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  • High Salaried Investment Banking Jobs for Developers — What are the pitfalls?

    - by Jaywalker
    This question might make more sense to somebody having multi-threaded programming experience in Java/ C++ with some job experience in London / Singapore. There is a huge market of Investment Banking development jobs with astonishingly high salaries (sometimes more than 100K pounds per year). Can someone with experience as a front office/trading developer tell what are the requirements to land this type job? What are the downside that i should be ready for?

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  • Téléchargez gratuitement l'ebook sur le développement d'applications 'Threaded' qui utilisent le har

    Téléchargez gratuitement l'ebook sur le développement d'applications ?Threaded' Les logiciels de développement Intel® Parallel Studio accélèrent le développement d'applications ?Threaded' qui utilisent le hardware des utilisateurs finaux, depuis le ?'supercomputer'' jusqu'à l'ordinateur portable ou les mobiles. Optimisez la performance de votre application sur architecture Intel® et obtenez plus des derniers processeurs multi-coeurs d'Intel®. Depuis la manière dont les produits fonctionnent ensemble jusqu'à leurs jeux de fonctionnalités uniques, le Threading est maintenant plus facile et plus viable que jamais. Les outils sont optimisés donc les novices peuvent facilement se former et les développeurs expérimentés peuvent aisément ...

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  • 2D game editor with SDK or open format (Windows)

    - by Edward83
    I need 2d editor (Windows) for game like rpg. Mostly important features for me: Load tiles as classes with attributes, for example "tile1 with coordinates [25,30] is object of class FlyingMonster with speed=1.0f"; Export map to my own format (SDK) or open format which I can convert to my own; As good extension feature will be multi-tile brush. I wanna to choose one or many tiles into one brush and spread it on canvas.

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  • Inauguration Of My Laptop

    - by Pawan_Mishra
    Today I received my new laptop which is an Intel Core i5-2450M @ 2.50GHz 4 GB RAM machine . The other laptop(office provided) which I have used for past two years for programming is an Intel Core2 Duo T6570 @ 2.10GHz machine. Reason why I am talking about the laptops that I own is because of my interest in writing multi-threaded/parallel code using the new TPL API provided in the .Net 4.0 framework. I have spent significant amount of time in past one year writing code using the Parallel API of .Net...(read more)

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  • What is the way to understand someone else's giant uncommented spaghetti code? [closed]

    - by Anisha Kaul
    Possible Duplicate: I’ve inherited 200K lines of spaghetti code — what now? I have been recently handled a giant multithreaded program with no comments and have been asked to understand what it does, and then to improve it (if possible). Are there some techniques which should be followed when we need to understand someone else's code? OR do we straightaway start from the first function call and go on tracking next function calls? C++ (with multi-threading) on Linux

