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  • Play Video on Safari iTouch

    - by dave cohen
    I have a web site that opens iframe for video on page, page uses ajax to pull in videos from selected menu. As expected and understood, on iTouch after selecting video it shows a play button, which brings up video in another screen. However, when the video completes, it returns browser to page prior to one where video was played from. Sequence: - open Page1 - go to Page2 which offers videos to play, in iframe - play video - video completes, returns to Page1, not Page2!! Only happens on iTouch, so must be issue with how control is returned on video completion. Any suggestions? If this is not a known problem, I can work up example (currently, need account on site). Thanks Dave

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  • ISSUE IN CONNECTING PRO9000 CAMERA WITH OMAP3530 [closed]

    - by Vinay krishna
    I have a video phone application running on OMAP 3530 board.The problem is when i connect the camera(pro 9000) through a powered USB hub (Inp:100to240v, OUT:5v,1A) everything works fine when I make a video call.But If i connect the camera directly to the OMAP3530 board and try to make a video call,OMAP board is not sending any video packets captured locally.And also the PIP(Picture In Picture) is disabled.

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  • How to loop a video in Flash

    - by james
    So i had a video that was in quicktime format, threw it into flash, encoded it without a problem and here is the result i got: http://www.healthcarepros.net/travel.html I would like the video to "loop" or "autorewind" as soon as it ends but i am having the hardest time trying to figure how to do this. Here is my code, any help would be greatly appreciated... if (AC_FL_RunContent == 0) { alert("This page requires AC_RunActiveContent.js."); } else { AC_FL_RunContent( 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0', 'width', '330', 'height', '245', 'src', 'healthcare-video', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'healthcare-video', 'bgcolor', '#ffffff', 'name', 'healthcare-video', 'menu', 'true', 'allowFullScreen', 'false', 'allowScriptAccess','sameDomain', 'movie', 'healthcare-video', 'salign', '' ); //end AC code } <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="330" height="245" id="healthcare-video" align="middle"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="false" /> <param name="loop" value="true" /> <param name="play" value="true" /> <param name="movie" value="healthcare-video.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /> <embed src="healthcare-video.swf" play="true" flashvars="autoplay=true&play=true&autorewind=true" quality="high" bgcolor="#ffffff" width="330" height="245" name="healthcare-video" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> </object>

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  • Prevent LED/camera Flash requiring APPS from marketplace

    - by premann
    Hi, Is there a particular flag that we can use to prevent apps showing up in marketplace which require the phone to have a Camera Flash /LED. typical apps are ones which make the phone act like a torchlight in dark , i have seen a tag which prevents apps requiring autofocus in a camera from appearing in the marketplace. Just looking to find out if there is something similar for camera flash. Prem

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  • What is a good solution for an intranet video portal (YouTube-like) site?

    - by Ken Pespisa
    I would like an easy-to-setup site to handle videos to be viewed internally by my company. YouTube is essentially the perfect solution except for its being public. I'm looking for a place where a few people can upload videos, and the system will return a page where they can watch that video in a browser. I figure this would involve a dedicated Web server to run the Web application and process the videos. I've searched and I don't think such a system exists, but I perhaps there's one out there in its infancy that doesn't rank high on Google yet. Essentially the site I'm looking for is what MediaWiki is to Wikis, or what StackExchange is to Q&A sites, but for videos. Thanks in advance!

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  • Prevent application requiring LED or camera flash from Android marketplace

    - by premann
    Is there a particular flag that we can use to prevent apps showing up in marketplace which require the phone to have a camera flash /LED? Typical apps are ones which make the phone act like a torchlight in dark. I have seen a tag which prevents apps requiring autofocus in a camera from appearing in the marketplace. Just looking to find out if there is something similar for camera flash.

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  • What is a good solution for an intranet video portal (YouTube-like) site? [closed]

    - by Ken Pespisa
    I would like an easy-to-setup site to handle videos to be viewed internally by my company. YouTube is essentially the perfect solution except for its being public. I'm looking for a place where a few people can upload videos, and the system will return a page where they can watch that video in a browser. I figure this would involve a dedicated Web server to run the Web application and process the videos. I've searched and I don't think such a system exists, but I perhaps there's one out there in its infancy that doesn't rank high on Google yet. Essentially the site I'm looking for is what MediaWiki is to Wikis, or what StackExchange is to Q&A sites, but for videos.

