Search Results

Search found 2950 results on 118 pages for 'critical skill'.

Page 72/118 | < Previous Page | 68 69 70 71 72 73 74 75 76 77 78 79  | Next Page >

  • The Increasing Focus on Architecture

    - by Bob Rhubart
    If you follow my updates on Twitter or on the OTN ArchBeat page on Facebook you have probably noticed that I'm a regular reader of Joe McKendrick's SOA blog on ZDNet. Usually I'm content to simply share a link on my social networks when I find one of McKendrick's posts interesting. But with a recent post, In the cloud era, let's start calling IT what it is: 'Innovation Team', McKendrick hit on a point that warrants more than a quick link: "IT is no longer just a department full of people who code, build and maintain systems. IT is the business partner that plans and strategizes what types of technology solutions the business needs to move forward." Of course, what McKendrick is describing is an increased focus on architecture. Assuming that McKendrick's assessment is correct — and I do — that expanding focus, from coding, building, and maintaining systems to planning and strategizing technology solutions that serve the business, isn't limited to the organizational level. The individual roles within the IT organization will also have to shift to a more broadly architectural mindset. McKendrick's post references Dr. Irving Wladawsky-Berger's assessment of cloud computing as a critical "third model" of computing to emerge in the 50-year history of Information Technology. As computing itself evolves, the underlying roles that make computing possible must evolve accordingly. That evolution will be defined by an increased focus on architecture.

    Read the article

  • Ranking players depending on decision making during a game

    - by tabchas
    How would I go about a ranking system for players that play a game? Basically, looking at video games, players throughout the game make critical decisions that ultimately impact the end game result. Is there a way or how would I go about a way to translate some of those factors (leveling up certain skills, purchasing certain items, etc.) into something like a curve that can be plotted on a graph? This game that I would like to implement this is League of Legends. Example: Player is Level 1 in the beginning. Gets a kill very early in the game (he gets gold because of the kill and it increases his "power curve"), and purchases attack damage (gives him more damage which also increases his "power curve". However, the player that he killed (Player 2), buys armor (counters attack damage). This slightly increases Player 2's own power curve, and reduces Player 1's power curve. There's many factors I would like to take into account. These relative factors (example: BECAUSE Player 2 built armor, and I am mainly attack damage, it lowers my OWN power curve) seem the hardest to implement. My question is this: Is there a certain way to approach this task? Are there similar theoretical concepts behind ranking systems that I should read up on? I've seen the ELO system, but it doesn't seem what I want since it simply takes into account wins and losses.

    Read the article

  • Service Pack 1 for Telerik Extensions for ASP.NET MVC just released

    We just released the first service pack for the Q1 2010 release of Telerik Extensions for ASP.NET MVC. As you may have guessed this is mostly a maintenance release addressing all reported bugfixes. It is important to note that the service pack will be available only to licensed users. We will update the open source version only for major releases. However if a critical bug has been found we will publish builds in the forum so no worries.   Whats new Everything is described in the release notes. There are a few breaking changes in the TreeView and Grid. Check here to see if you are affected: Grid changes and backwards compatibility TreeView changes and backwards compatibility We have also tested the extensions with Visual Studio 2010 to confirm we fully support it. The source and samples will continue to ship in Visual Studio 2008 projects though. Opening ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • SANS Mobility Policy Survey Webcast follow up

    - by Darin Pendergraft
    Hello Everyone!  If you missed the SANS mobility survey webcast on October 23 - here is a link to the replay and to the slides: [Warning -  you have to register to see the replay and to get the slides] https://www.sans.org/webcasts/byod-security-lists-policies-mobility-policy-management-survey-95429 The webcast had a lot of great information about how organizations are setting up and managing their mobile access policies.  Here are a couple of key takeaways: 1.  Who is most concerned about mobile access policy? Security Analysts >> CISOs >> CIOs - the focus is coming from the risk and security office - so what does that mean for the IT teams? 2. How important is mobile policy? 77% said "Critical" or "Extremely Important" - so this means mobile access policies will get a lot of attention.  3. When asked about the state of their mobile policies: Over 35% said they didn't have a mobile access policy and another 35% said they simply ask their employees to sign a usage agreement.  So basically ~70% of the respondents were not actively managing or monitoring mobile access. Be sure to watch the webcast replay for all of the details. Box, Oracle and RSA were all co-sponsors of the survey and webcast and all were invited to give a brief presentation at the end.

    Read the article

  • How do I list all the relation variables and debug them interactively?

    - by mfisch
    I'm writing a charm that requires a mysql database, I found from looking at other charms that this (below) is how I get the info about the database: user=`relation-get user` password=`relation-get password` mysqlhost=`relation-get private-address` But I just found that from reading the wordpress charm example, is there a way to show all the relation variables that I can use? Also, while debugging my db-relation-changed script, I wanted to ssh into my host and interactively run those commands, for example relation-get user, but it didn't work. I resorted to having to restart everything and use juju log to print them out. This wasted a lot of time. Is there a way to print out these relations, either from my dev box or from the instance running my charm? (Below is what happens when I tried to interactively run relation-get): ubuntu@mfisch-local-tracks-0:~$ relation-get user usage: relation-get [-h] [-o OUTPUT] [-s SOCKET] [--client-id CLIENT_ID] [--format FORMAT] [--log-file FILE] [--log-level CRITICAL|DEBUG|INFO|ERROR|WARNING] [-r RELATION ID] [settings_name] [unit_name] No JUJU_AGENT_SOCKET/-s option found I tried juju debug-hooks tracks/0 -e local, that dropped me into a shell and relation-get still failed.

