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  • Unable to enumerate USB device on port 2 when connecting Android phone

    - by ProfessionalAmateur
    I'm running Ubuntu 11.10 (64-bit) as a VirtualBox guest on a Win7 64-bit host. When I plug in my Android Epic4g (Galaxy S) both the host and guest see the device properly, however lsusb does not. When I run dmesg I get the following: [ 361.664219] usb 1-2: new full speed USB device number 79 using ohci_hcd [ 362.428798] hub 1-0:1.0: unable to enumerate USB device on port 2 [ 363.313782] hub 1-0:1.0: unable to enumerate USB device on port 2 I get the same type of dmesg message with the USB 2.0 (ECHI) Controller enabled and disabled for the guest OS. I'm stuck with this one, can anyone help?

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  • Connectify-like functionality on 4965 AGN wireless?

    - by Vivek Sharma
    I would like to use my laptop as an Access point, so that i can connect my phones through Wifi. I have done this my office laptop T410. I am having T61 with wifi module 4965. Connectify on windows does not support it. I am following these instructions to make achieve WAP capability on my T61 running ubuntu 10.10. The link says something about "master mode", how do i put my T61 wifi-inter4965 in master mode. Can I install madwifi or atheros drivers on it? I am using galaxy S froyo, and it does not support Ad-hoc network. Has anyone tried to achieve this?

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  • Angry Birds and Star Wars Join Forces for an Awesome New Edition [Plus Wallpaper!]

    - by Asian Angel
    Are you ready for a new version of Angry Birds? Then rejoice, you are less than a month away from an awesome new release of everyone’s favorite bird-slinging, pig smashing game! Prepare for a journey to a galaxy far, far away… From the blog post: From the deserts of Tatooine to the depths of the Death Star – the game and merchandise will feature the Angry Birds characters starring as the iconic heroes of the beloved Saga. In the coming weeks, fans can expect additional new videos, characters, and much more exciting content to be revealed. The game will be available on iOS, Android, Amazon Kindle Fire, Mac, PC, Windows Phone and Windows 8. Here is the first of the promo videos for the new version. Also, make sure to download the first official wallpaper (linked to below)! How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

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  • How to factorize code in Unreal Kismet (i.e. "Material Function"s for Kismet)

    - by Georges Dupéron
    In the Unreal Development Kit, when using the Material Editor, one can factorize frequently-used groups of nodes by creating a Material Function (content Browser ? right-click ? new matrial function, IIRC). When defining the behaviour of some actor in Kismet, one can easily have a dozen nodes involved. If I have many actors that share the same behaviour, then I'll copy-paste these nodes, and change the variables so they point to the other actors. This leads to inconsistencies (a modification in the behaviour of an actor isn't propagated in the copy-pasted nodes), complexity (you end up with hundreds of nodes), and generally useless effort. My question is : Can I create a "kismet function", just like a material function ? Note: I'd rather avoid using UnrealScript. I don't even know where to type UnrealScripts, don't know where the documentation is and more generally don't have enough time to invest in learning UnrealScript. This "kismet function" feature must be usable by graphists (with little programming knowledge). If a (simple) script suffices to add this feature in the Kismet editor, so that one can create several "functions" without using UnrealScript, then fine, but I don't really want to have to write a script each time I want to factorize a few nodes. Thanks for any information !

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  • Isometric Camera trouble - can't rotate or move correctly

    - by Deukalion
    I'm trying to create a 3D editor, but I've been having some trouble with the Camera and understanding each component. I've created 2 camera that works OK, but now I'm trying to implement an Isometric Camera in XNA without success on the rotation and movement of the camera. All I get working is Zoom. (Cube with x=3f, y=3f, z=1f in center) And this is the constructor for my IsometricCamera (inherits from ICamera, with methods for Rotation, Movement and Zoom, and Properties for World/View/Projection matrices) public IsometricCamera3D(GraphicsDevice device, float startClip = -1000f, float endClip = 1000f) { matrix_projection = Matrix.CreateOrthographic(device.Viewport.Width, device.Viewport.Height, startClip, endClip); rotation = Vector3.Zero; matrix_view = Matrix.CreateScale(zoom) * Matrix.CreateRotationY(MathHelper.ToRadians(45 + 180)) * Matrix.CreateRotationX(MathHelper.ToRadians(30)) * Matrix.CreateRotationZ(MathHelper.ToRadians(120)) * Matrix.CreateTranslation(rotation.X, rotation.Y, rotation.Z); } Problem is when I rotate it, all that happens is that the Cube gets more or less shiny and nothing happens. What is wrong and how should I create my View matrix to move it / rotate it correctly? Rotate, Move and Zoom looks like: MethodName(Vector3 rotation/movement), Zoom(float value); and just increases the value, then calls an update to recreate the View Matrix according to the code in the constructor. Currently, in my editor I use MiddleButton + Mouse Movement to rotate the camera, but it's not working as the other camera. But in my default camera I use World Matrix to move, but I guess that's not the best way to go which is why I'm trying this.

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  • How to give parallax backgrounds more depth

    - by user28015
    I have 3 tiled images of some sort of galaxy/space in the background of a 2D Game: The first one has an alpha of 100%, the second an alpha of 80% and the last one has an alpha of 60%. I scroll the the one in the background slower than the other ones of course. classic parallax. In the foreground I have some particles flying towards the player to simulate some dust / stars flying by. (I know that stars don't fly by, but I think we all have seen this in a lot of games). But I can't quite achieve the depth effect I am looking for. I want it to look "deeper". I did read something about using blending modes for the backgrounds, but that would require to render them as objects right? So the question is: What is a good technique to do a scrolling parallax background in GameMaker?

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  • 404s on password protected content

    - by tjb1982
    I'm new to WordPress and SEO, generally, but we've been running into problems with our site that don't seem to make sense to me. The problem is that our editor likes to schedule posts and/or mark them private until she is ready to make them public, but somehow Google is crawling these posts and getting 404s (because they are password protected). How does Google know they exist in the first place? I checked the sitemap.xml file and don't see a record of the post. One of the offending posts was marked public, but is scheduled for a future date. Could that have something to do with it? I've tried to Google the answer, and I came up with a good amount of reassurance that this won't hurt the site, but I'm still wondering how it's happening in the first place. It's hard because I don't know exactly what the editor's workflow is. Is it possible she's posting publicly first and then revising it to be private only after it's too late? Does anyone know how Google finds WordPress URLs it shouldn't have access to?

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  • Robust way to keep records of software releases?

    - by japreiss
    We release a number of small plug-ins that go along with our software. Each plug-in allows our software to talk to a single manufactuer's hardware. I would like to devise a system for keeping track of plug-in releases. Example info that should be stored: Hardware manufacturer name 32-bit? 64-bit? both? What modes of operation does the hardware support? What versions of the manufacturer's driver have been tested with the plugin? Desirable properties of the system: Able to synchronize with version control software Stores data in human-readable text file (also good for differ tool) Free visual, spreadsheet-like editor available Able to do simple analysis like "What is the oldest plug-in?" I've got to imagine that someone else has tackled this problem already. Right now my best guess is XML/JSON with a visual editor, but I have been disappointed in the editors I've tried so far. I'd like to get input from some more experienced developers. Thanks!

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  • What kind of permission is this? (Groups+Roles)

    - by Jorge
    I'm starting to need an access control for roles in my app. I don't know much of this, but I understand how vBulletin works: I create groups, then give permissions to groups. I think that what I need is the Role Bases Access Control (RBAC) , but i'm not sure, because I need groups to give permissions instead of single users (Maybe it's not that complicated to achieve). Example of what I'm thinking: Given a post: Editor's Group has permission to view it before it's published. Editor's Group has permission to edit its content. Public Group (Default) has not permission to view it before it's published. Admin Group has permission to delete the post. So basically I wan't orientation about if RBAC is what I need. And also, how would it be good to store group membership in a user, for example, would be good to have: ID NAME PASSWORD GROUPS (1, MyName, MyPassword, 1/2/3/4/5) and explode it via PHP or one registry for every Group membership in a table named permissions, example: USERID, USERGROUP values (1, 1), (1, 2) Maybe should be the second way because of the formal norms but I didn't study yet Databases 1 at college.

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  • Google Chrome Browser does not display the images from Local network or local host? [migrated]

    - by Arjang
    While developing and testing a site on local network I have noticed that while IE/FireFox would display the images coming from URL's like "http:\mypc" or "http:\localhost" or ip adress on the netwrok , google chrome on Galaxy, Windows Machine, or google Android will not display the images. After having burned too many hours trying various CSS, image src tag, html document description tricks, I have given up. During my search I found (and lost) the link to chrome forums regarding this issue that seemed to say it is just so by users. Anyone has any more information on weather it is possible to view images on local host/computer name on netwrok or ip adress?

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  • Why is FTP file transfer from Android Phone Slow?

    - by Frychiko
    To transfer files from my Android phone to Ubuntu, I use an app that creates a FTP server on the phone. Copying files to Ubuntu 12.04 (same with 12.10) I get up to 260 KB/s. Copying files to Windows 7 I get up to 1050 KB/s. I am currently on a fresh install of 12.10 with barely anything installed with the same results. I have tested with both a Galaxy S3 and HTC Desire HD with identical results. I have tested about 5 apps with the same results. Why is it slow on Ubuntu?

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  • Play music from computer on phone, over WiFi?

    - by wim
    Wasn't sure whether to ask on here on on android.stackexchange.com ... but I want to play music which is on my desktop machine through my phone. The music is coming from ext4 partition which I am happy to share on the LAN. It should use WiFi not bluetooth (because I hope to use the bluetooth interface for other things, simultaneously). Is it possible and what do I need to setup on the desktop (on Ubuntu 12.04) and/or my phone (galaxy nexus)? edit: Just to clarify, I want the music to be playing from the phone, not through the desktop's speakers.

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  • Android 4.3 embarqué dans les prochains smartphones Google Play Edition? Des fuites révèlent que le système sera bientôt disponible

    Android 4.3 embarqué dans les prochains smartphones Google Play Edition ? Des fuites révèlent que le système sera bientôt disponibleBien qu'Android 4.3 n'ait pas été annoncé pendant la Google I/O, la mise à jour du système d'exploitation est susceptible d'être livré avec les éditions Google de HTC One et Samsung Galaxy S4. Les fuites révélées par SamMobile montrent que les Google Play Edition arborent un nouveau fond d'écran par défaut, caractéristique d'une nouvelle version Android. Il s'agit toutefois d'une mise à jour mineure puisque les captures d'écran montrent que le nom de code Jelly Bean serait maintenu.

