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  • How to set static ip address on vmware for NAT guest vms from an ubuntu Host dhcp server?

    - by javadba
    I need to configure various linux flavor NAT'ed guest vm's to have static ip addresses provided by the Ubuntu host. The vmware documentation punts on this topic, deferring to "see the man pages for your linux distribution". But the generic pages for "my linux distro" do not know about the special stuff for vmware e.g. vmnet8. Pointers from someone who just knows how to do this would be much appreciated. Here is the /etc/vmware/vmnet8/dhcpd/dhcpd.conf: allow unknown-clients; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours subnet 192.168.238.0 netmask 255.255.255.0 { range 192.168.238.128 192.168.238.254; option broadcast-address 192.168.238.255; option domain-name-servers 192.168.238.2; option domain-name localdomain; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours option netbios-name-servers 192.168.238.2; option routers 192.168.238.2; } host vmnet8 { hardware ethernet 00:50:56:C0:00:08; fixed-address 192.168.238.1; option domain-name-servers 0.0.0.0; option domain-name ""; option routers 0.0.0.0; } Fromt the dhcpd.conf documentation, we are supposed to add an entry for static hosts similar to the following: host mystatichostonee { hardware ethernet 00:20:6B:C7:9B:E4; fixed-address 192.168.238.101; } host mystatichosttwo { hardware ethernet 00:23:7a:C7:9c:F2; fixed-address 192.168.238.102; } But notice that the vmnet8 entry in the vmware-generated dhcpd.conf already is set to fixed-address. I don't know how to add the specifics for my hosts to that vmnet8 entry: do they become nested?

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  • Why does lighttpd keep static files in cache, even when modified on disk ?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • How do I prevent lighttpd from caching static files, even when modified on disk?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • Class Loading Deadlocks

    - by tomas.nilsson
    Mattis follows up on his previous post with one more expose on Class Loading Deadlocks As I wrote in a previous post, the class loading mechanism in Java is very powerful. There are many advanced techniques you can use, and when used wrongly you can get into all sorts of trouble. But one of the sneakiest deadlocks you can run into when it comes to class loading doesn't require any home made class loaders or anything. All you need is classes depending on each other, and some bad luck. First of all, here are some basic facts about class loading: 1) If a thread needs to use a class that is not yet loaded, it will try to load that class 2) If another thread is already loading the class, the first thread will wait for the other thread to finish the loading 3) During the loading of a class, one thing that happens is that the <clinit method of a class is being run 4) The <clinit method initializes all static fields, and runs any static blocks in the class. Take the following class for example: class Foo { static Bar bar = new Bar(); static { System.out.println("Loading Foo"); } } The first time a thread needs to use the Foo class, the class will be initialized. The <clinit method will run, creating a new Bar object and printing "Loading Foo" But what happens if the Bar object has never been used before either? Well, then we will need to load that class as well, calling the Bar <clinit method as we go. Can you start to see the potential problem here? A hint is in fact #2 above. What if another thread is currently loading class Bar? The thread loading class Foo will have to wait for that thread to finish loading. But what happens if the <clinit method of class Bar tries to initialize a Foo object? That thread will have to wait for the first thread, and there we have the deadlock. Thread one is waiting for thread two to initialize class Bar, thread two is waiting for thread one to initialize class Foo. All that is needed for a class loading deadlock is static cross dependencies between two classes (and a multi threaded environment): class Foo { static Bar b = new Bar(); } class Bar { static Foo f = new Foo(); } If two threads cause these classes to be loaded at exactly the same time, we will have a deadlock. So, how do you avoid this? Well, one way is of course to not have these circular (static) dependencies. On the other hand, it can be very hard to detect these, and sometimes your design may depend on it. What you can do in that case is to make sure that the classes are first loaded single threadedly, for example during an initialization phase of your application. The following program shows this kind of deadlock. To help bad luck on the way, I added a one second sleep in the static block of the classes to trigger the unlucky timing. Notice that if you uncomment the "//Foo f = new Foo();" line in the main method, the class will be loaded single threadedly, and the program will terminate as it should. public class ClassLoadingDeadlock { // Start two threads. The first will instansiate a Foo object, // the second one will instansiate a Bar object. public static void main(String[] arg) { // Uncomment next line to stop the deadlock // Foo f = new Foo(); new Thread(new FooUser()).start(); new Thread(new BarUser()).start(); } } class FooUser implements Runnable { public void run() { System.out.println("FooUser causing class Foo to be loaded"); Foo f = new Foo(); System.out.println("FooUser done"); } } class BarUser implements Runnable { public void run() { System.out.println("BarUser causing class Bar to be loaded"); Bar b = new Bar(); System.out.println("BarUser done"); } } class Foo { static { // We are deadlock prone even without this sleep... // The sleep just makes us more deterministic try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Bar b = new Bar(); } class Bar { static { try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Foo f = new Foo(); }

