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  • PHP: How to know if a user is currently downloading a file?

    - by metrobalderas
    I'm developing a quick rapidshare-like site where the user can download files. First, I created a quick test setting headers and using readfile() but then I found in the comments section there's a way to limit the speed of the download, which is great, here's the code: $local_file = 'file.zip'; $download_file = 'name.zip'; // set the download rate limit (=> 20,5 kb/s) $download_rate = 20.5; if(file_exists($local_file) && is_file($local_file)) { header('Cache-control: private'); header('Content-Type: application/octet-stream'); header('Content-Length: '.filesize($local_file)); header('Content-Disposition: filename='.$download_file); flush(); $file = fopen($local_file, "r"); while(!feof($file)) { // send the current file part to the browser print fread($file, round($download_rate * 1024)); // flush the content to the browser flush(); // sleep one second sleep(1); } fclose($file);} else { die('Error: The file '.$local_file.' does not exist!'); } But now my question is, how to limit the number of downloads at the same time? How can I check there's still a connection with some user's IP? Thanks.

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  • problem after uploading file to web host

    - by Alexander
    I have a .xml file in my App_Data folder, I can access it fine in my localhost, however after uploading it to my webhost I got the following: ASP.NET is not authorized to access the requested resource. Consider granting access rights to the resource to the ASP.NET request identity. ASP.NET has a base process identity (typically {MACHINE}\ASPNET on IIS 5 or Network Service on IIS 6) that is used if the application is not impersonating. If the application is impersonating via , the identity will be the anonymous user (typically IUSR_MACHINENAME) or the authenticated request user. To grant ASP.NET access to a file, right-click the file in Explorer, choose "Properties" and select the Security tab. Click "Add" to add the appropriate user or group. Highlight the ASP.NET account, and check the boxes for the desired access. So who should I grant access to read? There's 3 user in my web host and all seems to have read access set to them.. one is NETWORK_SERVICE, IUSR_MACHINENAME and my user. So what is wrong?

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  • how to edit controls in a system::thread

    - by Ian Lundberg
    I need to be able to add items to a listbox inside of a thread. Code is below. 1. ref class Work 2. { 3. public: 4. static void RecieveThread() 5. { 6. while (true) 7. { 8. ZeroMemory(cID, 64); 9. ZeroMemory(message, 256); 10. if(recv(sConnect, message, 256, NULL) != SOCKET_ERROR && recv(sConnect, cID, 64, NULL) != SOCKET_ERROR) 11. { 12. ID = atoi(cID); 13. String^ meep = gcnew String(message); 14. lbxMessages->Items->Add(meep); 15. check = 1; 16. } 17. } 18. } 19. }; I get the error Error: a nonstatic member reference must be relative to a specific object on line 14. Is there any way to get it to let me do that? Because if I try to use String^ meep; outside of that Thread it doesn't contain anything. It works PERFECT when I use it within the thread but not outside of it. I need to be able to add that message to the listbox. If anyone can help I would appreciate it.

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  • OpenLayers eraseFeatures doesn't erase features from map screen.

    - by Jenny
    I'm using OpenLayers, and have a layer for my Map, and a single Vector Layer. In this vector layer, I am using the DrawFeature control to draw a square. I have a listener waiting for a feature to be added, and then deleting any existing features (I only want one square at a time), like so: polygonLayer.events.register("beforefeatureadded", feature, function(evt){ console.log("Clearing existing polygons"); console.log(polygonLayer.features.length); polygonLayer.destroyFeatures(); polygonLayer.redraw(); });//end attempt at events registration When I check my layer.features.size, I can see that it's always 1, just like I expect, but the squares on the screen are still displayed. Even when I call .redraw() on the layer, the squares are still there. Is there some extra step I'm missing? Edit: You can find my code here: http://pastie.org/909644 Edit: Just realized: If I draw a square from previously existing coordinates, I can clear it just fine. It seems to be just the squares drawn from the controller that are an issue?

