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  • OpenGL texture misaligned on quad

    - by user308226
    I've been having trouble with this for a while now, and I haven't gotten any solutions that work yet. Here is the problem, and the specifics: I am loading a 256x256 uncompressed TGA into a simple OpenGL program that draws a quad on the screen, but when it shows up, it is shifted about two pixels to the left, with the cropped part appearing on the right side. It has been baffling me for the longest time, people have suggested clamping and such, but somehow I think my problem is probably something really simple, but I just can't figure out what it is! Here is a screenshot comparing the TGA (left) and how it appears running in the program (right) for clarity. Also take note that there's a tiny black pixel on the upper right corner, I'm hoping that's related to the same problem. Here's the code for the loader, I'm convinced that my problem lies in the way that I'm loading the texture. Thanks in advance to anyone who can fix my problem. bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; }

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  • How do I get a button to show on mouseover using jQuery?

    - by sharataka
    I am trying to get a button to appear over an image when there is a mouseover event over the image. I have multiple images on the screen that I would like to have the same functionality. I'm having trouble getting this to work as the button is always present. Any advice on how to get it to work? Below is the rendered html and javascript. javascript <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script> <script src="http://code.jquery.com/jquery.min.js" type="text/javascript"></script> <script type = "text/javascript"> $(document).ready(function() { $('.image').mouseover(function(){ $('.munchbutton').show(); }); }); </script> css div.munchbutton{ position: absolute; bottom: 5px; right: 0px; left: 60px; } div.wrapper{ float:left; /* important */ position:relative; /* important(so we can absolutely position the description div */ padding: 5px; } html <!-- wrapper div --> <div class='wrapper'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href="/partners/Business/CNNMoney" > <img src="/static/CNNMoney.png" style="position: relative; top: 0; left: 0;"/> </a> <!-- partner munchbutton div --> <div class='munchbutton'> <form method='post'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='7wq8pRYNCDkXUGRv7eU6qI1BU7RKyoT8' /></div> <input type="hidden" name="channel" id="channel" value="CNNMoney" /> <input type='submit' class = 'add' value='Add to plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> <!-- wrapper div --> <div class='wrapper'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href="/partners/Business/EconomistMagazine" > <img src="/static/EconomistMagazine.png" style="position: relative; top: 0; left: 0;"/> </a> <!-- partner munchbutton div --> <div class='munchbutton'> <form method='post'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='7wq8pRYNCDkXUGRv7eU6qI1BU7RKyoT8' /></div> <input type="hidden" name="channel" id="channel" value="EconomistMagazine" /> <input type='submit' class = 'add' value='Add to plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div -->

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  • JAXB adding namespace to parent but not to the child elements contained

    - by Nishant
    I put together an XSD and used JAXB to generate classes out of it. Here are my XSDs- myDoc.xsd : <?xml version="1.0" encoding="UTF-8"?> <xs:schema xmlns="http://www.mydoc.org" targetNamespace="http://www.mydoc.org" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:mtp="http://www.mytypes.com" elementFormDefault="qualified"> <xs:import namespace="http://www.mytypes.com" schemaLocation="mytypes.xsd" /> <xs:element name="myDoc"> <xs:complexType> <xs:sequence> <xs:element name="crap" type="xs:string"/> <xs:element ref="mtp:foo"/> <xs:element ref="mtp:bar"/> </xs:sequence> </xs:complexType> </xs:element> mytypes.xsd <?xml version="1.0" encoding="UTF-8"?> <xs:schema targetNamespace="http://www.mytypes.com" xmlns="http://www.mytypes.com" xmlns:tns="http://www.mytypes.com" xmlns:xs="http://www.w3.org/2001/XMLSchema" attributeFormDefault="qualified" elementFormDefault="qualified"> <xs:element name="foo" type="tns:Foo"/> <xs:element name="bar" type="tns:Bar"/> <xs:element name="spam" type="tns:Spam"/> <xs:simpleType name="Foo"> <xs:restriction base="xs:string"></xs:restriction> </xs:simpleType> <xs:complexType name="Bar"> <xs:sequence> <xs:element ref="spam"/> </xs:sequence> </xs:complexType> <xs:simpleType name="Spam"> <xs:restriction base="xs:string" /> </xs:simpleType> </xs:schema> The document marshalled is- <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <myDoc xmlns:ns2="http://www.mytypes.com"> <crap>real crap</crap> <ns2:foo>bleh</ns2:foo> <ns2:bar> <spam>blah</spam> </ns2:bar> </myDoc> Note that the <spam> element uses the default namespace. I would like it to use the ns2 namespace. The schema (mytypes.xsd) expresses the fact that <spam> is contained within <bar> which in the XML instance is bound to the ns2 namespace. I've broken my head over this for over a week and I would like ns2 prefix to appear in <spam>. What should I do? Required : <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <myDoc xmlns:ns2="http://www.mytypes.com"> <crap>real crap</crap> <ns2:foo>bleh</ns2:foo> <ns2:bar> <ns2:spam>blah</ns2:spam><!--NS NS NS--> </ns2:bar> </myDoc>

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  • Output a php multi-dimensional array to a html table

    - by Fireflight
    I have been banging my head against the wall with this one for nearly a week now, and am no closer than I was the first day. I have a form that has 8 columns and a variable number of rows which I need to email to the client in a nicely formatted email. The form submits the needed fields as a multidimensional array. Rough example is below: <input name="order[0][topdiameter]" type="text" id="topdiameter0" value="1" size="5" /> <input name="order[0][bottomdiameter]" type="text" id="bottomdiameter0" value="1" size="5" /> <input name="order[0][slantheight]" type="text" id="slantheight0" value="1" size="5" /> <select name="order[0][fittertype]" id="fittertype0"> <option value="harp">Harp</option> <option value="euro">Euro</option> <option value="bulbclip">Regular</option> </select> <input name="order[0][washerdrop]" type="text" id="washerdrop0" value="1" size="5" /> <select name="order[0][fabrictype]" id="fabrictype"> <option value="linen">Linen</option> <option value="pleated">Pleated</option> </select> <select name="order[0][colours]" id="colours0"> <option value="beige">Beige</option> <option value="white">White</option> <option value="eggshell">Eggshell</option> <option value="parchment">Parchment</option> </select> <input name="order[0][quantity]" type="text" id="quantity0" value="1" size="5" /> This form is formatted in a table, and rows can be added to it dynamically. What I've been unable to do is get a properly formatted table out of the array. This is what I'm using now (grabbed from the net). <?php if (isset($_POST["submit"])) { $arr= $_POST['order'] echo '<table>'; foreach($arr as $arrs) { echo '<tr>'; foreach($arrs as $item) { echo "<td>$item</td>"; } echo '</tr>'; } echo '</table>; }; ?> This works perfectly for a single row of data. If I try submitting 2 or more rows from the form then one of the columns disappears. I'd like the table to be formatted as: | top | Bottom | Slant | Fitter | Washer | Fabric | Colours | Quantity | ------------------------------------------------------------------------ |value| value | value | value | value | value | value | value | with additional rows as needed. But, I can't find any examples that will generate that type of table! It seems like this should be something fairly straightforward, but I just can't locate an example that works the way I need it too.

