Search Results

Search found 2264 results on 91 pages for 'odd rationale'.

Page 74/91 | < Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >

  • Unpredictable CCK field name in returned View data

    - by AK
    I'm using views_get_view_result to directly access the data in a view. I've stumbled upon this odd behavior where cck fields are prefixed with the first field name as a query optimization. Explained here. What's bizarre though is that fields are named differently depending on whether I retrieve that data as Anonymous or as Admin. I'm pretty sure all my permissions are set up, and the view itself has no restrictions. What is going on here? This is a big problem since I can't know how to retrieve a field. Here's a dump of the two view results. Notice that node_data_field_game_date_field_game_home_score_value != node_data_field_game_official_field_game_home_score_value. // View as Admin stdClass Object ( [nid] => 3191 [node_data_field_game_date_field_game_date_value] => 2010-03-27T00:00:00 [node_type] => game [node_vid] => 5039 [node_data_field_game_date_field_game_official_value] => 0 [node_node_data_field_game_home_team_title] => TeamA [node_node_data_field_game_home_team_nid] => 3396 [node_data_field_game_date_field_game_home_score_value] => 68 [node_node_data_field_game_visitor_team_title] => TeamB [node_node_data_field_game_visitor_team_nid] => 3442 [node_data_field_game_date_field_game_visitor_score_value] => 118 ) // View as Anonymous stdClass Object ( [nid] => 3191 [node_data_field_game_date_field_game_date_value] => 2010-03-27T00:00:00 [node_type] => game [node_vid] => 5039 [node_data_field_game_official_field_game_official_value] => 0 [node_node_data_field_game_home_team_title] => TeamA [node_node_data_field_game_home_team_nid] => 3396 [node_data_field_game_official_field_game_home_score_value] => 68 [node_node_data_field_game_visitor_team_title] => TeamB [node_node_data_field_game_visitor_team_nid] => 3442 [node_data_field_game_official_field_game_visitor_score_value] => 118 )

    Read the article

  • ASPX page renders differently when reached on intranet vs. internet?

    - by MattSlay
    This is so odd to me.. I have IIS 5 running on XP and it's hosting a small ASP.Net app for our LAN that we can access by using the computer name, virtual directory, and page name (http://matt/smallapp/customers.aspx), but you can also hit that IIS server and page from the internet because I have a public IP that my firewall routes to the "Matt" computer (like http://213.202.3.88/smallapp/customers.aspx [just a made-up IP]). Don't worry, I have Windows domain authentication is in place to protect the app from anonymous users. So all the abovea parts works fine. But what's weird is that the Border of the divs on the page are rendered much thicker when you access the page from the intranet, versus the internet, (I'm using IE8) and also, some of the div layout (stretching and such) acts differently. Why would it render different in the same browser based on whether it was reached from the LAN vs. the internet? It does NOT do this in FireFox. So it must be just an IE8 thing. All the CSS for the divs is right in the HTML page, so I do not think it is a caching matter of a CSS file. Notice how the borders are different in these two images: Internet: http://twitpic.com/hxx91 . Lan: http://twitpic.com/hxxtv

    Read the article

  • PHP Sessions and Passing Session ID

    - by Jason McCreary
    I have an API where I am passing the session id back and forth between calls. I set up the session like so: // start API session session_name('apikey'); session_id($data['apikey']); // required to link session session_start(); Although I named my session and am passing the session id via GET and POST using the name, PHP does not automatically resume that session. It always creates a new one unless I set the explicitly set the session id. I found some old user comments on www.php.net that said unless the session id is the first parameter PHP won't set it automatically. This seems odd, but even when I call tried it still didn't work: rest_services.php?apikey=sdr6d3subaofcav53cpf71j4v3&q=testing I have used PHP for years, but am a little confused on why I needed to explicitly set the session with session_id() when I am naming the session and passing it's key accordingly. UPDATE It seems I wasn't clear. My question is why is setting the session ID with session_id() required when I am passing the id, using the session name apikey, via $_GET or $_POST. Theoretically this is no different than PHP's SID when cookies are disabled. But for me it doesn't work unless I explicitly set the session ID. Why?

    Read the article

  • Javascript onclick() event bubbling - working or not?