    Read the article

  • OBIEE 10g premier support ends Mid 2013

    - by THE
    To give all OBIEE users a fair warning ahead of time. Please be aware that the Premier Support product lifecycle for Oracle Business Intelligence Enterprise Edition and Oracle Business Intelligence Publisher 10.1.3.4.x is ending in July 2013 as of the  lifetime Support policy. Oracle Business Intelligence Enterprise Edition and Oracle Business Intelligence Publisher 10.1.3.4.x will be in Sustaining Support phase. "Sustaining Support" does NOT include: New program updates, fixes, security alerts, and critical patch updates New tax, legal and regulatory updates New upgrade scripts Certification with new third party products/versions 24 hour commitment and response guidelines for Severity 1 service requests as defined in the Severity Level section in the Oracle Technical Support Policies document linked below. We are encouraging you to move to OBIEE 11gR1. For more details please see the following documents on My Oracle Support ( https://support.oracle.com):"Premier Support Ends Dec 31 2011 for Oracle Fusion Middleware 10g 10.1.2 & 10.1.4" (  Doc ID 1290974.1)

    Read the article

  • Laptop using 14.04 won't get past login GUI

    - by Dave M G
    My laptop was working perfectly yesterday, and now today I can't log in. At first, I was only getting a black screen. However, after following instructions in some questions here on AskUbuntu, I first reinstalled lightdm, and then I had to change the ownership of the file ~/.Xauthority to be my user name. Now, I get the log in GUI screen. However, once I enter my username, it flickers and then comes back to the login GUI. It does not matter if I use Gnome, Unity, or Gnome-Flashback. I don't know why lightdm needed to be reconfigured, or how ~/.Xauthority got changed, but in any case, what is still standing in my way, preventing me from logging in? Update: I have tried deleting the .Xauthority file, and the .profile files in my home directory. It has not changed anything. Logging in as guest also fails to work. The following commands did not work: mv ~/.config ~/.config.BAK mv ~/.cache ~/.cache.BAK Inside .xsession-errors in my home directory, it says: Gdk-CRITICAL: gdk_x11_display_get_xdisplay: assertion 'GDK_IS_DISPLAY (display)' failed

    Read the article

  • python2.7 help() modules returnd error

    - by GerberaH
    # python Python 2.7.3 (default, Aug 1 2012, 05:14:39) [GCC 4.6.3] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> help() Welcome to Python 2.7! This is the online help utility. If this is your first time using Python, you should definitely check out the tutorial on the Internet at http://docs.python.org/tutorial/. Enter the name of any module, keyword, or topic to get help on writing Python programs and using Python modules. To quit this help utility and return to the interpreter, just type "quit". To get a list of available modules, keywords, or topics, type "modules", "keywords", or "topics". Each module also comes with a one-line summary of what it does; to list the modules whose summaries contain a given word such as "spam", type "modules spam". help> modules Please wait a moment while I gather a list of all available modules... /usr/lib/python2.7/dist-packages/gobject/constants.py:24: Warning: g_boxed_type_register_static: assertion `g_type_from_name (name) == 0' failed import gobject._gobject /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/__init__.py:40: Warning: g_boxed_type_register_static: assertion `g_type_from_name (name) == 0' failed from gtk import _gtk ** (python:6240): CRITICAL **: pyg_register_boxed: assertion `boxed_type != 0' failed /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/__init__.py:40: Warning: cannot register existing type `GdkDevice' from gtk import _gtk /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/__init__.py:40: Warning: g_type_get_qdata: assertion `node != NULL' failed from gtk import _gtk Speicherzugriffsfehler (Speicherabzug geschrieben)

    Read the article

  • How do I use LibreOffice's 3d transitions in Impress?

    - by Lvkz
    How can I get the 3D transitions working on Impress? I got a presentation coming soon, and as a requirement of the course the professor want us to use transitions on our "Power Point" chapter, obviously I have been using LibreOffice in every exercise but the native transitions are kind of lame, so when I install the newer version of Ubuntu, always install the extra package to the transitions - I had installed the 3D package: libreoffice-ogltrans 1:3.4.3-3ubuntu2 In previous versions of Ubuntu and worked perfectly, but for some reason is not working in this release. I got LibreOffice 3.4.3, Ubuntu Oneiric Ocelot (11.10) and my hardware is not relevant because I had it working before on previous releases. I know is not critical, but for my class is a pretty important deal, and can be a perfect opportunity to show the class that the cool stuff are not only in Windows. As a recomendation of one of Eliah Kagan, I'm putting the output of: sudo lshw -C video *-display:0 description: VGA compatible controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 07 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:46 memory:f6c00000-f6ffffff memory:e0000000-efffffff ioport:efe8(size=8) *-display:1 UNCLAIMED description: Display controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 07 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: latency=0 resources: memory:f6b00000-f6bfffff And I'm not using Unity - it don't there anyways -, I'm using instead Gnome Shell.