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • Play 2.0 javaToDo tutorial doesn't compile

    - by chsn
    I'm trying to follow the Play2.0 JavaToDO tutorial and for some reason it just doesn't want to work. Have looked through stackoverflow and other online resources, but haven't find an answer to this and it's driving me crazy. Attached code of the Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { static Form<Task> taskForm = form(Task.class); public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result newTask() { return TODO; } public static Result deleteTask(Long id) { return TODO; } } Attached code of the Task java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task { public Long id; @Required public String label; // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create task public static void create(Task task) { task.create(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } // create new task public static Result newTask() { Form<Task> filledForm = taskForm.bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.create(filledForm.get()); return redirect(routes.Application.tasks()); } } } I get a compile error on Task.java on the line static Form<Task> taskForm = form(Task.class); As I'm working on eclipse (the project is eclipsified before import), it's telling me that taskForm cannot be resolved and it also underlines every play 2 command e.g. "render(), redirect(), bindFromRequest()" asking me to create a method for it. Any ideas how to solve the compilations error and also how to get Eclipse to recognize the play2 commands? EDIT: updated Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { // create new task public static Result newTask() { Form<Task> filledForm = form(Task.class).bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.newTask(filledForm.get()); return redirect(routes.Application.tasks()); } } public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result deleteTask(Long id) { return TODO; } } Updated task.java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task extends Model { public Long id; @Required public String label; // Define a taskForm static Form<Task> taskForm = form(Task.class); // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create new task public static Result newTask(Task newTask) { save(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } }

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  • A ToDynamic() Extension Method For Fluent Reflection