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  • Is it possible to get multiple forms to work with one ajax post function

    - by Scarface
    Hey guys I have a system where there is one form for each friend you have and I used to have an ajax post function for each form, but I want to save code and was wondering if it was possible to get multiple forms to work with just one post function. If anyone has any advice on how to achieve this I would appreciate it. For example <div id="message"> <form id='submit' class='message-form' method='POST' > <input type='hidden' id='to' value='friend1' maxlength='255' > Subject<br><input type='text' id='subject' maxlength='50'><br> Message<br><textarea id='message2' cols='50' rows='15'></textarea> <input type='submit' id='submitmessage' class='responsebutton' value='Send'> </form> </div> $(document).ready(function(){ $(".message-form").submit(function() { $("#submitmessage").attr({ disabled:true, value:\"Sending...\" }); var to = $('#to').attr('value'); var subject = $('#subject').attr('value'); var message = $('#message2').attr('value'); $.ajax({ type: "POST", url: "messageprocess.php", data: 'to='+ to + '&subject=' + subject + '&message=' + message, success: function(response) { if(response == "OK") { $('.message-form').html("<div id='message'></div>"); $('#message').html("<h2>Email has been sent!</h2>") .append("<p>Please wait...</p>") .hide() .fadeIn(1500, function() { $('#message').append(\"<img id='checkmark' src='images/check.png' />\"); });

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  • Trigger alert when database entries are added, not when they are removed

    - by Jeremy
    I have a jQuery script running that makes a periodic AJAX call using the following code. var a = moment(); var dayOfMonth = a.format("MMM Do"); var timeSubmitted = a.format("h:mm a"); var count_cases = -1; var count_claimed = -1; setInterval(function(){ //check if new lead was added to the db $.ajax({ type : "POST", url : "inc/new_lead_alerts_process.php", dataType: 'json', cache: false, success : function(response){ $.getJSON("inc/new_lead_alerts_process.php", function(data) { if (count_cases != -1 && count_cases != data.count) { window.location = "new_lead_alerts.php?id="+data.id; } count_cases = data.count; }); } }); This is the PHP that runs with each call: $count = mysql_fetch_array(mysql_query("SELECT count(*) as count FROM leads")); $client_id = mysql_fetch_array(mysql_query("SELECT id, client_id FROM leads ORDER BY id DESC LIMIT 1")); echo json_encode(array("count" => $count['count'], "id" => $client_id['id'], "client_id" => $client_id['client_id'])); I need to change the code so that the alert only triggers when a new entry is added to the database, not when an existing entry is removed. As it stands, the alert fires on both events. Any help is greatly appreciated.

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  • C++ - Where to throw exception?

    - by HardCoder1986
    Hello! I have some kind of an ideological question, so: Suppose I have some templated function template <typename Stream> void Foo(Stream& stream, Object& object) { ... } which does something with this object and the stream (for example, serializes that object to the stream or something like that). Let's say I also add some plain wrappers like (and let's say the number of these wrappers equals 2 or 3): void FooToFile(const std::string& filename, Object& object) { std::ifstream stream(filename.c_str()); Foo(stream, object); } So, my question is: Where in this case (ideologically) should I throw the exception if my stream is bad? Should I do this in each wrapper or just move that check to my Foo, so that it's body would look like if (!foo.good()) throw (something); // Perform ordinary actions I understand that this may be not the most important part of coding and these solutions are actually equal, but I just wan't to know "the proper" way to implement this. Thank you.

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  • Is there a way to restart a cursor? Oracle

