes the capacity as an argument. It uses 1 for this. Some more work needs to be done to succesfully construct a Player instance, involving the creation of objects that have constraints that can be seen by inspecting the source code. It has found the hand with the least capacity possible and is able to construct it. Now to invalidate the test it will need to set handCardIndex = 1. It constructs the test and asserts it to be false (the returned value of the branch) What does the tool need to work? In order to function properly, it will need the ability to scan through all source code (including JDK code) to figure out all constraints. Optionally this could be done through the javadoc, but that is not always used to indicate all constraints. It could also do some trial and error, but it pretty much stops if you cannot attach source code to compiled classes. Then it needs some basic knowledge of what the primitive types are, including arrays. And it needs to be able to construct some form of "modification trees". The tool knows that it needs to change a certain variable to a different value in order to get the correct testcase. Hence it will need to list all possible ways to change it, without using reflection obviously. What this tool will not replace is the need to create tailored unit tests that tests all kinds of conditions when a certain method actually works. It is purely to be used to test methods when they invalidate constraints. My questions: Is creating such a tool feasible? Would it ever work, or are there some obvious problems? Would such a tool be useful? Is it even useful to automatically generate these testcases at all? Could it be extended to do even more useful things? Does, by chance, such a project already exist and would I be reinventing the wheel? If not proven useful, but still possible to make such thing, I will still consider it for fun. If it's considered useful, then I might make an open source project for it depending on the time. For people searching more background information about the used Player and Hand classes in my example, please refer to this repository. At the time of writing the PutMonsterOnFieldAction has not been uploaded to the repo yet, but this will be done once I'm done with the unit tests.

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  • What are some concise and comprehensive introductory guide to unit testing for a self-taught programmer [closed]

    - by Superbest
    I don't have much formal training in programming and I have learned most things by looking up solutions on the internet to practical problems I have. There are some areas which I think would be valuable to learn, but which ended up both being difficult to learn and easy to avoid learning for a self-taught programmer. Unit testing is one of them. Specifically, I am interested in tests in and for C#/.NET applications using Microsoft.VisualStudio.TestTools in Visual Studio 2010 and/or 2012, but I really want a good introduction to the principles so language and IDE shouldn't matter much. At this time I'm interested in relatively trivial tests for small or medium sized programs (development time of weeks or months and mostly just myself developing). I don't necessarily intend to do test-driven development (I am aware that some say unit testing alone is supposed to be for developing features in TDD, and not an assurance that there are no bugs in the software, but unit testing is often the only kind of testing for which I have resources). I have found this tutorial which I feel gave me a decent idea of what unit tests and TDD looks like, but in trying to apply these ideas to my own projects, I often get confused by questions I can't answer and don't know how to answer, such as: What parts of my application and what sorts of things aren't necessarily worth testing? How fine grained should my tests be? Should they test every method and property separately, or work with a larger scope? What is a good naming convention for test methods? (since apparently the name of the method is the only way I will be able to tell from a glance at the test results table what works in my program and what doesn't) Is it bad to have many asserts in one test method? Since apparently VS2012 reports only that "an Assert.IsTrue failed within method MyTestMethod", and if MyTestMethod has 10 Assert.IsTrue statements, it will be irritating to figure out why a test is failing. If a lot of the functionality deals with writing and reading data to/from the disk in a not-exactly trivial fashion, how do I test that? If I provide a bunch of files as input by placing them in the program's directory, do I have to copy those files to the test project's bin/Debug folder now? If my program works with a large body of data and execution takes minutes or more, should my tests have it do the whole use all of the real data, a subset of it, or simulated data? If latter, how do I decide on the subset or how to simulate? Closely related to the previous point, if a class is such that its main operation happens in a state that is arrived to by the program after some involved operations (say, a class makes calculations on data derived from a few thousands of lines of code analyzing some raw data) how do I test just that class without inevitably ending up testing that class and all the other code that brings it to that state along with it? In general, what kind of approach should I use for test initialization? (hopefully that is the correct term, I mean preparing classes for testing by filling them in with appropriate data) How do I deal with private members? Do I just suck it up and assume that "not public = shouldn't be tested"? I have seen people suggest using private accessors and reflection, but these feel like clumsy and unsuited for regular use. Are these even good ideas? Is there anything like design patterns concerning testing specifically? I guess the main themes in what I'd like to learn more about are, (1) what are the overarching principles that should be followed (or at least considered) in every testing effort and (2) what are popular rules of thumb for writing tests. For example, at one point I recall hearing from someone that if a method is longer than 200 lines, it should be refactored - not a universally correct rule, but it has been quite helpful since I'd otherwise happily put hundreds of lines in single methods and then wonder why my code is so hard to read. Similarly I've found ReSharpers suggestions on member naming style and other things to be quite helpful in keeping my codebases sane. I see many resources both online and in print that talk about testing in the context of large applications (years of work, 10s of people or more). However, because I've never worked on such large projects, this context is very unfamiliar to me and makes the material difficult to follow and relate to my real world problems. Speaking of software development in general, advice given with the assumptions of large projects isn't always straightforward to apply to my own, smaller endeavors. Summary So my question is: What are some resources to learn about unit testing, for a hobbyist, self-taught programmer without much formal training? Ideally, I'm looking for a short and simple "bible of unit testing" which I can commit to memory, and then apply systematically by repeatedly asking myself "is this test following the bible of testing closely enough?" and then amending discrepancies if it doesn't.

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  • Are there Negative Impact of opensource on commercial environment?

    - by Lostsoul
    I know this is not a good fit for Stack Overflow but wasn't sure if it was good for this site also so let me know if its not and I'll delete it. I love programming for fun but my role in my company is not technical. I have always loved the hacker culture and have been trying to drive that openness within my company from day one. My company has a very broad range of products and there are a few that are not strategic to us so I wanted to open source them (so we can focus on what makes us unique and open source the products that every firm has). Our industry does not open source(we would be the first firm to try this) and the feedback I'm getting from my management team is either 1) we'll destroy the industry or 2) all competitive commercial firms will unite against us and we'll be wiped out either way. I disagreed on both points because I think transparency will only grow our industry and our firm (think of McDonalds/KFC sharing their recipe openly, people may copy you, competitors may target you, but customers also may feel more comfortable buying your product. The value add, I believe, is in the delivery and experience not in hoarding the recipe). It's a big battle in my firm right now between the IT people who have seen the positive effects of sharing and the business people who think we'll be giving up everything (they prefer we sell parts we want to opensource, but in their defense this is standard when divesting something). Our industry is very secretive and I don't want to put anyone(even my competitors employees) out of a job yet I don't want to protect inefficient people by not being open with everyone. Yet I've seen so many amazing technologies created in interesting ways just by giving people freedom to take apart code and put it back together. I'm interested in hearing people's thoughts(doesn't have to be to my specific situation, I'm looking for the general lessons). Its a very stressful decision(but one I feel I must make) because if we go the open source route then there will be no going back. So what are your thoughts? Does open sourcing apply generally or is it only really applicable to software? Is it overall good for people in the industry and outside? I'm actually more interested in the negativeness effects(although positive are welcomed as well) Update: Long story short, although code is involved this is not so much about code as it is more about the idea of open sourcing. We are a mid sized quant hedge fund. We have some unique strategies but also have the standard long/short, arbitrage, global macro, etc.. funds. We are keeping the unique funds we have but the other stuff that everyone else has we are considering open sourcing (We have put in years of work & millions of dollars into. Our funds is pretty popular and our performance is either in first or second quartile so I suspect there will be interest but I don't know to what extent). The goal is not to get a community to work for us or anything, the goal is to let anyone who wants to tinker with it do so and create anything they want (it will not be part of our product line although I may unofficially allocate some our of staff's time to assist any community that grows). Although the code base is quite large, the value in this is the industry knowledge and approaches we have acquired (there are many books on artificial intelligence and quant trading but they are often years behind what's really going on as most firms forbid their staff from discussing what they are doing). We are also considering after we move our clients out to let the software still run and output the resulting portfolios for free as well so people can at least see the results(as long as we have avail. infrastructure). I think our main choices are, we can continue to fight for market share in a products that are becoming commoditized, we can shut the funds/products down(and keep the code but no one outside of our firm will ever learn from it) or we can open source it and let people do what they want. By open sourcing it, my idea is that the talent pool in the industry will grow because right now most of our hires have the same background (CFA, MBA, similar school, same experience,etc.. because we can't spend time training people so the industry 'standardizes' most people and thus the firms themselves start to look/act similar) but this may allow us to identify talent that has never been in the industry before (if we put a GPU license then as people learn from what we did, we can learn from what they do as well and maybe apply it to other areas of our firm). I see a lot of benefits but not many negatives while my peers at the company see the opposite.

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  • Adaptive Connections For ADFBC

    - by Duncan Mills
    Some time ago I wrote an article on Adaptive Bindings showing how the pageDef for a an ADF UI does not have to be wedded to a fixed data control or collection / View Object. This article has proved pretty popular, so as a follow up I wanted to cover another "Adaptive" feature of your ADF applications, the ability to make multiple different connections from an Application Module, at runtime. Now, I'm sure you'll be aware that if you define your application to use a data-source rather than a hard-coded JDBC connection string, then you have the ability to change the target of that data-source after deployment to point to a different database. So that's great, but the reality of that is that this single connection is effectively fixed within the application right?  Well no, this it turns out is a common misconception. To be clear, yes a single instance of an ADF Application Module is associated with a single connection but there is nothing to stop you from creating multiple instances of the same Application Module within the application, all pointing at different connections.  If fact this has been possible for a long time using a custom extension point with code that which extends oracle.jbo.http.HttpSessionCookieFactory. This approach, however, involves writing code and no-one likes to write any more code than they need to, so, is there an easier way? Yes indeed.  It is in fact  a little publicized feature that's available in all versions of 11g, the ELEnvInfoProvider. What Does it Do?  The ELEnvInfoProvider  is  a pre-existing class (the full path is  oracle.jbo.client.ELEnvInfoProvider) which you can plug into your ApplicationModule configuration using the jbo.envinfoprovider property. Visuallty you can set this in the editor, or you can also set it directly in the bc4j.xcfg (see below for an example) . Once you have plugged in this envinfoprovider, here's the fun bit, rather than defining the hard-coded name of a datasource instead you can plug in a EL expression for the connection to use.  So what's the benefit of that? Well it allows you to defer the selection of a connection until the point in time that you instantiate the AM. To define the expression itself you'll need to do a couple of things: First of all you'll need a managed bean of some sort – e.g. a sessionScoped bean defined in your ViewController project. This will need a getter method that returns the name of the connection. Now this connection itself needs to be defined in your Application Server, and can be managed through Enterprise Manager, WLST or through MBeans. (You may need to read the documentation [http://docs.oracle.com/cd/E28280_01/web.1111/b31974/deployment_topics.htm#CHDJGBDD] here on how to configure connections at runtime if you're not familiar with this)   The EL expression (e.g. ${connectionManager.connection} is then defined in the configuration by editing the bc4j.xcfg file (there is a hyperlink directly to this file on the configuration editing screen in the Application Module editor). You simply replace the hardcoded JDBCName value with the expression.  So your cfg file would end up looking something like this (notice the reference to the ELEnvInfoProvider that I talked about earlier) <BC4JConfig version="11.1" xmlns="http://xmlns.oracle.com/bc4j/configuration">   <AppModuleConfigBag ApplicationName="oracle.demo.model.TargetAppModule">   <AppModuleConfig DeployPlatform="LOCAL"  JDBCName="${connectionManager.connection}" jbo.project="oracle.demo.model.Model" name="TargetAppModuleLocal" ApplicationName="oracle.demo.model.TargetAppModule"> <AM-Pooling jbo.doconnectionpooling="true"/> <Database jbo.locking.mode="optimistic">       <Security AppModuleJndiName="oracle.demo.model.TargetAppModule"/>    <Custom jbo.envinfoprovider="oracle.jbo.client.ELEnvInfoProvider"/> </AppModuleConfig> </AppModuleConfigBag> </BC4JConfig> Still Don't Quite Get It? So far you might be thinking, well that's fine but what difference does it make if the connection is resolved "just in time" rather than up front and changed as required through Enterprise Manager? Well a trivial example would be where you have a single application deployed to your application server, but for different users you want to connect to different databases. Because, the evaluation of the connection is deferred until you first reference the AM you have a decision point that can take the user identity into account. However, think about it for a second.  Under what circumstances does a new AM get instantiated? Well at the first reference of the AM within the application yes, but also whenever a Task Flow is entered -  if the data control scope for the Task Flow is ISOLATED.  So the reality is, that on a single screen you can embed multiple Task Flows, all of which are pointing at different database connections concurrently. Hopefully you'll find this feature useful, let me know... 

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  • What's New in SGD 5.1?

    - by Fat Bloke
    Oracle announced the latest version of Secure Global Desktop (SGD) this week with 3 major themes: Support for Android devices; Support for Desktop Chrome clients;  Support for Oracle Unified Directory. I'll talk about the new features in a moment, but a bit of context first: Oracle SGD - what, how and why?  Oracle Secure Global Desktop is Oracle's secure remote access product which allows users on almost any device, to access almost any type application which  is hosted in the data center, from almost any location. And it does this by sitting on the edge of the datacenter, between the user and the applications: This is actually a really smart environment for an increasing number of use cases where: Users need mobility of location AND device (i.e. work from anywhere); IT needs to ensure security of applications and data (of course!) The application requires an end-user environment which can't be guaranteed and IT may not own the client platform (e.g. BYOD, working from home, partners or contractors). Oracle has a a specific interest in this of course. As the leading supplier of enterprise applications, many of Oracle's customers, and indeed Oracle itself, fit these criteria. So, as an IT guy rolling out an application to your employees, if one of your apps absolutely needs, say,  IE10 with Java 6 update 32, how can you be sure that the user population has this, especially when they're using their own devices? In the SGD model you, the IT guy, can set up, say, a Windows Server running the exact environment required, and then use SGD to publish this app, without needing to worry any further about the device the end user is using. What's new?  So back to SGD 5.1 and what is new there: Android devices Since we introduced our support for iPad tablets in SGD 5.0 we've had a big demand from customers to extend this to Android tablets too, and so we're pleased to announce that 5.1 supports Android 4.x tablets such as Nexus 7 and 10, and the Galaxy Tab. Here's how it works, with screenshots from my Nexus 7: Simply point your browser to the SGD server URL and login; The workspace is the list of apps that the admin has deemed ok for you to run. You click on an application to run it (here's Excel and Oracle E-Business Suite): There's an extended on-screen keyboard (extended because desktop apps need keys that don't appear on a tablet keyboard such as ctrl, WIndow key, etc) and touch gestures can be mapped to desktop events (such as tap and hold to right click) All in all a pretty nice implementation for Android tablet users. Desktop Chrome Browsers SGD has always been designed around using a browser to access your applications. But traditionally, this has involved using Java to deliver the SGD client component. With HTML5 and Javascript engines becoming so powerful, we thought we'd see how well a pure web client could perform with desktop apps. And the answer was, surprisingly well. So with this release we now offer this additional way of working, which can be enabled by a simple bit of configuration. Here's a Linux desktop running in a tab in Chrome. And if you resize the browser window, the Linux desktop is resized by SGD too. Very cool! Oracle Unified Directory As I mentioned above, a lot of Oracle users already benefit from SGD. And a lot of Oracle customers use Oracle Unified Directory as their Enterprise and Carrier grade user directory. So it makes a lot of sense that SGD now supports this LDAP directory for both Authentication and as a means to determine which users get which applications, e.g. publish the engineering app to the guys in the Development group, but give everyone E-Business Suite to let them do their expenses. Summary With new devices, and faster 4G networking becoming more prevalent, the pressure for businesses to move to a increasingly mobile enterprise is stronger than ever. SGD is good for users, and even better for IT. By offering the user the ability to work from anywhere, and IT the control and security they need, everyone wins with SGD. To try this for yourself, download SGD 5.1 (look under Desktop Virtualization Products) from the Oracle Software Delivery Cloud or if you're an existing customer, get it from My Oracle Support.  -FB 

