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  • Visual Studio Font Size (Windows 7)

    - by Jay
    Hi, I've lately installed Windows 7. After opening my old C# project in visual studio i noticed that my buttons are too small (button.text didn't fit in). Why the hell did MS increase the standard font size (well font size is still set to 8, but it's somehow bigger now)? Can I fix it somehow, without correcting all my buttons etc. manually? Kind regards, Jay

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  • Expression Blend 3 TFS referesh problem

    - by bitbonk
    When I checkout, checkin, rename soemthing in Vs 2008 SP1 while I have the project open in Expression Blend 3, these changes are not updated in Blend until I close and reopen the solution in blend or I try to checkout/checkin an item that is aready checked out. Is this a known bug? And is there a workaround?

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  • php require and autoload

    - by dfilkovi
    I use __autoload to load classes, and I keep getting errors that no class is found but file get's loaded ok. Then if I change something in a file, just something like add a new line and save it, everything works fine and class is then found. But this is a great problem cause there are thousands of files in this project and I don't want to change them one by one. I'm using php 5.3.0 on windows. What could be the problem?

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  • With sqlalchemy how to dynamically bind to database engine on a per-request basis

    - by Peter Hansen
    I have a Pylons-based web application which connects via Sqlalchemy (v0.5) to a Postgres database. For security, rather than follow the typical pattern of simple web apps (as seen in just about all tutorials), I'm not using a generic Postgres user (e.g. "webapp") but am requiring that users enter their own Postgres userid and password, and am using that to establish the connection. That means we get the full benefit of Postgres security. Complicating things still further, there are two separate databases to connect to. Although they're currently in the same Postgres cluster, they need to be able to move to separate hosts at a later date. We're using sqlalchemy's declarative package, though I can't see that this has any bearing on the matter. Most examples of sqlalchemy show trivial approaches such as setting up the Metadata once, at application startup, with a generic database userid and password, which is used through the web application. This is usually done with Metadata.bind = create_engine(), sometimes even at module-level in the database model files. My question is, how can we defer establishing the connections until the user has logged in, and then (of course) re-use those connections, or re-establish them using the same credentials, for each subsequent request. We have this working -- we think -- but I'm not only not certain of the safety of it, I also think it looks incredibly heavy-weight for the situation. Inside the __call__ method of the BaseController we retrieve the userid and password from the web session, call sqlalchemy create_engine() once for each database, then call a routine which calls Session.bind_mapper() repeatedly, once for each table that may be referenced on each of those connections, even though any given request usually references only one or two tables. It looks something like this: # in lib/base.py on the BaseController class def __call__(self, environ, start_response): # note: web session contains {'username': XXX, 'password': YYY} url1 = 'postgres://%(username)s:%(password)s@server1/finance' % session url2 = 'postgres://%(username)s:%(password)s@server2/staff' % session finance = create_engine(url1) staff = create_engine(url2) db_configure(staff, finance) # see below ... etc # in another file Session = scoped_session(sessionmaker()) def db_configure(staff, finance): s = Session() from db.finance import Employee, Customer, Invoice for c in [ Employee, Customer, Invoice, ]: s.bind_mapper(c, finance) from db.staff import Project, Hour for c in [ Project, Hour, ]: s.bind_mapper(c, staff) s.close() # prevents leaking connections between sessions? So the create_engine() calls occur on every request... I can see that being needed, and the Connection Pool probably caches them and does things sensibly. But calling Session.bind_mapper() once for each table, on every request? Seems like there has to be a better way. Obviously, since a desire for strong security underlies all this, we don't want any chance that a connection established for a high-security user will inadvertently be used in a later request by a low-security user.

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  • Google Appengine: Java or Python

    - by husayt
    We are going to use Google Appengine platform for our next big web project.But we are not sure which flavour to use: Java or Python. Could you please, advise on cons and pros of each approach? Which is the best way in order to build more scalable and efficient solution quicker. Thanks in advance

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  • j2ee deployment error

    - by Rajesh
    hi im new to j2ee.. the problem is while deploying a particular project i'm getting deployment error like "module has not been deployed".. but i'm able to deploy other projects... the error shown is as follows In-place deployment at F:\onlineexam_1\build\web deploy?path=F:\onlineexam_1\build\web&name=onlineexam_1&force=true failed on GlassFish v3 Domain F:\onlineexam_1\nbproject\build-impl.xml:577: The module has not been deployed. BUILD FAILED (total time: 3 seconds) pls assist me to overcome this problem Thnx in advance Raj

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  • SFTP in android

    - by Mr. Kakakuwa Bird
    Hi I want to use SFTP in my android project. Can anybody tell me if android [code]already have SFTP library?? Or i have to implement it. If anybody have already done SFTP client in android then please guide me. Thanks in Advance.

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  • Error while installing a .net setup executable locally

    - by Constant Learner
    Hello I have created a setup for my windows application in .NET 2008 After building the same i have the .msi and setup.exe files in my release folder. The problem i am facing is : I can install the application using the msi installer files from the shared network folder. But when i copy the installer locally and tried to install it, i get the following error: Error reading file.Please Try again. Anybody having any ideas if there are any properties to set in the installer project. Regards Constant Learner

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  • @synchronized doesn't work in static library

    - by David Beck
    For some reason, when I try to use @synchronized in a static library for the iPhone, I get an error in the project that uses it: Undefined symbols: "___restore_vfp_d8_d15_regs", referenced from: -[GVInbox addConversation:] in libGVKit.a(GVInbox.o) "___save_vfp_d8_d15_regs", referenced from: -[GVInbox addConversation:] in libGVKit.a(GVInbox.o) ld: symbol(s) not found collect2: ld returned 1 exit status

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  • Does Python doctest remove the need for unit-tests?

