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  • Dependency Injection Introduction

    - by MarkPearl
    I recently was going over a great book called “Dependency Injection in .Net” by Mark Seeman. So far I have really enjoyed the book and would recommend anyone looking to get into DI to give it a read. Today I thought I would blog about the first example Mark gives in his book to illustrate some of the benefits that DI provides. The ones he lists are Late binding Extensibility Parallel Development Maintainability Testability To illustrate some of these benefits he gives a HelloWorld example using DI that illustrates some of the basic principles. It goes something like this… class Program { static void Main(string[] args) { var writer = new ConsoleMessageWriter(); var salutation = new Salutation(writer); salutation.Exclaim(); Console.ReadLine(); } } public interface IMessageWriter { void Write(string message); } public class ConsoleMessageWriter : IMessageWriter { public void Write(string message) { Console.WriteLine(message); } } public class Salutation { private readonly IMessageWriter _writer; public Salutation(IMessageWriter writer) { _writer = writer; } public void Exclaim() { _writer.Write("Hello World"); } }   If you had asked me a few years ago if I had thought this was a good approach to solving the HelloWorld problem I would have resounded “No”. How could the above be better than the following…. class Program { static void Main(string[] args) { Console.WriteLine("Hello World"); Console.ReadLine(); } }  Today, my mind-set has changed because of the pain of past programs. So often we can look at a small snippet of code and make judgements when we need to keep in mind that we will most probably be implementing these patterns in projects with hundreds of thousands of lines of code and in projects that we have tests that we don’t want to break and that’s where the first solution outshines the latter. Let’s see if the first example achieves some of the outcomes that were listed as benefits of DI. Could I test the first solution easily? Yes… We could write something like the following using NUnit and RhinoMocks… [TestFixture] public class SalutationTests { [Test] public void ExclaimWillWriteCorrectMessageToMessageWriter() { var writerMock = MockRepository.GenerateMock<IMessageWriter>(); var sut = new Salutation(writerMock); sut.Exclaim(); writerMock.AssertWasCalled(x => x.Write("Hello World")); } }   This would test the existing code fine. Let’s say we then wanted to extend the original solution so that we had a secure message writer. We could write a class like the following… public class SecureMessageWriter : IMessageWriter { private readonly IMessageWriter _writer; private readonly string _secretPassword; public SecureMessageWriter(IMessageWriter writer, string secretPassword) { _writer = writer; _secretPassword = secretPassword; } public void Write(string message) { if (_secretPassword == "Mark") { _writer.Write(message); } else { _writer.Write("Unauthenticated"); } } }   And then extend our implementation of the program as follows… class Program { static void Main(string[] args) { var writer = new SecureMessageWriter(new ConsoleMessageWriter(), "Mark"); var salutation = new Salutation(writer); salutation.Exclaim(); Console.ReadLine(); } }   Our application has now been successfully extended and yet we did very little code change. In addition, our existing tests did not break and we would just need add tests for the extended functionality. Would this approach allow parallel development? Well, I am in two camps on parallel development but with some planning ahead of time it would allow for it as you would simply need to decide on the interface signature and could then have teams develop different sections programming to that interface. So,this was really just a quick intro to some of the basic concepts of DI that Mark introduces very successfully in his book. I am hoping to blog about this further as I continue through the book to list some of the more complex implementations of containers.

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  • Why RenderTarget2D overwrites other objects when trying to put some text in a model?

    - by cad
    I am trying to draw an object composited by two cubes (A & B) (one on top of the other, but for now I have them a little bit more open). I am able to do it and this is the result. (Cube A is the blue and Cube B is the one with brown text that comes from a png texture) But I want to have any text as parameter in the cube B. I have tried what @alecnash suggested in his question, but for some reason when I try to draw cube B, cube A dissapears and everything turns purple. This is my draw code: public void Draw(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, Matrix viewMatrix, Matrix projectionMatrix) { graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; graphicsDevice.SamplerStates[0] = SamplerState.LinearClamp; // CUBE A basicEffect.View = viewMatrix; basicEffect.Projection = projectionMatrix; basicEffect.World = Matrix.CreateTranslation(ModelPosition); basicEffect.VertexColorEnabled = true; foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Apply(); drawCUBE_TOP(graphicsDevice); drawCUBE_Floor(graphicsDevice); DrawFullSquareStripesFront(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesLeft(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesRight(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesBack(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); } // CUBE B // Set the World matrix which defines the position of the cube texturedCubeEffect.World = Matrix.CreateTranslation(ModelPosition); // Set the View matrix which defines the camera and what it's looking at texturedCubeEffect.View = viewMatrix; // Set the Projection matrix which defines how we see the scene (Field of view) texturedCubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model texturedCubeEffect.TextureEnabled = true; Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); texturedCubeEffect.Texture = a; //texturedCubeEffect.Texture = cubeTexture; // Enable some pretty lights texturedCubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in texturedCubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } private Texture2D SpriteFontTextToTexture(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, SpriteFont font, string text, Color backgroundColor, Color textColor) { Vector2 Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y); graphicsDevice.SetRenderTarget(renderTarget); graphicsDevice.Clear(Color.Transparent); spriteBatch.Begin(); //have to redo the ColorTexture //spriteBatch.Draw(ColorTexture.Create(graphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); spriteBatch.DrawString(font, text, Vector2.Zero, textColor); spriteBatch.End(); graphicsDevice.SetRenderTarget(null); return renderTarget; } The way I generate texture with dynamic text is: Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); After commenting several parts to see what caused the problem, it seems to be located in this line graphicsDevice.SetRenderTarget(renderTarget);