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  • option page form in my wordpress theme [migrated]

    - by Templategraphy
    here its is my option page code containing no of fields like logo, slider after filling all the information in option page form i want to things After submitting all the form details save information must retain there. Using get_option() extract each input tag value and show that value in front hand like slider image, slider heading, slider description OPTION PAGE CODE: <?php class MySettingsPage { private $options; public function __construct() { add_action( 'admin_menu', array( $this, 'bguru_register_options_page' ) ); add_action( 'admin_init', array( $this, 'bguru_register_settings' ) ); } public function bguru_register_options_page() { // This page will be under "Settings" add_theme_page('Business Guru Options', 'Theme Customizer', 'edit_theme_options', 'bguru-options', array( $this, 'bguru_options_page') ); } public function bguru_options_page() { // Set class property $this->options = get_option( 'bguru_logo' ); $this->options = get_option( 'bguru_vimeo' ); $this->options = get_option( 'bguru_slide_one_image' ); $this->options = get_option( 'bguru_slide_one_heading' ); $this->options = get_option( 'bguru_slide_one_text' ); $this->options = get_option( 'bguru_slogan_heading' ); $this->options = get_option( 'bguru_slogan_description' ); ?> <div class="wrap"> <?php screen_icon(); ?> <h1>Business Guru Options</h1> <form method="post" action="options.php"> <table class="form-table"> <?php // This prints out all hidden setting fields settings_fields( 'defaultbg' ); do_settings_sections( 'defaultbg' ); submit_button(); ?> </table> </form> </div> <?php } /** * Register and add settings */ public function bguru_register_settings() { register_setting('defaultbg','bguru_logo', array( $this, 'sanitize' ) ); register_setting('defaultbg', 'bguru_vimeo', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_image', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slide_one_text', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_heading', array( $this, 'sanitize' )); register_setting('defaultbg', 'bguru_slogan_description', array( $this, 'sanitize' )); add_settings_section( 'setting_section_id', // ID '<h2>General</h2>', array( $this, 'print_section_info' ), // Callback 'defaultbg' // Page ); add_settings_field( 'bguru_logo', // ID '<label for="bguru_logo">Logo</label>', // Title array($this,'logo_callback' ), // Callback 'defaultbg', // Page 'setting_section_id'// Section ); add_settings_field( 'bguru_vimeo', // ID 'Vimeo', // Vimeo array( $this, 'socialv_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_image', // ID 'Slide 1 Image', // Slide 1 Image array( $this, 'slider1img_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_heading', // ID 'Slide 1 Heading', // Slide 1 Heading array( $this, 'slider1head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slide_one_text', // ID 'Slide 1 Description', // Slide 1 Description array( $this, 'slider1text_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_heading', // ID 'Slogan Heading', // Slogan Heading array( $this, 'slogan_head_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); add_settings_field( 'bguru_slogan_description', // ID 'Slogan Container', // Slogan Container array( $this, 'slogan_descr_callback' ), // Callback 'defaultbg', // Page 'setting_section_id' // Section ); } public function sanitize( $input ) { $new_input = array(); if( isset( $input['bguru_logo'] ) ) $new_input['bguru_logo'] = sanitize_text_field( $input['bguru_logo'] ); if( isset( $input['bguru_vimeo'] ) ) $new_input['bguru_vimeo'] = sanitize_text_field( $input['bguru_vimeo'] ); if( isset( $input['bguru_slide_one_image'] ) ) $new_input['bguru_slide_one_image'] = sanitize_text_field( $input['bguru_slide_one_image'] ); if( isset( $input['bguru_slide_one_heading'] ) ) $new_input['bguru_slide_one_heading'] = sanitize_text_field( $input['bguru_slide_one_heading'] ); if( isset( $input['bguru_slide_one_text'] ) ) $new_input['bguru_slide_one_text'] = sanitize_text_field( $input['bguru_slide_one_text'] ); if( isset( $input['bguru_slogan_heading'] ) ) $new_input['bguru_slogan_heading'] = sanitize_text_field( $input['bguru_slogan_heading'] ); if( isset( $input['bguru_slogan_description'] ) ) $new_input['bguru_slogan_description'] = sanitize_text_field( $input['bguru_slogan_description'] ); return $new_input; } public function print_section_info() { print 'Enter your settings below:'; } public function logo_callback() { printf( '<input type="text" id="bguru_logo" size="50" name="bguru_logo" value="%s" />', isset( $this->options['bguru_logo'] ) ? esc_attr( $this->options['bguru_logo']) : '' ); } public function socialv_callback() { printf( '<input type="text" id="bguru_vimeo" size="50" name="bguru_vimeo" value="%s" />', isset( $this->options['bguru_vimeo'] ) ? esc_attr( $this->options['bguru_vimeo']) : '' ); } public function slider1img_callback() { printf( '<input type="text" id="bguru_slide_one_image" size="50" name="bguru_slide_one_image" value="%s" />', isset( $this->options['bguru_slide_one_image'] ) ? esc_attr( $this->options['bguru_slide_one_image']) : '' ); } public function slider1head_callback() { printf( '<input type="text" id="bguru_slide_one_heading" size="50" name="bguru_slide_one_heading" value="%s" />', isset( $this->options['bguru_slide_one_heading'] ) ? esc_attr( $this->options['bguru_slide_one_heading']) : '' ); } public function slider1text_callback() { printf( '<input type="text" id="bguru_slide_one_text" size="50" name="bguru_slide_one_text" value="%s" />', isset( $this->options['bguru_slide_one_text'] ) ? esc_attr( $this->options['bguru_slide_one_text']) : '' ); } public function slogan_head_callback() { printf( '<input type="text" id="bguru_slogan_heading" size="50" name="bguru_slogan_heading" value="%s" />', isset( $this->options['bguru_slogan_heading'] ) ? esc_attr( $this->options['bguru_slogan_heading']) : '' ); } public function slogan_descr_callback() { printf( '<input type="text" id="bguru_slogan_description" size="50" name="bguru_slogan_description" value="%s" />', isset( $this->options['bguru_slogan_description'] ) ? esc_attr( $this->options['bguru_slogan_description']) : '' ); } } if( is_admin() ) $my_settings_page = new MySettingsPage(); here its my header.php code where i display all the information of option form $bguru_logo_image = get_option('bguru_logo'); if (!empty($bguru_logo_image)) { echo '<div id="logo"><a href="' . home_url() . '"><img src="' . $bguru_logo_image . '" width="218" alt="logo" /></a></div><!--/ #logo-->'; } else { echo '<div id="logo"><a href="' . home_url() . '"><h1>'. get_bloginfo('name') . '</h1></a></div><!--/ #logo-->'; }?> $bguru_social_vimeo = get_option('bguru_vimeo'); if (!empty($bguru_social_vimeo)) { echo '<li class="vimeo"><a target="_blank" href="'.$bguru_social_vimeo.'">Vimeo</a></li>'; }?> same as for slider image, slider heading, slider description please suggest some solutions

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  • Followup: Python 2.6, 3 abstract base class misunderstanding

    - by Aaron
    I asked a question at Python 2.6, 3 abstract base class misunderstanding. My problem was that python abstract base classes didn't work quite the way I expected them to. There was some discussion in the comments about why I would want to use ABCs at all, and Alex Martelli provided an excellent answer on why my use didn't work and how to accomplish what I wanted. Here I'd like to address why one might want to use ABCs, and show my test code implementation based on Alex's answer. tl;dr: Code after the 16th paragraph. In the discussion on the original post, statements were made along the lines that you don't need ABCs in Python, and that ABCs don't do anything and are therefore not real classes; they're merely interface definitions. An abstract base class is just a tool in your tool box. It's a design tool that's been around for many years, and a programming tool that is explicitly available in many programming languages. It can be implemented manually in languages that don't provide it. An ABC is always a real class, even when it doesn't do anything but define an interface, because specifying the interface is what an ABC does. If that was all an ABC could do, that would be enough reason to have it in your toolbox, but in Python and some other languages they can do more. The basic reason to use an ABC is when you have a number of classes that all do the same thing (have the same interface) but do it differently, and you want to guarantee that that complete interface is implemented in all objects. A user of your classes can rely on the interface being completely implemented in all classes. You can maintain this guarantee manually. Over time you may succeed. Or you might forget something. Before Python had ABCs you could guarantee it semi-manually, by throwing NotImplementedError in all the base class's interface methods; you must implement these methods in derived classes. This is only a partial solution, because you can still instantiate such a base class. A more complete solution is to use ABCs as provided in Python 2.6 and above. Template methods and other wrinkles and patterns are ideas whose implementation can be made easier with full-citizen ABCs. Another idea in the comments was that Python doesn't need ABCs (understood as a class that only defines an interface) because it has multiple inheritance. The implied reference there seems to be Java and its single inheritance. In Java you "get around" single inheritance by inheriting from one or more interfaces. Java uses the word "interface" in two ways. A "Java interface" is a class with method signatures but no implementations. The methods are the interface's "interface" in the more general, non-Java sense of the word. Yes, Python has multiple inheritance, so you don't need Java-like "interfaces" (ABCs) merely to provide sets of interface methods to a class. But that's not the only reason in software development to use ABCs. Most generally, you use an ABC to specify an interface (set of methods) that will likely be implemented differently in different derived classes, yet that all derived classes must have. Additionally, there may be no sensible default implementation for the base class to provide. Finally, even an ABC with almost no interface is still useful. We use something like it when we have multiple except clauses for a try. Many exceptions have exactly the same interface, with only two differences: the exception's string value, and the actual class of the exception. In many exception clauses we use nothing about the exception except its class to decide what to do; catching one type of exception we do one thing, and another except clause catching a different exception does another thing. According to the exception module's doc page, BaseException is not intended to be derived by any user defined exceptions. If ABCs had been a first class Python concept from the beginning, it's easy to imagine BaseException being specified as an ABC. But enough of that. Here's some 2.6 code that demonstrates how to use ABCs, and how to specify a list-like ABC. Examples are run in ipython, which I like much better than the python shell for day to day work; I only wish it was available for python3. Your basic 2.6 ABC: from abc import ABCMeta, abstractmethod class Super(): __metaclass__ = ABCMeta @abstractmethod def method1(self): pass Test it (in ipython, python shell would be similar): In [2]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 Notice the end of the last line, where the TypeError exception tells us that method1 has not been implemented ("abstract methods method1"). That was the method designated as @abstractmethod in the preceding code. Create a subclass that inherits Super, implement method1 in the subclass and you're done. My problem, which caused me to ask the original question, was how to specify an ABC that itself defines a list interface. My naive solution was to make an ABC as above, and in the inheritance parentheses say (list). My assumption was that the class would still be abstract (can't instantiate it), and would be a list. That was wrong; inheriting from list made the class concrete, despite the abstract bits in the class definition. Alex suggested inheriting from collections.MutableSequence, which is abstract (and so doesn't make the class concrete) and list-like. I used collections.Sequence, which is also abstract but has a shorter interface and so was quicker to implement. First, Super derived from Sequence, with nothing extra: from abc import abstractmethod from collections import Sequence class Super(Sequence): pass Test it: In [6]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods __getitem__, __len__ We can't instantiate it. A list-like full-citizen ABC; yea! Again, notice in the last line that TypeError tells us why we can't instantiate it: __getitem__ and __len__ are abstract methods. They come from collections.Sequence. But, I want a bunch of subclasses that all act like immutable lists (which collections.Sequence essentially is), and that have their own implementations of my added interface methods. In particular, I don't want to implement my own list code, Python already did that for me. So first, let's implement the missing Sequence methods, in terms of Python's list type, so that all subclasses act as lists (Sequences). First let's see the signatures of the missing abstract methods: In [12]: help(Sequence.__getitem__) Help on method __getitem__ in module _abcoll: __getitem__(self, index) unbound _abcoll.Sequence method (END) In [14]: help(Sequence.__len__) Help on method __len__ in module _abcoll: __len__(self) unbound _abcoll.Sequence method (END) __getitem__ takes an index, and __len__ takes nothing. And the implementation (so far) is: from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() Test it: In [34]: a = Super() In [35]: a Out[35]: [] In [36]: print a [] In [37]: len(a) Out[37]: 0 In [38]: a[0] --------------------------------------------------------------------------- IndexError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() /home/aaron/projects/test/test.py in __getitem__(self, index) 10 # Abstract method in Sequence, implemented in terms of list. 11 def __getitem__(self, index): ---> 12 return self._list.__getitem__(index) 13 14 # Abstract method in Sequence, implemented in terms of list. IndexError: list index out of range Just like a list. It's not abstract (for the moment) because we implemented both of Sequence's abstract methods. Now I want to add my bit of interface, which will be abstract in Super and therefore required to implement in any subclasses. And we'll cut to the chase and add subclasses that inherit from our ABC Super. from abc import abstractmethod from collections import Sequence class Super(Sequence): # Gives us a list member for ABC methods to use. def __init__(self): self._list = [] # Abstract method in Sequence, implemented in terms of list. def __getitem__(self, index): return self._list.__getitem__(index) # Abstract method in Sequence, implemented in terms of list. def __len__(self): return self._list.__len__() # Not required. Makes printing behave like a list. def __repr__(self): return self._list.__repr__() @abstractmethod def method1(): pass class Sub0(Super): pass class Sub1(Super): def __init__(self): self._list = [1, 2, 3] def method1(self): return [x**2 for x in self._list] def method2(self): return [x/2.0 for x in self._list] class Sub2(Super): def __init__(self): self._list = [10, 20, 30, 40] def method1(self): return [x+2 for x in self._list] We've added a new abstract method to Super, method1. This makes Super abstract again. A new class Sub0 which inherits from Super but does not implement method1, so it's also an ABC. Two new classes Sub1 and Sub2, which both inherit from Super. They both implement method1 from Super, so they're not abstract. Both implementations of method1 are different. Sub1 and Sub2 also both initialize themselves differently; in real life they might initialize themselves wildly differently. So you have two subclasses which both "is a" Super (they both implement Super's required interface) although their implementations are different. Also remember that Super, although an ABC, provides four non-abstract methods. So Super provides two things to subclasses: an implementation of collections.Sequence, and an additional abstract interface (the one abstract method) that subclasses must implement. Also, class Sub1 implements an additional method, method2, which is not part of Super's interface. Sub1 "is a" Super, but it also has additional capabilities. Test it: In [52]: a = Super() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Super with abstract methods method1 In [53]: a = Sub0() --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: Can't instantiate abstract class Sub0 with abstract methods method1 In [54]: a = Sub1() In [55]: a Out[55]: [1, 2, 3] In [56]: b = Sub2() In [57]: b Out[57]: [10, 20, 30, 40] In [58]: print a, b [1, 2, 3] [10, 20, 30, 40] In [59]: a, b Out[59]: ([1, 2, 3], [10, 20, 30, 40]) In [60]: a.method1() Out[60]: [1, 4, 9] In [61]: b.method1() Out[61]: [12, 22, 32, 42] In [62]: a.method2() Out[62]: [0.5, 1.0, 1.5] [63]: a[:2] Out[63]: [1, 2] In [64]: a[0] = 5 --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /home/aaron/projects/test/<ipython console> in <module>() TypeError: 'Sub1' object does not support item assignment Super and Sub0 are abstract and can't be instantiated (lines 52 and 53). Sub1 and Sub2 are concrete and have an immutable Sequence interface (54 through 59). Sub1 and Sub2 are instantiated differently, and their method1 implementations are different (60, 61). Sub1 includes an additional method2, beyond what's required by Super (62). Any concrete Super acts like a list/Sequence (63). A collections.Sequence is immutable (64). Finally, a wart: In [65]: a._list Out[65]: [1, 2, 3] In [66]: a._list = [] In [67]: a Out[67]: [] Super._list is spelled with a single underscore. Double underscore would have protected it from this last bit, but would have broken the implementation of methods in subclasses. Not sure why; I think because double underscore is private, and private means private. So ultimately this whole scheme relies on a gentleman's agreement not to reach in and muck with Super._list directly, as in line 65 above. Would love to know if there's a safer way to do that.

