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  • iOS subview widget hooked up to multiple controllers

    - by Allison A
    So, I want to create a reusable widget as a xib and subview that can appear on a set amount of specific screens. This widget will have three buttons, each with an Action. I want to be able to handle these actions on multiple viewcontrollers. So say ViewControllerA, ViewControllerD, and ViewControllerF can handle the three button events, each in their own way. I've created the nib file. How do I import it into the specific viewcontrollers, and then how do I wire up those events? EDIT: I know that I could potentially get outlets set up via a viewcontroller, but Apple states that UIViewController is for full-screen views only, and my widget is only taking up a small portion of the screen.

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  • very strange thread error message

    - by John Smith
    I an trying to put a method in a separate thread in the background. It nearly works except that occasionally I get a lot of error messages with the message METHODCLOSURE: OH NO SEPERATE THREAD with the bad spelling and all. Does anyone know what this means?

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  • How to retrieve the location of a control on the view?

    - by amok
    I have a button on a view, I want to add another button next to it when the first button is touched. Therefore I need it's top left corner to do the math. Here's what is puzzling me greatly: // this code is executed when the button is pressed NSLog(@"X:%f",moreButton.frame.origin.x); that returns on the first and second click the followings: 2010-04-24 22:58:25.883 iPad PopOver[8095:40b] X:-1.999002 2010-04-24 22:58:25.884 iPad PopOver[8095:40b] Y:0.000000 why and how can I get the x,y of an existing button on the view? (button created via IB) Thanks! mE ps: I have looked at similar posts and my code looks fine but I keep getting zeros (it's an ipad app if matters in any way)

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  • UItextView in UITableview, autocorrection bubble not visible

    - by f0rz
    Hello! I have a UITableView with custom cells. The cells containing one UITextView each and the cell is resizing during user type text in the TextView. My problem is when user is on first row in a TextView autocorrection bubbles wont be visible in the current cell. Is there any workaround or can someone point me to another direction?

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  • Why isn't my javascript working on a local HTML file using UIWebView loadRequest:?

    - by Raphael
    Hi Everyone, I have a script that generates a temporary HTML file that has links to external Javascript files that it requires to run. <script src="file:///Users/raphaeldefranco/Library/Application Support/iPhone Simulator/User/Applications/BA9E724E-76BD-4F28-B224-54B4C73786D6/LogTen.app/Reports/Time by Year/../../Tools/PlotKit/Base.js" type="text/javascript"></script> The links are absolute and they are to the right place (There is a CSS link as well that uses the same method and it works fine). I've been using the following, which finds images and CSS just fine but for some reason won't run the .js. [webView loadRequest:requestObj]; I've tried changing the encoding of the files. I had a problem getting the CSS to work until the file was in unicode, but so far no luck. All the Script files are bundled with my project etc. Thanks in advance!

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  • How to "flick" a UIImageView?

    - by Meltemi
    I've got some UIViews that I'd like the user to be able to "flick" across the screen. They're not scroll views. They simply contain a raster image (png). Can anyone point me to some sample code, etc to help get me started? Something a little more heavyweight than "MoveMe" out there that helps detect a "flick" (vs a "nudge" or a drag and drop) and then carries the view off in the direction of the "flick"? OpenGL probably overkill. If possible I'd like to stay w/in the realm of Core Graphics/Animation.

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  • should variable be released or not? iphone-sdk

    - by psebos
    Hi, I have the following piece of code from a book. There is this function loadPrefs where the NSString *userTimeZone is being released before the end of the function. Why? The string was not created with alloc and I assume that the stringForKey function returns an autoreleased NSString. Is this an error or am I missing something? Is it an error in the book? (I new into objective-C) In the documentation for stringForKey the only thing it mentions is: Special Considerations The returned string is immutable, even if the value you originally set was a mutable string. The code: - (void) loadPrefs { timeZoneName = DefaultTimeZonePref; NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSString *userTimeZone = [defaults stringForKey: TimeZonePrefKey]; if (userTimeZone != NULL) timeZoneName = userTimeZone; [userTimeZone release]; show24Hour = [defaults boolForKey:TwentyFourHourPrefKey]; } Thanks!!!!

