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  • Prevent recursive CTE visiting nodes multiple times

    - by bacar
    Consider the following simple DAG: 1->2->3->4 And a table, #bar, describing this (I'm using SQL Server 2005): parent_id child_id 1 2 2 3 3 4 //... other edges, not connected to the subgraph above Now imagine that I have some other arbitrary criteria that select the first and last edges, i.e. 1-2 and 3-4. I want to use these to find the rest of my graph. I can write a recursive CTE as follows (I'm using terminology from MSDN): with foo(parent_id,child_id) as ( // anchor member that happens to select first and last edges: select parent_id,child_id from #bar where parent_id in (1,3) union all // recursive member: select #bar.* from #bar join foo on #bar.parent_id = foo.child_id ) select parent_id,child_id from foo However, this results in edge 3-4 being selected twice: parent_id child_id 1 2 3 4 2 3 3 4 // 2nd appearance! How can I prevent the query from recursing into subgraphs that have already been described? I could achieve this if, in my "recursive member" part of the query, I could reference all data that has been retrieved by the recursive CTE so far (and supply a predicate indicating in the recursive member excluding nodes already visited). However, I think I can access data that was returned by the last iteration of the recursive member only. This will not scale well when there is a lot of such repetition. Is there a way of preventing this unnecessary additional recursion? Note that I could use "select distinct" in the last line of my statement to achieve the desired results, but this seems to be applied after all the (repeated) recursion is done, so I don't think this is an ideal solution. Edit - hainstech suggests stopping recursion by adding a predicate to exclude recursing down paths that were explicitly in the starting set, i.e. recurse only where foo.child_id not in (1,3). That works for the case above only because it simple - all the repeated sections begin within the anchor set of nodes. It doesn't solve the general case where they may not be. e.g., consider adding edges 1-4 and 4-5 to the above set. Edge 4-5 will be captured twice, even with the suggested predicate. :(

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  • Admob in iPhone with Tabbar and TableView

    - by satyam
    I'm having tab bar with 5 buttons. Out of 5 tabs, 2 are table views which uses navigation controller for showing sub views on click of cell. Above the tab bar, in each view I left some space for ads using "Admob". I'm adding ads using IB. But its giving EXC_BAD_ACCESS when its reaching "adMobAd = [AdMobView requestAdWithDelegate:self];" in AdViewController.m I'm using following lines of code to add views to tab bar view. In my code, I just added ads to LatestNews only. Can some one help me out of this problem. UINavigationController *localNavigationController; // create tab bar controller and array to hold the view controllers tabBarController = [[UITabBarController alloc] init]; NSMutableArray *localControllersArray = [[NSMutableArray alloc] initWithCapacity:5]; // setup the first view controller (Root view controller) LatestNews* latestNewsController; latestNewsController = [[LatestNews alloc] initWithTabBar]; // create the nav controller and add the root view controller as its first view localNavigationController = [[UINavigationController alloc] initWithRootViewController:latestNewsController]; // add the new nav controller (with the root view controller inside it) // to the array of controllers [localControllersArray addObject:localNavigationController]; // release since we are done with this for now [localNavigationController release]; [latestNewsController release]; // setup the second view controller just like the first Forums* forumsController; forumsController = [[Forums alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:forumsController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [forumsController release]; RecipeList* recipesController = [[RecipeList alloc] initWithTabBar]; localNavigationController = [[UINavigationController alloc] initWithRootViewController:recipesController]; [localControllersArray addObject:localNavigationController]; [localNavigationController release]; [recipesController release]; //Setup Connect view Connect* cnt = [[Connect alloc] initWithTabBar]; [localControllersArray addObject:cnt]; [cnt release]; //Setup Subscribe View Subscribe* scribe = [[Subscribe alloc] initWithTabBar]; [localControllersArray addObject:scribe]; [scribe release]; // load up our tab bar controller with the view controllers tabBarController.viewControllers = localControllersArray; [localControllersArray release]; [window addSubview:tabBarController.view]; [window makeKeyAndVisible];

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  • JNDI / Classpath problem in glassfish