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  • i am using winsock2.h in c language the following errors are unuderstandable help required?

    - by moon
    i am going to paste here my code an errors :::: #include "stdio.h" #include "winsock2.h" #define SIO_RCVALL _WSAIOW(IOC_VENDOR,1) //this removes the need of mstcpip.h void StartSniffing (SOCKET Sock); //This will sniff here and there void ProcessPacket (unsigned char* , int); //This will decide how to digest void PrintIpHeader (unsigned char* , int); void PrintUdpPacket (unsigned char* , int); void ConvertToHex (unsigned char* , unsigned int); void PrintData (unsigned char* , int); //IP Header Structure typedef struct ip_hdr { unsigned char ip_header_len:4; // 4-bit header length (in 32-bit words) normally=5 (Means 20 Bytes may be 24 also) unsigned char ip_version :4; // 4-bit IPv4 version unsigned char ip_tos; // IP type of service unsigned short ip_total_length; // Total length unsigned short ip_id; // Unique identifier unsigned char ip_frag_offset :5; // Fragment offset field unsigned char ip_more_fragment :1; unsigned char ip_dont_fragment :1; unsigned char ip_reserved_zero :1; unsigned char ip_frag_offset1; //fragment offset unsigned char ip_ttl; // Time to live unsigned char ip_protocol; // Protocol(TCP,UDP etc) unsigned short ip_checksum; // IP checksum unsigned int ip_srcaddr; // Source address unsigned int ip_destaddr; // Source address } IPV4_HDR; //UDP Header Structure typedef struct udp_hdr { unsigned short source_port; // Source port no. unsigned short dest_port; // Dest. port no. unsigned short udp_length; // Udp packet length unsigned short udp_checksum; // Udp checksum (optional) } UDP_HDR; //ICMP Header Structure typedef struct icmp_hdr { BYTE type; // ICMP Error type BYTE code; // Type sub code USHORT checksum; USHORT id; USHORT seq; } ICMP_HDR; FILE *logfile; int tcp=0,udp=0,icmp=0,others=0,igmp=0,total=0,i,j; struct sockaddr_in source,dest; char hex[2]; //Its free! IPV4_HDR *iphdr; UDP_HDR *udpheader; int main() { SOCKET sniffer; struct in_addr addr; int in; char hostname[100]; struct hostent *local; WSADATA wsa; //logfile=fopen("log.txt","w"); //if(logfile==NULL) printf("Unable to create file."); //Initialise Winsock printf("\nInitialising Winsock..."); if (WSAStartup(MAKEWORD(2,2), &wsa) != 0) { printf("WSAStartup() failed.\n"); return 1; } printf("Initialised"); //Create a RAW Socket printf("\nCreating RAW Socket..."); sniffer = socket(AF_INET, SOCK_RAW, IPPROTO_IP); if (sniffer == INVALID_SOCKET) { printf("Failed to create raw socket.\n"); return 1; } printf("Created."); //Retrive the local hostname if (gethostname(hostname, sizeof(hostname)) == SOCKET_ERROR) { printf("Error : %d",WSAGetLastError()); return 1; } printf("\nHost name : %s \n",hostname); //Retrive the available IPs of the local host local = gethostbyname(hostname); printf("\nAvailable Network Interfaces : \n"); if (local == NULL) { printf("Error : %d.\n",WSAGetLastError()); return 1; } for (i = 0; local->h_addr_list[i] != 0; ++i) { memcpy(&addr, local->h_addr_list[i], sizeof(struct in_addr)); printf("Interface Number : %d Address : %s\n",i,inet_ntoa(addr)); } printf("Enter the interface number you would like to sniff : "); scanf("%d",&in); memset(&dest, 0, sizeof(dest)); memcpy(&dest.sin_addr.s_addr,local->h_addr_list[in],sizeof(dest.sin_addr.s_addr)); dest.sin_family = AF_INET; dest.sin_port = 0; printf("\nBinding socket to local system and port 0 ..."); if (bind(sniffer,(struct sockaddr *)&dest,sizeof(dest)) == SOCKET_ERROR) { printf("bind(%s) failed.\n", inet_ntoa(addr)); return 1; } printf("Binding successful"); //Enable this socket with the power to sniff : SIO_RCVALL is the key Receive ALL ;) j=1; printf("\nSetting socket to sniff..."); if (WSAIoctl(sniffer, SIO_RCVALL,&j, sizeof(j), 0, 0,(LPDWORD)&in,0, 0) == SOCKET_ERROR) { printf("WSAIoctl() failed.\n"); return 1; } printf("Socket set."); //Begin printf("\nStarted Sniffing\n"); printf("Packet Capture Statistics...\n"); StartSniffing(sniffer); //Happy Sniffing //End closesocket(sniffer); WSACleanup(); return 0; } void StartSniffing(SOCKET sniffer) { unsigned char *Buffer = ( unsigned char *)malloc(65536); //Its Big! int mangobyte; if (Buffer == NULL) { printf("malloc() failed.\n"); return; } do { mangobyte = recvfrom(sniffer,(char *)Buffer,65536,0,0,0); //Eat as much as u can if(mangobyte > 0) ProcessPacket(Buffer, mangobyte); else printf( "recvfrom() failed.\n"); } while (mangobyte > 0); free(Buffer); } void ProcessPacket(unsigned char* Buffer, int Size) { iphdr = (IPV4_HDR *)Buffer; ++total; switch (iphdr->ip_protocol) //Check the Protocol and do accordingly... { case 1: //ICMP Protocol ++icmp; //PrintIcmpPacket(Buffer,Size); break; case 2: //IGMP Protocol ++igmp; break; case 6: //TCP Protocol ++tcp; //PrintTcpPacket(Buffer,Size); break; case 17: //UDP Protocol ++udp; PrintUdpPacket(Buffer,Size); break; default: //Some Other Protocol like ARP etc. ++others; break; } printf("TCP : %d UDP : %d ICMP : %d IGMP : %d Others : %d Total : %d\r",tcp,udp,icmp,igmp,others,total); } void PrintIpHeader (unsigned char* Buffer, int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; memset(&source, 0, sizeof(source)); source.sin_addr.s_addr = iphdr->ip_srcaddr; memset(&dest, 0, sizeof(dest)); dest.sin_addr.s_addr = iphdr->ip_destaddr; fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); fprintf(logfile," |-IP Version : %d\n",(unsigned int)iphdr->ip_version); fprintf(logfile," |-IP Header Length : %d DWORDS or %d Bytes\n",(unsigned int)iphdr->ip_header_len); fprintf(logfile," |-Type Of Service : %d\n",(unsigned int)iphdr->ip_tos); fprintf(logfile," |-IP Total Length : %d Bytes(Size of Packet)\n",ntohs(iphdr->ip_total_length)); fprintf(logfile," |-Identification : %d\n",ntohs(iphdr->ip_id)); fprintf(logfile," |-Reserved ZERO Field : %d\n",(unsigned int)iphdr->ip_reserved_zero); fprintf(logfile," |-Dont Fragment Field : %d\n",(unsigned int)iphdr->ip_dont_fragment); fprintf(logfile," |-More Fragment Field : %d\n",(unsigned int)iphdr->ip_more_fragment); fprintf(logfile," |-TTL : %d\n",(unsigned int)iphdr->ip_ttl); fprintf(logfile," |-Protocol : %d\n",(unsigned int)iphdr->ip_protocol); fprintf(logfile," |-Checksum : %d\n",ntohs(iphdr->ip_checksum)); fprintf(logfile," |-Source IP : %s\n",inet_ntoa(source.sin_addr)); fprintf(logfile," |-Destination IP : %s\n",inet_ntoa(dest.sin_addr)); } void PrintUdpPacket(unsigned char *Buffer,int Size) { unsigned short iphdrlen; iphdr = (IPV4_HDR *)Buffer; iphdrlen = iphdr->ip_header_len*4; udpheader = (UDP_HDR *)(Buffer + iphdrlen); fprintf(logfile,"\n\n***********************UDP Packet*************************\n"); PrintIpHeader(Buffer,Size); fprintf(logfile,"\nUDP Header\n"); fprintf(logfile," |-Source Port : %d\n",ntohs(udpheader->source_port)); fprintf(logfile," |-Destination Port : %d\n",ntohs(udpheader->dest_port)); fprintf(logfile," |-UDP Length : %d\n",ntohs(udpheader->udp_length)); fprintf(logfile," |-UDP Checksum : %d\n",ntohs(udpheader->udp_checksum)); fprintf(logfile,"\n"); fprintf(logfile,"IP Header\n"); PrintData(Buffer,iphdrlen); fprintf(logfile,"UDP Header\n"); PrintData(Buffer+iphdrlen,sizeof(UDP_HDR)); fprintf(logfile,"Data Payload\n"); PrintData(Buffer+iphdrlen+sizeof(UDP_HDR) ,(Size - sizeof(UDP_HDR) - iphdr->ip_header_len*4)); fprintf(logfile,"\n###########################################################"); } void PrintData (unsigned char* data , int Size) { for(i=0 ; i < Size ; i++) { if( i!=0 && i%16==0) //if one line of hex printing is complete... { fprintf(logfile," "); for(j=i-16 ; j<i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); //if its a number or alphabet else fprintf(logfile,"."); //otherwise print a dot } fprintf(logfile,"\n"); } if(i%16==0) fprintf(logfile," "); fprintf(logfile," %02X",(unsigned int)data[i]); if( i==Size-1) //print the last spaces { for(j=0;j<15-i%16;j++) fprintf(logfile," "); //extra spaces fprintf(logfile," "); for(j=i-i%16 ; j<=i ; j++) { if(data[j]>=32 && data[j]<=128) fprintf(logfile,"%c",(unsigned char)data[j]); else fprintf(logfile,"."); } fprintf(logfile,"\n"); } } } following are the errors Error 1 error LNK2019: unresolved external symbol __imp__WSACleanup@0 referenced in function _main sniffer.obj sniffer test Error 2 error LNK2019: unresolved external symbol __imp__closesocket@4 referenced in function _main sniffer.obj sniffer test Error 3 error LNK2019: unresolved external symbol __imp__WSAIoctl@36 referenced in function _main sniffer.obj sniffer test Error 4 error LNK2019: unresolved external symbol __imp__bind@12 referenced in function _main sniffer.obj sniffer test Error 5 error LNK2019: unresolved external symbol __imp__inet_ntoa@4 referenced in function _main sniffer.obj sniffer test Error 6 error LNK2019: unresolved external symbol __imp__gethostbyname@4 referenced in function _main sniffer.obj sniffer test Error 7 error LNK2019: unresolved external symbol __imp__WSAGetLastError@0 referenced in function _main sniffer.obj sniffer test Error 8 error LNK2019: unresolved external symbol __imp__gethostname@8 referenced in function _main sniffer.obj sniffer test Error 9 error LNK2019: unresolved external symbol __imp__socket@12 referenced in function _main sniffer.obj sniffer test Error 10 error LNK2019: unresolved external symbol __imp__WSAStartup@8 referenced in function _main sniffer.obj sniffer test Error 11 error LNK2019: unresolved external symbol __imp__recvfrom@24 referenced in function "void __cdecl StartSniffing(unsigned int)" (?StartSniffing@@YAXI@Z) sniffer.obj sniffer test Error 12 error LNK2019: unresolved external symbol __imp__ntohs@4 referenced in function "void __cdecl PrintIpHeader(unsigned char *,int)" (?PrintIpHeader@@YAXPAEH@Z) sniffer.obj sniffer test Error 13 fatal error LNK1120: 12 unresolved externals E:\CWM\sniffer test\Debug\sniffer test.exe sniffer test

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  • Program crash on deque from queue