    Read the article

  • decouple software components via nameconvention

    - by csteinmueller
    I'm currently evaluating alternatives to refactor a drivermanagement. In my multitier architecture I have Baseclass DAL.Device //my entity Interfaces BL.IDriver //handles the dataprocessing between application and device BL.IDriverCreator //creates an IDriver from a Device BL.IDriverFactory //handles the driver creation requests Every specialization of Device has a corresponding IDriver implementation and a corresponding IDriverCreator implementation. At the moment the mapping is fix via a type check within the business layer / DriverFactory. That means every new driver needs a) changing code within the DriverFactory and b) referencing the new IDriver implementation / assembly. On a customers point of view that means, every new driver, used or not, needs a complex revalidation of their hardware environment, because it's a critical process. My first inspiration was to use a caliburn micro like nameconvention see Caliburn.Micro: Xaml Made Easy BL.RestDriver BL.RestDriverCreator DAL.RestDevice After receiving the RestDevicewithin the IDriverFactory I can load all driver dlls via reflection and do a namesplitting/comparing (extracting the xx from xxDriverCreator and xxDevice) Another idea would be a custom attribute (which also leads to comparing strings). My question: is that a good approach above layer borders? If not, what would be a good approach?

    Read the article

  • "Do it right, against customer's wishes" - how is it called?

    - by SF.
    We know the optimal situation of negotiating corrections of specifications with the customer, getting the specs to do what the client wanted, not what they said or thought they wanted. That's negotiating, explaining. Sometimes, we're unable to convince the client. We're forced to produce broken as designed. This, called "demonology" by merit of mages summoning demons and demons fulfilling their wishes very literally, causing the mage's demise as result, is another approach that will leave the customer very dissatisfied once they realize their error, and of course try to pin the blame on the developer. Now I just faced a very different approach: the customer created simple specs that fail to account for some critical caveat, and is completely unwilling to fix them, admit the obvious errors and accept suggested corrections. The product made to these specs will be critically broken, and possibly might cost human lives. Still, it's too late to drop the contract entirely. The contract has punitive clauses for that, ones we can't really accept. The boss' decision? We do the work right and lie to the customer that we did it according to the specs. The algorithms in question are hidden deep enough under the surface, the product will do the work just fine, won't fail in the caveat situation, and unless someone digs too deep, they will never discover we didn't break it as requested. Is there some common name for this tactics of execution of specs?

    Read the article

  • C# calendar needs Business Logic for real-time reminders? [on hold]

    - by lazfish
    I am not a super experienced C# user, though I have some experience in .Net and VB.Net. Just got this new job and my first assignment is a mission critical part of the business. It is pretty important I get it right so I was hoping for some sage advice. We have created a calendar using jQuery, C#, .Net & SQL Server 08. The calendar works but now we are wanting to add email, SMS and voice-call reminders. We are a small company and can do whatever we need to do with no restrictions on our IT environment. I have some base-line experience with Unix servers but would prefer to stay in the Micro$oft universe if it is prudent to do so. I know how to add the API calls and services to initiate these reminders (using built in email services for email and Twilio.com for SMS). I am asking for advice about how to approach a reliable and timely listener service that knows when to call the service or API for the reminder before an appointment. EG. SMS: "You have a conference call in 30 minutes." I have done some research, but it is hard to know what is a proven reliable approach. What I am looking for is an experienced opinion on a good (or the best) strategy for implementing a solution that will reliably listen for appointments and dispatch the reminders when needed.

    Read the article

  • When to open source a project under development? [closed]

    - by QuasarDonkey
    Possible Duplicate: Is it OK to push my code to GitHub while it is still in early development? I've been working on a hobby project for a few months now; it's clocking in at over 15000 source lines of code. A number of people have expressed interest in joining development, and I have full intentions of going open source, since it would not be feasible for me to complete the project alone. I'm just not sure when to open-source it. For context, I've notice many successful open source projects, such as the Linux kernel, had considerable work done before they were open-sourced. In my case, I'd been planning on open-sourcing it after I complete all the underlying libraries and overall architecture. Is this a mistake; should I just release it right now? I'm worried that since certain critical underlying components haven't been finalized, if people build a large codebase around them, it will be very difficult to change or fix things later. On the other hand, it's a very large project that will require multiple developers to complete in a reasonable time. So when is the right time during development to go open source? Preferably, I'd like to hear from some folks who have started their own projects.

    Read the article

  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

    Read the article

  • Understanding the value of Customer Experience & Loyalty for the Telecommunications Industry