    - by Michael Borgwardt
    I am in the process of converting a large J2EE app from EJB 2 to EJB 3 (all stateless session beans, using glassfish 2.1.1), and running out of ideas. The first EJB I converted (let's call it Foo) ran without major problems (it was the only one in its ejb-module and I could completely replace the deployment descriptor with annotations) and the app ran fine. But after converting the second one (let's call it Bar, one of several in a different ejb-module) there is a weird combination of problems: The app deploys without errors (nothing in the logs either) There is an error when looking up Bar via JNDI When looking at the JNDI tree in the glassfish admin console, Bar is not present at all. Then when I look at the logs, I see this (Foo is the correct name of the EJB's remote interface of the first converted, previously working EJB): Caused by: javax.naming.NamingException: ejb ref resolution error for remote business interface Foo [Root exception is java.lang.ClassNotFoundException: Foo] at com.sun.ejb.EJBUtils.lookupRemote30BusinessObject(EJBUtils.java:425) at com.sun.ejb.containers.RemoteBusinessObjectFactory.getObjectInstance(RemoteBusinessObjectFactory.java:74) at javax.naming.spi.NamingManager.getObjectInstance(NamingManager.java:304) at com.sun.enterprise.naming.SerialContext.lookup(SerialContext.java:414) at com.sun.enterprise.naming.SerialContext.list(SerialContext.java:603) at javax.naming.InitialContext.list(InitialContext.java:395) at com.sun.enterprise.admin.monitor.jndi.JndiMBeanHelper.getJndiEntriesByContextPath(JndiMBeanHelper.java:106) at com.sun.enterprise.admin.monitor.jndi.JndiMBeanImpl.getNames(JndiMBeanImpl.java:231) ... 68 more Caused by: java.lang.ClassNotFoundException: XXX at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1578) at com.sun.ejb.EJBUtils.getBusinessIntfClassLoader(EJBUtils.java:679) at com.sun.ejb.EJBUtils.lookupRemote30BusinessObject(EJBUtils.java:348) ... 75 more This is followed by more exceptions for all the entries that (like Foo) do appear in the JNDI tree. These look like this: Caused by: javax.naming.NotContextException: BarHome cannot be listed at com.sun.enterprise.naming.SerialContext.list(SerialContext.java:607) at javax.naming.InitialContext.list(InitialContext.java:395) at com.sun.enterprise.admin.monitor.jndi.JndiMBeanHelper.getJndiEntriesByContextPath(JndiMBeanHelper.java:106) at com.sun.enterprise.admin.monitor.jndi.JndiMBeanImpl.getNames(JndiMBeanImpl.java:231) ... 68 more However, no exception for Bar, it does not appear in the log at all except one entry during deployment. The other EJBs in the same module do appear, as does Foo. Any ideas what could cause this or how to diagnose it further? The beans are pretty straightforward: @Stateless(name = "Foo") @RolesAllowed("FOOUSER") @TransactionAttribute(TransactionAttributeType.SUPPORTS) public class FooImpl extends BaseBean implements Foo { I'm also having some problems with the deployment descriptor for Bar (I'd like to eliminate it, but glassfish doesn't seem to like having a bean appear only in sun-ejb-jar.xml, or having some beans in a module declared in the descriptor and others use only annotations), but I can't see how that could cause the ClassNotFoundException on Foo. Is there a way to see the ClassPath that Glassfish is actually using?

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  • Using Window Handle to disable Mouse clicks using c#

    - by srk
    I need to disable the Mouse Clicks, Mouse movement for a specific windows for a Kiosk application. Is it Feasible in C# ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? How can i achieve this requirement. The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Title: Using Window Handle to disable Mouse clicks and Keyboard Inputs using Pinvoke c#

    - by srk
    I need to disable the Mouse Clicks, Mouse movement and Keyboard Inputs for a specific windows for a Kiosk application. Is it Feasible in C# ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Using Window Handle to disable Mouse clicks and Keyboard Inputs using c#

    - by srk
    I need to disable the Mouse Clicks, Mouse movement and Keyboard Inputs for a specific windows for a Kiosk application. Is it Feasible in C# ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Can I append to a preprocessor macro?

    - by JCSalomon
    Is there any way in standard C—or with GNU extensions—to append stuff to a macro definition? E.g., given a macro defined as #define quux_list X(foo) X(bar) can I append X(bas) so that it now expands as if I’d defined it #define quux_list X(foo) X(bar) X(bas)? I’m playing with discriminated/tagged unions along these lines: struct quux_foo { int x; }; struct quux_bar { char *s; }; struct quux_bas { void *p; }; enum quux_type {quux_foo, quux_bar, quux_bas}; struct quux { enum quux_type type; union { struct quux_foo foo; struct quux_bar bar; struct quux_bas bas; } t; }; I figure this is a good place for the X-macro. If I define a macro #define quux_table X(foo) X(bar) X(bas) the enumeration & structure can be defined thus, and never get out of sync: #define X(t) quux_ ## t, enum quux_type {quux_table}; #undef X #define X(t) struct quux_ ## t t; struct quux { enum quux_type type; union {quux_table} t; }; #undef X Of course, the quux_* structures can get out of sync, so I’d like to do something like this, only legally: struct quux_foo { int x; }; #define quux_table quux_table X(foo) struct quux_bar { char *s; }; #define quux_table quux_table X(bar) struct quux_bas { void *p; }; #define quux_table quux_table X(bas) (Well, what I really want to be able to do is something like member_struct(quux, foo) { int x; }; but I’m well aware that macros cannot be (re)defined from within macros.) Anyhow, that’s my motivating example. Is there a way to accomplish this? Boost.Preprocessor examples are fine, if you can show me how to make the X-macro technique work with that library.

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  • right usage of std::uncaught_exception in a destructor

    - by Vokuhila-Oliba
    There are some articles concluding "never throw an exception from a destructor", and "std::uncaught_exception() is not useful", for example: http://www.gotw.ca/gotw/047.htm (written by Herb Sutter) But it seems that I am not getting the point. So I wrote a small testing example (see below). Since everything is fine with the testing example I would very appreciate some comments regarding what might be wrong with it. testing results: ./main Foo::~Foo(): caught exception - but have pending exception - ignoring int main(int, char**): caught exception: from int Foo::bar(int) ./main 1 Foo::~Foo(): caught exception - but *no* exception is pending - rethrowing int main(int, char**): caught exception: from Foo::~Foo() // file main.cpp // build with e.g. "make main" // tested successfully on Ubuntu-Karmic with g++ v4.4.1 #include <iostream> class Foo { public: int bar(int i) { if (0 == i) throw(std::string("from ") + __PRETTY_FUNCTION__); else return i+1; } ~Foo() { bool exc_pending=std::uncaught_exception(); try { bar(0); } catch (const std::string &e) { // ensure that no new exception has been created in the meantime if (std::uncaught_exception()) exc_pending = true; if (exc_pending) { std::cerr << __PRETTY_FUNCTION__ << ": caught exception - but have pending exception - ignoring" << std::endl; } else { std::cerr << __PRETTY_FUNCTION__ << ": caught exception - but *no* exception is pending - rethrowing" << std::endl; throw(std::string("from ") + __PRETTY_FUNCTION__); } } } }; int main(int argc, char** argv) { try { Foo f; // will throw an exception in Foo::bar() if no arguments given. Otherwise // an exception from Foo::~Foo() is thrown. f.bar(argc-1); } catch (const std::string &e) { std::cerr << __PRETTY_FUNCTION__ << ": caught exception: " << e << std::endl; } return 0; }