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  • Re-encoding a video file and increasing the size -- does this improve the quality?

    - by Josh
    If I have a video file at 320x240 resolution which I want to re-encode (because I don't like the encoding it's in now) and I also want to play it at double size (640x480), will I get higher quality if I scale it up to 640x480 when I convert it to a new format, verses keeping it at 320x240 in the new format and playing it at double size? This probably depends on the program used to convert, and if so, please let me know any program which might increase the quality. Here's my thinking. If I play a 320x240 file at double size, the system has to scale up each frame in real time, whereas if I scale up while recompressing the system may be able to use a more intensive algorythm like Bicubic interpolation . However I am not sure if this is true or not.

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  • How does the default Camera iPhone app manages to save a photo so fast?

    - by worriorbg
    Hello everyone. So far I've managed to create an app for iPhone that takes multiple images with about a 3 second interval between each. I`m processing each image in a separate thread asynchronously and everything is great till it gets to the moment for saving the image on the iPhone disk. Then it takes about 12 seconds to save the image to the disk using JPEG representation. How does Apple do it, how do they manage to save a single image so fast to the disk is there a trick they are using? I saw that the animations distract the user for a while, but still the time needed is below 12 seconds! Thanks in advance.

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  • copy list of video file names to text file along with their runtime?

    - by Adam Johnston
    Copy list of file names to text file? I am linking the above page because of its relevance to my question. Is there anything similar that can be done to output a 'plain' looking text file (or xml or csv file) with basically the same data that the following cmd prompt produces: dir > c:\list.txt However only difference I need is the runtime of any and all video files included in the outputted file. Can this easily be done? Please let me know whether this can be done in the python terminal as well since I am familiar with that was well as Microsoft's dos prompt. Thank you so very much.

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  • How to capture a motion in iphone camera.

    - by Kishore
    Hi, In My application as the user opens the camera, camera should capture a image as soon as there is a difference in image when compared to previous image and camera should always be in capturing mode. This should be done automatically without any user interaction.Please Help me out as i couldn't find the solution asap. Thanks, ravi

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  • how can I estimate the conversion speed (fps) of a video based on CPU power? [closed]

    - by Ahoura Ghotbi
    Atm I am running a video sharing website and I am converting alot of videos. the queue is getting a bit too long (400 videos). I am planning on purchasing a new server and I was wondering if there anyway I can estimate the fps while converting 10 videos at the same time? Regards EXTRA INFO I am using MP4Box (which uses ffmpeg) to handle the encoding etc. Its encoding at 23 CRF, audio bitrate of 96 and audio sampling rate of 44100. The server will have the following processor : Dual Opteron 6272 (2 x 16 cores, 32 cores total) + 128GB RAM.

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  • What if any free video player for windows can I set a custom frame buffer for streaming over the wifi?

    - by user268883
    I currently use DAUM PLayer (Pot Player) but I have problems streaming video to my laptop unless it is plugged into the network. An easy fix (so I thought) would be to find a player were I could adjust the cache / buffer so say 5 mins+ is read to the local Hdrive and then played from there... I can not work out how to do this in any player I have VLC, MPCHC and DAUM installed. All I want to do is increase the file buffer so X amount of the networkfile is copied to the local drive and then played... so all stuttering is stopped? How do I do this?

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  • Why / how does XNA's right-handed coordinate system effect anything if you can specify near/far Z values?

    - by vargonian
    I am told repeatedly that XNA Game Studio uses a right-handed coordinate system, and I understand the difference between a right-handed and left-handed coordinate system. But given that you can use a method like Matrix.CreateOrthographicOffCenter to create your own custom projection matrix, specifying the left, right, top, bottom, zNear and zFar values, when does XNA's coordinate system come into play? For example, I'm told that in a right-handed coordinate system, increasingly negative Z values go "into" the screen. But I can easily create my projection matrix like this: Matrix.CreateOrthographicOffCenter(left, right, bottom, top, 0.1f, 10000f); I've now specified a lower value for the near Z than the far Z, which, as I understand it, means that positive Z now goes into the screen. I can similarly tweak the values of left/right/top/bottom to achieve similar results. If specifying a lower zNear than zFar value doesn't affect the Z direction of the coordinate system, what does it do? And when is the right-handed coordinate system enforced? The reason I ask is that I'm trying to implement a 2.5D camera that supports zooming and rotation, and I've spent two full days encountering one unexpected result after another.