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  • Java: How to check the random letters from a-z, out of 10 letters minimum 2 letter should be a vowel

    - by kalandar
    I am writing a program to validate the following scenarios: Scenario 1: I am using the Random class from java.util. The random class will generate 10 letters from a-z and within 10 letter, minimum 2 letters must be a vowels. Scenario 2: When the player 1 and player 2 form a word from A-Z, he will score some points. There will be a score for each letter. I have already assigned the values for A-Z. At the end of the game, the system should display a scores for player 1 and player 2. How do i do it? Please help. I will post my code here. Thanks a lot. =========================================== import java.util.Random; import java.util.Scanner; public class FindYourWords { public static void main(String[] args) { Random rand = new Random(); Scanner userInput = new Scanner(System.in); //==================Player object=============================================== Player playerOne = new Player(); playerOne.wordScore = 0; playerOne.choice = "blah"; playerOne.turn = true; Player playerTwo = new Player(); playerTwo.wordScore = 0; playerTwo.choice = "blah"; playerTwo.turn = false; //================== Alphabet ================================================== String[] newChars = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" }; //values of the 26 alphabets to be used int [] letterScore = {1,3,3,2,1,4,2,4,1,8,5,1,3,1,1,3,10,1,1,1,1,4,4,8,4,10}; // to assign score to the player1 and player 2 String[] vowel = { "a", "e", "i", "o", "u" }; // values for vowels int vow=0; System.out.println("FINDYOURWORDS\n"); int[] arrayRandom = new int[10]; //int array for word limiter String[] randomLetter = new String[10]; //storing the letters in newChars into this array //=============================================================================== boolean cont = true; while (cont) { if (playerOne.turn) { System.out.print("Letters of Player 1: "); } else if (!playerOne.turn) { System.out.print("Letters of Player 2: "); } for (int i = 0; i < arrayRandom.length; i++) { //running through the array limiter int r = rand.nextInt(newChars.length); //assigning random nums to the array of letters randomLetter[i] = newChars[r]; System.out.print(randomLetter[i]+ " "); } //input section for player System.out.println(""); System.out.println("Enter your word (or '@' to pass or '!' to quit): "); if (playerOne.turn) { playerOne.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = false; } else if (!playerOne.turn){ playerTwo.choice = userInput.next(); System.out.println(playerOne.turn); playerOne.turn = true; } //System.out.println(choice); String[] wordList = FileUtil.readDictFromFile("words.txt"); //Still dunno what this is for if (playerOne.choice.equals("@")) { playerOne.turn = false; } else if (playerTwo.choice.equals("@")) { playerOne.turn = true; } else if (playerOne.choice.equals("!")) { cont = false; } for (int i = 0; i < wordList.length; i++) { //System.out.println(wordList[i]); if (playerOne.choice.equalsIgnoreCase(wordList[i]) || playerTwo.choice.equalsIgnoreCase(wordList[i])){ } } } }}

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  • CSS: Horizontal UL: Getting it centered

    - by Steve
    I'm trying to make a horizontal menu/list. It has a mix of independent buttons and buttons that are wrapped in their own individual forms. With much hacking I got all of the buttons, in forms and not in forms to align horizontally. I haven't been able to get the whole thing to center on the page though. Could someone point out to me what I am not seeing? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"><head> <meta http-equiv="content-type" content="text/html; charset=ISO-8859-1"> <link rel="shortcut icon" href="http://localhost:7001/nsd/images/favicon.ico"> <link rel="StyleSheet" href="veci_files/nsd.css" type="text/css"> <style type = "text/css"> #horizontal_li_menu_container ul { margin-left: auto; margin-right:auto; text-align:center; border: 1px solid green; width:1000px; } #horizontal_li_menu_container_ul { list-style-type: none; text-decoration: none; border: 1px solid red; } #horizontal_li_menu_container li { display: inline;float:left; } </style> </head> <body> <div id = "horizontal_li_menu_container"> <ul id = "horizontal_li_menu_container_ul"> <li> <input value="Update" onclick="location.href='#'" name="button" type="button"/> </li> <li> <form name="formExportVECI" method="post" action="exportveci"> <input name="person_id" value="661774" type="hidden"> <input name="submitExport" value="Export To Microsoft Excel" type="submit"> </form> </li> <li> <form id="ufdh" name="formImportVECI" action="importveci" method="post" enctype="multipart/form-data"> <input name="person_id" value="661774" type="hidden"> <input value="Import From Microsoft Excel" path="Upload" type="submit"> <input id="fileData" name="fileData" value="" type="file"> </form> </li> <li> <input value="Search/Home" onclick="location.href='search'" name="buttonHome" type="button"/> </li> </ul> </div> </body></html>

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  • How to get updated automatically WPF TreeViewItems with values based on .Net class properties?

    - by ProgrammerManiac
    Good morning. I have a class with data derived from InotifyPropertyChange. The data come from a background thread, which searches for files with certain extension in certain locations. Public property of the class reacts to an event OnPropertyChange by updating data in a separate thread. Besides, there are described in XAML TreeView, based on HierarhicalDataTemplates. Each TextBlock inside templates supplied ItemsSource = "{Binding FoundFilePaths, Mode = OneWay, NotifyOnTargetUpdated = True}". enter code here <HierarchicalDataTemplate DataType = "{x:Type lightvedo:FilesInfoStore}" ItemsSource="{Binding FoundFilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}"> <!--????? ??????????? ???? ??????--> <StackPanel x:Name ="TreeNodeStackPanel" Orientation="Horizontal"> <TextBlock Margin="5,5,5,5" TargetUpdated="TextBlockExtensions_TargetUpdated"> <TextBlock.Text> <MultiBinding StringFormat="Files with Extension {0}"> <Binding Path="FileExtension"/> </MultiBinding> </TextBlock.Text> </TextBlock> <Button x:Name="OpenFolderForThisFiles" Click="OnOpenFolderForThisFiles_Click" Margin="5, 3, 5, 3" Width="22" Background="Transparent" BorderBrush="Transparent" BorderThickness="0.5"> <Image Source="images\Folder.png" Height="16" Width="20" > </Image> </Button> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type lightvedo:FilePathsStore}"> <TextBlock Text="{Binding FilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}" TargetUpdated="OnTreeViewNodeChildren_Update" /> </HierarchicalDataTemplate> </TreeView.Resources> <TreeView.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform AngleX="-0.083"/> <RotateTransform/> <TranslateTransform X="-0.249"/> </TransformGroup> </TreeView.RenderTransform> <TreeView.BorderBrush> <LinearGradientBrush EndPoint="1,0.5" StartPoint="0,0.5"> <GradientStop Color="#FF74591F" Offset="0" /> <GradientStop Color="#FF9F7721" Offset="1" /> <GradientStop Color="#FFD9B972" Offset="0.49" /> </LinearGradientBrush> </TreeView.BorderBrush> </TreeView> Q: Why is the data from a class derived from INotifyPropertyChange does not affect the display of tree items. Do I understand: The interface will make INotifyPropertyChange be automatically redrawn TreeViewItems or do I need to manually carry out this operation? Currently TreeViewItems not updated and PropertyChamged always null. A feeling that no subscribers to the event OnPropertyChanged.

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  • How do I get around this lambda expression outer variable issue?