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  • Challenges in Corporate Reporting - New Independent Research

    - by ndwyouell
    Earlier this year, Oracle and Accenture sponsored a global study on trends in financial close and reporting. We surveyed 1,123 finance professionals in large organizations in 12 countries around the world during February and March. Financial Consolidation and Reporting is the most mature aspect of Enterprise Performance Management with mainstream solutions having been around for over 30 years. But of course over this time there have been many changes and very significant increases in regulation. So just what is the current state is Financial Consolidation and Reporting in our major corporations across the world? We commissioned this independent research to find out. Highlights of the result are: •          Seeking change: Businesses recognize they need to invest in financial reporting to address the challenges they currently face. 47 percent of companies have made substantial investments over the last year to the financial close, filing, and reporting processes. •          Ineffective investments: Despite these investments, spreadsheets (72 percent) and e-mails (68 percent) are still being used daily to track and manage reporting, suggesting that new investments are falling short of expectations. •          Increased costs and uncertainty: The situation is so opaque that managers across the finance function are unable to fully understand the financial impact or cost implications of reporting, with 60 percent of respondents admitting they did not know the total cost of managing and publicizing their financial results. •          Persistent challenges: 68 percent of respondents admitted that they have inadequate visibility into reporting processes, while 84 percent of finance managers surveyed said they find it difficult to control the quality of financial data across the entire reporting process. •          Decreased effectiveness: 71 percent of finance managers feel their effectiveness is limited in some way by data-analysis–related issues, while 39 percent of C-level or VP-level respondents say their effectiveness is impaired by limited visibility. •          Missed deadlines: Due to late changes to the chart of accounts, 15 percent of global businesses have missed statutory filings, putting their companies at risk of financial penalties and potentially impacting share value. The report makes it clear that investments made to date by these large organizations around the world have been uneven across the close, reporting, and filing processes, which has led to the challenges these organizations currently face in the overall process. Regardless of whether companies are using a variety of solutions or a single solution, the report shows they continue to witness increased costs, ineffectual data management, and missed reporting, which—in extreme circumstances—can impact a company’s corporate image and share value. The good news is that businesses realize that these problems persist and 86 percent of companies are likely to make a significant investment during the next five years to address these issues. While they should invest, it is critical that they direct investments correctly to address the key issues this research identified: •          Improving data integrity •          Optimizing processes •          Integrating the extended financial close process By addressing these issues and with clear guidance on how to implement the correct business processes, infrastructure, and software solutions, finance teams will find that their reporting processes are much more effective, cost-efficient, and aligned with their performance expectations. To get a copy of the full report: http://www.oracle.com/webapps/dialogue/ns/dlgwelcome.jsp?p_ext=Y&p_dlg_id=11747758&src=7300117&Act=92 To replay a webcast discussing the findings: http://www.cfo.com/webcast.cfm?webcast=14639438&pcode=ORA061912_ORA

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • How to access Actionscript from Javascript in Adobe AIR

    - by David Robinson
    I have an AIR application written in html/javascript and I want to use the Actionscript print functions but I have no experience in Actionscript for AIR. Where do I put the Actionscript code ? Does it go into an mxml file or does it need to be compiled into a Flash application. Where do I put it and how do I include it into the html document ? Finally, how do I call the AS function from Javascript ? =====update===== I know I have to compile either an .mxml or .as file into .swf using mxmlc and I have the following in my .as file: package { import mx.controls.Alert; public class HelloWorld { public function HelloWorld():void { trace("Hello, world!"); } } } Or alternately, this in a .mxml file: <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <![CDATA[ import mx.controls.Alert; public function HelloWorld():void { Alert.show("hello world!"); trace("Hello, world!"); } ]]> </mx:Script> </mx:Application> This compiles OK, but when I include it in a html file with: <script src="actionscript.swf" type="application/x-shockwave-flash"></script> I get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at mx.managers::FocusManager/activate() at mx.managers::SystemManager/activateForm() at mx.managers::SystemManager/activate() at mx.core::Application/initManagers() at mx.core::Application/initialize() at actionscript/initialize() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::childAdded() at mx.managers::SystemManager/initializeTopLevelWindow() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler() at mx.managers::SystemManager/docFrameListener() Any ideas what that means ?

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  • CF9 HQL Statement for many-to-many and Multiple Criteria

    - by Jeremy Battle
    I have the following setup: Listing.cfc component persistent="true" { property name="ListingId" column="ListingId" type="numeric" ormtype="int" fieldtype="id" generator="identity"; ... property name="Features" type="array" hint="Array of features" singularname="Feature" fieldtype="many-to-many" cfc="Feature" linktable="Listing_Feature" FKColumn="ListingId" inversejoincolumn="FeatureId"; } Feature.cfc component persistent="true" table="Feature" schema="dbo" output="false" { property name="FeatureId" column="FeatureId" type="numeric" ormtype="int" fieldtype="id" generator="identity"; property name="FeatureDescription" column="FeatureDescription" type="string" ormtype="string"; ... /*property name="Listings" fieldtype="many-to-many" cfc="Listing" linktable="Listing_Feature" fkcolumn="FeatureId" inversejoincolumn="ListingId" lazy="true" cascade="all" orderby="GroupOrder";*/ } I can select all listings that have a particular feature using: <cfset matchingListings = ormExecuteQuery("from Listing l left join l.Features as feature where feature.FeatureId = :feature",{feature = 110}) /> Which is fine, however, I'd like to be able to select all listings that have multiple features (for example a listing that has both "Dishwasher" AND "Garage") After a couple hours of googling and looking through hibernate documentation haven't been able to find a solution that won't give me an error. My guess is that the solution is pretty simple and I am just over-thinking it...anyone have any suggestions?

