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  • Win7 is not a tablet OS, no matter what the boys in Redmond think.

    - by John Conwell
    Despite what execs at Microsoft think, Windows 7 is NOT a tablet OS.  Just because you can install some software (or OS) on a device, doesn't mean that device is meant to run that software.  This seems to be the step that the non-engineer execs at Microsoft have seem to not understood.  In order to seamlessly work with a device, the software needs to be designed with that device in mind.  That has been the problem with the Windows PDA platform, the Windows Mobil platform, and now with trying to force fit Windows 7 on a tablet.  Its just not designed for that style of interaction.   Windows is designed to be interacted with via a mouse and keyboard.  In fact, it is brilliant at that.  But, It is NOT designed to be interacted with by your fingers.  And that is why the Windows tablet failed 10 years ago, and why it will fail today.  Its not the hardware's fault like Microsoft claimed 10 years ago.  Its the User Interaction design that failed. And this is why the iPhone and Android OS's work wonderfully on a tablet.  The user interaction was designed for small screens, navigated by big fat fingers.  I love these OS's and how I interact with them.  And when I play with a touch screen Windows 7 device, I am feel like I'm playing with a brittle wana-be.  And its not the hardware's fault.  The touchscreen is very responsive.  I actually like the hardware.  But the OS and the software are just not designed to be interacted with, with my big fat fingers.  In order to be successful, Microsoft needs to start from scratch, and build a platform AND SOFTWARE specifically for use by fingers.  Thats why everyone was so excited when they though Microsoft was going to release the Courier tablet.  Because it looked like a totally different platform.  Something that might actually work.  But Windows 7...I hate to burst your bubble, but you are not a touch platform.

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  • Mac OS X equivalent header file for `sysinfo.h` in Linux

    - by pcbabu
    Is there any Mac OS X equivalent header file for sysinfo.h in Linux. I am porting code from Linux to Mac but the structure struct sysinfo is not found. Edit: ==More info== In Linux platform I use a Header file <sys/sysinfo.h> which is not found in Mac. By including the header in Linux I perform following operation: struct sysinfo s; sysinfo(&s); Which in result give me some system related info. Now as I porting my project from Linux to Mac I want to know is there any similar functionality serve by Mac. Please help. Thanks in advance.

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  • Windows phone 8.1 emulator not loading OS

    - by Anonymous Person
    I am trying to launch the emulator (Emulator 8.1 WVGA 4 inch 512 MB, or any other as a matter of fact) but it fails to launch. It goes to the "Loading OS" screen then throws an error box with the text "DEP6100". On VS, it says at the bottom Error1 Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device': ObjectDisposedException - 0x80131622 and Error2 Error : DEP6100 : The following unexpected error occurred during bootstrapping stage 'Connecting to the device': ObjectDisposedException - 0x80131622 Looked in the internet but haven't found an answer yet. Can you please help? Please let me know what additional information you need.

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  • Setup Google Test (gtest) with Eclipse on OS X

    - by ejel
    What is the procedure to setup Google Test to work under Eclipse on Mac OS X? I followed the instruction in README to compile and install gtest as framework from XCode. Now I want to use gtest with Eclipse. Currently, it compiles fine but fails during build. I suppose Eclipse does not use framework concept as XCode does and need a different linking approach, but I'm not sure which files should I link to during build. g++ -L/usr/local/lib -L/usr/local/lib/libgtest.a -L/Library/Frameworks/gtest.framework -arch i386 -o "Raytracer" ./test/sample_test.o ./src/Raytracer.o Undefined symbols: "testing::Test::~Test()", referenced from: DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o DemoTest_SANITY_Test::~DemoTest_SANITY_Test()in sample_test.o "testing::internal::AssertHelper::~AssertHelper()", referenced from: DemoTest_SANITY_Test::TestBody() in sample_test.o DemoTest_SANITY_Test::TestBody() in sample_test.o

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  • Audio recording error kAudioQueueErr_CannotStart on iPhone OS 3.0

    - by Jeremy Borden
    I'm working on a couple different iphone apps that both record and play sounds concurrently. Think multitrack mixing... play one sound a save it then listen to that sound while recording the next sound to another file. My mechanism for this has been to start up two different audio queues, one for recording, and one for playing. This was working A-OK until the release of OS 3.0... Since then, however, the following happens: If I start the recording queue first, it supposedly starts fine, but the call to AudioQueueStart for the playback queue returns kAudioQueueErr_CannotStart. If I start the playback queue first, it also supposedly starts fine, but the call to AudioQueueStart for the record queue returns the same error, kAudioQueueErr_CannotStart. Anyone have any luck debugging this error? Seems like maybe the two queues are stomping on each other's memory or something? The official description is: "The audio queue has encountered a problem and cannot start." Not super helpful... Jeremy

