Search Results

Search found 24043 results on 962 pages for 'private methods'.

Page 727/962 | < Previous Page | 723 724 725 726 727 728 729 730 731 732 733 734  | Next Page >

  • How to mark array value types in PHP (Java)Doc?

    - by Christian Sciberras
    It might be a bit difficult to explain, so I'll give some example code. Note that I'm using NetBeans IDE (latest). class Dummy { public function say(){ } } /** * Builds dummy class and returns it. * @return Dummy The dummy class. */ function say_something(){ return new Dummy(); } $s=say_something(); While developing in netbeans I can invoke auto-complete by hitting ctrl+space after typing "$s-". In the the hint window that follows, there is the item "say()". This is because the javadoc says say_something returns a Dummy and NetBeans parsed Dummy class to know that it has a method called "say()". So far so good. My problem is with arrays. Example code follows: /** * Builds array of 2 dummy classes and returns it. * @return Array The dummy class. (*) */ function say_something2(){ return array(new Dummy(),new Dummy()); } $s=say_something2(); If I try the auto-complete thing again but with "$s[0]-" instead, I don't get the methods fro Dummy class. This is because in the JavaDoc I only said that it is an array, but not the values' type. So the question would be, is there any JavaDoc syntax, cheat, whatever which allows me to tell JavaDoc what type of variables to expect in an array?

    Read the article

  • Playing wav files with AudioServices in iPhone

    - by Biranchi
    Hi All, I am trying to play two .wav files in my appllication, but i am only able to play the first wav file , the second file is not at all playing. I have added the AudioToolbox framework. In my .h file i have included the Audiotoolbox.h file and has the following declarations //Beep Sound SystemSoundID soundFileObject; SystemSoundID recycleFileObject; In my .m file i am registering both the wav files as following CFURLRef soundFileURLRef = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Beep"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef,&soundFileObject ); CFURLRef soundFileURLRef2 = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Recycle"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef2,&recycleFileObject ); And i have written two methods for playing each file individually. -(void)playBeepSound { NSLog(@"Beep sound called : %d", soundFileObject); AudioServicesPlaySystemSound (soundFileObject); } -(void)playRecycleSound { NSLog(@"Recycle sound called : %d", recycleFileObject); AudioServicesPlaySystemSound (recycleFileObject); } But i am only able to play the Beep sound , but not the second sound wav file. What is the error ??? Thanks

    Read the article

  • Collections of generics

    - by Luis Sep
    According to what I've read, I think this can't be done, but I'd like to be sure. I have a class OpDTO and several other *DTO extends OpDTO. Then, I want to have a method to extract just certain elements from lists of these child DTOs, and return the extracted elements in another list: public List<? extends OpDTO> getLastOp (List<? extends OpDTO> listDTOs) { List<? extends OpDTO> last = new ArrayList<? extends OpDTO>(); //compile error: Cannot instantiate the type ArrayList<? extends OpDTO> //processing return last; } I want ult to be a list of elements of the same kind as elements in listDTOs, and use only OpDTO's methods, but it produces a compile error: Cannot instantiate the type ArrayList<? extends OpDTO> I also tried doing something like: public <T> List<T> getLastOp (List<T> listDTOs) { List<T> last = new ArrayList<T>(); //processing return last; } But then I can't enforce elements in listDTOs to be a subclass of OpDTO, and can't instantiate T. Any idea?

    Read the article

  • Why do pure virtual base classes get direct access to static data members while derived instances do

    - by Shamster
    I've created a simple pair of classes. One is pure virtual with a static data member, and the other is derived from the base, as follows: #include <iostream> template <class T> class Base { public: Base (const T _member) { member = _member; } static T member; virtual void Print () const = 0; }; template <class T> T Base<T>::member; template <class T> void Base<T>::Print () const { std::cout << "Base: " << member << std::endl; } template <class T> class Derived : public Base<T> { public: Derived (const T _member) : Base<T>(_member) { } virtual void Print () const { std::cout << "Derived: " << this->member << std::endl; } }; I've found from this relationship that when I need access to the static data member in the base class, I can call it with direct access as if it were a regular, non-static class member. i.e. - the Base::Print() method does not require a this- modifier. However, the derived class does require the this-member indirect access syntax. I don't understand why this is. Both class methods are accessing the same static data, so why does the derived class need further specification? A simple call to test it is: int main () { Derived<double> dd (7.0); dd.Print(); return 0; } which prints the expected "Derived: 7"