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  • Regex to check if exact string exists including #

    - by Jayrox
    New question As suggested by Asaph in previous question: Regex to check if exact string exists I am looking for a way to check if an exact string match exists in another string using Regex or any better method suggested. I understand that you tell regex to match a space or any other non-word character at the beginning or end of a string. However, I don't know exactly how to set it up. Search String: #t String 1: Hello World, Nice to see you! #t String 2: Hello World, Nice to see you! String 3: #T Hello World, Nice to see you! I would like to use the search string and compare it to String 1, String 2 and String 3 and only get a positive match from String 1 and String 3 but not from String 2. Requirements: Search String may be at any character position in the Subject. There may or may not be a white-space character before or after it. I do not want it to match if it is part of another string; such as part of a word. For the sake of this question: I think I would do this using this pattern: /\b\#t\b/gi However, this is not returning the results as I would have expected. I am able to find the exact matches for normal strings (strings where # isn't present) using: /\b{$search_string}\b/gi Additional info: this will be used in PHP 5

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  • Using Sendkeys in python to press {F12} results in other keys pressed?

    - by ThantiK
    import time from ctypes import * import win32gui import win32com.client as comclt X = 119 Y = 53 def PILColorToRGB(pil_color): """ convert a PIL-compatible integer into an (r, g, b) tuple """ hexstr = '%06x' % pil_color # reverse byte order r, g, b = hexstr[4:], hexstr[2:4], hexstr[:2] r, g, b = [int(n, 16) for n in (r, g, b)] return (r, g, b) wsh = comclt.Dispatch("WScript.Shell") w = win32gui user = windll.LoadLibrary("c:\\windows\\system32\\user32.dll") h = user.GetDC(0) gdi = windll.LoadLibrary("c:\\windows\\system32\\gdi32.dll") while True: FG = w.GetWindowText(w.GetForegroundWindow()) #FG = Foreground window title. if FG == "World of Warcraft": rgb = (PILColorToRGB(gdi.GetPixel(h,X,Y))) #X, Y time.sleep(0.333) #don't check too often. if (rgb[0] >= 130): #While Pixel (X, Y) is Red... #print "%d %d %d" % (rgb[0], rgb[1], rgb[2]) #Debug wsh.SendKeys("{F12}") #Send a key. time.sleep(0.7) #Add some extra down-time if we send the key. else: time.sleep(5) Basically all this code does is read a pixel on the screen, and send a key (F12) if the pixel is red. But when using this code I regularly get some phantom key-code being pressed. The application I'm using this on is obviously world of warcraft, and I have checked that all keybinds are standard keybinds. However randomly it seems I get either an up arrow, or a w pressed, which moves my character forward whenever this code executes (F12 is bound to a macro, unbound from any movement. If I press f12 with a hardware event, it does not exhibit this behavior. What in the world could be going on here?

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  • Delphi - Message loop for Form created in DirectShow filter goes dead

    - by Robert Oschler
    I have a DirectShow filter created with Delphi Pro 6 and the DSPACK direct show library. I'm running under windows XP. I've tried creating the form dynamically when the container class for the DirectFilter has its constructor called, passing NIL into the constructor as the AOwner parameter (TMyForm.Create(nil) and then calling the Form's Show() method. The form does show but then appears to stop receiving windows messages because it never repaints and does not respond to input. As a test I then tried creating my own WndProc() and overriding the Form's WndProc(). My WndProc() did get called once but never again. I'm guessing it's because I'm a DLL and the context that I am running in is not "friendly" to the window message handler for the form; perhaps something to do with the thread that calls it or whatever. If someone could give me a tip on how to solve this or what the proper way to create a persistent window is from the context of a DirectShow filter I'd appreciate it. Note, as I said the window needs to be persistent so I can't create it as a Filter property page. Thanks, Robert

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  • How are you taking advantage of Multicore?

    - by tgamblin
    As someone in the world of HPC who came from the world of enterprise web development, I'm always curious to see how developers back in the "real world" are taking advantage of parallel computing. This is much more relevant now that all chips are going multicore, and it'll be even more relevant when there are thousands of cores on a chip instead of just a few. My questions are: How does this affect your software roadmap? I'm particularly interested in real stories about how multicore is affecting different software domains, so specify what kind of development you do in your answer (e.g. server side, client-side apps, scientific computing, etc). What are you doing with your existing code to take advantage of multicore machines, and what challenges have you faced? Are you using OpenMP, Erlang, Haskell, CUDA, TBB, UPC or something else? What do you plan to do as concurrency levels continue to increase, and how will you deal with hundreds or thousands of cores? If your domain doesn't easily benefit from parallel computation, then explaining why is interesting, too. Finally, I've framed this as a multicore question, but feel free to talk about other types of parallel computing. If you're porting part of your app to use MapReduce, or if MPI on large clusters is the paradigm for you, then definitely mention that, too. Update: If you do answer #5, mention whether you think things will change if there get to be more cores (100, 1000, etc) than you can feed with available memory bandwidth (seeing as how bandwidth is getting smaller and smaller per core). Can you still use the remaining cores for your application?