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  • Total Size of NSMutableArray object

    - by sj wengi
    Hi Folks, I've got an NSMutableArray that holds a bunch of objects, what I'm trying to figure out is how much memory is the array using. After looking at a couple of places I know about the sizeof call, and when I make it I get 32 bits (which is the size of the NSMutableArray object it self). Example code: NSMutableArray *temp = [[NSMutableArray alloc]init]; [temp addObject:objectxyz]; [temp addObject:objectabc]; [temp addObject:object123]; now I want to know the size :) Thanks, Sj

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  • Click event of a button which is subview of an image view in xcode

    - by Christina
    in my app i have an image view and above that i added an button.And also in button click event i am calling a method.But i am unable to click on the button .whenever i try to click the button then the row of the table vie win which my image view is present is selected .Is there any method from which i can get the click event of the button which is placed on the image view.I do not want to use UIbuttons for setting the images in place of image view .Also if i am adding button as a subview of the table view then the click event is working but when i change the subview to image view then i get unsatisfactory result.Please help. Thanks, Christy

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  • Custom inputAccessoryView push my UITableView first row partially off the screen

    - by TonyMocha
    Hi For my scenario, I have a UITableView with a UITextField for the first row. While I try to set custom toolbar for keyboard with UITextField.inputAccessoryView, it pushed my first row of textfield partially off the screen. This is not happening if I avoid adding the toolbar. Refer screen shot below: I tried with NSNotification with keyboardWillShow by reposition to first row of the tableview, but it just look awkward for the table pulling out and in. It might be something to do overriding UITableView/UIScrollView, but I am out of idea how to do this. Would like to know how you guys resolve this. Thanks you!

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  • Is this the correct way to reloadData on a UITableView?

    - by Sheehan Alam
    I am trying to append objects to my data source and then reload the table. Is this the correct way of approaching it? self.items is my datasource //Copy current items self.itemsCopy = [self.items mutableCopy];//[[NSMutableArray alloc] initWithArray:self.items copyItems:NO]; NSLog(@"Copy Size before append: %d",[itemsCopy count]); //Get new items int lastMsgID = [self getLastMessageID]; [self.coreData getMoreMessages:self.title lastID:lastMsgID]; //This will update self.items with 30 objects //Append new items [itemsCopy addObjectsFromArray:self.items]; //Empty items and copy itemsCopy [self.items removeAllObjects]; self.items = [self.itemsCopy mutableCopy]; NSLog(@"Actual Size after append: %d",[self.items count]); //Reload data [tableView reloadData];

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  • Do, custom fonts work in UITextView that was loaded in cocos2d layer ?

    - by srikanth rongali
    Do, custom fonts work in UITextView ? I loaded UITextView *textView in cocos2d layer. And I trying to set the font of the text as Copperplate Gothic Bold. I downloaded the font file Coprgtb.TTF. But, the text is not adjusting to this font. The system fonts are working, but the custom fonts are not working ? I added the font file in resources folder. what can I do to make them work ? Thank You.

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  • What is the proper way of hard-coding sections in a UITableView?

    - by Sheehan Alam
    I have a UITableView with 3 sections that are hard coded. Everything is working fine, but I am not sure if I am doing it correctly. Define number of rows in section: - (NSInteger)tableView:(UITableView *)tblView numberOfRowsInSection:(NSInteger)section { NSInteger rows; //Bio Section if(section == 0){ rows = 2; } //Profile section else if(section == 1){ rows = 5; } //Count section else if(section == 2){ rows = 3; } } return rows; } Here is where I build my cells: - (UITableViewCell *)tableView:(UITableView *)tblView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tblView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.numberOfLines = 5; cell.textLabel.font = [UIFont fontWithName:@"Helvetica" size:(10.0)]; cell.textLabel.lineBreakMode = UILineBreakModeWordWrap; if ([self.message_source isEqualToString:@"default"]) { if (indexPath.section == 0) { if (indexPath.row == 0) { cell.textLabel.text = [Utils formatMessage:[NSString stringWithFormat: @"%@", mySTUser.bio]]; cell.detailTextLabel.text = nil; } else if(indexPath.row == 1){ cell.textLabel.text = [NSString stringWithFormat: @"%@", mySTUser.website]; cell.detailTextLabel.text = nil; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } } } //more code exists, but you get the point... Now I define my number of sections - (NSInteger)numberOfSectionsInTableView:(UITableView *)tblView { return 3; } Is this the proper way of hard-coding my UITableView? Will I run into any issues when cells are reused?

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  • How can I delete video stored in the photo library ?