    Read the article

  • How do interpreters functions written in the class C++ in the main

    - by T_Geek
    Hi I'm working on a project about Data structures. In the first , I wrote everything in main but it sounds like C . But as I learned, I tried to thinkk OOP and do as little as possible in my main() methods. I've implemented some opertation in my class like add,delet,find.it's too easy to implement its . class ARB { private: struct BT { int data; BT *l; BT *r; }; struct BT *p; public ARB(); ~ARB(); void del(int n); void add(int n); }; void ARB::del(int num) { //The code ,don't care about it }; main() { // BTR T; T.add(3); T.add(5); }; But I arrived to the big program How can I define a methode which have to use a binary tree and to get a stack STACK ARB::MyFunct(BT* p) { // The code don't care about it } How can I apply it in the main programme main() { // BT T; T.add(3); T.add(5); STACK S; BT* p S=T.MyFunct(p); // error C2664 cannot convert parametre 1 }; **mention :I implement STACK class

    Read the article

  • DataGridView not displaying a row after it is created

    - by joslinm
    Hi, I'm using Visual Studio 10 and I just created a Database using SQL Server CE. Within it, I made a table CSLDataTable and that automatically created a CSLDataSet & CSLDataTableTableAdapter. The three variables were automatically created in my MainWindow.cs class: cSLDataSet cSLDataTableTableAdapter cSLDataTableBindingSource I have added a DataGridView in my Form called dataGridView and datasource cSLDataTableBindingSource. In my MainWindow(), I tried adding a row as a test: public MainWindow() { InitializeComponent(); CSLDataSet.CSLDataTableRow row = cSLDataSet.CSLDataTable.NewCSLDataTableRow(); row.File_ = "file"; row.Artist = "artist11"; row.Album = "album"; row.Save_Structure = "save"; row.Sent = false; row.Error = true; row.Release_Format = "release"; row.Bit_Rate = "bitrate.."; row.Year = "year"; row.Physical_Format = "format"; row.Bit_Format = "bitformat"; row.File_Path = "File!!path"; row.Site_Origin = "what"; cSLDataSet.CSLDataTable.Rows.Add(row); cSLDataSet.AcceptChanges(); cSLDataTableTableAdapter.Fill(cSLDataSet.CSLDataTable); cSLDataTableTableAdapter.Update(cSLDataSet); dataGridView.Refresh(); dataGridView.Update(); } In regards to the DataSet methods I tried calling, I had been trying to find a "correct" way to interact with the adapter, dataset, and datatable to successfully show the row, but to no avail. I'm rather new to using SQL Server CE Database, and read a lot of the MSDN sites & thought I was on the right track, but I've had no luck. The DataGridView shows the headers correctly, but that new row does not show up.

    Read the article

  • How do I get many, but not all, property values from View to Presenter in WebFormsMvp?

    - by andrej351
    Hey there, What is the best way to get a number of property values of a business object from the View to the Presenter in a WebFormsMvp page? Here is what i propose: The scenario is, I have a business object called Quote which i would like to load form the database, edit and then save. The Quote class has heaps of properties on it. The form is concerned with about 20 of these properties. I have existing methods to load/save a Quote object to/from the database. I now need to wire this all together. So, in the View_Load handler on my presenter i intend to do something like this: public void View_Load(object sender, EventArgs e) { View.Model.Quote = quoteService.Read(quoteId); } And then bind all my controls as follows: <asp:TextBox ID="TotalPriceTextBox" runat="server" Text="<%# Model.Quote.TotalPrice %>" /> All good, the data is on the screen. The user then makes a bunch of changes and hits a "Submit" button. Here is where I'm unsure. I create a class called QuoteEventArgs exposing the 20 properties the form is able to edit. When the View raises the Submit button's event, I set these properties to the values of the controls in the code behind. Then raise the event for the presenter to respond to. The presenter re-loads the Quote object from the database, sets all the properties and saves it to the database. Is this the right way to do this? If not, what is? Cheers, Andrej.