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  • Hitting the Done button does not dismiss the View of a MPMoviePlayerController on OS 4.0 beta

    - by Hakim
    Hi All Hope someone can help me on this, on the old OS version 3.0 and down , hitting the done button one playing a Video would automatically dismiss the view, but now since we have to control the view appearance, hitting the Done just stops the movie but does not dismiss the view, I tried to check if it was linked to any notification and found that each time the Done button was hit, MPMoviePlayerPlaybackStateDidChangeNotification is triggered the problem is that the same notification is received for any change of state pausing /playing... so dismissing the view when MPMoviePlayerPlaybackStateDidChangeNotification is triggered is not an option. does anyone have an answer for this problem Thx for your help

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  • Installing Eclipse and setting up Android ADT on OS X v10.6 Snow Leopard

    - by Samuh
    Hi, I am trying to install Eclipse Galileo on my MacBook running OS X v10.6 (Snow Leopard) and set it up with ADT plugin. I downloaded 64-bit cocoa version of "Eclipse Galileo for JEE developers" and ADT v0.9.6 from the respective offical sites. When I try to add this new plugin-archive in Eclipse, I get the following error: Cannot complete the install because one or more required items could not be found ....missing requirement: ADT requires 'org.eclipse.wst.sse.core 0.0.0' but it could not be found. AFAIK, one gets this error when a required Eclipse-plugin is missing. I checked the official site and saw that wst-plugin is actually bundled with "Eclipse for J2EE developers" download package. Not sure what I am missing here. Please help. Thanks!

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  • Hosted Mac OS X/iPhone development

    - by dwj
    I want to try my hand at developing for the iPhone but I don't have an Intel-based Mac available to me; likewise, my budget doesn't include provisions for getting one anytime soon. I've tried messing around with winchain and that hasn't gone too well. I'm not interested in jail-breaking my phone and installing other tools for developing. I've read posts on using older macs with the development tool-kit but haven't tried it yet. In the end I just want to know I can compile without doing a ton of extra work or finding work-arounds. I don't mind only having access to a CLI compiler. Does anyone know of a hosting service that provides a shell access account on Intel-based Mac OS X machines?

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  • Concerting an iTunes iphone OS 4.0 backup to 3.2

    - by Moitah
    Hello ! I use my 4.0 iPhone for both work and personal stuff. So iTunes keeps, every time I sync my iPhone, a backup in ~/Library/Application Support/MobileSync/Backup. I recently bought an iPad (OS 3.2). I'd like to be able to duplicate my iPhone backup, and restore it on the iPad (so I'll have all my apps settings, passwords, application positions, etc... from the iPhone on the iPad) So, I need to convert the backup from 4.0 to 3.2. I know this is not officially supported by Apple, but has any of you guys figured that out ? There are 5 easily editable files in the backup folder : Info.plist Manifest.mbdb Manifest.mbdx Manifest.plist Status.plist Thanks !

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  • Using HandVU with OpenCV on Mac OS X 10.6.3

    - by 23tux
    Hi, I've tried to user HandVU with OpenCV but when I tried to run "hvOpenCV config/default.conductor" I get a "Segmentation fault". Anybody know this problem? macbook:handvu-beta3 User$ hvOpenCV config/default.conductor will load conductor from file: config/default.conductor Segmentation fault I installed OpenCV through http://opencv.willowgarage.com/wiki/Mac_OS_X_OpenCV_Port on Mac OS X 10.6.3, and HandVU through http://www.movesinstitute.org/~kolsch/HandVu/doc/InstallationLinux.html#source I think it's a problem with opencv, because if I'm trying to run the peopledetect example, I get a segmentation fault too. macbook:c User$ ./peopledetect pic1.png Segmentation fault And if I try to run the facedetect sample I get an error too: macbook:c User$ ./facedetect --cascade="../../haarcascades/haarcascade_frontalface_alt.xml" Xlib: extension "RANDR" missing on display "/tmp/launch-WUMho1/org.x:0". Hope someone can help! thx, tux

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  • GCC without Xcode on OS X

    - by Konrad Rudolph
    I've just unwrapped my new MacBook Pro (yay!) and am now setting it up properly for development. Since I want to avoid clutter, I'm wondering if I really need to install the Xcode tools at all (I never use the IDE or Mac specific tools), since I'll install a newer version of GCC anyway, using MacPorts. So, is there any benefit in installing Xcode? Is it necessary? What kind of set-up does it do behind the scenes? Basically: can I skip this or will it come back to haunt me because some Unix development tools just assume that OS X is always set up in this way?