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  • error : java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy anyone know about this ?

    - by faheem
    Hi does anyone know about this error I get when I try to insert a foreign key value in my entry entity using cf9 Hibernate ? java.lang.ClassCastException: java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy Root cause :org.hibernate.HibernateException: java.lang.ClassCastException: java.lang.String cannot be cast to coldfusion.cfc.CFCBeanProxy Below is the code for my entity object and then for my user object.. Is there anything wrong with this ? entry.cfc /** * Entries Object */ component output="false" persistent="true"{ property name="entry_id" fieldType="id" generator="uuid"; property name="entryBody" ormType="text"; property name="title" notnull="true" type="string"; property name="time" fieldtype="timestamp"; property name="isCompleted" ormType="boolean" dbdefault="0" default="false"; property name="userID" fieldtype="many-to-one" fkcolumn="userID" cfc="user"; Entry function init() output=false{ return this; } } user.cfc /** * Users Object */ component output="false" persistent="true"{ property name="userID" fieldType="id" generator="uuid"; property name="firstName" notnull="true" type="string"; property name="lastName" notnull="true" type="string"; property name="password" notnull="true" type="string"; property name="userType" notnull="true" type="string"; //property name="entry" fieldtype="one-to-many" type="array" fkcolumn="userID" cfc="entry"; User function init() output=false{ return this; } }

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  • Multiple connections in a single SSH SOCKS 5 Proxy

    - by Elie Zedeck
    Hey guys, My fist question here on Stackoverflow: What should I need to do so that the SSH SOCKS 5 Proxy (SSH2) will allow multiple connections? What I have noticed, is that when I load a page in Firefox (already configured to use the SOCKS 5 proxy), it loads everything one by one. It can be perceived by bare eyes, and I also confirm that through the use of Firebug's NET tab, which logs the connections that have been made. I have already configure some of the directives in the about:config page, like pipeline, persistent proxy connections, and a few other things. But I still get this kind of sequential load of resources, which is noticeably very slow. network.http.pipelining;true network.http.pipelining.maxrequests;8 network.http.pipelining.ssl;true network.http.proxy.pipelining;true network.http.max-persistent-connections-per-proxy;100 network.proxy.socks_remote_dns;true My ISP sucks because during the day, it intentionally breaks connections on a random basis. And so, it is impossible to actually accomplish meaningful works without the need of a lot of browser refresh or hitting F5 key. So, that is why I started to find solutions to this. The SSH's dynamic port forwarding is the best solution I find to date, because it has some pretty good compression which saves a lot of useless traffic, and is also secure. The only thing remaining is to get it to have multiple connections running in it. Thanks for all the inputs.

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  • Delphi 2009 dbExpress and Interbase: Unicode migration steps and risks?

    - by mjustin
    Currently, our database uses Win1252 as the only character encoding. We will have to support Unicode in the database tables soon, which means we have to perform this migration for four databases and around 80 Delphi applications which run in-house in a 24/7 environment. Are there recommendations for database migrations to UTF-8 (or UNICODE_FSS) for Delphi applications? Some questions listed below. Many thanks in advance for your answers! are there tools which help with the migration of the existing databases (sizes between 250 MB and 2 GB, no Blob fields), by dumping the data, recreating the database with UNICODE_FSS or UTF-8, and loading the data back? are there known problems with Delphi 2009, dbExpress and Interbase 7.5 related to Unicode character sets? would you recommend to upgrade the databases to Interbase 2009 first? (This upgrade is planned but does not have a high priority) can we simply migrate the database and Delphi will handle the Unicode character sets automatically, or will we have to change all character field types in every Datamodule (dfm and source code) too? which strategy would you recommend to work on the migration in parallel with the normal development and maintenance of the existing application? The application runs in-house so development and database administration is done internally. Update: one problem I found now is that there are two different persistent field types for Unicode and non Unicode character fields. For the existing database, dbExpress creates TStringField objects. For the Unicode database fields, dbExpress creates (or expects!) TWideStringField objects. This looks like a lot of work lies ahead. While we could try to avoid persistent fields (and add calculated fields at run time), Of course we would prefer a solution which does not require so many changes in existing units and DFM files.

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  • deploy a sinatra app with passenger gives only 404, page not founds. Yet a simple rack app works.

    - by berkes
    I have correctly (or prbably not) installed passenger on apache 2. Rack works, but sinatra keeps giving 404's. Here is what works: config.ru: #app = proc do |env| return [200, { "Content-Type" => "text/html" }, "hello <b>world</b>"] end run app Here is what works too: Running the app.rb (see below) with ruby app.rb and then looking at localhost:4567/about and / restarting the app, gives me a correct hello world. w00t. But then there is the sinatra entering the building: config.ru require 'rubygems' require 'sinatra' root_dir = File.dirname(__FILE__) set :environment, ENV['RACK_ENV'].to_sym set :root, root_dir set :app_file, File.join(root_dir, 'app.rb') disable :run run Sinatra::Application and an app.rb require 'rubygems' require 'sinatra' get '/' do "Hallo wereld!" end get '/about' do "Hello world, it's #{Time.now} at the server!" end This keeps giving 404s. /var/logs/apache2/error.log lists these correctly as "404" with something that worries me: 83.XXXXXXXXX - - [30/May/2010 16:06:52] "GET /about " 404 18 0.0007 83.XXXXXXXXX - - [30/May/2010 16:06:56] "GET / " 404 18 0.0007 The thing that worried me, is the space after the / and the /about. Would apache or sinatra go looking for /[space], like /%20? If anyone knows what this problem relates to, maybe a known bug (that I could not find) or a known gotcha? Maybe I am just being stupid and getting "it all wrong?" Otherwise any hints on where to get, read or log more developers data on a running rack, sinatra or passenger app would be helpfull too: to see what sinatra is looking for, for example. Some other information: Running ubuntu 9.04, apache2-mm-prefork (deb), mod_php5, ruby 1.8.7, passenger 2.2.11, sinatra 1.0