    Read the article

  • Rhino Mocks and ordered test with unordered calls

    - by Shaddix
    I'm using Rhino.Mocks for testing the system. I'm going to check the order of calling .LoadConfig and .Backup methods. I need .LoadConfig to be the first. Currently the code is like this: var module1 = mocks.Stub<IBackupModule>(); var module2 = mocks.Stub<IBackupModule>(); module1.Expect(x => x.Name).Return("test"); module2.Expect(x => x.Name).Return("test2"); using (mocks.Ordered()) { module1.Expect(x => x.LoadConfig(null)); module2.Expect(x => x.LoadConfig(null)); module1.Expect(x => x.Backup()); module2.Expect(x => x.Backup()); } mocks.ReplayAll(); The problem is, that there's also a call to .Name property, and i'm not interesting when it'll be called: before .LoadConfig or after the .Backup - it just doesn't matter. And when I run this I'm getting Exception: Unordered method call! The expected call is: 'Ordered: { IConfigLoader.LoadConfig(null); }' but was: 'IIdentification.get_Name();' Is there a way to deal with this? Thanks

    Read the article

  • My framework will utilise other frameworks, but I'd like this to be transparent to the end-user

    - by d11wtq
    I'm building a framework, which aims to provide a new development environment for the user, but I need to use things like RegexKit and almost certainly some other established frameworks in order to do this. Any functionality exposed from such frameworks would be abstracted through classes and methods in my own framework for maintenance reasons (allowing me to change my mind on which dependencies I want). In an ideal world I just want to ship a single .framework. However I'm aware that unlike with standard bundles and applications it is not possibile to embed a framework inside the framework bundle. Do I have any other option other than to tell the end user that they must also install RegexKit and any other dependencies? I have a feeling this lessens the appeal value of the easy to use embedded framework I'd envisaged building. Right now I'm feeling like I have some limited options: Force the user to install the dependencies. Write my own classes that provide the same functionality -- ugh! If at all possible, try to statically link the third party frameworks (is this possible??) My end-product is ideally a single .framework bundle that uses @rpath and so can be installed in the system or simply bundled with the app that uses it.

    Read the article

  • Java Polynomial Multiplication with ArrayList

    - by user1506919
    I am having a problem with one of my methods in my program. The method is designed to take 2 arraylists and the perform multiplication between the two like a polynomial. For example, if I was to say list1={3,2,1} and list2={5,6,7}; I am trying to get a return value of 15,28,38,20,7. However, all I can get is an error message that says: Exception in thread "main" java.lang.IndexOutOfBoundsException: Index: 0, Size: 0. I have provided the method below: private static ArrayList<Integer> multiply(ArrayList<Integer> list1,ArrayList<Integer> list2) { ArrayList<Integer> array =new ArrayList<Integer>(list1.size()+list2.size()); for (int i=0;i<array.size();i++) array.add(i, 0); for (int i = 0; i < list1.size(); i++) for (int j = 0; j < list2.size(); j++) array.set(i+j, ((list1.get(i) * list2.get(j))+array.get(i+j))); return array; } Any help with solving this problem is greatly appreciated.

    Read the article

  • Class Plugins in PHP?

