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  • Why Bluetooth needs DBUS way of communication in android?

    - by Rajesh SO
    I am newbie to Android DBUS, recently I was informed that I need to use DBUS to implement Bluetooth in Android, from DBUS documentation I see DBUS is used for communication medium between two applications. In Android apps -apps communication is through intents, if so why do we need DBUS for Bluetooth ? Is that DBUS serves as communication medium for networking (IP) between two apps since it is built over sockets? Please correct me if my understanding is wrong, any more information on DBUS along with Bluetooth implementation in Android is appreciated. Thanks.

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  • Android app works on emulator but not on phone ("Can't dispatch DDM chunk XXXX: no handler defined")

    - by JR_vv2
    Hey all, I made a very simple application to start playing around with Android development. It works fine on the emulator, but it gives me the following error when I try to install it on my HTC Hero (v1.5): Sorry! The application Simple Dial (process com.foo.simpledial) has stopped unexpectedly. Please try again. (Force Close button) and on in the Eclipse console, I get the following message: [2010-06-14 23:10:52 - Simple Dial] Uploading Simple Dial.apk onto device 'HT9BSHF00222' [2010-06-14 23:10:53 - Simple Dial] Installing Simple Dial.apk... [2010-06-14 23:10:56 - Simple Dial] Success! [2010-06-14 23:10:56 - Simple Dial] Starting activity com.alanvaghti.simpledial.DialActivity on device [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 46454154: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Can't dispatch DDM chunk 4d505251: no handler defined [2010-06-14 23:10:57 - Simple Dial] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.alanvaghti.simpledial/com.alanvaghti.simpledial.DialActivity} } I did put 'android:debuggable="true"' inside the application tag on the manifest.xml Any ideas on what is going on?? Thanks in advance.

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  • android error NoSuchElementException

    - by Alexander
    I have returned a cursor string but it contains a delimiter. The delimiter is . I have the string quest.setText(String.valueOf(c.getString(1)));I want to turn the into a new line. What is the best method to achieve this task in android. I understand there is a way to get the delimeter. I want this to achieved for each record. I can itterate through record like so. Cursor c = db.getContact(2); I tried using a string tokenizer but it doesnt seem to work. Here is the code for the tokenizer. I tested it in just plain java and it works without errors. String question = c.getString(1); // quest.setText(String.valueOf(c.getString(1))); //quest.setText(String.valueOf(question)); StringTokenizer st = new StringTokenizer(question,"<ENTER>"); //DisplayContact(c); // StringTokenizer st = new StringTokenizer(question, "=<ENTER>"); while(st.hasMoreTokens()) { String key = st.nextToken(); String val = st.nextToken(); System.out.println(key + "\n" + val); } I then tried running it in android. Here is the error log 06-06 22:31:55.251: E/AndroidRuntime(537): FATAL EXCEPTION: main 06-06 22:31:55.251: E/AndroidRuntime(537): java.util.NoSuchElementException 06-06 22:31:55.251: E/AndroidRuntime(537): at java.util.StringTokenizer.nextToken(StringTokenizer.java:208) 06-06 22:31:55.251: E/AndroidRuntime(537): at alex.android.test.database.quiz.TestdatabasequizActivity$1.onClick(TestdatabasequizActivity.java:95) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.view.View.performClick(View.java:3511) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.view.View$PerformClick.run(View.java:14105) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Handler.handleCallback(Handler.java:605) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Handler.dispatchMessage(Handler.java:92) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.os.Looper.loop(Looper.java:137) 06-06 22:31:55.251: E/AndroidRuntime(537): at android.app.ActivityThread.main(ActivityThread.java:4424) 06-06 22:31:55.251: E/AndroidRuntime(537): at java.lang.reflect.Method.invokeNative(Native Method) 06-06 22:31:55.251: E/AndroidRuntime(537): at java.lang.reflect.Method.invoke(Method.java:511) 06-06 22:31:55.251: E/AndroidRuntime(537): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 06-06 22:31:55.251: E/AndroidRuntime(537): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 06-06 22:31:55.251: E/AndroidRuntime(537): at dalvik.system.NativeStart.main(Native Method) This is the database query public Cursor getContact(long rowId) throws SQLException { Cursor mCursor = db.query(true, DATABASE_TABLE, new String[] {KEY_ROWID, question, possibleAnsOne,possibleAnsTwo, possibleAnsThree,realQuestion,UR}, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); }