    - by user1071914
    I have a table in which the table row tag is decorated with an onclick() handler. If the row is clicked anywhere, it will load another page. In one of the elements on the row, is an anchor tag which also leads to another page. The desired behavior is that if they click on the link, "delete.html" is loaded. If they click anywhere else in the row, "edit.html" is loaded. The problem is that sometimes (according to users) both the link and the onclick() are fired at once, leading to a problem in the back end code. They swear they are not double-clicking. I don't know enough about Javascript event bubbling, handling and whatever to even know where to start with this bizarre problem, so I'm asking for help. Here's a fragment of the rendered page, showing the row with the embedded link and associated script tag. Any suggestions are welcomed: <tr id="tableRow_3339_0" class="odd"> <td class="l"></td> <td>PENDING</td> <td>Yabba Dabba Doo</td> <td>Fred Flintstone</td> <td> <a href="/delete.html?requestId=3339"> <div class="deleteButtonIcon"></div> </a> </td> <td class="r"></td> </tr> <script type="text/javascript">document.getElementById("tableRow_3339_0").onclick = function(event) { window.location = '//edit.html?requestId=3339'; };</script>

    Read the article

  • Type classe, generic memoization

    - by nicolas
    Something quite odd is happening with y types and I quite dont understand if this is justified or not. I would tend to think not. This code works fine : type DictionarySingleton private () = static let mutable instance = Dictionary<string*obj, obj>() static member Instance = instance let memoize (f:'a -> 'b) = fun (x:'a) -> let key = f.ToString(), (x :> obj) if (DictionarySingleton.Instance).ContainsKey(key) then let r = (DictionarySingleton.Instance).[key] r :?> 'b else let res = f x (DictionarySingleton.Instance).[key] <- (res :> obj) res And this ones complains type DictionarySingleton private () = static let mutable instance = Dictionary<string*obj, _>() static member Instance = instance let memoize (f:'a -> 'b) = fun (x:'a) -> let key = f.ToString(), (x :> obj) if (DictionarySingleton.Instance).ContainsKey(key) then let r = (DictionarySingleton.Instance).[key] r :?> 'b else let res = f x (DictionarySingleton.Instance).[key] <- (res :> obj) res The difference is only the underscore in the dictionary definition. The infered types are the same, but the dynamic cast from r to type 'b exhibits an error. 'this runtime coercition ... runtime type tests are not allowed on some types, etc..' Am I missing something or is it a rough edge ?

    Read the article

  • How do I create rows with alternating colors for a UITableView on iPhone?

    - by Mat
    Hi all, i would to have alternate 2 colors of rows, like the first black, the second white, the third black, etc, etc... my approach is like a basic exercise of programming to calculate if a number is odd number or not: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; cell = ((MainCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]); if (cell==nil) { NSArray *topLevelObjects=[[NSBundle mainBundle] loadNibNamed:@"MainCell" owner:self options:nil]; for (id currentObject in topLevelObjects){ if ([currentObject isKindOfClass:[UITableViewCell class]]){ if ((indexPath.row % 2)==0) { [cell.contentView setBackgroundColor:[UIColor purpleColor]]; }else{ [cell.contentView setBackgroundColor:[UIColor whiteColor]]; } cell = (MainCell *) currentObject; break; } } }else { AsyncImageView* oldImage = (AsyncImageView*) [cell.contentView viewWithTag:999]; [oldImage removeFromSuperview]; }return cell; The problem is that when i do a rapid scroll, the background of cells become like the last 2 cell black, the first 2 cell white or something like this, but if i scroll slow works fine. I think the problem is the cache of reusableCell. Any ideas? TIA

    Read the article

  • Idiomatic PHP web page creation

    - by GreenMatt
    My PHP experience is rather limited. I've just inherited some stuff that looks odd to me, and I'd like to know if this is a standard way to do things. The page which shows up in the browser location (e.g. www.example.com/example_page) has something like: <? $title = "Page Title"; $meta = "Some metadata"; require("pageheader.inc"); ?> <!-- Content --> Then pageheader.inc has stuff like: <? @$title = ($title) ? $title : ""; @$meta = ($meta) ? $meta : ""; ?> <html> <head> <title><?=$title?></title </head> <!-- and so forth --> Maybe others find this style useful, but it confuses me. I suppose this could be a step toward a rudimentary content management system, but the way it works here I'd think it adds to the processing the server has to do without reducing the load on the web developer enough to make it worth the effort. So, is this a normal way to create pages with PHP? Or should I pull all this in favor of a better approach? Also, I know that "<?" (vs. "<?php" ) is undesirable; I'm just reproducing what is in the code.