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  • Using Window Handle to disable Mouse clicks and Keyboard Inputs using P/Invoke

    - by srk
    I need to disable the Mouse Clicks, Mouse movement and Keyboard Inputs for a specific windows for a Kiosk application. Is it feasible using .NET ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Any tips on reducing wxWidgets application code size?

    - by Billy ONeal
    I have written a minimal wxWidgets application: stdafx.h #define wxNO_REGEX_LIB #define wxNO_XML_LIB #define wxNO_NET_LIB #define wxNO_EXPAT_LIB #define wxNO_JPEG_LIB #define wxNO_PNG_LIB #define wxNO_TIFF_LIB #define wxNO_ZLIB_LIB #define wxNO_ADV_LIB #define wxNO_HTML_LIB #define wxNO_GL_LIB #define wxNO_QA_LIB #define wxNO_XRC_LIB #define wxNO_AUI_LIB #define wxNO_PROPGRID_LIB #define wxNO_RIBBON_LIB #define wxNO_RICHTEXT_LIB #define wxNO_MEDIA_LIB #define wxNO_STC_LIB #include <wx/wxprec.h> Minimal.cpp #include "stdafx.h" #include <memory> #include <wx/wx.h> class Minimal : public wxApp { public: virtual bool OnInit(); }; IMPLEMENT_APP(Minimal) DECLARE_APP(Minimal) class MinimalFrame : public wxFrame { DECLARE_EVENT_TABLE() public: MinimalFrame(const wxString& title); void OnQuit(wxCommandEvent& e); void OnAbout(wxCommandEvent& e); }; BEGIN_EVENT_TABLE(MinimalFrame, wxFrame) EVT_MENU(wxID_ABOUT, MinimalFrame::OnAbout) EVT_MENU(wxID_EXIT, MinimalFrame::OnQuit) END_EVENT_TABLE() MinimalFrame::MinimalFrame(const wxString& title) : wxFrame(0, wxID_ANY, title) { std::auto_ptr<wxMenu> fileMenu(new wxMenu); fileMenu->Append(wxID_EXIT, L"E&xit\tAlt-X", L"Terminate the Minimal Example."); std::auto_ptr<wxMenu> helpMenu(new wxMenu); helpMenu->Append(wxID_ABOUT, L"&About\tF1", L"Show the about dialog box."); std::auto_ptr<wxMenuBar> bar(new wxMenuBar); bar->Append(fileMenu.get(), L"&File"); fileMenu.release(); bar->Append(helpMenu.get(), L"&Help"); helpMenu.release(); SetMenuBar(bar.get()); bar.release(); CreateStatusBar(2); SetStatusText(L"Welcome to wxWidgets!"); } void MinimalFrame::OnAbout(wxCommandEvent& e) { wxMessageBox(L"Some text about me!", L"About", wxOK, this); } void MinimalFrame::OnQuit(wxCommandEvent& e) { Close(); } bool Minimal::OnInit() { std::auto_ptr<MinimalFrame> mainFrame( new MinimalFrame(L"Minimal wxWidgets Application")); mainFrame->Show(); mainFrame.release(); return true; } This minimal program weighs in at 2.4MB! (Executable compression drops this to half a MB or so but that's still HUGE!) (I must statically link because this application needs to be single-binary-xcopy-deployed, so both the C runtime and wxWidgets itself are set for static linking) Any tips on cutting this down? (I'm using Microsoft Visual Studio 2010)

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  • Resize AIR app window while dragging

    - by matt lohkamp
    So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.' One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this? dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{ stage.nativeWindow.height += 50; stage.nativeWindow.startMove(); stage.nativeWindow.height -= 50; }); see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right? Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs. Why? update - If you're curious, I'm programming an air widget with fly-out menus which expand rightwards and upwards - and since those element can only be displayed within the boundaries of the application window itself (even though the window is set to be chromeless and transparent) I have to expand the application's borders to include the area that the menu 'pops up' into. In the extreme case, with the widget positioned bottom left, and the menus expanded completely across to the right side and top edge of the screen, the application area could very well cover the entire desktop. The problem is, when it's expanded like this, if the user drags it up and to the right, it causes the 'title bar' area of the application window to move above the top edge of the desktop area, where it would normally be unreachable; and Windows automatically re-positions the window back below that edge once the .startMove() operation is completed. So what I want to do is continually resize the height of the application so that the visual effect will be the same for the user, but for the benefit of the operating system the window's title bar will never be above that top boundary of the desktop area.