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  • Android OS 2.2 Permissions: I have absolutely no idea why this simple piece of code doesn't work. Wh

    - by Kevin
    I'm just playing around with some code. I create an Activity and simply do something like this: long lo = currentTimeMillis(); System.out.println(lo); lo *= 3; System.out.println(lo); SystemClock.setCurrentTimeMillis(lo); System.out.println( currentTimeMillis() ); Yes, in my AndroidManifest.xml, I've added: <uses-permission android:name="android.permission.SET_TIME"></uses-permission> <uses-permission android:name="android.permission.SET_TIME_ZONE"></uses-permission> Nothing changes. The SystemClock is never reset...it just keeps on ticking. The error that I'm getting just says that the permission "SET_TIME" was not granted to the program. Protection level 3. The permissions are there...and in the API for 2.2 it says that this feature is supported now. I have no idea what I'm doing wrong. If android.content.Intent; comes into play, please explain. I don't really understand what the idea behind intents! Thanks for any help!

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  • Is it possible to set an android icon from a drawable in a separate jar?

    - by Rpond
    I want to set a menu option icon for a drawable that is in another jar inside an xml file. <item android:id="@+id/my_location" android:title="My Location" android:icon="@+drawable/my_location"> Instead of drawable/my_location have something like com.somelib.R.drawable.someDrawable. I can set this in onCreateOptionsMenu but was just wondering if it could be done via the xml file.

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  • How can I tell if the screen is on in android?

    - by user297020
    In Android 2.2 (Level 7) the function PowerManager.IsScreenOn() returns a boolean that is true if the screen is turned on and false if the screen is turned off. I am developing code for Android 1.5 (Level 3). How do I accomplish the same task in older versions of Android? I do not want to turn the screen on or off in my code. I just want to know what it is.

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  • How big can I make an Android application's canvas in terms of pixels?

    - by user279112
    I've determined an estimate of the size of my Android emulator's screen in pixels, although I think its resolution can be changed to other numbers. Quite frankly though that doesn't eliminate the general problem of not knowing how many pixels on each axis I have to work with on my Android applications in general. The main problem I'm trying to solve is this: How do I make sure I don't use a faulty resolution on Android applications if I want to keep things' sizes constant (so that if the application screen shrinks, for instances, objects will still show up just as big - there just won't be as many of them being shown) if I wish to do this with a single universal resolution for each program? Failing that, how do I make sure everything's alright if I try to do everything the same way with maybe a few different pre-set resolutions? Mainly it seems like a relevant question that must be answered before I can come across a complete answer for the general problem is how big can I always make my application in pixels, NOT regarding if and when a user resizes the application's screen to something smaller than the maximum size permitted by the phone and its operating system. I really want to try to keep this simple. If I were doing this for a modern desktop, for instance, I know that if I design the application with a 800x600 canvas, the user can still shrink the application to the point they're not doing themselves any favors, but at least I can basically count on it working right and not being too big for the monitor or something. Is there such a magic resolution for Android, assuming that I'm designing for API levels 3+ (Android 1.5+)? Thanks

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  • Not able to generate correct build.xml for android test project

    - by user338656
    Hi, I have created a main android project using "android" utility. e.g. android create project --target 1 --name MyApp --path C:\testandroid\myui --activity LaunchActivity --package com.myui.activity build.xml got generated fine (has ant targets like debug, release etc) I generated a test android project (which depends on main project). I used "android" utility to do that. e.g. android create test-project --path C:\testandroid\myuitest --main ..\myui --name MfAppTest build.xml got generated but incorrect (does not have targets like run-tests). It has same targets as main project. Can someone help as where is the problem? Thx. Ashley

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  • How to handle build rule with unknown targets in OMake when target list generator is built

    - by Michael E
    I have a project which uses OMake for its build system, and I am trying to handle a rather tough corner case. I have some definition files and a tool which can take these definition files and create GraphViz files. There are two problems, though: Each definition file can produce multiple graphs, and the list of graphs it can produce is encoded in the file. My dump tool does have a -list option which lists all the graphs a definition file will produce. This dump tool is built in the source tree. I want this list available in the OMakefile so I can use other rules to convert the DOT files to SVG, and have a phony target depend on all the SVGs (goal: a single build command which builds SVG descriptions of all my graphs). If I only had the first problem, it would be easy - I would run the tool to build a list, and then use that list to build a target which invokes the dumper to output the GraphViz files. However, I am rather stuck on forcing the dump tool to be built before it is needed. If this were make, I would just run make recursively to build the dump tool. OMake does not allow recursive invocation, however, and the build function is only usable from osh. Any suggestions for a good solution to this problem?