    - by daniel
    Hi all, A fellow developer on a project I am on believes that doctests are as good as unit-tests, and that if a piece of code is doctested, it does not need to be unit-tested. I do not believe this to be the case. Can anyone provide some solid, ideally cited, examples either for or against the argument that doctests do not replace the need for unit-tests? Thank you -Daniel

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  • Webservice on IIS

    - by dany
    I have a webservice and a webform. A button invokes the webservice which reads a given process name from pid. This works fine in VS2008 but when I publish my project I dont get the name? How can I configure IIS to allow me to do so? or is there an alternative way i.e. wcf or wwf?

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  • Lightweight PHP5 based template class/system

    - by Wizzard
    Hi there. Looking at using a template system for a new project, it's only a small site and don't want to use the overhead and 'complexity' of smarty. I don't really like template systems that force you to make use of another language just to make it easier for designers (apparently). Something like this http://www.namepros.com/code/517342-php5-template-class.html is what Im looking at but something which is a bit more robust and proven.

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  • Stand-alone Bytecode Verifier

    - by HH
    In my bytecode instrumentation project, I stumble frequently on VerifyErrors. However, the default java Verifier gives little information on which instruction resulted in the error (it only gives the method and a small message). Is there any stand-alone bytecode verifier which provides with a little more advanced help in locating the error, at least the precise instruction location? Thank you.

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  • Can I use OAuth for a SOAP web service?

    - by Olaseni
    The standard HTTP Authentication for SOAP passed the password etc in cleartext,and I'm looking for an alternative, possibly a key based mechanism to authenticate web services in lieu of the password. OAuth is gaining a lot of popularity; would it be appropriate, and how would I implement it? Or perhaps there are other methods I should use. The project itself is relatively simple, with just a one or two methods to be exposed, but security is of the utmost importance.

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  • How do I map a java Map including another Map, as element, into hibernate *.hbm.xml

    - by Václav
    is there possibility to map something like: private Map<Website, Map<String, String>> parameterMaps = new HashMap<Website, Map<String, String>>(); Where 'Website' is my class having some strings attributes, and inner map should be some website specific url parts. I'd like to map it into *.hbm.xml rather than using annotations, because its habit in my project. I appreciate any useful reference to any manual too. Thanks!

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  • Filters in Doctrine

    - by Gaston
    nHibernate has a great feature called filters, so i can create criterias globally for my applications. I'm starting a project in PHP and i need to use an ORM, i'd like to know if Doctrine has a similar feature to manage query conditions. thanks

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  • CharacterType/ConfigurationType in vsprops

    - by Cthutu
    Hi, I've been using Visual Studio's property sheets for building my code and I have a useful hierarchy of sheets controlling the build settings, rather than having them in the vcproj files. This is great except for one thing. I can't seem to set properties in the Project Defaults section such as CharacterType and ConfigurationType. I tried using a VCConfiguration tool in the vsprops but to no avail: <Tool Name="VCConfiguration" ConfigurationType="4" /> Can anyone tell me how this is accomplished please?

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • Any software for pattern-matching and -rewriting source code?

    - by Steven A. Lowe
    I have some old software (in a language that's not dead but is dead to me ;-)) that implements a basic pattern-matching and -rewriting system for source code. I am considering resurrecting this code, translating it into a modern language, and open-sourcing the project as a refactoring power-tool. Before I go much further, I want to know if anything like this exists already (my google-fu is fanning air on this tonight). Here's how it works: the pattern-matching part matches source-code patterns spanning multiple lines of code using a template with binding variables, the pattern-rewriting part uses a template to rewrite the matched code, inserting the contents of the bound variables from the matching template matching and rewriting templates are associated (1:1) by a simple (unconditional) rewrite rule the software operates on the abstract syntax tree (AST) of the input application, and outputs a modified AST which can then be regenerated into new source code for example, suppose we find a bunch of while-loops that really should be for-loops. The following template will match the while-loop pattern: Template oldLoopPtrn int @cnt@ = 0; while (@cnt@ < @max@) { … @body@ ++@cnt@; } End_Template while the following template will specify the output rewrite pattern: Template newLoopPtrn for(int @cnt@ = 0; @cnt@ < @max@; @cnt@++) { @body@ } End_Template and a simple rule to associate them Rule oldLoopPtrn --> newLoopPtrn so code that looks like this int i=0; while(i<arrlen) { printf("element %d: %f\n",i,arr[i]); ++i; } gets automatically rewritten to look like this for(int i = 0; i < arrlen; i++) { printf("element %d: %f\n",i,arr[i]); } The closest thing I've seen like this is some of the code-refactoring tools, but they seem to be geared towards interactive rewriting of selected snippets, not wholesale automated changes. I believe that this kind of tool could supercharge refactoring, and would work on multiple languages (even HTML/CSS). I also believe that converting and polishing the code base would be a huge project that I simply cannot do alone in any reasonable amount of time. So, anything like this out there already? If not, any obvious features (besides rewrite-rule conditions) to consider? EDIT: The one feature of this system that I like very much is that the template patterns are fairly obvious and easy to read because they're written in the same language as the target source code, not in some esoteric mutated regex/BNF format.

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