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  • The SPARC SuperCluster

    - by Karoly Vegh
    Oracle has been providing a lead in the Engineered Systems business for quite a while now, in accordance with the motto "Hardware and Software Engineered to Work Together." Indeed it is hard to find a better definition of these systems.  Allow me to summarize the idea. It is:  Build a compute platform optimized to run your technologies Develop application aware, intelligently caching storage components Take an impressively fast network technology interconnecting it with the compute nodes Tune the application to scale with the nodes to yet unseen performance Reduce the amount of data moving via compression Provide this all in a pre-integrated single product with a single-pane management interface All these ideas have been around in IT for quite some time now. The real Oracle advantage is adding the last one to put these all together. Oracle has built quite a portfolio of Engineered Systems, to run its technologies - and run those like they never ran before. In this post I'll focus on one of them that serves as a consolidation demigod, a multi-purpose engineered system.  As you probably have guessed, I am talking about the SPARC SuperCluster. It has many great features inherited from its predecessors, and it adds several new ones. Allow me to pick out and elaborate about some of the most interesting ones from a technological point of view.  I. It is the SPARC SuperCluster T4-4. That is, as compute nodes, it includes SPARC T4-4 servers that we learned to appreciate and respect for their features: The SPARC T4 CPUs: Each CPU has 8 cores, each core runs 8 threads. The SPARC T4-4 servers have 4 sockets. That is, a single compute node can in parallel, simultaneously  execute 256 threads. Now, a full-rack SPARC SuperCluster has 4 of these servers on board. Remember the keyword demigod.  While retaining the forerunner SPARC T3's exceptional throughput, the SPARC T4 CPUs raise the bar with single performance too - a humble 5x better one than their ancestors.  actually, the SPARC T4 CPU cores run in both single-threaded and multi-threaded mode, and switch between these two on-the-fly, fulfilling not only single-threaded OR multi-threaded applications' needs, but even mixed requirements (like in database workloads!). Data security, anyone? Every SPARC T4 CPU core has a built-in encryption engine, that is, encryption algorithms cast into silicon.  A PCI controller right on the chip for customers who need I/O performance.  Built-in, no-cost Virtualization:  Oracle VM for SPARC (the former LDoms or Logical Domains) is not a server-emulation virtualization technology but rather a serverpartitioning one, the hypervisor runs in the server firmware, and all the VMs' HW resources (I/O, CPU, memory) are accessed natively, without performance overhead.  This enables customers to run a number of Solaris 10 and Solaris 11 VMs separated, independent of each other within a physical server II. For Database performance, it includes Exadata Storage Cells - one of the main reasons why the Exadata Database Machine performs at diabolic speed. What makes them important? They provide DB backend storage for your Oracle Databases to run on the SPARC SuperCluster, that is what they are built and tuned for DB performance.  These storage cells are SQL-aware.  That is, if a SPARC T4 database compute node executes a query, it doesn't simply request tons of raw datablocks from the storage, filters the received data, and throws away most of it where the statement doesn't apply, but provides the SQL query to the storage node too. The storage cell software speaks SQL, that is, it is able to prefilter and through that transfer only the relevant data. With this, the traffic between database nodes and storage cells is reduced immensely. Less I/O is a good thing - as they say, all the CPUs of the world do one thing just as fast as any other - and that is waiting for I/O.  They don't only pre-filter, but also provide data preprocessing features - e.g. if a DB-node requests an aggregate of data, they can calculate it, and handover only the results, not the whole set. Again, less data to transfer.  They support the magical HCC, (Hybrid Columnar Compression). That is, data can be stored in a precompressed form on the storage. Less data to transfer.  Of course one can't simply rely on disks for performance, there is Flash Storage included there for caching.  III. The low latency, high-speed backbone network: InfiniBand, that interconnects all the members with: Real High Speed: 40 Gbit/s. Full Duplex, of course. Oh, and a really low latency.  RDMA. Remote Direct Memory Access. This technology allows the DB nodes to do exactly that. Remotely, directly placing SQL commands into the Memory of the storage cells. Dodging all the network-stack bottlenecks, avoiding overhead, placing requests directly into the process queue.  You can also run IP over InfiniBand if you please - that's the way the compute nodes can communicate with each other.  IV. Including a general-purpose storage too: the ZFSSA, which is a unified storage, providing NAS and SAN access too, with the following features:  NFS over RDMA over InfiniBand. Nothing is faster network-filesystem-wise.  All the ZFS features onboard, hybrid storage pools, compression, deduplication, snapshot, replication, NFS and CIFS shares Storageheads in a HA-Cluster configuration providing availability of the data  DTrace Live Analytics in a web-based Administration UI Being a general purpose application data storage for your non-database applications running on the SPARC SuperCluster over whichever protocol they prefer, easily replicating, snapshotting, cloning data for them.  There's a lot of great technology included in Oracle's SPARC SuperCluster, we have talked its interior through. As for external scalability: you can start with a half- of full- rack SPARC SuperCluster, and scale out to several racks - that is, stacking not separate full-rack SPARC SuperClusters, but extending always one large instance of the size of several full-racks. Yes, over InfiniBand network. Add racks as you grow.  What technologies shall run on it? SPARC SuperCluster is a general purpose scaleout consolidation/cloud environment. You can run Oracle Databases with RAC scaling, or Oracle Weblogic (end enjoy the SPARC T4's advantages to run Java). Remember, Oracle technologies have been integrated with the Oracle Engineered Systems - this is the Oracle on Oracle advantage. But you can run other software environments such as SAP if you please too. Run any application that runs on Oracle Solaris 10 or Solaris 11. Separate them in Virtual Machines, or even Oracle Solaris Zones, monitor and manage those from a central UI. Here the key takeaways once again: The SPARC SuperCluster: Is a pre-integrated Engineered System Contains SPARC T4-4 servers with built-in virtualization, cryptography, dynamic threading Contains the Exadata storage cells that intelligently offload the burden of the DB-nodes  Contains a highly available ZFS Storage Appliance, that provides SAN/NAS storage in a unified way Combines all these elements over a high-speed, low-latency backbone network implemented with InfiniBand Can grow from a single half-rack to several full-rack size Supports the consolidation of hundreds of applications To summarize: All these technologies are great by themselves, but the real value is like in every other Oracle Engineered System: Integration. All these technologies are tuned to perform together. Together they are way more than the sum of all - and a careful and actually very time consuming integration process is necessary to orchestrate all these for performance. The SPARC SuperCluster's goal is to enable infrastructure operations and offer a pre-integrated solution that can be architected and delivered in hours instead of months of evaluations and tests. The tedious and most importantly time and resource consuming part of the work - testing and evaluating - has been done.  Now go, provide services.   -- charlie  