    - by srikanth rongali
    I have saved video in to the photo library. -(void)exportVideo:(id)sender { NSString *path = [DOCUMENTS_FOLDER stringByAppendingString:@"/air.mp4"]; NSLog(@"Path:%@", path); NSLog(@"Export Button CLicked"); UISaveVideoAtPathToSavedPhotosAlbum(path, self, @selector(video:didFinishSavingWithError: contextInfo:), nil); } - (void)video:(NSString *)videoPath didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { NSLog(@"Finished saving video with error: %@", error); } Now I need to delete the video i have stored programmatically. How can I delete the video ? Are there any functions for it? Thank You.

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  • Why self.view is not available

    - by amok
    I have this code in the main view controller and it is working just fine and as I wanted. loadingActionSheet = [[UIActionSheet alloc] initWithTitle:@"Posting To Twitter..." delegate:nil cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:nil]; [loadingActionSheet showInView:self.view]; I wanted that code to be reusable from different part of the project so I moved it in a separate file (UIView based). The poblem that I am facing is that self.view is not available there and I don't know why because I am learning and I don't know enough to understand what I am missing. What do I have to do/add/change to have the actionsheet shown in my current view even if that code lives somewhere else?

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  • UITableView does not scroll to cell

    - by Sheehan Alam
    I am trying to scroll my tableview to the 2nd cell: [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionNone animated:NO]; I get the error: *** Terminating app due to uncaught exception 'NSRangeException', reason: '-[UITableView scrollToRowAtIndexPath:atScrollPosition:animated:]: section (1) beyond bounds (0). ' My tableview has 30 cells that are appearing with no sections.

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • iPhone: Switching Views From Outside Root Controller

    - by senfo
    I am using a UINavigationController to switch between views. What I would like is for each view to have the ability to control when it is swapped out for another view by having buttons within the view. All of the samples I've seen thus far have placed buttons on a toolbar, which is located on the root view containing the Switch View Controller rather than the views, them self. Is it possible to do what I want? I can't figure how to wire up the connection back to the UINavigationController. I'm having a difficult time wording this, so please feel free to let me know if you need additional clarification.

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  • Complex nib is slow to load

    - by Dan Ray
    I'm looking for advice about a nib that's very slow to load. It's big and complex, with lots of subviews and doodads. When I fire my UINavController to push it, it's noticeably laggy (maybe almost a second) on my 3G. It sits there with the table cell selected and nothing else happening for long enough to make you wonder if it's broken. I wonder about pre-loading it in another thread while the user is on the previous view. I could probably fire the selector in the background with a delay in the previous view's viewDidAppear, and then keep it in a property until push time comes. Thoughts?

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  • initWithCoder not working as expected?

    - by fuzzygoat
    Does this seem right, the dataFilePath is on disk and contains the right data, but the MSMutable array does not contain any objects after the initWithCoder? I am probably just missing something, but I wanted to quickly check here before moving on. -(id)initWithCoder:(NSCoder *)decoder { self = [super init]; if(self) { [self setReactorCore:[decoder decodeObjectForKey:@"CORE"]]; } return self; } . -(id)init { self = [super init]; if(self) { if([[NSFileManager defaultManager] fileExistsAtPath:[self dataFilePath]]) { NSMutableData *data = [[NSMutableData alloc] initWithContentsOfFile:[self dataFilePath]]; NSKeyedUnarchiver *unArchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; NSMutableArray *newCore = [[NSMutableArray alloc] initWithCoder:unArchiver]; [self setReactorCore:newCore]; [newCore release]; [data release]; [unArchiver release]; } else { NSMutableArray *newCore = [[NSMutableArray alloc] init]; [self setReactorCore:newCore]; [newCore release]; } } return self; } gary

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  • Dynamic Button Layout without hard coding positions

    - by mmc
    I would like to implement a view (it will actually be going into the footer of a UITableView) that implements 1-3 buttons. I would like the layout of these buttons (and the size of the buttons themselves) to change depending on which ones are showing. An example of almost the exact behavior I would want is at the bottom of the Info screen in the Contacts application when you are looking at a specific contact ("Add to Favorites" disappears when it is clicked, and the other buttons expand to take up the available space in a nice animation). As I'm running through the different layout scenarios, I'm hard coding all these values and I just think... "this is NOT the way I'm supposed to be doing this." It even APPEARS that Interface Builder has some features that may do this for me in the ruler tab, but I'll be darned if I can figure out how they work (if they work) on the phone. Does anyone have any suggestions, or a tutorial online that I could look at to point me in the right direction? Thanks much.

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