    - by panamack
    I'm playing with PropertyDescriptor and ICustomTypeDescriptor (still) trying to bind a WPF DataGrid to an object, for which the data is stored in a Dictionary. Since if you pass WPF DataGrid a list of Dictionary objects it will auto generate columns based on the public properties of a dictionary (Comparer, Count, Keys and Values) my Person subclasses Dictionary and implements ICustomTypeDescriptor. ICustomTypeDescriptor defines a GetProperties method which returns a PropertyDescriptorCollection. PropertyDescriptor is abstract so you have to subclass it, I figured I'd have a constructor that took Func and an Action parameters that delegate the getting and setting of the values in the dictionary. I then create a PersonPropertyDescriptor for each Key in the dictionary like this: foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } The problem is that each property get's its own Func and Action but they all share the outer variable s so although the DataGrid autogenerates columns for "ID","FirstName","LastName", "Age", "Gender" they all get and set against "Gender" which is the final resting value of s in the foreach loop. How can I ensure that each delegate uses the desired dictionary Key, i.e. the value of s at the time the Func/Action is instantiated? Much obliged. Here's the rest of my idea, I'm just experimenting here these are not 'real' classes... // DataGrid binds to a People instance public class People : List<Person> { public People() { this.Add(new Person()); } } public class Person : Dictionary<string, object>, ICustomTypeDescriptor { private static PropertyDescriptorCollection descriptors; public Person() { this["ID"] = "201203"; this["FirstName"] = "Bud"; this["LastName"] = "Tree"; this["Age"] = 99; this["Gender"] = "M"; } //... other ICustomTypeDescriptor members... public PropertyDescriptorCollection GetProperties() { if (descriptors == null) { var propList = new List<PropertyDescriptor>(); foreach (string s in this.Keys) { var descriptor = new PersonPropertyDescriptor( s, new Func<object>(() => { return this[s]; }), new Action<object>(o => { this[s] = o; })); propList.Add(descriptor); } descriptors = new PropertyDescriptorCollection(propList.ToArray()); } return descriptors; } //... other other ICustomTypeDescriptor members... } public class PersonPropertyDescriptor : PropertyDescriptor { private Func<object> getFunc; private Action<object> setAction; public PersonPropertyDescriptor(string name, Func<object> getFunc, Action<object> setAction) : base(name, null) { this.getFunc = getFunc; this.setAction = setAction; } // other ... PropertyDescriptor members... public override object GetValue(object component) { return getFunc(); } public override void SetValue(object component, object value) { setAction(value); } }

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  • Problems re-populating select options in Rails when form returned with errors

    - by Rick
    I have a form with 2 select options in it -- frequency and duration. When there are errors with the form, and it is returned to the browser, the select options are not re-populated with the selections the user made even though the returned values for those fields match the values of options in the selects. Also, when the form is returned, these fields are not marked as having errors even though their values are blank. Here's the frequency and duration fields in Rails <%= frequency_select c, :frequency %> <%= duration_select c, :duration %> The method for frequency_select is def frequency_select(f, method) options = [["day", 1.day], ["other day", 2.days], ["week", 1.week]] f.select method, options, :include_blank => true end And the method for duration_select is def duration_select(f, method, unit="day" ) values, units = *case unit when "day" : [[[5, 5], [15, 15], [30, 29]], "days"] when "other day" : [[[15, 15], [30, 29], [45,45]], "days"] when "week" : [[[4, 29], [6, 43], [8, 57]], "weeks"] end f.select method, values.map {|(label, i)| ["#{label} #{units}", i.days]}, :include_blank => true end If you enter a value into one or both of these fields and submit the form without completing part of it (any part of it), the form is returned to the user (as would be expected), but the duration and frequency fields are not re-populated with the user's selection. If I add this bit of code to the form <p><%= @challenge.attributes.inspect %></p> I see that this for duration and frequency when the form is returned to the browser: "duration"=>3888000, "frequency"=>172800 These values match values on the options in the select fields. Is there anything special in Rails that needs to be done so that the select fields are re-populated with the user's selections? Any thoughts on what the problem could be or what I should try next? Help is greatly appreciated! -Rick PS If you look at some of the other questions, you'll notice I've asked about this in the past. At one point, I thought the form was returning values for frequency and duration in days rather than seconds, but that's not the case. PPS Here's one other bit of information that might matter, but my tests indicate that it probably does not. (Though, I'm a bit of a newbie to this, so don't take my word for it.) These two fields are chained together using the cascade jquery plugin. The javascript is included on the page (not in a separate file) and some of the js is being created by Rails. First, here are the scripts as they appear in the browser. The first is the script to generate the options for the duration select and the second is the script required by the Cascade plugin to trigger the field chaining. <script type="text/javascript"> var list1 = [ {'When':'86400','Value':' ','Text':' '}, {'When':'172800','Value':' ','Text':' '}, {'When':'604800','Value':' ','Text':' '}, {'When':'86400','Value':'432000','Text':'5 days'}, {'When':'86400','Value':'1296000','Text':'15 days'}, {'When':'86400','Value':'2505600','Text':'30 days'}, {'When':'172800','Value':'1296000','Text':'15 days'}, {'When':'172800','Value':'2505600','Text':'30 days'}, {'When':'172800','Value':'3888000','Text':'45 days'}, {'When':'604800','Value':'2505600','Text':'4 weeks'}, {'When':'604800','Value':'3715200','Text':'6 weeks'}, {'When':'604800','Value':'4924800','Text':'8 weeks'} ]; function commonTemplate(item) { return "<option value='" + item.Value + "'>" + item.Text + "</option>"; }; function commonMatch(selectedValue) { return this.When == selectedValue; }; </script> <script type="text/javascript"> jQuery(document).ready(function(){ jQuery("#challenge_duration, #user_challenge_duration").cascade("#challenge_frequency, #user_challenge_frequency",{ list: list1, template: commonTemplate, match: commonMatch }) }); </script> And here's a bit of the the first script as it is in the erb file -- you see that some of the script is being generated by Rails <%= [ [1.day, [[5, 5], [15,15], [30, 29]], "days"], [2.days, [[15, 15], [30, 29], [45, 45]], "days"], [1.week, [[4, 29], [6, 43], [8, 57]], "weeks"]].map do |(frequency, durations, unit)| durations.map do |(label, value)| "{'When':'#{frequency}','Value':'#{value.days}','Text':'#{label} #{unit}'}" end end.join(",\n") -%> Now, the reason I don't think that it matters whether the duration is being generated with JS is the problem still exists if I remove all the JS the problem also affects the frequency field, whose options are not being generated by the JS

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  • optimizing the jquery in django

    - by sankar
    I have done the following code which actually dynamically generate the values in the third list box using ajax and jquery concepts. Thoug it works, i need to optimize it. Below is the code i am working on now. <html> <head> <title>Comparison based on ID Number</title> <script src="http://code.jquery.com/jquery-latest.js"></script> </head> <body> {% if form.errors %} <p style="color: red;"> Please correct the error{{ form.errors|pluralize }} below. </p> {% endif %} <form action="/idnumber/" method="post" align= "center">{% csrf_token %} <p>Select different id numbers and the name of the <b> Measurement Group </b>to start the comparison</p> <table align = "center"> <tr> <th><label for="id_criteria_1">Id Number 1:</label></th> <th> {{ form.idnumber_1 }} </th> </tr> <tr> <th><label for="id_criteria_2">Id Number 2:</label></th> <th> {{ form.idnumber_2 }} </th> </tr> <tr> <th><label for="group_name_list">Group Name:</label></th> <th><select name="group_name_list" id="id_group_name_list"> <option>Select</option> </select> </th> </tr> <script> $('#id_idnumber_2').change( function get_group_names() { var value1 = $('#id_idnumber_1').attr('value'); var value2 = $(this).attr('value'); alert(value1); alert(value2); var request = $.ajax({ url: "/getGroupnamesforIDnumber/", type: "GET", data: {idnumber_1 : value1,idnumber_2 : value2}, dataType: "json", success: function(data) { alert(data); var myselect = document.getElementById("group_name_list"); document.getElementById("group_name_list").options.length = 1; var length_of_data = data.length; alert(length_of_data); try{ for(var i = 0;i < length_of_data; i++) { myselect.add(new Option(data[i].group_name, "i"), myselect.options[i]) //add new option to beginning of "sample" } } catch(e){ //in IE, try the below version instead of add() for(var i = 0;i < length_of_data; i++) { myselect.add(new Option(data[i].group_name, data[i].group_name)) //add new option to end of "sample" } } } }); }); </script> <tr align = "center"><th><input type="submit" value="Submit"></th></tr> </table> </form> </body> </html> everything works fine but there is a little problem in my code. (ie) my ajax function calls only when there is a change in the select list 2 (ie) 'id_number_2'. I want to make it call in such a way that which ever select box, the third list box should be updated automatically. Can anyone please help me on this with a possible logical solution

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  • Windows DD-esque implementation in Qt 5