    - by YuriKolovsky
    i just got some more questions while learning PHP, does php implement any built in plugin system? so the plugin would be able to change the behavior of the core component. for example something like this works: include 'core.class.php'; include 'plugin1.class.php'; include 'plugin2.class.php'; new plugin2; where core.class.php contains class core { public function coremethod1(){ echo 'coremethod1'; } public function coremethod2(){ echo 'coremethod2'; } } plugin1.class.php contains class plugin1 extends core { public function coremethod1(){ echo 'plugin1method1'; } } plugin2.class.php contains class plugin2 extends plugin1 { public function coremethod2(){ echo 'plugin2method2'; } } This would be ideal, if not for the problem that now the plugins are dependable on each other, and removing one of the plugins: include 'core.class.php'; //include 'plugin1.class.php'; include 'plugin2.class.php'; new plugin2; breaks the whole thing... are there any proper methods to doing this? if there are not, them i might consider moving to a different langauge that supports this... thanks for any help.

    Read the article

  • Factory.next not working in FactoryGirl 4.x and Rails 3.0. Anyone know the replacement?

    - by cchapman900
    I'm very new to Rails and am following along in the Ruby on Rails 3 Tutorial book by Michael Hartl and am running into a little bump while using the factory_girl gem. Specifically, I'm not sure how to update the code Factory.next(...) Before coming to this, I did run into a little problem between the older version of FactoryGirl used in the book and the current 4.1 version I'm using now, but was able to resolve it. Specifically, the old way of writing code as user = Factory(:user) needed to be updated to user = FactoryGirl.create(:user) That was fine, but now I'm coming to the code (as written in the book): spec/controllers/users_controler_spec.rb . @users << Factory(:user, :email => Factory.next(:email)) . which I've tried updating to . @users << FactoryGirl.create(:user, :email => FactoryGirl.next(:email)) . but get the error: Failure/Error: @users << FactoryGirl.create(:user, :email => FactoryGirl.next(:email)) NoMethodError: undefined method `next' for FactoryGirl:Module I've tried a few different variations but still can't quite get it. Is the problem I'm having with FactoryGirl and just not using the gem correctly or does it have something to do with the Ruby methods?

    Read the article

  • firefox and javascript redirection

    - by Joe
    Hello there, I currently have a issue with firefox, where all other browser behave in the right way - even IE6! What I want to do is redirection to a subpage but leaving a history entry. There are 2 methods of rewriting the url as far as I know: window.location = "some.url"; - redirect to some.url with history entry window.location.replace("some.url"); - redirect without history entry So I have to use the first one and tested in the firebug console everthing works fine. Now there is the kind of strange part of this question: the same statement, that worked fine in the console doesn't in some jQuery callback handler: jQuery("#selector").bind("submit", function() { $.getJSON("some_cool_json", function(response) { var redirect_path = response.path; window.location = redirect_path; }); return false; }); where response_path is set correctly, I checked it! Even the redirection is working correctly, but there is no history entry created. Any ideas on that one? Would be great! ;) Cheers Joe

    Read the article

  • In Javascript, is it true that function aliasing works as long as the function being aliased doesn't

    - by Jian Lin
    In Javascript, if we are aliasing a function, such as in: f = g; f = obj.display; obj.f = foo; all the 3 lines above, they will work as long as the function / method on the right hand side doesn't touch this? Since we are passing in all the arguments, the only way it can mess up is when the function / method on the right uses this? Actually, line 1 is probably ok if g is also a property of window? If g is referencing obj.display, then the same problem is there. In line 2, when obj.display touches this, it is to mean the obj, but when f() is invoked, the this is window, so they are different. In line 3, it is the same: when f() is invoked inside of obj's code, then the this is obj, while foo might be using this to refer to window if it were a property of window. (global function). So line 2 can be written as f = function() { obj.display.apply(obj, arguments) } and line 3: obj.f = function() { foo.apply(window, arguments) } Is this the correct method, and are there there other methods besides this?