    - by SwedishGit
    My first question asked here, so please excuse if I fail to include something... I'm working on a homework project, which basically consists of creating a "Jukebox" (importing/exporting albums from txt files, creating and "playing" a playlist, etc.). I've become stuck on one point: When "playing" the playlist, which consists of a self-made Queue, a copy of it is made from which songs are dequeued and printed out with a time delay. This appears to run fine on the first run through the program, but if the "play" option is chosen again (with the same playlist, created from a different menu option), it crashes before managing to print the first song. It also crashes if creating a new playlist, but then it manages to print some songs (seem to depend on the number of songs in the first/new playlists...) before crashing. With printouts I've been able to track the crashing down to being on the "item = n-data" call in the deque function... but can't get my head around why this would crash. Below is the code I think should be relevant... let me know if there are other parts that would help if I include. Edit: The Debug Error shown on crash is: R6010 abort() has been called The method to play from the playlist: void Jukebox::playList() { if(songList.getNodes() > 0) { Queue tmpList(songList); Song tmpSong; while(tmpList.deque(tmpSong)) { clock_t temp; temp = clock () + 2 * CLOCKS_PER_SEC ; while (clock() < temp) {} } } else cout << "There are no songs in the playlist!" << endl; } Queue: // Queue.h - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #ifndef queue_h #define queue_h #include "Song.h" using namespace std; typedef Song Item; class Node; class Queue { private: Node *first; Node *last; int nodes; public: Queue():first(nullptr),last(nullptr),nodes(0){}; ~Queue(); void enque(Item item); bool deque(Item &item); int getNodes() const { return nodes; } void empty(); }; #endif // Queue.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #include "queue.h" using namespace std; class Node { public: Node *next; Item data; Node (Node *n, Item newData) : next(n), data(newData) {} }; //------------------------------------------------------------------------------ // Funktionsdefinitioner för klassen Queue //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Destruktor //------------------------------------------------------------------------------ Queue::~Queue() { while(first!=0) { Node *tmp = first; first = first->next; delete tmp; } } //------------------------------------------------------------------------------ // Lägg till data sist i kön //------------------------------------------------------------------------------ void Queue::enque(Item item) { Node *pNew = new Node(0,item); if(getNodes() < 1) first = pNew; else last->next = pNew; last = pNew; nodes++; } //------------------------------------------------------------------------------ // Ta bort data först i kön //------------------------------------------------------------------------------ bool Queue::deque(Item &item) { if(getNodes() < 1) return false; //cout << "deque: test2" << endl; Node *n = first; //cout << "deque: test3" << endl; //cout << "item = " << item << endl; //cout << "first = " << first << endl; //cout << "n->data = " << n->data << endl; item = n->data; //cout << "deque: test4" << endl; first = first->next; //delete n; nodes--; if(getNodes() < 1) // Kön BLEV tom last = nullptr; return true; } //------------------------------------------------------------------------------ // Töm kön //------------------------------------------------------------------------------ void Queue::empty() { while (getNodes() > 0) { Item item; deque(item); } } //------------------------------------------------------------------------------ Song: // Song.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef song_h #define song_h #include "Time.h" #include <string> #include <iostream> using namespace std; class Song { private: string title; string artist; Time length; public: Song(); Song(string pTitle, string pArtist, Time pLength); // Setfunktioner void setTitle(string pTitle); void setArtist(string pArtist); void setLength(Time pLength); // Getfunktioner string getTitle() const { return title;} string getArtist() const { return artist;} Time getLength() const { return length;} }; ostream &operator<<(ostream &os, const Song &song); istream &operator>>(istream &is, Song &song); #endif // Song.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Song.h" #include "Constants.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Songs medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Song::Song() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Song::Song(string pTitle, string pArtist, Time pLength) { title = pTitle; artist = pArtist; length = pLength; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setTitle(string pTitle) { title = pTitle; } //------------------------------------------------------------------------------ // setArtist // Ange artist //------------------------------------------------------------------------------ void Song::setArtist(string pArtist) { artist = pArtist; } //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setLength(Time pLength) { length = pLength; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Song &song) { os << song.getTitle() << DELIM << song.getArtist() << DELIM << song.getLength(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Song &song) { string tmpString; Time tmpLength; getline(is, tmpString, DELIM); song.setTitle(tmpString); getline(is, tmpString, DELIM); song.setArtist(tmpString); is >> tmpLength; is.get(); song.setLength(tmpLength); return is; } //--------------------------------------------------------------------------- Album: // Album.h - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #ifndef album_h #define album_h #include "Song.h" #include <string> #include <vector> #include <iostream> using namespace std; class Album { private: string name; vector<Song> songs; public: Album(); Album(string pNameTitle, vector<Song> pSongs); // Setfunktioner void setName(string pName); // Getfunktioner string getName() const { return name;} vector<Song> getSongs() const { return songs;} int getNumberOfSongs() const { return songs.size();} Time getTotalTime() const; void addSong(Song pSong); bool operator<(const Album &album) const; }; ostream &operator<<(ostream &os, const Album &album); istream &operator>>(istream &is, Album &album); #endif // Album.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #include "Album.h" #include "Constants.h" #include <iostream> #include <string> //------------------------------------------------------------------------------ // Definiering av Albums medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Album::Album() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Album::Album(string pName, vector<Song> pSongs) { name = pName; songs = pSongs; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setName // Ange namn //------------------------------------------------------------------------------ void Album::setName(string pName) { name = pName; } //------------------------------------------------------------------------------ // addSong // Lägg till song //------------------------------------------------------------------------------ void Album::addSong(Song pSong) { songs.push_back(pSong); } //------------------------------------------------------------------------------ // getTotalTime // Returnera total speltid //------------------------------------------------------------------------------ Time Album::getTotalTime() const { Time tTime(0,0,0); for(Song s : songs) { tTime = tTime + s.getLength(); } return tTime; } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Album::operator<(const Album &album) const { return getTotalTime() < album.getTotalTime(); } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Album &album) { os << album.getName() << endl; os << album.getNumberOfSongs() << endl; for (size_t i = 0; i < album.getSongs().size(); i++) os << album.getSongs().at(i) << endl; return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Album &album) { string tmpString; int tmpNumberOfSongs; Song tmpSong; getline(is, tmpString); album.setName(tmpString); is >> tmpNumberOfSongs; is.get(); for (int i = 0; i < tmpNumberOfSongs; i++) { is >> tmpSong; album.addSong(tmpSong); } return is; } //--------------------------------------------------------------------------- Time: // Time.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef time_h #define time_h #include <iostream> using namespace std; class Time { private: int hours; int minutes; int seconds; public: Time(); Time(int pHour, int pMinute, int pSecond); // Setfunktioner void setHour(int pHour); void setMinute(int pMinute); void setSecond(int pSecond); // Getfunktioner int getHour() const { return hours;} int getMinute() const { return minutes;} int getSecond() const { return seconds;} Time operator+(const Time &time) const; bool operator==(const Time &time) const; bool operator<(const Time &time) const; }; ostream &operator<<(ostream &os, const Time &time); istream &operator>>(istream &is, Time &Time); #endif // Time.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Time.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Times medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Time::Time() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Time::Time(int pHour, int pMinute, int pSecond) { setHour(pHour); setMinute(pMinute); setSecond(pSecond); } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setHour // Ange timme //------------------------------------------------------------------------------ void Time::setHour(int pHour) { if(pHour>-1) hours = pHour; else hours = 0; } //------------------------------------------------------------------------------ // setMinute // Ange minut //------------------------------------------------------------------------------ void Time::setMinute(int pMinute) { if(pMinute < 60 && pMinute > -1) { minutes = pMinute; } else minutes = 0; } //------------------------------------------------------------------------------ // setSecond // Ange sekund //------------------------------------------------------------------------------ void Time::setSecond(int pSecond) { if(pSecond < 60 && pSecond > -1) { seconds = pSecond; } else seconds = 0; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Time &time) { os << time.getHour()*3600+time.getMinute()*60+time.getSecond(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Time &time) { int tmp; is >> tmp; time.setSecond(tmp%60); time.setMinute((tmp/60)%60); time.setHour(tmp/3600); return is; } //--------------------------------------------------------------------------- // Likhet //-------------------------------------------------------------------------- bool Time::operator==(const Time &time) const { return hours == time.getHour() && minutes == time.getMinute() && seconds == time.getSecond(); } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Time::operator<(const Time &time) const { if(hours == time.getHour()) { if(minutes == time.getMinute()) { return seconds < time.getSecond(); } else { return minutes < time.getMinute(); } } else { return hours < time.getHour(); } } //--------------------------------------------------------------------------- // Addition //--------------------------------------------------------------------------- Time Time::operator+(const Time &time) const { return Time(hours+time.getHour() + (minutes+time.getMinute() + (seconds+time.getSecond())/60)/60, (minutes+time.getMinute() + (seconds+time.getSecond())/60)%60, (seconds+time.getSecond())%60); } //--------------------------------------------------------------------------- Thanks in advance for any help! Edit2: Didn't think of including the more detailed crash info (as it didn't show in the crash pop-up, so to say). Anyway, here it is: Output: 'Jukebox.exe' (Win32): Loaded 'C:\Users\Håkan\Documents\Studier - IT\Objektbaserad programmering i C++\Inlämningsuppgifter\Projekt\Jukebox\Debug\Jukebox.exe'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. The thread 0xe50 has exited with code 0 (0x0). Unhandled exception at 0x0083630C in Jukebox.exe: 0xC0000005: Access violation reading location 0x0000003C. Call stack: > Jukebox.exe!Song::getLength() Line 27 C++ Jukebox.exe!operator<<(std::basic_ostream<char,std::char_traits<char> > & os, const Song & song) Line 59 C++ Jukebox.exe!Queue::deque(Song & item) Line 55 C++ Jukebox.exe!Jukebox::playList() Line 493 C++ Jukebox.exe!Jukebox::play() Line 385 C++ Jukebox.exe!Jukebox::run() Line 536 C++ Jukebox.exe!main() Line 547 C++ Jukebox.exe!__tmainCRTStartup() Line 536 C Jukebox.exe!mainCRTStartup() Line 377 C kernel32.dll!754d86e3() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!7748bf39() Unknown ntdll.dll!7748bf0c() Unknown

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  • JNI 'problmatic frame' causes JVM to crash