    - by Dixin
    Recently I needed to demonstrate some code with reflection, but I felt it inconvenient and tedious. To simplify the reflection coding, I created a ToDynamic() extension method. The source code can be downloaded from here. Problem One example for complex reflection is in LINQ to SQL. The DataContext class has a property Privider, and this Provider has an Execute() method, which executes the query expression and returns the result. Assume this Execute() needs to be invoked to query SQL Server database, then the following code will be expected: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // Executes the query. Here reflection is required, // because Provider, Execute(), and ReturnValue are not public members. IEnumerable<Product> results = database.Provider.Execute(query.Expression).ReturnValue; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } Of course, this code cannot compile. And, no one wants to write code like this. Again, this is just an example of complex reflection. using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider PropertyInfo providerProperty = database.GetType().GetProperty( "Provider", BindingFlags.NonPublic | BindingFlags.GetProperty | BindingFlags.Instance); object provider = providerProperty.GetValue(database, null); // database.Provider.Execute(query.Expression) // Here GetMethod() cannot be directly used, // because Execute() is a explicitly implemented interface method. Assembly assembly = Assembly.Load("System.Data.Linq"); Type providerType = assembly.GetTypes().SingleOrDefault( type => type.FullName == "System.Data.Linq.Provider.IProvider"); InterfaceMapping mapping = provider.GetType().GetInterfaceMap(providerType); MethodInfo executeMethod = mapping.InterfaceMethods.Single(method => method.Name == "Execute"); IExecuteResult executeResult = executeMethod.Invoke(provider, new object[] { query.Expression }) as IExecuteResult; // database.Provider.Execute(query.Expression).ReturnValue IEnumerable<Product> results = executeResult.ReturnValue as IEnumerable<Product>; // Processes the results. foreach (Product product in results) { Console.WriteLine("{0}, {1}", product.ProductID, product.ProductName); } } This may be not straight forward enough. So here a solution will implement fluent reflection with a ToDynamic() extension method: IEnumerable<Product> results = database.ToDynamic() // Starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue; C# 4.0 dynamic In this kind of scenarios, it is easy to have dynamic in mind, which enables developer to write whatever code after a dot: using (NorthwindDataContext database = new NorthwindDataContext()) { // Constructs the query. IQueryable<Product> query = database.Products.Where(product => product.ProductID > 0) .OrderBy(product => product.ProductName) .Take(2); // database.Provider dynamic dynamicDatabase = database; dynamic results = dynamicDatabase.Provider.Execute(query).ReturnValue; } This throws a RuntimeBinderException at runtime: 'System.Data.Linq.DataContext.Provider' is inaccessible due to its protection level. Here dynamic is able find the specified member. So the next thing is just writing some custom code to access the found member. .NET 4.0 DynamicObject, and DynamicWrapper<T> Where to put the custom code for dynamic? The answer is DynamicObject’s derived class. I first heard of DynamicObject from Anders Hejlsberg's video in PDC2008. It is very powerful, providing useful virtual methods to be overridden, like: TryGetMember() TrySetMember() TryInvokeMember() etc.  (In 2008 they are called GetMember, SetMember, etc., with different signature.) For example, if dynamicDatabase is a DynamicObject, then the following code: dynamicDatabase.Provider will invoke dynamicDatabase.TryGetMember() to do the actual work, where custom code can be put into. Now create a type to inherit DynamicObject: public class DynamicWrapper<T> : DynamicObject { private readonly bool _isValueType; private readonly Type _type; private T _value; // Not readonly, for value type scenarios. public DynamicWrapper(ref T value) // Uses ref in case of value type. { if (value == null) { throw new ArgumentNullException("value"); } this._value = value; this._type = value.GetType(); this._isValueType = this._type.IsValueType; } public override bool TryGetMember(GetMemberBinder binder, out object result) { // Searches in current type's public and non-public properties. PropertyInfo property = this._type.GetTypeProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in explicitly implemented properties for interface. MethodInfo method = this._type.GetInterfaceMethod(string.Concat("get_", binder.Name), null); if (method != null) { result = method.Invoke(this._value, null).ToDynamic(); return true; } // Searches in current type's public and non-public fields. FieldInfo field = this._type.GetTypeField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // Searches in base type's public and non-public properties. property = this._type.GetBaseProperty(binder.Name); if (property != null) { result = property.GetValue(this._value, null).ToDynamic(); return true; } // Searches in base type's public and non-public fields. field = this._type.GetBaseField(binder.Name); if (field != null) { result = field.GetValue(this._value).ToDynamic(); return true; } // The specified member is not found. result = null; return false; } // Other overridden methods are not listed. } In the above code, GetTypeProperty(), GetInterfaceMethod(), GetTypeField(), GetBaseProperty(), and GetBaseField() are extension methods for Type class. For example: internal static class TypeExtensions { internal static FieldInfo GetBaseField(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeField(name) ?? @base.GetBaseField(name); } internal static PropertyInfo GetBaseProperty(this Type type, string name) { Type @base = type.BaseType; if (@base == null) { return null; } return @base.GetTypeProperty(name) ?? @base.GetBaseProperty(name); } internal static MethodInfo