    Read the article

  • Developing cross platform mobile application

    - by sohilv
    More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available, Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc. And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view) Please share the class details where we can add the html view into native application of different type of platforms that you know. Purpose of this thread is share common details across developers. marking as community wiki. Cross platform tools & library XMLVM and iSpectrum (cross compile Java code from an Android app or creating one from scratch Phone Gap (cross platform mobile apps) Titanium (to build native mobile and desktop apps with web technologies) Mono Touch ( C# for iphone ) rhomobile - http://rhomobile.com/ samples are here: http://github.com/rhomobile/rhodes-system-api-samples Sencha Touch - Sencha Touch is a HTML5 mobile app framework that allows you to develop web apps that look and feel native on Apple iOS and Google Android touchscreen devices. http://www.sencha.com/products/touch/ Corona - Iphone/Ipad / Android application cross platform library . Too awesome. http://anscamobile.com/corona/ A guide to port existing Android app to Windows Phone 7 http://windowsphone.interoperabilitybridges.com/articles/windows-phone-7-guide-for-iphone-application-developers

    Read the article

  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

    Read the article

  • Best way to databind a Winforms control to a nullable type?

    - by Steve Hiner
    I'm currently using winforms databinding to wire up a data editing form. I'm using the netTiers framework through CodeSmith to generate my data objects. For database fields that allow nulls it creates nullable types. I've found that using winforms databinding the controls won't bind properly to nullable types. I've seen solutions online suggesting that people create new textbox classes that can handle the nullable types but that could be a pain having to swap out the textboxes on the forms I've already created. Initially I thought it would be great to use an extension method to do it. Basically creating an extension property for the textbox class and bind to that. From my limited extension method experience and doing a bit of checking online it looks like you can't do an extension property. As far as I can tell, binding has to be through a property since it needs to be able to get or set the value so an extension method wouldn't work. I'd love to find a clean way to retrofit these forms using something like extension methods but if I have to create new textbox and combo box controls that's what I'll do. My project is currently limited to .Net 2.0 due to the requirement to run on Windows 2000. Any suggestions?

    Read the article

  • Retrieving dll version info via Win32 - VerQueryValue(...) crashes under Win7 x64

    - by user256890
    The respected open source .NET wrapper implementation (SharpBITS) of Windows BITS services fails identifying the underlying BITS version under Win7 x64. Here is the source code that fails. NativeMethods are native Win32 calls wrapped by .NET methods and decorated via DllImport attribute. private static BitsVersion GetBitsVersion() { try { string fileName = Path.Combine( System.Environment.SystemDirectory, "qmgr.dll"); int handle = 0; int size = NativeMethods.GetFileVersionInfoSize(fileName, out handle); if (size == 0) return BitsVersion.Bits0_0; byte[] buffer = new byte[size]; if (!NativeMethods.GetFileVersionInfo(fileName, handle, size, buffer)) { return BitsVersion.Bits0_0; } IntPtr subBlock = IntPtr.Zero; uint len = 0; if (!NativeMethods.VerQueryValue(buffer, @"\VarFileInfo\Translation", out subBlock, out len)) { return BitsVersion.Bits0_0; } int block1 = Marshal.ReadInt16(subBlock); int block2 = Marshal.ReadInt16((IntPtr)((int)subBlock + 2 )); string spv = string.Format( @"\StringFileInfo\{0:X4}{1:X4}\ProductVersion", block1, block2); string versionInfo; if (!NativeMethods.VerQueryValue(buffer, spv, out versionInfo, out len)) { return BitsVersion.Bits0_0; } ... The implementation follows the MSDN instructions by the letter. Still during the second VerQueryValue(...) call, the application crashes and kills the debug session without hesitation. Just a little more debug info right before the crash: spv = "\StringFileInfo\040904B0\ProductVersion" buffer = byte[1900] - full with binary data block1 = 1033 block2 = 1200 I looked at the targeted "C:\Windows\System32\qmgr.dll" file (The implementation of BITS) via Windows. It says that the Product Version is 7.5.7600.16385. Instead of crashing, this value should return in the verionInfo string. Any advice?

    Read the article

  • Allowing Google to bypass CAPTCHA verification - sensible or not?

