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  • create_or_update in ModelForm

    - by ykaganovich
    I want to have a ModelForm that can create_or_update a model instance based on the request parameters. I've been trying to cobble something together, but am realizing that my python fu is not strong enough, and the ModelForm implementation code is a quite hairy. I found this create_or_update snipplet for working with a Model, but I think it would be incredibly useful if it were integrated with a ModelForm. I would expect it to behave similarly to ModelForm.save(): class BetterModelForm(forms.ModelForm): def init(self, *args, **kwargs) def create_or_update(self): #magic return (instance, created, updated) Conversely I'd also be interested in hearing compelling reasons why this is not a good idea.

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  • A simple Python extension in C

    - by celil
    I am trying to create a simple python extension module. I compiled the following code into a transit.so dynamic module #include <python2.6/Python.h> static PyObject* _print(PyObject* self, PyObject* args) { return Py_BuildValue("i", 10); } static PyMethodDef TransitMethods[] = { {"print", _print, METH_VARARGS, ""}, {NULL, NULL, 0, NULL} }; PyMODINIT_FUNC inittransit(void) { Py_InitModule("transit", TransitMethods); } However, trying to call this from python import transit transit.print() I obtain an error message File "test.py", line 2 transit.print() ^ SyntaxError: invalid syntax What's wrong with my code?

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  • C# two classes with static members referring to each other

    - by Jerry
    Hi, I wonder why this code doesn't end up in endless recursion. I guess it's connected to the automatic initialization of static members to default values, but can someone tell me "step by step" how does 'a' get the value of 2 and 'b' of 1? public class A { public static int a = B.b + 1; } public class B { public static int b = A.a + 1; } static void Main(string[] args) { Console.WriteLine("A.a={0}, B.b={1}", A.a, B.b); //A.a=2, B.b=1 Console.Read(); }

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  • Why do I get a nullpointerexception at line ds.getPort in class L1?

    - by Fred
    import java.awt.; import java.awt.event.; import javax.swing.; import java.io.; import java.net.; import java.util.; public class Draw extends JFrame { /* * Socket stuff */ static String host; static int port; static int localport; DatagramSocket ds; Socket socket; Draw d; Paper p = new Paper(ds); public Draw(int localport, String host, int port) { d = this; this.localport = localport; this.host = host; this.port = port; try { ds = new DatagramSocket(localport); InetAddress ia = InetAddress.getByName(host); System.out.println("Attempting to connect DatagramSocket. Local port " + localport + " , foreign host " + host + ", foreign port " + port + "..."); ds.connect(ia, port); System.out.println("Success, ds.localport: " + ds.getLocalPort() + ", ds.port: " + ds.getPort() + ", address: " + ds.getInetAddress()); Reciever r = new Reciever(ds); r.start(); } catch (Exception e) { e.printStackTrace(); } setDefaultCloseOperation(EXIT_ON_CLOSE); getContentPane().add(p, BorderLayout.CENTER); setSize(640, 480); setVisible(true); } public static void main(String[] args) { int x = 0; for (String s : args){ if (x==0){ localport = Integer.parseInt(s); x++; } else if (x==1){ host = s; x++; } else if (x==2){ port = Integer.parseInt(s); } } Draw d = new Draw(localport, host, port); } } class Paper extends JPanel { DatagramSocket ds; private HashSet hs = new HashSet(); public Paper(DatagramSocket ds) { this.ds=ds; setBackground(Color.white); addMouseListener(new L1(ds)); addMouseMotionListener(new L2()); } public void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.black); Iterator i = hs.iterator(); while(i.hasNext()) { Point p = (Point)i.next(); g.fillOval(p.x, p.y, 2, 2); } } private void addPoint(Point p) { hs.add(p); repaint(); } class L1 extends MouseAdapter { DatagramSocket ds; public L1(DatagramSocket ds){ this.ds=ds; } public void mousePressed(MouseEvent me) { addPoint(me.getPoint()); Point p = me.getPoint(); String message = Integer.toString(p.x) + " " + Integer.toString(p.y); System.out.println(message); try{ byte[] data = message.getBytes("UTF-8"); //InetAddress ia = InetAddress.getByName(ds.host); String convertedMessage = new String(data, "UTF-8"); System.out.println("The converted string is " + convertedMessage); DatagramPacket dp = new DatagramPacket(data, data.length); System.out.println(ds.getPort()); //System.out.println(message); //System.out.println(ds.toString()); //ds.send(dp); /*System.out.println("2Sending a packet containing data: " +data +" to " + ia + ":" + d.port + "...");*/ } catch (Exception e){ e.printStackTrace(); } } } class L2 extends MouseMotionAdapter { public void mouseDragged(MouseEvent me) { addPoint(me.getPoint()); Point p = me.getPoint(); String message = Integer.toString(p.x) + " " + Integer.toString(p.y); //System.out.println(message); } } } class Reciever extends Thread{ DatagramSocket ds; byte[] buffer; Reciever(DatagramSocket ds){ this.ds = ds; buffer = new byte[65507]; } public void run(){ try { DatagramPacket packet = new DatagramPacket(buffer, buffer.length); while(true){ try { ds.receive(packet); String s = new String(packet.getData()); System.out.println(s); } catch (Exception e) { e.printStackTrace(); } } } catch (Exception e) { e.printStackTrace(); } } }

