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  • Could not realize media player

    - by user556894
    I am using this code to run avi file using jmf but the error come like "Could not realize media player" and how to open all video format using jmf import javax.media.*; import javax.media.format.*; import java.io.*; import java.util.*; public class Test{ public static void main(String a[]) throws Exception{ CaptureDeviceInfo di = null; Player p = null; Vector deviceList = CaptureDeviceManager.getDeviceList(new AudioFormat("linear", 44100, 16, 2)); if (deviceList.size() > 0){ di = (CaptureDeviceInfo)deviceList.firstElement(); System.out.println((di.getLocator()).toExternalForm()); }else{ System.out.println("Exiting"); System.exit(-1); } try{ p = Manager.createPlayer(di.getLocator()); }catch (IOException e){ System.out.println(e); }catch (NoPlayerException e) { System.out.println(e); } System.out.println("Playing Started"); p.start(); } }

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  • Creating a loading screen in HTML5

    - by espais
    I am having some issues finding a decent tutorial for generating a loading style screen with regards to HTML5. To be quite honest I'm not sure exactly where to begin... My project is essentially a simple HTML5 game, where I'll be loading in various sprite sheets and tilesets. They'll be reasonably small, but I'd like to show a little loading spinner instead of a blank screen while all the resources are loaded. Much appreciated if somebody could point me in the right direction, be it decent links or code samples to get me going...my Google-fu is lacking today! For clarification, I need to figure out how to load the resources themselves, as opposed to finding a spinner. For instance, how to calculate that X% has loaded.

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  • My iPhone App don't works in iOS 4. Why?

    - by noflipes
    Hi everybody. I make a iPhone App that display some videos, I made it with Xcode 3.2.2 with iPhone SDK 3.1.3 and works fine. But a few days ago I downloaded the last version of the iPhone SDK for iOS 4, the proyect Build ok, no erros, no warnings, but when I run the aplication the video didnt work, the image didn't load but sound works. I don't understand it. Here is the code that I used. NSBundle *Bundle = [NSBundle mainBundle]; NSString *moviePath = [Bundle pathForResource:@"Prueba" ofType:@"mp4"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeFill; [theMovie play]; Some idea? Best regards

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  • 400 error when submitting tumblr post (ruby on rails)

    - by Matenia Rossides
    I am having a bit of an issue with getting tumblr working within a rails app. This is the snippet of code which results in a 400 error (meaning that there was an incorrect parameter) @postcontent = @post.content.gsub(/<\/?[^>]*>/, "") post = Tumblr::Post.create(:email => 'valid@email', :password => 'mypassword', :type => 'video', :embed = @post.video_html, :caption = @postcontent) I have checked the API docs and checked my code and code content being rendered, and it still does not want to work. The funny thing is that it worked previously. It was working about a week ago. Has something changed with tumblr?

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  • Coding issue in the 3D Buzz Hyperion tutorial.I am work

    - by Geno
    I'm following along with the tutorial. And we are currently coding the Item class. I am using the 2008 edition, while the tutorial uses 2005. The code I am having issue with is: public string Weight { get { return weight; } set { weight = value; } } earlier in the code, we had: private int Weight = 1; as you can see, they are both different variables, int, and string. I'm doing exactly as the tutorial shows, on mine, I get a conversion error, whereas in the tutorial, there are no errors, why is this? I'm doing exactly what the video shows.

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  • Vehicle Make/Model and Parts Database

    - by Jas Panesar
    I am looking to see if there is a web based service I can either access programmatically to access teh following information, or a database I could purchase or interface with. I am looking to see if there are databases out there for: 1) Vehicle makes and models -- I recall something being out there in the $500/yr range 2) Vehicle Part Numbers - A database of car part numbers that is maintained and updated for a yearly subscription. I had read something similar about databases being purchased for other industries on SO.. so I figure this is fair game. Thanks in advance!

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  • How to get flash player to display under content on a PC?