    - by edanfalls
    My web site has a database lookup; filling out a CAPTCHA gives you 5 minutes of lookup time. There is also some custom code to detect any automated scripts. I do this as I don't want someone data mining my site. The problem is that Google does not see the lookup results when it crawls my site. If someone is searching for a string that is present in the result of a lookup, I would like them to find this page by Googling it. The obvious solution to me is to use the PHP variable $_SERVER['HTTP_USER_AGENT'] to bypass the CAPTCHA and custom security code for the Google bots. My question is whether this is sensible or not. People could then use Google's cache to view the lookup results without having to fill out the CAPTCHA, but would Google's own script detection methods prevent them from data mining these pages? Or would there be some way for people to make $_SERVER['HTTP_USER_AGENT'] appear as Google to bypass the security measures? Thanks in advance.

    Read the article

  • magento payment process.. how it works in general

    - by spirytus
    hi everyone, got a question and I hope this is right place to ask :).. don’t quite understand how payment works in magento. client goes to checkout and lets say wants to pay as a guest, so provides address etc. and finally gets to payment methods. Then I want clients to pay thru credit card. Already have module installed for gateway (bank?) of my choice. At that point I would expect users to be redirected to 3rd party page (bank hosted) where they giving all the details, only after being returned to my magento site with appropriate message. In magento however it seems like they need to provide cc numbers and details on magento checkout page. I don’t understand if I (or the payment module I installed) need to transfer then all the credit card details to bank? I would have to have checkout page on ssl connection and static ip right? The thing is I want to avoid touching CC numbers at any point and would love to have it done by a bank page. I like the idea of magento interface all the way without redirecting to another page though, the only problem is not sure if would be able to set it all up properly. If anyone could explain to me possible options, what is the common way to do it and how the whole process works that would be very much appreciated. I did my research and looked all over google and various forums still need someones help though. Please let me know if some parts of my question are not quite clear, will try to better explain if necessary.

    Read the article

  • Is there something wrong with this code? AMFReader vs AMFWriter

    - by Triynko
    Something doesn't seem right about the source code for Flash Remoting's Date(AS3) <- DateTime(.NET) stream reader/writer methods, when it comes to handling UTC <- Local times. It seems to write the DateTime data fine, including a 64-bit representation as milliseconds elapsed since Jan 1, 1970, as well as a UTC offset. public void WriteDateTime(DateTime d) { this.BaseStream.WriteByte(11); DateTime time = new DateTime(0x7b2, 1, 1); long totalMilliseconds = (long)d.Subtract(time).TotalMilliseconds; long l = BitConverter.DoubleToInt64Bits((double)totalMilliseconds); this.WriteLong(l); int hours = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Today).Hours; this.WriteShort(hours); } But when the data is read... it seems to be ignoring the short UTC offset value that was written, and appears to just discard it! private DateTime ReadDateValue() { long num2 = (long)this.ReadDouble(); DateTime time2 = new DateTime(0x7b2, 1, 1).AddMilliseconds((double)num2); int num3 = this.ReadInt16() / 60; //num3 is not used for anything! return time2; } Can anyone make sense of this? I also found some similar source code for AMFReader here, which has a ReadDateTime method, that seems to do something very similar... but goes on to use the UTC offset for something.

    Read the article

  • Weird .net 4.0 exception when running unit tests

    - by vdh_ant
    Hi guys I am receiving the following exception when trying to run my unit tests using .net 4.0 under VS2010 with moq 3.1. Attempt by security transparent method 'SPPD.Backend.DataAccess.Test.Specs_for_Core.When_using_base.Can_create_mapper()' to access security critical method 'Microsoft.VisualStudio.TestTools.UnitTesting.Assert.IsNotNull(System.Object)' failed. Assembly 'SPPD.Backend.DataAccess.Test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' is marked with the AllowPartiallyTrustedCallersAttribute, and uses the level 2 security transparency model. Level 2 transparency causes all methods in AllowPartiallyTrustedCallers assemblies to become security transparent by default, which may be the cause of this exception. The test I am running is really straight forward and looks something like the following: [TestMethod] public void Can_create_mapper() { this.SetupTest(); var mockMapper = new Moq.Mock<IMapper>().Object; this._Resolver.Setup(x => x.Resolve<IMapper>()).Returns(mockMapper).Verifiable(); var testBaseDa = new TestBaseDa(); var result = testBaseDa.TestCreateMapper<IMapper>(); Assert.IsNotNull(result); //<<< THROWS EXCEPTION HERE Assert.AreSame(mockMapper, result); this._Resolver.Verify(); } I have no idea what this means and I have been looking around and have found very little on the topic. The closest reference I have found is this http://dotnetzip.codeplex.com/Thread/View.aspx?ThreadId=80274 but its not very clear on what they did to fix it... Anyone got any ideas?