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  • SDL_BlitSurface() not displaying image?

    - by Christian Gonzalez
    So I'm trying to display a simply image with the SDL library, but when I use the function SDL_BlitSurface() nothing happens, and all I get is a black screen. I should also note that I have the .bmp file, the source, and the executable file all in the same directory. //SDL Header #include "SDL/SDL.h" int main(int argc, char* args[]) { //Starts SDL SDL_Init(SDL_INIT_EVERYTHING); //SDL Surfaces are images that are going to be displayed. SDL_Surface* Hello = NULL; SDL_Surface* Screen = NULL; //Sets the size of the window (Length, Height, Color(bits), Sets the Surface in Software Memory) Screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); //Loads a .bmp image Hello = SDL_LoadBMP("Hello.bmp"); //Applies the loaded image to the screen SDL_BlitSurface(Hello, NULL, Screen, NULL); //Update Screen SDL_Flip(Screen); //Pause SDL_Delay(2000); //Deletes the loaded image from memory SDL_FreeSurface(Hello); //Quits SDL SDL_Quit(); return 0; }

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  • Extending mysqli and using multiple classes

    - by Mikk
    Hi, I'm new to PHP oop stuff. I'm trying to create class database and call other classes from it. Am I doing it the right way? class database: class database extends mysqli { private $classes = array(); public function __construct() { parent::__construct('localhost', 'root', 'password', 'database'); if (mysqli_connect_error()) { $this->error(mysqli_connect_errno(), mysqli_connect_error()); } } public function __call($class, $args) { if (!isset($this->classes[$class])) { $class = 'db_'.$class; $this->classes[$class] = new $class(); } return $this->classes[$class]; } private function error($eNo, $eMsg) { die ('MySQL error: ('.$eNo.': '.$eMsg); } } class db_users: class db_users extends database { public function test() { echo 'foo'; } } and how I'm using it $db = new database(); $db->users()->test(); Is it the right way or should it be done another way? Thank you.

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  • C# generics method invocation

    - by Firat KÜÇÜK
    Hi, i have some polymorphic methods and i want to call via using an intermediate method. Following class is the simplified version of my program. class Program { public class A { } public class B { } public class C { } public void SomeMethod(A value) { Console.WriteLine("A value"); } public void SomeMethod(B value) { Console.WriteLine("B value"); } public void SomeMethod(C value) { Console.WriteLine("C value"); } static void Main(string[] args) { Program p = new Program(); // code block p.IntermediateMethod<A>(new A()); p.IntermediateMethod<B>(new B()); p.IntermediateMethod<C>(new C()); } public void IntermediateMethod<T>(T value) { // code block SomeMethod(value); // code block } }

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  • Concatenating databases with Squeryl