    - by raul.goycoolea
    Worried by economic woes and market forces, especially in mature markets, communications service providers (CSPs) increasingly focus on improving customer experience. In fact, it seems difficult to find a major message by a C-level executive in the developed world that does not include something on "meeting and exceeding customers' needs". Frequently in customer satisfaction studies by prominent firms, CSPs fall short of the leadership demonstrated by other industries that take customer-centric approaches to their bottom-line strategies. Consider the following:Despite the continued impact of global economic crisis, in July 2010, Apple Computer posted record revenue and net quarterly profit. Those who attribute the results primarily to the iPhone 4 launch should note that Apple also shipped around 30% more Macintosh computers than the same period the previous year. Even sales of the iPod line increased by 8% in a highly commoditized, shrinking media player market. Finally, Apple began selling iPads during the quarter, with total sales of more than 3 million units. What does Apple have that the others lack? Well, some great products (and services) to be sure, but it also excels at customer service and support, marketing, and distribution, and has one of the strongest brands globally. Its products are useful, simple to use, easy to acquire and augment, high quality, and considered very cool. They also evoke such an emotional response from many of Apple's customers, which they turn up their noses at competitive products.In other words, Apple appears to have mastered virtually every aspect of customer experience and the resultant loyalty of its customer base - even in difficult financial times. Through that unwavering customer focus, Apple continues to drive its revenues and profits to new heights. Other customer loyalty leaders like Wal-Mart, Google, Toyota and Honda are also doing well by focusing on customer experience as an essential driver of profitability. Service providers should note this performance and ask themselves how they might leverage the same principles to increase their own profitability. After all, that is what customer experience and loyalty are all about: profitability.To successfully manage all the critical touch points of customer experience, CSPs must shun the one-size-fits-all approach. They can no longer afford to view customer service fundamentally as an act of altruism - which mentality dates back to the industry's civil service days, when CSPs were typically government organizations that were critical to economic development and public safety.As regulators and public officials have pushed, and continue to push, service providers to new heights of reliability - using incentives and punishments - most CSPs already have some of the fundamental building blocks of customer service in place. Yet despite that history and experience, service providers still lag other industries in providing what is seen as good customer service.As we observed in the TMF's 2009 Insights Research report, Customer Experience Management: Driving Loyalty & Profitability there has been resurgence in interest by CSPs. More and more of them have stated ambitions to catch up other industries, and they are realizing that good customer service is a powerful strategy for increasing business performance and profitability, not an act of good will.CSPs are recognizing the connection between customer experience and profitability, as demonstrated in many studies. For example, according to research by Bain & Company, a 5 percent improvement in customer retention rates can yield as much as a 75 percent increase in profits for companies across a range of industries.After decades of customer experience strategy formulation, Bain partner and business author, Frederick Reichheld, considers "would you recommend us to a friend?" as the ultimate question for a customer. How many times have you or your friends recommended an iPod, iPhone or a Mac? What do your children recommend to their peers? Their peers to them?There are certain steps service providers have to take to create more personalized relationships with their customers, as well as reduce churn and increase profitability, all while becoming leaner and more agile. First, they have to define customer experience, we define it as the result of the sum of observations, perceptions, thoughts and feelings arising from interactions and relationships between customers and their service provider(s). Virtually every customer touch point - whether directly or indirectly linked to service providers and their partners - contributes to customer perception, satisfaction, loyalty, and ultimately profitability. Gaining leadership in customer experience and satisfaction will not be a simple task, as it is affected by virtually every customer-facing aspect of the service provider, and in turn impacts the service provider deeply - especially on the all-important bottom line. The scope of issues affecting customer experience is complex and dynamic.With new services, devices and applications extending the basis of customer experience to domains beyond the direct control of the service provider, it is likely to increase in complexity and dynamism.Customer loyalty = increased profitsAs stated earlier, customer experience programs are not fundamentally altruistic exercises, but a strategic means of improving competitiveness and profitability in the short and long term. Loyalty is essential to deriving long term profits from customers.Some of the earliest loyalty programs date back to the 1930s, when packaged goods companies offered embedded coupons for rewards to buyers, and eventually retail chains began offering reward programs to frequent shoppers. These programs continued for decades but were leapfrogged in the 1980s by more aggressive programs from the airlines.This movement was led by American Airlines, which launched the first full-scale loyalty marketing program of the modern era with the AAdvantage frequent flyer scheme. It was the first to reward frequent fliers with notional air miles that could be accumulated and later redeemed for free travel. Figure 1: Opportunities example of Customer loyalty driven profitOther airlines and travel providers were quick to grasp the incredible value of providing customers with an incentive to use their company exclusively. Within a few years, dozens of travel industry companies launched similar initiatives and now loyalty programs are achieving near-ubiquity in many service industries, especially those in which it is difficult to differentiate offerings by product attributes.The belief is that increased profitability will result from customer retention efforts because:•    The cost of acquisition occurs only at the beginning of a relationship: the longer the relationship, the lower the amortized cost;•    Account maintenance costs decline as a percentage of total costs, or as a percentage of revenue, over the lifetime of the relationship;•    Long term customers tend to be less inclined to switch and less price sensitive which can result in stable unit sales volume and increases in dollar-sales volume;•    Long term customers may initiate word-of-mouth promotions and referrals, which cost