    - by Solid1Snake1
    I am trying to do something such as: for(int i = 0; i<10; i++) { for(int j = 0; j<10; j++) { Blah; } } //As you can see each time that there is a different i, j starts at 0 again. Using cursors in Oracle. But if I'm correct, after I fetch all rows from a cursor, it will not restart. Is there a way to do this? Here is my sql: CREATE OR REPLACE PROCEDURE SSACHDEV.SyncTeleappWithClientinfo as teleCase NUMBER; CURSOR TeleAppCursor is Select distinct(casenbr) from TeleApp; CURSOR ClientInfoCursor is Select casenbr from clientinfo where trim(cashwithappyn) is null; BEGIN open TeleAppCursor; open ClientInfoCursor; LOOP fetch TeleAppCursor into teleCase; EXIT when TeleAppCursor%NOTFOUND; LOOP fetch ClientInfoCursor into clientCase; EXIT when ClientInfoCursor%NOTFOUND; if clientCase = teleCase then update ClientInfo set cashwithappyn = (select cashwithappyn from teleapp where casenbr = clientCase) where casenbr = clientCase; break; end if; END LOOP; END LOOP; END; I did check online and was unable to find anything on this.

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  • SetMatrix() does not copy all values to HLSL

    - by Tili
    Hi, I want to use the contents of a vector of D3DXMatrices to my shader. m_pLightMatrices->SetMatrixArray(&currentLightMatrices[0].m[0][0],0,numLights); As we know the internals of a vector this poses no problems (as it is just a dynamic array). Now when I access this matrix in hlsl to fill up a struct I get this strange behavior: struct LightTest { float3 LightPos; float LightRange; float4 LightDiffuse; float3 LightAtt; }; float4x4 currentLight = gLights[0]; LightTest lt; lt.LightPos = currentLight._m00_m01_m02; //{0,0,0} lt.LightDiffuse = currentLight[1].rgba; //{0,0,0,0} lt.LightRange = currentLight._m03; //this gives me a value lt.LightAtt = currentLight[2].xyz; //{0,0,0} While debugging I see that my matrix is nicely filled with the variables I want. When I try to hardcode check what is in the struct I get all zero's, except the LightRange. As you can see I tried different methods of accessing the float4x4 but without any other results. Why oh why is hlsl not copying all my variables ?

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  • Detect if Download is Complete

    - by user604138
    I have a very simple and standard PHP force download script. How do I check if/when the download has completed in order to notify the user on the clientside? I don't even need to show the progress in real time, I am only interested in the very specific event: "when the download completes". Based on my research, it seems like it would have to be determined from the serverside as there is noondownloadready event and I don't think it is possible to intercept browser events. So it seems that my best bet would be to compare bytes sent to total bytes with some sort of clientside/severside interaction. How would I go about checking the bytes sent from the server for a PHP forced download? is there some sort of global PHP variable that store these data that I can ping with AJAX? <?php header("Content-Type: video/x-msvideo"); header("Content-Disposition: attachment; filename=\"".basename($realpath)."\";"); ... $chunksize = 1 * (1024 * 1024); // how many bytes per chunk if ($size > $chunksize) { $handle = fopen($realpath, 'rb'); $buffer = ''; while (!feof($handle)) { $buffer = fread($handle, $chunksize); echo $buffer; ob_flush(); flush(); } fclose($handle); } else { readfile($realpath); } exit(); ?> The reason I need this: For the project I am working on, it is required that after the download starts, the page redirects to (or displays) a "please wait while the download completes" page. Then, once it is complete, it should redirect to (or display) a "Your download is complete, thank you" page. I am open to other ideas that would achieve the same result.

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  • Shouldn't we ignore IE6 and IE7 users?

    - by Sebi
    Lately I created two webpages with a simple CMS for a a small club and a private person (http://foto.roser.li and http://www.ovlu.li/cms). I dont really understand much of HTML/PHP/CSS and all this web stuff, but it was enough to adapt the stylesheets and add some javascript functions and so on to make the pages to look more or less nice in firefox and IE8. Nevertheles, if you open the pages with IE7 or IE6, particulary the second home page really looks terrible. So what should I do know? I don't have the know-how to adapt the stylesheets so that it looks good at such browsers. However if I check the statistics of the pages, i noticed that almost half of the visitors uses this kind of browsers. I could put much effort in adapting the stylesheets to look good at all browser but while thinking about this I'm asking myself if this is really the best way. If all developers put effort in providing solutions for really old browsers (like e.g. the IE6), then people who use these brwoser dont have any incentives to update their browsers. Naturally, I as a provider of information should present the content in a readable form to my users, but were should i draw the line? I also saw that some users are visiting the pages with even IE5 or IE4... but I really can't think of a way how to adapt the content in a suitable form for these very old brwosers. I would appreciaed any hints how to handle this balancing between putting much effort into developing a version for very old brwosers and the necessity of providing content to all users which want to visits my homepages. Im also interested in your thoughts about they idea that putting effort in adapting the content for old browsers prevents the users from updating their browsres because they don't see any need.