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  • How to refresh a fragment in a viewpager?

    - by aut_silvia
    I know there are already some questions to this problem. But I am really new in Android and ecspecially to Fragments and Viewpager. Pls have passion with me. I didn't found a answer which fits to my code. I dont know how to refresh a fragment or reload it when it's "active" again. TabsPagerAdapter.java: public class TabsPagerAdapter extends FragmentPagerAdapter{ public TabsPagerAdapter(FragmentManager fm){ super(fm); } @Override public Fragment getItem(int index) { switch (index) { case 0: return new KFZFragment(); case 1: return new LogFragment(); case 2: return new TrackFragment(); } return null; } @Override public int getCount() { // get item count - equal to number of tabs return 3; } } I have this 3 Fragments (KFZFragment,LogFragment,TrackFragment) and on the TrackFragment I calculate some data and this data should be display in a ListView in LogFragment. But when I change to LogFragment it's not the latest data. So it doesnt refresh. Now how should I modify my code to refresh the fragments when it's "active"? MainActivityFragment.java: public class MainActivityFragment extends FragmentActivity implements ActionBar.TabListener{ private ViewPager viewPager; private TabsPagerAdapter mAdapter; private ActionBar actionBar; List<Fragment> fragments; private String[] tabs = { "KFZ", "Fahrten Log", "Kosten Track" }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main_fragment); // Initilization viewPager = (ViewPager) findViewById(R.id.pager); actionBar = getActionBar(); mAdapter = new TabsPagerAdapter(getSupportFragmentManager()); fragments = new Vector<Fragment>(); fragments.add(Fragment.instantiate(this, KFZFragment.class.getName(),savedInstanceState)); fragments.add(Fragment.instantiate(this, LogFragment.class.getName(),savedInstanceState)); viewPager.setAdapter(mAdapter); actionBar.setHomeButtonEnabled(false); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // Adding Tabs for (String tab_name : tabs) { actionBar.addTab(actionBar.newTab().setText(tab_name) .setTabListener(this)); } viewPager.setOnPageChangeListener(new ViewPager.OnPageChangeListener() { @Override public void onPageSelected(int position) { // on changing the page // make respected tab selected actionBar.setSelectedNavigationItem(position); } @Override public void onPageScrolled(int arg0, float arg1, int arg2) { } @Override public void onPageScrollStateChanged(int arg0) { } }); } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { viewPager.setCurrentItem(tab.getPosition()); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { // TODO Auto-generated method stub } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { } return super.onKeyDown(keyCode, event); } } Pls help me out.

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  • "Unable to get system library for project" after I upgraded to Android SDK 2.3 and ADT 8.0

    - by Jonas
    Today I upgraded to Android SDK 2.3 and I also upgraded the Eclipse Plugin Androi Developer Tools 8.0 (from 0.9.9). I also upgraded my Java Development Kit to 1.6_22. Now in Eclipse I get many errors in all my Android projects. The error messages are like: The type java.lang.Object cannot be resolved. It is indirectly referenced from required .class files. How can I fix this so I can use my Android projects again? In the Build Path for these projects, I don't have any references to an android.jar but a message: Unable to get system library for project

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  • Force close while calling mainactivity from widget (android)