    Read the article

  • firefox render order problem with div tag

    - by flavour404
    I have a div tag which I populate dynamically. The problem is that in Firefox when i do a test for size(height) I seem to need to run it twice in order to get the correct size. This is the code: alert("h = " + h + " height:" + document.getElementById("thumbDiv").clientHeight); Ignore 'h' for the time being, what I am curious to know is what is the correct way to get the div tags height in firefox. In ie I use offsetHeight which works for my purposes perfectly. The other thing is the render order in firefox. I populate the div and then query the height with .clientHeight and I get 102, which is I am assuming the empty height of the tag as I have set no height via style, if I press the button again I then get the height of the div with the enlcosed html page which I am pushing into the div. Its odd, and slightly annoying. I am trying to determine if there is enough room in the browser to display the div contents in their entireity, if not then I am disabling certain features otherwise I get into an infinite scroll problem... Thanks, R. Thanks R.

    Read the article

  • Database.ExecuteNonQuery does not return

    - by dan-waterbly
    I have a very odd issue. When I execute a specific database stored procedure from C# using SqlCommand.ExecuteNonQuery, my stored procedure is never executed. Furthermore, SQL Profiler does not register the command at all. I do not receive a command timeout, and no exeception is thrown. The weirdest thing is that this code has worked fine over 1,200,000 times, but for this one particular file I am inserting into the database, it just hangs forever. When I kill the application, I receive this error in the event log of the database server: "A fatal error occurued while reading the input stream from the network. The session will be terminated (input error: 64, output error: 0). Which makes me think that the database server is receiving the command, though SQL Profiler says otherwise. I know that the appropiate permissions are set, and that the connection string is right as this piece of code and stored procedure works fine with other files. Below is the code that calls the stored procedure, it may be important to note that the file I am trying to insert is 33.5MB, but I have added more than 10,000 files larger than 500MB, so I do not think the size is the issue: using (SqlConnection sqlconn = new SqlConnection(ConfigurationManager.ConnectionStrings["TheDatabase"].ConnectionString)) using (SqlCommand command = sqlconn.CreateCommand()) { command.CommandText = "Add_File"; command.CommandType = CommandType.StoredProcedure; command.CommandTimeout = 30 //should timeout in 30 seconds, but doesn't... command.Parameters.AddWithValue("@ID", ID).SqlDbType = SqlDbType.BigInt; command.Parameters.AddWithValue("@BinaryData", byteArr).SqlDbType = SqlDbType.VarBinary; command.Parameters.AddWithValue("@FileName", fileName).SqlDbType = SqlDbType.VarChar; sqlconn.Open(); command.ExecuteNonQuery(); } There is no firewall between the server making the call and the database server, and the windows firewalls have been disabled to troubleshoot this issue.

    Read the article

  • Multi-Precision Arithmetic on MIPS

    - by Rob
    Hi, I am just trying to implement multi-precision arithmetic on native MIPS. Assume that one 64-bit integer is in register $12 and $13 and another is in registers $14 and $15. The sum is to be placed in registers $10 and $11. The most significant word of the 64-bit integer is found in the even-numbered registers, and the least significant word is found in the odd-numbered registers. On the internet, it said, this is the shortest possible implementation. addu $11, $13, $15 # add least significant word sltu $10, $11, $15 # set carry-in bit addu $10, $10, $12 # add in first most significant word addu $10, $10, $14 # add in second most significant word I just wanna double check that I understand correctly. The sltu checks if the sum of the two least significant words is smaller or equal than one of the operands. If this is the case, than did a carry occur, is this right? To check if there occured a carry when adding the two most significant words and store the result in $9 I have to do: sltu $9, $10, $12 # set carry-in bit Does this make any sense?

    Read the article

  • Event not triggering

    - by the Hampster
    I have no idea where to start on this one. I have a that does not appear until a button is clicked. This function call works: onclick="highlight('mod_sup_div', true);" function highlight(aDiv,show) { if (show) { Effect.Appear('Overlay',{duration: 0.5, to: .80}); Effect.Appear(aDiv,{duration: 0.5}) } else { Effect.Fade('Overlay',{duration: 0.5, to: .80}); Effect.Fade(aDiv,{duration: 0.5}) } } In the <div> I have a button to close the window. <p class="closer"><span onclick="highlight('mod_sup_div',false)">X</span></p> This does not work. The function is not even called, as I made a alert() the first line of the function at it does nothing. What is odd, is that onclick="Effect.Fade(aDiv,{duration: 0.5})" does work. Other simple javascript functions in the onclick="" work, except for the function call. Any help as to why this is happening would be very appreciated. Thanks, Dave