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  • Java How to find a value in a linked list iteratively and recursively

    - by Roxy
    Hi I have a method that has a reference to a linked list and a int value. So, this method would count and return how often the value happens in the linked list. So, I decided to make a class, public class ListNode{ public ListNode (int v, ListNode n) {value = v; next = n;) public int value; public ListNode next; } Then, the method would start with a public static int findValue(ListNode x, int valueToCount){ // so would I do it like this?? I don't know how to find the value, // like do I check it? for (int i =0; i< x.length ;i++){ valueToCount += valueToCount; } So, I CHANGED this part, If I did this recursively, then I would have public static int findValue(ListNode x, int valueToCount) { if (x.next != null && x.value == valueToCount { return 1 + findValue(x, valueToCount);} else return new findvalue(x, valueToCount); SO, is the recursive part correct now?

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  • A good way to write unit tests

    - by bobobobo
    So, I previously wasn't really in the practice of writing unit tests - now I kind of am and I need to check if I'm on the right track. Say you have a class that deals with math computations. class Vector3 { public: // Yes, public. float x,y,z ; // ... ctors ... } ; Vector3 operator+( const Vector3& a, const Vector3 &b ) { return Vector3( a.x + b.y /* oops!! hence the need for unit testing.. */, a.y + b.y, a.z + b.z ) ; } There are 2 ways I can really think of to do a unit test on a Vector class: 1) Hand-solve some problems, then hard code the numbers into the unit test and pass only if equal to your hand and hard-coded result bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed outside of computer, and // hard coded here. For more complicated operations like // arbitrary axis rotation this takes a bit of paperwork, // but only the final result will ever be entered here. Vector3 expected( 7, 9, 11 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } 2) Rewrite the computation code very carefully inside the unit test. bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed HERE. This // means all you've done is coded the // same thing twice, hopefully not having // repeated the same mistake again Vector3 expected( 2 + 5, 6 + 3, 4 + 7 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } Or is there another way to do something like this?

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  • Why does Java think my object is a variable?

    - by user2896898
    Ok so I'm trying to make a simple pong game. I have a paddle that follows the mouse and a ball that bounces around. I wrote a method collidesWith(Sprite s) inside of my Sprite class that checks if the ball collides with the paddle (this works and isn't the problem). I have two objects extending my sprite class, a ball and a paddle object. So inside of my ball class I'm trying to check if it collides with the paddle. So I've tried if(this.collidesWith(paddle) == true){ System.out.println("They touched"); } I've also tried ball.collidesWith(paddle) and other combinations but it always says the same thing about the paddle (and the ball when I use ball.collidesWith) "Cannot find symbol. Symbol: variable paddle(or ball). Location: class Ball" So if I'm reading this right, it thinks that the paddle (and ball) are variables and it's complaining because it can't find them. How can I make it understand I am passing in objects, not variables? For extra information, an earlier assignment had me make two boxes and for them to change colors when they were colliding. In that assignment I used very similar code to above with if(boxOne.collidesWith(boxTwo) == true){ System.out.println("yes"); } And in this code it worked just fine. The program knew that boxOne and boxTwo were child classes of my Sprite class. Anyone know why they wouldn't work the same?