    - by Shaji Thorn Blue
    Iam creating a simple widget, by this widget i want to open my mainactivity. Iam sending a unique key from my widget class to check whether my mainactivity is called via widget or not. But as soon as i clicked on my widget my mainactivity get force close. here is code of my widget class... @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] widgets) { // TODO Auto-generated method stub int numofWidgets = widgets.length; for(int i=0;i<numofWidgets;i++){ int widget = widgets[i]; Intent in = new Intent(context, EmergencyButton.class); in.putExtra("uniquevalue", "widget"); PendingIntent pendingintent = PendingIntent.getActivity(context, 0, in, 0); RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.widgetlayout); views.setOnClickPendingIntent(R.id.button, pendingintent); appWidgetManager.updateAppWidget(widget, views); } } And Here is my code of mainactivity where iam checking whether called came from widget or not @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.mainactivity); Intent intentwidget = this.getIntent(); if(intentwidget !=null) { String widgetdata = "nothing"; widgetdata = intentwidget.getExtras().getString("uniquevalue"); if(widgetdata.equals("widget")) { et1.setText(widgetdata); } } } And here is my logcat 11-04 14:57:14.361: E/AndroidRuntime(1701): FATAL EXCEPTION: main 11-04 14:57:14.361: E/AndroidRuntime(1701): java.lang.RuntimeException: Unable to start activityComponentInfo{com.appsionlabs.googlemapv2/com.appsionlabs.googlemapv2.EmergencyButton}: java.lang.NullPointerException 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.os.Handler.dispatchMessage(Handler.java:99) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.os.Looper.loop(Looper.java:123) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.main(ActivityThread.java:3683) 11-04 14:57:14.361: E/AndroidRuntime(1701): at java.lang.reflect.Method.invokeNative(Native Method) 11-04 14:57:14.361: E/AndroidRuntime(1701): at java.lang.reflect.Method.invoke(Method.java:507) 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 11-04 14:57:14.361: E/AndroidRuntime(1701): at dalvik.system.NativeStart.main(Native Method) 11-04 14:57:14.361: E/AndroidRuntime(1701): Caused by: java.lang.NullPointerException 11-04 14:57:14.361: E/AndroidRuntime(1701): at com.appsionlabs.googlemapv2.EmergencyButton.onCreate(EmergencyButton.java:29) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 11-04 14:57:14.361: E/AndroidRuntime(1701): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611)

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  • How to pass binaries build upstream to a remote downstream build slave

    - by sbi
    We're using hudson on Windows to build a .NET solution and run the unit tests (NUnit). Hudson is thereby used to start batch files that do the actual work. I am now trying to set up a new test that is to run on a build slave and will run very long. The test should use the binaries produced by the upstream build. I have searched the hudson documentation but I cannot find how to pass upstream build artifacts to downstream slaves. How do I do this?

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  • What can't the NDK be used for?

    - by Android Eve
    From the official NDK site: The Android NDK... provides headers and libraries that allow you to build activities, handle user input, use hardware sensors, access application resources, and more, when programming in C or C++. If you write native code, your applications are still packaged into an .apk file and they still run inside of a virtual machine on the device. The fundamental Android application model does not change. Yet, it is always described as a companion tool to the Android SDK and as a toolset that allows to "implement parts of your applications using native-code languages such as C and C++". My understanding from this is that, unlike the Java based SDK, the NDK is not designed to implement certain parts of an Android application. Is this correct? If so, what parts doesn't the NDK allow implementing?

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  • Again: Android Stock browser vs. WebView?

    - by user2281606
    maybe a very easy question, but this drives me crazy... I work in company where we develope apps based on webviews. Everytime something went wrong, my boss tells me: "Hey look, the page runs nicely in the android browser, so it has to run that way in the app. Make it happen." I know that every manufacturer has his own implementation, discussed here: Android WebView VS Phone Browser But i want to keep my question simple: Is the android stock browser a pimped webview or in other words, extends the android browser from webview-class ? Thanks for any response?

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  • Want a headless build server for SSDT without installing Visual Studio? You’re out of luck!

