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  • entity set expansion python

    - by Nicolas M.
    Do you know of any existing implementation in any language (preferably python) of any entity set expansion algorithms, such that the one from Google sets ? ( http://labs.google.com/sets ) I couldn't find any library implementing such algorithms and I'd like to play with some of those to see how they would perform on some specific task I would like to implement. Any help is welcome ! Thanks a lot for your help, Regards, Nicolas.

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  • Apache Getting Bogged Down By Certain Script (Wp-Cron.php) - How To Kill Process Automatically

    - by user50037
    I have a server that is running a number of wordpress blogs, and a number of them have several hundred/thousand posts. Every couple of days, the server slows to a crawl due to a file being run on Wordpress called WP-cron.php. My entire apache process log turns into this : http:// imgur.com/A7K9k.png Times that by quite a bit. And server no go. Each process takes up about 1.1% of ram. And when we have 50 of them on the go. It gets insane. Not all of them are coming from the same blog, they are pretty widespread. In the Apache process page of WHM, they are usually ALL set to the status of "C", which means closing. But they can sit there until they crash the server, and they still hold the memory. Just google "wp-cron.php load" and you will find plenty of people with similar issues. In anycase, we have think it is down to users adding a tonne of dead "pinglists" to their wordpress installation. Which in turn wordpress loops through them endlessly. Problem number 1. Does anyone have any other suggestions about what would cause the Wordpress file wp-cron.php to loop endlessly. I still think it is down to pings, because all of the people we have contacted about their account load going sky high, have had massive ping lists. Problem number 2. Even if it is down to excessive pinglists in wordpress. We cannot be babying every single account on the server waiting for it to start spawning the wp-cron processes. It often happens overnight, and I start getting SMS alerts at 2am about the load. I have CSF installed, which apparently would have ended the processes if they ran over XXX time. But I have been told that it won't catch the processes because they end up in this state of "closing" (They show up as "C" on the Apache page of WHM). Apparently CSF will only kill processes that are "running" which C does not count. I have seen various other scripts such as : http://dltj.org/article/die-apache-die/ . I took a look at the stat of /proc. But I was boggled at which delimited part was the time running. And if there was any way I could connect it back to an actual Apache process, so that I could see what file was running (So only close connections connected to wp-cron.php, with a state of "C"). Overall I know Problem 2 glosses over the real reason. But I do put the whole thing to excessive pinglists in Wordpress. But I just cannot sit there and babysit every single installation 24/7. So I need a way to save the server when I am not available. Any help would be much appreciated.

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  • Database structure for versioning and multiple languages

    - by phobia
    How can I solve the issue of content existing in multiple versions and multiple languages? My current structure: Each content can only have one active version in each language, and that's how I'm curious on how to best solve. Right now I have a column of the contentversions table, which means for each change of active version I have to run a update and set active=false on all version and then a update to set active=true for the piece of content in question.

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  • launching a program from bash causes bash to go to new prompt

    - by Dan Dman
    When I run a program from the console, e.g. me@box:~$ firefox I expect the console to log error messages (I think this is std out or std err?) and other items from the program, firefox in this case. But today I notice that bash just opens the program and goes to a new prompt, e.g. me@box:~$ firefox me@box:~$ How do I launch a program from bash such that error messages will be written to the console? Why is it that some programs operate this way by default and others (firefox) do not?

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  • Shared Development Space

    - by PatrickWalker
    Currently the company I work in gives each developer their own development virtual machine. On this machine (Windows 7) they install the entire stack of the product (minus database) this stack is normally spread amongst multiple machines of differing OS (although moving towards windows 2008 and 2008r2) So when a developer has a new project they are likely to be updating only a small piece of their stack and as such the rest of it can become out of date with the latest production code. The isolation from others means some issues won't be found until the code goes into shared test environments/production. I'm suggesting a move from functional testing on these isolated machines to plugging machines into a shared environment. The goal being to move towards a deployment thats closer to production in mechanism and server type. Developers would still make code changes on their Win7 vm and run unit/component testing locally but for functionally testing they would leverage a shared enviornment. Does anyone else use a shared development environment like this? Are there many reasons against this sort of sandbox environment? The biggest drawback is a move away from only checking in code when you've done local functional testing to checking in after static testing. I'm hoping an intelligent git branching strategy can take care of this for us.

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  • Does code-generation increase the code quality?

    - by platzhirsch
    Arguing for code-generation I am looking for some reasons, if howsoever, code generation increases the code quality, respectively is in favor for quality insurance. To clarify what I mean with code-generation I can talk only about a project of mine: We use XML files to describe different relationships, in fact our database schema. These XML files are used to generate our ORM framework and HTML forms which can be used to add, delete and modify entities. To my mind, it increases the quality, as the human error is reduced. If someone was implemented wrong, it is broken in the model. This is good, because the error might appear a lot faster, as more generated code is broken, too.