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  • Plain Text email support: Is it still needed in 2011?

    - by murdoch
    For many years I have been building emails that get sent out by my webapps that are Multi-part with a text part & an email part to allow users of plain text only email clients to default to the text version. However I have recently been developing a rather complex email that doesn't translate so well to text, so in 2011 is there really any need to provide a textual alternative. How many people out there are actually still only able to see plain text emails?

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  • SB Timmy

    - by csharp-source.net
    SB Timmy is IMAP mail client for WAP/WML devices. It's written in C#/ASP.NET (works both with MS .NET Framework and Mono). Timmy handles all types of MIME (base64, quoted-printable encoded; multipart messages). It can send mail through SMTP. It's possible to download message attachments to your mobile device (like JPEG photos). Timmy is multi-language (currently english and lithuanian translations).

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  • OpenWorld Day 1

    - by Antony Reynolds
    A Day in the Life of an OpenWorld Attendee Part I Lots of people are blogging insightfully about OpenWorld so I thought I would provide some non-insightful remarks to buck the trend! With 50,000 attendees I didn’t expect to bump into too many people I knew, boy was I wrong!  I walked into the registration area and immediately was hailed by a couple of customers I had worked with a few months ago.  Moving to the employee registration area in a different hall I bumped into a colleague from the UK who was also registering.  As soon as I got my badge I bumped into a friend from Ireland!  So maybe OpenWorld isn’t so big after all! First port of call was Larrys Keynote.  As always Larry was provocative and thought provoking.  His key points were announcing the Oracle cloud offering in IaaS, PaaS and SaaS, pointing out that Fusion Apps are cloud enabled and finally announcing the 12c Database, making a big play of its new multi-tenancy features.  His contention was that multi-tenancy will simplify cloud development and provide better security by providing DB level isolation for applications and customers. Next day, Monday, was my first full day at OpenWorld.  The first session I attended was on monitoring of OSB, very interesting presentation on the benefits achieved by an Illinois area telco – US Cellular.  Great discussion of why they bought the SOA Management Packs and the benefits they are already seeing from their investment in terms of improved provisioning and time to market, as well as better performance insight and assistance with capacity planning. Craig Blitz provided a nice walkthrough of where Coherence has been and where it is going. Last night I attended the BOF on Managed File Transfer where Dave Berry replayed Oracles thoughts on providing dedicated Managed File Transfer as part of the 12c SOA release.  Dave laid out the perceived requirements and solicited feedback from the audience on what if anything was missing.  He also demoed an early version of the functionality that would simplify setting up MFT in SOA Suite and make tracking activity much easier. So much for Day 1.  I also ran into scores of old friends and colleagues and had a pleasant dinner with my friend from Ireland where I caught up on the latest news from Oracle UK.  Not bad for Day 1!

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  • Téléchargez gratuitement l'ebook sur le développement d'applications 'Threaded' qui utilisent le har

    Téléchargez gratuitement l'ebook sur le développement d'applications ?Threaded' Les logiciels de développement Intel® Parallel Studio accélèrent le développement d'applications ?Threaded' qui utilisent le hardware des utilisateurs finaux, depuis le ?'supercomputer'' jusqu'à l'ordinateur portable ou les mobiles. Optimisez la performance de votre application sur architecture Intel® et obtenez plus des derniers processeurs multi-coeurs d'Intel®. Depuis la manière dont les produits fonctionnent ensemble jusqu'à leurs jeux de fonctionnalités uniques, le Threading est maintenant plus facile et plus viable que jamais. Les outils sont optimisés donc les novices peuvent facilement se former et les développeurs expérimentés peuvent aisément ...