GetInterfaceMethod(this Type type, string name, params object[] args) { return type.GetInterfaces().Select(type.GetInterfaceMap).SelectMany(mapping => mapping.TargetMethods) .FirstOrDefault( method => method.Name.Split('.').Last().Equals(name, StringComparison.Ordinal) && method.GetParameters().Count() == args.Length && method.GetParameters().Select( (parameter, index) => parameter.ParameterType.IsAssignableFrom(args[index].GetType())).Aggregate( true, (a, b) => a && b)); } internal static FieldInfo GetTypeField(this Type type, string name) { return type.GetFields( BindingFlags.GetField | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( field => field.Name.Equals(name, StringComparison.Ordinal)); } internal static PropertyInfo GetTypeProperty(this Type type, string name) { return type.GetProperties( BindingFlags.GetProperty | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).FirstOrDefault( property => property.Name.Equals(name, StringComparison.Ordinal)); } // Other extension methods are not listed. } So now, when invoked, TryGetMember() searches the specified member and invoke it. The code can be written like this: dynamic dynamicDatabase = new DynamicWrapper<NorthwindDataContext>(ref database); dynamic dynamicReturnValue = dynamicDatabase.Provider.Execute(query.Expression).ReturnValue; This greatly simplified reflection. ToDynamic() and fluent reflection To make it even more straight forward, A ToDynamic() method is provided: public static class DynamicWrapperExtensions { public static dynamic ToDynamic<T>(this T value) { return new DynamicWrapper<T>(ref value); } } and a ToStatic() method is provided to unwrap the value: public class DynamicWrapper<T> : DynamicObject { public T ToStatic() { return this._value; } } In the above TryGetMember() method, please notice it does not output the member’s value, but output a wrapped member value (that is, memberValue.ToDynamic()). This is very important to make the reflection fluent. Now the code becomes: IEnumerable<Product> results = database.ToDynamic() // Here starts fluent reflection. .Provider.Execute(query.Expression).ReturnValue .ToStatic(); // Unwraps to get the static value. With the help of TryConvert(): public class DynamicWrapper<T> : DynamicObject { public override bool TryConvert(ConvertBinder binder, out object result) { result = this._value; return true; } } ToStatic() can be omitted: IEnumerable<Product> results = database.ToDynamic() .Provider.Execute(query.Expression).ReturnValue; // Automatically converts to expected static value. Take a look at the reflection code at the beginning of this post again. Now it is much much simplified! Special scenarios In 90% of the scenarios ToDynamic() is enough. But there are some special scenarios. Access static members Using extension method ToDynamic() for accessing static members does not make sense. Instead, DynamicWrapper<T> has a parameterless constructor to handle these scenarios: public class DynamicWrapper<T> : DynamicObject { public DynamicWrapper() // For static. { this._type = typeof(T); this._isValueType = this._type.IsValueType; } } The reflection code should be like this: dynamic wrapper = new DynamicWrapper<StaticClass>(); int value = wrapper._value; int result = wrapper.PrivateMethod(); So accessing static member is also simple, and fluent of course. Change instances of value types Value type is much more complex. The main problem is, value type is copied when passing to a method as a parameter. This is why ref keyword is used for the constructor. That is, if a value type instance is passed to DynamicWrapper<T>, the instance itself will be stored in this._value of DynamicWrapper<T>. Without the ref keyword, when this._value is changed, the value type instance itself does not change. Consider FieldInfo.SetValue(). In the value type scenarios, invoking FieldInfo.SetValue(this._value, value) does not change this._value, because it changes the copy of this._value. I searched the Web and found a solution for setting the value of field: internal static class FieldInfoExtensions { internal static void SetValue<T>(this FieldInfo field, ref T obj, object value) { if (typeof(T).IsValueType) { field.SetValueDirect(__makeref(obj), value); // For value type. } else { field.SetValue(obj, value); // For reference type. } } } Here __makeref is a undocumented keyword of C#. But method invocation has problem. This is the source code of TryInvokeMember(): public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (binder == null) { throw new ArgumentNullException("binder"); } MethodInfo method = this._type.GetTypeMethod(binder.Name, args) ?? this._type.GetInterfaceMethod(binder.Name, args) ?? this._type.GetBaseMethod(binder.Name, args); if (method != null) { // Oops! // If the returnValue is a struct, it is copied to heap. object resultValue = method.Invoke(this._value, args); // And result is a wrapper of that copied struct. result = new DynamicWrapper<object>(ref resultValue); return true; } result = null; return false; } If the returned value is of value type, it will definitely copied, because MethodInfo.Invoke() does return object. If changing the value of the result, the copied struct is changed instead of the original struct. And so is the property and index accessing. They are both actually method invocation. For less confusion, setting property and index are not allowed on struct. Conclusions The DynamicWrapper<T> provides a simplified solution for reflection programming. It works for normal classes (reference types), accessing both instance and static members. In most of the scenarios, just remember to invoke ToDynamic() method, and access whatever you want: StaticType result = someValue.ToDynamic()._field.Method().Property[index]; In some special scenarios which requires changing the value of a struct (value type), this DynamicWrapper<T> does not work perfectly. Only changing struct’s field value is supported. The source code can be downloaded from here, including a few unit test code.