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  • twitter4j code doent work on ICS and JellyBean help me

    - by swapnil adsure
    Hey guys i am using twitter4J to post tweet on twitter Here i Change the Code according to your suggestion . i do some google search. The problem is When i try to shift from main activity to twitter activity it show force close. Main activity is = "MainActivity" twitter activity is = "twiti_backup" I think there is problem in Manifestfile but i dont know what was it. public class twiti_backup extends Activity { private static final String TAG = "Blundell.TweetToTwitterActivity"; private static final String PREF_ACCESS_TOKEN = ""; private static final String PREF_ACCESS_TOKEN_SECRET = ""; private static final String CONSUMER_KEY = ""; private static final String CONSUMER_SECRET = ""; private static final String CALLBACK_URL = "android:///"; private SharedPreferences mPrefs; private Twitter mTwitter; private RequestToken mReqToken; private Button mLoginButton; private Button mTweetButton; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.i(TAG, "Loading TweetToTwitterActivity"); setContentView(R.layout.twite); mPrefs = getSharedPreferences("twitterPrefs", MODE_PRIVATE); mTwitter = new TwitterFactory().getInstance(); mTwitter.setOAuthConsumer(CONSUMER_KEY, CONSUMER_SECRET); mLoginButton = (Button) findViewById(R.id.login_button); mTweetButton = (Button) findViewById(R.id.tweet_button); } public void buttonLogin(View v) { Log.i(TAG, "Login Pressed"); if (mPrefs.contains(PREF_ACCESS_TOKEN)) { Log.i(TAG, "Repeat User"); loginAuthorisedUser(); } else { Log.i(TAG, "New User"); loginNewUser(); } } public void buttonTweet(View v) { Log.i(TAG, "Tweet Pressed"); tweetMessage(); } private void loginNewUser() { try { Log.i(TAG, "Request App Authentication"); mReqToken = mTwitter.getOAuthRequestToken(CALLBACK_URL); Log.i(TAG, "Starting Webview to login to twitter"); WebView twitterSite = new WebView(this); twitterSite.loadUrl(mReqToken.getAuthenticationURL()); setContentView(twitterSite); } catch (TwitterException e) { Toast.makeText(this, "Twitter Login error, try again later", Toast.LENGTH_SHORT).show(); } } private void loginAuthorisedUser() { String token = mPrefs.getString(PREF_ACCESS_TOKEN, null); String secret = mPrefs.getString(PREF_ACCESS_TOKEN_SECRET, null); // Create the twitter access token from the credentials we got previously AccessToken at = new AccessToken(token, secret); mTwitter.setOAuthAccessToken(at); Toast.makeText(this, "Welcome back", Toast.LENGTH_SHORT).show(); enableTweetButton(); } @Override protected void onNewIntent(Intent intent) { super.onNewIntent(intent); Log.i(TAG, "New Intent Arrived"); dealWithTwitterResponse(intent); } @Override protected void onResume() { super.onResume(); Log.i(TAG, "Arrived at onResume"); } private void dealWithTwitterResponse(Intent intent) { Uri uri = intent.getData(); if (uri != null && uri.toString().startsWith(CALLBACK_URL)) { // If the user has just logged in String oauthVerifier = uri.getQueryParameter("oauth_verifier"); authoriseNewUser(oauthVerifier); } } private void authoriseNewUser(String oauthVerifier) { try { AccessToken at = mTwitter.getOAuthAccessToken(mReqToken, oauthVerifier); mTwitter.setOAuthAccessToken(at); saveAccessToken(at); // Set the content view back after we changed to a webview setContentView(R.layout.twite); enableTweetButton(); } catch (TwitterException e) { Toast.makeText(this, "Twitter auth error x01, try again later", Toast.LENGTH_SHORT).show(); } } private void enableTweetButton() { Log.i(TAG, "User logged in - allowing to tweet"); mLoginButton.setEnabled(false); mTweetButton.setEnabled(true); } private void tweetMessage() { try { mTwitter.updateStatus("Test - Tweeting with @Blundell_apps #AndroidDev Tutorial using #Twitter4j http://blog.blundell-apps.com/sending-a-tweet/"); Toast.makeText(this, "Tweet Successful!", Toast.LENGTH_SHORT).show(); } catch (TwitterException e) { Toast.makeText(this, "Tweet error, try again later", Toast.LENGTH_SHORT).show(); } } private void saveAccessToken(AccessToken at) { String token = at.getToken(); String secret = at.getTokenSecret(); Editor editor = mPrefs.edit(); editor.putString(PREF_ACCESS_TOKEN, token); editor.putString(PREF_ACCESS_TOKEN_SECRET, secret); editor.commit(); } } And here is Manifest <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name=".MainActivity" android:label="@string/title_activity_main" android:launchMode="singleInstance" android:configChanges="orientation|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".twiti_backup" android:launchMode="singleInstance"> <action android:name="android.intent.action.VIEW" /> <category android:name="android.intent.category.DEFAULT" /> <category android:name="android.intent.category.BROWSABLE" /> <data android:scheme="android" android:host="callback_main" /> </activity> <activity android:name=".MyTwite"/> <activity android:name=".mp3" /> <activity android:name=".myfbapp" /> </application> Here is Log cat when i try to launch twiti_backup from main activity W/dalvikvm(16357): threadid=1: thread exiting with uncaught exception (group=0x4001d5a0) E/AndroidRuntime(16357): FATAL EXCEPTION: main E/AndroidRuntime(16357): java.lang.VerifyError: com.example.uitest.twiti_backup E/AndroidRuntime(16357): at java.lang.Class.newInstanceImpl(Native Method) E/AndroidRuntime(16357): at java.lang.Class.newInstance(Class.java:1409) E/AndroidRuntime(16357): at android.app.Instrumentation.newActivity(Instrumentation.java:1040) E/AndroidRuntime(16357): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1735) E/AndroidRuntime(16357): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1842) E/AndroidRuntime(16357): at android.app.ActivityThread.access$1500(ActivityThread.java:132) E/AndroidRuntime(16357): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1038) E/AndroidRuntime(16357): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime(16357): at android.os.Looper.loop(Looper.java:143) E/AndroidRuntime(16357): at android.app.ActivityThread.main(ActivityThread.java:4263) E/AndroidRuntime(16357): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime(16357): at java.lang.reflect.Method.invoke(Method.java:507) E/AndroidRuntime(16357): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) E/AndroidRuntime(16357): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) E/AndroidRuntime(16357): at dalvik.system.NativeStart.main(Native Method)

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  • What&rsquo;s New in ASP.NET 4.0 Part Two: WebForms and Visual Studio Enhancements