    - by jamiet
    An issue that regularly seems to rear its head on my travels is that of headless build servers for SSDT. What does that mean exactly? Let me give you my interpretation of it. A SQL Server Data Tools (SSDT) project incorporates a build process that will basically parse all of the files within the project and spit out a .dacpac file. Where an organisation employs a Continuous Integration process they will likely want to automate the building of that dacpac whenever someone commits a change to the source control repository. In order to do that the organisation will use a build server (e.g. TFS, TeamCity, Jenkins) and hence that build server requires all the pre-requisite software that understands how to build an SSDT project. The simplest way to install all of those pre-requisites is to install SSDT itself however a lot of folks don’t like that approach because it installs a lot unnecessary components on there, not least Visual Studio itself. Those folks (of which i am one) are of the opinion that it should be unnecessary to install a heavyweight GUI in order to simply get a few software components required to do something that inherently doesn’t even need a GUI. The phrase “headless build server” is often used to describe a build server that doesn’t contain any heavyweight GUI tools such as Visual Studio and is a desirable state for a build server. In his blog post Headless MSBuild Support for SSDT (*.sqlproj) Projects Gert Drapers outlines the steps necessary to obtain a headless build server for SSDT: This article describes how to install the required components to build and publish SQL Server Data Tools projects (*.sqlproj) using MSBuild without installing the full SQL Server Data Tool hosted inside the Visual Studio IDE. http://sqlproj.com/index.php/2012/03/headless-msbuild-support-for-ssdt-sqlproj-projects/ Frankly however going through these steps is a royal PITA and folks like myself have longed for Microsoft to support headless build support for SSDT by providing a distributable installer that installs only the pre-requisites for building SSDT projects. Yesterday in MSDN forum thread Building a VS2013 headless build server - it's sooo hard Mike Hingley complained about this very thing and it prompted a response from Kevin Cunnane from the SSDT product team: The official recommendation from the TFS / Visual Studio team is to install the version of Visual Studio you use on the build machine. I, like many others, would rather not have to install full blown Visual Studio and so I asked: Is there any chance you'll ever support any of these scenarios: Installation of all build/deploy pre-requisites without installing the VS shell? TFS shipping with all of the pre-requisites for doing SSDT project build/deploys 3rd party build servers (e.g. TeamCity) shipping with all of the requisites for doing SSDT project build/deploys I have to say that the lack of a single installer containing all the pre-requisites for SSDT build/deploy puzzles me. Surely the DacFX installer would be a perfect vehicle for that? Kevin replied again: The answer is no for all 3 scenarios. We looked into this issue, discussed it with the Visual Studio / TFS team, and in the end agreed to go with their latest guidance which is to install Visual Studio (e.g. VS2013 Express for Web) on the build machine. This is how Visual Studio Online is doing it and it's the approach recommended for customers setting up their own TFS build servers. I would hope this is compatible with 3rd party build servers but have not verified whether this works with TeamCity etc. Note that DacFx MSI isn't a suitable release vehicle for this as we don't want to include Visual Studio/MSBuild dependencies in that package. It's meant to just include the core DacFx DLLs used by SSMS, SqlPackage.exe on the command line, etc. What this means is we won't be providing a separate MSI installer or nuget package with just the necessary build DLLs you need to run your build and tests. If someone wanted to create a script that generated a nuget package based on our DLLs and targets files, then release that somewhere on the web for easier integration with 3rd party build servers we've no problem with that. Again, here’s the link to the thread and its worth reading in its entirety if this is something that interests you. So there you have it. Microsoft will not be be providing support for headless build servers for SSDT but if someone in the community wants to go ahead and roll their own, go right ahead. @Jamiet

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  • how to build openvpn without libpam?

    - by hugemeow
    Since I have no root privilege to install libpam, I failed to run ./configure. So is there any method with which I can build openvpn without libpam? checking for OPENSSL_CRYPTO... yes checking for OPENSSL_SSL... yes checking for EVP_CIPHER_CTX_set_key_length... yes checking for ENGINE_load_builtin_engines... yes checking for ENGINE_register_all_complete... yes checking for ENGINE_cleanup... yes checking for ssl_init in -lpolarssl... no checking for aes_crypt_cbc in -lpolarssl... no checking for lzo1x_1_15_compress in -llzo2... no checking for lzo1x_1_15_compress in -llzo... no checking for PKCS11_HELPER... no checking git checkout... yes configure: error: libpam required but missing What's more, why I cannot disable libpam option? [mirror@innov openvpn]$ ./configure --help | grep libpam --enable-pam-dlopen dlopen libpam [default=no] C compiler flags for libpam LIBPAM_LIBS linker flags for libpam

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  • How to specify or add directory to Python.h search path during setup.py build/install

    - by ca2longoria
    I'm running Linux, and have downloaded a python module I must install without access to any but my particular /home/user directory (I have no root privileges nor the option to pursue them). This of course requires the Python source. This I've downloaded and have laying around in said user directory. While asking the admin to copy the proper files into /usr/include/python2.7 is the easiest way to go about this, I am hoping for a more general and portable solution to this kind of problem. Changing only data in the module source (MANIFEST.in, README.txt, setup.py, etc.), how might I add an arbitrary directory to the search path for Python.h and friends? (Without a solution, "python setup.py build" will continue returning with the "Python.h: No such file or directory" error) Thank you very much. (Additionally, is it acceptable to post this both here and on StackOverflow?)