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  • Adding an integer at the end of an input's name to get a specific url

    - by Gadgetster
    I am trying to get a url where I can retrieve the selected values from. For example, if I put a check mark on a and b then sumbit, I will get: index.php?category=1&&category=2 I want to get this instead: index.php?category0=1&&category1=2 So that I can later get this specific value with $_GET['category0'] Is there a way to add a counter for the selected checkboxes and add 0,1,2,3.. at the end of the name of its input? <form action="" method="get"> <!-- this will be a php loop instead of hardcored which will retrieve data from the db --> <label><input type="checkbox" name="category" value="1">a</label> <label><input type="checkbox" name="category" value="2">b</label> <label><input type="checkbox" name="category" value="3">c</label> <label><input type="checkbox" name="category" value="4">d</label> <label><input type="checkbox" name="category" value="5">e</label> <input type="submit"> </form>

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  • CSS - background-size: cover; not working in Firefox

    - by Jayant Bhawal
    body{ background-image: url("./content/site_data/bg.jpg"); background-size: cover; background-repeat: no-repeat; font-family: 'Lobster', cursive; } Check: http://demo.jayantbhawal.in on firefox browsers, NOT in widescreen mode. The code works on Chrome(Android + PC) and even the stock Android browser, but NOT Firefox(Android + PC). Is there any good alternative to it? Why is it not working anyways? Googled this issue a lot of times, but no one else seems to have this problem. Is it just me? In any case, how do I fix it? There are quite some questions on SO about it too, but none of them provide a legitimate solution, so can someone just tell me if they have background-size: cover; issues on firefox too? So basically tell me 3 things: 1. Why is it happening? 2. What is a good alternative to it? 3. Is this happening to you too? On Firefox browsers of course. Chrome Version 35.0.1916.114 m Firefox Version 29.0.1 Note: I may already be trying to fix it so at times you may see a totally weird page. Wait a bit and reload.

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  • Win conditions for a connect-4 like game

    - by FrozenWasteland
    I have an 5x10 array that is populated with random values 1-5. I want to be able to check when 3 numbers, either horizontally, or vertically, match. I can't figure out a way to do this without writing a ton of if statements. Here is the code for the randomly populated array int i; int rowincrement = 10; int row = 0; int col = 5; int board[10][5]; int randomnum = 5; int main(int argc, char * argv[]) { srand(time(NULL)); cout << "============\n"; while(row < rowincrement) { for(i = 0; i < 5; i++) { board[row][col] = rand()%5 + 1; cout << board[row][col] << " "; } cout << endl; cout << "============\n"; row++; } cout << endl; return 0; }

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  • How to get results efficiently out of an Octree/Quadtree?

    - by Reveazure
    I am working on a piece of 3D software that has sometimes has to perform intersections between massive numbers of curves (sometimes ~100,000). The most natural way to do this is to do an N^2 bounding box check, and then those curves whose bounding boxes overlap get intersected. I heard good things about octrees, so I decided to try implementing one to see if I would get improved performance. Here's my design: Each octree node is implemented as a class with a list of subnodes and an ordered list of object indices. When an object is being added, it's added to the lowest node that entirely contains the object, or some of that node's children if the object doesn't fill all of the children. Now, what I want to do is retrieve all objects that share a tree node with a given object. To do this, I traverse all tree nodes, and if they contain the given index, I add all of their other indices to an ordered list. This is efficient because the indices within each node are already ordered, so finding out if each index is already in the list is fast. However, the list ends up having to be resized, and this takes up most of the time in the algorithm. So what I need is some kind of tree-like data structure that will allow me to efficiently add ordered data, and also be efficient in memory. Any suggestions?

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  • Using unions to simplify casts

    - by Steven Lu
    I realize that what I am trying to do isn't safe. But I am just doing some testing and image processing so my focus here is on speed. Right now this code gives me the corresponding bytes for a 32-bit pixel value type. struct Pixel { unsigned char b,g,r,a; }; I wanted to check if I have a pixel that is under a certain value (e.g. r, g, b <= 0x10). I figured I wanted to just conditional-test the bit-and of the bits of the pixel with 0x00E0E0E0 (I could have wrong endianness here) to get the dark pixels. Rather than using this ugly mess (*((uint32_t*)&pixel)) to get the 32-bit unsigned int value, i figured there should be a way for me to set it up so I can just use pixel.i, while keeping the ability to reference the green byte using pixel.g. Can I do this? This won't work: struct Pixel { unsigned char b,g,r,a; }; union Pixel_u { Pixel p; uint32_t bits; }; I would need to edit my existing code to say pixel.p.g to get the green color byte. Same happens if I do this: union Pixel { unsigned char c[4]; uint32_t bits; }; This would work too but I still need to change everything to index into c, which is a bit ugly but I can make it work with a macro if i really needed to.