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  • boostrap 3.1.1 navbar - toggle button does not appear on page

    - by PST
    I am trying to use bootstrap nav bar with toggle functionality. With sample code as below, my page is not showing toggle button on the header bar. NavHeader (NavBarMenuCaption) and 1st menu item appears on the same line. Bootply link http://www.bootply.com/123050# what could be wrong in below code? <!DOCTYPE html> <html> <head> <title>Bootstap menu demo</title> <link rel="stylesheet" href="vendor/bootstrap-3.1.1-dist/css/bootstrap.min.css"> </head> <body> <h2>This is bootstap navbar demo</h2> <nav class="navbar navbar-default"> <div class="navbar-header"> <button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#example-navbar-collapse"> <span class="sr-only">Toggle navigation</span> <span class="icon-bar">-</span> <span class="icon-bar">-</span> <span class="icon-bar">-</span> </button> <a class="navbar-brand" href="#">NavBarMenuCaption</a> </div> <div class="navbar-collapse collapse" id="example-navbar-collapse"> <ul class="nav nav-pills nav-stacked"> <li ><a href="#">Home</a></li> <li class="active"><a href="#">About</a></li> <li><a href="#">Products</a></li> <li><a href="#">Contact</a></li> </ul> </div> </nav> <script type="text/javascript" src="vendor/jquery-2.1.0/jquery-2.1.0.min.js"></script> <script type="text/javascript" src="vendor/bootstrap-3.1.1-dist/js/bootstrap.min.js"></script> </body>

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  • Howoto get id of new record after model.save

    - by tonymarschall
    I have a model with the following db structure: mysql> describe units; +------------+----------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------+----------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | name | varchar(128) | NO | | NULL | | | created_at | datetime | NO | | NULL | | | updated_at | datetime | NO | | NULL | | +------------+----------+------+-----+---------+----------------+ 7 rows in set (0.00 sec) After creating a new record an saving i can not get the id of the record. 1.9.3p194 :001 > unit = Unit.new(:name => 'test') => #<Unit id: nil, name: "test", created_at: nil, updated_at: nil> 1.9.3p194 :002 > unit.save (0.2ms) BEGIN SQL (0.3ms) INSERT INTO `units` (`created_at`, `name`, `updated_at`) VALUES ('2012-08-31 23:48:12', 'test', '2012-08-31 23:48:12') (144.6ms) COMMIT => true 1.9.3p194 :003 > unit.inspect => "#<Unit id: nil, name: \"test\", created_at: \"2012-08-31 23:48:12\", updated_at: \"2012-08-31 23:48:12\">" # unit.rb class Unit < ActiveRecord::Base attr_accessible :name end # migration class CreateUnits < ActiveRecord::Migration def change create_table :units do |t| t.string :name, :null => false t.timestamps end end end Tried this with other models and have the same result (no id). Data is definitily saved and i can get data with Unit.last Another try with Foo.id = nil # /var/www# rails g model Foo name:string invoke active_record create db/migrate/20120904030554_create_foos.rb create app/models/foo.rb invoke test_unit create test/unit/foo_test.rb create test/fixtures/foos.yml # /var/www# rake db:migrate == CreateFoos: migrating ===================================================== -- create_table(:foos) -> 0.3451s == CreateFoos: migrated (0.3452s) ============================================ # /var/www# rails c Loading development environment (Rails 3.2.8) 1.9.3p194 :001 > foo = Foo.new(:name => 'bar') => #<Foo id: nil, name: "bar", created_at: nil, updated_at: nil> 1.9.3p194 :002 > foo.save (0.2ms) BEGIN SQL (0.4ms) INSERT INTO `foos` (`created_at`, `name`, `updated_at`) VALUES ('2012-09-04 03:06:26', 'bar', '2012-09-04 03:06:26') (103.2ms) COMMIT => true 1.9.3p194 :003 > foo.inspect => "#<Foo id: nil, name: \"bar\", created_at: \"2012-09-04 03:06:26\", updated_at: \"2012-09-04 03:06:26\">" 1.9.3p194 :004 > Foo.last Foo Load (0.5ms) SELECT `foos`.* FROM `foos` ORDER BY `foos`.`id` DESC LIMIT 1 => #<Foo id: 1, name: "bar", created_at: "2012-09-04 03:06:26", updated_at: "2012-09-04 03:06:26">

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  • Name hiding from inherited classes

    - by Mercerbearman
    I have the following sample code and I wanted to know the correct way to get access to the Pass method in the CBar class. Currently I have found 3 ways to get access to this method and they are as follows: Casting the object, ((CBar *) &foo)-Pass(1, 2, 3); Using this syntax, foo.CBar::Pass(1,2,3); Use the "using" syntax in the CFoo class declaration, using CBar::Pass. The following is an example of a simple project to test this capability. Foo.h #include "bar.h" class CFoo : public CBar { private: double m_a; double m_b; public: CFoo(void); ~CFoo(void); void Pass(double a, double b); }; Foo.cpp #include "Foo.h" CFoo::CFoo(void) { m_a = 0.0; m_b = 0.0; } CFoo::~CFoo(void) { } void CFoo::Pass(double a, double b) { m_a = a; m_b = b; } Bar.h class CBar { int m_x; int m_y; int m_z; public: CBar(void); ~CBar(void); void Pass(int x, int y, int z); }; Bar.cpp #include "Bar.h" CBar::CBar(void) { m_x = 0; m_y = 0; m_z = 0; } CBar::~CBar(void) { } void CBar::Pass(int x, int y, int z) { m_x = x; m_y = y; m_z = z; } And my main class DoStuff.cpp #include "DoStuff.h" #include "Foo.h" CDoStuff::CDoStuff(void) { } CDoStuff::~CDoStuff(void) { } int main() { CFoo foo, foo1, foo2; //This only gets to the Pass method in Foo. foo.Pass(2.5, 3.5); //Gets access to Pass method in Bar. foo1.CBar::Pass(5,10,15); //Can also case and access by location for the same result?? ((CBar *) &foo2)->Pass(100,200,300); return 0; } Are each of these options viable? Are some preferred? Are there pitfalls with using any one of the methods listed? I am especially curious about the foo.CBar::Pass(1,2,3) syntax. Thanks, B

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  • SEO: many stackoverflow users' pages have got no Google PR and they are not indexed, why?