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  • Live wallpaper settings not applying

    - by Steve
    I have added settings to my live wallpaper but they are not being applied when changed. I would greatly appreciate it if someone could tell me why my settings are not being applied when changed. Here is my code: settings.xml <PreferenceCategory android:title="@string/more"> <PreferenceScreen android:title="@string/more"> <intent android:action="android.intent.action.VIEW" android:data="market://search?q=pub:PSP Demo Center" /> </PreferenceScreen> <ListPreference android:persistent="true" android:enabled="true" android:entries="@array/settings_light_number_options" android:title="@string/settings_light_number" android:key="light_power" android:summary="@string/settings_light_number_summary" android:defaultValue="3" android:entryValues="@array/settings_light_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_speed_number_options" android:title="@string/settings_speed_number" android:key="speed" android:summary="@string/settings_speed_number_summary" android:defaultValue="10" android:entryValues="@array/settings_speed_number_optionvalues" /> <ListPreference android:persistent="true" android:enabled="false" android:entries="@array/settings_rotate_number_options" android:title="@string/settings_rotate_number" android:key="rotate" android:summary="@string/settings_rotate_number_summary" android:defaultValue="8000" android:entryValues="@array/settings_rotate_number_optionvalues" /> </PreferenceCategory> </PreferenceScreen> Settings.java public class GraffitiLWPSettings extends PreferenceActivity implements SharedPreferences .OnSharedPreferenceChangeListener { public static final String SHARED_PREFS_NAME = "wallpaper_settings"; protected void onCreate(Bundle icicle) { super.onCreate(icicle); getPreferenceManager(). setSharedPreferencesName(GraffitiLWP.SHARED_PREFS_NAME); addPreferencesFromResource(R.xml.settings); getPreferenceManager().getSharedPreferences(). registerOnSharedPreferenceChangeListener(this); } protected void onResume() { super.onResume(); } protected void onDestroy() { getPreferenceManager().getSharedPreferences() .unregisterOnSharedPreferenceChangeListener(this); super.onDestroy(); } public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) { } } wallpaper.java public class GraffitiLWP extends Wallpaper { private GraffitiLWPRenderer mRenderer; public static final String SHARED_PREFS_NAME = "wallpaper_settings"; public Engine onCreateEngine() { mRenderer = new GraffitiLWPRenderer(this); return new WallpaperEngine( this.getSharedPreferences(SHARED_PREFS_NAME, Context.MODE_PRIVATE), getBaseContext(), mRenderer); } } renderer.java public class GraffitiLWPRenderer extends RajawaliRenderer { private Animation3D mAnim; private BaseObject3D mCan; private SettingsUpdater settingsUpdater; //private SharedPreferences preferences; public GraffitiLWPRenderer(Context context) { super(context); setFrameRate(20); } public class SettingsUpdater implements SharedPreferences .OnSharedPreferenceChangeListener { private GraffitiLWPRenderer renderer; public SettingsUpdater(GraffitiLWPRenderer renderer) { this.renderer = renderer; } public void onSharedPreferenceChanged( SharedPreferences sharedPreferences, String key) { preferences.getInt("wallpaper_settings", 0); renderer.setSharedPreferences(preferences); } } public void initScene() { System.gc(); ALight light = new DirectionalLight(); light.setPower(this.preferences.getLong("light_power", 3)); light.setPosition(0, 0, -10); mCamera.setPosition(0, -1, -7); mCamera.setLookAt(0, 2, 0); mCamera.setFarPlane(1000); ObjParser parser = new ObjParser(mContext .getResources(), mTextureManager, R.raw.spraycan_obj); parser.parse(); mCan = parser.getParsedObject(); mCan.addLight(light); mCan.setScale(1.2f); addChild(mCan); Number3D axis = new Number3D(0, this.preferences.getLong("speed", 10), 0); axis.normalize(); mAnim = new RotateAnimation3D(axis, 360); mAnim.setDuration(this.preferences.getLong("rotate", 8000)); mAnim.setRepeatCount(Animation3D.INFINITE); mAnim.setInterpolator(new AccelerateDecelerateInterpolator()); mAnim.setTransformable3D(mCan); setSkybox(R.drawable.posz, R.drawable.posx, R.drawable.negz, R.drawable.negx, R.drawable.posy, R.drawable.negy); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { settingsUpdater = new SettingsUpdater(this); this.preferences.registerOnSharedPreferenceChangeListener( settingsUpdater); settingsUpdater.onSharedPreferenceChanged(preferences, null); super.onSurfaceCreated(gl, config); mAnim.start(); } public void onDrawFrame(GL10 glUnused) { super.onDrawFrame(glUnused); mSkybox.setRotY(mSkybox.getRotY() + .5f); } } I know the code is long but I would greatly appreciate any help that someone could give me. Thank you.

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  • How to refresh a GridView?