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  • Perl need the right grep operator to match value of variable

    - by iaintunderstand
    I want to see if I have repeated items in my array, there are over 16.000 so will automate it There may be other ways but I started with this and, well, would like to finish it unless there is a straightforward command. What I am doing is shifting and pushing from one array into another and this way, check the destination array to see if it is "in array" (like there is such a command in PHP). So, I got this sub routine and it works with literals, but it doesn't with variables. It is because of the 'eq' or whatever I should need. The 'sourcefile' will contain one or more of the words of the destination array. my @destination = ('hi', 'bye'); sub in_array { my ($destination,$search_for) = @_; return grep {$search_for eq $_} @$destination; } for($i = 0; $i <=100; $i ++) { $elemento = shift @sourcefile; if(in_array(\@destination, $elemento)) { print "it is"; } else { print "it aint there"; } } Well, if instead of including the $elemento in there I put a 'hi' it does work and also I have printed the value of $elemento which is also 'hi', but when I put the variable, it does not work, and that is because of the 'eq', but I don't know what else to put. If I put == it complains that 'hi' is not a numeric value.

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  • How do I know when to increase or decrease angle to get a specific angle?

    - by Thomas
    Hi. I am programming a game and I have come to a very hard spot. Basically I have a circle and I have 2 angles on this circle. Angle 1 (A) is a point I want angle 2 (B) to go to. During my game every frame I need to check weither or not to increase or decrease my angle value by a certain amount (speed) to eventually reach the first angle. My question is how do I do this? I tried doing this but I don't seem to be doing it right. bool increase = false; float B = [self radiansToDegrees:tankAngle]; float A = [self radiansToDegrees:tankDestinationAngle]; float newAngle = B; if(B < A) { float C = B - (360 - A); float D = A - B; if(C < D) increase = false; else increase = true; } else if(B A) { float C = B - A; float D = A - (360 - B); if(C < D) increase = false; else increase = true; } if(increase) { newAngle += 1.0; } else { newAngle -= 1.0; } if(newAngle 360.0) { newAngle = 0 + (newAngle - 360.0); } else if(newAngle < 0.0) { newAngle = 360 + newAngle; } if(newAngle == 0) newAngle = 360; newAngle = [self degreesToRadians:newAngle]; [self setTanksProperPositionRotation:newAngle]; The basic effect I am trying to achieve is when the user makes a new point, which would be angle 1, angle 2 would move towards angle 1 choosing the fastest direction. I think I have spent around 4 hours trying to figure this out.

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  • Gmail Sync on Android phone

    - by sunocky
    Android has the Gmail push features, which means the new message arrives in the mailbox without checking or refreshing the mailbox. As I understand, the sync processes are like these: 1) User turns on the sync 2) There will be a alert msg and the sync flag in the Gmail DB of this device will be True 3) When a new email reach the Gmail Server, it will check if the device sync value, if it's True then send the email OK, here, I don't quite understand how exactly does it work, For a WiFi and cell signal connection, does the phone has a TCP socket open keep listening to the Gmail Server, or when a new email arrives the Server send a SMS alert to the phone, and then it will open the data channel to fetch the email? Are the two ways of connections have different approaches? And second question is which method is the priority one? Say when you are in the middle of receiving data(emails), and suddenly the phone connect to a wireless network, will the data socket be closed and then reopened for the WiFi one? What's the behavior for the case when carrier's data channel and WiFi flips? I have also downloaded the source code, anyone knows which part should I be looking into in order to solves my questions? I found a folder called "email" inside the folder "package", should I be looking at its code? I know I asked quite some questions here, I'd appreciate if you know the answer for any of them, thanks very much!