    Read the article

  • Error accessing uncompiled pages using ISA Server 2006 SP1

    - by Bravax
    We are in the processing of configuring a portal to use ISA Server as our front end security provider. So we are using ISA Server 2006 SP1. Unfortunately when we access .net applications through ISA Server, the first time they are accessed. i.e. They are not compiled yet, the following error appears: Error Code: 500 Internal Server Error. The parameter is incorrect. (87) In the ISA Monitoring logs, this shows: Failed Connection Attempt Log type: Web Proxy (Reverse) Status: 87 The parameter is incorrect. Once the application is compiled, the error never appears. Does anyone know how to resolve this, so the site works correctly the first time? Some additional information: The websites accessed are running on windows server 2008 64 bit - standard edition, and occurs for Sharepoint as well as standard .net websites. ISA Server is running on Windows server 2003 R2 SP2 Standard eidtion The firewall on the windows server 2008 box allows all access. (To rule this out.) Nothing odd appears in the IIS logs or firewall logs.

    Read the article

  • Wasteful Ajax Page Loading

    - by Matt Dawdy
    I've started a new job, and the portion of the project I'm working has a very odd structure. Every pages is a .Net aspx page, and it loads just fine, but nothing is really done at load time. Everything is really loaded from a jquery document.onready handler. What is even more...interesting...is that the onready handler calls some ajax calls that drop entire .aspx pages into divs on the page, but first it strips out several parts of the the returned page. This is the "magic" script the previous programmer ran on all the returned html from his ajax calls: function CleanupResponseText(responseText, uniqueName) { responseText = responseText.replace("theForm.submit();", "SubmitSubForm(theForm, $(theForm).parent());"); responseText = responseText.replace(new RegExp("theForm", "g"), uniqueName); responseText = responseText.replace(new RegExp("doPostBack", "g"), "doPostBack" + uniqueName); return responseText; } He then intercepts any kind of form postback and runs his own form submission function: function SubmitSubForm(form, container) { //ShowLoading(container); $(form).ajaxSubmit( { url: $(form).attr("action"), success: function(responseText) { $(container).html(CleanupResponseText(responseText, form.id)); $("form", container).css("margin-top", "0").css("padding-top", "0"); //HideLoading(container); } } ); } Am I way offbase in thinking that this is less than optimal? I mean, how does a browser take out the html and head and other tags that don't have anything to do with what you are really trying to drop into that div? Also, he's returning things like asp:gridview controls, and the associate viewstate, which can be quite large if his dataset is big. Has anyone seen this before?

    Read the article

  • Weird stuttering issues not related to GC.

    - by Smills
    I am getting some odd stuttering issues with my game even though my FPS never seems to drop below 30. About every 5 seconds my game stutters. I was originally getting stuttering every 1-2 seconds due to my garbage collection issues, but I have sorted those and will often go 15-20 seconds without a garbage collection. Despite this, my game still stutters periodically even when there is no GC listed in logcat anywhere near the stutter. Even when I take out most of my code and simply make my "physics" code the below code I get this weird slowdown issue. I feel that I am missing something or overlooking something. Shouldn't that "elapsed" code that I put in stop any variance in the speed of the main character related to changes in FPS? Any input/theories would be awesome. Physics: private void updatePhysics() { //get current time long now = System.currentTimeMillis(); //added this to see if I could speed it up, it made no difference Thread myThread = Thread.currentThread(); myThread.setPriority(Thread.MAX_PRIORITY); //work out elapsed time since last frame in seconds double elapsed = (now - mLastTime2) / 1000.0; mLastTime2 = now; //measures FPS and displays in logcat once every 30 frames fps+=1/elapsed; fpscount+=1; if (fpscount==30) { fps=fps/fpscount; Log.i("myActivity","FPS: "+fps+" Touch: "+touch); fpscount=0; } //this should make the main character (theoretically) move upwards at a steady pace mY-=100*elapsed; //increase amount I translate the draw to = main characters Y //location if the main character goes upwards if (mY<=viewY) { viewY=mY; } }