the company nothing and arguably are the most effective form of advertising;•    Long-term customers are more likely to buy ancillary products and higher margin supplemental products;•    Long term customers tend to be satisfied with their relationship with the company and are less likely to switch to competitors, making market entry or competitors gaining market share difficult;•    Regular customers tend to be less expensive to service, as they are familiar with the processes involved, require less 'education', and are consistent in their order placement;•    Increased customer retention and loyalty makes the employees' jobs easier and more satisfying. In turn, happy employees feed back into higher customer satisfaction in a virtuous circle. Figure 2: The virtuous circle of customer loyaltyFigure 2 represents a high-level example of a virtuous cycle driven by customer satisfaction and loyalty, depicting how superiority in product and service offerings, as well as strong customer support by competent employees, lead to higher sales and ultimately profitability. As stated above, this is not a new concept, but succeeding with it is difficult. It has eluded many a company driven to achieve profitability goals. Of course, for this circle to be virtuous, the customer relationship(s) must be profitable.Trying to maintain the loyalty of unprofitable customers is not a viable business strategy. It is, therefore, important that marketers can assess the profitability of each customer (or customer segment), and either improve or terminate relationships that are not profitable. This means each customer's 'relationship costs' must be understood and compared to their 'relationship revenue'. Customer lifetime value (CLV) is the most commonly used metric here, as it is generally accepted as a representation of exactly how much each customer is worth in monetary terms, and therefore a determinant of exactly how much a service provider should be willing to spend to acquire or retain that customer.CLV models make several simplifying assumptions and often involve the following inputs:•    Churn rate represents the percentage of customers who end their relationship with a company in a given period;•    Retention rate is calculated by subtracting the churn rate percentage from 100;•    Period/horizon equates to the units of time into which a customer relationship can be divided for analysis. A year is the most commonly used period for this purpose. Customer lifetime value is a multi-period calculation, often projecting three to seven years into the future. In practice, analysis beyond this point is viewed as too speculative to be reliable. The model horizon is the number of periods used in the calculation;•    Periodic revenue is the amount of revenue collected from a customer in a given period (though this is often extended across multiple periods into the future to understand lifetime value), such as usage revenue, revenues anticipated from cross and upselling, and often some weighting for referrals by a loyal customer to others; •    Retention cost describes the amount of money the service provider must spend, in a given period, to retain an existing customer. Again, this is often forecast across multiple periods. Retention costs include customer support, billing, promotional incentives and so on;•    Discount rate means the cost of capital used to discount future revenue from a customer. Discounting is an advanced method used in more sophisticated CLV calculations;•    Profit margin is the projected profit as a percentage of revenue for the period. This may be reflected as a percentage of gross or net profit. Again, this is generally projected across the model horizon to understand lifetime value.A strong focus on managing these inputs can help service providers realize stronger customer relationships and profits, but there are some obstacles to overcome in achieving accurate calculations of CLV, such as the complexity of allocating costs across the customer base. There are many costs that serve all customers which must be properly allocated across the base, and often a simple proportional allocation across the whole base or a segment may not accurately reflect the true cost of serving that customer;  This is made worse by the fragmentation of customer information, which is likely to be across a variety of product or operations groups, and may be difficult to aggregate due to different representations.In addition, there is the complexity of account relationships and structures to take into consideration. Complex account structures may not be understood or properly represented. For example, a profitable customer may have a separate account for a second home or another family member, which may appear to be unprofitable. If the service provider cannot relate the two accounts, CLV is not properly represented and any resultant cancellation of the apparently unprofitable account may result in the customer churning from the profitable one.In summary, if service providers are to realize strong customer relationships and their attendant profits, there must be a very strong focus on data management. This needs to be coupled with analytics that help business managers and those who work in customer-facing functions offer highly personalized solutions to customers, while maintaining profitability for the service provider. It's clear that acquiring new customers is expensive. Advertising costs, campaign management expenses, promotional service pricing and discounting, and equipment subsidies make a serious dent in a new customer's profitability. That is especially true given the rising subsidies for Smartphone users, which service providers hope will result in greater profits from profits from data services profitability in future.  The situation is made worse by falling prices and greater competition in mature markets.Customer acquisition through industry consolidation isn't cheap either. A North American service provider spent about $2,000 per subscriber in its acquisition of a smaller company earlier this year. While this has allowed it to leapfrog to become the largest mobile service provider in the country, it required a total investment of more than $28 billion (including assumption of the acquiree's debt).While many operating cost synergies clearly made this deal more attractive to the acquiring company, this is certainly an expensive way to acquire customers: the cost per subscriber in this case is not out of line with the prices others have paid for acquisitions.While growth by acquisition certainly increases overall revenues, it often creates tremendous challenges for profitability. Organic growth through increased customer loyalty and retention is a more effective driver of profit, as well as a stronger predictor of future profitability. Service providers, especially those in mature markets, are increasingly recognizing this and taking steps toward a creating a more personalized, flexible and satisfying experience for their customers.In summary, the clearest path to profitability for companies in virtually all industries is through customer retention and maximization of lifetime value. Service providers would do well to recognize this and focus attention on profitable customer relationships.