    - by bschaeffer
    Long story short, I'm developing a theme template for a blog that enables you to view the posts in blocks. The main part of the post is displayed at first, then the secondary content is displayed over that when you hover over the post block. Everything works fine on a Mac Versions of all major browsers, but start browsing on a PC, and all hell breaks loose when you start trying to display content over Flash Video embeds. The flash element remains visible over the content. It's completely unusable. From a PC, you can view an example of the problem here: http://photorific.tumblr.com I'm almost certain this is a bug in the Flash Plugin for Windows, but I was wondering if anyone else had come across this problem before, and if there were any solutions. This problem has presented itself for a while now and any help would be really, really, really appreciated!

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  • Adding Colours (Colors) Together like Paint (Blue + Yellow = Green, etc)

    - by glenstorey
    I'm making an iOS game using cocos2d libraries. Lets say you have two objects that have two separate colours - defined in RGB as Blue: 0,0,255 Yellow: 255,255,0 I want to add blue and yellow to make green. To over complicate things, let's say that the Blue object is bigger than the Yellow object (for the sake of argument let's say that the ratio is 2:1), I'm adding twice as much blue as yellow - how to I calculate this new (light green) colour correctly. I understand LAB * Color Space is useful for this sort of 'natural colour' kind of thing, but I'm not sure how to use it - especially in the context of a cocos2d object which (AFAIK) is limited to using RGB in its colour schemes. I'd really appreciate practical help on how to implement this. Thanks heaps!

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  • Leak caused by fread

    - by Jack
    I'm profiling code of a game I wrote and I'm wondering how it is possible that the following snippet causes an heap increase of 4kb (I'm profiling with Heapshot Analysis of Xcode) every time it is executed: u8 WorldManager::versionOfMap(FILE *file) { char magic[4]; u8 version; fread(magic, 4, 1, file); <-- this is the line fread(&version,1,1,file); fseek(file, 0, SEEK_SET); return version; } According to the profiler the highlighted line allocates 4.00Kb of memory with a malloc every time the function is called, memory which is never released. This thing seems to happen with other calls to fread around the code, but this was the most eclatant one. Is there anything trivial I'm missing? Is it something internal I shouldn't care about? Just as a note: I'm profiling it on an iPhone and it's compiled as release (-O2).

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  • When to use MVC Scaffolding via NuGet vs MVC Scaffolding via MVC3 Tools Update

    - by James
    I am a little confused about the various different "mainstream" scaffolding options for MVC3. There is a NuGet package called MVCScaffolding. It first showed up in Jan 2011, but seems to be active and have recent updates, and be developed by Scott Hanselman, among others. Then in May 2011 came the MVC3 Tools Update. This seems like it incorporated the original scaffolding ideas into an "out of the box" scaffolding options. However, this has not been updated since. So - what is the relationship between these two scaffoldings (if any). Are there cases when one should be used over the other, or is it just a matter of taste? Does Visual Studio 2012 or MVC4 change the game on any of this? Thanks for any input.

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  • looking for help with Flash sound to play on an iPad

    - by phm
    I hope you might be willing to help me. Years ago, when I was designing a game site, it was recommended to me to do what you pretty much suggested in your answer to a question about Flash sound: put my sound effects as Flash elements. This works great on every platform except the iPad. Do you have any idea what I should do? I'd really appreciate your help and you sound like a helpful person. Some people here can be kind of mean. I'm not a programmer by training, just self taught.

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  • Watermarking Flash Videos (server-side)

    - by Roberto Aloi
    Hi all, I have a bunch of flash videos that I need to watermark with user related information, to make illegal re-distribution of these files harder. I'm wondering how can this be done server-side. If done client-side, it will be quite easy for the user to intercept the videos before they are watermarked. Since the watermark should contain user-specific information I can't really watermark the videos before encoding them (unless I have an encoded video per user - not feasible). I'm expecting this to affect the streaming performances a lot, though. Any idea how this can be done (possibly in an efficient way)?