    - by Daniel
    Hello everyone, I have a GridView which is pretty similar to the Google tutorial, except that I want to add the ImageViews on runtime (via a subactivity). The results are okay, but the layout of the View is messed up: The GridView doesn't fill the content of its parent, what do I have to do to design it properly? Here the code of adding the children: public void initializeWorkbench(GridView gv, Vector<String> items) { Prototype.workbench.setDimension(screenWidth, divider.height()+workbenchArea.height()); Prototype.workbench.activateWorkbench(); // this measures the workbench correctly Log.d(Prototype.TAG, "workbench width: "+Prototype.workbench.getMeasuredWidth()); // 320 Log.d(Prototype.TAG, "workbench height: "+Prototype.workbench.getMeasuredHeight()); // 30 ImageAdapter imgAdapter = new ImageAdapter(this.getContext(), items); gv.setAdapter(imgAdapter); gv.measure(screenWidth, screenHeight); gv.requestLayout(); gv.forceLayout(); Log.d(Prototype.TAG, "gv width: "+gv.getMeasuredWidth()); // 22 Log.d(Prototype.TAG, "gv height: "+gv.getMeasuredHeight()); // 119 Prototype.workbench.setDimension(screenWidth, divider.height()+workbenchArea.height()); } } activateWorkbench, setDimension and measure in the workbench (LinearLayout above the GridView): public void activateWorkbench() { if(this.equals(Prototype.workbench)) { this.setOrientation(VERTICAL); show = true; measure(); } } public void setDimension(int w, int h) { width = w; height = h; this.setLayoutParams(new LinearLayout.LayoutParams(width, height)); this.invalidate(); } private void measure() { if (this.getOrientation() == LinearLayout.VERTICAL) { int h = 0; int w = 0; this.measureChildren(0, 0); for (int i = 0; i < this.getChildCount(); i++) { View v = this.getChildAt(i); h += v.getMeasuredHeight(); w = (w < v.getMeasuredWidth()) ? v.getMeasuredWidth() : w; } if (this.equals(Prototype.tagarea)) height = (h < height) ? height : h; if (this.equals(Prototype.tagarea)) width = (w < width) ? width : w; } this.setMeasuredDimension(width, height); } The ImageAdapter constructor: public ImageAdapter(Context c, Vector<String> items) { mContext = c; boolean mExternalStorageAvailable = false; boolean mExternalStorageWriteable = false; String state = Environment.getExternalStorageState(); if (Environment.MEDIA_MOUNTED.equals(state)) { // We can read and write the media mExternalStorageAvailable = mExternalStorageWriteable = true; } else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) { // We can only read the media mExternalStorageAvailable = true; mExternalStorageWriteable = false; } else { // Something else is wrong. It may be one of many other states, but // all we need // to know is we can neither read nor write mExternalStorageAvailable = mExternalStorageWriteable = false; } if (mExternalStorageAvailable && mExternalStorageWriteable) { for (String item : items) { File f = new File(item); if (f.exists()) { try { FileInputStream fis = new FileInputStream(f); Bitmap b = BitmapFactory.decodeStream(fis); bitmaps.add(b); files.add(f); } catch (FileNotFoundException e) { Log.e(Prototype.TAG, "", e); } } } } } And the xml layout: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" android:gravity="bottom" android:paddingLeft="0px" android:paddingTop="0px" android:paddingRight="0px"> <com.unimelb.pt3.ui.TransparentPanel android:id="@+id/workbench" android:layout_width="fill_parent" android:layout_height="10px" android:paddingTop="0px" android:paddingLeft="0px" android:paddingBottom="0px" android:paddingRight="0px"> <GridView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gridview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:columnWidth="90dp" android:numColumns="auto_fit" android:verticalSpacing="10dp" android:horizontalSpacing="10dp" android:stretchMode="columnWidth" android:gravity="center" /> </com.unimelb.pt3.ui.TransparentPanel> </LinearLayout>

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  • Android ADT Eclipse plugin, parseSDKContent failed