    Read the article

  • CodePlex Daily Summary for Tuesday, November 06, 2012

    CodePlex Daily Summary for Tuesday, November 06, 2012Popular ReleasesMetodología General Ajustada - MGA: 03.04.01: Cambios Parmenio: Se desarrollan las opciones de los botones Siguiente y Anterior en todos los formularios de Identificación y Preparación. Cambios John: Integración de código con cambios enviados por Parmenio Bonilla. Generación de instaladores. Soporte técnico por correo electrónico, telefónico y en sitio.DictationTool: DictationCool-WPF: • Open a media file to start a new dication. • Open a dct file to continue a dictation. • Compare your dictation with original text if exists. • Save your dictation to dct file, and restore it to continue later. • Save the compared result to html file.SSIS Expression Editor & Tester: Expression Editor and Tester v1.0.8.0: Getting Started Download and extract the files, no install required. The ExpressionEditor.zip download contains a folder for each SQL Server version. ExpressionEditor2005 ExpressionEditor2008 ExpressionEditor2012 Changes Fixed issues 32868 and 33291 raised by BIDS Helper users. No functional changes from previous release. Versions There are three versions included, all built from the same code with the same functionality, but each targeting a different release of SQL Server. The downlo...LINQ to Twitter: LINQ to Twitter Beta v2.1.2: Now supports Windows Phone 8. Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, and Windows 8. 100% Twitter API coverage. Now supports Twitter API v1.1! LINQ to Twitter Samples contains example code for using LINQ to Twitter with various .NET technologies. Downloadable source code also has C# samples in the LinqToTwitterDemo project and VB samples in the LinqToTwitterDemoVB project. Also on NuGet.Resume Search: Version 1.0.0.3: - updates to messages - slight change to UIMCEBuddy 2.x: MCEBuddy 2.3.7: Changelog for 2.3.7 (32bit and 64bit) 1. Improved performance of MP4 Fast and M4V Fast Profiles (no deinterlacing, removed --decomb) 2. Improved priority handling 3. Added support for Pausing and Resume conversions 4. Added support for fallback to source directory if network destination directory is unavailable 5. MCEBuddy now installs ShowAnalyzer during installation 6. Added support for long description atom in iTunesKuick Application & ORM Framework: Version 1.0.15322.29505 - Released 2012-11-05: Fix bugs and add new features.FoxyXLS: FoxyXLS Releases: Source code and samplesMySQL Tuner for Windows: 0.2: Welcome to the second beta of MySQL Tuner for Windows! This release fixes a critical bug in 0.1 where it would not work with recent version of MySQL server. Be warned that there will be bugs in this release, so please do not use on production or critical systems. Do post details of issues found to the issue tracker, and I will endeavour to fix them, when I can. I would love to have your feedback, and if possible your support! Requirements Microsoft .NET Framework 4.0 (http://www.microsoft....Dyanamic Reports (RDLC) - SharePoint 2010 Visual WebPart: Initial Release: This is a Initial Release.HTML Renderer: HTML Renderer 1.0.0.0 (3): Major performance improvement (http://theartofdev.wordpress.com/2012/10/25/how-i-optimized-html-renderer-and-fell-in-love-with-vs-profiler/) Minor fixes raised in issue tracker and discussions.ProDinner - ASP.NET MVC Sample (EF4.4, N-Tier, jQuery): 8: update to ASP.net MVC Awesome 3.0 udpate to EntityFramework 4.4 update to MVC 4 added dinners grid on homepageASP.net MVC Awesome - jQuery Ajax Helpers: 3.0: added Grid helper added XML Documentation added textbox helper added Client Side API for AjaxList removed .SearchButton from AjaxList AjaxForm and Confirm helpers have been merged into the Form helper optimized html output for AjaxDropdown, AjaxList, Autocomplete works on MVC 3 and 4BlogEngine.NET: BlogEngine.NET 2.7: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions. If you looking for Web Application Project, ...Launchbar: Launchbar 4.2.2.0: This release is the first step in cleaning up the code and using all the latest features of .NET 4.5 Changes 4.2.2 (2012-11-02) Improved handling of left clicks 4.1.0 (2012-10-17) Removed tray icon Assembly renamed and signed with strong name Note When you upgrade, Launchbar will start with the default settings. You can import your previous settings by following these steps: Run Launchbar and just save the settings without configuring anything Shutdown Launchbar Go to the folder %LOCA...Mouse Jiggler: MouseJiggle-1.3: This adds the much-requested minimize-to-tray feature to Mouse Jiggler.Umbraco CMS: Umbraco 4.10.0 Release Candidate: This is a Release Candidate, which means that if we do not find any major issues in the next week, we will release this version as the final release of 4.10.0 on November 9th, 2012. The documentation for the MVC bits still lives in the Github version of the docs for now and will be updated on our.umbraco.org with the final release of 4.10.0. Browse the documentation here: https://github.com/umbraco/Umbraco4Docs/tree/4.8.0/Documentation/Reference/Mvc If you want to do only MVC then make sur...Skype Auto Recorder: SkypeAutoRecorder 1.3.4: New icon and images. Reworked settings window. Implemented high-quality sound encoding. Implemented a possibility to produce stereo records. Added buttons with system-wide hot keys for manual starting and canceling of recording. Added buttons for opening folder with records. Added Help button. Fixed an issue when recording is continuing after call end. Fixed an issue when recording doesn't start. Fixed several bugs and improved stability. Major refactoring and optimization...Python Tools for Visual Studio: Python Tools for Visual Studio 1.5: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RTM. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. For a quick overview of the general IDE experience, please watch this video There are a number of exciting improvement in this release comp...AssaultCube Reloaded: 2.5.5: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: Fixed potential bot bugs: Map change, OpenAL...New Projects1105p1: just a testAssaultCube Reloaded Launcher: This is the official ACR Launcher For AssaultCube Reloaded. Betting Manager: This project allows the users to store and analyze all their betting activities.BTalk: Simple communicator with encryption capability.Chronozoom Extensions: This project adds a touch interface to the original chronozoom source code, as well as adding an intuitive way to integrate new data into chronozoom easily.CloudClipX: CloudClipx is a simple clipboard monitor that optionally connects to a cloud service where you can upload your most recent clips and retrieve them from your mobcodeplexproject01: The project is okcodeplexproject02: Jean well done summaryDelayed Reaction: Delayed Reaction is a mini library designed to help with application event distribution. Events can fire from any method in your code in any form or window and be distributed to any window that registered for the event. Events can also be fired with a delay or become sticky. Dyanamic Reports (RDLC) - SharePoint 2010 Visual WebPart: SharePoint 2010 Visual Web Part solution to create RDLC reports on fly, based on lists/libraries available in SharePoint 2010 Portal.Eight OData: Consuming an OData feedFreelance: Freelance projectgraphdrawing: graph drawingGrasshoppers Time Board: Application for measure time during floorball match. Can be used also for socker or other game. HCyber: A Cyberminer Search Engine using the KWIC system.lcwineight: lcs win eight projectMeta Protector: MetaProtector is a DotNetNuke module intended to help sites apply additional Meta tags to their markup. MetroEEG: Mindwave for Windows Phone: Windows Phone 8 API for Minewave Mobile EEG Headset. minipp: This is a test project.mleai: A test project for ml.MVC Multi Layer Best Practices App: MVC Multi Layer Best Practices AppNon-Unique Key Dictionary: A dictionary that does not require unique keys for values. nTribeHR: .NET wrapper for TribeHR web services.Object Serialiser: Object Instance to Object Initialiser Syntax serialiserOrchard Metro JS library: Metro JS is a JavaScript plugin for jQuery developed to easily enable Metro interfaces on the web.Pasty Cloud Clipboard Client: A windows forms application for managing your Pasty cloud clipboard. Also includes a separate API wrapper that can be used independently.PowerComboBox: PowerComboBox is an enhanced ComboBox control. Programmed in Visual Basic, PowerComboBox adds 4 new features, Hovering; Backcolour; Checkboxes; Groups.project4: my summaryProjet POO IMA: Projet POO IMAQuickShot: Quickshot is a desktop screen capture utility that allows you to upload your captures directly to the popular image hosting website, imgur. RePro - NFe: Aplicativo de integração com ERP’s para emissão e distribuição de NFe.Resume Search: Search, filter and parse user resumes in PDF, .DOC, .DOCX format into properly organized database format.Script-base POP3 Connector for Exchange: This is a script based POP3 connector for Exchange. It works with all Exchange having "Pickup folder"Squadron for SharePoint 2010: Squadron is a: - Collection of SharePoint 2010 utility modules - Created with Windows Forms application - Plugin enabled modules - Free SRS Subscription Manager: This utility allows you to re-execute subscriptions in Microsoft SQL Server Reporting ServicesStart Screen Button: Windows 8 / Server 2012 taskbar button to bring up the Start Screen. Useful for RDP, VNC, LogMeIn, etc.TableSizer: A Windows Live Writer plugin that automatically sets the width property of every table to a configurable value prior to publishing the post.TodayHumor for Windows: Windows Phone? ?? ??? ?? ?????????. Towers of Hanoi 3D: A simple Towers of Hanoi 3D game for the Windows Store. Developed with the Visual Studio 3D Starter Kit - http://aka.ms/vs3dkitTweet 4 ME: Tweet 4 ME is a Java Micro Edition (MIDP 2.0 CLDC 1.0) based Twitter client built with a custom GUI framework. The application is part of a college project.UWE Bristol - Robotic Pick and Place System 2012: A robot arm pick and place will be trained to repeatedly move an item from one location to another. The training and control input will be from a 4x4 keypad.