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  • Clojure editor/IDE recommendations on OS X

    - by Julien Chastang
    I am starting to learn the Clojure programming language. Are there any recommendations for Clojure editors/IDEs on OS X? Update 2009-9-23: The clojure space has changed tremendously since I originally posted this question. Many of the links below, especially those that refer to clojure-mode with emacs, are out-of-date. The best clojure IDE I found was the enclojure Netbeans plugin which was recently released (2009-08-25). Update 2010-4-30: Here is another very good link on this subject by Lau B. Jensen. Also, for my own clojure development, I have actually moved to emacs / swank-clojure.

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  • Uninstall Mono from Mac OS X v10.5 Leopard

    - by Mac
    I installed Mono on my iMac last night and I immidiately had a change of heart! I don't think Mono is ready for prime time. The Mono website says to run the following script to uninstall: #!/bin/sh -x #This script removes Mono from an OS X System. It must be run as root rm -r /Library/Frameworks/Mono.framework rm -r /Library/Receipts/MonoFramework-SVN.pkg cd /usr/bin for i in `ls -al | grep Mono | awk '{print $9}'`; do rm ${i} done Has anyone had to uninstall Mono? Was it as straight forward as running the above script or do I have to do more? How messy was it? Any pointers are appreciated. Thanks

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  • OS X firewall popup about growlnotify keeps popping up

    - by Vitaly Kushner
    I have autotest setup with growlnotify using growl_glue (version 1.0.7): require 'growl_glue' GrowlGlue::Autotest.initialize do |config| config.notification :use_network_notifications => true end growl version is 1.2 each time autotest runs and displays the notification growl popup I also get an OS X firewall popup asking Do you want the application "growlnotify" to accept incoming network connections? I tried answering deny and allow but it still keeps popping up. the deny/allow choice is properly reflected in System Preferences - Security - Firewall - 'application access list', but it still asks every time. update I ended up using autotest-growl gem instead of the growl_glue. it fixed the problem, it was probably related to how growl_glue was calling growlnotify.

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  • Handling Hide/Show dock icon menu in AIR on OS X

    - by Alan
    I'm trying to figure out how to access the Show/Hide option that OS X automatically adds to the dock icon menu. The problem is that no matter what I do to hide my app, the dock icon menu will always show Hide and only if I click that option does it switch to Show. I want to have my app toggle visibility using the Invoke event but if a user hides the app that way and then right clicks the dock icon, they won't see Show, just Hide. Is there an event I can monitor for it? Or that I can trigger? I just want to have that menu option status be synced to whatever visibility status I set programatically. This has been driving me nuts!

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  • I can't build C# class library by MonoDevelop on Mac OS X

    - by wataradio
    When building following simple C# class library, using System; namespace MyProject { public class MyClass { public MyClass () { } } } I encountered following error message: /Library/Frameworks/Mono.framework/Versions/2.6.4/lib/mono/2.0/Microsoft.Common.targets: Error: You must specify DestinationFolder or DestinationFiles attribute. at Microsoft.Build.Tasks.Copy.Execute () [0x00000] in <filename unknown>:0 Anyone having the same problem? Somethig I tried: This error is solved if I change my project file format "MSBuild (Visual Studio 2008)" to "MonoDevelop 1.0" (Preferences Load/Save Project file format to use when creating new projects) There is no problem when building console app project. Only library project is the problem. There is no problem on Ubuntu and SUSE My Environments: MonoDevelop 2.2.2 Mono 2.6.4 Mac OS X 10.6.3

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  • cross-compiling autoconf-based tools with mingw on Mac OS X

    - by paleozogt
    I'd like to cross-compile some open-source libraries (libiconv, gettext, glib2) for windows using mingw on Mac OS X. I've installed mingw on Mac with MacPorts. But now I'm not sure what to give to the configure script so that it will work. The cross-compilation tutorials I've seen all talk about makefiles, but no one mentions what to give autoconf-based projects. I'm configuring like this: ./configure --prefix=/opt/local/i386-mingw32 --host=i586-mingw32msvc but it doesn't seem to take. While the configure will pass, running "make" will give this error: i686-apple-darwin9-gcc-4.0.1: no input files I thought the "--host" argument to configure was supposed to tell it to use the mingw compiler? I'm not sure what's going on here.

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  • Can't display multi byte string on MonoDevelop Mac OS X

    - by wataradio
    The problem is following one line code: Console.WriteLine ("?"); This results in the following output in Application Output window: ? How can I display "?" instead of "?" in Application Output window. I made sure following things: The source code encoding is UTF-8 I selected Japanese font set "Osaka Regular-Mono" (Preferences General Font) Executing the exe from a terminal, "?" is displayed correctly on terminal window On Ubuntu's MonoDevelop, "?" is displayed correctly in Application Output window Environments: MonoDevelop 2.2.2 Mono 2.6.4 Mac OS X 10.6.3

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  • Mac OS : creating a background periodic simple script

    - by Julien
    Hi folks ! I have a friend who wants something quite easy : he has a mac, and he would like a very simple script/app that runs in the background. The goal is to replace a file every 5 minutes with one downloaded from the internet. I would also like a menu on the top bar (like the clock on Mac Os, the wifi, the sound, Dropbox,...) What would be the easiest way to do that ? Objective C ? AppleScript ? Do you guys have any inspiration for that ? Thanks a lot Julien

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  • MonoDevelop/GTK OS X Usability Issues?