    - by Marco Demaio
    If you go to my user page on Stack Overflow and you check it with the Gogle bar you can see has got no PR at all (this does happen for almost any user page, even people with much higher reputation, the only exceptions seem to be the users in page 1, and some other users they have PR). My user page's Page Rank is not only zero, but not calculated at all. When PR is 0 or less than 1, but calculated the Google bar shows white, but when the PR is not even calculated like in my user page the Google bar shows in grey. I further more discovered that my user page is NOT EVEN INDEXED on Google, simple test is searching on Google for the exact page url: "http://stackoverflow.com/users/260080/marco-demaio" and you will see no result. The question is how can this be??? This is really weird to me because of the following reason: If you search on Google for "Marco Demaio" on stackoverflow site only (you can do this by searching "site:stackoverflow.com Marco Demaio") the search result shows hundreds of 'asking/answering questions' pages where I was 'tagged'!!! Let's check one of these: the 1st one that appears now (shows one of the question I asked). We can be sure this page is indexed in Google because comes out in a search moreover its PR is calculated, it's probably nearly zero, but still some PR flows there, the PR bar is not grey, but white: The page shown above has got links to my own user page. I checked the source code of the page shown above and the links are not hidden or set with a rel="nofollow", moreover I can't see any meta character excluding the links on the page from being followed. So what's happening? Why Google does not see my user page at all. Did stackoverflow do something to achieve this? If yes what did they do? Any explantion really appreciates (as always). P.S. obviously I checked also the code of my user page, but I could not find meta tags excluding Google search for the page. P.S. 2 in a desperate adventure I also checked StackOverflow robots but it does not seem to exclude user pages. UPDATE 1 following up on some answers, I did some more research. Excluding for a while the PR problem (since PR is not science), and looking only at the user page on StackOverflow NOT BEING INDEXED problem: pages do not seem to be indexed by Google because of the user reputation, this user for instance has got NOW 200 points less reputation than me and his page is indexed (while mine not). It does not seem even to be connected with months you have been on Stackoverflow, this user (almost my same reputation) has been there for 3 months only and his page is indexed (while mine not and I have been a user for 7 months). It's bizzarre! UPDATE February/2011 As of today the page got indexed by Google at least when you search for "site:stackoverflow.com Marco Demaio" it's the 1st page. The amazing thing is that it has still got NO PageRank at all: Google toolbar states loud and clear "No PageRank information available". It's odd!

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  • Site Review: Facebook.com and Blockbuster.com - Navigation Schemes

    After cycling through a list of my favorite sites I decided to select Facebook.com and Blockbuster.com for this  post because I found their navigation schemes very intuitive. Facebook in my opinion took a very simplistic and minimalistic approach when they designed their site and its navigation. For example, when you login to your account you will find on the upper left hand side a generic section of the site common areas to all users like news, messages, events, photos and friends. Below this in a separate navigation menu is a list of applications that a user has elected to access through bookmarks. Finally in the upper right hand corner of the site contains links to administer the user’s account like account settings, public profile, and a link back to the users’ home page. Blockbuster on the other had tried to make site navigation a little more slick by using a menu-submenu approach to navigation where user can click on things like Rent, Buy, On Demand, Games, Stores, and Gifts and a submenu of corresponding items appears below the original menu item. In addition they also took this approach and added categorized lists of movies that they offer on the homepage so that users can click on an item like “DVD Spotlight” and a list of movies represented as actual DVD box cases appear on the user’s screen so they can scroll through the list by using left and right arrows on either side of the images displayed. Both Facebook and Blockbuster have more than one navigation groupings because their respected sites are so large and offer an absorbent amount of features. Because of this reason they have to group the main functionality of information in to logical groups based on their actions they perform and the access to specific information. For example it would not make sense for Facebook to include a particular game you like to play within your account with a section pertaining to account administration. The game link would be completely out of place and really confuse the users experience because the groupings where not logically grouped. In addition I think that Facebook users would benefit if Facebook allowed its users to specify what they want on the general navigation from within their site or at least create a section to show frequently accessed pages or favorite sections. Finally regarding additional navigation, I think blockbuster users really benefit from the submenu system of categorizing data, and if fact Blockbuster even allows them to refine the information they are looking for through the use of secondary submenu systems allowing users to really drill down in to what they are looking for to learn more on. I do not think that having more than one navigation bar on a web page is not confusing for the user. For example if you have a navigation bar at the top of your page and at the bottom will allow users to move around the website easier because they can utilize the navigation closest to where their cursor is on the page. In regards to designers forcing all the navigation in to one navigation bar, I think it would be hard for the user to fully understand what is going on based on the size and complexity of the site they are dealing with. For example Blockbuster has a ton of content that could not easily be put in to one navigation bar. From my experience with both Facebook and Blockbuster, they both do a good job with cross browser compatibility. I have had no issues with either site in IE, Firefox, Chrome, and Safari over the years. In addition, I do not believe that either Facebook or Blockbuster require any additional plug-in to utilize their navigation bars.