    - by Rick Strahl
    In the last installment I talked about the core changes in the ASP.NET runtime that I’ve been taking advantage of. In this column, I’ll cover the changes to the Web Forms engine and some of the cool improvements in Visual Studio that make Web and general development easier. WebForms The WebForms engine is the area that has received most significant changes in ASP.NET 4.0. Probably the most widely anticipated features are related to managing page client ids and of ViewState on WebForm pages. Take Control of Your ClientIDs Unique ClientID generation in ASP.NET has been one of the most complained about “features” in ASP.NET. Although there’s a very good technical reason for these unique generated ids - they guarantee unique ids for each and every server control on a page - these unique and generated ids often get in the way of client-side JavaScript development and CSS styling as it’s often inconvenient and fragile to work with the long, generated ClientIDs. In ASP.NET 4.0 you can now specify an explicit client id mode on each control or each naming container parent control to control how client ids are generated. By default, ASP.NET generates mangled client ids for any control contained in a naming container (like a Master Page, or a User Control for example). The key to ClientID management in ASP.NET 4.0 are the new ClientIDMode and ClientIDRowSuffix properties. ClientIDMode supports four different ClientID generation settings shown below. For the following examples, imagine that you have a Textbox control named txtName inside of a master page control container on a WebForms page. <%@Page Language="C#"      MasterPageFile="~/Site.Master"     CodeBehind="WebForm2.aspx.cs"     Inherits="WebApplication1.WebForm2"  %> <asp:Content ID="content"  ContentPlaceHolderID="content"               runat="server"               ClientIDMode="Static" >       <asp:TextBox runat="server" ID="txtName" /> </asp:Content> The four available ClientIDMode values are: AutoID This is the existing behavior in ASP.NET 1.x-3.x where full naming container munging takes place. <input name="ctl00$content$txtName" type="text"        id="ctl00_content_txtName" /> This should be familiar to any ASP.NET developer and results in fairly unpredictable client ids that can easily change if the containership hierarchy changes. For example, removing the master page changes the name in this case, so if you were to move a block of script code that works against the control to a non-Master page, the script code immediately breaks. Static This option is the most deterministic setting that forces the control’s ClientID to use its ID value directly. No naming container naming at all is applied and you end up with clean client ids: <input name="ctl00$content$txtName"         type="text" id="txtName" /> Note that the name property which is used for postback variables to the server still is munged, but the ClientID property is displayed simply as the ID value that you have assigned to the control. This option is what most of us want to use, but you have to be clear on that because it can potentially cause conflicts with other controls on the page. If there are several instances of the same naming container (several instances of the same user control for example) there can easily be a client id naming conflict. Note that if you assign Static to a data-bound control, like a list child control in templates, you do not get unique ids either, so for list controls where you rely on unique id for child controls, you’ll probably want to use Predictable rather than Static. I’ll write more on this a little later when I discuss ClientIDRowSuffix. Predictable The previous two values are pretty self-explanatory. Predictable however, requires some explanation. To me at least it’s not in the least bit predictable. MSDN defines this value as follows: This algorithm is used for controls that are in data-bound controls. The ClientID value is generated by concatenating the ClientID value of the parent naming container with the ID value of the control. If the control is a data-bound control that generates multiple rows, the value of the data field specified in the ClientIDRowSuffix property is added at the end. For the GridView control, multiple data fields can be specified. If the ClientIDRowSuffix property is blank, a sequential number is added at the end instead of a data-field value. Each segment is separated by an underscore character (_). The key that makes this value a bit confusing is that it relies on the parent NamingContainer’s ClientID to build its own ClientID value. This effectively means that the value is not predictable at all but rather very tightly coupled to the parent naming container’s ClientIDMode setting. For my simple textbox example, if the ClientIDMode property of the parent naming container (Page in this case) is set to “Predictable” you’ll get this: <input name="ctl00$content$txtName" type="text"         id="content_txtName" /> which gives an id that based on walking up to the currently active naming container (the MasterPage content container) and starting the id formatting from there downward. Think of this as a semi unique name that’s guaranteed unique only for the naming container. If, on the other hand, the Page is set to “AutoID” you get the following with Predictable on txtName: <input name="ctl00$content$txtName" type="text"         id="ctl00_content_txtName" /> The latter is effectively the same as if you specified AutoID because it inherits the AutoID naming from the Page and Content Master Page control of the page. But again - predictable behavior always depends on the parent naming container and how it generates its id, so the id may not always be exactly the same as the AutoID generated value because somewhere in the NamingContainer chain the ClientIDMode setting may be set to a different value. For example, if you had another naming container in the middle that was set to Static you’d end up effectively with an id that starts with the NamingContainers id rather than the whole ctl000_content munging. The most common use for Predictable is likely to be for data-bound controls, which results in each data bound item getting a unique ClientID. Unfortunately, even here the behavior can be very unpredictable depending on which data-bound control you use - I found significant differences in how template controls in a GridView behave from those that are used in a ListView control. For example, GridView creates clean child ClientIDs, while ListView still has a naming container in the ClientID, presumably because of the template container on which you can’t set ClientIDMode. Predictable is useful, but only if all naming containers down the chain use this setting. Otherwise you’re right back to the munged ids that are pretty unpredictable. Another property, ClientIDRowSuffix, can be used in combination with ClientIDMode of Predictable to force a suffix onto list client controls. For example: <asp:GridView runat="server" ID="gvItems"              AutoGenerateColumns="false"             ClientIDMode="Static"              ClientIDRowSuffix="Id">     <Columns>     <asp:TemplateField>         <ItemTemplate>             <asp:Label runat="server" id="txtName"                        Text='<%# Eval("Name") %>'                   ClientIDMode="Predictable"/>         </ItemTemplate>     </asp:TemplateField>     <asp:TemplateField>         <ItemTemplate>         <asp:Label runat="server" id="txtId"                     Text='<%# Eval("Id") %>'                     ClientIDMode="Predictable" />         </ItemTemplate>     </asp:TemplateField>     </Columns>  </asp:GridView> generates client Ids inside of a column in the master page described earlier: <td>     <span id="txtName_0">Rick</span> </td> where the value after the underscore is the ClientIDRowSuffix field - in this case “Id” of the item data bound to the control. Note that all of the child controls require ClientIDMode=”Predictable” in order for the ClientIDRowSuffix to be applied, and the parent GridView controls need to be set to Static either explicitly or via Naming Container inheritance to give these simple names. It’s a bummer that ClientIDRowSuffix doesn’t work with Static to produce this automatically. Another real problem is that other controls process the ClientIDMode differently. For example, a ListView control processes the Predictable ClientIDMode differently and produces the following with the Static ListView and Predictable child controls: <span id="ctrl0_txtName_0">Rick</span> I couldn’t even figure out a way using ClientIDMode to get a simple ID that also uses a suffix short of falling back to manually generated ids using <%= %> expressions instead. Given the inconsistencies inside of list controls using <%= %>, ids for the ListView might not be a bad idea anyway. Inherit The final setting is Inherit, which is the default for all controls except Page. This means that controls by default inherit the parent naming container’s ClientIDMode setting. For more detailed information on ClientID behavior and different scenarios you can check out a blog post of mine on this subject: http://www.west-wind.com/weblog/posts/54760.aspx. ClientID Enhancements Summary The ClientIDMode property is a welcome addition to ASP.NET 4.0. To me this is probably the most useful WebForms feature as it allows me to generate clean IDs simply by setting ClientIDMode="Static" on either the page or inside of Web.config (in the Pages section) which applies the setting down to the entire page which is my 95% scenario. For the few cases when it matters - for list controls and inside of multi-use user controls or custom server controls) - I can use Predictable or even AutoID to force controls to unique names. For application-level page development, this is easy to accomplish and provides maximum usability for working with client script code against page controls. ViewStateMode Another area of large criticism for WebForms is ViewState. ViewState is used internally by ASP.NET to persist page-level changes to non-postback properties on controls as pages post back to the server. It’s a useful mechanism that works great for the overall mechanics of WebForms, but it can also cause all sorts of overhead for page operation as ViewState can very quickly get out of control and consume huge amounts of bandwidth in your page content. ViewState can also wreak havoc with client-side scripting applications that modify control properties that are tracked by ViewState, which can produce very unpredictable results on a Postback after client-side updates. Over the years in my own development, I’ve often turned off ViewState on pages to reduce overhead. Yes, you lose some functionality, but you can easily implement most of the common functionality in non-ViewState workarounds. Relying less on heavy ViewState controls and sticking with simpler controls or raw HTML constructs avoids getting around ViewState problems. In ASP.NET 3.x and prior, it wasn’t easy to control ViewState - you could turn it on or off and if you turned it off at the page or web.config level, you couldn’t turn it back on for specific controls. In short, it was an all or nothing approach. With ASP.NET 4.0, the new ViewStateMode property gives you more control. It allows you to disable ViewState globally either on the page or web.config level and then turn it back on for specific controls that might need it. ViewStateMode only works when EnableViewState="true" on the page or web.config level (which is the default). You can then use ViewStateMode of Disabled, Enabled or Inherit to control the ViewState settings on the page. If you’re shooting for minimal ViewState usage, the ideal situation is to set ViewStateMode to disabled on the Page or web.config level and only turn it back on particular controls: <%@Page Language="C#"      CodeBehind="WebForm2.aspx.cs"     Inherits="Westwind.WebStore.WebForm2"        ClientIDMode="Static"                ViewStateMode="Disabled"     EnableViewState="true"  %> <!-- this control has viewstate  --> <asp:TextBox runat="server" ID="txtName"  ViewStateMode="Enabled" />       <!-- this control has no viewstate - it inherits  from parent container --> <asp:TextBox runat="server" ID="txtAddress" /> Note that the EnableViewState="true" at the Page level isn’t required since it’s the default, but it’s important that the value is true. ViewStateMode has no effect if EnableViewState="false" at the page level. The main benefit of ViewStateMode is that it allows you to more easily turn off ViewState for most of the page and enable only a few key controls that might need it. For me personally, this is a perfect combination as most of my WebForm apps can get away without any ViewState at all. But some controls - especially third party controls - often don’t work well without ViewState enabled, and now it’s much easier to selectively enable controls rather than the old way, which required you to pretty much turn off ViewState for all controls that you didn’t want ViewState on. Inline HTML Encoding HTML encoding is an important feature to prevent cross-site scripting attacks in data entered by users on your site. In order to make it easier to create HTML encoded content, ASP.NET 4.0 introduces a new Expression syntax using <%: %> to encode string values. The encoding expression syntax looks like this: <%: "<script type='text/javascript'>" +     "alert('Really?');</script>" %> which produces properly encoded HTML: &lt;script type=&#39;text/javascript&#39; &gt;alert(&#39;Really?&#39;);&lt;/script&gt; Effectively this is a shortcut to: <%= HttpUtility.HtmlEncode( "<script type='text/javascript'>" + "alert('Really?');</script>") %> Of course the <%: %> syntax can also evaluate expressions just like <%= %> so the more common scenario applies this expression syntax against data your application is displaying. Here’s an example displaying some data model values: <%: Model.Address.Street %> This snippet shows displaying data from your application’s data store or more importantly, from data entered by users. Anything that makes it easier and less verbose to HtmlEncode text is a welcome addition to avoid potential cross-site scripting attacks. Although I listed Inline HTML Encoding here under WebForms, anything that uses the WebForms rendering engine including ASP.NET MVC, benefits from this feature. ScriptManager Enhancements The ASP.NET ScriptManager control in the past has introduced some nice ways to take programmatic and markup control over script loading, but there were a number of shortcomings in this control. The ASP.NET 4.0 ScriptManager has a number of improvements that make it easier to control script loading and addresses a few of the shortcomings that have often kept me from using the control in favor of manual script loading. The first is the AjaxFrameworkMode property which finally lets you suppress loading the ASP.NET AJAX runtime. Disabled doesn’t load any ASP.NET AJAX libraries, but there’s also an Explicit mode that lets you pick and choose the library pieces individually and reduce the footprint of ASP.NET AJAX script included if you are using the library. There’s also a new EnableCdn property that forces any script that has a new WebResource attribute CdnPath property set to a CDN supplied URL. If the script has this Attribute property set to a non-null/empty value and EnableCdn is enabled on the ScriptManager, that script will be served from the specified CdnPath. [assembly: WebResource(    "Westwind.Web.Resources.ww.jquery.js",    "application/x-javascript",    CdnPath =  "http://mysite.com/scripts/ww.jquery.min.js")] Cool, but a little too static for my taste since this value can’t be changed at runtime to point at a debug script as needed, for example. Assembly names for loading scripts from resources can now be simple names rather than fully qualified assembly names, which make it less verbose to reference scripts from assemblies loaded from your bin folder or the assembly reference area in web.config: <asp:ScriptManager runat="server" id="Id"          EnableCdn="true"         AjaxFrameworkMode="disabled">     <Scripts>         <asp:ScriptReference          Name="Westwind.Web.Resources.ww.jquery.js"         Assembly="Westwind.Web" />     </Scripts>        </asp:ScriptManager> The ScriptManager in 4.0 also supports script combining via the CompositeScript tag, which allows you to very easily combine scripts into a single script resource served via ASP.NET. Even nicer: You can specify the URL that the combined script is served with. Check out the following script manager markup that combines several static file scripts and a script resource into a single ASP.NET served resource from a static URL (allscripts.js): <asp:ScriptManager runat="server" id="Id"          EnableCdn="true"         AjaxFrameworkMode="disabled">     <CompositeScript          Path="~/scripts/allscripts.js">         <Scripts>             <asp:ScriptReference                    Path="~/scripts/jquery.js" />             <asp:ScriptReference                    Path="~/scripts/ww.jquery.js" />             <asp:ScriptReference            Name="Westwind.Web.Resources.editors.js"                 Assembly="Westwind.Web" />         </Scripts>     </CompositeScript> </asp:ScriptManager> When you render this into HTML, you’ll see a single script reference in the page: <script src="scripts/allscripts.debug.js"          type="text/javascript"></script> All you need to do to make this work is ensure that allscripts.js and allscripts.debug.js exist in the scripts folder of your application - they can be empty but the file has to be there. This is pretty cool, but you want to be real careful that you use unique URLs for each combination of scripts you combine or else browser and server caching will easily screw you up royally. The script manager also allows you to override native ASP.NET AJAX scripts now as any script references defined in the Scripts section of the ScriptManager trump internal references. So if you want custom behavior or you want to fix a possible bug in the core libraries that normally are loaded from resources, you can now do this simply by referencing the script resource name in the Name property and pointing at System.Web for the assembly. Not a common scenario, but when you need it, it can come in real handy. Still, there are a number of shortcomings in this control. For one, the ScriptManager and ClientScript APIs still have no common entry point so control developers are still faced with having to check and support both APIs to load scripts so that controls can work on pages that do or don’t have a ScriptManager on the page. The CdnUrl is static and compiled in, which is very restrictive. And finally, there’s still no control over where scripts get loaded on the page - ScriptManager still injects scripts into the middle of the HTML markup rather than in the header or optionally the footer. This, in turn, means there is little control over script loading order, which can be problematic for control developers. MetaDescription, MetaKeywords Page Properties There are also a number of additional Page properties that correspond to some of the other features discussed in this column: ClientIDMode, ClientTarget and ViewStateMode. Another minor but useful feature is that you can now directly access the MetaDescription and MetaKeywords properties on the Page object to set the corresponding meta tags programmatically. Updating these values programmatically previously required either <%= %> expressions in the page markup or dynamic insertion of literal controls into the page. You can now just set these properties programmatically on the Page object in any Control derived class on the page or the Page itself: Page.MetaKeywords = "ASP.NET,4.0,New Features"; Page.MetaDescription = "This article discusses the new features in ASP.NET 4.0"; Note, that there’s no corresponding ASP.NET tag for the HTML Meta element, so the only way to specify these values in markup and access them is via the @Page tag: <%@Page Language="C#"      CodeBehind="WebForm2.aspx.cs"     Inherits="Westwind.WebStore.WebForm2"      ClientIDMode="Static"                MetaDescription="Article that discusses what's                      new in ASP.NET 4.0"     MetaKeywords="ASP.NET,4.0,New Features" %> Nothing earth shattering but quite convenient. Visual Studio 2010 Enhancements for Web Development For Web development there are also a host of editor enhancements in Visual Studio 2010. Some of these are not Web specific but they are useful for Web developers in general. Text Editors Throughout Visual Studio 2010, the text editors have all been updated to a new core engine based on WPF which provides some interesting new features for various code editors including the nice ability to zoom in and out with Ctrl-MouseWheel to quickly change the size of text. There are many more API options to control the editor and although Visual Studio 2010 doesn’t yet use many of these features, we can look forward to enhancements in add-ins and future editor updates from the various language teams that take advantage of the visual richness that WPF provides to editing. On the negative side, I’ve noticed that occasionally the code editor and especially the HTML and JavaScript editors will lose the ability to use various navigation keys like arrows, back and delete keys, which requires closing and reopening the documents at times. This issue seems to be well documented so I suspect this will be addressed soon with a hotfix or within the first service pack. Overall though, the code editors work very well, especially given that they were re-written completely using WPF, which was one of my big worries when I first heard about the complete redesign of the editors. Multi-Targeting Visual Studio now targets all versions of the .NET framework from 2.0 forward. You can use Visual Studio 2010 to work on your ASP.NET 2, 3.0 and 3.5 applications which is a nice way to get your feet wet with the new development environment without having to make changes to existing applications. It’s nice to have one tool to work in for all the different versions. Multi-Monitor Support One cool feature of Visual Studio 2010 is the ability to drag windows out of the Visual Studio environment and out onto the desktop including onto another monitor easily. Since Web development often involves working with a host of designers at the same time - visual designer, HTML markup window, code behind and JavaScript editor - it’s really nice to be able to have a little more screen real estate to work on each of these editors. Microsoft made a welcome change in the environment. IntelliSense Snippets for HTML and JavaScript Editors The HTML and JavaScript editors now finally support IntelliSense scripts to create macro-based template expansions that have been in the core C# and Visual Basic code editors since Visual Studio 2005. Snippets allow you to create short XML-based template definitions that can act as static macros or real templates that can have replaceable values that can be embedded into the expanded text. The XML syntax for these snippets is straight forward and it’s pretty easy to create custom snippets manually. You can easily create snippets using XML and store them in your custom snippets folder (C:\Users\rstrahl\Documents\Visual Studio 2010\Code Snippets\Visual Web Developer\My HTML Snippets and My JScript Snippets), but it helps to use one of the third-party tools that exist to simplify the process for you. I use SnippetEditor, by Bill McCarthy, which makes short work of creating snippets interactively (http://snippeteditor.codeplex.com/). Note: You may have to manually add the Visual Studio 2010 User specific Snippet folders to this tool to see existing ones you’ve created. Code snippets are some of the biggest time savers and HTML editing more than anything deals with lots of repetitive tasks that lend themselves to text expansion. Visual Studio 2010 includes a slew of built-in snippets (that you can also customize!) and you can create your own very easily. If you haven’t done so already, I encourage you to spend a little time examining your coding patterns and find the repetitive code that you write and convert it into snippets. I’ve been using CodeRush for this for years, but now you can do much of the basic expansion natively for HTML and JavaScript snippets. jQuery Integration Is Now Native jQuery is a popular JavaScript library and recently Microsoft has recently stated that it will become the primary client-side scripting technology to drive higher level script functionality in various ASP.NET Web projects that Microsoft provides. In Visual Studio 2010, the default full project template includes jQuery as part of a new project including the support files that provide IntelliSense (-vsdoc files). IntelliSense support for jQuery is now also baked into Visual Studio 2010, so unlike Visual Studio 2008 which required a separate download, no further installs are required for a rich IntelliSense experience with jQuery. Summary ASP.NET 4.0 brings many useful improvements to the platform, but thankfully most of the changes are incremental changes that don’t compromise backwards compatibility and they allow developers to ease into the new features one feature at a time. None of the changes in ASP.NET 4.0 or Visual Studio 2010 are monumental or game changers. The bigger features are language and .NET Framework changes that are also optional. This ASP.NET and tools release feels more like fine tuning and getting some long-standing kinks worked out of the platform. It shows that the ASP.NET team is dedicated to paying attention to community feedback and responding with changes to the platform and development environment based on this feedback. If you haven’t gotten your feet wet with ASP.NET 4.0 and Visual Studio 2010, there’s no reason not to give it a shot now - the ASP.NET 4.0 platform is solid and Visual Studio 2010 works very well for a brand new release. Check it out. © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • Jdbc - Connect remote Mysql Database error