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  • Conquer Video on Linux with MPlayer

    <b>Linux.com:</b> "MPlayer is not your run-of-the mill video player. It's a multi-platform codec-chewing monster truck of a video player for the connoisseur of video players. It has options galore and has the flexibility to play almost anything under the sun."

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  • Developing Mobile Applications: Web, Native, or Hybrid?

    - by Michelle Kimihira
    Authors: Joe Huang, Senior Principal Product Manager, Oracle Mobile Application Development Framework  and Carlos Chang, Senior Principal Product Director The proliferation of mobile devices and platforms represents a game-changing technology shift on a number of levels. Companies must decide not only the best strategic use of mobile platforms, but also how to most efficiently implement them. Inevitably, this conversation devolves to the developers, who face the task of developing and supporting mobile applications—not a simple task in light of the number of devices and platforms. Essentially, developers can choose from the following three different application approaches, each with its own set of pros and cons. Native Applications: This refers to apps built for and installed on a specific platform, such as iOS or Android, using a platform-specific software development kit (SDK).  For example, apps for Apple’s iPhone and iPad are designed to run specifically on iOS and are written in Xcode/Objective-C. Android has its own variation of Java, Windows uses C#, and so on.  Native apps written for one platform cannot be deployed on another. Native apps offer fast performance and access to native-device services but require additional resources to develop and maintain each platform, which can be expensive and time consuming. Mobile Web Applications: Unlike native apps, mobile web apps are not installed on the device; rather, they are accessed via a Web browser.  These are server-side applications that render HTML, typically adjusting the design depending on the type of device making the request.  There are no program coding constraints for writing server-side apps—they can be written in Java, C, PHP, etc., it doesn’t matter.  Instead, the server detects what type of mobile browser is pinging the server and adjusts accordingly. For example, it can deliver fully JavaScript and CSS-enabled content to smartphone browsers, while downgrading gracefully to basic HTML for feature phone browsers. Mobile apps work across platforms, but are limited to what you can do through a browser and require Internet connectivity. For certain types of applications, these constraints may not be an issue. Oracle supports mobile web applications via ADF Faces (for tablets) and ADF Mobile browser (Trinidad) for smartphone and feature phones. Hybrid Applications: As the name implies, hybrid apps combine technologies from native and mobile Web apps to gain the benefits each. For example, these apps are installed on a device, like their pure native app counterparts, while the user interface (UI) is based on HTML5.  This UI runs locally within the native container, which usually leverages the device’s browser engine.  The advantage of using HTML5 is a consistent, cross-platform UI that works well on most devices.  Combining this with the native container, which is installed on-device, provides mobile users with access to local device services, such as camera, GPS, and local device storage.  Native apps may offer greater flexibility in integrating with device native services.  However, since hybrid applications already provide device integrations that typical enterprise applications need, this is typically less of an issue.  The new Oracle ADF Mobile release is an HTML5 and Java hybrid framework that targets mobile app development to iOS and Android from one code base. So, Which is the Best Approach? The short answer is – the best choice depends on the type of application you are developing.  For instance, animation-intensive apps such as games would favor native apps, while hybrid applications may be better suited for enterprise mobile apps because they provide multi-platform support. Just for starters, the following issues must be considered when choosing a development path. Application Complexity: How complex is the application? A quick app that accesses a database or Web service for some data to display?  