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  • Using static vs. member find method on a STL set?

    - by B Johnson
    I am using a set because, i want to use the quick look up property of a sorted container such as a set. I am wondering if I have to use the find member method to get the benefit of a sorted container, or can I also use the static find method in the STL algorithms? My hunch is that using the static version will use a linear search instead of a binary search like I want.

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  • Why attached property Set and Get static methods are not called in XAML?

    - by JD
    Hi, I have set break points on my attached properties SetXXX and GetXXX static methods. In Xaml, I have assigned values to the attached property. However, I was expecting the Set or Get static methods to be called but they are not. The attached property works as expected and if I call SetXXX and GetXXX methods in code, then it works are expected. Why are the methods not called when set from Xaml? JD.

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  • Is there any way static block is executed more than once? if so then how?

    - by learner
    My Understanding Static block is executed during class loading, If a class is already loaded then there is no way to load the class other than class reloading Doubt/Question 1) Is there any time JVM reloads the class? My Understanding In Class Loading JVM loads source of the Java file, so it can not keep all thousands files source is a memory, it should discard the rarely used code and reload again when it is necessary and during reload JVM is not initializing static variables and locks again(may be using some tracking mechanism) Doubt/Question 2) If my above understanding is incorrect then please correct me

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  • What does a static modifier on a constructor means?

    - by the_drow
    I saw this kind of code at work: class FooPlugin : IPlugin // IPlugin is a Microsoft CRM component, it has something special about it's execution { static FooPlugin() { SomeObject.StaticFunction(); // The guy who wrote it said it's meaningful to this question but he can't remember why. } } Any idea what does a static modifier on a constructor mean and why in this case it is required?

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  • Extended Logging with Caller Info Attributes