    - by HJED
    Hi I'm using JNI to access the exiv2 library (written in C++) in Java and I'm getting a weird runtime error in the JNI code. I've tried using various -Xms and -Xmx options, but that seems to have no affect. I've also tried running this code on JDK1.7.0 with the same result. # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007ff31807757f, pid=4041, tid=140682078746368 # # JRE version: 6.0_20-b20 # Java VM: OpenJDK 64-Bit Server VM (19.0-b09 mixed mode linux-amd64 ) # Derivative: IcedTea6 1.9.2 # Distribution: Ubuntu 10.10, package 6b20-1.9.2-0ubuntu2 # Problematic frame: # V [libjvm.so+0x42757f] # # If you would like to submit a bug report, please include # instructions how to reproduce the bug and visit: # https://bugs.launchpad.net/ubuntu/+source/openjdk-6/ # --------------- T H R E A D --------------- Current thread (0x000000000190d000): JavaThread "main" [_thread_in_Java, id=4043, stack(0x00007ff319447000,0x00007ff319548000)] siginfo:si_signo=SIGSEGV: si_errno=0, si_code=1 (SEGV_MAPERR), si_addr=0x0000000000000024 Registers: ... Register to memory mapping: RAX=0x0000000000000002 0x0000000000000002 is pointing to unknown location RBX=0x000000000190db90 0x000000000190db90 is pointing to unknown location RCX=0x0000000000000000 0x0000000000000000 is pointing to unknown location RDX=0x00007ff3195463f8 0x00007ff3195463f8 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE RSP=0x00007ff319546270 0x00007ff319546270 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE RBP=0x00007ff319546270 0x00007ff319546270 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE RSI=0x0000000000000024 0x0000000000000024 is pointing to unknown location RDI=0x00007ff3195463e0 0x00007ff3195463e0 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R8 =0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R9 =0x000000000190db88 0x000000000190db88 is pointing to unknown location R10=0x00007ff319546300 0x00007ff319546300 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R11=0x0000000000000002 0x0000000000000002 is pointing to unknown location R12=0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R13=0x00007ff319546560 0x00007ff319546560 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R14=0x00007ff3195463e0 0x00007ff3195463e0 is pointing into the stack for thread: 0x000000000190d000 "main" prio=10 tid=0x000000000190d000 nid=0xfcb runnable [0x0000000000000000] java.lang.Thread.State: RUNNABLE R15=0x0000000000000003 0x0000000000000003 is pointing to unknown location Top of Stack: (sp=0x00007ff319546270) ... Instructions: (pc=0x00007ff31807757f) 0x00007ff31807756f: e2 03 48 03 57 58 31 c9 48 8b 32 48 85 f6 74 03 0x00007ff31807757f: 48 8b 0e 48 89 0a 8b 77 68 83 c0 01 39 f0 7c d1 Stack: [0x00007ff319447000,0x00007ff319548000], sp=0x00007ff319546270, free space=1020k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) V [libjvm.so+0x42757f] V [libjvm.so+0x42866b] V [libjvm.so+0x4275c8] V [libjvm.so+0x4331bd] V [libjvm.so+0x44e5c7] C [libExiff2-binding.so+0x1f16] _ZN7JNIEnv_15CallVoidMethodAEP8_jobjectP10_jmethodIDPK6jvalue+0x40 C [libExiff2-binding.so+0x1b96] _Z8loadIPTCSt8auto_ptrIN5Exiv25ImageEEPKcP7JNIEnv_P8_jobject+0x2ba C [libExiff2-binding.so+0x1d3f] _Z7getVarsPKcP7JNIEnv_P8_jobject+0x176 C [libExiff2-binding.so+0x1de7] Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv+0x4b j photo.exiv2.Exiv2MetaDataStore.impl_loadFromExiv(Ljava/lang/String;Lphoto/exiv2/Exiv2MetaDataStore;)V+0 j photo.exiv2.Exiv2MetaDataStore.loadFromExiv2()V+9 j photo.exiv2.Exiv2MetaDataStore.loadData()V+1 j photo.exiv2.Exiv2MetaDataStore.<init>(Lphoto/ImageFile;)V+10 j test.Main.main([Ljava/lang/String;)V+76 v ~StubRoutines::call_stub V [libjvm.so+0x428698] V [libjvm.so+0x4275c8] V [libjvm.so+0x432943] V [libjvm.so+0x447f91] C [java+0x3495] JavaMain+0xd75 --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x00007ff2c4027800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=4060, stack(0x00007ff2c9052000,0x00007ff2c9153000)] 0x00007ff2c4025000 JavaThread "CompilerThread1" daemon [_thread_blocked, id=4059, stack(0x00007ff2c9153000,0x00007ff2c9254000)] 0x00007ff2c4022000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=4058, stack(0x00007ff2c9254000,0x00007ff2c9355000)] 0x00007ff2c401f800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=4057, stack(0x00007ff2c9355000,0x00007ff2c9456000)] 0x00007ff2c4001000 JavaThread "Finalizer" daemon [_thread_blocked, id=4056, stack(0x00007ff2c994d000,0x00007ff2c9a4e000)] 0x0000000001984000 JavaThread "Reference Handler" daemon [_thread_blocked, id=4055, stack(0x00007ff2c9a4e000,0x00007ff2c9b4f000)] =>0x000000000190d000 JavaThread "main" [_thread_in_Java, id=4043, stack(0x00007ff319447000,0x00007ff319548000)] Other Threads: 0x000000000197d800 VMThread [stack: 0x00007ff2c9b4f000,0x00007ff2c9c50000] [id=4054] 0x00007ff2c4032000 WatcherThread [stack: 0x00007ff2c8f51000,0x00007ff2c9052000] [id=4061] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap PSYoungGen total 18432K, used 316K [0x00007ff2fed30000, 0x00007ff3001c0000, 0x00007ff313730000) eden space 15808K, 2% used [0x00007ff2fed30000,0x00007ff2fed7f0b8,0x00007ff2ffca0000) from space 2624K, 0% used [0x00007ff2fff30000,0x00007ff2fff30000,0x00007ff3001c0000) to space 2624K, 0% used [0x00007ff2ffca0000,0x00007ff2ffca0000,0x00007ff2fff30000) PSOldGen total 42240K, used 0K [0x00007ff2d5930000, 0x00007ff2d8270000, 0x00007ff2fed30000) object space 42240K, 0% used [0x00007ff2d5930000,0x00007ff2d5930000,0x00007ff2d8270000) PSPermGen total 21248K, used 2827K [0x00007ff2cb330000, 0x00007ff2cc7f0000, 0x00007ff2d5930000) object space 21248K, 13% used [0x00007ff2cb330000,0x00007ff2cb5f2f60,0x00007ff2cc7f0000) Dynamic libraries: 00400000-00409000 r-xp 00000000 08:03 141899 /usr/lib/jvm/java-6-openjdk/jre/bin/java 00608000-00609000 r--p 00008000 08:03 141899 /usr/lib/jvm/java-6-openjdk/jre/bin/java 00609000-0060a000 rw-p 00009000 08:03 141899 /usr/lib/jvm/java-6-openjdk/jre/bin/java 01904000-019ad000 rw-p 00000000 00:00 0 [heap] ... 7ff2c820c000-7ff2c8232000 r-xp 00000000 08:03 917704 /lib/libexpat.so.1.5.2 7ff2c8232000-7ff2c8432000 ---p 00026000 08:03 917704 /lib/libexpat.so.1.5.2 7ff2c8432000-7ff2c8434000 r--p 00026000 08:03 917704 /lib/libexpat.so.1.5.2 7ff2c8434000-7ff2c8435000 rw-p 00028000 08:03 917704 /lib/libexpat.so.1.5.2 7ff2c8435000-7ff2c844a000 r-xp 00000000 08:03 917708 /lib/libgcc_s.so.1 7ff2c844a000-7ff2c8649000 ---p 00015000 08:03 917708 /lib/libgcc_s.so.1 7ff2c8649000-7ff2c864a000 r--p 00014000 08:03 917708 /lib/libgcc_s.so.1 7ff2c864a000-7ff2c864b000 rw-p 00015000 08:03 917708 /lib/libgcc_s.so.1 7ff2c864b000-7ff2c8733000 r-xp 00000000 08:03 134995 /usr/lib/libstdc++.so.6.0.14 7ff2c8733000-7ff2c8932000 ---p 000e8000 08:03 134995 /usr/lib/libstdc++.so.6.0.14 7ff2c8932000-7ff2c893a000 r--p 000e7000 08:03 134995 /usr/lib/libstdc++.so.6.0.14 7ff2c893a000-7ff2c893c000 rw-p 000ef000 08:03 134995 /usr/lib/libstdc++.so.6.0.14 7ff2c893c000-7ff2c8951000 rw-p 00000000 00:00 0 7ff2c8951000-7ff2c8af3000 r-xp 00000000 08:03 134599 /usr/lib/libexiv2.so.6.0.0 7ff2c8af3000-7ff2c8cf2000 ---p 001a2000 08:03 134599 /usr/lib/libexiv2.so.6.0.0 7ff2c8cf2000-7ff2c8d0f000 r--p 001a1000 08:03 134599 /usr/lib/libexiv2.so.6.0.0 7ff2c8d0f000-7ff2c8d10000 rw-p 001be000 08:03 134599 /usr/lib/libexiv2.so.6.0.0 7ff2c8d10000-7ff2c8d23000 rw-p 00000000 00:00 0 7ff2c8d42000-7ff2c8d45000 r-xp 00000000 08:03 800718 /home/hjed/libExiff2-binding.so 7ff2c8d45000-7ff2c8f44000 ---p 00003000 08:03 800718 /home/hjed/libExiff2-binding.so 7ff2c8f44000-7ff2c8f45000 r--p 00002000 08:03 800718 /home/hjed/libExiff2-binding.so 7ff2c8f45000-7ff2c8f46000 rw-p 00003000 08:03 800718 /home/hjed/libExiff2-binding.so 7ff2c8f46000-7ff2c8f49000 r--s 0000f000 08:03 141333 /usr/lib/jvm/java-6-openjdk/jre/lib/ext/pulse-java.jar 7ff2c8f49000-7ff2c8f51000 r--s 00066000 08:03 408472 /usr/share/java/gnome-java-bridge.jar ... 7ff2ca559000-7ff2ca55b000 r--s 0001d000 08:03 141354 /usr/lib/jvm/java-6-openjdk/jre/lib/plugin.jar 7ff2ca55b000-7ff2ca560000 r--s 00044000 08:03 141353 /usr/lib/jvm/java-6-openjdk/jre/lib/netx.jar 7ff2ca560000-7ff2ca592000 rw-p 00000000 00:00 0 7ff2ca592000-7ff2ca720000 r--s 038af000 08:03 141833 /usr/lib/jvm/java-6-openjdk/jre/lib/rt.jar ... 7ff31673b000-7ff316742000 r-xp 00000000 08:03 141867 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libzip.so 7ff316742000-7ff316941000 ---p 00007000 08:03 141867 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libzip.so 7ff316941000-7ff316942000 r--p 00006000 08:03 141867 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libzip.so 7ff316942000-7ff316943000 rw-p 00007000 08:03 141867 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libzip.so 7ff316943000-7ff31694f000 r-xp 00000000 08:03 921396 /lib/libnss_files-2.12.1.so 7ff31694f000-7ff316b4e000 ---p 0000c000 08:03 921396 /lib/libnss_files-2.12.1.so 7ff316b4e000-7ff316b4f000 r--p 0000b000 08:03 921396 /lib/libnss_files-2.12.1.so 7ff316b4f000-7ff316b50000 rw-p 0000c000 08:03 921396 /lib/libnss_files-2.12.1.so 7ff316b50000-7ff316b5a000 r-xp 00000000 08:03 921398 /lib/libnss_nis-2.12.1.so 7ff316b5a000-7ff316d59000 ---p 0000a000 08:03 921398 /lib/libnss_nis-2.12.1.so 7ff316d59000-7ff316d5a000 r--p 00009000 08:03 921398 /lib/libnss_nis-2.12.1.so 7ff316d5a000-7ff316d5b000 rw-p 0000a000 08:03 921398 /lib/libnss_nis-2.12.1.so 7ff316d5b000-7ff316d63000 r-xp 00000000 08:03 921393 /lib/libnss_compat-2.12.1.so 7ff316d63000-7ff316f62000 ---p 00008000 08:03 921393 /lib/libnss_compat-2.12.1.so 7ff316f62000-7ff316f63000 r--p 00007000 08:03 921393 /lib/libnss_compat-2.12.1.so 7ff316f63000-7ff316f64000 rw-p 00008000 08:03 921393 /lib/libnss_compat-2.12.1.so 7ff316f64000-7ff316f6c000 r-xp 00000000 08:03 141869 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/native_threads/libhpi.so 7ff316f6c000-7ff31716b000 ---p 00008000 08:03 141869 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/native_threads/libhpi.so 7ff31716b000-7ff31716c000 r--p 00007000 08:03 141869 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/native_threads/libhpi.so 7ff31716c000-7ff31716d000 rw-p 00008000 08:03 141869 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/native_threads/libhpi.so 7ff31716d000-7ff317184000 r-xp 00000000 08:03 921392 /lib/libnsl-2.12.1.so 7ff317184000-7ff317383000 ---p 00017000 08:03 921392 /lib/libnsl-2.12.1.so 7ff317383000-7ff317384000 r--p 00016000 08:03 921392 /lib/libnsl-2.12.1.so 7ff317384000-7ff317385000 rw-p 00017000 08:03 921392 /lib/libnsl-2.12.1.so 7ff317385000-7ff317387000 rw-p 00000000 00:00 0 7ff317387000-7ff3173b2000 r-xp 00000000 08:03 141850 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libjava.so 7ff3173b2000-7ff3175b1000 ---p 0002b000 08:03 141850 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libjava.so 7ff3175b1000-7ff3175b2000 r--p 0002a000 08:03 141850 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libjava.so 7ff3175b2000-7ff3175b5000 rw-p 0002b000 08:03 141850 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libjava.so 7ff3175b5000-7ff3175c3000 r-xp 00000000 08:03 141866 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libverify.so 7ff3175c3000-7ff3177c2000 ---p 0000e000 08:03 141866 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libverify.so 7ff3177c2000-7ff3177c4000 r--p 0000d000 08:03 141866 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libverify.so 7ff3177c4000-7ff3177c5000 rw-p 0000f000 08:03 141866 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/libverify.so 7ff3177c5000-7ff3177cc000 r-xp 00000000 08:03 921405 /lib/librt-2.12.1.so 7ff3177cc000-7ff3179cb000 ---p 00007000 08:03 921405 /lib/librt-2.12.1.so 7ff3179cb000-7ff3179cc000 r--p 00006000 08:03 921405 /lib/librt-2.12.1.so 7ff3179cc000-7ff3179cd000 rw-p 00007000 08:03 921405 /lib/librt-2.12.1.so 7ff3179cd000-7ff317a4f000 r-xp 00000000 08:03 921390 /lib/libm-2.12.1.so 7ff317a4f000-7ff317c4e000 ---p 00082000 08:03 921390 /lib/libm-2.12.1.so 7ff317c4e000-7ff317c4f000 r--p 00081000 08:03 921390 /lib/libm-2.12.1.so 7ff317c4f000-7ff317c50000 rw-p 00082000 08:03 921390 /lib/libm-2.12.1.so 7ff317c50000-7ff3184c4000 r-xp 00000000 08:03 141871 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server/libjvm.so 7ff3184c4000-7ff3186c3000 ---p 00874000 08:03 141871 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server/libjvm.so 7ff3186c3000-7ff318739000 r--p 00873000 08:03 141871 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server/libjvm.so 7ff318739000-7ff318754000 rw-p 008e9000 08:03 141871 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server/libjvm.so 7ff318754000-7ff31878d000 rw-p 00000000 00:00 0 7ff31878d000-7ff318907000 r-xp 00000000 08:03 921385 /lib/libc-2.12.1.so 7ff318907000-7ff318b06000 ---p 0017a000 08:03 921385 /lib/libc-2.12.1.so 7ff318b06000-7ff318b0a000 r--p 00179000 08:03 921385 /lib/libc-2.12.1.so 7ff318b0a000-7ff318b0b000 rw-p 0017d000 08:03 921385 /lib/libc-2.12.1.so 7ff318b0b000-7ff318b10000 rw-p 00000000 00:00 0 7ff318b10000-7ff318b12000 r-xp 00000000 08:03 921388 /lib/libdl-2.12.1.so 7ff318b12000-7ff318d12000 ---p 00002000 08:03 921388 /lib/libdl-2.12.1.so 7ff318d12000-7ff318d13000 r--p 00002000 08:03 921388 /lib/libdl-2.12.1.so 7ff318d13000-7ff318d14000 rw-p 00003000 08:03 921388 /lib/libdl-2.12.1.so 7ff318d14000-7ff318d18000 r-xp 00000000 08:03 141838 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/jli/libjli.so 7ff318d18000-7ff318f17000 ---p 00004000 08:03 141838 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/jli/libjli.so 7ff318f17000-7ff318f18000 r--p 00003000 08:03 141838 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/jli/libjli.so 7ff318f18000-7ff318f19000 rw-p 00004000 08:03 141838 /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/jli/libjli.so 7ff318f19000-7ff318f31000 r-xp 00000000 08:03 921401 /lib/libpthread-2.12.1.so 7ff318f31000-7ff319130000 ---p 00018000 08:03 921401 /lib/libpthread-2.12.1.so 7ff319130000-7ff319131000 r--p 00017000 08:03 921401 /lib/libpthread-2.12.1.so 7ff319131000-7ff319132000 rw-p 00018000 08:03 921401 /lib/libpthread-2.12.1.so 7ff319132000-7ff319136000 rw-p 00000000 00:00 0 7ff319136000-7ff31914c000 r-xp 00000000 08:03 917772 /lib/libz.so.1.2.3.4 7ff31914c000-7ff31934c000 ---p 00016000 08:03 917772 /lib/libz.so.1.2.3.4 7ff31934c000-7ff31934d000 r--p 00016000 08:03 917772 /lib/libz.so.1.2.3.4 7ff31934d000-7ff31934e000 rw-p 00017000 08:03 917772 /lib/libz.so.1.2.3.4 7ff31934e000-7ff31936e000 r-xp 00000000 08:03 921379 /lib/ld-2.12.1.so 7ff319387000-7ff319391000 rw-p 00000000 00:00 0 7ff319391000-7ff319447000 rw-p 00000000 00:00 0 7ff319447000-7ff31944a000 ---p 00000000 00:00 0 7ff31944a000-7ff31954d000 rw-p 00000000 00:00 0 7ff319562000-7ff31956a000 rw-s 00000000 08:03 1966453 /tmp/hsperfdata_hjed/4041 7ff31956a000-7ff31956b000 rw-p 00000000 00:00 0 7ff31956b000-7ff31956c000 r--p 00000000 00:00 0 7ff31956c000-7ff31956e000 rw-p 00000000 00:00 0 7ff31956e000-7ff31956f000 r--p 00020000 08:03 921379 /lib/ld-2.12.1.so 7ff31956f000-7ff319570000 rw-p 00021000 08:03 921379 /lib/ld-2.12.1.so 7ff319570000-7ff319571000 rw-p 00000000 00:00 0 7fff0fb03000-7fff0fb24000 rw-p 00000000 00:00 0 [stack] 7fff0fbff000-7fff0fc00000 r-xp 00000000 00:00 0 [vdso] ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall] VM Arguments: jvm_args: -Dfile.encoding=UTF-8 java_command: test.Main Launcher Type: SUN_STANDARD Environment Variables: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games USERNAME=hjed LD_LIBRARY_PATH=/usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server:/usr/lib/jvm/java-6-openjdk/jre/lib/amd64:/usr/lib/jvm/java-6-openjdk/jre/../lib/amd64 SHELL=/bin/bash DISPLAY=:0.0 Signal Handlers: SIGSEGV: [libjvm.so+0x712700], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGBUS: [libjvm.so+0x712700], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGFPE: [libjvm.so+0x5d4020], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGPIPE: [libjvm.so+0x5d4020], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGXFSZ: [libjvm.so+0x5d4020], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGILL: [libjvm.so+0x5d4020], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGUSR1: SIG_DFL, sa_mask[0]=0x00000000, sa_flags=0x00000000 SIGUSR2: [libjvm.so+0x5d3730], sa_mask[0]=0x00000004, sa_flags=0x10000004 SIGHUP: [libjvm.so+0x5d61a0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGINT: SIG_IGN, sa_mask[0]=0x00000000, sa_flags=0x00000000 SIGTERM: [libjvm.so+0x5d61a0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 SIGQUIT: [libjvm.so+0x5d61a0], sa_mask[0]=0x7ffbfeff, sa_flags=0x10000004 --------------- S Y S T E M --------------- OS:Ubuntu 10.10 (maverick) uname:Linux 2.6.35-24-generic #42-Ubuntu SMP Thu Dec 2 02:41:37 UTC 2010 x86_64 libc:glibc 2.12.1 NPTL 2.12.1 rlimit: STACK 8192k, CORE 0k, NPROC infinity, NOFILE 1024, AS infinity load average:0.25 0.16 0.21 /proc/meminfo: MemTotal: 4048200 kB MemFree: 1230476 kB Buffers: 589572 kB Cached: 911132 kB SwapCached: 0 kB Active: 1321712 kB Inactive: 1202272 kB Active(anon): 1023852 kB Inactive(anon): 7168 kB Active(file): 297860 kB Inactive(file): 1195104 kB Unevictable: 64 kB Mlocked: 64 kB SwapTotal: 7065596 kB SwapFree: 7065596 kB Dirty: 632 kB Writeback: 0 kB AnonPages: 1023368 kB Mapped: 145832 kB Shmem: 7728 kB Slab: 111136 kB SReclaimable: 66316 kB SUnreclaim: 44820 kB KernelStack: 3824 kB PageTables: 27736 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 9089696 kB Committed_AS: 2378396 kB VmallocTotal: 34359738367 kB VmallocUsed: 332928 kB VmallocChunk: 34359397884 kB HardwareCorrupted: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 67136 kB DirectMap2M: 4118528 kB CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 26 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht Memory: 4k page, physical 4048200k(1230476k free), swap 7065596k(7065596k free) vm_info: OpenJDK 64-Bit Server VM (19.0-b09) for linux-amd64 JRE (1.6.0_20-b20), built on Dec 10 2010 19:45:55 by "buildd" with gcc 4.4.5 time: Sat Jan 1 14:12:27 2011 elapsed time: 0 seconds The java code is: ... public class Main { public static void main(String[] args) { ... ImageFile img = new ImageFile(System.getProperty("user.home") + "/PC100001.JPG"); Exiv2MetaDataStore e = new Exiv2MetaDataStore(img); Iterator<Entry<String, String>> i = e.entrySet().iterator(); while (i.hasNext()) { Entry<String, String> entry = i.next(); System.out.println(entry.getKey() + ":" + entry.getValue()); } //if you switch this print statment with the while loop you get the same error. // System.out.print(e.toString()); } } and /** NB: MetaDataStore is an abstract class that extends HashMap<String,String> */ public class Exiv2MetaDataStore extends MetaDataStore{ ... private final ImageFile F; /** * Creates an meta data store from an ImageFile using Exiv2 * this calls loadData(); * @param f */ public Exiv2MetaDataStore(ImageFile f) { F = f; loadData(); } ... @Override protected void loadData() { loadFromExiv2(); } ... private void loadFromExiv2() { impl_loadFromExiv(F.getAbsolutePath(), this); } private native void impl_loadFromExiv(String path, Exiv2MetaDataStore str); //this method called by the C++ code public void exiv2_reciveElement(String key, String value) { super.put(key,value); } static { Runtime.getRuntime().load("/home/hjed/libExiff2-binding.so"); } } C++ code: #include <exif.hpp> #include <image.hpp> #include <iptc.hpp> #include <exiv2/exiv2.hpp> #include <exiv2/error.hpp> #include <iostream> #include <iomanip> #include <cassert> void loadIPTC(Exiv2::Image::AutoPtr image, const char * path, JNIEnv * env, jobject obj) { Exiv2::IptcData &iptcData = image->iptcData(); //load method jclass cls = env->GetObjectClass(obj); jmethodID mid = env->GetMethodID(cls, "exiv2_reciveElement", "(Ljava/lang/String;Ljava/lang/String;)V"); //is there any IPTC data AND check that method exists if (iptcData.empty() | (mid == NULL)) { std::string error(path); error += ": failed loading IPTC data, there may not be any data"; } else { Exiv2::IptcData::iterator end = iptcData.end(); for (Exiv2::IptcData::iterator md = iptcData.begin(); md != end; ++md) { jvalue values[2]; const char* key = md->key().c_str(); values[0].l = env->NewStringUTF(key); md->value().toString().c_str(); const char* value = md->typeName(); values[2].l = env->NewStringUTF(value); //If I replace the code for values[2] with the commented out code I get the same error. //const char* type = md->typeName(); //values[2].l = env->NewStringUTF(type); env->CallVoidMethodA(obj, mid, values); } } } void getVars(const char* path, JNIEnv * env, jobject obj) { //Load image Exiv2::Image::AutoPtr image = Exiv2::ImageFactory::open(path); assert(image.get() != 0); image->readMetadata(); //Load IPTC data loadIPTC(image, path, env, obj); } JNIEXPORT void JNICALL Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv(JNIEnv * env, jobject obj, jstring path, jobject obj2) { const char* path2 = env->GetStringUTFChars(path, NULL); getVars(path2, env, obj); env->ReleaseStringUTFChars(path, path2); } I've searched for a fix for this, but I can't find one. I don't have much experience using C++ so if I've made an obvious mistake in the C code I apologies. Thanks for any help, HJED P.S. This is my first post on this site and I wasn't sure how much of the code I needed to show. Sorry if I've put to much up.