    - by Guilherme Ruiz
    I'm using JDBC to connect my program to a MySQL database. I already put the port number and yes, my database have permission to access. When i use localhost work perfectly, but when i try connect to a remote MySQL database, show this error on console. java.lang.ExceptionInInitializerError Caused by: java.lang.NumberFormatException: null at java.lang.Integer.parseInt(Integer.java:454) at java.lang.Integer.parseInt(Integer.java:527) at serial.BDArduino.<clinit>(BDArduino.java:25) Exception in thread "main" Java Result: 1 CONSTRUÍDO COM SUCESSO (tempo total: 1 segundo) Thank you in Advance ! MAIN CODE /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package serial; import gnu.io.CommPort; import gnu.io.CommPortIdentifier; import gnu.io.SerialPort; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.swing.JFrame; import javax.swing.JOptionPane; /** * * @author Ruiz */ public class BDArduino extends JFrame { static boolean connected = false; static int aux_sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); static int aux_sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); CommPort commPort = null; SerialPort serialPort = null; InputStream inputStream = null; static OutputStream outputStream = null; String comPortNum = "COM10"; int baudRate = 9600; int[] intArray = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13}; /** * Creates new form ArduinoTest */ public BDArduino() { //super("Arduino Test App"); initComponents(); } class Escrita extends Thread { private int i; public void run() { while (true) { System.out.println("Número :" + i++); } } } //public void actionPerformed(ActionEvent e) { // String arg = e.getActionCommand(); public static void writeData(int a) throws IOException { outputStream.write(a); } public void action(String arg) { System.out.println(arg); Object[] msg = {"Baud Rate: ", "9600", "COM Port #: ", "COM10"}; if (arg == "connect") { if (connected == false) { new BDArduino.ConnectionMaker().start(); } else { closeConnection(); } } if (arg == "disconnect") { serialPort.close(); closeConnection(); } if (arg == "p2") { System.out.print("Pin #2\n"); try { outputStream.write(intArray[0]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p3") { System.out.print("Pin #3\n"); try { outputStream.write(intArray[1]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p4") { System.out.print("Pin #4\n"); try { outputStream.write(intArray[2]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p5") { System.out.print("Pin #5\n"); try { outputStream.write(intArray[3]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p6") { System.out.print("Pin #6\n"); try { outputStream.write(intArray[4]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p7") { System.out.print("Pin #7\n"); try { outputStream.write(intArray[5]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p8") { System.out.print("Pin #8\n"); try { outputStream.write(intArray[6]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p9") { System.out.print("Pin #9\n"); try { outputStream.write(intArray[7]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p10") { System.out.print("Pin #10\n"); try { outputStream.write(intArray[8]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p11") { System.out.print("Pin #11\n"); try { outputStream.write(intArray[9]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p12") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[10]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } if (arg == "p13") { System.out.print("Pin #12\n"); try { outputStream.write(intArray[11]); }//end try catch (IOException e12) { e12.printStackTrace(); System.exit(-1); }//end catch } } //******************************************************* //Arduino Connection *************************************** //****************************************************** void closeConnection() { try { outputStream.close(); } catch (Exception ex) { ex.printStackTrace(); String cantCloseConnectionMessage = "Can't Close Connection!"; JOptionPane.showMessageDialog(null, cantCloseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } connected = false; System.out.print("\nDesconectado\n"); String disconnectedConnectionMessage = "Desconectado!"; JOptionPane.showMessageDialog(null, disconnectedConnectionMessage, "Desconectado", JOptionPane.INFORMATION_MESSAGE); }//end closeConnection() void connect() throws Exception { String portName = comPortNum; CommPortIdentifier portIdentifier = CommPortIdentifier.getPortIdentifier(portName); if (portIdentifier.isCurrentlyOwned()) { System.out.println("Error: Port is currently in use"); String portInUseConnectionMessage = "Port is currently in use!\nTry Again Later..."; JOptionPane.showMessageDialog(null, portInUseConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } else { commPort = portIdentifier.open(this.getClass().getName(), 2000); if (commPort instanceof SerialPort) { serialPort = (SerialPort) commPort; serialPort.setSerialPortParams(baudRate, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); outputStream = serialPort.getOutputStream(); } else { System.out.println("Error: Only serial ports are handled "); String onlySerialConnectionMessage = "Serial Ports ONLY!"; JOptionPane.showMessageDialog(null, onlySerialConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } }//end else //wait some time try { Thread.sleep(300); } catch (InterruptedException ie) { } }//end connect //******************************************************* //*innerclasses****************************************** //******************************************************* public class ConnectionMaker extends Thread { public void run() { //try to make a connection try { connect(); } catch (Exception ex) { ex.printStackTrace(); System.out.print("ERROR: Cannot connect!"); String cantConnectConnectionMessage = "Cannot Connect!\nCheck the connection settings\nand/or your configuration\nand try again!"; JOptionPane.showMessageDialog(null, cantConnectConnectionMessage, "ERROR", JOptionPane.ERROR_MESSAGE); } //show status serialPort.notifyOnDataAvailable(true); connected = true; //send ack System.out.print("\nConnected\n"); String connectedConnectionMessage = "Conectado!"; JOptionPane.showMessageDialog(null, connectedConnectionMessage, "Conectado", JOptionPane.INFORMATION_MESSAGE); }//end run }//end ConnectionMaker /** * This method is called from within the constructor to initialize the form. * WARNING: Do NOT modify this code. The content of this method is always * regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { btnp2 = new javax.swing.JButton(); btncon = new javax.swing.JButton(); btndesc = new javax.swing.JButton(); btnp3 = new javax.swing.JButton(); btnp4 = new javax.swing.JButton(); btnp5 = new javax.swing.JButton(); btnp9 = new javax.swing.JButton(); btnp6 = new javax.swing.JButton(); btnp7 = new javax.swing.JButton(); btnp8 = new javax.swing.JButton(); btn13 = new javax.swing.JButton(); btnp10 = new javax.swing.JButton(); btnp11 = new javax.swing.JButton(); btnp12 = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); btnp2.setText("2"); btnp2.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp2MouseClicked(evt); } }); btncon.setText("Conectar"); btncon.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnconMouseClicked(evt); } }); btndesc.setText("Desconectar"); btndesc.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btndescMouseClicked(evt); } }); btnp3.setText("3"); btnp3.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp3MouseClicked(evt); } }); btnp4.setText("4"); btnp4.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp4MouseClicked(evt); } }); btnp5.setText("5"); btnp5.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp5MouseClicked(evt); } }); btnp9.setText("9"); btnp9.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp9MouseClicked(evt); } }); btnp6.setText("6"); btnp6.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp6MouseClicked(evt); } }); btnp7.setText("7"); btnp7.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp7MouseClicked(evt); } }); btnp8.setText("8"); btnp8.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp8MouseClicked(evt); } }); btn13.setText("13"); btn13.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btn13MouseClicked(evt); } }); btnp10.setText("10"); btnp10.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp10MouseClicked(evt); } }); btnp11.setText("11"); btnp11.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp11MouseClicked(evt); } }); btnp12.setText("12"); btnp12.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnp12MouseClicked(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(20, 20, 20) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false) .addGroup(layout.createSequentialGroup() .addComponent(btncon) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) .addComponent(btndesc)) .addGroup(layout.createSequentialGroup() .addComponent(btnp6, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp7, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp8, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp9, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp10, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp11, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp12, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btn13, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addComponent(btnp2, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp3, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp4, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnp5, javax.swing.GroupLayout.PREFERRED_SIZE, 50, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btncon) .addComponent(btndesc)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 20, Short.MAX_VALUE) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp2) .addComponent(btnp3) .addComponent(btnp4) .addComponent(btnp5)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp6) .addComponent(btnp7) .addComponent(btnp8) .addComponent(btnp9)) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(btnp10) .addComponent(btnp11) .addComponent(btnp12) .addComponent(btn13)) .addGap(22, 22, 22)) ); pack(); }// </editor-fold> private void btnp2MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p2"); } private void btnconMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("connect"); } private void btndescMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("disconnect"); } private void btnp3MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p3"); } private void btnp4MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p4"); } private void btnp5MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here action("p5"); } private void btnp9MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p9"); } private void btnp6MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p6"); } private void btnp7MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p7"); } private void btnp8MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p8"); } private void btn13MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p13"); } private void btnp10MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p10"); } private void btnp11MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p11"); } private void btnp12MouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: action("p12"); } /** * @param args the command line arguments */ public static void main(String args[]) throws IOException { /* Set the Nimbus look and feel */ //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) "> /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel. * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html */ try { for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) { if ("Nimbus".equals(info.getName())) { javax.swing.UIManager.setLookAndFeel(info.getClassName()); break; } } } catch (Exception e) { } //</editor-fold> /* Create and display the form */ java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new BDArduino().setVisible(true); } }); //} while (true) { // int sql8 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin8")); if (connected == true && sql8 != aux_sql8) { aux_sql8 = sql8; if(sql8 == 1){ writeData(2); }else{ writeData(3); } } int sql2 = Integer.parseInt(Sql.getDBinfo("SELECT * FROM arduinoData WHERE id=1", "pin2")); if (connected == true && sql2 != aux_sql2) { aux_sql2 = sql2; if(sql2 == 1){ writeData(4); }else{ writeData(5); } } try { Thread.sleep(500); } catch (InterruptedException e) { e.printStackTrace(); } } } // Variables declaration - do not modify private javax.swing.JButton btn13; private javax.swing.JButton btncon; private javax.swing.JButton btndesc; private javax.swing.JButton btnp10; private javax.swing.JButton btnp11; private javax.swing.JButton btnp12; private javax.swing.JButton btnp2; private javax.swing.JButton btnp3; private javax.swing.JButton btnp4; private javax.swing.JButton btnp5; private javax.swing.JButton btnp6; private javax.swing.JButton btnp7; private javax.swing.JButton btnp8; private javax.swing.JButton btnp9; // End of variables declaration }