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  • Cannot read values from [NSUserDefaults standardUserDefaults] after synchronize

    - by Nonlinearsound
    In the Application Delegate didFinishLaunching method, I am using the following code to build up a new NSDictionary to be used as the new settings bundle for the user: NSNumber *testValue = (NSNumber*)[[NSUserDefaults standardUserDefaults] objectForKey:@"settingsversion"]; if (testValue == nil) { NSNumber *numNewDB = [NSNumber numberWithBool:NO]; NSNumber *numFirstUse = [NSNumber numberWithBool:YES]; NSDate *dateLastStatic = [NSDate date]; NSDate *dateLastMobile = [NSDate date]; NSNumber *numSettingsversion = [NSNumber numberWithFloat:1.0]; NSDictionary *appDefaults = [NSDictionary dictionaryWithObjectsAndKeys: numNewDB, @"newdb", numFirstUse, @"firstuse", numSettingsversion, @"settingsversion", dateLastStatic, @"laststaticupdate", dateLastMobile, @"lastmobileupdate", nil]; [[NSUserDefaults standardUserDefaults] registerDefaults:appDefaults]; [[NSUserDefaults standardUserDefaults] synchronize]; } Later in another ViewController I am trying to read back a value from that same Dictionary, saved as the NSUserDefaults - well at least I thought it would, but I don't get any valid object pointer for the desired member lastUpdate back there: in .h file: NSDate *lastUpdate; in the .m file in a member function: lastUpdate = (NSDate *)[[NSUserDefaults standardUserDefaults] objectForKey:@"laststaticupdate"]; Even, if I print out the content of [NSUserDefaults standardUserDefaults] I only get this: 2010-04-29 15:13:22.322 myApp[4136:207] Content of UserDefaults: <NSUserDefaults: 0x11d340> This leads me to the conclusion that there is no standardUserDefaults dictionary somewhere in memory or it cannot be determined as such a structure. Edit: Every time, I restart the app ión the device, the check for testValue is Nil and I am building up the dictionary again but after one run it should be persistent on the Phone, right? Am I doing something wrong somewhere in between? I have the feeling that I yet didn't really understand how to load and save settings persistent for a certain application on the iPhone. Is there anything I have to do additionally to this? Integrating a settings.bundle in XCode or saving the dictionary manually to the Documents folder? Can someone help me out here? Thanks a lot!

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  • printf and Console.WriteLine - problems with Console.SetOut?

    - by Matt Jacobsen
    i have a bunch of Console.WriteLines in my code that I can observe at runtime. I communicate with a native library that I also wrote. I'd like to stick some printf's in the native library and observe them too. I don't see them at runtime however. I've created a convoluted hello world app to demonstrate my problem. When the app runs, I can debug into the native library and see that the hello world is called. The output never lands in the textwriter though. Note that if the same code is run as a console app then everything works fine. C#: [DllImport("native.dll")] static extern void Test(); StreamWriter writer; public Form1() { InitializeComponent(); writer = new StreamWriter(@"c:\output.txt"); writer.AutoFlush = true; System.Console.SetOut(writer); } private void button1_Click(object sender, EventArgs e) { Test(); } and the native part: __declspec(dllexport) void Test() { printf("Hello World"); } Despite my earlier ramblings (see edits) I actually think this is a problem in C# (or rather my understanding of it).

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  • Saving twice don't update my object in JDO

    - by Javi
    Hello I have an object persisted in the GAE datastore using JDO. The object looks like this: public class MyObject implements Serializable, StoreCallback { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) @Extension(vendorName="datanucleus", key="gae.encoded-pk", value="true") private String id; @Persistent private String firstId; ... } As usually when the object is stored for the first time a new id value is generated for the identifier. I need that if I don't provide a value for firstId it sets the same value as the id. I don't want to solve it with a special getter which checks for null value in firstId and then return the id value because I want to make queries relating on firstId. I can do it in this way by saving the object twice (Probably there's a better way to do this, but I'll do it in this way until I find a better one). But it is not working. when I debug it I can see that result.firstId is set with the id value and it seems to be persisted, but when I go into the datastore I see that firstId is null (as it was saved the first time). This save method is in my DAO and it is called in another save method in the service annotated with @Transactional. Does anyone have any idea why the second object in not persisted properly? @Override public MyObject save(MyObject obj) { PersistenceManager pm = JDOHelper.getPersistenceManagerFactory("transactions-optional"); MyObject result = pm.makePersistent(obj); if(result.getFirstId() == null){ result.setFirstId(result.getId()); result = pm.makePersistent(result); } return result; } Thanks.

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  • How to generate a key for a group entity?