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  • Bulk inserting best way to about it? + Helping me understand fully what I found so far

    - by chobo2
    Hi So I saw this post here and read it and it seems like bulk copy might be the way to go. http://stackoverflow.com/questions/682015/whats-the-best-way-to-bulk-database-inserts-from-c I still have some questions and want to know how things actually work. So I found 2 tutorials. http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx First way uses 2 ado.net 2.0 features. BulkInsert and BulkCopy. the second one uses linq to sql and OpenXML. This sort of appeals to me as I am using linq to sql already and prefer it over ado.net. However as one person pointed out in the posts what he just going around the issue at the cost of performance( nothing wrong with that in my opinion) First I will talk about the 2 ways in the first tutorial I am using VS2010 Express, .net 4.0, MVC 2.0, SQl Server 2005 Is ado.net 2.0 the most current version? Based on the technology I am using, is there some updates to what I am going to show that would improve it somehow? Is there any thing that these tutorial left out that I should know about? BulkInsert I am using this table for all the examples. CREATE TABLE [dbo].[TBL_TEST_TEST] ( ID INT IDENTITY(1,1) PRIMARY KEY, [NAME] [varchar](50) ) SP Code USE [Test] GO /****** Object: StoredProcedure [dbo].[sp_BatchInsert] Script Date: 05/19/2010 15:12:47 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[sp_BatchInsert] (@Name VARCHAR(50) ) AS BEGIN INSERT INTO TBL_TEST_TEST VALUES (@Name); END C# Code /// <summary> /// Another ado.net 2.0 way that uses a stored procedure to do a bulk insert. /// Seems slower then "BatchBulkCopy" way and it crashes when you try to insert 500,000 records in one go. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchInsert() { // Get the DataTable with Rows State as RowState.Added DataTable dtInsertRows = GetDataTable(); SqlConnection connection = new SqlConnection(connectionString); SqlCommand command = new SqlCommand("sp_BatchInsert", connection); command.CommandType = CommandType.StoredProcedure; command.UpdatedRowSource = UpdateRowSource.None; // Set the Parameter with appropriate Source Column Name command.Parameters.Add("@Name", SqlDbType.VarChar, 50, dtInsertRows.Columns[0].ColumnName); SqlDataAdapter adpt = new SqlDataAdapter(); adpt.InsertCommand = command; // Specify the number of records to be Inserted/Updated in one go. Default is 1. adpt.UpdateBatchSize = 1000; connection.Open(); int recordsInserted = adpt.Update(dtInsertRows); connection.Close(); } So first thing is the batch size. Why would you set a batch size to anything but the number of records you are sending? Like I am sending 500,000 records so I did a Batch size of 500,000. Next why does it crash when I do this? If I set it to 1000 for batch size it works just fine. System.Data.SqlClient.SqlException was unhandled Message="A transport-level error has occurred when sending the request to the server. (provider: Shared Memory Provider, error: 0 - No process is on the other end of the pipe.)" Source=".Net SqlClient Data Provider" ErrorCode=-2146232060 Class=20 LineNumber=0 Number=233 Server="" State=0 StackTrace: at System.Data.Common.DbDataAdapter.UpdatedRowStatusErrors(RowUpdatedEventArgs rowUpdatedEvent, BatchCommandInfo[] batchCommands, Int32 commandCount) at System.Data.Common.DbDataAdapter.UpdatedRowStatus(RowUpdatedEventArgs rowUpdatedEvent, BatchCommandInfo[] batchCommands, Int32 commandCount) at System.Data.Common.DbDataAdapter.Update(DataRow[] dataRows, DataTableMapping tableMapping) at System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable dataTable, DataTableMapping tableMapping) at System.Data.Common.DbDataAdapter.Update(DataTable dataTable) at TestIQueryable.Program.BatchInsert() in C:\Users\a\Downloads\TestIQueryable\TestIQueryable\TestIQueryable\Program.cs:line 124 at TestIQueryable.Program.Main(String[] args) in C:\Users\a\Downloads\TestIQueryable\TestIQueryable\TestIQueryable\Program.cs:line 16 InnerException: Time it took to insert 500,000 records with insert batch size of 1000 took "2 mins and 54 seconds" Of course this is no official time I sat there with a stop watch( I am sure there are better ways but was too lazy to look what they where) So I find that kinda slow compared to all my other ones(expect the linq to sql insert one) and I am not really sure why. Next I looked at bulkcopy /// <summary> /// An ado.net 2.0 way to mass insert records. This seems to be the fastest. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchBulkCopy() { // Get the DataTable DataTable dtInsertRows = GetDataTable(); using (SqlBulkCopy sbc = new SqlBulkCopy(connectionString, SqlBulkCopyOptions.KeepIdentity)) { sbc.DestinationTableName = "TBL_TEST_TEST"; // Number of records to be processed in one go sbc.BatchSize = 500000; // Map the Source Column from DataTabel to the Destination Columns in SQL Server 2005 Person Table // sbc.ColumnMappings.Add("ID", "ID"); sbc.ColumnMappings.Add("NAME", "NAME"); // Number of records after which client has to be notified about its status sbc.NotifyAfter = dtInsertRows.Rows.Count; // Event that gets fired when NotifyAfter number of records are processed. sbc.SqlRowsCopied += new SqlRowsCopiedEventHandler(sbc_SqlRowsCopied); // Finally write to server sbc.WriteToServer(dtInsertRows); sbc.Close(); } } This one seemed to go really fast and did not even need a SP( can you use SP with bulk copy? If you can would it be better?) BatchCopy had no problem with a 500,000 batch size.So again why make it smaller then the number of records you want to send? I found that with BatchCopy and 500,000 batch size it took only 5 seconds to complete. I then tried with a batch size of 1,000 and it only took 8 seconds. So much faster then the bulkinsert one above. Now I tried the other tutorial. USE [Test] GO /****** Object: StoredProcedure [dbo].[spTEST_InsertXMLTEST_TEST] Script Date: 05/19/2010 15:39:03 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[spTEST_InsertXMLTEST_TEST](@UpdatedProdData nText) AS DECLARE @hDoc int exec sp_xml_preparedocument @hDoc OUTPUT,@UpdatedProdData INSERT INTO TBL_TEST_TEST(NAME) SELECT XMLProdTable.NAME FROM OPENXML(@hDoc, 'ArrayOfTBL_TEST_TEST/TBL_TEST_TEST', 2) WITH ( ID Int, NAME varchar(100) ) XMLProdTable EXEC sp_xml_removedocument @hDoc C# code. /// <summary> /// This is using linq to sql to make the table objects. /// It is then serailzed to to an xml document and sent to a stored proedure /// that then does a bulk insert(I think with OpenXML) /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertXMLBatch() { using (TestDataContext db = new TestDataContext()) { TBL_TEST_TEST[] testRecords = new TBL_TEST_TEST[500000]; for (int count = 0; count < 500000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; testRecords[count] = testRecord; } StringBuilder sBuilder = new StringBuilder(); System.IO.StringWriter sWriter = new System.IO.StringWriter(sBuilder); XmlSerializer serializer = new XmlSerializer(typeof(TBL_TEST_TEST[])); serializer.Serialize(sWriter, testRecords); db.insertTestData(sBuilder.ToString()); } } So I like this because I get to use objects even though it is kinda redundant. I don't get how the SP works. Like I don't get the whole thing. I don't know if OPENXML has some batch insert under the hood but I do not even know how to take this example SP and change it to fit my tables since like I said I don't know what is going on. I also don't know what would happen if the object you have more tables in it. Like say I have a ProductName table what has a relationship to a Product table or something like that. In linq to sql you could get the product name object and make changes to the Product table in that same object. So I am not sure how to take that into account. I am not sure if I would have to do separate inserts or what. The time was pretty good for 500,000 records it took 52 seconds The last way of course was just using linq to do it all and it was pretty bad. /// <summary> /// This is using linq to sql to to insert lots of records. /// This way is slow as it uses no mass insert. /// Only tried to insert 50,000 records as I did not want to sit around till it did 500,000 records. /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertAll() { using (TestDataContext db = new TestDataContext()) { db.CommandTimeout = 600; for (int count = 0; count < 50000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; db.TBL_TEST_TESTs.InsertOnSubmit(testRecord); } db.SubmitChanges(); } } I did only 50,000 records and that took over a minute to do. So I really narrowed it done to the linq to sql bulk insert way or bulk copy. I am just not sure how to do it when you have relationship for either way. I am not sure how they both stand up when doing updates instead of inserts as I have not gotten around to try it yet. I don't think I will ever need to insert/update more than 50,000 records at one type but at the same time I know I will have to do validation on records before inserting so that will slow it down and that sort of makes linq to sql nicer as your got objects especially if your first parsing data from a xml file before you insert into the database. Full C# code using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; using System.Data; using System.Data.SqlClient; namespace TestIQueryable { class Program { private static string connectionString = ""; static void Main(string[] args) { BatchInsert(); Console.WriteLine("done"); } /// <summary> /// This is using linq to sql to to insert lots of records. /// This way is slow as it uses no mass insert. /// Only tried to insert 50,000 records as I did not want to sit around till it did 500,000 records. /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertAll() { using (TestDataContext db = new TestDataContext()) { db.CommandTimeout = 600; for (int count = 0; count < 50000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; db.TBL_TEST_TESTs.InsertOnSubmit(testRecord); } db.SubmitChanges(); } } /// <summary> /// This is using linq to sql to make the table objects. /// It is then serailzed to to an xml document and sent to a stored proedure /// that then does a bulk insert(I think with OpenXML) /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertXMLBatch() { using (TestDataContext db = new TestDataContext()) { TBL_TEST_TEST[] testRecords = new TBL_TEST_TEST[500000]; for (int count = 0; count < 500000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; testRecords[count] = testRecord; } StringBuilder sBuilder = new StringBuilder(); System.IO.StringWriter sWriter = new System.IO.StringWriter(sBuilder); XmlSerializer serializer = new XmlSerializer(typeof(TBL_TEST_TEST[])); serializer.Serialize(sWriter, testRecords); db.insertTestData(sBuilder.ToString()); } } /// <summary> /// An ado.net 2.0 way to mass insert records. This seems to be the fastest. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchBulkCopy() { // Get the DataTable DataTable dtInsertRows = GetDataTable(); using (SqlBulkCopy sbc = new SqlBulkCopy(connectionString, SqlBulkCopyOptions.KeepIdentity)) { sbc.DestinationTableName = "TBL_TEST_TEST"; // Number of records to be processed in one go sbc.BatchSize = 500000; // Map the Source Column from DataTabel to the Destination Columns in SQL Server 2005 Person Table // sbc.ColumnMappings.Add("ID", "ID"); sbc.ColumnMappings.Add("NAME", "NAME"); // Number of records after which client has to be notified about its status sbc.NotifyAfter = dtInsertRows.Rows.Count; // Event that gets fired when NotifyAfter number of records are processed. sbc.SqlRowsCopied += new SqlRowsCopiedEventHandler(sbc_SqlRowsCopied); // Finally write to server sbc.WriteToServer(dtInsertRows); sbc.Close(); } } /// <summary> /// Another ado.net 2.0 way that uses a stored procedure to do a bulk insert. /// Seems slower then "BatchBulkCopy" way and it crashes when you try to insert 500,000 records in one go. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchInsert() { // Get the DataTable with Rows State as RowState.Added DataTable dtInsertRows = GetDataTable(); SqlConnection connection = new SqlConnection(connectionString); SqlCommand command = new SqlCommand("sp_BatchInsert", connection); command.CommandType = CommandType.StoredProcedure; command.UpdatedRowSource = UpdateRowSource.None; // Set the Parameter with appropriate Source Column Name command.Parameters.Add("@Name", SqlDbType.VarChar, 50, dtInsertRows.Columns[0].ColumnName); SqlDataAdapter adpt = new SqlDataAdapter(); adpt.InsertCommand = command; // Specify the number of records to be Inserted/Updated in one go. Default is 1. adpt.UpdateBatchSize = 500000; connection.Open(); int recordsInserted = adpt.Update(dtInsertRows); connection.Close(); } private static DataTable GetDataTable() { // You First need a DataTable and have all the insert values in it DataTable dtInsertRows = new DataTable(); dtInsertRows.Columns.Add("NAME"); for (int i = 0; i < 500000; i++) { DataRow drInsertRow = dtInsertRows.NewRow(); string name = "Name : " + i; drInsertRow["NAME"] = name; dtInsertRows.Rows.Add(drInsertRow); } return dtInsertRows; } static void sbc_SqlRowsCopied(object sender, SqlRowsCopiedEventArgs e) { Console.WriteLine("Number of records affected : " + e.RowsCopied.ToString()); } } }

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  • How to compile a C++ source code written for Linux/Unix on Windows Vista (code given)