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  • .wmv player not working

    - by blackessej
    So...I've got an embedded object that looks like this: <div id="vid"> <script type="text/javascript"> var cnt = document.getElementById("vid"); var src = 'wmvplayer.xaml'; var cfg = { file:'images/photostory.wmv', height:'240', width:'360', windowless:'true' }; var ply = new jeroenwijering.Player(cnt,src,cfg); so1.addParam('allowfullscreen','true'); so1.addParam('allowscriptaccess','always'); so1.addVariable('file','images/photostory.wmv'); so1.write('vid'); </script> </div> ..with all the right scripts in the head and everything. The player loads just fine, all the functionality is there, but the video just wont play. It seems like it starts to, but nah... Thanks, in advance, for any help.

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  • quick and dirty client/server communication in Silverlight

    - by Mark
    I'm building a few small prototypes in Silverlight and have quite a bit of .NET experience, but Ive never had the need to contact the server from Silverlight. Im really just after a really quick solution for the purposes of prototyping and I'll be needing to call the server and do a few things, like server a generated image from the server, receive basic responses from the server, but nothing too fancy. Is .NET RIA Services the best way to do this or is it overkill? The documentation for RIA Services is huge, 1 hour long video introductions, 26-part series blogs, etc... seems like its overkill. Is there a quick REST based project I could create, or should RIA services be the way to go?

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  • How to define supported BlackBerry OS versions and models for application?

    - by Lyubomyr Dutko
    After company wins a project it is usual to mention in contract what devices are supported and what OS versions are supported. But taking into account BlackBerry it appears sometimes to be tricky, as you can have the same device model, but two and(or) more different OS versions (or within same OS different package versions). And in this situation application may need to be updated. So the main question here is what is expected to be mentioned in contract? Could you please share some your experience of resolving such problems? So as a good example can be case of video playback issue on Storm: some issue exists on 5.0.0.XXX (network provider A) and doesn't exist on 5.0.0.YYY (network provider B), or could be following: 5.0.0.XXX1 (network provider A) - issue exist 5.0.0.XXX2 (network provider A) - issue doesn't exist The point here is to define some boundaries of development company responsibility

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  • is there a specialized educational institution in enterprise software design ?

    - by dfafa
    Is a software engineering degree sufficient for being able to design efficient code in enterprise architecture ? I mean that's what I want to do, some people go to game schools (Vancouver Film School) to make games or work in that industry. are there such similar programs for enterprise software design/development ? Are there special courses in Java EE space and .NET ? is it suitable to just focus on java or both ? My ultimate goal would be consulting and developing enterprise software independently....but right now, I am starting school and just keep learning on the side. any guidance to resources on this industry would be appreciated or your insights. Thank you.

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  • trying to copy a bitmap into the WMP Renderer -> upside down!

    - by Roey
    Hi All. I'm writing a video DMO decoder and trying to return a bitmap to the WMP renderer for display ... but WMP displays it upside down! This is the code : HBITMAP* hBmp = new HBITMAP(); int result; m_pScrRenderer->CreateFrame(hBmp, &result); ///This returns the HBITMAP handle. BITMAP bmStruct; memset(&bmStruct, 0, sizeof(BITMAP)); GetObject(*hBmp, sizeof(BITMAP), &bmStruct); int size = bmStruct.bmWidthBytes * bmStruct.bmHeight; memcpy(pbOutData, bmStruct.bmBits, size); //PBoutData is WMP's renderer buffer. This produces an upside down image. What should I change in this code? Thank You! Roey.

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  • Open source social network

    - by user72185
    I looked through the existing questions of this kind but didn't find what I was looking for so here goes. I need an open source framework where people can... Create user accounts Invite friends Have a friends list Write messages to each other (some kind of inbox system) Create posts on a standard message forum On top of this I will create some kind of game where users interact, so it must be posibble to extend the framework with new database tables and functionality. The platform is Windows, but other than that I'm willing to try pretty much anything. Thanks for suggestions!