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  • Silverlight ProgressBar issues with Binding

    - by Chris Skardon
    The ProgressBar pretty much does what it says on the tin, displays progress, in a bar form (well, by default anyhow). It’s pretty simple to use: <ProgressBar Minimum="0" Maximum="100" Value="50"/> Gives you a progress bar with 50% of it filled: Easy! But of course, we’re wanting to use binding to change the value, again, pretty easy, have a ViewModel with a ‘Value’ in it, and bind: <ProgressBar Minimum="0" Maximum="100" Value="{Binding Value}"/> Spiffy, and whilst we’re at it, why not bind the Maximum value as well – after all, we can’t be sure of the size of the progress, and it’s a pain to have to work out the percentage (when the progress bar can do it for us): <ProgressBar Minimum="0" Maximum="MaximumValue" Value="{Binding Value}"/> Right, this will work absolutely fine. Or will it??? On the face of it, it looks good, and testing it shows no issues, until at one point we go from: Maximum = 100; Value = 90; to Maximum=60; Value=50; On the face of it not unreasonable. The problem is more obvious if we look at the states of the properties after each set (initially Maximum is set at 1, Value = 0): Code Maximum Value Value < Maximum Maximum = 100; 100 0 True Value = 90; 100 90 True Maximum = 60; 60 90 False Value = 50; 60 50 True Everything is good until the Value is less than the Maximum, at this point the Progress Bar breaks. That’s right, it no longer updates itself, it will always look 100% full. The simple solution – always ensuring you set Value before Maximum is fine unless you’re using a ProgressBar in a less controlled environment – where for example you’re setting a ‘container’ with both values at the same time. The example I have is in a DataTemplate, I have a DataTemplate for a BusyIndicator, (specifically the BusyContentTemplate). The binding works this way: <BusyIndicator BusyContent="{Binding BusyContent}" BusyContentTemplate="{Binding ProgressTemplate}"/> With the template as the ProgressBar defined above… I was setting my BusyContent like this: BusyContent = content; aaaaaand finally, ‘content’ is a class: public class ContentClass : INotifyPropertyChanged { //Obviously this is properly implemented… public double Maximum { get;set;} public double Value { get;set;} } Soooo… As I was replacing the BusyContent wholesale, the order of the binding being set was outside of my control, so – how to go about it? Basically? Fudge it. Modify the ContentClass to include a method: public void Update(double value, double max) { Value = value; Maximum = max; } and change where the setting is to be: BusyContent.Update(content.Value, content.Maximum); Thereby getting the order correct.. Obvious really. Meh :|

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  • RewriteRule not working for certain URLs

    - by keiki
    There are a few domains pointing towards the same server, and of course I need them all redirect to only one of them. Redirects work, but only for certain URLs. What works: http://www.domain.com, http://domain.com, domain.com/index.html, domain.com/index.php, , domain.com/nonExistentDirectory, and if I click in the menu the following URLs are also redirected correctly: domain.com/foo/bar, domain.com/foo/bar.html or .php or other extension. What doesn't work: domain.com/existentDirectory, domain.com/foo/bar (if I type the URL in the address bar). If anyone will have the time and skill and will to tell me where's the mistake, I'll be deeply grateful. Here's my .htaccess file: AddHandler x-httpd-php .html .htm <ifModule mod_gzip.c> mod_gzip_on Yes mod_gzip_dechunk Yes mod_gzip_item_include file \.(html?|txt|css|js|php|pl)$ mod_gzip_item_include handler ^cgi-script$ mod_gzip_item_include mime ^text/.* mod_gzip_item_include mime ^application/x-javascript.* mod_gzip_item_exclude mime ^image/.* mod_gzip_item_exclude rspheader ^Content-Encoding:.*gzip.* </ifModule> <ifModule mod_expires.c> ExpiresActive On ExpiresDefault "access plus 1 seconds" ExpiresByType text/html "access plus 1 seconds" ExpiresByType image/gif "access plus 2592000 seconds" ExpiresByType image/jpeg "access plus 2592000 seconds" ExpiresByType image/png "access plus 2592000 seconds" ExpiresByType text/css "access plus 2592000 seconds" ExpiresByType text/javascript "access plus 216000 seconds" ExpiresByType application/x-javascript "access plus 216000 seconds" </ifModule> <ifModule mod_headers.c> <filesMatch "\\.(ico|pdf|flv|jpg|jpeg|png|gif|swf)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> <filesMatch "\\.(css)$"> Header set Cache-Control "max-age=2592000, public" </filesMatch> <filesMatch "\\.(js)$"> Header set Cache-Control "max-age=216000, private" </filesMatch> <filesMatch "\\.(xml|txt)$"> Header set Cache-Control "max-age=216000, public, must-revalidate" </filesMatch> <filesMatch "\\.(html|htm|php)$"> Header set Cache-Control "max-age=1, private, must-revalidate" </filesMatch> </ifModule> <ifModule mod_headers.c> Header unset ETag </ifModule> FileETag None <ifModule mod_headers.c> Header unset Last-Modified </ifModule> # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # END WordPress RewriteCond %{HTTP_HOST} ^foo\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.foo\.com$ RewriteRule (.*) http://domain.com/$1 [R=301,L,QSA] RewriteCond %{HTTP_HOST} ^foo1\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.foo1\.com$ RewriteRule (.*) http://domain.com/$1 [R=301,L,QSA] RewriteCond %{HTTP_HOST} ^foo2\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.foo2\.com$ RewriteRule (.*) http://domain.com/$1 [R=301,L,QSA] RewriteCond %{HTTP_HOST} ^foo3\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.foo3\.com$ RewriteRule (.*) http://domain.com/$1 [R=301,L,QSA] RewriteCond %{HTTP_HOST} ^foo8\.com$ [OR] RewriteCond %{HTTP_HOST} ^www\.foo8\.com$ RewriteRule (.*) http://domain.com/$1 [R=301,L,QSA] Thinking that the above version was overkill, I've also tried to redirect all the requests for domains different than the main on to be redirected to it like this: RewriteCond %{HTTP_HOST} !^domain\.com$ [NC] RewriteRule ^(.*)$ http://domain.com [L,R=301] Is it also wrong? Because it doesn't work either! P.S. @Sodved I've tried that and it doesn't help (I comment here because I can't seem to be able to comment your answer.) Removing the following piece of code didn't solve the issue either, so the problem must be somewhere else: # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # END WordPress New details: using this tool for checking the redirects I got the following results for the URLs that are not redirected: Checked link: http://domain.com/aDirectory/ Type of link: direct link (note the trailing slash above) and: Checked link: http://domain.com/aDirectory Type of redirect: 301 Moved Permanently Redirected to: http://domain.com/aDirectory/ (no trailing slash here) I hope/suspect I'm getting closer to the cause of this behavior.