    - by HTMZ
    I have a c++ source code that was written in linux/unix environment by some other author. It gives me errors when i compile it in windows vista environment. I am using Bloodshed Dev C++ v 4.9. please help. #include <iostream.h> #include <map> #include <vector> #include <string> #include <string.h> #include <strstream> #include <unistd.h> #include <stdlib.h> using namespace std; template <class T> class PrefixSpan { private: vector < vector <T> > transaction; vector < pair <T, unsigned int> > pattern; unsigned int minsup; unsigned int minpat; unsigned int maxpat; bool all; bool where; string delimiter; bool verbose; ostream *os; void report (vector <pair <unsigned int, int> > &projected) { if (minpat > pattern.size()) return; // print where & pattern if (where) { *os << "<pattern>" << endl; // what: if (all) { *os << "<freq>" << pattern[pattern.size()-1].second << "</freq>" << endl; *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first; } else { *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << "</what>" << endl; // where *os << "<where>"; for (unsigned int i = 0; i < projected.size(); i++) *os << (i ? " " : "") << projected[i].first; *os << "</where>" << endl; *os << "</pattern>" << endl; } else { // print found pattern only if (all) { *os << pattern[pattern.size()-1].second; for (unsigned int i = 0; i < pattern.size(); i++) *os << " " << pattern[i].first; } else { for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << endl; } } void project (vector <pair <unsigned int, int> > &projected) { if (all) report(projected); map <T, vector <pair <unsigned int, int> > > counter; for (unsigned int i = 0; i < projected.size(); i++) { int pos = projected[i].second; unsigned int id = projected[i].first; unsigned int size = transaction[id].size(); map <T, int> tmp; for (unsigned int j = pos + 1; j < size; j++) { T item = transaction[id][j]; if (tmp.find (item) == tmp.end()) tmp[item] = j ; } for (map <T, int>::iterator k = tmp.begin(); k != tmp.end(); ++k) counter[k->first].push_back (make_pair <unsigned int, int> (id, k->second)); } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end (); ) { if (l->second.size() < minsup) { map <T, vector <pair <unsigned int, int> > >::iterator tmp = l; tmp = l; ++tmp; counter.erase (l); l = tmp; } else { ++l; } } if (! all && counter.size () == 0) { report (projected); return; } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end(); ++l) { if (pattern.size () < maxpat) { pattern.push_back (make_pair <T, unsigned int> (l->first, l->second.size())); project (l->second); pattern.erase (pattern.end()); } } } public: PrefixSpan (unsigned int _minsup = 1, unsigned int _minpat = 1, unsigned int _maxpat = 0xffffffff, bool _all = false, bool _where = false, string _delimiter = "/", bool _verbose = false): minsup(_minsup), minpat (_minpat), maxpat (_maxpat), all(_all), where(_where), delimiter (_delimiter), verbose (_verbose) {}; ~PrefixSpan () {}; istream& read (istream &is) { string line; vector <T> tmp; T item; while (getline (is, line)) { tmp.clear (); istrstream istrs ((char *)line.c_str()); while (istrs >> item) tmp.push_back (item); transaction.push_back (tmp); } return is; } ostream& run (ostream &_os) { os = &_os; if (verbose) *os << transaction.size() << endl; vector <pair <unsigned int, int> > root; for (unsigned int i = 0; i < transaction.size(); i++) root.push_back (make_pair (i, -1)); project (root); return *os; } void clear () { transaction.clear (); pattern.clear (); } }; int main (int argc, char **argv) { extern char *optarg; unsigned int minsup = 1; unsigned int minpat = 1; unsigned int maxpat = 0xffffffff; bool all = false; bool where = false; string delimiter = "/"; bool verbose = false; string type = "string"; int opt; while ((opt = getopt(argc, argv, "awvt:M:m:L:d:")) != -1) { switch(opt) { case 'a': all = true; break; case 'w': where = true; break; case 'v': verbose = true; break; case 'm': minsup = atoi (optarg); break; case 'M': minpat = atoi (optarg); break; case 'L': maxpat = atoi (optarg); break; case 't': type = string (optarg); break; case 'd': delimiter = string (optarg); break; default: cout << "Usage: " << argv[0] << " [-m minsup] [-M minpat] [-L maxpat] [-a] [-w] [-v] [-t type] [-d delimiter] < data .." << endl; return -1; } } if (type == "int") { PrefixSpan<unsigned int> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); }else if (type == "short") { PrefixSpan<unsigned short> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "char") { PrefixSpan<unsigned char> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "string") { PrefixSpan<string> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else { cerr << "Unknown Item Type: " << type << " : choose from [string|int|short|char]" << endl; return -1; } return 0; }

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  • file doesn't open, running outside of debugger results in seg fault (c++)

    - by misterich
    Hello (and thanks in advance) I'm in a bit of a quandry, I cant seem to figure out why I'm seg faulting. A couple of notes: It's for a course -- and sadly I am required to use use C-strings instead of std::string. Please dont fix my code (I wont learn that way and I will keep bugging you). please just point out the flaws in my logic and suggest a different function/way. platform: gcc version 4.4.1 on Suse Linux 11.2 (2.6.31 kernel) Here's the code main.cpp: // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <cstdlib> /// EXIT_SUCCESS, EXIT_FAILURE #include <iostream> /// cin, cout, ifstream #include <cassert> /// assert // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header for the dictionary class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR CONSTANTS #define ENTER '\n' /// Used to accept new lines, quit program. #define SPACE ' ' /// One way to end the program // /////////////////////////////////////////////////////////////////////////////////// // CUSTOM DATA TYPES /// File Namespace -- keep it local namespace { /// Possible program prompts to display for the user. enum FNS_Prompts { fileName_, /// prints out the name of the file noFile_, /// no file was passed to the program tooMany_, /// more than one file was passed to the program noMemory_, /// Not enough memory to use the program usage_, /// how to use the program word_, /// ask the user to define a word. notFound_, /// the word is not in the dictionary done_, /// the program is closing normally }; } // /////////////////////////////////////////////////////////////////////////////////// // Namespace using namespace std; /// Nothing special in the way of namespaces // /////////////////////////////////////////////////////////////////////////////////// // FUNCTIONS /** prompt() prompts the user to do something, uses enum Prompts for parameter. */ void prompt(FNS_Prompts msg /** determines the prompt to use*/) { switch(msg) { case fileName_ : { cout << ENTER << ENTER << "The file name is: "; break; } case noFile_ : { cout << ENTER << ENTER << "...Sorry, a dictionary file is needed. Try again." << endl; break; } case tooMany_ : { cout << ENTER << ENTER << "...Sorry, you can only specify one dictionary file. Try again." << endl; break; } case noMemory_ : { cout << ENTER << ENTER << "...Sorry, there isn't enough memory available to run this program." << endl; break; } case usage_ : { cout << "USAGE:" << endl << " lookup.exe [dictionary file name]" << endl << endl; break; } case done_ : { cout << ENTER << ENTER << "like Master P says, \"Word.\"" << ENTER << endl; break; } case word_ : { cout << ENTER << ENTER << "Enter a word in the dictionary to get it's definition." << ENTER << "Enter \"?\" to get a sorted list of all words in the dictionary." << ENTER << "... Press the Enter key to quit the program: "; break; } case notFound_ : { cout << ENTER << ENTER << "...Sorry, that word is not in the dictionary." << endl; break; } default : { cout << ENTER << ENTER << "something passed an invalid enum to prompt(). " << endl; assert(false); /// something passed in an invalid enum } } } /** useDictionary() uses the dictionary created by createDictionary * - prompts user to lookup a word * - ends when the user enters an empty word */ void useDictionary(Dictionary &d) { char *userEntry = new char; /// user's input on the command line if( !userEntry ) // check the pointer to the heap { cout << ENTER << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } do { prompt(word_); // test code cout << endl << "----------------------------------------" << endl << "Enter something: "; cin.getline(userEntry, INPUT_LINE_MAX_LEN, ENTER); cout << ENTER << userEntry << endl; }while ( userEntry[0] != NIL && userEntry[0] != SPACE ); // GARBAGE COLLECTION delete[] userEntry; } /** Program Entry * Reads in the required, single file from the command prompt. * - If there is no file, state such and error out. * - If there is more than one file, state such and error out. * - If there is a single file: * - Create the database object * - Populate the database object * - Prompt the user for entry * main() will return EXIT_SUCCESS upon termination. */ int main(int argc, /// the number of files being passed into the program char *argv[] /// pointer to the filename being passed into tthe program ) { // EXECUTE /* Testing code * / char tempFile[INPUT_LINE_MAX_LEN] = {NIL}; cout << "enter filename: "; cin.getline(tempFile, INPUT_LINE_MAX_LEN, '\n'); */ // uncomment after successful debugging if(argc <= 1) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// no file was passed to the program } else if(argc > 2) { prompt(tooMany_); prompt(usage_); return EXIT_FAILURE; /// more than one file was passed to the program } else { prompt(fileName_); cout << argv[1]; // print out name of dictionary file if( !argv[1] ) { prompt(noFile_); prompt(usage_); return EXIT_FAILURE; /// file does not exist } /* file.open( argv[1] ); // open file numEntries >> in.getline(file); // determine number of dictionary objects to create file.close(); // close file Dictionary[ numEntries ](argv[1]); // create the dictionary object */ // TEMPORARY FILE FOR TESTING!!!! //Dictionary scrabble(tempFile); Dictionary scrabble(argv[1]); // creaate the dicitonary object //*/ useDictionary(scrabble); // prompt the user, use the dictionary } // exit return EXIT_SUCCESS; /// terminate program. } Dict.h/.cpp #ifndef DICT_H #define DICT_H // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (Custom header files) #include "entry.h" /// class for dictionary entries // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define INPUT_LINE_MAX_LEN 256 /// Maximum length of each line in the dictionary file class Dictionary { public : // // Do NOT modify the public section of this class // typedef void (*WordDefFunc)(const char *word, const char *definition); Dictionary( const char *filename ); ~Dictionary(); const char *lookupDefinition( const char *word ); void forEach( WordDefFunc func ); private : // // You get to provide the private members // // VARIABLES int m_numEntries; /// stores the number of entries in the dictionary Entry *m_DictEntry_ptr; /// points to an array of class Entry // Private Functions }; #endif ----------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C/C++ Std Library) #include <iostream> /// cout, getline #include <fstream> // ifstream #include <cstring> /// strchr // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "dict.h" /// Header file required by assignment //#include "entry.h" /// Dicitonary Entry Class // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define COMMA ',' /// Delimiter for file #define ENTER '\n' /// Carriage return character #define FILE_ERR_MSG "The data file could not be opened. Program will now terminate." #pragma warning(disable : 4996) /// turn off MS compiler warning about strcpy() // /////////////////////////////////////////////////////////////////////////////////// // Namespace reference using namespace std; // /////////////////////////////////////////////////////////////////////////////////// // PRIVATE MEMBER FUNCTIONS /** * Sorts the dictionary entries. */ /* static void sortDictionary(?) { // sort through the words using qsort } */ /** NO LONGER NEEDED?? * parses out the length of the first cell in a delimited cell * / int getWordLength(char *str /// string of data to parse ) { return strcspn(str, COMMA); } */ // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC MEMBER FUNCTIONS /** constructor for the class * - opens/reads in file * - creates initializes the array of member vars * - creates pointers to entry objects * - stores pointers to entry objects in member var * - ? sort now or later? */ Dictionary::Dictionary( const char *filename ) { // Create a filestream, open the file to be read in ifstream dataFile(filename, ios::in ); /* if( dataFile.fail() ) { cout << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } */ if( dataFile.is_open() ) { // read first line of data // TEST CODE in.getline(dataFile, INPUT_LINE_MAX_LEN) >> m_numEntries; // TEST CODE char temp[INPUT_LINE_MAX_LEN] = {NIL}; // TEST CODE dataFile.getline(temp,INPUT_LINE_MAX_LEN,'\n'); dataFile >> m_numEntries; /** Number of terms in the dictionary file * \todo find out how many lines in the file, subtract one, ingore first line */ //create the array of entries m_DictEntry_ptr = new Entry[m_numEntries]; // check for valid memory allocation if( !m_DictEntry_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // loop thru each line of the file, parsing words/def's and populating entry objects for(int EntryIdx = 0; EntryIdx < m_numEntries; ++EntryIdx) { // VARIABLES char *tempW_ptr; /// points to a temporary word char *tempD_ptr; /// points to a temporary def char *w_ptr; /// points to the word in the Entry object char *d_ptr; /// points to the definition in the Entry int tempWLen; /// length of the temp word string int tempDLen; /// length of the temp def string char tempLine[INPUT_LINE_MAX_LEN] = {NIL}; /// stores a single line from the file // EXECUTE // getline(dataFile, tempLine) // get a "word,def" line from the file dataFile.getline(tempLine, INPUT_LINE_MAX_LEN); // get a "word,def" line from the file // Parse the string tempW_ptr = tempLine; // point the temp word pointer at the first char in the line tempD_ptr = strchr(tempLine, COMMA); // point the def pointer at the comma *tempD_ptr = NIL; // replace the comma with a NIL ++tempD_ptr; // increment the temp def pointer // find the string lengths... +1 to account for terminator tempWLen = strlen(tempW_ptr) + 1; tempDLen = strlen(tempD_ptr) + 1; // Allocate heap memory for the term and defnition w_ptr = new char[ tempWLen ]; d_ptr = new char[ tempDLen ]; // check memory allocation if( !w_ptr && !d_ptr ) { cout << MEM_ERR_MSG << endl; exit(EXIT_FAILURE); } // copy the temp word, def into the newly allocated memory and terminate the strings strcpy(w_ptr,tempW_ptr); w_ptr[tempWLen] = NIL; strcpy(d_ptr,tempD_ptr); d_ptr[tempDLen] = NIL; // set the pointers for the entry objects m_DictEntry_ptr[ EntryIdx ].setWordPtr(w_ptr); m_DictEntry_ptr[ EntryIdx ].setDefPtr(d_ptr); } // close the file dataFile.close(); } else { cout << ENTER << FILE_ERR_MSG << endl; exit(EXIT_FAILURE); } } /** * cleans up dynamic memory */ Dictionary::~Dictionary() { delete[] m_DictEntry_ptr; /// thou shalt not have memory leaks. } /** * Looks up definition */ /* const char *lookupDefinition( const char *word ) { // print out the word ---- definition } */ /** * prints out the entire dictionary in sorted order */ /* void forEach( WordDefFunc func ) { // to sort before or now.... that is the question } */ Entry.h/cpp #ifndef ENTRY_H #define ENTRY_H // /////////////////////////////////////////////////////////////////////////////////// // INCLUDES (C++ Std lib) #include <cstdlib> /// EXIT_SUCCESS, NULL // /////////////////////////////////////////////////////////////////////////////////// // PRE-PROCESSOR MACROS #define NIL '\0' /// C-String terminator #define MEM_ERR_MSG "Memory allocation has failed. Program will now terminate." // /////////////////////////////////////////////////////////////////////////////////// // CLASS DEFINITION class Entry { public: Entry(void) : m_word_ptr(NULL), m_def_ptr(NULL) { /* default constructor */ }; void setWordPtr(char *w_ptr); /// sets the pointer to the word - only if the pointer is empty void setDefPtr(char *d_ptr); /// sets the ponter to the definition - only if the pointer is empty /// returns what is pointed to by the word pointer char getWord(void) const { return *m_word_ptr; } /// returns what is pointed to by the definition pointer char getDef(void) const { return *m_def_ptr; } private: char *m_word_ptr; /** points to a dictionary word */ char *m_def_ptr; /** points to a dictionary definition */ }; #endif -------------------------------------------------- // /////////////////////////////////////////////////////////////////////////////////// // DEPENDENCIES (custom header files) #include "entry.h" /// class header file // /////////////////////////////////////////////////////////////////////////////////// // PUBLIC FUNCTIONS /* * only change the word member var if it is in its initial state */ void Entry::setWordPtr(char *w_ptr) { if(m_word_ptr == NULL) { m_word_ptr = w_ptr; } } /* * only change the def member var if it is in its initial state */ void Entry::setDefPtr(char *d_ptr) { if(m_def_ptr == NULL) { m_word_ptr = d_ptr; } }

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  • GROUP_CONCAT in CodeIgniter

    - by mickaelb91
    I'm just blocking to how create my group_concat with my sql request in CodeIgniter. All my queries are listed in a table, using Jtable library. All work fine, except when I try to insert GROUP_CONCAT. Here's my model page : function list_all() { $login_id = $this->session->userdata('User_id'); $this->db->select('p.project_id, p.Project, p.Description, p.Status, p.Thumbnail, t.Template'); $this->db->from('assigned_projects_ppeople a'); $this->db->where('people_id', $login_id); $this->db->join('projects p', 'p.project_id = a.project_id'); $this->db->join('project_templates t', 't.template_id = p.template_id'); $this->db->select('GROUP_CONCAT(u.Asset SEPARATOR ",") as assetslist', FALSE); $this->db->from('assigned_assets_pproject b'); $this->db->join('assets u', 'u.asset_id = b.asset_id'); $query = $this->db->get(); $rows = $query->result_array(); //Return result to jTable $jTableResult = array(); $jTableResult['Result'] = "OK"; $jTableResult['Records'] = $rows; return $jTableResult; } My controller page : function listRecord(){ $this->load->model('project_model'); $result = $this->project_model->list_all(); print json_encode($result); } And to finish my view page : <table id="listtable"></table> <script type="text/javascript"> $(document).ready(function () { $('#listtable').jtable({ title: 'Table test', actions: { listAction: '<?php echo base_url().'project/listRecord';?>', createAction: '/GettingStarted/CreatePerson', updateAction: '/GettingStarted/UpdatePerson', deleteAction: '/GettingStarted/DeletePerson' }, fields: { project_id: { key: true, list: false }, Project: { title: 'Project Name' }, Description: { title: 'Description' }, Status: { title: 'Status', width: '20px' }, Thumbnail: { title: 'Thumbnail', display: function (data) { return '<a href="<?php echo base_url('project');?>/' + data.record.project_id + '"><img class="thumbnail" width="50px" height="50px" src="' + data.record.Thumbnail + '" alt="' + data.record.Thumbnail + '" ></a>'; } }, Template: { title: 'Template' }, Asset: { title: 'Assets' }, RecordDate: { title: 'Record date', type: 'date', create: false, edit: false } } }); //Load person list from server $('#listtable').jtable('load'); }); </script> I read lot of posts talking about that, like replace ',' separator by ",", or use OUTER to the join, or group_by('p.project_id') before using get method, don't work. Here is a the output of the query in json : {"Result":"OK","Records":[{"project_id":"1","Project":"Adam & Eve : A Famous Story","Description":"The story about Adam & Eve reviewed in 3D Animation movie !","Status":"wip","Thumbnail":"http:\/\/localhost\/assets\/images\/thumb\/projectAdamAndEve.png","Template":"Animation Movie","assetslist":"Apple, Adam, Eve, Garden of Eden"}]} We can see the GROUP_CONCAT is here (after "assetslist"), but the column stills empty. If asked, I can post the database SQL file. Thank you.