    Read the article

  • The Definitive C++ Book Guide and List

    - by grepsedawk
    After more than a few questions about deciding on C++ books I thought we could make a better community wiki version. Providing QUALITY books and an approximate skill level. Maybe we can add a short blurb/description about each book that you have personally read / benefited from. Feel free to debate quality, headings, etc. Note: There is a similar post for C: The Definitive C Book Guide and List Reference Style - All Levels The C++ Programming Language - Bjarne Stroustrup C++ Standard Library Tutorial and Reference - Nicolai Josuttis Beginner Introductory: C++ Primer - Stanley Lippman / Josée Lajoie / Barbara E. Moo Accelerated C++ - Andrew Koenig / Barbara Moo Thinking in C++ - Bruce Eckel (2 volumes, 2nd is more about standard library, but still very good) Best practices: Effective C++ - Scott Meyers Effective STL - Scott Meyers Intermediate More Effective C++ - Scott Meyers Exceptional C++ - Herb Sutter More Exceptional C++ - Herb Sutter C++ Coding Standards: 101 Rules, Guidelines, and Best Practices - Herb Sutter / Andrei Alexandrescu C++ Templates The Complete Guide - David Vandevoorde / Nicolai M. Josuttis Large Scale C++ Software Design - John Lakos Above Intermediate Modern C++ Design - Andrei Alexandrescu C++ Template Metaprogramming - David Abrahams and Aleksey Gurtovoy Inside the C++ Object Model - Stanley Lippman Classics / Older Note: Some information contained within these books may not be up to date and no longer considered best practice. The Design and Evolution of C++ - Bjarne Stroustrup Ruminations on C++ Andrew Koenig / Barbara Moo Advanced C++ Programming Styles and Idioms - James Coplien

    Read the article

  • How to dock CPaneDialog to MainFrm and.. ?

    - by JongAm Park
    Hello, I have problem with CPaneDialog. I tested with SetPaneSize MFC feature pack sample projects. What is weird is that CPaneDialog can't be docked to MainFrm while CDockablePane can be. The CPaneDialog is also a child class of the CDockablePane, but it can't be. Only DockToWindow( &other_CPaneDialog_instance... ) is possible. If I call DockToPane(), the content of the CPaneDialog is not drawn or refreshed correctly. How can a CPaneDialog be docked to MainFrm window? Another problem is about drawing. If remove codes for tree control in the SetPaneSize sample, the content of the view1 ( an instance of CDockablePane) is not redrawn properly. After doing some experiment, I decided that something should be done in its OnSize and OnPaint method. (OnSize is more critical. ) Is this expected behaviour?

    Read the article

  • What is the advantage of WSDualHttpBinding in WCF?