    - by João Angelo
    .NET 4.5 caller info attributes may be one of those features that do not get much airtime, but nonetheless are a great addition to the framework. These attributes will allow you to programmatically access information about the caller of a given method, more specifically, the code file full path, the member name of the caller and the line number at which the method was called. They are implemented by taking advantage of C# 4.0 optional parameters and are a compile time feature so as an added bonus the returned member name is not affected by obfuscation. The main usage scenario will be for tracing and debugging routines as will see right now. In this sample code I’ll be using NLog, but the example is also applicable to other logging frameworks like log4net. First an helper class, without any dependencies and that can be used anywhere to obtain caller information: using System; using System.IO; using System.Runtime.CompilerServices; public sealed class CallerInfo { private CallerInfo(string filePath, string memberName, int lineNumber) { this.FilePath = filePath; this.MemberName = memberName; this.LineNumber = lineNumber; } public static CallerInfo Create( [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { return new CallerInfo(filePath, memberName, lineNumber); } public string FilePath { get; private set; } public string FileName { get { return this.fileName ?? (this.fileName = Path.GetFileName(this.FilePath)); } } public string MemberName { get; private set; } public int LineNumber { get; private set; } public override string ToString() { return string.Concat(this.FilePath, "|", this.MemberName, "|", this.LineNumber); } private string fileName; } Then an extension class specific for NLog Logger: using System; using System.Runtime.CompilerServices; using NLog; public static class LoggerExtensions { public static void TraceMemberEntry( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberEntry(logger, LogLevel.Trace, filePath, memberName, lineNumber); } public static void TraceMemberExit( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberExit(logger, LogLevel.Trace, filePath, memberName, lineNumber); } public static void DebugMemberEntry( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberEntry(logger, LogLevel.Debug, filePath, memberName, lineNumber); } public static void DebugMemberExit( this Logger logger, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { LogMemberExit(logger, LogLevel.Debug, filePath, memberName, lineNumber); } public static void LogMemberEntry( this Logger logger, LogLevel logLevel, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { const string MsgFormat = "Entering member {1} at line {2}"; InternalLog(logger, logLevel, MsgFormat, filePath, memberName, lineNumber); } public static void LogMemberExit( this Logger logger, LogLevel logLevel, [CallerFilePath] string filePath = "", [CallerMemberName] string memberName = "", [CallerLineNumber] int lineNumber = 0) { const string MsgFormat = "Exiting member {1} at line {2}"; InternalLog(logger, logLevel, MsgFormat, filePath, memberName, lineNumber); } private static void InternalLog( Logger logger, LogLevel logLevel, string format, string filePath, string memberName, int lineNumber) { if (logger == null) throw new ArgumentNullException("logger"); if (logLevel == null) throw new ArgumentNullException("logLevel"); logger.Log(logLevel, format, filePath, memberName, lineNumber); } } Finally an usage example: using NLog; internal static class Program { private static readonly Logger Logger = LogManager.GetCurrentClassLogger(); private static void Main(string[] args) { Logger.TraceMemberEntry(); // Compile time feature // Next three lines output the same except for line number Logger.Trace(CallerInfo.Create().ToString()); Logger.Trace(() => CallerInfo.Create().ToString()); Logger.Trace(delegate() { return CallerInfo.Create().ToString(); }); Logger.TraceMemberExit(); } } NOTE: Code for helper class and Logger extension also available here.

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  • Exception Handling Frequency/Log Detail

    - by Cyborgx37
    I am working on a fairly complex .NET application that interacts with another application. Many single-line statements are possible culprits for throwing an Exception and there is often nothing I can do to check the state before executing them to prevent these Exceptions. The question is, based on best practices and seasoned experience, how frequently should I lace my code with try/catch blocks? I've listed three examples below, but I'm open to any advice. I'm really hoping to get some pros/cons of various approaches. I can certainly come up with some of my own (greater log granularity for the O-C approach, better performance for the Monolithic approach), so I'm looking for experience over opinion. EDIT: I should add that this application is a batch program. The only "recovery" necessary in most cases is to log the error, clean up gracefully, and quit. So this could be seen to be as much a question of log granularity as exception handling. In my mind's eye I can imagine good reasons for both, so I'm looking for some general advice to help me find an appropriate balance. Monolitich Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } catch (Exception e) { Log(e); } finally { CleanUp(); } } public static void Step1(){ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } public static void Step2(){ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } public static void Step3(){ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } } Delegated Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Obsessive-Compulsive Approach class Program{ public static void Main(){ try{ Step1(); Step2(); Step3(); } finally { CleanUp(); } } public static void Step1(){ try{ ExternalApp.Dangerous1(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous2(); } catch (Exception e) { Log(e); throw; } } public static void Step2(){ try{ ExternalApp.Dangerous3(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous4(); } catch (Exception e) { Log(e); throw; } } public static void Step3(){ try{ ExternalApp.Dangerous5(); } catch (Exception e) { Log(e); throw; } try{ ExternalApp.Dangerous6(); } catch (Exception e) { Log(e); throw; } } } Other approaches welcomed and encouraged. Above are examples only.

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  • How can I prevent static when PC is plugged into an amplified speaker system?

    - by Kyle
    I've plugged a computer into an amp, using a 1/8 inch male extension cord, into a female adapter, that adapts into a male microphone 1/4 end. That being said, the amp sits at about half volume all the time because there are other things that play on it. (This issue is not flexible, nor is changing the amp) The problem is that now, even when I mute out the computer, you hear some static in the background. I was wondering some about some solutions (preferably multiple).