    - by Pengin
    I'm trying to use Squeryl to take the contents of a table from one database, and append it to the equivalent table in another database. The primary key will have to be reassigned in the process, but I'm getting the error NULL not allowed for column "SIMID". Why is this? object Concatenator { def main(args: Array[String]) { Class.forName("org.h2.Driver"); val seshA = Session.create( java.sql.DriverManager.getConnection("jdbc:h2:file:data/resultsA", "sa", "password"), new H2Adapter ) val seshB = Session.create( java.sql.DriverManager.getConnection("jdbc:h2:file:data/resultsB", "sa", "password"), new H2Adapter ) using(seshA){ import Library._ from(sims){s => select(s)}.foreach{item => using(seshB){ sims.insert(item); } } } } case class Simulation( @Column("SIMID") var id: Long, val date: Date ) extends KeyedEntity[Long] object Library extends Schema { val sims = table[Simulation] on(sims)(s => declare( s.id is(unique, indexed, autoIncremented) )) } }

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  • Mimic property/list changes on an object on another object

    - by soundslike
    I need to mimic changes (property/list) changes on an object and then apply it to another object to keep the structure/property the same. In essence it's like cloning etc. the biz rules require certain properties to not be applied to the other object, so I can't just clone the object otherwise this would be easy. I've already walked the source object to get INotifyPropertyChanged and IListChanged events, so I have the "source" and the args (Property or List) changed event notifications. Given that I guess I could build a reflection "hierarchy path" starting from the top level of the source object to get to the Property or List changed "source" (which could be several levels deep). Ignoring for the moment that certain object properties should not propagate to the other object, what's a way to build this "path"? Is a brute force top level down to build the "path" (and discard on the way back up if we don't hit the original changed event "source") the only way to do it? Any clever ideas on how to mimic changes from one object to another object?

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  • question about polynomial multiplication

    - by davit-datuashvili
    i know that horners method for polynomial pultiplication is faster but here i dont know what is happening here is code public class horner{ public static final int n=10; public static final int x=7; public static void main(String[] args){ //non fast version int a[]=new int[]{1,2,3,4,5,6,7,8,9,10}; int xi=1; int y=a[0]; for (int i=1;i<n;i++){ xi=x*xi; y=y+a[i]*xi; } System.out.println(y); //fast method int y1=a[n-1]; for (int i=n-2;i>=0;i--){ y1=x*y+a[i]; } System.out.println(y1); } } result of this two methods are not same result of first method is 462945547 and result of second method is -1054348465 please help

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  • python threading and performace?

    - by kumar
    I had to do heavy I/o bound operation, i.e Parsing large files and converting from one format to other format. Initially I used to do it serially, i.e parsing one after another..! Performance was very poor ( it used take 90+ seconds). So I decided to use threading to improve the performance. I created one thread for each file. ( 4 threads) for file in file_list: t=threading.Thread(target = self.convertfile,args = file) t.start() ts.append(t) for t in ts: t.join() But for my astonishment, there is no performance improvement whatsoever. Now also it takes around 90+ seconds to complete the task. As this is I/o bound operation , I had expected to improve the performance. What am I doing wrong?

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  • Instantiating a python class in C#

    - by Jekke
    I've written a class in python that I want to wrap into a .net assembly via IronPython and instantiate in a C# application. I've migrated the class to IronPython, created a library assembly and referenced it. Now, how do I actually get an instance of that class? The class looks (partially) like this: class PokerCard: "A card for playing poker, immutable and unique." def __init__(self, cardName): The test stub I wrote in C# is: using System; namespace pokerapp { class Program { static void Main(string[] args) { var card = new PokerCard(); // I also tried new PokerCard("Ah") Console.WriteLine(card.ToString()); Console.ReadLine(); } } } What do I have to do in order to instantiate this class in C#?

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  • Are multiply-thrown Exceptions checked or runtime?

    - by froadie
    I have an Exception chain in which method1 throws an Exception to method2 which throws the Exception on to main. For some reason, the compiler forces me to deal with the error in method2 and marks it as an error if I don't, indicating that it's a checked Exception. But when the same Exception is thrown further down the line to main, the compiler allows me to ignore it and doesn't display any errors. The original Exception in method1 is a ParseException, which is checked. But the method has a generic throws Exception clause in the header, and the same object is thrown to method2, which has an identical throws Exception clause. When and how does this Exception lose the status of being checked / caught by the compiler? Edited to clarify: public void method1() throws Exception{ // code that may generate ParseException } public void method2() throws Exception{ method1(); //compiler error } public static void main(String[] args){ method2(); //ignored by compiler }

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  • How to reverse a string?