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  • Initial Review - Mastering Unreal Technology I: Introduction to Level Design with Unreal Engine 3

    - by Matt Christian
    Recently I purchased 3 large volumes on using the Unreal 3 Engine to create levels and custom games.  This past weekend I cracked the spine of the first and started reading.  Here are my early impressions (I'm ~250 pages into it, with appendices it's about 900). Pros Interestingly, the book starts with an overview of the Unreal engines leading up to Unreal 3 (including Gears of War) and follows with some discussion on planning a mod and what goes into the game development process.  This is nice for an intro to the book and is much preferred rather than a simple chapter detailing what is on the included CD, how to install and setup UnrealEd, etc...  While the chapter on Unreal history and planning can be considered 'fluff', it's much less 'fluffy' than most books provide. I need to mention one thing here that is pretty crucial in the way I'm going to continue reviewing this book.  Most technical books like this are used as a shelf reference; as a thick volume you use for looking up techniques every now and again.  Even so, I prefer reading from cover to cover, including chapters I may already be knowledgable on (I'm sure this is typical for most people).  If there was a chapter on installing UnrealEd (the previously mentioned 'fluff'), I would probably force myself to read it, even though I've installed the game and engine multiple times on different systems. Chapter 3 is where we really get to the introduction piece of UnrealEd, creating your first basic level.  This large chapter details creating two small rooms, adding static meshes, adding lighting, creating and adding particle emitters, creating a door that animates with Unreal Matinee and Kismet, static meshes with physics, and other little additions to make your level look less beginner.  This really is a chapter that overviews the entire rest of the book, as each chapter following details the creation and intermediate usages of Static Meshes, Materials, Lighting, etc... One other very nice part to this book is the way the tutorials are setup.  Each tutorial builds off the previous and all are step-by-step.  If you haven't completed one yet, you can find all the starting files on the CD that comes with the book. Cons While the description of the overview chapter (Chapter 3) is fresh in your mind, let me start the cons by saying this chapter is setup extremely confusing for the noob.  At one point, you end up creating a door mesh and setting it up as a InteropMesh so that it is ready to be animated, only to switch to particles and spend a good portion of time working on a different piece of the level.  Yes, this is actually how I develop my levels (jumping back and forth), though it's very odd for a book to jump out of sequence. The next item might be a positive or a negative depending on your skill level with UnrealEd.  Most of the introduction to the editor layout is found in one of the Appendices instead of before Chapter 3.  For new readers, this might lead to confusion as Appendix A would typically be read between Chapter 2 and 3.  However, this is a positive for those with some experience in UnrealEd as they don't have to force themselves through a 'learn every editor button' chapter.  I'm listing this in the Cons section as the book is 'Introduction to...' and is probably going to be directed toward a lot of very beginner developers. Finally, there's a lack of general description to a lot of the underlying engine and what each piece in UnrealEd is or does.  Sometimes you'll be performing Tutorial after Tutorial with barely a paragraph in between describing ANY of what you've just done.  Tutorial 1.1 Step 6 says to press Button X, so you do.  But why?  This is in part a problem with the structure of the tutorials rather than the content of the book.  Since the tutorials are so focused on a step-by-step (or procedural) description of a process, you learn the process and not why you're doing that.  For example, you might learn how to size a material to a surface, but will only learn what buttons to press and not what each one does. This becomes extremely apparent in the chapter on Static Meshes as most of the chapter is spent in 3D Studio Max.  Since there are books on 3DSM and modelling, the book really only tells you the steps and says to go grab a book on modelling if you're really interested in 3DSM.  Again, I've learned the process to develop my own meshes in 3DSM, but I don't know the why behind the steps. Conclusion So far the book is very good though I would have a hard time recommending it to a complete beginner.  I would suggest anyone looking at this book (obviously including the other 2, more advanced volumes) to pick up a copy of UDK or Unreal 3 (available online or via download services such as Steam) and watch some online tutorials and play with it first.  You'll find plenty of online videos available that were created by the authors and may suit as a better introduction to the editor.