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  • Update iPhone UIProgressView during NSURLConnection download.

    - by Scott Pendleton
    I am using this code: NSURLConnection *oConnection=[[NSURLConnection alloc] initWithRequest:oRequest delegate:self]; to download a file, and I want to update a progress bar on a subview that I load. For that, I use this code: - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [oReceivedData appendData:data]; float n = oReceivedData.length; float d = self.iTotalSize; NSNumber *oNum = [NSNumber numberWithFloat:n/d]; self.oDPVC.oProgress.progress = [oNum floatValue]; } The subview is oDPVC, and the progress bar on it is oProgress. Setting the progress property does not update the control. From what I have read on the Web, lots of people want to do this and yet there is not a complete, reliable sample. Also, there is much contradictory advice. Some people think that you don't need a separate thread. Some say you need a background thread for the progress update. Some say no, do other things in the background and update the progress on the main thread. I've tried all the advice, and none of it works for me. One more thing, maybe this is a clue. I use this code to load the subview during applicationDidFinishLaunching: self.oDPVC = [[DownloadProgressViewController alloc] initWithNibName:@"DownloadProgressViewController" bundle:nil]; [window addSubview:self.oDPVC.view]; In the XIB file (which I have examined in both Interface Builder and in a text editor) the progress bar is 280 pixels wide. But when the view opens, it has somehow been adjusted to maybe half that width. Also, the background image of the view is default.png. Instead of appearing right on top of the default image, it is shoved up about 10 pixels, leaving a white bar across the bottom of the screen. Maybe that's a separate issue, maybe not.

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  • Add a sub-view to a DetailView UIView in iPad

    - by Elisabeth
    I'm creating a split view controller app, the detail view has a segmented control in a navigation bar at the top. Clicking on a segment will add a new view to the detail view with the appropriate information on it (covering up the DetailViewController's default UIView). I've created two new UIViews, corresponding to each segment, and I'm trying to add them to the view like this (in DetailViewController.m): if (exerciseSegmentControl.selectedSegmentIndex == UISegmentedControlNoSegment) { NSLog(@"No segment selected"); } UIView *viewToShow; if (selectedView == 0 && exerciseSegmentControl.selectedSegmentIndex == 1) { viewToShow = exerciseSolutionView; } else { viewToShow = exerciseView; } [self.view addSubview:viewToShow]; I see the view appear, but it's in the wrong place, it is placed at the very top of the window, instead of below the navigation bar. In IB, I've created instances of the views, and I've used the Attributes inspector to specify "Navigation Bar" for top bar, which sets the height of the view correctly. But the view is clearly being added too far up in the window - I see the view below it (the DetailViewController's UIView) peaking out at the bottom (I changed the background color so I know which view I'm seeing). Any tips on how to get the subview I'm adding to get placed correctly in the window? Thanks!

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  • Any Other Ideas for prototyping..

    - by davehamptonusa
    I've used Douglass Crockford's Object.beget, but augmented it slightly to: Object.spawn = function (o, spec) { var F = function () {}, that = {}, node = {}; F.prototype = o; that = new F(); for (node in spec) { if (spec.hasOwnProperty(node)) { that[node] = spec[node]; } } return that; }; This way you can "beget" and augment in one fell swoop. var fop = Object.spawn(bar, { a: 'fast', b: 'prototyping' }); In English that means, "Make me a new object called 'fop' with 'bar' as its prototype, but change or add the members 'a' and 'b'. You can even nest it the spec to prototype deeper elements, should you choose. var fop = Object.spawn(bar, { a: 'fast', b: Object.spawn(quux,{ farple: 'deep' }), c: 'prototyping' }); This can help avoid hopping into an object's prototype unintentionally in a long object name like: foo.bar.quux.peanut = 'farple'; If quux is part of the prototype and not foo's own object, your change to 'peanut' will actually change the protoype, affecting all objects prototyped by foo's prototype object. But I digress... My question is this. Because your spec can itself be another object and that object could itself have properties from it's prototype in your new object - and you may want those properties...(at least you should be aware of them before you decided to use it as a spec)... I want to be able to grab all of the elements from all of the spec's prototype chain, except for the prototype object itself... This would flatten them into the new object. Should I use: Object.spawn = function (o, spec) { var F = function () {}, that = {}, node = {}; F.prototype = o; that = new F(); for (node in spec) { that[node] = spec[node]; } that.prototype = o; return that; }; I would love thoughts and suggestions...