    - by WM
    Example : hi how are you; output : you are how hi; but wrote this code and im stuck not knowing how to put a string into an array and reverse it..? public class Reverse { public static void main(String[] args) { Scanner text = new Scanner(System.in); System.out.print("Enter your Text : "); String input = text.nextLine(); Scanner text2 = new Scanner(text.nextLine()); String[] array = new String[] ; int i; for(i = 0; i < input.length(); i++) { array[i] = input;

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  • Upgrading website from VS2005(2.0 Framework) to VS2008(2.0 Framework)

    - by Sravan
    We have a website that is created in VS2005 Recently we upgraded the website to VS2008 with 2.0 framework. While compiling the website Compilation errors are occuring i.e Licenses.licx file is not compiling, if it compile than it will reproduces an AppLicenses.dll. In the licensing.licx file containing one class and a namespace(i.e. OSADirectLicensing.OSADirectLicensedClass, OSADirectLicensing). The compilation error is as follows: Error 1 C:\Program Files\Sharp\Sharp Developer Tools\OSA SDK\Samples\DirectOSA\ExternalAuthority\licenses.licx: Could not transform licenses file into a binary resource. (1) : error LC0004 : Exception occurred creating type 'OSADirectLicensing.OSADirectLicensedClass, OSADirectLicensing, Version=1.0.4006.31768, Culture=neutral, PublicKeyToken=null System.ComponentModel.LicenseException: Invalid License at System.ComponentModel.LicenseManager.CreateWithContext(Type type, LicenseContext creationContext, Object[] args) at System.ComponentModel.LicenseManager.CreateWithContext(Type type, LicenseContext creationContext) at System.Tools.LicenseCompiler.GenerateLicenses(String fileContents, String targetPE, ITypeResolutionService resolver, DesigntimeLicenseContext ctx)' . Does VS2008 support licenses.licx or not? We should not remove this file from website. How can we solve this issue?

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  • Twisted chainDeferred not working as expected

    - by Martin Gergov
    I have a problem figuring out a somewhat simple twisted python code. From what I have red in the docs, the code here should work without Unhandled Error. I get this: HELLO! HANDLED! HANDLED 2! Unhandled error in Deferred: Unhandled Error Traceback (most recent call last): File "package_tester.py", line 31, in <module> a().callback(2) File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 368, in callback self._startRunCallbacks(result) File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 464, in _startRunCallbacks self._runCallbacks() --- <exception caught here> --- File "/usr/local/lib/python2.7/dist-packages/twisted/internet/defer.py", line 551, in _runCallbacks current.result = callback(current.result, *args, **kw) File "package_tester.py", line 5, in c raise Exception() exceptions.Exception: Isn't the failure from the chained deferred passed to end() errback ?

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  • python multiprocess update dictionary synchronously

    - by user1050325
    I am trying to update one common dictionary through multiple processes. Could you please help me find out what is the problem with this code? I get the following output: inside function {1: 1, 2: -1} comes here inside function {1: 0, 2: 2} comes here {1: 0, 2: -1} Thanks. from multiprocessing import Lock, Process, Manager l= Lock() def computeCopyNum(test,val): l.acquire() test[val]=val print "inside function" print test l.release() return a=dict({1: 0, 2: -1}) procs=list() for i in range(1,3): p = Process(target=computeCopyNum, args=(a,i)) procs.append(p) p.start() for p in procs: p.join() print "comes here" print a

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  • OpenGL + cgFX Alpha Blending failure