    - by user1777667
    I'm trying to get into Qt and as a project I want to try and pull a binary image from a hard drive in Windows. This is what I have: QFile dsk("//./PhysicalDrive1"); dsk.open(QIODevice::ReadOnly); QByteArray readBytes = dsk.read(512); dsk.close(); QFile img("C:/out.bin"); img.open(QIODevice::WriteOnly); img.write(readBytes); img.close(); When I run it, it creates the file, but when I view it in a hex editor, it says: ëR.NTFS ..........ø..?.ÿ.€.......€.€.ÿç......UT..............ö.......ì§á.Íá.`....ú3ÀŽÐ¼.|ûhÀ...hf.ˈ...f.>..NTFSu.´A»ªUÍ.r..ûUªu.÷Á..u.éÝ..ƒì.h..´HŠ...‹ô..Í.ŸƒÄ.žX.rá;...uÛ£..Á.....Z3Û¹. +Èfÿ.......ŽÂÿ...èK.+Èwï¸.»Í.f#Àu-f.ûTCPAu$.ù..r..h.».hp..h..fSfSfU...h¸.fa..Í.3À¿(.¹Ø.üóªé_...f`..f¡..f.....fh....fP.Sh..h..´BŠ.....‹ôÍ.fY[ZfYfY..‚..fÿ.......ŽÂÿ...u¼..faàø.è.. û.è..ôëý´.‹ð¬<.t.´.»..Í.ëòÃ..A disk read error occurred...BOOTMGR is missing...BOOTMGR is compressed...Press Ctrl+Alt+Del to restart...Œ©¾Ö..Uª Is there a better way of doing this? I tried running it as admin, but still no dice. Any help would be much appreciated. Update: I changed the code a bit. Now if I specify a dd images as the input it writes the image perfectly, but when I try to use a disk as the input it only writes 0x00. QTextStream(stdout) << "Start\n"; QFile dsk("//./d:"); //QFile dsk("//./PhysicalDrive1"); //QFile dsk("//?/Device/Harddisk1/Partition0"); //QFile dsk("//./Volume{e988ffc3-3512-11e3-99d8-806e6f6e6963}"); //QFile dsk("//./Volume{04bbc7e2-a450-11e3-a9d9-902b34d5484f}"); //QFile dsk("C:/out_2.bin"); if (!dsk.open(QIODevice::ReadOnly)) qDebug() << "Failed to open:" << dsk.errorString(); qDebug() << "Size:" << dsk.size() << "\n"; // Blank out image file QFile img(dst); img.open(QIODevice::WriteOnly); img.write(0); img.close(); // Read and write operations while (!dsk.atEnd()) { QByteArray readBytes = dsk.readLine(); qDebug() << "Reading: " << readBytes.size() << "\n"; QFile img(dst); if (!img.open(QIODevice::Append)) qDebug() << "Failed to open:" << img.errorString(); img.write(readBytes); } QTextStream(stdout) << "End\n"; I guess the real problem I'm having is how to open a volume with QFile in Windows. I tried a few variants, but to no avail.

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  • Please help fix and optimize this query

    - by user607217
    I am working on a system to find potential duplicates in our customers table (SQL 2005). I am using the built-in SOUNDEX value that our software computes when customers are added/updated, but I also implemented the double metaphone algorithm for better matching. This is the most-nested query I have created, and I can't help but think there is a better way to do it and I'd like to learn. In the inner-most query I am joining the customer table to the metaphone table I created, then finding customers that have identical pKey (primary phonetic key). I take that, union that with customers that have matching soundex values, and then proceed to score those matches with various text similarity functions. This is currently working, but I would also like to add a union of customers whose aKey (alternate phonetic key) match. This would be identical to "QUERY A" except to substitute on (c1Akey = c2Akey) for the join. However, when I attempt to include that, I get errors when I try to execute my query. Here is the code: --Create aggregate ranking select c1Name, c2Name, nDiff, c1Addr, c2Addr, aDiff, c1SSN, c2SSN, sDiff, c1DOB, c2DOB, dDiff, nDiff+aDiff+dDiff+sDiff as Score ,(sDiff+dDiff)*1.5 + (nDiff+dDiff)*1.5 + (nDiff+sDiff)*1.5 + aDiff *.5 + nDiff *.5 as [Rank] FROM ( --Create match scores for different fields SELECT c1Name, c2Name, c1Addr, c2Addr, c1SSN, c2SSN, c1LTD, c2LTD, c1DOB, c2DOB, dbo.Jaro(c1name, c2name) AS nDiff, dbo.JaroWinkler(c1addr, c2addr) AS aDiff, CASE WHEN c1dob = '1901-01-01' OR c2dob = '1901-01-01' OR c1dob = '1800-01-01' OR c2dob = '1800-01-01' THEN .5 ELSE dbo.SmithWaterman(c1dob, c2dob) END AS dDiff, CASE WHEN c1ssn = '000-00-0000' OR c2ssn = '000-00-0000' THEN .5 ELSE dbo.Jaro(c1ssn, c2ssn) END AS sDiff FROM -- Generate list of possible matches based on multiple phonetic matching fields ( select * from -- List of similar names from pKey field of ##Metaphone table --QUERY A BEGIN (select customers.custno as c1Custno, name as c1Name, haddr as c1Addr, ssn as c1SSN, lasttripdate as c1LTD, dob as c1DOB, soundex as c1Soundex, pkey as c1Pkey, akey as c1Akey from Customers WITH (nolock) join ##Metaphone on customers.custno = ##Metaphone.custno) as c1 JOIN (select customers.custno as c2Custno, name as c2Name, haddr as c2Addr, ssn as c2SSN, lasttripdate as c2LTD, dob as c2DOB, soundex as c2Soundex, pkey as c2Pkey, akey as c2Akey from Customers with (nolock) join ##Metaphone on customers.custno = ##Metaphone.custno) as c2 on (c1Pkey = c2Pkey) and (c1Custno < c2Custno) WHERE (c1Name <> 'PARENT, GUARDIAN') and c1soundex != c2soundex --QUERY A END union --List of similar names from pregenerated SOUNDEX field (select t1.custno, t1.name, t1.haddr, t1.ssn, t1.lasttripdate, t1.dob, t1.[soundex], 0, 0, t2.custno, t2.name, t2.haddr, t2.ssn, t2.lasttripdate, t2.dob, t2.[soundex], 0, 0 from Customers t1 WITH (nolock) join customers t2 with (nolock) on t1.[soundex] = t2.[soundex] and t1.custno < t2.custno where (t1.name <> 'PARENT, GUARDIAN')) ) as a ) as b where (sDiff+dDiff)*1.5 + (nDiff+dDiff)*1.5 + (nDiff+sDiff)*1.5 + aDiff *.5 + nDiff *.5 >= 7.5 order by [rank] desc, score desc Previously, I was using joins such as on c1.pkey = c2.pkey or c1.akey = c2.akey or c1.soundex = c2.soundex but the performance was horrendous, and using unions seems to be working a lot better. Out of 103K customers, tt is currently generating a list of 8.5M potential matches (based on the phonetic codes) in 2.25 minutes, and then taking another 2 to score, rank and filter those down to about 3000. So I am happy with the performance, I just can't help but think there is a better way to structure this, and I need help adding the extra union condition. Thanks!