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  • Formal Languages, Inductive Proofs &amp; Regular Expressions

    - by MarkPearl
    So I am slogging away at my UNISA stuff. I have just finished doing the initial once non stop read through the first 11 chapters of my COS 201 Textbook - “Introduction to Computer Theory 2nd Edition” by Daniel Cohen. It has been an interesting couple of days, with familiar concepts coming up as well as some new territory. In this posting I am going to cover the first couple of chapters of the book. Let start with Formal Languages… What exactly is a formal language? Pretty much a no duh question for me but still a good one to ask – a formal language is a language that is defined in a precise mathematical way. Does that mean that the English language is a formal language? I would say no – and my main motivation for this is that one can have an English sentence that is correct grammatically that is also ambiguous. For example the ambiguous sentence: "I once shot an elephant in my pyjamas.” For this and possibly many other reasons that I am unaware of, English is termed a “Natural Language”. So why the importance of formal languages in computer science? Again a no duh question in my mind… If we want computers to be effective and useful tools then we need them to be able to evaluate a series of commands in some form of language that when interpreted by the device no confusion will exist as to what we were requesting. Imagine the mayhem that would exist if a computer misinterpreted a command to print a document and instead decided to delete it. So what is a Formal Language made up of… For my study purposes a language is made up of a finite alphabet. For a formal language to exist there needs to be a specification on the language that will describe whether a string of characters has membership in the language or not. There are two basic ways to do this: By a “machine” that will recognize strings of the language (e.g. Finite Automata). By a rule that describes how strings of a language can be formed (e.g. Regular Expressions). When we use the phrase “string of characters”, we can also be referring to a “word”. What is an Inductive Proof? So I am not to far into my textbook and of course it starts referring to proofs and different types. I have had to go through several different approaches of proofs in the past, but I can never remember their formal names , so when I saw “inductive proof” I thought to myself – what the heck is that? Google to the rescue… An inductive proof is like a normal proof but it employs a neat trick which allows you to prove a statement about an arbitrary number n by first proving it is true when n is 1 and then assuming it is true for n=k and showing it is true for n=k+1. The idea is that if you want to show that someone can climb to the nth floor of a fire escape, you need only show that you can climb the ladder up to the fire escape (n=1) and then show that you know how to climb the stairs from any level of the fire escape (n=k) to the next level (n=k+1). Does this sound like a form of recursion? No surprise then that in the same chapter they deal with recursive definitions. An example of a recursive definition for the language EVEN would the 3 rules below: 2 is in EVEN If x is in EVEN then so is x+2 The only elements in the set EVEN are those that be produced by the rules above. Nothing to exciting… So if a definition for a language is done recursively, then it makes sense that the language can be proved using induction. Regular Expressions So I am wondering to myself what use is this all – in fact – I find this the biggest challenge to any university material is that it is quite hard to find the immediate practical applications of some theory in real life stuff. How great was my joy when I suddenly saw the word regular expression being introduced. I had been introduced to regular expressions on Stack Overflow where I was trying to recognize if some text measurement put in by a user was in a valid form or not. For instance, the imperial system of measurement where you have feet and inches can be represented in so many different ways. I had eventually turned to regular expressions as an easy way to check if my parser could correctly parse the text or not and convert it to a normalize measurement. So some rules about languages and regular expressions… Any finite language can be represented by at least one if not more regular expressions A regular expressions is almost a rule syntax for expressing how regular languages can be formed regular expressions are cool For a regular expression to be valid for a language it must be able to generate all the words in the language and no other words. This is important. It doesn’t help me if my regular expression parses 100% of my measurement texts but also lets one or two invalid texts to pass as well. Okay, so this posting jumps around a bit – but introduces some very basic fundamentals for the subject which will be built on in later postings… Time to go and do some practical examples now…

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  • How to train yourself to avoid writing “clever” code?

    - by Dan Abramov
    Do you know that feeling when you just need to show off that new trick with Expressions or generalize three different procedures? This does not have to be on Architecture Astronaut scale and in fact may be helpful but I can't help but notice someone else would implement the same class or package in a more clear, straightforward (and sometimes boring) manner. I noticed I often design programs by oversolving the problem, sometimes deliberately and sometimes out of boredom. In either case, I usually honestly believe my solution is crystal clear and elegant, until I see evidence to the contrary but it's usually too late. There is also a part of me that prefers undocumented assumptions to code duplication, and cleverness to simplicity. What can I do to resist the urge to write “cleverish” code and when should the bell ring that I am Doing It Wrong? The problem is getting even more pushing as I'm now working with a team of experienced developers, and sometimes my attempts at writing smart code seem foolish even to myself after time dispels the illusion of elegance.