You can keep it simple, and a mobile Web app may suffice. However, for a mobile/field worker type of applications that supports mission critical functionality, hybrid or native applications are typically needed. Richness of User Interactivity: What type of user experience is required for the application?  Mobile browser-based app that’s optimized for mobile UI may suffice for quick lookup or productivity type of applications.  However, hybrid/native application would typically be required to deliver highly interactive user experiences needed for field-worker type of applications.  For example, interactive BI charts/graphs, maps, voice/email integration, etc.  In the most extreme case like gaming applications, native applications may be necessary to deliver the highly animated and graphically intensive user experience. Performance: What type of performance is required by the application functionality?  For instance, for real-time look up of data over the network, mobile app performance depends on network latency and server infrastructure capabilities.  If consistent performance is required, data would typically need to be cached, which is supported on hybrid or native applications only. Connectivity and Availability: What sort of connectivity will your application require? Does the app require Web access all the time in order to always retrieve the latest data from the server? Or do the requirements dictate offline support? While native and hybrid apps can be built to operate offline, Web mobile apps require Web connectivity. Multi-platform Requirements: The terms “consumerization of IT” and BYOD (bring your own device) effectively mean that the line between the consumer and the enterprise devices have become blurred. Employees are bringing their personal mobile devices to work and are often expecting that they work in the corporate network and access back-office applications.  Even if companies restrict access to the big dogs: (iPad, iPhone, Android phones and tablets, possibly Windows Phone and tablets), trying to support each platform natively will require increasing resources and domain expertise with each new language/platform. And let’s not forget the maintenance costs, involved in upgrading new versions of each platform.   Where multi-platform support is needed, Web mobile or hybrid apps probably have the advantage. Going native, and trying to support multiple operating systems may be cost prohibitive with existing resources and developer skills. Device-Services Access:  If your app needs to access local device services, such as the camera, contacts app, accelerometer, etc., then your choices are limited to native or hybrid applications.   Fragmentation: Apple controls Apple iOS and the only concern is what version iOS is running on any given device.   Not so Android, which is open source. There are many, many versions and variants of Android running on different devices, which can be a nightmare for app developers trying to support different devices running different flavors of Android.  (Is it an Amazon Kindle Fire? a Samsung Galaxy?  A Barnes & Noble Nook?) This is a nightmare scenario for native apps—on the other hand, a mobile Web or hybrid app, when properly designed, can shield you from these complexities because they are based on common frameworks.  Resources: How many developers can you dedicate to building and supporting mobile application development?  What are their existing skills sets?  If you’re considering native application development due to the complexity of the application under development, factor the costs of becoming proficient on a each platform’s OS and programming language. Add another platform, and that’s another language, another SDK. On the other side of the equation, Web mobile or hybrid applications are simpler to make, and readily support more platforms, but there may be performance trade-offs. Conclusion This only scratches the surface. However, I hope to have suggested some food for thought in choosing your mobile development strategy.  Do your due diligence, search the Web, read up on mobile, talk to peers, attend events. The development team at Oracle is working hard on mobile technologies to help customers extend enterprise applications to mobile faster and effectively.  To learn more on what Oracle has to offer, check out the Oracle ADF Mobile (hybrid) and ADF Faces/ADF Mobile browser (Web Mobile) solutions from Oracle.   Additional Information Blog: ADF Blog Product Information on OTN: ADF Mobile Product Information on Oracle.com: Oracle Fusion Middleware Follow us on Twitter and Facebook Subscribe to our regular Fusion Middleware Newsletter