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  • Accessing a Clip Inside Another Clip in a Loaded SWF-File

    - by Anders
    I'm writing a card game in AS3. The artist I'm working with has produced (in Flash CS4) a single swf-file containing all the card graphics and animations. The structure of the fla working file looks something like this: - Scene - CardGraphics (Movie Clip) - CardFront - CardBack - CardValueImage (Movie Clip) ... In the program I create 52 instances of my Card class, each having a MovieClip instance created from the loaded swf. The idea is to set the frame of the CardValueImage MovieClip to correspond to the Card instance's suit and rank member variables. However, I can't figure out how I access CardValueImage and call gotoAndStop (or whatever method I will need to call). This is basically what I want to do: // Card Class [Embed(source = 'CardGraphics.swf')] private static var CardsClip:Class; private var clip:MovieClip = new CardsClip; // Card Constructor this.valueImageFrame = suit * 13 + rank; // Calculate which frame contains the // graphical representation of this card this.clip.CardValueImage.gotoAndStop(valueImageFrame);

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  • Optimizing tiled maps in cocos2d-iphone

    - by Omega
    My cocos2d-iphone game has tiled maps. The tilesets textures are rather big. I got around 5 tilesets and each one is 2048x2048 (retina). My maps are around 80x80. They have around 8 layers and each one is obviously using one tileset. The frame rate falls (it goes around 30 sometimes. I know 30 is rather aceptable, but still, I want 50+). So given that textures are huge I can't afford to make many layers (since each one loads a texture of these). So how about I divide my tileset textures into much smaller tilesets (like 1024x1024 each)? That will allow me to use many more layers for my maps, right? Are there any other tips for huge retina display tile maps?

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  • How can I test my iPhone app on earlier than SDK 3.0 simulator, make sure it work?

    - by Cocorico
    Hi Stackers! I wrote iPhone application. Very simple! It use Cocos2D only, and all other features is very basic, no accelerometer, no camera, nothing. Just buttons and sounds. I think every iPhone can run this app (there is no limits on Cocos2D right?), but my XCode only let me use 3.0 and upwards. I want to confirm 1 thing and ask one thing: If I put "iPhone OS 2.0" in my iPhone OS Deployment Target in XCode, but my "Active SDK" in XCode still says 3.0, if I compile using this and submit to App Store, when it goes up, people who use 2.0 can still download and use the game yes? Is there way I can test in a 2.0 simulator to make sure it works? My XCode only have 3.0 and higher simulation.

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  • Whats the minimum iOS version which supports OpenGL ES2.0 ?

    - by Shireesh Agrawal
    Hi, I am not sure if the question even makes sense. I am writing an iPhone game which uses Opengl ES 2.0. I know that OpenGL ES 2.0 is supported on 3gs and higher. Is there a minimum requirement for iOS version too, like the device needs to have iOS 3.1.3 or higher? Or does it solely depend on the hardware? Thanks! -shireesh p.s. I tried to search on the net but havent found much, perhaps I am not using the right keywords

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • C# WebClient - View source question

    - by Jim
    I'm using a C# WebClient to post login details to a page and read the all the results. The page I am trying to load includes flash (which, in the browser, translates into HTML). I'm guessing it's flash to avoid being picked up by search engines??? The flash I am interested in is just text (not an image/video) etc and when I "View Selection Source" in firefox I do actually see the text, within HTML, that I want to see. (Interestingly when I view the source for the whole page I do not see the text, within HTML, that I want to see. Could this be related?) Currently after I have posted my login details, and loaded the HTML back, I see the page which does NOT show the flash HTML (as if I had viewed source for the whole page). Thanks in advance, Jim PS: I should point out that the POST is actually working, my log in is successful.

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  • Finding the angle of a fleeing dodo.

    - by donthackmyacc
    I'm coding some critter AI for a game i am working on for my Unity 3D project. I have no programming background and have been stumbling through this using tutorials and other peoples scripts. My problem is that i want my critter to run directly away from the player when the player kicks it. I need the dodo to run directly away from the player when kicked, and i dont know the math nor the syntax to calculate that angle. They are two characters moving independently through worldspace. Here is what i got so far: waypoint = (fleeWP.transform.position); transform.LookAt(Vector3(waypoint.x, transform.position.y, waypoint.z)); transform.Translate (Vector3.forward * speed * Time.deltaTime); This currently makes the critter move towards the waypoint, rather than away. I might be attacking this all wrong. Please chastise me.

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