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  • Mvc2 validation summary and required metadata

    - by Arnis L.
    source code... Thing is, if i specify required metadata using fluent modelmetadata provider like this= public class Foo { public string Bar { get; set; } } public class FooModelMetadataConfiguration : ModelMetadataConfiguration<Foo> { public FooModelMetadataConfiguration() { Configure(x => x.Bar) .Required("lapsa") ; } } And write this into my view = <% Html.BeginForm(); %> <%= Html.ValidationSummary() %> <%= Html.TextBoxFor(x=>x.Bar) %> <% Html.EndForm(); %> And add this to home controller = [HttpPost] public ActionResult Index(Foo foo) { ViewData["Message"] = "Welcome to ASP.NET MVC!"; return View(foo); } It will output this html = <div class="validation-summary-errors"> <ul> <li>lapsa</li> <li>The Bar field is required.</li> </ul> </div> I can't understand why 2nd error is rendered and how to omit it. Author of System.Web.Mvc.Extensibility framework replied with = I think this is a known issue of asp.net mvc, i could not remember the exact location where I have read it, I suggest you post the issue in asp.net mvc issue tracker over codeplex. But before i post anything on issue tracker - i would like to understand first what exactly is wrong. Any help with that?

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  • ASP.Net RadioButton loses ViewState

    - by Carl
    I'm having trouble with a simple radio set of two radio buttons (I don't want to use a RadioButtonList [RBL] because RBL doesn't allow child controls, and in my case, if you select one option, I want to enable a textbox next to the button; yes you could hack this with jQuery to move the textbox, but that's dirty!). I would check one, submit the form (either explicitly or through AutoPostBack), and the CheckedChanged event would never fire. When the page was reloaded, both buttons would be unchecked, regardless of their initial state on non-postback load or the state before form submission. I took out the checkbox and stripped this down to the simplest example I could come up with. I tossed EnableViewState=true all over the place just in case it was being disabled somewhere I couldn't find. <form id="form1" runat="server" enableviewstate="true"> <div> <asp:RadioButton ID="foo" Text="foo" runat="server" AutoPostBack="true" OnCheckedChanged="rbChanged" Checked="true" GroupName="foobar" EnableViewState="true" /> <asp:RadioButton ID="bar" Text="bar" runat="server" AutoPostBack="true" GroupName="foobar" OnCheckedChanged="rbChanged" Checked="false" EnableViewState="true" /> <asp:Label runat="server" ID="resultLbl" /> </div> </form> protected void rbChanged(object sender, EventArgs e) { if (foo.Checked) resultLbl.Text = "foo is checked"; else if (bar.Checked) resultLbl.Text = "bar is checked"; else resultLbl.Text = "neither is checked"; }

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  • adding tabbar to uiview (not tabbarcontroller) to switch views

    - by Pavan
    Hi, i added a Tab bar to my existing view called secondViewController where there are now 4 tab bar items using interface builder. This tab bar will allow the users to switch between views. This is what ive tried to do: If i use a tabbar controller, then a new view pops up and i dont want that. i simply want to be able to add a tab bar as ive done and carry on from there. i dont know how to actually connect it all up and make everything work together. This is what i understand: i have to make my current - secondViewController an tabbardelegate which is what ive done as shown @interface paddedDholViewController : UIViewController <AVAudioPlayerDelegate, UITabBarDelegate> { } then i understand that i have to add tabBar.delegate = self; for me to be able to detect the tabBar:didSelectItem: so i can then implement something like this - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if ([viewController.tabBarItem.title isEqualToString:@"FIRST"]) { NSLog(@"FIRST"); } else if ([viewController.tabBarItem.title isEqualToString:@"SECOND"]) { NSLog(@"SECOND"); } } to be able to switch between the views The thing is as ive said before i dont know how to implement all of this and how to connect everything up. can someone help me please. Thank you in advance

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  • Enum "does not have a no-arg default constructor" with Jaxb and cxf

    - by Dave
    A client is having an issue running java2ws on some of their code, which uses & extends classes that are consumed from my SOAP web services. Confused yet? :) I'm exposing a SOAP web service (JBoss5, Java 6). Someone is consuming that web service with Axis1 and creating a jar out of it with the data types and client stubs. They are then defining their own type, which extends one of my types. My type contains an enumeration. class MyParent { private MyEnumType myEnum; // getters, settters for myEnum; } class TheirChild extends MyParent { ... } When they are running java2ws on their code (which extends my class), they get Caused by: com.sun.xml.bind.v2.runtime.IllegalAnnotationsException: 2 counts of IllegalAnnotationExceptions net.foo.bar.MyEnuMType does not have a no-arg default constructor. this problem is related to the following location: at net.foo.bar.MyEnumType at public net.foo.bar.MyEnumType net.foo.bar.MyParent.getMyEnum() The enum I've defined is below. This is now how it comes out after being consumed, but it's how I have it defined on the app server: @XmlType(name = "MyEnumType") @XmlEnum public enum MyEnumType { Val1("Val1"), Val2("Val2") private final String value; MyEnumType(String v) { value = v; } public String value() { return value; } public static MyEnumType fromValue(String v) { if (v == null || v.length() == 0) { return null; } if (v.equals("Val1")) { return MyEnumType.Val1; } if (v.equals("Val2")) { return MyEnumType.Val2; } return null; } } I've seen things online and other posts, like (this one) regarding Jaxb's inability to handle Lists or things like that, but I'm baffled about my enum. I'm pretty sure you can't have a default constructor for an enum (well, at least a public no-arg constructor, Java yells at me when I try), so I'm not sure what makes this error possible. Any ideas? Also, the "2 counts of IllegalAnnotationsExceptions" may be because my code actually has two enums that are written similarly, but I left them out of this example for brevity.

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