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  • Log Blog

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Logging – A log blog In a another blog (Missing Fields and Defaults) I spoke about not doing a blog about log files, but then I looked at it again and realized that this is a nice opportunity to show a simple yet powerful tool and also deal with static variables and functions in C#. My log had to be able to answer a few simple logging rules:   To log or not to log? That is the question – Always log! That is the answer  Do we share a log? Even when a file is opened with a minimal lock, it does not share well and performance greatly suffers. So sharing a log is not a good idea. Also, when sharing, it is harder to find your particular entries and you have to establish rules about retention. My recommendation – Do Not Share!  How verbose? Your log can be very verbose – a good thing when testing, very terse – a good thing in day-to-day runs, or somewhere in between. You must be the judge. In my Blog, I elect to always report a run with start and end times, and always report errors. I normally use 5 levels of logging: 4 – write all, 3 – write more, 2 – write some, 1 – write errors and timing, 0 – write none. The code sample below is more general than that. It uses the config file to set the max log level and each call to the log assigns a level to the call itself. If the level is above the .config highest level, the line will not be written. Programmers decide which log belongs to which level and thus we can set the .config differently for production and testing.  Where do I keep the log? If your career is important to you, discuss this with the boss and with the system admin. We keep logs in the L: drive of our server and make sure that we have a directory for each app that needs a log. When adding a new app, add a new directory. The default location for the log is also found in the .config file Print One or Many? There are two options here:   1.     Print many, Open but once once – you start the stream and close it only when the program ends. This is what you can do when you perform in “batch” mode like in a console app or a stsadm extension.The advantage to this is that starting a closing a stream is expensive and time consuming and because we use a unique file, keeping it open for a long time does not cause contention problems. 2.     Print one entry at a time or Open many – every time you write a line, you start the stream, write to it and close it. This work for event receivers, feature receivers, and web parts. Here scalability requires us to create objects on the fly and get rid of them as soon as possible.  A default value of the onceOrMany resides in the .config.  All of the above applies to any windows or web application, not just SharePoint.  So as usual, here is a routine that does it all, and a few simple functions that call it for a variety of purposes.   So without further ado, here is app.config  <?xml version="1.0" encoding="utf-8" ?> <configuration>     <configSections>         <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, ublicKeyToken=b77a5c561934e089" >         <section name="statics.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />         </sectionGroup>     </configSections>     <applicationSettings>         <statics.Properties.Settings>             <setting name="oneOrMany" serializeAs="String">                 <value>False</value>             </setting>             <setting name="logURI" serializeAs="String">                 <value>C:\staticLog.txt</value>             </setting>             <setting name="highestLevel" serializeAs="String">                 <value>2</value>             </setting>         </statics.Properties.Settings>     </applicationSettings> </configuration>   And now the code:  In order to persist the variables between calls and also to be able to persist (or not to persist) the log file itself, I created an EventLog class with static variables and functions. Static functions do not need an instance of the class in order to work. If you ever wondered why our Main function is static, the answer is that something needs to run before instantiation so that other objects may be instantiated, and this is what the “static” Main does. The various logging functions and variables are created as static because they do not need instantiation and as a fringe benefit they remain un-destroyed between calls. The Main function here is just used for testing. Note that it does not instantiate anything, just uses the log functions. This is possible because the functions are static. Also note that the function calls are of the form: Class.Function.  using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace statics {       class Program     {         static void Main(string[] args)         {             //write a single line             EventLog.LogEvents("ha ha", 3, "C:\\hahafile.txt", 4, true, false);             //this single line will not be written because the msgLevel is too high             EventLog.LogEvents("baba", 3, "C:\\babafile.txt", 2, true, false);             //The next 4 lines will be written in succession - no closing             EventLog.LogLine("blah blah", 1);             EventLog.LogLine("da da", 1);             EventLog.LogLine("ma ma", 1);             EventLog.LogLine("lah lah", 1);             EventLog.CloseLog(); // log will close             //now with specific functions             EventLog.LogSingleLine("one line", 1);             //this is just a test, the log is already closed             EventLog.CloseLog();         }     }     public class EventLog     {         public static string logURI = Properties.Settings.Default.logURI;         public static bool isOneLine = Properties.Settings.Default.oneOrMany;         public static bool isOpen = false;         public static int highestLevel = Properties.Settings.Default.highestLevel;         public static StreamWriter sw;         /// <summary>         /// the program will "print" the msg into the log         /// unless msgLevel is > msgLimit         /// onceOrMany is true when once - the program will open the log         /// print the msg and close the log. False when many the program will         /// keep the log open until close = true         /// normally all the arguments will come from the app.config         /// called by many overloads of logLine         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         /// <param name="logFileName"></param>         /// <param name="msgLimit"></param>         /// <param name="onceOrMany"></param>         /// <param name="close"></param>         public static void LogEvents(string msg, int msgLevel, string logFileName, int msgLimit, bool oneOrMany, bool close)         {             //to print or not to print             if (msgLevel <= msgLimit)             {                 //open the file. from the argument (logFileName) or from the config (logURI)                 if (!isOpen)                 {                     string logFile = logFileName;                     if (logFileName == "")                     {                         logFile = logURI;                     }                     sw = new StreamWriter(logFile, true);                     sw.WriteLine("Started At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     isOpen = true;                 }                 //print                 sw.WriteLine(msg);             }             //close when instructed             if (close || oneOrMany)             {                 if (isOpen)                 {                     sw.WriteLine("Ended At: " + DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss"));                     sw.Close();                     isOpen = false;                 }             }         }           /// <summary>         /// The simplest, just msg and level         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogLine(string msg, int msgLevel)         {             //use the given msg and msgLevel and all others are defaults             LogEvents(msg, msgLevel, "", highestLevel, isOneLine, false);         }                 /// <summary>         /// one line at a time - open print close         /// </summary>         /// <param name="msg"></param>         /// <param name="msgLevel"></param>         public static void LogSingleLine(string msg, int msgLevel)         {             LogEvents(msg, msgLevel, "", highestLevel, true, true);         }           /// <summary>         /// used to close. high level, low limit, once and close are set         /// </summary>         /// <param name="close"></param>         public static void CloseLog()         {             LogEvents("", 15, "", 1, true, true);         }           }     }   }   That’s all folks!