    - by user246114
    Hi, I'm trying to make a group entity. Something like: class User { } class UserColor { } ... Key key = new KeyFactory.Builder( User.class.getSimpleName(), username). .addChild(UserColor.class.getSimpleName(), ???).getKey(); I know the unique username up-front to use for the key of the User object. But I just want app engine to generate a random unique value for the key value of the UserColor instance. I think this is described here, but I don't understand their wording: http://code.google.com/appengine/docs/java/datastore/transactions.html To create an object with a system-generated numeric ID and an entity group parent, you must use an entity group parent key field (such as customerKey, above). Assign the key of the parent to the parent key field, then leave the object's key field set to null. When the object is saved, the datastore populates the key field with the complete key, including the entity group parent. and this is their example: @Persistent @Extension(vendorName="datanucleus", key="gae.parent-pk", value="true") private Key customerKey; but I don't understand - should UserColor look like this then?: class UserColor { @Persistent @Extension(vendorName="datanucleus", key="gae.parent-pk", value="true") private Key mKeyParent; @Primary private Key mKey; // leave null } ... Key keyParent = new KeyFactory.Builder( User.class.getSimpleName(), username); UserColor uc = new UserColor(); uc.setKeyParent(keyParent); pm.makePersistent(uc); // now generated for me automatically? is that correct? Using this method, I should be able to use a User and a UserColor object in a transaction together, right? Thanks

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  • String Connection Issue

    - by Nano HE
    Hi, Could you please have a look at my code below. #!C:\Perl\bin\perl.exe use strict; use warnings; use Data::Dumper; my $fh = \*DATA; my $str1 = "listBox1.Items.Add(\""; my $str2 = "\")\;"; while(my $line = <$fh>) { $line=~s/^\s+//g; print $str1.$line.$str2; chomp($line); } __DATA__ Hello World Output: D:\learning\perl>test.pl listBox1.Items.Add("Hello ");listBox1.Items.Add("World "); D:\learning\perl> Style error. I want the style below. Is ther anything wrong about my code? thanks. D:\learning\perl>test.pl listBox1.Items.Add("Hello"); listBox1.Items.Add("World"); D:\learning\perl>

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  • What is the basic pattern for using (N)Hibernate?

    - by Vilx-
    I'm creating a simple Windows Forms application with NHibernate and I'm a bit confused about how I'm supposed to use it. To quote the manual: ISession (NHibernate.ISession) A single-threaded, short-lived object representing a conversation between the application and the persistent store. Wraps an ADO.NET connection. Factory for ITransaction. Holds a mandatory (first-level) cache of persistent objects, used when navigating the object graph or looking up objects by identifier. Now, suppose I have the following scenario: I have a simple classifier which is a MSSQL table with two columns - ID (auto_increment) and Name (nvarchar). To edit this classifier I create a form which contains a single gridview and two buttons - OK and Cancel. The user can nearly directly edit the table in the gridview, and when he hits OK the changes he made are persisted to the DB (or if he hits cancel, nothing happens). Now, I have several questions about how to organize this: What should the lifetime of my ISession be? Should I create a single ISession for my whole application; an ISession for each of my forms (the application is single-threaded MDI); or an ISession for every DB operation/transaction? Does NHibernate offer some kind of built-in dirty tracking or must I do this myself? The manual mentions something like it here and there but does not go into details. How is this done? Is there not a huge overhead? Is it somehow tied with the cache(s) that NHibernate has? What are these caches for? Are they not specific to a single ISession? That is, if I use a seperate ISession for every transaction, won't it break the dirty tracking? How does the built-in dirty tracking detect deleted objects?

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  • Cache Class compilation error using parent-child relationships and cache sql storage