    - by schmoopy
    How much benefit would there be to using WSDualHttpBinding with IIS hosted service vs. a client poll that calls the WCF service, assuming in the latter the service cached the data in question? This scenerio would be for a notify type of service where the clients need to be notified by the service when an event occurs. Specifically, what advantages would WSDualHttpBinding provide over polling? ie: Less network traffic, faster to design, easier to maintain, more control ??? From what i understand, WSDualHttpBinding is less scalable than client polling, so why use it at all? Edit: As Matt supplied, time critical can be one reason for the duplex binding. Here is what i have so far: WSDualHttpBinding adv: can get immediate response w/o waiting on polling timer dis: less scalable than WsHttpBinding dis: less firewall friendly I'll add to this based on comments, please let me know if i state anything incorrectly. thanks for you input :-)

    Read the article

  • PHP preg_replace oddity with £ pound sign and ã

    - by Barry Ramsay
    Hello I am applying the following function <?php function replaceChar($string){ $new_string = preg_replace("/[^a-zA-Z0-9\sçéèêëñòóôõöàáâäåìíîïùúûüýÿ]/", "", $string); return $new_string; } $string = "This is some text and numbers 12345 and symbols !£%^#&$ and foreign letters éèêëñòóôõöàáâäåìíîïùúûüýÿ"; echo replaceChar($string); ?> which works fine but if I add ã to the preg_replace like $new_string = preg_replace("/[^a-zA-Z0-9\sçéèêëñòóôõöàáâãäåìíîïùúûüýÿ]/", "", $string); $string = "This is some text and numbers 12345 and symbols !£%^#&$ and foreign letters éèêëñòóôõöàáâäåìíîïùúûüýÿã"; It conflicts with the pound sign £ and replaces the pound sign with the unidentified question mark in black square. This is not critical but does anyone know why this is? Thank you, Barry

    Read the article

  • Delphi and Microsoft ATL security issue

    - by Jens Nordenbro
    My impression is that standard Delphi uses the Win32 API. Recently Microsoft has been communicating a problem regarding ATL that requires application developers to rebuild ATL-using applications after installing an update on their machines. Will this practice be the general case also for Delphi developers, or are they in the clear with the exception of Delphi code using third party ATL COM objects? Sources: Microsoft Security: Protect your computer from the Active Template Library (ATL) security vulnerability MSDN VC++ DevCenter: Active Template Library Security Update for Developers Microsoft Security Advisory (973882): Vulnerabilities in Microsoft Active Template Library (ATL) Could Allow Remote Code Execution Microsoft Security Bulletin MS09-034 - Critical: Cumulative Security Update for Internet Explorer (972260) Microsoft Security Bulletin MS09-035 - Moderate: Vulnerabilities in Visual Studio Active Template Library Could Allow Remote Code Execution (969706)

    Read the article

  • How to make Python Extensions for Windows for absolute beginners

    - by JR
    Hello: I've been looking around the internet trying to find a good step by step guide to extend Python in Windows, and I haven't been able to find something for my skill level. let's say you have some c code that looks like this: #include <stdio.h> #include <math.h> double valuex(float value, double rate, double timex) { float value; double rate, timex; return value / double pow ((1 + rate), (timex)); } and you want to turn that into a Python 3 module for use on a windows (64bit if that makes a difference) system. How would you go about doing that? I've looked up SWIG and Pyrex and in both circumstances they seem geared towards the unix user. With Pyrex I am not sure if it works with Python 3. I'm just trying to learn the basics of programing, using some practical examples. Lastly, if there is a good book that someone can recommend for learning to extend, I would greatly appreciate it. Thank you.

    Read the article

  • flush output in Bourne Shell

    - by n-alexander
    I use echo in Upstart scripts to log things: script echo "main: some data" >> log end script post-start script echo "post-start: another data" >> log end script Now these two run in parallel, so in the logs I often see: main: post-start: some data another data This is not critical, so I won't employ proper synching, but thought I'd turn auto flush ON to at least reduce this effect. Is there an easy way to do that? Update: yes, flushing will not properly fix it, but I've seen it help such situations to some degree, and this is all I need in this case. It's just that I don't know how to do it in Shell

    Read the article

  • Entity Framework - Medium Trust

    - by Echilon
    I'm trying to get the entity framework working in medium trust. I've tried splitting the files and using a separate assembly but I seem to have one problem after another. I moved the EDMX to a separate assembly, which causes a single .dll to be outpit to the sites /Bin directory. I'm referencing this as below from web.config. Whenever I try to access one of the entity classes, I get an ArgumentException: 'An item with the same key has already been added.' It's critical this works with medium trust, but I seem to be running out of options. Any advice greatly appreciated.

    Read the article

  • Error: Can't find common super class of ...

    - by PatlaDJ
    I am trying to process with Proguard a MS Windows desktop application (Java 6 SE using the SWT lib provided by Eclipse). And I get the following critical error: Unexpected error while performing partial evaluation: Class = [org/eclipse/swt/widgets/DateTime] Method = [<init>(Lorg/eclipse/swt/widgets/Composite;I)V] Exception = [java.lang.IllegalArgumentException] (Can't find common super class of [java/lang/StringBuffer] and [org/eclipse/swt/internal/win32/TCHAR]) Error: Can't find common super class of [java/lang/StringBuffer] and [org/eclipse/swt/internal/win32/TCHAR] ---------------------------- When I tried to Google the error, it came out only on two spots on the entire web, that astonished me greatly. I am newbie using Proguard and Java code optimization tools at all. Any thoughts and suggestions how to fix this, will be appreciated. Thanks in advance.

    Read the article

< Previous Page | 68 69 70 71 72 73 74 75 76 77 78 79  | Next Page >