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  • how to pull href link

    - by user1751494
    I am trying to pull a link from a page that is in a formal I can't seem to find by simply googling... it might be simple but xpath is not my area of expertise I am using c# and trying to pull the link and just write it to the console to figure out how to get the link here is my C# code var document = webGet.Load("http://classifieds.castanet.net/cat/vehicles/cars/0_-_4_years_old/"); var browser = document.DocumentNode.SelectSingleNode("//a[starts-with(@href,'/details/')]"); if (browser != null) { string htmlbody = browser.OuterHtml; Console.WriteLine(htmlbody); } the html code section is <div class="last">&hellip;</div><a href="/cat/vehicles/cars/0_-_4_years_old/?p=13">13</a><a href="/cat/vehicles/cars/0_-_4_years_old/?p=2">&raquo;</a> <select name="sortby" class="sortby" onchange="doSort(this);"> <option value="">Most Recent</option> <option value="of" >Oldest First</option> <option value="mw" >Most Views</option> <option value="lw" >Fewest Views</option> <option value="lp" >Lowest Price</option> <option value="hp" >Highest Price</option> </select><div style="clear:both"></div> </div> <br /><br /><br /> <a href="/details/2008_vw_gti/1454282/" class="prod_container" > <h2>2008 VW GTi</h2> <div style="float:left; width:122px; z-index:1000"> <div class="thumb"><img src="http://c.castanet.net/img/28/thumbs/1454282-1-1.jpg" border="0"/></div> <div class="clear"></div> mls </div> <div class="descr"> The most fun car I have owned. Dolphin Grey, 4 door, Dual Climate control, DRG Transmission with paddle shift. Leather... </div> <div class="pdate"> <p class="price">$19,000.00</p> <p class="date">Kelowna<br />Posted: Oct 15, 2:54 PM<br />Views: 349</p> </div> <div style="clear:both" ></div> <div class="seal"><img src="/images/bookmark.png" /></div> </a> <a href="/details/price_drop_gorgeous_rare_white_2009_honda_accord_ex-l_coupe/1447341/" class="prod_container" > <h2>PRICE DROP!!! Gorgeous Rare White 2009 Honda Accord EX-L Coupe </h2> <div style="float:left; width:122px; z-index:1000"> <div class="thumb"><img src="http://c.castanet.net/img/28/thumbs/1447341-1-1.jpg" border="0"/></div> <div class="clear"></div> sun2010 </div> <div class="descr"> the link I'm trying to get is the "/details/2008_vw_gti/1454282/" part. THanks

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  • Faulty to use memcache together with a php web-browser-game in this way?

    - by Crowye
    Background We are currently working on a strategy web-browser game based on php, html and javascript. The plan is to have 10,000+ users playing within the same world. Currently we are using memcached to: store json static data, language files store changeable serialized php class objects (such as armies, inventorys, unit-containers, buildings, etc) In the back we have a mysql server running and holding all the game data aswell. When a object is loaded through our ObjectLoader it loads in this order: checks a static hashmap in the script for the object checks memcache if it has already been loaded into it otherwise loads from database, and saves it into memcache and the static temp hashmap We have built the whole game using a class-object-oriented approach where functionality is always made between objects. Beause of this we think we have managed to get a nice structure, and with the help of memcached we have received good request times from client-server when interacting with the game. I'm aware that memcache is not synchronized, and also is not commonly used for holding a full game in memory. In the beginning after a server's startup the load times when loading objects into memcache for the first time will be high, but after the server's been online for a while and most loads are from memcache, the loads will be well reduced. Currently we are saving changed objects into memcache and database at the same time. Earlier we had an idea to save objects into db only after a certain time or at intervals, but due to risk inconsistency if the memcache/server went down, we skipped it for now. Client requests to server often return object's status simple json-format without changing the object, which in turn is represented in the browser visually with images and javascript. But from time to time depending on when an object was last updated, it updates them with new information (e.g. a build-queue holding planned buildings time-progress is increased, and/or planned-queue-items-array has changed). Questions: Do you see how this could work or are we walking in blindness here? Do you expect us to have a lot of inconsistency issues if someone loads and updates the a memcache objects while someone else does the same? Is it even doable to do it in the way he have done it? Seems to be working fine atm, but so far we have only been 4 people online at the same time.. Is some other cache program more fit for this class-object approach than memcached? Is there any other tips you have for this situation? UPDATE Since it is simply a "normal webpage" (no applet, flash, etc), we are implementing the game so that the server is the only one holding a "real game-state".. the state of the different javascript-objects on the client is more like a approximative version of the server's game state. From time to time and before you do certain things important things, the client's visual state is updated to the server's state (e.g. the client things he can afford a barracks, asks the server to build a barracks, server updates current resources according to income-data on server and then tries to build a barracks or casts an error-message, and then sends the current server-state on resources, buildings back to the client).. It is not a fast-paced game lika real strategy game. More like a quite slow 3-4 months playtime game, where buildings can take +1 minute up to several days to complete.

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  • Need a hand understanding this Java code please :-)

    - by Brian
    Hi all, Just wondering if anyone would be able to take a look at this code for implementing the quicksort algorithm and answer me a few questions, please :-) public class Run { /*************************************************************************** * Quicksort code from Sedgewick 7.1, 7.2. **************************************************************************/ public static void quicksort(double[] a) { //shuffle(a); // to guard against worst-case quicksort(a, 0, a.length - 1, 0); } static void quicksort(final double[] a, final int left, final int right, final int tdepth) { if (right <= left) return; final int i = partition(a, left, right); if ((tdepth < 4) && ((i - left) > 1000)) { final Thread t = new Thread() { public void run() { quicksort(a, left, i - 1, tdepth + 1); } }; t.start(); quicksort(a, i + 1, right, tdepth + 1); try { t.join(); } catch (InterruptedException e) { throw new RuntimeException("Cancelled", e); } } else { quicksort(a, left, i - 1, tdepth); quicksort(a, i + 1, right, tdepth); } } // partition a[left] to a[right], assumes left < right private static int partition(double[] a, int left, int right) { int i = left - 1; int j = right; while (true) { while (less(a[++i], a[right])) // find item on left to swap ; // a[right] acts as sentinel while (less(a[right], a[--j])) // find item on right to swap if (j == left) break; // don't go out-of-bounds if (i >= j) break; // check if pointers cross exch(a, i, j); // swap two elements into place } exch(a, i, right); // swap with partition element return i; } // is x < y ? private static boolean less(double x, double y) { return (x < y); } // exchange a[i] and a[j] private static void exch(double[] a, int i, int j) { double swap = a[i]; a[i] = a[j]; a[j] = swap; } // shuffle the array a[] private static void shuffle(double[] a) { int N = a.length; for (int i = 0; i < N; i++) { int r = i + (int) (Math.random() * (N - i)); // between i and N-1 exch(a, i, r); } } // test client public static void main(String[] args) { int N = 5000000; // Integer.parseInt(args[0]); // generate N random real numbers between 0 and 1 long start = System.currentTimeMillis(); double[] a = new double[N]; for (int i = 0; i < N; i++) a[i] = Math.random(); long stop = System.currentTimeMillis(); double elapsed = (stop - start) / 1000.0; System.out.println("Generating input: " + elapsed + " seconds"); // sort them start = System.currentTimeMillis(); quicksort(a); stop = System.currentTimeMillis(); elapsed = (stop - start) / 1000.0; System.out.println("Quicksort: " + elapsed + " seconds"); } } My questions are: What is the purpose of the variable tdepth? Is this considered a "proper" implementation of a parallel quicksort? I ask becuase it doesn't use implements Runnable or extends Thread... If it doesn't already, is it possible to modify this code to use multiple threads? By passing in the number of threads you want to use as a parameter, for example...? Many thanks, Brian

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  • Android Frame based animation memory problem