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  • Why isn't software as reliable as a car?

    - by Alex Angas
    I had a user ask me this question. We know that cars break down, but that's because of something physical (unless software is involved!). I tried to answer that software is a much younger industry, but the user countered with "didn't the automobile industry become much more stable than and reliable with less people?". I also tried to answer that software is more complex, but the user countered that there are many thousands of parts that make up a car. People that design and build cars generally just know their component(s) very well, but they still all end up working together as an end result. So, why isn't software as reliable as a car?

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  • Defining Discovery: Core Concepts

    - by Joe Lamantia
    Discovery tools have had a referencable working definition since at least 2001, when Ben Shneiderman published 'Inventing Discovery Tools: Combining Information Visualization with Data Mining'.  Dr. Shneiderman suggested the combination of the two distinct fields of data mining and information visualization could manifest as new category of tools for discovery, an understanding that remains essentially unaltered over ten years later.  An industry analyst report titled Visual Discovery Tools: Market Segmentation and Product Positioning from March of this year, for example, reads, "Visual discovery tools are designed for visual data exploration, analysis and lightweight data mining." Tools should follow from the activities people undertake (a foundational tenet of activity centered design), however, and Dr. Shneiderman does not in fact describe or define discovery activity or capability. As I read it, discovery is assumed to be the implied sum of the separate fields of visualization and data mining as they were then understood.  As a working definition that catalyzes a field of product prototyping, it's adequate in the short term.  In the long term, it makes the boundaries of discovery both derived and temporary, and leaves a substantial gap in the landscape of core concepts around discovery, making consensus on the nature of most aspects of discovery difficult or impossible to reach.  I think this definitional gap is a major reason that discovery is still an ambiguous product landscape. To help close that gap, I'm suggesting a few definitions of four core aspects of discovery.  These come out of our sustained research into discovery needs and practices, and have the goal of clarifying the relationship between discvoery and other analytical categories.  They are suggested, but should be internally coherent and consistent.   Discovery activity is: "Purposeful sense making activity that intends to arrive at new insights and understanding through exploration and analysis (and for these we have specific defintions as well) of all types and sources of data." Discovery capability is: "The ability of people and organizations to purposefully realize valuable insights that address the full spectrum of business questions and problems by engaging effectively with all types and sources of data." Discovery tools: "Enhance individual and organizational ability to realize novel insights by augmenting and accelerating human sense making to allow engagement with all types of data at all useful scales." Discovery environments: "Enable organizations to undertake effective discovery efforts for all business purposes and perspectives, in an empirical and cooperative fashion." Note: applicability to a world of Big data is assumed - thus the refs to all scales / types / sources - rather than stated explicitly.  I like that Big Data doesn't have to be written into this core set of definitions, b/c I think it's a transitional label - the new version of Web 2.0 - and goes away over time. References and Resources: Inventing Discovery Tools Visual Discovery Tools: Market Segmentation and Product Positioning Logic versus usage: the case for activity-centered design A Taxonomy of Enterprise Search and Discovery

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  • Data validation best practices: how can I better construct user feedback?

    - by Cory Larson
    Data validation, whether it be domain object, form, or any other type of input validation, could theoretically be part of any development effort, no matter its size or complexity. I sometimes find myself writing informational or error messages that might seem harsh or demanding to unsuspecting users, and frankly I feel like there must be a better way to describe the validation problem to the user. I know that this topic is subjective and argumentative. I've migrated this question from StackOverflow where I originally asked it with little response. Basically, I'm looking for good resources on data validation and user feedback that results from it at a theoretical level. Topics and questions I'm interested in are: Content Should I be describing what the user did correctly or incorrectly, or simply what was expected? How much detail can the user read before they get annoyed? (e.g. Is "Username cannot exceed 20 characters." enough, or should it be described more fully, such as "The username cannot be empty, and must be at least 6 characters but cannot exceed 30 characters."?) Grammar How do I decide between phrases like "must not," "may not," or "cannot"? Delivery This can depend on the project, but how should the information be delivered to the user? Should it be obtrusive (e.g. JavaScript alerts) or friendly? Should they be displayed prominently? Immediately (i.e. without confirmation steps, etc.)? Logging Do you bother logging validation errors? Internationalization Some cultures prefer or better understand directness over subtlety and vice-versa (e.g. "Don't do that!" vs. "Please check what you've done."). How do I cater to the majority of users? I may edit this list as I think more about the topic, but I'm genuinely interested in proper user feedback techniques. I'm looking for things like research results, poll results, etc. I've developed and refined my own techniques over the years that users seem to be okay with, but I work in an environment where the users prefer to adapt to what you give them over speaking up about things they don't like. I'm interested in hearing your experiences in addition to any resources to which you may be able to point me.