    Read the article

  • Port Win32 DLL hook to Linux

    - by peachykeen
    I have a program (NWShader) which hooks into a second program's OpenGL calls (NWN) to do post-processing effects and whatnot. NWShader was originally built for Windows, generally modern versions (win32), and uses both DLL exports (to get Windows to load it and grab some OpenGL functions) and Detours (to hook into other functions). I'm using the trick where Win will look in the current directory for any DLLs before checking the sysdir, so it loads mine. I have on DLL that redirects with this method: #pragma comment(linker, "/export:oldFunc=nwshader.newFunc) To send them to a different named function in my own DLL. I then do any processing and call the original function from the system DLL. I need to port NWShader to Linux (NWN exists in both flavors). As far as I can tell, what I need to make is a shared library (.so file). If this is preloaded before the NWN executable (I found a shell script to handle this), my functions will be called. The only problem is I need to call the original function (I would use various DLL dynamic loading methods for this, I think) and need to be able to do Detour-like hooking of internal functions. At the moment I'm building on Ubuntu 9.10 x64 (with the 32-bit compiler flags). I haven't been able to find much on Google to help with this, but I don't know exactly what the *nix community refers to it as. I can code C++, but I'm more used to Windows. Being OpenGL, the only part the needs modified to be compatible with Linux is the hooking code and the calls. Is there a simple and easy way to do this, or will it involve recreating Detours and dynamically loading the original function addresses?

    Read the article

  • How do I add and remove an event listener using a function with parameters?

    - by Bungle
    Sorry if this is a common question, but I couldn't find any answers that seemed pertinent through searching. If I attach an event listener like this: window.addEventListener('scroll', function() { check_pos(box); }, false); it doesn't seem to work to try to remove it later, like this: window.removeEventListener('scroll', function() { check_pos(box); }, false); I assume this is because the addEventListener and removeEventListener methods want a reference to the same function, while I've provided them with anonymous functions, which, while identical in code, are not literally the same. How can I change my code to get the call to removeEventListener to work? The "box" argument refers to the name of an <iframe> that I'm tracking on the screen; that is, I want to be able to subscribe to the scroll event once for each <iframe> that I have (the quantity varies), and once the check_pos() function measures a certain position, it will call another function and also remove the event listener to free up system resources. My hunch is that the solution will involve a closure and/or naming the anonymous function, but I'm not sure exactly what that looks like, and would appreciate a concrete example. Hope that makes sense. Thanks for any help!

    Read the article

  • Best way to do interprocess communication on Mac OS X

    - by jbrennan
    I'm looking at building a Cocoa application on the Mac with a back-end daemon process (really just a mostly-headless Cocoa app, probably), along with 0 or more "client" applications running locally (although if possible I'd like to support remote clients as well; the remote clients would only ever be other Macs or iPhone OS devices). The data being communicated will be fairly trivial, mostly just text and commands (which I guess can be represented as text anyway), and maybe the occasional small file (an image possibly). I've looked at a few methods for doing this but I'm not sure which is "best" for the task at hand. Things I've considered: Reading and writing to a file (…yes), very basic but not very scalable. Pure sockets (I have no experience with sockets but I seem to think I can use them to send data locally and over a network. Though it seems cumbersome if doing everything in Cocoa Distributed Objects: seems rather inelegant for a task like this NSConnection: I can't really figure out what this class even does, but I've read of it in some IPC search results I'm sure there are things I'm missing, but I was surprised to find a lack of resources on this topic.

    Read the article

< Previous Page | 723 724 725 726 727 728 729 730 731 732 733 734  | Next Page >