    - by Fred Altman
    I have the global listed below that I'm trying to create a couple of cache classes using sql stoarage for: ^WHEAIPP(1,26,1)=2 ^WHEAIPP(1,26,1,1)="58074^^SMSNARE^58311" 2)="58074^59128^MPHILLIPS^59135" ^WHEAIPP(1,29,1)=2 ^WHEAIPP(1,29,1,1)="58074^^SMSNARE^58311" 2)="58074^59128^MPHILLIPS^59135" ^WHEAIPP(1,93,1)=2 ^WHEAIPP(1,93,1,1)="58884^^SSNARE^58948" 2)="58884^59128^MPHILLIPS^59135" ^WHEAIPP(1,166,1)=2 ^WHEAIPP(1,166,1,1)="58407^^SMSNARE^58420" 2)="58407^59128^MPHILLIPS^59135" ^WHEAIPP(1,324,1)=2 ^WHEAIPP(1,324,1,1)="58884^^SSNARE^58948" 2)="58884^59128^MPHILLIPS^59135" ^WHEAIPP(1,419,1)=3 ^WHEAIPP(1,419,1,1)="59707^^SSNARE^59708" 2)="59707^^MPHILLIPS^59910,58000^^^^" 3)="59707^59981^SSNARE^60117,53241^^^^" The first two subscripts of the global (Hmo and Keen) make a unique entry. The third subscript (Seq) has a property (IppLineCount) which is the number of IppLines in the fourth subscript level (Seq2). I create the class WIppProv below which is the parent class: /// <PRE> /// ============================ /// Generated Class Definition /// Table: WMCA_B_IPP_PROV /// Generated by: FXALTMAN /// Generated on: 05/21/2012 13:46:41 /// Generator: XWESTblClsGenV2 /// ---------------------------- /// </PRE> Class XFXA.MCA.WIppProv Extends (%Persistent, %XML.Adaptor) [ ClassType = persistent, Inheritance = right, ProcedureBlock, StorageStrategy = SQLMapping ] { /// .HMO Property Hmo As %Integer; /// .KEEN Property Keen As %Integer; /// .SEQ Property Seq As %String; Property IppLineCount As %Integer; Index iMaster On (Hmo, Keen, Seq) [ IdKey, Unique ]; Relationship IppLines As XFXA.MCA.WIppProvLine [ Cardinality = many, Inverse = relWIppProv ]; <Storage name="SQLMapping"> <DataLocation>^WHEAIPP</DataLocation> <ExtentSize>1000000</ExtentSize> <SQLMap name="DBMS"> <Data name="IppLineCount"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>1</Piece> </Data> <Global>^WHEAIPP</Global> <PopulationType>full</PopulationType> <Subscript name="1"> <AccessType>Sub</AccessType> <Expression>{Hmo}</Expression> <LoopInitValue>1</LoopInitValue> </Subscript> <Subscript name="2"> <AccessType>Sub</AccessType> <Expression>{Keen}</Expression> </Subscript> <Subscript name="3"> <AccessType>Sub</AccessType> <LoopInitValue>1</LoopInitValue> <Expression>{Seq}</Expression> </Subscript> <Type>data</Type> </SQLMap> <StreamLocation>^XFXA.MCA.WIppProvS</StreamLocation> <Type>%Library.CacheSQLStorage</Type> </Storage> } This class compiles fine. Next I created the WIppProvLine class listed below and made a parent-child relationship between the two: /// Used to represent a single line of IPP data Class XFXA.MCA.WIppProvLine Extends (%Persistent, %XML.Adaptor) [ ClassType = persistent, Inheritance = right, ProcedureBlock, StorageStrategy = SQLMapping ] { /// .CLM_AMT_ALLOWED node: 0 piece: 6<BR> /// This field should be used in conjunction with the Claim Operator field to /// define a whole claim dollar amount at which a particular claim should be /// flagged with a Pend status. Property ClmAmtAllowed As %String; /// .CLM_LINE_AMT_ALLOWED node: 0 piece: 8<BR> /// This field should be used in conjunction with the Clm Line Operator field to /// define a claim line dollar amount at which a particular claim should be flagged /// with a Pend status. Property ClmLineAmtAllowed As %String; /// .CLM_LINE_OP node: 0 piece: 7<BR> /// A new Table/Column Reference that gives the SIU (Special Investigative Unit) /// the ability to look for claim line dollars above, below, or equal to a set /// amount. Property ClmLineOp As %String; /// .CLM_OP node: 0 piece: 5<BR> /// A new Table/Column Reference that gives the SIU (Special Investigative Unit) /// the ability to look for claim dollars above, below, or equal to a set amount. Property ClmOp As %String; Property EffDt As %Date; Property Hmo As %Integer; /// .IPP_REASON node: 0 piece: 10<BR> /// IPP Reason Code Property IppCode As %Integer; Property Keen As %Integer; /// .LAST_CHG_DT node: 0 piece: 4<BR> /// Last Changed Date Property LastChgDt As %Date; /// .PX_DX_CDE_FLAG node: 0 piece: 9<BR> /// A Flag to indicate whether or not Procedure Codes or Diagnosis Codes are to be /// associated with this SIU Flag Type Entry. If the Flag = Y, then control would /// jump to a new screen where the user can enter the necessary codes. Property PxDxCdeFlag As %String; Property Seq As %String; Property Seq2 As %String; Index iMaster On (Hmo, Keen, Seq, Seq2) [ IdKey, PrimaryKey, Unique ]; /// .TERM_DT node: 0 piece: 2<BR> /// Term Date Property TermDt As %Date; /// .USER_INI node: 0 piece: 3 Property UserIni As %String; Relationship relWIppProv As XFXA.MCA.WIppProv [ Cardinality = one, Inverse = IppLines ]; Index relWIppProvIndex On relWIppProv; //Index NewIndex1 On (RelWIppProv, Seq2) [ IdKey, PrimaryKey, Unique ]; <Storage name="SQLMapping"> <ExtentSize>1000000</ExtentSize> <SQLMap name="DBMS"> <ConditionalWithHostVars></ConditionalWithHostVars> <Data name="ClmAmtAllowed"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>6</Piece> </Data> <Data name="ClmLineAmtAllowed"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>8</Piece> </Data> <Data name="ClmLineOp"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>7</Piece> </Data> <Data name="ClmOp"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>5</Piece> </Data> <Data name="EffDt"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>1</Piece> </Data> <Data name="Hmo"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>11</Piece> </Data> <Data name="IppCode"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>10</Piece> </Data> <Data name="LastChgDt"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>4</Piece> </Data> <Data name="PxDxCdeFlag"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>9</Piece> </Data> <Data name="TermDt"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>2</Piece> </Data> <Data name="UserIni"> <Delimiter>"^"</Delimiter> <Node>+0</Node> <Piece>3</Piece> </Data> <Global>^WHEAIPP</Global> <Subscript name="1"> <AccessType>Sub</AccessType> <Expression>{Hmo}</Expression> <LoopInitValue>1</LoopInitValue> </Subscript> <Subscript name="2"> <AccessType>Sub</AccessType> <Expression>{Keen}</Expression> <LoopInitValue>1</LoopInitValue> </Subscript> <Subscript name="3"> <AccessType>Sub</AccessType> <Expression>{Seq}</Expression> <LoopInitValue>1</LoopInitValue> </Subscript> <Subscript name="4"> <AccessType>Sub</AccessType> <Expression>{Seq2}</Expression> <LoopInitValue>1</LoopInitValue> </Subscript> <Type>data</Type> </SQLMap> <StreamLocation>^XFXA.MCA.WIppProvLineS</StreamLocation> <Type>%Library.CacheSQLStorage</Type> </Storage> } When I try to compile this one I get the following error: ERROR #5502: Error compiling SQL Table 'XFXA_MCA.WIppProvLine %msg: Table XFXA_MCA.WIppProvLine has the following unmapped (not defined on the data map) fields: relWIppProv' ERROR #5030: An error occurred while compiling class XFXA.MCA.WIppProvLine Detected 1 errors during compilation in 2.745s. What am I doing wrong? Thanks in Advance, Fred