    - by madsleejensen
    Hi all Im trying to create a animation on top of a Camera Surface view. The animation if a box rotating, and to enable transparency i made a bunch of *.png files that i want to just switch out on top of the Camera view. The problem is Android wont allow me to allocate so many images (too much memory required) so the AnimationDrawable is not an option. Will i be able to allocate all the *.png bitmaps if i use OpenGL instead? then i would store all the *.png's as Textures and just make my own animation logic? is am i under the same restrictions there? Any ideas on how to solve this problem ? Ive made a Custom view that loads the image resource on every frame and discards it when next frame is to be displayed. But the performance is terrible. import android.app.Activity; import android.content.res.Resources; import android.graphics.drawable.Drawable; import android.os.SystemClock; import android.util.Log; import android.widget.ImageView; public class FrameAnimationView extends ImageView { private int mFramesPerSecond = 10; private int mTimeBetweenFrames = (1000 / mFramesPerSecond); private int mCurrentFrame = 1; private String[] mFrames; private Thread mAnimationThread; private Resources mResources; private String mIdentifierPrefix; private Activity mContext; private boolean mIsAnimating = false; private Integer[] mDrawableIndentifiers; public FrameAnimationView(Activity context, String[] frames) { super(context); mContext = context; mResources = context.getResources(); mFrames = frames; mIdentifierPrefix = context.getPackageName() + ":drawable/"; mDrawableIndentifiers = new Integer[frames.length]; } private void initAnimationThread() { mAnimationThread = new Thread(new Runnable() { @Override public void run() { while (mIsAnimating) { final int frameToShow = (mCurrentFrame - 1); //Log.e("frame", Integer.toString(frameToShow)); mContext.runOnUiThread(new Runnable() { @Override public void run() { if (mDrawableIndentifiers[frameToShow] == null) { String frameId = mFrames[frameToShow]; int drawableResourceId = mResources.getIdentifier(mIdentifierPrefix + frameId, null, null); mDrawableIndentifiers[frameToShow] = drawableResourceId; } Drawable frame = getResources().getDrawable(mDrawableIndentifiers[frameToShow]); setBackgroundDrawable(frame); if (mCurrentFrame < mFrames.length) { mCurrentFrame++; } else { mCurrentFrame = 1; } } }); try { Thread.sleep(mTimeBetweenFrames); } catch (InterruptedException e) { e.printStackTrace(); } } } }); } public void setFramesPerSecond(int fps) { mFramesPerSecond = fps; mTimeBetweenFrames = (1000 / mFramesPerSecond); } public void startAnimation() { if (mIsAnimating) return; mIsAnimating = true; initAnimationThread(); mAnimationThread.start(); } public void stopAnimation() { if (mIsAnimating) { Thread oldThread = mAnimationThread; mAnimationThread = null; oldThread.interrupt(); mIsAnimating = false; } } }

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  • Form submit in javascript

    - by zac
    Hi been wrestling this form and the last step (actually submitting) has me scratching my head. What I have so far is the form: <form id="theForm" method='post' name="emailForm"> <table border="0" cellspacing="2"> <td>Email <span class="red">*</span></td><td><input type='text'class="validate[required,custom[email]]" size="30"></td></tr> <td>First Name:</td><td><input type='text' name='email[first]' id='first_name' size=30></td></tr> <tr height="30"> <td cellpadding="4">Last Name:</td><td><input type='text' name='email[last]' id='e_last_name' size=30> <td>Birthday</td> <td><select name='month' style='width:70px; margin-right: 10px'> <option value=''>Month</option> <option value="1">Jan</option> <option value="2">Feb</option> .... </select><select name='day' style='width:55px; margin-right: 10px'> <option value=''>Day</option> <option value="1">1</option> <option value="2">2</option> ... <option value="31">31</option> </select><select name='year' style='width:60px;' > <option value=''>Year</option> <option value="2007">2007</option> <option value="2006">2006</option> <option value="2005">2005</option> ... </select> <input type='image' src='{{skin url=""}}images/email/signUpButt.gif' value='Submit' onClick="return checkAge()" /> <input type="hidden" id= "under13" name="under13" value="No"> and a script that checks the age and sets a cookie/changes display function checkAge() { var min_age = 13; var year = parseInt(document.forms["emailForm"]["year"].value); var month = parseInt(document.forms["emailForm"]["month"].value) - 1; var day = parseInt(document.forms["emailForm"]["day"].value); var theirDate = new Date((year + min_age), month, day); var today = new Date; if ( (today.getTime() - theirDate.getTime()) < 0) { var el = document.getElementById('emailBox'); if(el){ el.className += el.className ? ' youngOne' : 'youngOne'; } document.getElementById('emailBox').innerHTML = "<style type=\"text/css\">.formError {display:none}</style><p>Good Bye</p><p>You must be 13 years of age to sign up.</p>"; createCookie('age','not13',0) return false; } else { createCookie('age','over13',0) return true; }} that all seems to be working well.. just missing kind of a crucial step of actually submitting the form if it validates (if they pass the age question). So I am thinking that this will be wrapped in that script.. something in here : else { createCookie('age','over13',0) return true; } Can someone please help me figure out how I could handle this submit?

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  • piecing together a jquery form mailer

    - by Joel
    Hi guys, My newbieness is shining through here...I managed to piece together a form mailer that works great, but now I need to add two more fields, and I'm at a loss as to how to do it. Over the months, I have commented out some things I didn't need, but now I'm stuck. I borrowed from this tutorial to make the original form: http://trevordavis.net/blog/tutorial/ajax-forms-with-jquery/ But then I cannibalized it to make an email signup form for a newsletter, so the fields I need are: recipient email (me-hard coded in) senders email address subject (hardcoded in) first name and city in the body of the message For my form, I have this: <div> <?php include('verify.php'); ?> <form action="index_success.php" method="post" id="sendEmail" class="email"> <h3 class="register2">Newsletter Signup:</h3> <ul class="forms email"> <li class="name"><label for="yourName">Name: </label> <input type="text" name="yourName" class="info" id="yourName" value=" " /><br> </li> <li class="city"><label for="yourCity">City: </label> <input type="text" name="yourCity" class="info" id="yourCity" value=" " /><br> </li> <li class="email"><label for="emailFrom">Email: </label> <input type="text" name="emailFrom" class="info" id="emailFrom" value="<?= $_POST['emailFrom']; ?>" /> <?php if(isset($emailFromError)) echo '<span class="error">'.$emailFromError.'</span>'; ?> </li> <li class="buttons email"> <button type="submit" id="submit">Send</button> <input type="hidden" name="submitted" id="submitted" value="true" /> </li> </ul> </form> </div> emailcontact.js: $(document).ready(function(){ $("#submit").click(function(){ $(".error").hide(); var hasError = false; var emailReg = /^([\w-\.]+@([\w-]+\.)+[\w-]{2,4})?$/; var emailFromVal = $("#emailFrom").val(); if(emailFromVal == '') { $("#emailFrom").after('<span class="error">You forgot to enter the email address to send from.</span>'); hasError = true; } else if(!emailReg.test(emailFromVal)) { $("#emailFrom").after('<span class="error">Enter a valid email address to send from.</span>'); hasError = true; } var subjectVal = $("#subject").val(); if(subjectVal == '') { $("#subject").after('<span class="error">You forgot to enter your name.</span>'); hasError = true; } var messageVal = $("#message").val(); if(messageVal == '') { $("#message").after('<span class="error">You forgot to enter your city.</span>'); hasError = true; } if(hasError == false) { $(this).hide(); $("#sendEmail li.buttons").append('<img src="/wp-content/themes/default/images/template/loading.gif" alt="Loading" id="loading" />'); $.post("/includes/sendemail.php", //emailTo: emailToVal, { emailFrom: emailFromVal, subject: subjectVal, message: messageVal }, function(data){ $("#sendEmail").slideUp("normal", function() { $("#sendEmail").before('<h3 class="register2">Success!</h3><p class="emailbox">You are on the Newsletter email list.</p>'); }); } ); } return false; }); }); sendmail.php: <?php $mailTo = $_POST['emailTo']; $mailFrom = $_POST['emailFrom']; $subject = $_POST['yourName']; $message = $_POST['yourCity']; mail('[email protected]','Rattletree Newsletter', 'Name='.$subject. ' City='.$message, "From: ".$mailFrom); ?> Thanks for any help! I'm going crosseyed trying to figure this one out.

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  • iOS: Interpreted code - where do they draw the line?