    - by Sebastian Ganslandt
    I've just set up my first Android development environment consisting of Eclipse 3.5 Mac OSX 10.5 Android SDK for x86 macs ADT Eclipse plugin 0.9.6 I've set set $PATH to my SDK/tools directory (which shouldn't matter if I only use Eclipse right?) and started Eclipse, but when I try to set the path to the SDK in Eclipse, i get the error "parseSdkContent failed". The stack trace of from the thrown exception is java.lang.IllegalArgumentException: http://www.w3.org/2001/XMLSchema at javax.xml.validation.SchemaFactory.newInstance(SchemaFactory.java:181) at com.android.ide.eclipse.adt.internal.sdk.LayoutDevicesXsd.getValidator(Unknown Source) at com.android.ide.eclipse.adt.internal.sdk.LayoutDeviceManager.parseLayoutDevices(Unknown Source) at com.android.ide.eclipse.adt.internal.sdk.LayoutDeviceManager.loadDefaultLayoutDevices(Unknown Source) at com.android.ide.eclipse.adt.internal.sdk.LayoutDeviceManager.loadDefaultAndUserDevices(Unknown Source) at com.android.ide.eclipse.adt.internal.sdk.Sdk.<init>(Unknown Source) at com.android.ide.eclipse.adt.internal.sdk.Sdk.loadSdk(Unknown Source) at com.android.ide.eclipse.adt.AdtPlugin$13.run(Unknown Source) at org.eclipse.core.internal.jobs.Worker.run(Worker.java:55) I can't see that I've missed anything in the setup process, according to the instructions it should basically just work out of the box. Any ideas as to why this might fail?

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  • Android: AdWhirl cannot find AdMobAdapter

    - by Stefan Klumpp
    Using AdMob by itself works perfectly. Using AdMob through AdWhirl causes the following problem: 23114 dalvikvm I Failed resolving Lcom/adwhirl/adapters/AdMobAdapter; interface 144 'Lcom/admob/android/ads/AdListener;' 23114 dalvikvm W Link of class 'Lcom/adwhirl/adapters/AdMobAdapter;' failed 23114 dalvikvm E Could not find class 'com.adwhirl.adapters.AdMobAdapter', referenced from method com.adwhirl.adapters.AdWhirlAdapter.getAdapter 23114 dalvikvm W VFY: unable to resolve new-instance 172 (Lcom/adwhirl/adapters/AdMobAdapter;) in Lcom/adwhirl/adapters/AdWhirlAdapter; 23114 dalvikvm D VFY: replacing opcode 0x22 at 0x0012 23114 dalvikvm D Making a copy of Lcom/adwhirl/adapters/AdWhirlAdapter;.getAdapter code (229 bytes) 23114 dalvikvm I Failed resolving Lcom/adwhirl/adapters/QuattroAdapter; interface 524 'Lcom/qwapi/adclient/android/view/AdEventsListener;' 23114 dalvikvm W Link of class 'Lcom/adwhirl/adapters/QuattroAdapter;' failed 23114 dalvikvm E Could not find class 'com.adwhirl.adapters.QuattroAdapter', referenced from method com.adwhirl.adapters.AdWhirlAdapter.getAdapter 23114 dalvikvm W VFY: unable to resolve new-instance 177 (Lcom/adwhirl/adapters/QuattroAdapter;) in Lcom/adwhirl/adapters/AdWhirlAdapter; 23114 dalvikvm D VFY: replacing opcode 0x22 at 0x002c 23114 AndroidRuntime D Shutting down VM 23114 dalvikvm W threadid=3: thread exiting with uncaught exception (group=0x4001b180) 23114 FlurryAgent D Ending session 23114 LocationManager D removeUpdates: listener = com.flurry.android.FlurryAgent@4496be70 23114 AndroidRuntime E Uncaught handler: thread main exiting due to uncaught exception 23114 AndroidRuntime E java.lang.NoClassDefFoundError: com.adwhirl.adapters.AdMobAdapter 23114 AndroidRuntime E at com.adwhirl.adapters.AdWhirlAdapter.getAdapter(AdWhirlAdapter.java:39) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout.handleAd(AdWhirlLayout.java:154) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout.access$0(AdWhirlLayout.java:143) 23114 AndroidRuntime E at com.adwhirl.AdWhirlLayout$1.run(AdWhirlLayout.java:87) 23114 AndroidRuntime E at android.os.Handler.handleCallback(Handler.java:587) 23114 AndroidRuntime E at android.os.Handler.dispatchMessage(Handler.java:92) 23114 AndroidRuntime E at android.os.Looper.loop(Looper.java:123) 23114 AndroidRuntime E at android.app.ActivityThread.main(ActivityThread.java:4363) 23114 AndroidRuntime E at java.lang.reflect.Method.invokeNative(Native Method) 23114 AndroidRuntime E at java.lang.reflect.Method.invoke(Method.java:521) 23114 AndroidRuntime E at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 23114 AndroidRuntime E at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 23114 AndroidRuntime E at dalvik.system.NativeStart.main(Native Method) Any ideas?

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