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  • What "bad practice" do you do, and why?

    - by coppro
    Well, "good practice" and "bad practice" are tossed around a lot these days - "Disable assertions in release builds", "Don't disable assertions in release builds", "Don't use goto.", we've got all sorts of guidelines above and beyond simply making your program work. So I ask of you, what coding practices do you violate all the time, and more importantly, why? Do you disagree with the establishment? Do you just not care? Why should everyone else do the same? cross links: What's your favorite abandoned rule? Rule you know you should follow but don't

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  • Business/Development Liaison Wanting To Enhance Understanding In Programming

    - by James Alexander
    I lead software development for a team of of about 20 devs and we're primarily a .net/sql server shop. We've recently created a new role in our organization for a more business like role to assist in prioritization of development and this business liaison has asked me if there are any books or resources he could use to better understand software concepts in a meaningful way. Any suggestions or advice would be greatly appreciated.

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  • Which software development methodologies can be seen as foundations

    - by Bas
    I'm writing a small research paper which involves software development methodologiess. I was looking into all the available methodology's and I was wondering, from all methodologies, are there any that have provided the foundations for the others? For an example, looking at the following methodologies: Agile, Prototyping, Cleanroom, Iterative, RAD, RUP, Spiral, Waterfall, XP, Lean, Scrum, V-Model, TDD. Can we say that: Prototyping, Iterative, Spiral and Waterfall are the "foundation" for the others? Or is there no such thing as "foundations" and does each methodology has it's own unique history? I would ofcourse like to describe all the methodology's in my research paper, but I simply don't have the time to do so and that is why I would like to know which methodologies can be seen as representatives.

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  • Where can I find video resources of people programming?

    - by Corey
    This might be a strange question. I'm looking for videos of people actively coding something while explaining it. However, I don't want is a beginner video that delves into what variables and objects are. Nick Gravelyn's tile engine tutorial is a great example of what I'm looking for. (He actually used to host the full, unbroken video files in his site's archive, but I guess he took them down...) I tend to learn best by "action" examples; it's difficult for me to learn by reading through documentation and text tutorials, but if I see somebody actively doing a task, I can immediately register it and apply it myself. I'm hard-of-hearing, so I would really prefer that if the video has a lot of talking, it have captioning or subtitling of some sort, or at the very least, a transcript. The tile engine videos did not have captions, but the code he was writing was very self-documenting, so I understood it for the most part. I've gone through most of the relevant GoogleDevelopers and GoogleTechTalks videos on Youtube, so those need not apply. Are there any resources out there, or even websites dedicated to this kind of thing?

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  • What development terms come from the construction industry?

    - by Renesis
    When talking with colleagues about software design and development principles, I've noticed one of the most common sources for analogies is the construction industry. It would be quite useful to have a list of what programming/development terms and concepts are borrowed from construction industry? (And please provide a description or experiences regarding that topic.) [Credit to Programming concepts taken from the arts and humanities for the idea]

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  • What does "enterprise" means in relation to software architecture?

    - by SkonJeet
    I see the term "enterprise" being thrown around software developers and programmers a lot and used loosely it seems. en·ter·prise/'ent?r?priz/ Noun: A project or undertaking, typically one that is difficult or requires effort. Initiative and resourcefulness. Can someone please clarify what this term actually encompasses? "At an enterprise level", "enterprise scale"? There are even "enterprise editions" of things. What exactly does it mean? It obviously doesn't make sense judging by the above definition so more specifically to software what does one mean when using the word enterprise? EDIT: To add a spin on this - how does this term then fit into phrases such as Enterprise Framework Model? What does data access and data context have to do with company-wide descriptions?

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  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

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  • Is there any functional difference between immutable value types and immutable reference types?

    - by Kendall Frey
    Value types are types which do not have an identity. When one variable is modified, other instances are not. Using Javascript syntax as an example, here is how a value type works. var foo = { a: 42 }; var bar = foo; bar.a = 0; // foo.a is still 42 Reference types are types which do have an identity. When one variable is modified, other instances are as well. Here is how a reference type works. var foo = { a: 42 }; var bar = foo; bar.a = 0; // foo.a is now 0 Note how the example uses mutatable objects to show the difference. If the objects were immutable, you couldn't do that, so that kind of testing for value/reference types doesn't work. Is there any functional difference between immutable value types and immutable reference types? Is there any algorithm that can tell the difference between a reference type and a value type if they are immutable? Reflection is cheating. I'm wondering this mostly out of curiosity.

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  • Technical development decision for my newly established software company

    - by test test
    I have a new software company where I am planning to develop CRM system. So I have settled down on the technological approach I am going to use:- I will use an open source Java-based CRM engine. I will use a third party reporting tool named JasperReports for providing reports capabilities for the CRM. I will develop the interface and any customization which the customer might ask for using asp.net mvc framework since my knowledge and experience are based on asp.net. And I will use the CRM API to integrate my asp.net web application with the Java-based CRM. I have developed a simple demo which integrate these three main components (CRM engine, asp.net application and the reporting tool) and they worked well. But I am afraid of the following risk that I might face if I go with the above approach: I should hire developers with different skills and experience: Developers with Java skills to be able to modify the Java-based CRM and writing plug-ins -when needed- to extend the CRM capabilities. Other developers with asp.net skills to be able to build the application such as application forms, the portal from where users will be able to start the CRM processes, searching capabilities, etc. So might the above point raise some risks when I start hiring a new team and start building the CRM application, OR I am on the right track at this early stage?

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  • Why keyboard layout is acting weird?

    - by uzumaki
    I'm using Ubuntu 12.04. I use English (USA) and Bangla (probhat) layout. Everything regarding keyboard layout was perfect since I've installed Ubuntu about 5 months ago. Suddenly, I can't write bangla anywhere (naming folder etc.) without LibreOffice. when I'm trying to write bangla anywhere only a "square" symbol comes out for each character. Interestingly, when i'm trying to view the keyboard layout, "square" symbol is there instead of each character. Very surprising. Just take a look at the screen shot of the keyboard layout. Really very unusual issue to me.

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  • Why do you use not free software and what not free software do you use?

    - by 0101
    I prefer to use free software, because I believe its more universal(I can use it anywhere, I can tell people about it and they will have no problem with using it) - i like to say "learn once, use anywhere". I was wondering why people use not free software when free alternatives exists?(for example JIRA, Clover for code coverage, not free marge tools, etc.). P.S. I only use TotalCmd that is not free, but I was not able to find any good alternative(I even wrote one myself, but It was not as great). P.S. I dont want to start any flamewar, Im just curious what is your take on it.

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  • Various roles in an Organization and their respective tasks.

    - by balu
    In various organizations(Software Company) there would be various designations having different roles. I would like to know the Industry accepted & followed trend in the organization hierarchy(..Like DBA,System Architect,Project Manager,Senior Developer,Developer,QA,Design Team,Delivery Manager etc..).And the various roles played by each of them in the various stages of the Software Development Life Cycle.Who all could possibly be sharing the responsibility mutually?

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  • Why is Python slower than Java but faster than PHP

    - by good_computer
    I have many times seen various benchmarks that show how a bunch of languages perform on a given task. Always these benchmarks reveal that Python is slower then Java and faster than PHP. And I wonder why is that the case. Java, Python, and PHP run inside a virtual machine All three languages convert their programs into their custom byte codes that run on top of OS -- so none is running natively Both Java and Python can be "complied" (.pyc for Python) but the __main__ module for Python is not compiled Python and PHP are dynamically typed and Java statically -- is this the reason Java is faster, and if so, please explain how that affects speed. And, even if the dynamic-vs-static argument is correct, this does not explain why PHP is slower than Python -- because both are dynamic languages. You can see some benchmarks here and here, and here

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  • Game Components, Game Managers and Object Properties

    - by George Duckett
    I'm trying to get my head around component based entity design. My first step was to create various components that could be added to an object. For every component type i had a manager, which would call every component's update function, passing in things like keyboard state etc. as required. The next thing i did was remove the object, and just have each component with an Id. So an object is defined by components having the same Ids. Now, i'm thinking that i don't need a manager for all my components, for example i have a SizeComponent, which just has a Size property). As a result the SizeComponent doesn't have an update method, and the manager's update method does nothing. My first thought was to have an ObjectProperty class which components could query, instead of having them as properties of components. So an object would have a number of ObjectProperty and ObjectComponent. Components would have update logic that queries the object for properties. The manager would manage calling the component's update method. This seems like over-engineering to me, but i don't think i can get rid of the components, because i need a way for the managers to know what objects need what component logic to run (otherwise i'd just remove the component completely and push its update logic into the manager). Is this (having ObjectProperty, ObjectComponent and ComponentManager classes) over-engineering? What would be a good alternative?

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