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  • Cocos2d-x CCFollow Zooming issue

    - by blakey87
    Hi I am currently building a cocos2d-x game which incorporates pinch zoom using CCLayerPanZoom class which can be found here The problem is basically when using CCFollow and zooming and out, it does'nt zoom on the actually followed node, so the camera appears to zoom towards the bottom left corner of the screen, when I would rather it zoom centrally on the followed node. If I could resolve this I would pretty darn happy. I converted a fix from the cocos2d objective C version in the CCfollow class to cocos2d-x which improved the issue,but if you look at the post in latter link you will see the guy is having the exact same problem, he gave up on fixing it sadly. I think its close but I don't really know what going on, hopefully someone out there has already faced and fixed this problem. My converted code is below. CCPoint p1 = ccpMult(m_obHalfScreenSize, m_pTarget->getScale() ); CCPoint p2 = ccpMult(m_pobFollowedNode->getPosition(), m_pTarget->getScale() ); CCPoint offect = ccpMult(ccpSub(p1, m_obHalfScreenSize), 0.5f); CCPoint tempPos = ccpAdd(ccpSub(p1, p2), offect); m_pTarget->setPosition(ccp(clampf(tempPos.x,m_fLeftBoundary,m_fRightBoundary), clampf(tempPos.y,m_fBottomBoundary,m_fTopBoundary))); I have attached before and after to hopefully make things more clear.

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  • Retro Video Game Collection

    - by Matt Christian
    Recently I've decided, in true nerd fashion, to collect either comic books or video games.  Considering I'm much more versed in the technological arts and not in ACTUAL art, I thought collecting old video games would be an interesting venture.  After all, I am a self-described compulsive shopper (my bank statement at the end of the month has a purchase every few days).  (Don't worry, I'm not in debt and still pay my bills on time!) I went to a local video game store in Stevens Point called Gaming Generations which is a neat little shop with loads of old games for great prices.  For example, any NES cartridge on the shelf (not behind glass) is, at most, $4.99 with the cheaper ones around $1.99.  During my first round at GG, I picked up the following: NES: - Fester's Quest - Adventures of Link (Zelda 2, grey cart) - Little Nemo - Total Recall - The Goonies 2 PSX: - Galerians N64: - Mission: Impossible - Hybrid Heaven I was a little cautious, would I even like collecting old games?  As soon as I popped a few of those games in I knew right away the answer was an astounding YES!  Not only is it fun to bring back memories of all these old games, but searching for them in stores is also a blast and saying 'I have that one, I need the second one.' After finding such joy in buying these games, I decided to go search through 4-5 stores in Wausau for old games as well.  While the prices were a bit higher and selection smaller, the search was still fun.  I found the following: NES: - Maniac Mansion - T&C Surf - Chip N Dale: Rescue Rangers - TMNT (the first one) - Mission: Impossible N64: - Turok - Turok 2 Genesis: - Sonic the Hedgehog Dreamcast: - Shenmue And I found a Gamegear for $5!  Now I just need to find games for it... Tonight I will go on one more small expedition into the used, once again stopping at GG and another second hand store to see if I can find any items for my collection.