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  • What does the `dmesg` error: "composite sync not supported" mean?

    - by M. Tibbits
    Question: I see [ 20.473125] composite sync not supported and several such entries when I run dmesg. What do they mean? Background: I'm trying to debug a problem where my laptop won't suspend. Since acpi seems happy and I can suspend easily from the command line, I've turned to tracking down all boot-up errors/warnings. So I run dmesg | grep not and, amongst other shtuff, I get: 728:[ 17.267120] composite sync not supported 733:[ 18.009061] composite sync not supported 740:[ 18.159289] registered panic notifier 749:[ 18.162500] vga16fb: not registering due to another framebuffer present 757:[ 18.598251] composite sync not supported 776:[ 20.473125] composite sync not supported 777:[ 20.932266] composite sync not supported 778:[ 28.350231] composite sync not supported 779:[ 28.924913] composite sync not supported 780:[ 35.480658] composite sync not supported And the full log for the few lines right around that first appearance (line 728) is listed at the bottom of my post (I'd happily include anything else). Any ideas what could be causing this? I've read several sites: Ubuntuforums #1 IRC Chat #1 One post talks about ??Adobe flash?? causing this error? Some others also suggest that it might be an nvidia related problem, but I've got a Dell Latitude D630 with an integrated Intel graphics -- so nvidia isn't the problem. [ 17.207142] phy0: Selected rate control algorithm 'minstrel' [ 17.207833] Registered led device: b43-phy0::tx [ 17.207849] Registered led device: b43-phy0::rx [ 17.207865] Registered led device: b43-phy0::radio [ 17.207927] Broadcom 43xx driver loaded [ Features: PL, Firmware-ID: FW13 ] [ 17.267120] composite sync not supported [ 17.415795] EXT4-fs (sda2): mounted filesystem with ordered data mode [ 17.602131] [drm] initialized overlay support [ 17.620201] input: DualPoint Stick as /devices/platform/i8042/serio1/input/input7 [ 17.641192] input: AlpsPS/2 ALPS DualPoint TouchPad as /devices/platform/i8042/serio1/input/input8 [ 18.009061] composite sync not supported [ 18.106042] pcmcia_socket pcmcia_socket0: cs: IO port probe 0x100-0x3af: clean. [ 18.108115] pcmcia_socket pcmcia_socket0: cs: IO port probe 0x3e0-0x4ff: clean. [ 18.108941] pcmcia_socket pcmcia_socket0: cs: IO port probe 0x820-0x8ff: clean. [ 18.109676] pcmcia_socket pcmcia_socket0: cs: IO port probe 0xc00-0xcf7: clean. [ 18.110356] pcmcia_socket pcmcia_socket0: cs: IO port probe 0xa00-0xaff: clean. [ 18.159286] fb0: inteldrmfb frame buffer device [ 18.159289] registered panic notifier [ 18.160218] input: Video Bus as /devices/LNXSYSTM:00/LNXSYBUS:00/PNP0A03:00/LNXVIDEO:01/input/input9 [ 18.160286] ACPI: Video Device [VID1] (multi-head: yes rom: no post: no) [ 18.160334] ACPI Warning for \_SB_.PCI0.VID2._DOD: Return Package has no elements (empty) (20090903/nspredef-433) [ 18.160432] input: Video Bus as /devices/LNXSYSTM:00/LNXSYBUS:00/PNP0A03:00/LNXVIDEO:02/input/input10 [ 18.160491] ACPI: Video Device [VID2] (multi-head: yes rom: no post: no) [ 18.160539] [drm] Initialized i915 1.6.0 20080730 for 0000:00:02.0 on minor 0 [ 18.162494] vga16fb: initializing [ 18.162497] vga16fb: mapped to 0xc00a0000 [ 18.162500] vga16fb: not registering due to another framebuffer present [ 18.176091] HDA Intel 0000:00:1b.0: PCI INT A -> GSI 21 (level, low) -> IRQ 21 [ 18.176123] HDA Intel 0000:00:1b.0: setting latency timer to 64 [ 18.285752] input: HDA Digital PCBeep as /devices/pci0000:00/0000:00:1b.0/input/input11 [ 18.312497] input: HDA Intel Mic at Ext Left Jack as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 18.312586] input: HDA Intel HP Out at Ext Left Jack as /devices/pci0000:00/0000:00:1b.0/sound/card0/input13 [ 18.328043] usbcore: registered new interface driver ndiswrapper [ 18.460909] Console: switching to colour frame buffer device 180x56 [ 18.598251] composite sync not supported

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  • How would one go about integrated python into a c++ written game for the use of user-made scripts

    - by Spencer Killen
    I'm quite new to game development (not the site) and I'm currently just trying to educate myself about some certain things before I really begin working and a game. anyway, I'd like to know what basic algorithm/outline of how a game would be coded effeciently with the implementation of user coded scripts for gameplay and levels that are written in python, Is this even possible? would all the features of python be avalible? like say "multi-threading"?

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  • Will bing bot index pages with invalid SSL certificates?

    - by Martin
    Bingbot and Yahoo slurp do not support SNI(Server Name Indication when using SSL). Ignoring other workarounds (multi domain certificates, non-SSL content etc.), will Bingbot index pages that have an invalid SSL certificate, eg. issued for example.net, but used on example.com? If possible please provide an example from Yahoo or Bing. I have found websites in bing, that use self signed certificates and are indexed correctly, but what about invalid certificates?

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  • How would you rank these programming skills in order of learning them? [closed]

    - by mumtaz
    As a general purpose programmer, what should you learn first and what should you learn later on? Here are some skills I wonder about... SQL Regular Expressions Multi-threading / Concurrency Functional Programming Graphics The mastery of your mother programming language's syntax/semantics/featureset The mastery of your base class framework libraries Version Control System Unit Testing XML Do you know other important ones? Please specify them... On which skills should I focus first?