    - by d7samurai
    Apple's iOS developer guidelines state: 3.3.2 — An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No interpreted code may be downloaded or used in an Application except for code that is interpreted and run by Apple’s Documented APIs and built-in interpreter(s). Assuming that downloading data - like XML and images (or a game level description), for example - at run-time is allowed (as is my impression), I am wondering where they draw the line between "data" and "code". Picture the scenario of an app that delivers interactive "presentations" to users (like a survey, for instance). Presentations are added continuously to the server and different presentations are made available to different users, so they cannot be part of the initial app download (this is the whole point). They are described in XML format, but being interactive, they might contain conditional branching of this sort (shown in pseudo form to exemplify): <options id="Gender"> <option value="1">Male</option> <option value="2">Female</option> </options> <branches id="Gender"> <branch value="1"> <image src="Man" /> </branch> <branch value="2"> <image src="Woman" /> </branch> </branches> When the presentation is "played" within the app, the above would be presented in two steps. First a selection screen where the user can click on either of the two choices presented ("Male" or "Female"). Next, an image will be [downloaded dynamically] and displayed based on the choice made in the previous step. Now, it's easy to imagine additional tags describing further logic still. For example, a containing tag could be added: <loop count="3"> <options... /> <branches... /> </loop> The result here being that the selection screen / image screen pair would be sequentially presented three times over, of course. Or imagine some description of a level in a game. It's easy to view that as passive "data", but if it includes, say, several doorways that the user can go through and with various triggers, traps and points attached to them etc - isn't that the same as using a script - or, indeed, interpreted code - to describe options and their conditional responses? Assuming that the interpretation engine for this XML data is already present in the app and that such presentations can only be consumed (not created or edited) in the app, how would this fare against Apple's iOS guidelines? Doesn't XML basically constitute a scripting language (couldn't any interpreted programming language simply be described by XML) in this sense? Would it be OK if the proprietary scripting language (ref the XML used above) was strictly sandboxed (how can they tell?) and not given access to the operating system in any way (but able to download content dynamically - and upload results to the authoring server)? Where does the line go?

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  • Dynamic obfuscation by self-modifying code

    - by Fallout2
    Hi all, Here what's i am trying to do: assume you have two fonction void f1(int *v) { *v = 55; } void f2(int *v) { *v = 44; } char *template; template = allocExecutablePages(...); char *allocExecutablePages (int pages) { template = (char *) valloc (getpagesize () * pages); if (mprotect (template, getpagesize (), PROT_READ|PROT_EXEC|PROT_WRITE) == -1) { perror (“mprotect”); } } I would like to do a comparison between f1 and f2 (so tell what is identical and what is not) (so get the assembly lines of those function and make a line by line comparison) And then put those line in my template. Is there a way in C to do that? THanks Update Thank's for all you answers guys but maybe i haven't explained my need correctly. basically I'm trying to write a little obfuscation method. The idea consists in letting two or more functions share the same location in memory. A region of memory (which we will call a template) is set up containing some of the machine code bytes from the functions, more specifically, the ones they all have in common. Before a particular function is executed, an edit script is used to patch the template with the necessary machine code bytes to create a complete version of that function. When another function assigned to the same template is about to be executed, the process repeats, this time with a different edit script. To illustrate this, suppose you want to obfuscate a program that contains two functions f1 and f2. The first one (f1) has the following machine code bytes Address Machine code 0 10 1 5 2 6 3 20 and the second one (f2) has Address Machine code 0 10 1 9 2 3 3 20 At obfuscation time, one will replace f1 and f2 by the template Address Machine code 0 10 1 ? 2 ? 3 20 and by the two edit scripts e1 = {1 becomes 5, 2 becomes 6} and e2 = {1 becomes 9, 2 becomes 3}. #include <stdlib.h> #include <string.h> typedef unsigned int uint32; typedef char * addr_t; typedef struct { uint32 offset; char value; } EDIT; EDIT script1[200], script2[200]; char *template; int template_len, script_len = 0; typedef void(*FUN)(int *); int val, state = 0; void f1_stub () { if (state != 1) { patch (script1, script_len, template); state = 1; } ((FUN)template)(&val); } void f2_stub () { if (state != 2) { patch (script2, script_len, template); state = 2; } ((FUN)template)(&val); } int new_main (int argc, char **argv) { f1_stub (); f2_stub (); return 0; } void f1 (int *v) { *v = 99; } void f2 (int *v) { *v = 42; } int main (int argc, char **argv) { int f1SIZE, f2SIZE; /* makeCodeWritable (...); */ /* template = allocExecutablePages(...); */ /* Computed at obfuscation time */ diff ((addr_t)f1, f1SIZE, (addr_t)f2, f2SIZE, script1, script2, &script_len, template, &template_len); /* We hide the proper code */ memset (f1, 0, f1SIZE); memset (f2, 0, f2SIZE); return new_main (argc, argv); } So i need now to write the diff function. that will take the addresses of my two function and that will generate a template with the associated script. So that is why i would like to compare bytes by bytes my two function Sorry for my first post who was not very understandable! Thank you

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • PHP mailer containing HTML not showing correctly

    - by kielie
    Hi guys, here is some code I've been working on, basically I need to set up a auto e-mail that gets sent to a user after they fill in a form, which at the moment it is doing, but the HTML is not displaying as it should inside of the email client. I checked in Gmail, Outlook and Mac mail and none of them display the HTML correctly. Here is the code <?php session_start(); $_SESSION['name'] = $_POST['name']; $name = $_SESSION['name']; $email_1 = $_POST['email_1']; $email_2 = $_POST['email_2']; $email_3 = $_POST['email_3']; $email_4 = $_POST['email_4']; $id_num = $_POST['id_num']; $tel = $_POST['tel']; $email = $_POST['email']; //sets the current date $curDate = date("Y-m-d"); // Example require_once("mailclass/htmlMimeMail.php"); $mail = new htmlMimeMail(); $mail->setSubject("Your submission to MyWebsite!"); $mail->setFrom("MyWebsite <[email protected]>"); $mail->setFrom("MyWebsite <[email protected]>"); $email_address = $email_1 . "," . $email_2 . "," . $email_3 ."," . $email_4 ; $mail->setBcc($email_address); $day = " <body style="'background: #000000; color: #FFFFFF;'"> <div style="'background-image: url(http://www.website.com/images/mailerbg.jpg); width: 900px; height: 839px; margin: 0 auto;'"> <div style="'width: 620px; height: 280px; position: relative; top: 155px; left: 25px;'"> <h1><br>your friend $name<br><br><br></h1> </div> </div> </body>"; $mail->setHTML($day); $result = $mail->send(array()); ?> The code is pretty messy, from me screwing around with it so much, but basically none of the HTML shows up as it should in the email client once the message arrives at it's destination, how can I get it to display as a proper HTML page inside of the mail client? I am assuming that my escaping is not done correctly, which is why nothing is showing as it should? Thanx in advance!

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  • How to optimize this javascript code?