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  • Building InstallShield based Installers using Team Build 2010

    - by jehan
    Last few weeks, I have been working on Application Packaging stuff using all the widely used tools like InstallShield, WISE, WiX and Visual Studio Installer. So, I thought it would be good to post about how to Build the Installers developed using these tools with Team Build 2010. This post will focus on how to build the InstallShield generated packages using Team Build 2010. For the release of VS2010, Microsoft has partnered with Flexera who are the makers of InstallShield to create InstallShield Limited Edition, especially for the customers of Visual Studio. First Microsoft planned to release WiX (Windows Installer Xml) with VS2010, but later Microsoft dropped  WiX from VS2010 due to reasons which are best known to them and partnered with InstallShield for Limited Edition. It disappointed lot of people because InstallShield Limited Edition provides only few features of InstallShield and it may not feasable to build complex installer packages using this and it also requires License, where as WiX is an open source with no license costs and it has proved efficient in building most complex packages. Only the last three features are available in InstallShield Limited Edition from the total features offered by InstallShield as shown in below list.                                                                                            Feature Limited Edition for Visual Studio 2010 Standalone Build System Maintain a clean build machine by using only the part of InstallShield that compiles the installations. InstallShield Best Practices Validation Suite Avoid common installation issues. Try and Die Functionality RCreate a fully functional trial version of your product. InstallShield Repackager Create Windows Installer setups from any legacy installation. Multilingual Support Present installation text in up to 35 languages. Microsoft App-V™ Support Deploy your applications as App-V virtual packages that run without conflict. Industry-Standard InstallScript Achieve maximum flexibility in your installations. Dialog Editor Modify the layout of existing end-user dialogs, create new custom dialogs, and more. Patch Creation Build updates and patches for your products. Setup Prerequisite Editor Easily control prerequisite restart behavior and source locations. String Editor View Control the localizable text strings displayed at run time with this spreadsheet-like table. Text File Changes View Configure search-and-replace actions for content in text files to be modified at run time. Virtual Machine Detection Block your installations from running on virtual machines. Unicode Support Improve multi-language installation development. Support for 64-Bit COM Extraction Extract COM data from a 64-bit COM server. Windows Installer Installation Chaining Add MSI packages to your main installation and chain them together. XML Support Save time by quickly testing XML configuration changes to installation projects. Billboard Support for Custom Branding Display Adobe Flash billboards and other graphic files during the install process. SaaS Support (IIS 7 and SSL Technologies) Easily deploy Windows-based Web applications. Project Assistant Jumpstart a project by using a simplified set of views. Support for Digital Signatures Save time by digitally signing all your files at build time. Easily Run Custom Actions Schedule a custom action to run at precisely the right moment in your installation. Installation Prerequisites Check for and install prerequisites before your installation is executed. To create a InstallShield project in Visual Studio and Build it using Team Build 2010, first you have to add the InstallShield Project template  to your Solution file. If you want to use InstallShield Limited edition you can add it from FileàNewà project àother Project Types àSetup and Deploymentà InstallShield LE and if you are using other versions of InstallShield, then you have to add it from  from FileàNewà project àInstallShield Projects. Here, I’m using  InstallShield 2011 Premier edition as I already have it Installed. I have created a simple package for TailSpin Application which has a Feature called Web, few components and a IIS Web Site for  TailSpin application.   Before started working on this, I thought I may need to build the package by calling invoke process activity in build process template or have to create a new custom activity. But, it got build without any changes to build process template. But, it was failing with below error message. C:\Program Files (x86)\MSBuild\InstallShield\2011\InstallShield.targets (68): The "InstallShield.Tasks.InstallShield" task could not be loaded from the assembly C:\Program Files (x86)\MSBuild\InstallShield\2010Limited\InstallShield.Tasks.dll. Could not load file or assembly 'file:///C:\Program Files(x86)\MSBuild\InstallShield\2011\InstallShield.Tasks.dll' or one of its dependencies. An attempt was made to load a program with an incorrect format. Confirm that the <UsingTask> declaration is correct, that the assembly and all its dependencies are available, and that the task contains a public class that implements Microsoft.Build.Framework.ITask. This error is due to 64-bit build machine which I’m using. This issue will be replicable if you are queuing a build on a 64-bit build machine. To avoid this you have to ensure that you configured the build definition for your InstallShield project to load the InstallShield.Tasks.dll file (which is a 32-bit file); otherwise, you will encounter this build error informing you that the InstallShield.Tasks.dll file could not be loaded. To select the 32-bit version of MSBuild, click the Process tab of your build definition in Team Explorer. Then, under the Advanced node, find the MSBuild Platform setting, and select x86. Note that if you are using a 32-bit build machine, you can select either Auto or x86 for the MSBuild Platform setting.  Once I did above changes, the build got successful.

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  • Prevent Changing the Screen Saver and Wallpaper in Windows 7

    - by Mysticgeek
    Sometimes you might not want users to have the ability to change Screen Savers and Wallpaper on Windows 7 workstations. Today we look at how to prevent them from changing either one or both. You might administer computers in your home or small office and find it annoying when users continuously change the wallpaper and Screen Savers to something obnoxious. A lot of times they might be inexperienced users and download these so-called “wonderful and free” Screen Saver/Wallpaper packages from shady sites that include loads of Spyware. Preventing users from changing them is another helpful tool to avoid wasteful time spent switching things back. Prevent Changing Screensavers & Wallpaper Using Group Policy Editor  Note: This method uses Group Policy which is not available in Home versions on Windows 7. Open the Start Menu and enter gpedit.msc into the Search box and hit Enter. When Local Group Policy Editor opens, navigate to User Configuration \ Administrative Templates \ Control Panel \ Personalization. Then in the right column double-click on Prevent changing desktop background. Now check the radio button next to Enabled, then click OK. Back on the Group Policy Screen, double-click on Prevent changing screen saver. In the next screen select the radio button next to Enable, click OK, then close out of Group Policy Editor. Now when a user goes into the Personalization section, the Desktop Background hyperlink is now grayed out and inactive. Notice the message One or more of the settings on this page has been disabled by the system administrator at the bottom of the section. If they click to change the Screen Saver, an error message will pop up letting them know the function is disabled. Prevent Changing Screensavers & Wallpaper Using a Registry Hack You can also make a couple Registry changes to prevent users from changing the Wallpaper & Screen Saver…which will work on Home versions of Windows 7. Before making any Registry changes make sure you back it up first. Open the Registry by typing regedit into the Search box in the Start menu and hit Enter. First we’ll start with the Wallpaper. Navigate to HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Policies\System and create a new String Value and name it Wallpaper. Then modify the Value data to point to the location of the Wallpaper you want it to always be. Where in this example it’s our main wallpaper on our local drive…then click OK. Now let’s make sure they can’t change the Screen Saver. In the same Registry location, we need to make a new DWORD (32-bit) Value. Give it the Value name of NoDispScrSavPage and the value data of “1” and click OK. Close out of the Registry and restart the machine or simply log off then back on again for the changes to take effect. Results For the Wallpapers, a user can still go in and see the selections, however if they try to change it to something else… It will just go back to the Personalization screen and no changes will be made, as we set the value to only be the background we specified. If the user tries to make a change to the Screen Saver, the hyperlink will be grayed out and inactive, and the message One or more of the settings on this page has been disabled by the system administrator will be displayed at the bottom of the section. Conclusion If you’re tired of users changing the Wallpaper and Screen Saver, and want another way to help avoid Malware, locking down these settings can help a lot. Again, before making any changes to the Registry, make sure to back it up. These settings should work in Vista and XP as well. Similar Articles Productive Geek Tips Save 1-4% More Battery Life With Windows Vista Battery SaverCustomize Your Windows Vista Logon ScreenEnable "Ubuntu Style" Logons in Windows VistaManage the Delete Confirmation Dialog box in Windows 7Dual Monitors: Use a Different Wallpaper on Each Desktop TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • Integration with Multiple Versions of BizTalk HL7 Accelerator Schemas

    - by Paul Petrov
    Microsoft BizTalk Accelerator for HL7 comes with multiple versions of the HL7 implementation. One of the typical integration tasks is to receive one format and transmit another. For example, system A works HL7 v2.4 messages, system B with v2.3, and system C with v2.2. The system A is exchanging messages with B and C. The logical solution is to create schemas in separate namespaces for each system and assign maps on send ports. Schematic diagram of the messaging solution is shown below:   Nothing is complex about that conceptually. On the implementation level things can get nasty though because of the elaborate nature of HL7 schemas and sheer amount of message types involved. If trying to implement maps directly in BizTalk Map Editor one would quickly get buried by thousands of links between subfields of HL7 segments. Since task is repetitive because HL7 segments are reused between message types it's natural to take advantage of such modular structure and reduce amount of work through reuse. Here's where it makes sense to switch from visual map editor to old plain XSLT. The implementation is done in three steps. First, create XSL templates to map from segments of one version to another. This can be done using BizTalk Map Editor subsequently copying and modifying generated XSL code to create one xsl:template per segment. Group all segments for format mapping in one XSL file (we call it SegmentTemplates.xsl). Here's how template for the PID segment (Patient Identification) would look like this: <xsl:template name="PID"> <PID_PatientIdentification> <xsl:if test="PID_PatientIdentification/PID_1_SetIdPatientId"> <PID_1_SetIdPid> <xsl:value-of select="PID_PatientIdentification/PID_1_SetIdPatientId/text()" /> </PID_1_SetIdPid> </xsl:if> <xsl:for-each select="PID_PatientIdentification/PID_2_PatientIdExternalId"> <PID_2_PatientId> <xsl:if test="CX_0_Id"> <CX_0_Id> <xsl:value-of select="CX_0_Id/text()" /> </CX_0_Id> </xsl:if> <xsl:if test="CX_1_CheckDigit"> <CX_1_CheckDigitSt> <xsl:value-of select="CX_1_CheckDigit/text()" /> </CX_1_CheckDigitSt> </xsl:if> <xsl:if test="CX_2_CodeIdentifyingTheCheckDigitSchemeEmployed"> <CX_2_CodeIdentifyingTheCheckDigitSchemeEmployed> <xsl:value-of select="CX_2_CodeIdentifyingTheCheckDigitSchemeEmployed/text()" /> </CX_2_CodeIdentifyingTheCheckDigitSchemeEmployed> . . . // skipped for brevity This is the most tedious and time consuming part. Templates can be created for only those segments that are used in message interchange. Once this is done the rest goes much easier. The next step is to create message type specific XSL that references (imports) segment templates XSL file. Inside this file simple call segment templates in appropriate places. For example, beginning of the mapping XSL for ADT_A01 message would look like this:   <xsl:import href="SegmentTemplates_23_to_24.xslt" />  <xsl:output omit-xml-declaration="yes" method="xml" version="1.0" />   <xsl:template match="/">    <xsl:apply-templates select="s0:ADT_A01_23_GLO_DEF" />  </xsl:template>   <xsl:template match="s0:ADT_A01_23_GLO_DEF">    <ns0:ADT_A01_24_GLO_DEF>      <xsl:call-template name="EVN" />      <xsl:call-template name="PID" />      <xsl:for-each select="PD1_PatientDemographic">        <xsl:call-template name="PD1" />      </xsl:for-each>      <xsl:call-template name="PV1" />      <xsl:for-each select="PV2_PatientVisitAdditionalInformation">        <xsl:call-template name="PV2" />      </xsl:for-each> This code simply calls segment template directly for required singular elements and in for-each loop for optional/repeating elements. And lastly, create BizTalk map (btm) that references message type specific XSL. It is essentially empty map with Custom XSL Path set to appropriate XSL: In the end, you will end up with one segment templates file that is referenced by many message type specific XSL files which in turn used by BizTalk maps. Once all segment maps are created they are widely reusable and all the rest work is very simple and clean.

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  • How to install Sweetcron on XAMPP

    - by Sushaantu
    This tutorial will take you to the installation steps required to install Sweetcron in the XAMPP. I am taking the liberty to assume that you have already installed XAMPP. I First of all download sweetcron and copy the extracted “sweetcron” folder inside the htdocs folder in the XAMPP directory. You have to get few things in place before installing sweetcron: 1. Create a sweetcron database using Mysql. You can just put a name “sweetcron” and leave all the other settings such as Mysql connection collation as it is. Now that you have the database ready you can configure few settings before making sweetcron to work on XAMPP. 2. Open the config-sample PHP file with your text editor (something like Notepad++ or Komodo Edit is recommended) which is located in Sweetcron/system/application/config. You have to make few changes in it. a. In the first settings you have to edit the value of $config ['base_url']. The default value is             “http://www.your-site.com”; and you have to change that into “http://localhost/sweetcron/”; b. You also have to change the deafult settings of $config ['uri_protocol']. The value that you will see is “REQUEST_URI”; but you need to change that into “AUTO”; c. Now that we have made all the changes you can rename the file from config_sample to just config. 3. Open the database-sample.php in the text editor. You need to make the edits regarding the databse in here. a. The values of the databse at the moment are like this: $db['default']['hostname'] = “localhost”; $db['default']['username'] = “”; $db['default']['password'] = “”; $db['default']['database'] = “”; $db['default']['dbdriver'] = “mysql”; $db['default']['dbprefix'] = “”; $db['default']['pconnect'] = TRUE; $db['default']['db_debug'] = TRUE; $db['default']['cache_on'] = FALSE; $db['default']['cachedir'] = “”; $db['default']['char_set'] = “utf8″; $db['default']['dbcollat'] = “utf8_general_ci”; You have to change that into $db['default']['hostname'] = “localhost”; $db['default']['username'] = “root”; $db['default']['password'] = “”; $db['default']['database'] = “sweetcron”; $db['default']['dbdriver'] = “mysql”; $db['default']['dbprefix'] = “”; $db['default']['pconnect'] = TRUE; $db['default']['db_debug'] = TRUE; $db['default']['cache_on'] = FALSE; $db['default']['cachedir'] = “”; $db['default']['char_set'] = “utf8″; $db['default']['dbcollat'] = “utf8_general_ci”; We have written the username as root along with the name of database (sweetcron in my case). Since I was not using any password in xampp for the sweetcron database so I have left the password option empty. You can make suitable changes according to your system. Write down your password in the third line if you are using one in xampp. b. Now that we have made all the edits we can change the file name from database-sample to just database. 4. That leaves us with only one setting and that is editing values in the .htaccess file with our text editor. The default values you will have in the .htaccess file are: Options +FollowSymLinks RewriteEngine On RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?/$1 [L] and you just have to add “sweetcron” after Rewritebase in the third line. Options +FollowSymLinks RewriteEngine On RewriteBase /sweetcron RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php?/$1 [L] 5. Now you are all set and done. You can access sweetcron in the localhost by going to http://localhost/sweetcron/ you will see some text on the top which would prompt you to click on one script. Click that script and behold, you have your sweetcrom installation on xampp ready. Further it will ask you to add deatils such as Lifestream name, username and email address. Fill those deatils and you will reach the admin panel.

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  • Some notes on Reflector 7

    - by CliveT
    Both Bart and I have blogged about some of the changes that we (and other members of the team) have made to .NET Reflector for version 7, including the new tabbed browsing model, the inclusion of Jason Haley's PowerCommands add-in and some improvements to decompilation such as handling iterator blocks. The intention of this blog post is to cover all of the main new features in one place, and to describe the three new editions of .NET Reflector 7. If you'd simply like to try out the latest version of the beta for yourself you can do so here. Three new editions .NET Reflector 7 will come in three new editions: .NET Reflector .NET Reflector VS .NET Reflector VSPro The first edition is just the standalone Windows application. The latter two editions include the Windows application, but also add the power of Reflector into Visual Studio so that you can save time switching tools and quickly get to the bottom of a debugging issue that involves third-party code. Let's take a look at some of the new features in each edition. Tabbed browsing .NET Reflector now has a tabbed browsing model, in which the individual tabs have independent histories. You can open a new tab to view the selected object by using CTRL+CLICK. I've found this really useful when I'm investigating a particular piece of code but then want to focus on some other methods that I find along the way. For version 7, we wanted to implement the basic idea of tabs to see whether it is something that users will find helpful. If it is something that enhances productivity, we will add more tab-based features in a future version. PowerCommands add-in We have also included Jason Haley's PowerCommands add-in as part of version 7. This add-in provides a number of useful commands, including support for opening .xap files and extracting the constituent assemblies, and a query editor that allows C# queries to be written and executed against the Reflector object model . All of the PowerCommands features can be turned on from the options menu. We will be really interested to see what people are finding useful for further integration into the main tool in the future. My personal favourite part of the PowerCommands add-in is the query editor. You can set up as many of your own queries as you like, but we provide 25 to get you started. These do useful things like listing all extension methods in a given assembly, and displaying other lower-level information, such as the number of times that a given method uses the box IL instruction. These queries can be extracted and then executed from the 'Run Query' context menu within the assembly explorer. Moreover, the queries can be loaded, modified, and saved using the built-in editor, allowing very specific user customization and sharing of queries. The PowerCommands add-in contains many other useful utilities. For example, you can open an item using an external application, work with enumeration bit flags, or generate assembly binding redirect files. You can see Bart's earlier post for a more complete list. .NET Reflector VS .NET Reflector VS adds a brand new Reflector object browser into Visual Studio to save you time opening .NET Reflector separately and browsing for an object. A 'Decompile and Explore' option is also added to the context menu of references in the Solution Explorer, so you don't need to leave Visual Studio to look through decompiled code. We've also added some simple navigation features to allow you to move through the decompiled code as quickly and easily as you can in .NET Reflector. When this is selected, the add-in decompiles the given assembly, Once the decompilation has finished, a clone of the Reflector assembly explorer can be used inside Visual Studio. When Reflector generates the source code, it records the location information. You can therefore navigate from the source file to other decompiled source using the 'Go To Definition' context menu item. This then takes you to the definition in another decompiled assembly. .NET Reflector VSPro .NET Reflector VSPro builds on the features in .NET Reflector VS to add the ability to debug any source code you decompile. When you decompile with .NET Reflector VSPro, a matching .pdb is generated, so you can use Visual Studio to debug the source code as if it were part of the project. You can now use all the standard debugging techniques that you are used to in the Visual Studio debugger, and step through decompiled code as if it were your own. Again, you can select assemblies for decompilation. They are then decompiled. And then you can debug as if they were one of your own source code files. The future of .NET Reflector As I have mentioned throughout this post, most of the new features in version 7 are exploratory steps and we will be watching feedback closely. Although we don't want to speculate now about any other new features or bugs that will or won't be fixed in the next few versions of .NET Reflector, Bart has mentioned in a previous post that there are lots of improvements we intend to make. We plan to do this with great care and without taking anything away from the simplicity of the core product. User experience is something that we pride ourselves on at Red Gate, and it is clear that Reflector is still a long way off our usual standards. We plan for the next few versions of Reflector to be worked on by some of our top usability specialists who have been involved with our other market-leading products such as the ANTS Profilers and SQL Compare. I re-iterate the need for the really great simple mode in .NET Reflector to remain intact regardless of any other improvements we are planning to make. I really hope that you enjoy using some of the new features in version 7 and that Reflector continues to be your favourite .NET development tool for a long time to come.