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  • EPM System Standard Deployment Video Series

    - by Paul Anderson -Oracle
    (in via Jan) A four-part video series on deploying Enterprise Performance Management (EPM) System Products has been made available within the Oracle EPMWebcasts YouTube channel. This video series is designed for system administrators. It provides an overview of how to deploy EPM System products using the standard deployment methodology. Deploying EPM System Using Standard Deployment video series: Part 1 - Overview [3:12] Describes the EPM standard deployment and details each of the videos in the series. Part 2 - Preparing for Deployment [3:41] Discusses how to prepare for an EPM standard deployment. Part 3 - Installing and Configuring an Initial Instance of EPM System [4:11] Outlines the steps to install and configure an initial instance of EPM System components.. Part 4 - Scaling Out and Installing EPM System Clients [4:00] Provides an overview of the steps to scale out EPM System components and install EPM System client software. More information is available within the PDF document: EPM System Standard Deployment Guide 11.1.2.3 To view and and access other Oracle EPM Webcast videos visit: Oracle EPM Webcasts YouTube Channel To view and download all of the EPM product documentation visit the Oracle Technology Network (OTN) EPM Documentation Library. In addition to the Oracle EPM Webcasts YouTube channel these videos along with other EPM related product videos and information are available in the Oracle Learning Library (OLL) - visit: Oracle Learning Library - EPM Consolidation and Planning Videos

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  • How To Hide YouTube Logo In Video Embeds

    - by Gopinath
    YouTube is the most popular video sharing site where you find videos shared by common users to big organizations sharing their training materials, demos and live casts. Lets an assume an organization wants to upload training/product demo videos to YouTube and embed them on their corporate website.  Would not it be nice if they can hide the YouTube logo from the embedded videos? Definitely Yes. To remove the YouTube logo you need to do a small change to the embed script before using it on your site. Add the flag modestbranding=1 as shown in the script below Here is a YouTube video embedded in this post without the logo. The catch is when logo is hidden the player shows text YouTube as a text overlay at top right corner when you hover the mouse. Hope Google will let us hide even that in the near future. This article titled,How To Hide YouTube Logo In Video Embeds, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Video: How To Prepare Delicious Onion Samosa

    - by Gopinath
    Ulli Samosa (Onion Samosa) is one of my favourite snacks I use to eat while in Andhra Pradesh. But after coming to Chennai, it’s very tough to find these Samosas in shops. Last weekend I was searching for almost 2 hours and could not find a single shop. The best way to enjoy this delicious Samosas in Chennai is to prepare them at home and thanks to this Vah Reh Vah for posting this video on YouTube with detailed instructions on preparation of Ulli Samosa. We will be trying out this recipe today evening. Update: We followed the instructions in the video and could not prepare the Somasa we were expecting. In this preparation method, stuff inside Samosa was raw and I did not like the taste . By the way, it’s just me who did not like it. If you are looking for detailed preparation instructions in text so that you can take printout for handy reference, check this Vah Reh Vah website This article titled,Video: How To Prepare Delicious Onion Samosa, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Downloading specific video renditions in WebCenter Content

    - by Kyle Hatlestad
    I recently had a question come up on one of my previous blog articles about downloading a specific video rendition.  When accessing image renditions, you simply need to pass in the 'Rendition=<rendition name>' parameter on the GET_FILE service and it will be returned.  But when you try that with videos, you get the error message, "Unable to download '<Content ID>'. The rendition or attachment '<Rendition Name>' could not be found in the list manifest of the revision with internal revision ID '<dID>'. Through the interface, it exposes the ability to download, but utilizes the Content Basket to bundle one or more videos and download them as a zip.   I had never tried this with videos, but thought they had worked the same way.  Well, it turns out you need to pass in an extra parameter in the case of videos.  So if you pass in parameter of 'AuxRenditionType=media', that will allow the GET_FILE service to download the video (e.g. http://server/cs/idcplg?IdcService=GET_FILE&dID=11012&dDocName=WCCBASE9010812&allowInterrupt=1 &Rendition=QuickTime&AuxRenditionType=media).  And if you haven't seen the David After Dentist video, I'd highly recommend it! 