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  • Help needed setting up nginx to serve static files.

    - by Catalina
    Hi Guys, I'm trying to setup nginx to serve static files. Basically all I need is to have http://mydomain.com/site_media/ point to /var/django/myproject/site_media. I have tried so many configurations and when I test it I always get a 404 error for static files. Can anyone please tell me what I'm doing wrong or how I should be setting this up? This is my current nginx configuration file. user www-data; worker_processes 1; #error_log /usr/local/nginx/logs/error.log; #pid /usr/local/nginx/logs/nginx.pid; events { worker_connections 1024; use epoll; } http { # Enumerate all the Tornado servers here upstream frontends { server 127.0.0.1:8000; server 127.0.0.1:8001; server 127.0.0.1:8002; server 127.0.0.1:8003; } include mime.types; default_type application/octet-stream; #access_log /usr/local/nginx/logs/access.log; keepalive_timeout 65; proxy_read_timeout 200; sendfile on; tcp_nopush on; tcp_nodelay on; gzip on; gzip_min_length 1000; gzip_proxied any; gzip_types text/plain text/html text/css text/xml application/x-javascript application/xml application/atom+xml text/javascript; proxy_next_upstream error; server { listen 80; # Allow file uploads client_max_body_size 50M; location ^~ /site_media/ { root /var/django/myproject/site_media; if ($query_string) { expires max; } } location = /favicon.ico { rewrite (.*) /site_media/favicon.ico; } location = /robots.txt { rewrite (.*) /site_media/robots.txt; } location / { proxy_pass_header Server; proxy_set_header Host $http_host; proxy_redirect off; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Scheme $scheme; proxy_pass http://frontends; } } #include /usr/local/nginx/sites-enabled/*; } Thanks, Cata

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