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  • nhibernate mapping: A collection with cascade="all-delete-orphan" was no longer referenced

    - by Chev
    Hi All I am having some probs with my fluent mappings. I have an entity with a child collection of entities i.e Event and EventItems for example. If I set my cascade mapping of the collection to AllDeleteOrphan I get the following error when saving a new entity to the DB: NHibernate.HibernateException : A collection with cascade="all-delete-orphan" was no longer referenced by the owning entity instance: Core.Event.EventItems If I set the cascade to All it works fine? Below are my classes and mapping files: public class EventMap : ClassMap<Event> { public EventMap() { Id(x => x.Id, "Id") .UnsavedValue("00000000-0000-0000-0000-000000000000") .GeneratedBy.GuidComb(); Map(x => x.Name); HasMany(x => x.EventItems) .Inverse() .KeyColumn("EventId") .AsBag() .Cascade.AllDeleteOrphan(); } } public class EventItemMap : SubclassMap<EventItem> { public EventItemMap() { Id(x => x.Id, "Id") .UnsavedValue("00000000-0000-0000-0000-000000000000") .GeneratedBy.GuidComb(); References(x => x.Event, "EventId"); } } public class Event : EntityBase { private IList<EventItem> _EventItems; protected Event() { InitMembers(); } public Event(string name) : this() { Name = name; } private void InitMembers() { _EventItems = new List<EventItem>(); } public virtual EventItem CreateEventItem(string name) { EventItem eventItem = new EventItem(this, name); _EventItems.Add(eventItem); return eventItem; } public virtual string Name { get; private set; } public virtual IList<EventItem> EventItems { get { return _EventItems.ToList<EventItem>().AsReadOnly(); } protected set { _EventItems = value; } } } public class EventItem : EntityBase { protected EventItem() { } public EventItem(Event @event, string name):base(name) { Event = @event; } public virtual Event Event { get; private set; } } Pretty stumped here. Any tips greatly appreciated. Chev

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  • Facebook Oauth Logout

    - by Derek Troy-West
    I have an application that integrates with Facebook using Oauth 2. I can authorize with FB and query their REST and Graph APIs perfectly well, but when I authorize an active browser session is created with FB. I can then log-out of my application just fine, but the session with FB persists, so if anyone else uses the browser they will see the previous users FB account (unless the previous user manually logs out of FB also). The steps I take to authorize are: Call [LINK: graph.facebook.com/oauth/authorize?client_id...] This step opens a Facebook login/connect window if the user's browser doesn't already have an active FB session. Once they log-in to facebook they redirect to my site with a code I can exchange for an oauth token. Call [LINK: graph.facebook.com/oauth/access_token?client_id..] with the code from (1) Now I have an Oauth Token, and the user's browser is logged into my site, and into FB. I call a bunch of APIs to do stuff: i.e. [LINK: graph.facebook.com/me?access_token=..] Lets say my user wants to log out of my site. The FB terms and conditions demand that I perform Single Sign Off, so when the user logs out of my site, they also are logged out of Facebook. There are arguments that this is a bit daft, but I'm happy to comply if there is any way of actually achieving that. I have seen suggestions that: A. I use the Javascript API to logout: FB.Connect.logout(). Well I tried using that, but it didn't work, and I'm not sure exactly how it could, as I don't use the Javascript API in any way on my site. The session isn't maintained or created by the Javascript API so I'm not sure how it's supposed to expire it either. B. Use [LINK: facebook.com/logout.php]. This was suggested by an admin in the Facebook forums some time ago. The example given related to the old way of getting FB sessions (non-oauth) so I don't think I can apply it in my case. C. Use the old REST api expireSession or revokeAuthorization. I tried both of these and while they do expire the Oauth token they don't invalidate the session that the browser is currently using so it has no effect, the user is not logged out of Facebook. I'm really at a bit of a loose end, the Facebook documentation is patchy, ambiguous and pretty poor. The support on the forums is non-existant, at the moment I can't even log in to the facebook forum, and aside from that, their own FB Connect integration doesn't even work on the forum itself. Doesn't inspire much confidence. Ta for any help you can offer. Derek ps. Had to change HTTPS to LINK, not enough karma to post links which is probably fair enough.

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  • iPhone UIButton addTarget:action:forControlEvents: not working

    - by Aaron Vegh
    I see there are similar problems posted here, but none of the solutions work for me. Here goes: I have a UIButton instance inside a UIView frame, which is positioned within another UIView frame, which is positioned in the main window UIView. To wit: UIWindow --> UIView (searchView) --> UISearchBar (findField) --> UIView (prevButtonView) --> UIButton (prevButton) --> UIView (nextButtonView) --> UIButton (nextButton) So far, so good: everything is laid out as I want it. However, the buttons aren't accepting user input of any kind. I am using the UIButton method addTarget:action:forControlEvents: and to give you an idea of what I'm doing, here's my code for nextButton: nextButton = [UIButton buttonWithType:UIButtonTypeCustom]; [nextButton setImage:[UIImage imageNamed:@"find_next_on.png"] forState:UIControlStateNormal]; [nextButton setImage:[UIImage imageNamed:@"find_next_off.png"] forState:UIControlStateDisabled]; [nextButton setImage:[UIImage imageNamed:@"find_next_off.png"] forState:UIControlStateHighlighted]; [nextButton addTarget:self action:@selector(nextResult:) forControlEvents:UIControlEventTouchUpInside]; The method nextResult: never gets called, the state of the button doesn't change on touching, and there's not a damned thing I've been able to do to get it working. I assume that there's an issue with all these layers of views: maybe something is sitting on top of my button, but I'm not sure what it could be. In the interest of information overload, I found a bit of code that would print out all my view info. This is what I get for my entire view hierarchy: UIWindow {{0, 0}, {320, 480}} UILayoutContainerView {{0, 0}, {320, 480}} UINavigationTransitionView {{0, 0}, {320, 480}} UIViewControllerWrapperView {{0, 64}, {320, 416}} UIView {{0, 0}, {320, 416}} UIWebView {{0, 44}, {320, 416}} UIScroller {{0, 0}, {320, 416}} UIImageView {{0, 0}, {54, 54}} UIImageView {{0, 0}, {54, 54}} UIImageView {{0, 0}, {54, 54}} UIImageView {{0, 0}, {54, 54}} UIImageView {{-14.5, 14.5}, {30, 1}} UIImageView {{-14.5, 14.5}, {30, 1}} UIImageView {{0, 0}, {1, 30}} UIImageView {{0, 0}, {1, 30}} UIImageView {{0, 430}, {320, 30}} UIImageView {{0, 0}, {320, 30}} UIWebDocumentView {{0, 0}, {320, 21291}} UIView {{0, 0}, {320, 44}} UISearchBar {{10, 8}, {240, 30}} UISearchBarBackground {{0, 0}, {240, 30}} UISearchBarTextField {{5, -2}, {230, 31}} UITextFieldBorderView {{0, 0}, {230, 31}} UIPushButton {{205, 6}, {19, 19}} UIImageView {{10, 8}, {15, 15}} UILabel {{30, 7}, {163, 18}} UIView {{290, 15}, {23, 23}} UIButton {{0, 0}, {0, 0}} UIImageView {{-12, -12}, {23, 23}} UIView {{260, 15}, {23, 23}} UIButton {{0, 0}, {0, 0}} UIImageView {{-12, -12}, {23, 23}} UINavigationBar {{0, 20}, {320, 44}} UINavigationButton {{267, 7}, {48, 30}} UIImageView {{0, 0}, {48, 30}} UIButtonLabel {{11, 7}, {26, 15}} UINavigationItemView {{79, 8}, {180, 27}} UINavigationItemButtonView {{5, 7}, {66, 30}} MBProgressHUD {{0, 0}, {320, 480}} UIActivityIndicatorView {{141, 206}, {37, 37}} UILabel {{117, 247}, {86, 27}} The relevant part is noted above the UINavigationBar section. Anyone have any suggestions? I'm all out. Thanks for reading. Aaron.

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  • Python soap using soaplib (server) and suds (client)

    - by Celso Axelrud
    This question is related to: http://stackoverflow.com/questions/1751027/python-soap-server-client In the case of soap with python, there are recommendation to use soaplib (http://wiki.github.com/jkp/soaplib) as soap server and suds (https://fedorahosted.org/suds/) as soap client. My target is to create soap services in python that can be consumed by several clients (java, etc). I tried the HelloWorld example from soaplib (http://trac.optio.webfactional.com/wiki/HelloWorld). It works well when the client is also using soaplib. Then, I tried to use suds as client consuming the HelloWorld services and it fail. -Why this is happening? Does soaplib server has problems to consumed by different clients? Here the code for the server: from soaplib.wsgi_soap import SimpleWSGISoapApp from soaplib.service import soapmethod from soaplib.serializers.primitive import String, Integer, Arraycode class HelloWorldService(SimpleWSGISoapApp): @soapmethod(String,Integer,_returns=Array(String)) def say_hello(self,name,times): results = [] for i in range(0,times): results.append('Hello, %s'%name) return results if __name__=='__main__': from cherrypy.wsgiserver import CherryPyWSGIServer #from cherrypy._cpwsgiserver import CherryPyWSGIServer # this example uses CherryPy2.2, use cherrypy.wsgiserver.CherryPyWSGIServer for CherryPy 3.0 server = CherryPyWSGIServer(('localhost',7789),HelloWorldService()) server.start() This is the soaplib client: from soaplib.client import make_service_client from SoapServerTest_1 import HelloWorldService client = make_service_client('http://localhost:7789/',HelloWorldService()) print client.say_hello("Dave",5) Results: >>> ['Hello, Dave', 'Hello, Dave', 'Hello, Dave', 'Hello, Dave', 'Hello, Dave'] This is the suds client: from suds.client import Client url = 'http://localhost:7789/HelloWordService?wsdl' client1 = Client(url) client1.service.say_hello("Dave",5) Results: >>> Unhandled exception while debugging... Traceback (most recent call last): File "C:\Python25\Lib\site-packages\RTEP\Sequencing\SoapClientTest_1.py", line 10, in <module> client1.service.say_hello("Dave",5) File "c:\python25\lib\site-packages\suds\client.py", line 537, in __call__ return client.invoke(args, kwargs) File "c:\python25\lib\site-packages\suds\client.py", line 597, in invoke result = self.send(msg) File "c:\python25\lib\site-packages\suds\client.py", line 626, in send result = self.succeeded(binding, reply.message) File "c:\python25\lib\site-packages\suds\client.py", line 658, in succeeded r, p = binding.get_reply(self.method, reply) File "c:\python25\lib\site-packages\suds\bindings\binding.py", line 158, in get_reply result = unmarshaller.process(nodes[0], resolved) File "c:\python25\lib\site-packages\suds\umx\typed.py", line 66, in process return Core.process(self, content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 48, in process return self.append(content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 63, in append self.append_children(content) File "c:\python25\lib\site-packages\suds\umx\core.py", line 140, in append_children cval = self.append(cont) File "c:\python25\lib\site-packages\suds\umx\core.py", line 61, in append self.start(content) File "c:\python25\lib\site-packages\suds\umx\typed.py", line 77, in start found = self.resolver.find(content.node) File "c:\python25\lib\site-packages\suds\resolver.py", line 341, in find frame = Frame(result, resolved=known, ancestry=ancestry) File "c:\python25\lib\site-packages\suds\resolver.py", line 473, in __init__ resolved = type.resolve() File "c:\python25\lib\site-packages\suds\xsd\sxbasic.py", line 63, in resolve raise TypeNotFound(qref) TypeNotFound: Type not found: '(string, HelloWorldService.HelloWorldService, )'

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  • Apache, Nginx, WSGI, django cookies get lost.

    - by Jack M.
    I'm running into a problem trying to get a Django application running in my staging environment. I'm running nginx as a reverse proxy with Apache 2.2/mod_wsgi as the target, and my Django app behind that. The problem is that the cookies are getting lost somewhere between nginx and Apache. My nginx.conf (ripped out a few locations to keep it small): http { gzip on; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_pass_header Set-Cookie; upstream django { server 127.0.0.1:8080; } server { listen 80; server_name encendio.iigins.com; location / { proxy_pass http://django; } } } My Apache vhosts file: <VirtualHost *:8080> ServerName encendio.test.com ServerAdmin [email protected] DocumentRoot "/usr/local/www/apache22/data" WSGIScriptAlias / /usr/local/www/apache22/data/sasquatch/wsgi_handler.py </VirtualHost> If I directly to http://encendio.test.com:8080/ the cookies work and I can log into the admin area. If I log into http://encendio.test.com/, the admin area tells me my browser isn't using cookies. Now things get kind of weird. I went so far as to look at the environ being passed into my wsgi_handler.py: _application = django.core.handlers.wsgi.WSGIHandler() def application(environ, start_response): print >> sys.stderr, environ.get('HTTP_COOKIE', "No Cookie") return _application(environ, start_response) It shows the cookie existing in the environment: [Mon Mar 22 12:15:50 2010] [error] csrftoken=9f2569elkj67984242f0e7a6dea0b791; sessionid=4e5432hjkds8603f26d5ffa02b10cd27 And this cookie matches up with what I see in nginx's log if I plug in $http_cookie on the end of the log. So Apache is getting the cookie in some form, but it's not ending up where Django can see it. I'm at my wit's end for why this isn't working, so any help is greatly appreciated. Ninja Edit: I forgot to mention that Firefox is seeing the cookies. The oddity is that every time I attempt to log in, I get a new sessionid.

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