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  • Managing Matrix Relationships: Organization Visualization and Navigation

    - by Nancy Estell Zoder
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Oracle is pleased to announce the posting of our latest feature, Matrix Relationship Administration. Our continued investment in our Organization Visualization and Navigation solution is demonstrated with the release of Matrix Relationship Administration as well as the enhancements made to our Org Viewer capabilities. Some of those enhancements include the ability to export to Excel and Visio, Search, Zoom, as well as the addition of Manager Self Service transactions. Matrix relationships are relationships defined by rules or ad hoc. These relationships can include, but are not limited to, product or project affiliations, functional groups including multi dimensional relationships such as when the product, region or even the customer is the profit center. The PeopleSoft solution will enable you to configure how you work in this multi dimensional world to ensure you have the tools to be productive……. For more information, please check out the datasheet available on oracle.com, video on the feature on YouTube or contact your sales representative.

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  • Microsoft dévoile sa plateforme de développement pour Windows Phone 7 Series, elle combine Silverlig

    Mise à jour du 16/02/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Microsoft dévoile la plateforme de développement pour Windows Phone 7 Series Elle combine Silverlight et le Framework XNA, une CTP du kit disponible en téléchargement Aujourd'hui, lors du MIX10, Microsoft a présenté de nombreuses technologies permettant à la communauté des développeurs de concevoir de nouveaux développements multi-support (sur ordinateur, mobile et TV). Dans la lancée de ...

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  • SDL 1.2 reports wrong screen size

    - by Aaron Digulla
    I have a multi-monitor setup with two displays, both 1920x1200. In games, I can only select resolutions 1920x1200 (like 2560x1200) which makes games unusable. Full screen doesn't work either because it switches one display to 800x600 which means I can't reach the close button... I have to kill the game and then, I have to restore my desktop because all windows are moved/resized. How can I force SDL to use any resolution that I want?

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  • SQLbits London 2012 - Demos

    - by Adam Machanic
    Thanks to everyone who attended my sessions last Friday and Saturday at SQLbits! It was great to meet many new people, not to mention spending some time exploring one of my favorite cities, London. Attached are the demos for each of the two talks I delivered: Query Tuning Mastery: The Art of and Science of Manhandling Parallelism As a database developer, your job boils down to one word: performance. And in today's multi-core-driven world, query performance is very much determined by how well you're...(read more)

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  • How do I set up multiple HDD?

    - by mark kirby
    I got some new hard discs and would like to set my PC up in the following way: Ubuntu is currently installed on one drive I want to put Windows on a second drive I would like a third drive for shared content (music and stuff) that both OSes can access What I need to know is what format should the content drive be? How should I configure the drive order in my bios for GRUB to be boot manager and how to configure GRUB for multi-HDD booting?

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  • Height Map Mapping to "Chunked" Quadrilateralized Spherical Cube

    - by user3684950
    I have been working on a procedural spherical terrain generator for a few months which has a quadtree LOD system. The system splits the six faces of a quadrilateralized spherical cube into smaller "quads" or "patches" as the player approaches those faces. What I can't figure out is how to generate height maps for these patches. To generate the heights I am using a 3D ridged multi fractals algorithm. For now I can only displace the vertices of the patches directly using the output from the ridged multi fractals. I don't understand how I generate height maps that allow the vertices of a terrain patch to be mapped to pixels in the height map. The only thing I can think of is taking each vertex in a patch, plug that into the RMF and take that position and translate into u,v coordinates then determine the pixel position directly from the u,v coordinates and determine the grayscale color based on the height. I feel as if this is the right approach but there are a few other things that may further complicate my problem. First of all I intend to use "height maps" with a pixel resolution of 192x192 while the vertex "resolution" of each terrain patch is only 16x16 - meaning that I don't have any vertices to sample for the RMF for most of the pixels. The main reason the height map resolution is higher so that I can use it to generate a normal map (otherwise the height maps serve little purpose as I can just directly displace vertices as I currently am). I am pretty much following this paper very closely. This is, essentially, the part I am having trouble with. Using the cube-to-sphere mapping and the ridged multifractal algorithm previously described, a normalized height value ([0, 1]) is calculated. Using this height value, the terrain position is calculated and stored in the first three channels of the positionmap (RGB) – this will be used to calculate the normalmap. The fourth channel (A) is used to store the height value itself, to be used in the heightmap. The steps in the first sentence are my primary problem. I don't understand how the pixel positions correspond to positions on the sphere and what positions are sampled for the RMF to generate the pixels if only vertices cannot be used.

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