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  • MySql for Visual Studio 1.0.2 GA has been released

    - by fernando
    MySQL for Visual Studio is a new product including all of the Visual Studio integration previously available as part of Connector/Net.  The product is now released as GA and is appropriate for use in production environments.  It is compatible with MySQL Server versions 5.0-5.7 and Visual Studio versions 2008-2012.  It is now available as part of MySql Installer for Windows (http://dev.mysql.com/tech-resources/articles/mysql-installer-for-windows.html). The 1.0 version of MySQL for Visual Studio brings the following new features:   Workbench Launching.   MySql Utilities Launching.   Table Script Generation.   The functionality of the core libraries (ADO.NET, EF, ASP.NET providers is available as the separate download of Connector/NET 6.7). Features available from previous versions:        Server explorer connections     Design time support     Entity Framework designer (Database First & Model First)     Stored Routines Debugger     Intellisense     ASP.NET Website Configuration Tool Workbench Launching  ------------------------------------------- A context menu for connections in Server Explorer allows to launch Workbench (if Workbench is installed). MySql Utilities Launching  ------------------------------------------- A context menu for connections in Server Explorer allows to launch a prompt for MySql Utilities (if MySql Utilities is installed). Table Script Generation  ------------------------------------------- A context menu for tables is available in Server Explorer to generate the script for a table. The full list of bug fixes for "MySql for Visual Studio" 1.0 follows: 1.0.2 - Fix for Documentation not found (Oracle bug #6915712). - Fix for intellisense completion, now Views are displayed together with Tables calling intellisense (Oracle Bug #16881451). - Fix for parser syntax, now the parser supports the clause ALTER TABLE table_name RENAME {INDEX|KEY} old_index_name TO new_index_name introduced in MySql 5.7. (Oracle Bug #16881481) - Fix for Debugging a routine produces an error when binary log is enabled (Oracle bug #16941181). - Fix for WorkItem 552: MySql for Visual Studio Installer fails when installing against VS2008. - Fix for bug Vs plugin installer is not working (Oracle bug #16973339). - Fix for bug Release notes file has no notes about (Oracle bug #16973326). 1.0.1 - Fix for "README" file and "Release Notes" file referes to connector 6.6. - Fix for Parser fails to recognizes a complex view (Oracle bug #16815427). - Fix for Altering table's primary key in designer not working (Oracle bug #16866053). - Fix for Web configuration tool is not shown on mysql for visual studio (Oracle bug # 16902696). - Fix for Model first is not supported using mysql for visual studio (Oracle bug # 16902743). - Fix for Mysql for vs should not be installed with connector/net version < 6.7 (Oracle bug # 16902774). - Fix for Resolve assemblies dependencies between MySql.Data (Connector/Net version) and MySql.Data (WI # 460). - Fix for Showing an exception related to resources (Oracle bug #16903039). 1.0.0 - Added new option on Connection Node for Server Explorer Window in Visual Studio to give the user the option when WB is Installed to open the MySQL Utilities console window. - Added new option on Connection Node for Server Explorer Window in Visual Studio to give the user the option when WB is Installed to open the SQL Editor Window using the same connection. - Implemented a menu option to generate table script from server explorer context menu (Tracker task 433). - Fix for bug If using repair option, then vs2010 doesnt allow to connect to db (Oracle bug #16238242). - Fix for bug "Can't change the name for a view in view editor" (Oracle bug #13805346). - Fix for Debugger cannot debug stored procedures with a main begin labeled and declare statements included (Oracle bug #16002371). - Fix for bug If using repair option at Installer, then vs2010 doesnt allow to connect to db (Oracle bug #16238242). - Fix for "Cannot change the name for a Foreign Key in table designer" (Oracle bug #16238068). - Fix for error when trying to set primary key for a column with same name as mysql keyword (like INT) in table designer   (Oracle bug #16238102). - Fix for databases not displayed in connect dialog for mysql script when correcting credentials, after entering a bad password   (Oracle bug #13805337). - Fix for Debugger fails trying to debug a stored routine in a MySql server hosted in linux without lower_case_table_names option enabled   (MySql bug #69065, Oracle bug #16770384). - Fix for Debugger issue, Values through watch tab shouldn't allow to be modified (Oracle bug #14545448). - Fix for Visual Studio Mysql editor colors cannot be customized (Oracle bug #16453324, MySql bug #67994). The documentation is available as part of Connector/NET at http://dev.mysql.com/doc/refman/5.7/en/connector-net.html  Enjoy and thanks for the support!  --  Fernando Gonzalez Sanchez | Software Engineer |  Oracle MySQL Windows Experience Team, Connector/NET  Guadalajara | Jalisco | Mexico

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  • Mapping Repeating Sequence Groups in BizTalk

    - by Paul Petrov
    Repeating sequence groups can often be seen in real life XML documents. It happens when certain sequence of elements repeats in the instance document. Here’s fairly abstract example of schema definition that contains sequence group: <xs:schemaxmlns:b="http://schemas.microsoft.com/BizTalk/2003"            xmlns:xs="http://www.w3.org/2001/XMLSchema"            xmlns="NS-Schema1"            targetNamespace="NS-Schema1" >  <xs:elementname="RepeatingSequenceGroups">     <xs:complexType>       <xs:sequencemaxOccurs="1"minOccurs="0">         <xs:sequencemaxOccurs="unbounded">           <xs:elementname="A"type="xs:string" />           <xs:elementname="B"type="xs:string" />           <xs:elementname="C"type="xs:string"minOccurs="0" />         </xs:sequence>       </xs:sequence>     </xs:complexType>  </xs:element> </xs:schema> And here’s corresponding XML instance document: <ns0:RepeatingSequenceGroupsxmlns:ns0="NS-Schema1">  <A>A1</A>  <B>B1</B>  <C>C1</C>  <A>A2</A>  <B>B2</B>  <A>A3</A>  <B>B3</B>  <C>C3</C> </ns0:RepeatingSequenceGroups> As you can see elements A, B, and C are children of anonymous xs:sequence element which in turn can be repeated N times. Let’s say we need do simple mapping to the schema with similar structure but with different element names: <ns0:Destinationxmlns:ns0="NS-Schema2">  <Alpha>A1</Alpha>  <Beta>B1</Beta>  <Gamma>C1</Gamma>  <Alpha>A2</Alpha>  <Beta>B2</Beta>  <Gamma>C2</Gamma> </ns0:Destination> The basic map for such typical task would look pretty straightforward: If we test this map without any modification it will produce following result: <ns0:Destinationxmlns:ns0="NS-Schema2">  <Alpha>A1</Alpha>  <Alpha>A2</Alpha>  <Alpha>A3</Alpha>  <Beta>B1</Beta>  <Beta>B2</Beta>  <Beta>B3</Beta>  <Gamma>C1</Gamma>  <Gamma>C3</Gamma> </ns0:Destination> The original order of the elements inside sequence is lost and that’s not what we want. Default behavior of the BizTalk 2009 and 2010 Map Editor is to generate compatible map with older versions that did not have ability to preserve sequence order. To enable this feature simply open map file (*.btm) in text/xml editor and find attribute PreserveSequenceOrder of the root <mapsource> element. Set its value to Yes and re-test the map: <ns0:Destinationxmlns:ns0="NS-Schema2">  <Alpha>A1</Alpha>  <Beta>B1</Beta>  <Gamma>C1</Gamma>  <Alpha>A2</Alpha>  <Beta>B2</Beta>  <Alpha>A3</Alpha>  <Beta>B3</Beta>  <Gamma>C3</Gamma> </ns0:Destination> The result is as expected – all corresponding elements are in the same order as in the source document. Under the hood it is achieved by using one common xsl:for-each statement that pulls all elements in original order (rather than using individual for-each statement per element name in default mode) and xsl:if statements to test current element in the loop:  <xsl:templatematch="/s0:RepeatingSequenceGroups">     <ns0:Destination>       <xsl:for-eachselect="A|B|C">         <xsl:iftest="local-name()='A'">           <Alpha>             <xsl:value-ofselect="./text()" />           </Alpha>         </xsl:if>         <xsl:iftest="local-name()='B'">           <Beta>             <xsl:value-ofselect="./text()" />           </Beta>         </xsl:if>         <xsl:iftest="local-name()='C'">           <Gamma>             <xsl:value-ofselect="./text()" />           </Gamma>         </xsl:if>       </xsl:for-each>     </ns0:Destination>  </xsl:template> BizTalk Map editor became smarter so learn and use this lesser known feature of XSLT 2.0 in your maps and XSL stylesheets.

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  • Navigate Quickly with JustCode and Ctrl+Click

    Ctrl + Click is a widely used shortcut for Go To Definition in many development environments but not in Visual Studio. We, the JustCode team, find it really useful so we added it to Visual Studio. But we didn't stop there - we improved it even further. Read on to find the details. With JustCode you get an enhanced Go To Definition. By default you can execute it in the Visual Studio editor using one of the following shortcuts: Middle Click, Ctrl+Left Click, F12, Ctrl+Enter, Ctrl+B. The first usage of this feature is not much different from the default Visual Studio Go To Definition command use it where a member, type, method, property, etc is used to navigate to the definition of that item. For example, if you have this method:         public void Start()         {             lion = new Lion();             lion.Roar();         } If you hold Ctrl and click on the usage of the lion you will go to the lion member definition. If you hold Ctrl and click on the Lion you will go to the Lion class definition. What we added is the ability to easily find all the usages of the item you just navigated to. For example:     public class Lion     {         public void Roar()         {             Console.WriteLine("Rhaaaar");         }     }   If you hold Ctrl and click on the Lion definition you will see all the usages of the Lion type; if you click on the Roar method definition you will see all the usages of the Roar method: And if there is only one usage you will get automatically to that usage. In the examples I use C#, but it works also in VB.NET, JavaScript, ASP.NET and XAML. Why we like this feature? Let me first start with how the Ctrl+Click (or Go To Definition command) is used. We noticed that developers use it especially in what we call "code browsing sessions". In simple words this is when you browse around the code looking for a bug, just reading the code or searching for something. Sounds familiar? In our experience when you go to the definition of some item you often want to know more about it and the first thing you need is to find its usages. With JustCode this is just one click away. Why Ctrl+Click/Middle Click over F12/Ctrl+Enter/Ctrl+B? Actually you can use all of them. But during these "code browsing sessions" we noticed that most developers use the mouse. So the mouse is already in use and pressing Ctrl+Click (or the Middle Click) is so natural. During heavy coding sessions or if you are a keyboard type developer F12 (or any of the other keyboard shortcuts) is the key. We really use heavily this feature not only in our team but in the whole company. It saves us a bit of time many times a day. And it adds up. We hope you will like it too. Your feedback is more than welcome for us. P.S. If you dont want JustCode to capture the Ctrl+Click and the Middle Click in the editor, you can change that in JustCode->Options->General in the Navigation group. Keyboard shortcuts can be reassigned using the Visual Studio keyboard shortcuts editor.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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