    - by Tylo
    Does anyone else have infuriating usability issues while trying to work with MonoDevelop in OS X Snow Leopard? The ones that interrupt my flow the most are associated with button clicks not responding until I move the window around a little bit. Afterwards, I can get maybe one or two button presses in before I have to repeat moving the window around. I've heard this is a GTK problem that has nothing to do with MonoDevelop in the past and would like to know if anyone else experiences this or has found a way to fix it?

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  • Cannot Debug Visual Basic 6 ActiveX Component On 64-bit OS

    - by Humanier
    Hi, The situation might sound a bit weird but I have to play with what I have. There's a Win2003 64-bit server OS and a legacy application written using Visual Studio 6. The app consists of two parts: ActiveX components written in VB6 and C++ code which uses them. I need to debug the components' code. I installed Visual Studio 6 on the server and I'm able to step into the component's code. Then I got following situation: 1) C++ code works until it needs to instantiate component A. 2) At this step we switch to VB6 and start debugging Component's A. 3) In the very beginning component A creates an instance of a class C exposed by component B. At this step VB6 debugger shows error message with title "OLEDB32.DLL" and following text: "Failed to load resource DLL C:\Program Files (x86)\Common Files\System\Ole DB\OLEDB32R.DLL" Additional information: The last step in initialization of the class C is opening an ADO connection to SQL server using OLEDB provider. I'd appreciate any ideas on how resolve this problem. Thanks in advance.

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  • Getting libjpeg/libTIFF.dylib error after recompiling php in OS X 10.6.3 Server

    - by leggo-my-eggo
    I've recompiled php 5.3.0 under OS X Server (10.6.3) in order to gain Freetype support in GD. As part of the process, I recompiled libjpeg-8a (and before that I tried libjpeg-7). But when I run apachectcl configtest, I get the following error: httpd: Syntax error on line 155 of /private/etc/apache2/httpd.conf: Cannot load /usr/libexec/apache2/mod_auth_user_host_apple.so into server: dlopen(/usr/libexec/apache2/mod_auth_user_host_apple.so, 10): Symbol not found: __cg_jpeg_resync_to_restart\n Referenced from: /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib\n Expected in: /usr/lib/libJPEG.dylib\n in /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib I don't really understand the error. Is there anyone who could help me figure out how to fix it? In php the gd library now seems unaware of libjpeg support.

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  • Building a Java EE app on Mac OS X Snow Leopard for Glassfish 3

    - by Simon
    I'm having a bit of a problem building a Java Enterprise Edition web application on Mac OS X 10.6.2 using Ant 1.7.1, Glassfish v3 and Java EE 6. The problem is that the build process does not find the Java EE libraries which fair enough as I don't think Apple supply them with the default Java installation but I know they exist in the Glassfish distribution. Which jars are the correct ones to build against (I'm assuming javaee.jar is a general jar which references all the other needed jars) and what should I be putting in my ant build.xml file? Any help is very much appreciated.

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  • Compile Problem with MySQL C API on MAC OS X 10.6

    - by Dennis
    Hi guys, i've a Problem with MySQL C API and Mac OS X 10.6. When i want to compile a SQL Client Program, it aborts with this Error Message ld: library not found for -lmysqlclient collect2: ld returned 1 exit status I compile with this command: g++ -I /usr/local/mysql/include/ -L /usr/local/mysql/lib/ -lmysqlclient main.cpp I've tried the Headers and Librarys in different locations - no effect I've downloaded the headers and the Library from an other Destination - Same effect as before Any Ideas what i am doing wrong? If there is a thread allready i want to excuse (nothing found in search)! Greeting, Dennis

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  • Why does by iPhone App cannot load NSURL when linked against iPhone OS SDK 4.0 and run on iPhone OS

    - by Tichel
    I have an iPhone App linked against iPhone SDK 4.0 but as deployment target I selected OS 3.1. When I start the application on my iPod touch running 3.1.3 I get an error that the class NSURL cannot be found: dyld: Symbol not found: _OBJC_CLASS_$_NSURL Referenced from: /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Expected in: /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation in /var/mobile/Applications/21ECAA8E-8777-4020-82F5-56C510D0AEAE/myTracks4iPhoneOS.app/myTracks4iPhoneOS Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. When I declare CoreFoundation as weak framework then I am able to start the App. But the class NSURL itself does not work. Any idea? Thanks, Dirk

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