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  • RegularExpression-esque search matching Objects in List

    - by Pindatjuh
    I'm currently working on an implementation of the following idea, and I was wondering if there is any literature on this subject. Working with Java, but the principle applies on any language with a decent type-system, I like to implement: matching Objects from a List using a RegularExpression-esque search: So let's say I have a List containing List<Object> x = new ArrayList<Object>(); x.add(new Object()); x.add("Hello World"); x.add("Second String"); x.add(5); // Integer (auto-boxing) x.add(6); // Integer Then I create a "Regular Expression" (not working with a stream of characters, but working with a stream of Objects), and instead of character-classes, I use type-system properties: [String][Integer] And this would match one sublist: {Match["Second String", 5]}. The expression: [String:length()<15] Will match two sublist (each of length 1) containing a String which instance is passing the expression instance.length() < 5: {Match["Hello World"],Match["Second String"]}. [Object][Object] Matches any pair in the List: {Match[Object,"Hello World"],Match["Second String", 5]}, in a streamed manner (no overlapping matches). Ofcourse, my implementation will have grouping, lookahead/lookbehinds and is hierarchical (i.e. matching n elements from Lists in Lists), etc. The above merely illustrates the concept. Is there a name for this principle, and is there literature available on it?

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  • CSS - Which method is better?

    - by Joe
    Which is better in regards to processing time but also taking into account ease of use for a developer? .font_small{ font-size:10px; } .font_blue{ color:blue; } .font_red{ color:red; } <span class="font_small font_blue">Hello World!</span><br /> <span class="font_small font_red">Today's the day!</span> OR .font_blue_small{ color:blue; } .font_red_small{ color:red; } .font_blue_small .font_red_small { font-size:10px; } <span class="font_blue_small">Hello World!</span><br /> <span class="font_red_small">Today's the day!</span> OR .font_blue_small{ color:blue; font-size:10px; } .font_red_small{ color:red; font-size:10px; } <span class="font_blue_small">Hello World!</span><br /> <span class="font_red_small">Today's the day!</span> OR Another option I haven't though of yet...?

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  • problems with Console.SetOut in Release Mode?

    - by Matt Jacobsen
    i have a bunch of Console.WriteLines in my code that I can observe at runtime. I communicate with a native library that I also wrote. I'd like to stick some printf's in the native library and observe them too. I don't see them at runtime however. I've created a convoluted hello world app to demonstrate my problem. When the app runs, I can debug into the native library and see that the hello world is called. The output never lands in the textwriter though. Note that if the same code is run as a console app then everything works fine. C#: [DllImport("native.dll")] static extern void Test(); StreamWriter writer; public Form1() { InitializeComponent(); writer = new StreamWriter(@"c:\output.txt"); writer.AutoFlush = true; System.Console.SetOut(writer); } private void button1_Click(object sender, EventArgs e) { Test(); } and the native part: __declspec(dllexport) void Test() { printf("Hello World"); } Update: hamishmcn below started talking about debug/release builds. I removed the native call in the above button1_click method and just replaced it with a standard Console.WriteLine .net call. When I compiled and ran this in debug mode the messages were redirected to the output file. When I switched to release mode however the calls weren't redirected. Console redirection only seems to work in debug mode. How do I get around this?

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  • Draw a position from a 2d Array on respected canvas location

    - by Anon
    Background: I have two 2d arrays. Each index within each 2d array represents a tile which is drawn on a square canvas suitable for 8 x 8 tiles. The first 2d array represents the ground tiles and is looped and drawn on the canvas using the following code: //Draw the map from the land 2d array map = new Canvas(mainFrame, 20, 260, 281, 281); for(int i=0; i < world.length; i++){ for(int j=0; j < world[i].length; j++){ for(int x=0; x < 280; x=x+35){ for(int y=0; y < 280; y=y+35){ Point p = new Point(x,y); map.add(new RectangleObject(p,35,35,Colour.green)); } } } } This creates a grid of green tiles 8 x 8 across as intended. The second 2d array represents the position on the ground. This 2d array has everyone of its indexes as null apart from one which is comprised of a Person class. Problem I am unsure of how I can draw the position on the grid. I was thinking of a similar loop, so it draws over the previous 2d array another set of 64 tiles. Only this time they are all transparent but the one tile which isn't null. In other words, the tile where Person is located. I wanted to use a search throughout the loop using a comparative if statement along the lines of if(!(world[] == null)){ map.add(new RectangleObject(p,35,35,Colour.red));} However my knowledge is limited and I am confused on how to implement it.

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