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  • Red Dot Scope Makes Sighting In Long Lenses a Snap

    - by Jason Fitzpatrick
    If you’ve ever used a high power lens, you know how tricky it can be to sight a distant subject as the field of view through the lens is so tiny. This hack takes care of that problem by using a zero-magnification red dot rifle scope. Chris Malcolm enjoys photographing birds and other wildlife with high power lenses. The problem, when shooting with huge 500mm lens and other high power lenses, is that they’re practically telescopes and acquiring a fast moving target like a bird using a through-the-lens technique is very tricky. Malcolm’s solution hinges on mounting a zero-magnification red dot rifle scope in parallel with the lens. His mock up is a bit unpolished (although we can understand not wanting to run out and buy a brand new black scope just for the experiment) but works great to get him on target. Hit up the link below to read more about his build, how be created the rail mount for the scope, and why he opted to mount it to the barrel of the lens and not the hot shoe mount on the camera. 500mm Reflex Lens with Red Dot Sight [via DIY Photography] Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Rotating a view of a chunked 2d tilemap

    - by Danie Clawson
    I'm working on a top-down (oblique) tile-based engine. I would like for the tiles to have a definable height in the world, with Characters being occluded by them, etc. This has led to a desire to be able to "rotate" the view of the world, even though I'm using all hand-drawn graphics and blitting. Therefor, I need to rotate the actual world itself, or change how the Camera traverses these arrays. How can, or should, I create individual rotations of 90 degrees, when I have multi-dimensional arrays? Is it faster to actually rotate the array, to access it differently, or to create pre-computed accessor(?) arrays, something like how my chunks work? How can I rotate an individual chunk, or set of chunks? Currently I establish my tile grid like this (tile height not included): function Surface(WIDTH, HEIGHT) { WIDTH = Math.max(WIDTH-(WIDTH%TPC), TPC); HEIGHT = Math.max(HEIGHT-(HEIGHT%TPC), TPC); this.tiles = []; this.chunks = []; //Establish tiles for(var x = 0; x < WIDTH; x++) { var col = [], ch_x = Math.floor(x/TPC); if(!this.chunks[ch_x]) this.chunks.push([]); for(var y = 0; y < HEIGHT; y++) { var tile = new Tile(x, y), ch_y = Math.floor(y/TPC); if(!this.chunks[ch_x][ch_y]) this.chunks[ch_x].push([]); this.chunks[ch_x][ch_y].push(tile); col.push(tile); } this.tiles.push(col); } }; Even some basic advice on my data struct would be much appreciated.

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  • BPM PS6 video showing process lifecycle in more detail (30min) by Mark Nelson

    - by JuergenKress
    If the five minute video I shared last week has whet your appetite for more, then this might be just what you are looking for! The same international team that has made that video - Andrew Dorman, Tanya Williams, Carlos Casares, Joakim Suarez and James Calise – have also created a thirty minute version that walks through in much more detail and shows you, from the perspective of various business stakeholders involved in process modeling, exactly how BPM PS6 supports the end to end process lifecycle. The video centres around a Retail Leasing use case, and follows how Joakim the Business Analyst, Pablo the Process Owner, and James the Process Analyst take the process from conception to runtime, solely through BPM Composer, without the need for IT or the use of JDeveloper. Joakim, the Business Analyst, models the process, designs the user interaction forms, and creates business rules, Pablo, the Process Owner, reviews the process documentation and tests the process using the new ‘Process Player’, James, the Process Analyst, analyses the process and identifies potential bottle necks using ‘Process Simulation’. Read the full article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: BPM PS6,BPM,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Project collision shapes to plane for 2.5D collision detection

    - by Jkh2
    I am working on a top down 2.5D game. In the game anything that overlaps on the screen should be 'colliding' with each other regardless of whether they are on the same plane in the 3D world. This is illustrated below from a side-ways view: The orange and green circles are spheres floating in the 3D world. They are projected onto a plane parallel to the viewport plane (y = 0 in the image) and if they overlap there is a collision event between them. These spheres are attached to other meshes to represent the sphere bounding boxes for collisions. The way I plan to implement this at the moment is the following: Get the 3D world position at the center of the sphere. Use Camera.WorldToViewportPoint to project the point to the viewport plane. Move a Sphere Collider with the radius of the sphere to that point. Test for collisions using unity colliders. My question is how to extend this to work for rotated cuboids. For instance if I have two rotated cuboids, if I follow the logic above it would not work as intended as the cuboids may not collide but they could still be intersected on the view plane. An example is below: Is there a way to project a cuboid that would be aligned with the plane? Would it be a valid cuboid for all rotations if I did this?

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