    Read the article

  • Median calculation in ActionScript 3

    - by Gabor Kako
    I have a number array and I'd like to calculate the median. When the array is odd, the calculation is OK, when it's even strange number comes up. private var numbers:String = "2,5,3,4,6,1"; private var array:Array = numbers.split(","); private function getMedian(array:Array):Number { var sortnums:Array = array.sort(Array.NUMERIC); var length:Number = sortnums.length; var mid1:Number; var mid2:Number; var median:Number; if(length % 2 == 0){ mid1 = length / 2; trace("mid1: "+mid1); mid2= ((length - 1) / 2)-0.5; trace("mid2: "+mid2); trace ("mid1: "+sortnums[mid1]+", mid2: "+sortnums[mid2]); median = (sortnums[mid1] + sortnums[mid2]) / 2; }else{ mid1 = (length / 2)-0.5 median = sortnums[mid1] } trace (median); return median; } The result is 21.5, but should be 3.5 mid1 and mid2 are a position in the array. Could somebody help?

    Read the article

  • Is there "good" PRNG generating values without hidden state?

    - by actual
    I need some good pseudo random number generator that can be computed like a pure function from its previous output without any state hiding. Under "good" I mean: I must be able to parametrize generator in such way that running it for 2^n iterations with any parameters should cover all or almost all values between 0 and 2^n - 1, where n is the number of bits in output value. Combined generator output of n + p bits must cover all or almost all values between 0 and 2^(n + p) - 1 if I run it for 2^n iterations for every possible combination of its parameters, where p is the number of bits in parameters. For example, LCG can be computed like a pure function and it can meet first condition, but it can not meet second one. Say, we have 32-bit generator, m = 2^32 and it is constant, our p = 64 (two 32-bit parameters a and c), n + p = 96, so we must peek data by three ints from output to meet second condition. Unfortunately, condition can not be meet because of strictly alternating sequence of odd and even ints in output. To overcome this, hidden state must be introduced, but that makes function not pure and breaks first condition (period become much longer). Am I wanting too much?

    Read the article

  • how do I get a new line, after using float:left?

    - by codeman73
    What I am trying to do is have rows of images, 6 images in each row. Some of these images need to have another image floating on top of them (flush with the lower-right corner). I was able to get that to work from this thread: http://stackoverflow.com/questions/48474/how-do-i-position-one-image-on-top-of-another-in-html However, now I'm unable to get the new row after the 6th image. Neither <BR> or <P> create a new line. They simply push the next image down several pixels, but the image is still in the same line. It seems like the float style is interfering with the <BR> and/or <P>. I tried using different styles for the image that starts a new row, like float:none and display:block, but neither worked. The odd thing is that the new line starts after the 7th image. Here's what I'm using so far: <style type="text/css"> .containerdiv { float: left; position: relative; } .containerdivNewLine { float: none; display: block; position: relative; } .cornerimage { position: absolute; bottom: 0; right: 0; } </style> <div class="containerdiv"> <img border="0" height="188" src="myImg" width="133" /> <img class="cornerimage" height="140" src="imageOnTop" width="105" /> </div> For the 7th image, when I'm trying to start a new row, I'm simply replacing the 'containerdiv' class with 'containerdivNewLine'.

    Read the article

  • Sorcery/Capybara: Cannon log in with :js => true

    - by PlankTon
    I've been using capybara for a while, but I'm new to sorcery. I have a very odd problem whereby if I run the specs without Capybara's :js = true functionality I can log in fine, but if I try to specify :js = true on a spec, username/password cannot be found. Here's the authentication macro: module AuthenticationMacros def sign_in user = FactoryGirl.create(:user) user.activate! visit new_sessions_path fill_in 'Email Address', :with => user.email fill_in 'Password', :with => 'foobar' click_button 'Sign In' user end end Which is called in specs like this: feature "project setup" do include AuthenticationMacros background do sign_in end scenario "creating a project" do "my spec here" end The above code works fine. However, IF I change the scenario spec from (in this case) scenario "adding questions to a project" do to scenario "adding questions to a project", :js => true do login fails with an 'incorrect username/password' combination. Literally the only change is that :js = true. I'm using the default capybara javascript driver. (Loads up Firefox) Any ideas what could be going on here? I'm completely stumped. I'm using Capybara 2.0.1, Sorcery 0.7.13. There is no javascript on the sign in page and save_and_open_page before clicking 'sign in' confirms that the correct details are entered into the username/password fields. Any suggestions really appreciated - I'm at a loss.