    - by Andrija
    I have a jsp which uses a lot of javascript and it's just not fast enough. I would like to optimize it so first, here's a part of the code: In the jsp I have the initialization: window.onload = function () { formCollection.pageSize.value = "<%= pagingSize%>"; elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> elementsNumber = <%= resultList.size() %>; <%} else { %> elementsNumber = 0; <% } %> contextPath = "<%= request.getContextPath() %>"; } In my js file I have two types of js functions: // gets the first element and sets it's value to all the other; //the selectSingleNode function is used because I use XSLT transformation //to generate the table _setTehJed = function(){ var resultId = formCollection.elements["idTehJedinice_spis_1"].value; var resultText = formCollection.elements["tehnicka_spis_1"].value; if (resultId != ""){ var counter = 1; while (counter<elementsNumber){ counter++; if(formCollection.elements["idTehJedinice_spis_"+counter] != null){ formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } } // sets the elements checkbox to checked or unchecked _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } I've used these tips: http://blogs.msdn.com/b/ie/archive/2006/08/28/728654.aspx http://code.google.com/speed/articles/optimizing-javascript.html but I still think something could be done like defining the functions like this: In the jsp: window.onload = function () { iDom3.DigitalnaArhivaPrihvat.formCollection=document.forms["controller"]; iDom3.DigitalnaArhivaPrihvat.formCollection.pageSize.value = "<%= pagingSize%>"; iDom3.DigitalnaArhivaPrihvat.elemCollection = iDom3.Table.all["spis"].XML.DOM; <% if (resultList != null) { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = <%= resultList.size() %> <%} else { %> iDom3.DigitalnaArhivaPrihvat.elementsNumber = 0; <% } %> } in the js: iDom3.DigitalnaArhivaPrihvat = { formCollection:null, elemCollection:null, elementsNumber:null, _setTehJed : function(){ var resultId = this.formCollection.elements.idTehJedinice_spis_1.value; var resultText = this.formCollection.elements.tehnicka_spis_1.value; if (resultId != ""){ var counter = 1; while (counter<this.elementsNumber){ counter++; if(this.formCollection.elements["idTehJedinice_spis_"+counter] !== null){ this.formCollection.elements["idTehJedinice_spis_"+counter].value=resultId; this.formCollection.elements["tehnicka_spis_"+counter].value=resultText; } var node=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'tehnicka']/title"); node.text=resultText; var node2=this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+counter+"']/data[@col = 'idTehJedinice']/title"); node2.text=resultId; } } }, _SelectCheckRokCuvanja = { all : [], Item : function (oItem, sId) { this.all["spis_"+sId] = oItem.value; if (oItem.checked) { this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "true"); }else{ this.elemCollection.selectSingleNode("/suite/table/rows/row[@id = 'spis_"+sId+"']/data[@col = 'rokCheck']").setAttribute("default", "false"); } } } but the problem is scoping (if I do it like this, the second function does not execute properly). Any suggestions?

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  • error Caused by: java.lang.OutOfMemoryError Load Image

    - by user2493770
    This is my method to load images in background, the first and second load normally. But after these loading, a memory error appears. How can I fix this? public class MainArrayAdapterViewHolder extends ArrayAdapter<EmpresaListaPrincipal> { private final Context context; private ArrayList<EmpresaListaPrincipal> data_array; public DisplayImageOptions options; public ImageLoader imageLoader = ImageLoader.getInstance(); public MainArrayAdapterViewHolder(Context context, ArrayList<EmpresaListaPrincipal> list_of_ids) { super(context, R.layout.main_list_rowlayout, list_of_ids); this.context = context; this.data_array = list_of_ids; //------------- read more here https://github.com/nostra13/Android-Universal-Image-Loader options = new DisplayImageOptions.Builder().showImageForEmptyUri(R.drawable.ic_launcher).showImageOnFail(R.drawable.ic_launcher).resetViewBeforeLoading() .cacheOnDisc().imageScaleType(ImageScaleType.IN_SAMPLE_INT).bitmapConfig(Bitmap.Config.RGB_565).delayBeforeLoading(0).build(); File cacheDir = StorageUtils.getCacheDirectory(context); ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context).memoryCacheExtraOptions(720, 1280) // default = device screen // dimensions .discCacheExtraOptions(720, 1280, CompressFormat.JPEG, 100).threadPoolSize(3) // default .threadPriority(Thread.NORM_PRIORITY - 1) // default .memoryCacheSize(2 * 1024 * 1024).discCache(new UnlimitedDiscCache(cacheDir)) // default .discCacheSize(50 * 1024 * 1024).discCacheFileCount(100).discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default .imageDownloader(new BaseImageDownloader(context)) // default .tasksProcessingOrder(QueueProcessingType.FIFO) // default .defaultDisplayImageOptions(options) // default .build(); imageLoader.init(config); } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder viewholder; View v = convertView; //Asociamos el layout de la lista que hemos creado e incrustamos el ViewHolder if(convertView == null){ LayoutInflater inflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); //View rowView = inflater.inflate(R.layout.main_list_rowlayout, parent, false); v = inflater.inflate(R.layout.main_list_rowlayout, parent, false); viewholder = new ViewHolder(); viewholder.textView_main_row_title = (TextView) v.findViewById(R.id.textView_main_row_title); viewholder.imageView_restaurant_icon = (ImageView) v.findViewById(R.id.imageView_restaurant_icon); viewholder.textView_main_row_direccion = (TextView) v.findViewById(R.id.textView_main_row_direccion); v.setTag(viewholder); } ImageLoadingListener mImageLoadingListenr = new ImageLoadingListener() { @Override public void onLoadingStarted(String arg0, View arg1) { // Log.e("* started *", String.valueOf("complete")); } @Override public void onLoadingComplete(String arg0, View arg1, Bitmap arg2) { // Log.e("* complete *", String.valueOf("complete")); } @Override public void onLoadingCancelled(String arg0, View arg1) { } @Override public void onLoadingFailed(String arg0, View arg1, FailReason arg2) { // TODO Auto-generated method stub } }; try { viewholder = (ViewHolder) v.getTag(); viewholder.textView_main_row_title.setText(data_array.get(position).getNOMBRE()); viewholder.textView_main_row_direccion.setText(data_array.get(position).getDIRECCION()); String image = data_array.get(position).getURL(); // ------- image --------- try { if (image.length() > 4) imageLoader.displayImage(image, viewholder.imageView_restaurant_icon, options, mImageLoadingListenr); } catch (Exception ex) { } //textView_main_row_title.setText(name); //textView_main_row_address.setText(address); } catch (Exception e) { // TODO: handle exception } return v; } public class ViewHolder { public TextView textView_main_row_title; public TextView textView_main_row_direccion; //public TextView cargo; public ImageView imageView_restaurant_icon; } }

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  • Jquery validation in asp.net mvc

    - by Suja
    I have a view to create a DocumentTemplate <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" % <%@ Import Namespace="HexsolveMVC.Helpers" % Create <script type="text/javascript"> $(document).ready(function() { $("#reset").click(function(event) { $("#Part").get(0).selectedIndex = 0; $("#txtDocTitle").val(""); $("#txtarDocDesc").val(""); }); }); }); </script> <div class="container"> <div class="outer"> <div class="main_content"> <div> <%=Html.BreadCrumb(Model.BreadCrumbs)%> </div> <div class="form_container"> <h1> Document Template</h1> <ul> <li> <label> <span class="mandatory">*</span>Engine model:</label> <%=Html.DropDownList("Part", (SelectList)ViewData["Part"])%> <span class="tagline">Please select the engine model <%--<a href="#">Need Help</a>--%></span> </li> <li> <label> <span class="mandatory">*</span>Document Title:</label> <input id="txtDocTitle" name="docTitle" type="text" class="formstyle" /> </li> <li> <label> Discription:</label> <textarea name="docDesc" id="txtarDocDesc" cols="45" rows="5"></textarea> </li> <li> <div class="button_panel"> <input name="button" type="submit" class="btn_create_doc_big" id="button" value="Create" /> <span class="reset_field"><a href="#" id="reset">Reset the form</a></span><span class="mandatory_tag">[ <span class="mandatory">*</span> Mandatory fields ]</span> <div class="clear"> </div> </div> <span class="tagline">By clicking on '<span class="tagline_highlight">Create</span>' button your document will be created.<br /> And after you can add new instructions and subsections easily.</span></li> </ul> <div> <h2> Example of how to work a document </h2> <img alt="" src="../../html/images/diagram.jpg" width="738" height="172" /></div> </div> </div> <div class="clear"> </div> </div> </div> I need to validate the txtDocTitle since its a required field. How can i do this using jQuery. I cannot use Model validation coz this same model is used for other views also and it have properties from other tables. I need something to do with jQuery.

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