    - by dopplex
    I have a shader that needs to additively blend to its output render target. While it had been fully implemented and working, I recently refactored and have done something that is causing the alpha blending to not work anymore. I'm pretty sure that the problem is somewhere in my calls to either OpenGL or cgfx - but I'm currently at a loss for where exactly the problem is, as everything looks like it is set up properly for alpha blending to occur. No OpenGL or cg framework errors are showing up, either. For some context, what I'm doing here is taking a buffer which contains screen position and luminance values for each pixel, copying it to a PBO, and using it as the vertex buffer for drawing GL_POINTS. Everything except for the alpha blending appears to be working as expected. I've confirmed both that the input vertex buffer has the correct values, and that my vertex and fragment shaders are outputting the points to the correct locations and with the correct luminance values. The way that I've arrived at the conclusion that the Alpha blending was broken is by making my vertex shader output every point to the same screen location and then setting the pixel shader to always output a value of float4(0.5) for that pixel. Invariably, the end color (dumped afterwards) ends up being float4(0.5). The confusing part is that as far as I can tell, everything is properly set for alpha blending to occur. The cgfx pass has the two following state assignments (among others - I'll put a full listing at the end): BlendEnable = true; BlendFunc = int2(One, One); This ought to be enough, since I am calling cgSetPassState() - and indeed, when I use glGets to check the values of GL_BLEND_SRC, GL_BLEND_DEST, GL_BLEND, and GL_BLEND_EQUATION they all look appropriate (GL_ONE, GL_ONE, GL_TRUE, and GL_FUNC_ADD). This check was done immediately after the draw call. I've been looking around to see if there's anything other than blending being enabled and the blending function being correctly set that would cause alpha blending not to occur, but without any luck. I considered that I could be doing something wrong with GL, but GL is telling me that blending is enabled. I doubt it's cgFX related (as otherwise the GL state wouldn't even be thinking it was enabled) but it still fails if I explicitly use GL calls to set the blend mode and enable it. Here's the trimmed down code for starting the cgfx pass and the draw call: CGtechnique renderTechnique = Filter->curTechnique; TEXUNITCHECK; CGpass pass = cgGetFirstPass(renderTechnique); TEXUNITCHECK; while (pass) { cgSetPassState(pass); cgUpdatePassParameters(pass); //drawFSPointQuadBuff((void*)PointQuad); drawFSPointQuadBuff((void*)LumPointBuffer); TEXUNITCHECK; cgResetPassState(pass); pass = cgGetNextPass(pass); }; and the function with the draw call: void drawFSPointQuadBuff(void* args) { PointBuffer* pointBuffer = (PointBuffer*)args; FBOERRCHECK; glClear(GL_COLOR_BUFFER_BIT); GLERRCHECK; glPointSize(1.0); GLERRCHECK; glEnableClientState(GL_VERTEX_ARRAY); GLERRCHECK; glEnable(GL_POINT_SMOOTH); if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB, (unsigned int)pointBuffer-BufData); glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, 0); } else { glVertexPointer(pointBuffer-numComp, GL_FLOAT, 0, pointBuffer-BufData); }; GLERRCHECK; glDrawArrays(GL_POINTS, 0, pointBuffer-numElem); GLboolean testBool; glGetBooleanv(GL_BLEND, &testBool); int iblendColor, iblendDest, iblendEquation, iblendSrc; glGetIntegerv(GL_BLEND_SRC, &iblendSrc); glGetIntegerv(GL_BLEND_DST, &iblendDest); glGetIntegerv(GL_BLEND_EQUATION, &iblendEquation); if (iblendEquation == GL_FUNC_ADD) { cerr << "Correct func" << endl; }; GLERRCHECK; if (pointBuffer-BufferObject) { glBindBufferARB(GL_ARRAY_BUFFER_ARB,0); } GLERRCHECK; glDisableClientState(GL_VERTEX_ARRAY); GLERRCHECK; }; Finally, here is the full state setting of the shader: AlphaTestEnable = false; DepthTestEnable = false; DepthMask = false; ColorMask = true; CullFaceEnable = false; BlendEnable = true; BlendFunc = int2(One, One); FragmentProgram = compile glslf std_PS(); VertexProgram = compile glslv bilatGridVS2();

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  • Implement a simple class in your favorite language.

    - by Oscar Reyes
    I'm doing this to learn syntax of different programming languages. So, how would you defined the following class along with with it's operations in your favorite programming language? Image generated by http://yuml.me/ And a main method or equivalent to invoke it: For instance, for Java it would be: ... public static void main( String [] args ) { Fraction f = new Fraction(); f.numerator( 2 ); f.denominator( 5 ); f.print(); } ....

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  • taking intersection of N-many lists in python

    - by user248237
    what's the easiest way to take the intersection of N-many lists in python? if I have two lists a and b, I know I can do: a = set(a) b = set(b) intersect = a.intersection(b) but I want to do something like a & b & c & d & ... for an arbitrary set of lists (ideally without converting to a set first, but if that's the easiest / most efficient way, I can deal with that.) I.e. I want to write a function intersect(*args) that will do it for arbitrarily many sets efficiently. What's the easiest way to do that? EDIT: My own solution is reduce(set.intersection, [a,b,c]) -- is that good? thanks.

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  • Understanding the concept of inheritance in Java

    - by Nirmal
    Hello All.... I am just refreshing the oops features of the java. So, I have a little confusion regarding inheritance concept. For that I have a following sample code : class Super{ int index = 5; public void printVal(){ System.out.println("Super"); } } class Sub extends Super{ int index = 2; public void printVal(){ System.out.println("Sub"); } } public class Runner { public static void main(String args[]){ Super sup = new Sub(); System.out.println(sup.index+","); sup.printVal(); } } Now above code is giving me output as : 5,Sub. Here, we are overriding printVal() method, so that is understandable that it is accessing child class method only. But I could not understand why it's accessing the value of x from Super class... Thanks in advance....

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  • Decorator for determining HTTP response from a view

    - by polera
    I want to create a decorator that will allow me to return a raw or "string" representation of a view if a GET parameter "raw" equals "1". The concept works, but I'm stuck on how to pass context to my renderer. Here's what I have so far: from django.shortcuts import render_to_response from django.http import HttpResponse from django.template.loader import render_to_string def raw_response(template): def wrap(view): def response(request,*args,**kwargs): if request.method == "GET": try: if request.GET['raw'] == "1": render = HttpResponse(render_to_string(template,{}),content_type="text/plain") return render except Exception: render = render_to_response(template,{}) return render return response return wrap Currently, the {} is there just as a place holder. Ultimately, I'd like to be able to pass a dict like this: @raw_response('my_template_name.html') def view_name(request): render({"x":42}) Any assistance is appreciated.

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  • Finding the average of two number using classes and methods

    - by Have alook
    I want to use methods inside class. Q: find the average of two number using classes and methods. import java.util.*; class aaa { int a,b,sum,avrg; void average() { System.out.println("The average is ="+avrg); avrg=(sum/2); } } class ave { public static void main(String args[]){ aaa n=new aaa(); Scanner m=new Scanner(System.in); System.out.println("write two number"); n.a=m.nextInt(); n.b=m.nextInt(); n.average(); } }

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  • Android Multiple objects in SimpleAdapter

    - by Adam Sherratt
    I have a need (unless you can think of a better way) of passing multiple objects to a custom list adapter. I know that I'm barking up the wrong tree here, and would appreciate someone setting me on the right course! Thanks playlistadapter = new MyPlaylistAdapter(MyApplication.getAppContext(), songsList, retained_songsList, folderMode, R.layout.file_view, new String[] { "songTitle","songAlbum", "songPath" }, new int[] { R.id.checkTextView, R.id.text2, R.id.text3 }); And my adapter class: public class MyPlaylistAdapter extends SimpleAdapter{ private ArrayList <Song> songsList = new ArrayList<Song>(); private ArrayList <Song> retained_songsList = new ArrayList<Song>(); private ArrayList<Song> playlistcheck = new ArrayList<Song>(); private String folderMode; private String TAG = "AndroidMediaCenter"; public MyPlaylistAdapter(Context context,List<Song> SongsList, List<Song> Retained_songsList, String FolderMode,int resource, String[] from, int[] to) { super(context, null, resource, from, to); songsList.clear(); songsList.addAll(SongsList); Log.i(TAG, "MyPlayListAdapter Songslist = " + songsList.size()); retained_songsList.clear(); retained_songsList.addAll(Retained_songsList); folderMode = FolderMode; } public View getView(int position, View convertView, ViewGroup parent) { //PlayListViewHolder holder; CheckedTextView checkTextView; TextView text2; TextView text3; if (convertView == null) { LayoutInflater inflater = (LayoutInflater) MyApplication.getAppContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); //LayoutInflater inflater=getLayoutInflater(); convertView=inflater.inflate(R.layout.file_view, parent, false); //convertView.setBackgroundColor(0xFF00FF00 ); //holder = new PlayListViewHolder(); checkTextView = (CheckedTextView) convertView.findViewById(R.id.checkTextView); text2 = (TextView) convertView.findViewById(R.id.text2); text3 = (TextView) convertView.findViewById(R.id.text3); //convertView.setTag(holder); } else { //holder = (PlayListViewHolder) convertView.getTag(); } //put something into textviews String tracks = null; String tracks_Details = null; String trackspath = null; tracks = songsList.get(position).getSongTitle(); tracks_Details = songsList.get(position).getAlbum() + " (" + songsList.get(position).getArtist() + ")"; trackspath = songsList.get(position).getSongPath(); checkTextView = (CheckedTextView) convertView.findViewById(R.id.checkTextView); text2 = (TextView) convertView.findViewById(R.id.text2); text3 = (TextView) convertView.findViewById(R.id.text3); checkTextView.setText(tracks); if(folderMode.equals("Playlists")){ checkTextView.setBackgroundColor(Color.GREEN); checkTextView.setChecked(false); try { int listsize_rs = retained_songsList.size(); for (int j = 0; j<listsize_rs;j++){ if((retained_songsList.get(j).getSongPath()).equals(songsList.get(position).getSongPath())){ checkTextView.setBackgroundColor(Color.TRANSPARENT); //Need to check here whether the checkedtextview is ticked or not checkTextView.setChecked(true); playlistcheck.add(songsList.get(position)); break; } } } catch (Exception e) { e.printStackTrace(); } }else { //Need to check here whether the checkedtextview is ticked or not try { if (songsList.get(position).getSongCheckedStatus()==true){ checkTextView.setChecked(true); }else{ checkTextView.setChecked(false); } } catch (Exception e) { e.printStackTrace(); } } text2.setText(tracks_Details); text3.setText(trackspath); Log.i(TAG, "MyPlayListAdapter Songslist = " + songsList.size()); return convertView; } } However, this doesn't inflate, throwing the following errors: 10-26 23:11:09.464: E/AndroidRuntime(2826): FATAL EXCEPTION: main 10-26 23:11:09.464: E/AndroidRuntime(2826): java.lang.RuntimeException: Error receiving broadcast Intent { act=android.intent.action.GetMusicComplete flg=0x10 } in com.Nmidia.AMC.MusicActivity$18@414c5770 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:765) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.os.Handler.handleCallback(Handler.java:615) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.os.Handler.dispatchMessage(Handler.java:92) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.os.Looper.loop(Looper.java:137) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.app.ActivityThread.main(ActivityThread.java:4745) 10-26 23:11:09.464: E/AndroidRuntime(2826): at java.lang.reflect.Method.invokeNative(Native Method) 10-26 23:11:09.464: E/AndroidRuntime(2826): at java.lang.reflect.Method.invoke(Method.java:511) 10-26 23:11:09.464: E/AndroidRuntime(2826): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786) 10-26 23:11:09.464: E/AndroidRuntime(2826): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553) 10-26 23:11:09.464: E/AndroidRuntime(2826): at dalvik.system.NativeStart.main(Native Method) 10-26 23:11:09.464: E/AndroidRuntime(2826): Caused by: java.lang.NullPointerException 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.widget.SimpleAdapter.getCount(SimpleAdapter.java:93) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.widget.ListView.setAdapter(ListView.java:460) 10-26 23:11:09.464: E/AndroidRuntime(2826): at com.Nmidia.AMC.MusicActivity.setFilterMusic(MusicActivity.java:1230) 10-26 23:11:09.464: E/AndroidRuntime(2826): at com.Nmidia.AMC.MusicActivity$18.onReceive(MusicActivity.java:996) 10-26 23:11:09.464: E/AndroidRuntime(2826): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:755) 10-26 23:11:09.464: E/AndroidRuntime(2826): ... 9 more

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  • Why is my code not printing anything to stdout?

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    I'm trying to calculate the average of a student's marks: import java.util.Scanner; public class Average { public static void main(String[] args) { int mark; int countTotal = 0; // to count the number of entered marks int avg = 0; // to calculate the total average Scanner Scan = new Scanner(System.in); System.out.print("Enter your average: "); String Name = Scan.next(); while (Scan.hasNextInt()) { mark = Scan.nextInt(); countTotal++; avg = avg + ((mark - avg) / countTotal); } System.out.print( Name + " " + avg ); } }

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