    Read the article

  • Windows Server 2008 R2 File Permissions

    - by Fly_Trap
    I’m having some problems understanding some particular file permissions behaviour. Here are the steps to reproduce: Log into the server using the default Administrator account Create a text file (testfile.txt) in C:\ProgramData containing some arbitrary text Create a new user account and make it a member of the Administrators group Log in using new account and open C:\ProgramData\testfile.txt Edit the text and try to save Upon clicking save I’m presented with the save as dialog, which indicates that i do not have the necessary permissions to edit the file. This seems odd considering that the new user account is a member of Administrators. When I view the permissions of the file I can see the there are three groups listed, System, Administrators and Users. SYSTEM and Administrators have full permissions, however, Users only has the Read & Execute and Read permissions checked. It would appear that when I open the testfile.txt from the new users account, it opens in the context of the Users group, despite being a member of Administrators, is this correct? It would certainly explain the behaviour. The reason that this is an issue for me is that if I deploy an application via 'Run as Administrator', will normal users be able to edit the text files I install to ProgramData. Is this behaviour confined to Windows server or is it the same in Vista and Win7.

    Read the article

  • Getting empty update rectangle in OnPaint after calling InvalidateRect on a layered window

    - by Shawn
    I'm trying to figure out why I've been getting an empty update rectangle when I call InvalidateRect on a transparent window. The idea is that I've drawn something on the window (it gets temporarily switched to have an alpha of 1/255 for the drawing), and then I switch it to full transparent mode (i.e. alpha of 0) in order to interact with the desktop & to be able to move the drawing around the screen on top of the desktop. When I try to move the drawing, I get its bounding rectangle & use it to call InvalidateRect, as such: InvalidateRect(m_hTarget, &winRect, FALSE); I've confirmed that the winRect is indeed correct, and that m_hTarget is the correct window & that its rectangle fully encompasses winRect. I get into the OnPaint handler in the class corresponding to m_hTarget, which is derived from a CWnd. In there, I create a CPaintDC, but when I try to access the update rectangle (dcPaint.m_ps.rcPaint) it's always empty. This rectangle gets passed to a function that determines if we need to update the screen (by using UpdateLayeredWindow in the case of a transparent window). If I hard-code a non-empty rectangle in here, the remaining code works correctly & I am able to move the drawing around the screen. I tried changing the 'FALSE' parameter to 'TRUE' in InvalidateRect, with no effect. I also tried using a standard CDC, and then using BeginPaint/EndPaint method in my OnPaint handler, just to ensure that CPaintDC wasn't doing something odd ... but I got the same results. The code that I'm using was originally designed for opaque windows. If m_hTarget corresponds to an opaque window, the same set of function calls results in the correct (i.e. non-empty) rectangle being passed to OnPaint. Once the window is layered, though, it doesn't seem to work right.

    Read the article

  • Resize an image and maintain quality?

    - by JasonS
    Hi, I have a problem with resizing images. What happens is that if you upload a file larger than the stated parameters, the image is cropped, then saved at 100% quality. So if I upload a large jpeg which is 272Kb. The image is cropped by 100 odd pixels. The file size then goes up to 1.2Mb. We are saving images at a 100% quality. I assume that this is what is causing the problem. The image is exported from Photoshop at 30% quality which reduces the file size. Resaving the image at 100% quality creates the same image but I assume with a lot of redundant file data. Has anyone encountered this before? Does anyone have a solution? This is what we are using. $source_im = imagecreatefromjpeg ($file); $dest_im = imagecreatetruecolor ($newsize_x, $newsize_y); imagecopyresampled ( $dest_im, $source_im, 0, 0, $offset_x, $offset_y, $newsize_x, $newsize_y, $sourceWidth, $sourceHeight ); imagedestroy ($source_im); if ($greyscale) { $dest_im = $this->imageconvertgreyscale ($dest_im); } imagejpeg($dest_im, $save_to_file, $quality); break;