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  • [SOLVED]Django - Passing variables to template based on db

    - by George 'Griffin
    I am trying to add a feature to my app that would allow me to enable/disable the "Call Me" button based on whether or not I am at [home|the office]. I created a model in the database called setting, it looks like this: class setting(models.Model): key = models.CharField(max_length=200) value = models.CharField(max_length=200) Pretty simple. There is currently one row, available, the value of it is the string True. I want to be able to transparently pass variables to the templates like this: {% if available %} <!-- Display button --> {% else %} <!-- Display grayed out button --> {% endif %} Now, I could add logic to every view that would check the database, and pass the variable to the template, but I am trying to stay DRY. What is the best way to do this? UPDATE I created a context processor, and added it's path to the TEMPLATE_CONTEXT_PROCESSORS, but it is not being passed to the template def available(request): available = Setting.objects.get(key="available") if open.value == "True": return {"available":True} else: return {} UPDATE TWO If you are using the shortcut render_to_response, you need to pass an instance of RequestContext to the function. from the django documentation: If you're using Django's render_to_response() shortcut to populate a template with the contents of a dictionary, your template will be passed a Context instance by default (not a RequestContext). To use a RequestContext in your template rendering, pass an optional third argument to render_to_response(): a RequestContext instance. Your code might look like this: def some_view(request): # ... return render_to_response('my_template.html', my_data_dictionary, context_instance=RequestContext(request)) Many thanks for all the help!

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  • Working with a string as an array of characters

    - by Malfunction
    I'm having some trouble with a string represented as an array of characters. What I'd like to do, as I would do in java, is the following: while (i < chars.length) { char ch = chars[i]; if ((WORD_CHARS.indexOf(ch) >= 0) == punctuation) { String token = buffer.toString(); if (token.length() > 0) { parts.add(token); } buffer = new StringBuffer(); } buffer.append(ch); i++; } What I'm doing is something like this: while(i < strlen(chars)) { char ch = chars[i]; if(([WORD_CHARS rangeOfString:ch] >= 0) == punctuation) { NSString *token = buffer.toString(); if([token length] > 0) { [parts addObject:token]; } buffer = [NSMutableString string]; } [buffer append(ch)]; i++; } I'm not sure how I'm supposed to convert String token = buffer.toString(); to objective c, where buffer is an NSMutableString. Also, how do I check this if condition in objective c? if ((WORD_CHARS.indexOf(ch) >= 0) == punctuation) WORD_CHARS is an NSString. I'm also having trouble with appending ch to buffer. Any help is greatly appreciated.

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  • what's a good technique for building and running many similar unit tests?

    - by jcollum
    I have a test setup where I have many very similar unit tests that I need to run. For example, there are about 40 stored procedures that need to be checked for existence in the target environment. However I'd like all the tests to be grouped by their business unit. So there'd be 40 instances of a very similar TestMethod in 40 separate classes. Kinda lame. One other thing: each group of tests need to be in their own solution. So Business Unit A will have a solution called Tests.BusinessUnitA. I'm thinking that I can set this all up by passing a configuration object (with the name of the stored proc to check, among other things) to a TestRunner class. The problem is that I'm losing the atomicity of my unit tests. I wouldn't be able to run just one of the tests, I'd have to run all the tests in the TestRunner class. This is what the code looks like at this time. Sure, it's nice and compact, but if Test 8 fails, I have no way of running just Test 8. TestRunner runner = new TestRunner(config, this.TestContext); var runnerType = typeof(TestRunner); var methods = runnerType.GetMethods() .Where(x => x.GetCustomAttributes(typeof(TestMethodAttribute), false) .Count() > 0).ToArray(); foreach (var method in methods) { method.Invoke(runner, null); } So I'm looking for suggestions for making a group of unit tests that take in a configuration object but won't require me to generate many many TestMethods. This looks like it might require code-generation, but I'd like to solve it without that.

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