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  • iPod Touch (OS 3.0) bluetooth connection to non apple device

    - by Avi
    I need to know if I can programmatically connect my iPod Touch (OS 3.0) to a non apple blue tooth device, Using the Apple iPhone SDK. I know that I can connect to other iPhone using GameKit API, But can I connect to other non apple Bluetooth devices for example an measuring device that send out real time data over blue tooth?

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  • (Java) weird value of System.getProperty("os.version")

    - by Helpme
    hello fellow java developers, Im trying toget the System.getProperty("os.name") of my own machine. I am running a java application directly from the machine from within eclipse. My machine is "windows 7" the returned value is "windows vista" ! Seems wrong, very wrong. and yes I am sure that I am running the app on a windows 7 machine... Any ideas as to what is going on here?

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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  • Google Bookmarks Accelerator for IE8

    - by MACHiNESMiTH
    To Editors: Sorry, I didnt realise the question thing till you pointed it out. Also I didn't know about the appengine tag, I'm assuming it was selected by mistake from that JS autosuggestion box (it usually happens with me, I run a P3) my apologies for that too. I've edited it now, if it doesnt work let me know. Hi all, I'm making (or at least trying to make) a Google bookmarks accelerator for IE8, but I keep running into "Internet Explorer could not install this accelerator. There was a problem with the Accelerator's information." Does anyone know why this is happening? Here is the code I've made <?xml version="1.0" encoding="UTF-8" ?> <os:openServiceDescription xmlns="http://www.microsoft.com/schemas/openservicedescription/1.0"> <os:homepageUrl>http://www.google.com/bookmarks</os:homepageUrl> <os:display> <os:description>Add this page to GoogleBookmarks</os:description> <os:name>Add to GoogleBookmarks</os:name> <os:icon>http://www.google.com/favicon.ico</os:icon> </os:display> <os:activity category="Bookmarks"> <os:activityAction context="document"> <os:execute method="get" action="http://www.google.com/bookmarks/mark?op=add&output=popup"> <os:parameter name="bkmk" value="{documentUrl}" /> <os:parameter name="title" value="{documentTitle}" /> <os:parameter name="annotation" value="{selection}" /> </os:execute> </os:activityAction> </os:activity> </os:openServiceDescription> These are the references I used: MSDN Developers Guide MSDN Format Specification Unofficial Google API (used as a look up so far) and yes i know that I cannot send document variables between schemes (HTTP - HTTPS, for example) or between servers in different security zones (Intranet - Internet etc) Also, if this is the wrong place, what are the recommended sites and/or forums for xml related posts? (not really questions - but more like full blown detailed rant like posts) Thanks

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  • writing terminal output to file

    - by user1551817
    On my machine, I have some software which takes commands in the terminal and returns a list of values. To run it, I have to type something like: pdv -t filename I am trying to run it as part of a python programme. When I run the following: os.system('pdv -t %s' % (epoch_name)) then I get the values that I desire returned to my terminal (where epoch_name is the variable name for the filename). But when I try to write the result to a file: os.system('pdv -t %s % "(epoch_name)" > 123.txt') the file 123.txt is produced but it is empty. I know that I am misplacing the " and/or ' characters, but I can't figure out where they should go. Any help would be gratefully received!

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  • Win7 is not a tablet OS, no matter what the boys in Redmond think.

    - by John Conwell
    Despite what execs at Microsoft think, Windows 7 is NOT a tablet OS.  Just because you can install some software (or OS) on a device, doesn't mean that device is meant to run that software.  This seems to be the step that the non-engineer execs at Microsoft have seem to not understood.  In order to seamlessly work with a device, the software needs to be designed with that device in mind.  That has been the problem with the Windows PDA platform, the Windows Mobil platform, and now with trying to force fit Windows 7 on a tablet.  Its just not designed for that style of interaction.   Windows is designed to be interacted with via a mouse and keyboard.  In fact, it is brilliant at that.  But, It is NOT designed to be interacted with by your fingers.  And that is why the Windows tablet failed 10 years ago, and why it will fail today.  Its not the hardware's fault like Microsoft claimed 10 years ago.  Its the User Interaction design that failed. And this is why the iPhone and Android OS's work wonderfully on a tablet.  The user interaction was designed for small screens, navigated by big fat fingers.  I love these OS's and how I interact with them.  And when I play with a touch screen Windows 7 device, I am feel like I'm playing with a brittle wana-be.  And its not the hardware's fault.  The touchscreen is very responsive.  I actually like the hardware.  But the OS and the software are just not designed to be interacted with, with my big fat fingers.  In order to be successful, Microsoft needs to start from scratch, and build a platform AND SOFTWARE specifically for use by fingers.  Thats why everyone was so excited when they though Microsoft was going to release the Courier tablet.  Because it looked like a totally different platform.  Something that might actually work.  But Windows 7...I hate to burst your bubble, but you are not a touch platform.

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  • Mac OS X equivalent header file for `sysinfo.h` in Linux

    - by pcbabu
    Is there any Mac OS X equivalent header file for sysinfo.h in Linux. I am porting code from Linux to Mac but the structure struct sysinfo is not found. Edit: ==More info== In Linux platform I use a Header file <sys/sysinfo.h> which is not found in Mac. By including the header in Linux I perform following operation: struct sysinfo s; sysinfo(&s); Which in result give me some system related info. Now as I porting my project from Linux to Mac I want to know is there any similar functionality serve by Mac. Please help. Thanks in advance.

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  • Windows phone 8.1 emulator not loading OS

    - by Anonymous Person
    I am trying to launch the emulator (Emulator 8.1 WVGA 4 inch 512 MB, or any other as a matter of fact) but it fails to launch. It goes to the "Loading OS" screen then throws an error box with the text "DEP6100". On VS, it says at the bottom Error1 Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device': ObjectDisposedException - 0x80131622 and Error2 Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device': ObjectDisposedException - 0x80131622 Looked in the internet but haven't found an answer yet. Can you please help? Please let me know what additional information you need.

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  • Setup Google Test (gtest) with Eclipse on OS X

    - by ejel
    What is the procedure to setup Google Test to work under Eclipse on Mac OS X? I followed the instruction in README to compile and install gtest as framework from XCode. Now I want to use gtest with Eclipse. Currently, it compiles fine but fails during build. I suppose Eclipse does not use framework concept as XCode does and need a different linking approach, but I'm not sure which files should I link to during build. g++ -L/usr/local/lib -L/usr/local/lib/libgtest.a -L/Library/Frameworks/gtest.framework -arch i386 -o "Raytracer" ./test/sample_test.o ./src/Raytracer.o Undefined symbols: "testing::Test::~Test()", referenced from: DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o "testing::internal::AssertHelper::~AssertHelper()", referenced from: DemoTest_SANITY_Test::TestBody() in sample_test.o DemoTest_SANITY_Test::TestBody() in sample_test.o

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  • Audio recording error kAudioQueueErr_CannotStart on iPhone OS 3.0

    - by Jeremy Borden
    I'm working on a couple different iphone apps that both record and play sounds concurrently. Think multitrack mixing... play one sound a save it then listen to that sound while recording the next sound to another file. My mechanism for this has been to start up two different audio queues, one for recording, and one for playing. This was working A-OK until the release of OS 3.0... Since then, however, the following happens: If I start the recording queue first, it supposedly starts fine, but the call to AudioQueueStart for the playback queue returns kAudioQueueErr_CannotStart. If I start the playback queue first, it also supposedly starts fine, but the call to AudioQueueStart for the record queue returns the same error, kAudioQueueErr_CannotStart. Anyone have any luck debugging this error? Seems like maybe the two queues are stomping on each other's memory or something? The official description is: "The audio queue has encountered a problem and cannot start." Not super helpful... Jeremy

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  • Hitting the Done button does not dismiss the View of a MPMoviePlayerController on OS 4.0 beta

    - by Hakim
    Hi All Hope someone can help me on this, on the old OS version 3.0 and down , hitting the done button one playing a Video would automatically dismiss the view, but now since we have to control the view appearance, hitting the Done just stops the movie but does not dismiss the view, I tried to check if it was linked to any notification and found that each time the Done button was hit, MPMoviePlayerPlaybackStateDidChangeNotification is triggered the problem is that the same notification is received for any change of state pausing /playing... so dismissing the view when MPMoviePlayerPlaybackStateDidChangeNotification is triggered is not an option. does anyone have an answer for this problem Thx for your help

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  • Installing Eclipse and setting up Android ADT on OS X v10.6 Snow Leopard

    - by Samuh
    Hi, I am trying to install Eclipse Galileo on my MacBook running OS X v10.6 (Snow Leopard) and set it up with ADT plugin. I downloaded 64-bit cocoa version of "Eclipse Galileo for JEE developers" and ADT v0.9.6 from the respective offical sites. When I try to add this new plugin-archive in Eclipse, I get the following error: Cannot complete the install because one or more required items could not be found ....missing requirement: ADT requires 'org.eclipse.wst.sse.core 0.0.0' but it could not be found. AFAIK, one gets this error when a required Eclipse-plugin is missing. I checked the official site and saw that wst-plugin is actually bundled with "Eclipse for J2EE developers" download package. Not sure what I am missing here. Please help. Thanks!

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  • Hosted Mac OS X/iPhone development

    - by dwj
    I want to try my hand at developing for the iPhone but I don't have an Intel-based Mac available to me; likewise, my budget doesn't include provisions for getting one anytime soon. I've tried messing around with winchain and that hasn't gone too well. I'm not interested in jail-breaking my phone and installing other tools for developing. I've read posts on using older macs with the development tool-kit but haven't tried it yet. In the end I just want to know I can compile without doing a ton of extra work or finding work-arounds. I don't mind only having access to a CLI compiler. Does anyone know of a hosting service that provides a shell access account on Intel-based Mac OS X machines?

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  • Concerting an iTunes iphone OS 4.0 backup to 3.2

    - by Moitah
    Hello ! I use my 4.0 iPhone for both work and personal stuff. So iTunes keeps, every time I sync my iPhone, a backup in ~/Library/Application Support/MobileSync/Backup. I recently bought an iPad (OS 3.2). I'd like to be able to duplicate my iPhone backup, and restore it on the iPad (so I'll have all my apps settings, passwords, application positions, etc... from the iPhone on the iPad) So, I need to convert the backup from 4.0 to 3.2. I know this is not officially supported by Apple, but has any of you guys figured that out ? There are 5 easily editable files in the backup folder : Info.plist Manifest.mbdb Manifest.mbdx Manifest.plist Status.plist Thanks !

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  • Using HandVU with OpenCV on Mac OS X 10.6.3

    - by 23tux
    Hi, I've tried to user HandVU with OpenCV but when I tried to run "hvOpenCV config/default.conductor" I get a "Segmentation fault". Anybody know this problem? macbook:handvu-beta3 User$ hvOpenCV config/default.conductor will load conductor from file: config/default.conductor Segmentation fault I installed OpenCV through http://opencv.willowgarage.com/wiki/Mac_OS_X_OpenCV_Port on Mac OS X 10.6.3, and HandVU through http://www.movesinstitute.org/~kolsch/HandVu/doc/InstallationLinux.html#source I think it's a problem with opencv, because if I'm trying to run the peopledetect example, I get a segmentation fault too. macbook:c User$ ./peopledetect pic1.png Segmentation fault And if I try to run the facedetect sample I get an error too: macbook:c User$ ./facedetect --cascade="../../haarcascades/haarcascade_frontalface_alt.xml" Xlib: extension "RANDR" missing on display "/tmp/launch-WUMho1/org.x:0". Hope someone can help! thx, tux

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  • GCC without Xcode on OS X

    - by Konrad Rudolph
    I've just unwrapped my new MacBook Pro (yay!) and am now setting it up properly for development. Since I want to avoid clutter, I'm wondering if I really need to install the Xcode tools at all (I never use the IDE or Mac specific tools), since I'll install a newer version of GCC anyway, using MacPorts. So, is there any benefit in installing Xcode? Is it necessary? What kind of set-up does it do behind the scenes? Basically: can I skip this or will it come back to haunt me because some Unix development tools just assume that OS X is always set up in this way?

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  • Uninstall Mono from Mac OS X v10.5 Leopard

    - by Mac
    I installed Mono on my iMac last night and I immidiately had a change of heart! I don't think Mono is ready for prime time. The Mono website says to run the following script to uninstall: #!/bin/sh -x #This script removes Mono from an OS X System. It must be run as root rm -r /Library/Frameworks/Mono.framework rm -r /Library/Receipts/MonoFramework-SVN.pkg cd /usr/bin for i in `ls -al | grep Mono | awk '{print $9}'`; do rm ${i} done Has anyone had to uninstall Mono? Was it as straight forward as running the above script or do I have to do more? How messy was it? Any pointers are appreciated. Thanks

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  • Clojure editor/IDE recommendations on OS X

    - by Julien Chastang
    I am starting to learn the Clojure programming language. Are there any recommendations for Clojure editors/IDEs on OS X? Update 2009-9-23: The clojure space has changed tremendously since I originally posted this question. Many of the links below, especially those that refer to clojure-mode with emacs, are out-of-date. The best clojure IDE I found was the enclojure Netbeans plugin which was recently released (2009-08-25). Update 2010-4-30: Here is another very good link on this subject by Lau B. Jensen. Also, for my own clojure development, I have actually moved to emacs / swank-clojure.

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  • OS X firewall popup about growlnotify keeps popping up

    - by Vitaly Kushner
    I have autotest setup with growlnotify using growl_glue (version 1.0.7): require 'growl_glue' GrowlGlue::Autotest.initialize do |config| config.notification :use_network_notifications => true end growl version is 1.2 each time autotest runs and displays the notification growl popup I also get an OS X firewall popup asking Do you want the application "growlnotify" to accept incoming network connections? I tried answering deny and allow but it still keeps popping up. the deny/allow choice is properly reflected in System Preferences - Security - Firewall - 'application access list', but it still asks every time. update I ended up using autotest-growl gem instead of the growl_glue. it fixed the problem, it was probably related to how growl_glue was calling growlnotify.

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  • Handling Hide/Show dock icon menu in AIR on OS X

    - by Alan
    I'm trying to figure out how to access the Show/Hide option that OS X automatically adds to the dock icon menu. The problem is that no matter what I do to hide my app, the dock icon menu will always show Hide and only if I click that option does it switch to Show. I want to have my app toggle visibility using the Invoke event but if a user hides the app that way and then right clicks the dock icon, they won't see Show, just Hide. Is there an event I can monitor for it? Or that I can trigger? I just want to have that menu option status be synced to whatever visibility status I set programatically. This has been driving me nuts!

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