    Read the article

  • C++ Initialize array in constructor EXC_BAD_ACCESS

    - by user890395
    I'm creating a simple constructor and initializing an array: // Construtor Cinema::Cinema(){ // Initalize reservations for(int i = 0; i < 18; i++){ for(int j = 0; j < 12; j++){ setReservation(i, j, 0); } } // Set default name setMovieName("N/A"); // Set default price setPrice(8); } The setReservation function: void Cinema::setReservation(int row, int column, int reservation){ this->reservations[row][column] = reservation; } The setMovieName function: void Cinema::setMovieName(std::string movieName){ this->movieName = movieName; } For some odd reason when I run the program, the setMovieName function gives the following error: "Program Received Signal: EXC_BAD_ACCESS" If I take out the for-loop that initializes the array of reservations, the problem goes away and the movie name is set without any problems. Any idea what I'm doing wrong? This is the Cinema.h file: #ifndef Cinema_h #define Cinema_h class Cinema{ private: int reservations[17][11]; std::string movieName; float price; public: // Construtor Cinema(); // getters/setters int getReservation(int row, int column); int getNumReservations(); std::string getMovieName(); float getPrice(); void setReservation(int row, int column, int reservation); void setMovieName(std::string movieName); void setPrice(float price); }; #endif

    Read the article

  • Const_cast on a this pointer - would I get told off by other C++ coders for doing this?

    - by BeeBand
    I have a class Game e.g. class Game { public: InitObjects(); ... }; And I have another class Grid, that needs to be initialised with a non-const reference to that Game object. ( A Grid object needs to call functions that can update a Game object ). class Grid { public: Grid(Game & g): game(g){} ... private: Game & game; ... }; The Game object is responsible for initialising the Grid. I did this: void Game::InitObjects() { grid = new Grid(*(const_cast<Game*>(this)) ); } grid is not a member of a Game - it's a global ( argh - i know... I don't mind making it a member, but I have the same problem right? ). Can some seasoned C++ folk tell me if this odd looking const_cast is acceptable?

    Read the article

  • Modules vs. Classes and their influence on descendants of ActiveRecord::Base

    - by Chris
    Here's a Ruby OO head scratcher for ya, brought about by this Rails scenario: class Product < ActiveRecord::Base has_many(:prices) # define private helper methods end module PrintProduct attr_accessor(:isbn) # override methods in ActiveRecord::Base end class Book < Product include PrintProduct end Product is the base class of all products. Books are kept in the products table via STI. The PrintProduct module brings some common behavior and state to descendants of Product. Book is used inside fields_for blocks in views. This works for me, but I found some odd behavior: After form submission, inside my controller, if I call a method on a book that is defined in PrintProduct, and that method calls a helper method defined in Product, which in turn calls the prices method defined by has_many, I'll get an error complaining that Book#prices is not found. Why is that? Book is a direct descendant of Product! More interesting is the following.. As I developed this hierarchy PrintProduct started to become more of an abstract ActiveRecord::Base, so I thought it prudent to redefine everything as such: class Product < ActiveRecord::Base end class PrintProduct < Product end class Book < PrintProduct end All method definitions, etc. are the same. In this case, however, my web form won't load because the attributes defined by attr_accessor (which are "virtual attributes" referenced by the form but not persisted in the DB) aren't found. I'll get an error saying that there is no method Book#isbn. Why is that?? I can't see a reason why the attr_accessor attributes are not found inside my form's fields_for block when PrintProduct is a class, but they are found when PrintProduct is a Module. Any insight would be appreciated. I'm dying to know why these errors are occurring!

    Read the article

  • How can I abstract out the core functionality of several Rails applications?

    - by hornairs
    I'd like to develop a number of non-trivial Rails applications which all implement a core set of functionality but each have certain particular customizations, extensions, and aesthetic differences. How can I pull the core functionality (models, controllers, helpers, support classes, tests) common to all these systems out in such a way that updating the core will benefit every application based upon it? I've seen Rails Engines but they seem to be too detached, almost too abstracted to be built upon. I can seem them being useful for adding one component to an existing app, for example bolting on a blog engine to your existing e-commerce site. Since engines seem to be mostly self contained, it seems difficult and inconvenient to override their functionality and views while keeping DRY. I've also considered abstracting the code into a gem, but this seems a little odd. Do I make the gem depend on the Rails gems, and the define models & controllers inside it, and then subclass them in my various applications? Or do I define many modules inside the gem that I include in the different spots inside my various applications? How do I test the gem and then test the set of customizations and overridden functionality on top of it? I'm also concerned with how I'll develop the gem and the Rails apps in tandem, can I vendor a git repository of the gem into the app and push from that so I don't have to build a new gem every iteration? Also, are there private gem hosts/can I set my own gem source up? Also, any general suggestions for this kind of undertaking? Abstraction paradigms to adhere to? Required reading? Comments from the wise who have done this before? Thanks!

    Read the article

< Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >