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  • Google+ Platform Office Hours for May 16th, 2012: Hangouts API v1.1

    Google+ Platform Office Hours for May 16th, 2012: Hangouts API v1.1 This week we discussed the latest release of the Hangouts API, v1.1. JD Salazar and Richard Dunn from the Hangouts API engineering team joined us to help your answer questions. Discussion this session on Google+: goo.gl You can learn more about our office hours here: goo.gl 0:29 - Introductions 2:50 - Richard gives us an overview of what's new in Hangouts API v1.1 8:57 - What are the default scales for the static overlays? 9:25 - Will the static overlay scale ratio change during the hangout? 10:13 - What is the resolution of the feed? How do I ensure my overlays match the quality? 12:49 - How do I know if an image resource has failed to load? 16:33 - Can we have animated gifs as overlays? 19:44 - Loaded overlays do not clear upon deletion. How many can I load before I encounter issues? 21:48 - Are sound overlays played to all participants or only locally? What about sound cancellation? 23:27 - How do you uninstall a Hangout app? 25:41 - Can I make an app that uses drag and drop onto the film strip? 26:55 - Can we embed participant thumbnails elsewhere on the screen? 28:33 - How can I determine a consistent ordering for hangout participants? 31:35 - Can I access Picasa photos uploaded by another user within a hangout? Gerwin demonstrates his solution. 31:14 - How do I know when my hangout app has been unloaded for the purposes of doing cleanup? 39:28 - Will face tracking ever support multiple faces? 40:41 - Can I use WebGL in a hangouts app? 42:09 - I'm having issues with <b>...</b> From: GoogleDevelopers Views: 2032 18 ratings Time: 53:05 More in Science & Technology

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  • Google I/O 2010 - GWT + HTML5 can do what?!

    Google I/O 2010 - GWT + HTML5 can do what?! Google I/O 2010 - GWT + HTML5 can do what?! GWT 201 Joel Webber, Ray Cromwell, Stefan Haustein How can you take advantage of new HTML5 features in your GWT applications? In this session, we answer that question in the form of demos -- lots and lots of demos. We'll cover examples of how to use Canvas for advanced graphics, CSS3 features, Web Workers, and more within your GWT applications. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 1 ratings Time: 57:59 More in Science & Technology

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  • Google I/O 2012 - From Weekend Hack to Funded Startup - How to Build Your Team and Raise Money

    Google I/O 2012 - From Weekend Hack to Funded Startup - How to Build Your Team and Raise Money Naval Ravikant, Rich Miner, Kevin Rose Have an idea and want to start a company? Learn how to attract investors, and what they want to see before writing a check. Hear from entrepreneurs who have raised money and VCs who have funded them. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:30 More in Science & Technology

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  • Google I/O 2010 - How Maps API v3 came to be

    Google I/O 2010 - How Maps API v3 came to be Google I/O 2010 - How Maps API v3 came to be: Tips, tricks, and lessons learned in developing a cross platform desktop and mobile API Geo, Tech Talks Susannah Raub, Marc Ridey The Google JavaScript Maps API v3 celebrates its one year anniversary at this year's Google I/O. In this session, we reveal the reasons for embarking on a new API, the challenges we faced in developing a truly cross platform and cross device framework, and the lessons learned on the way. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 48:08 More in Science & Technology

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  • Google BigQuery - Best Practices for Loading your Data and open Office Hours

    Google BigQuery - Best Practices for Loading your Data and open Office Hours Michael Manoochehri and Ryan Boyd from the DevRel team for cloud data services will be streaming to you live! They'll be discussing how to load your data into BigQuery and the various options available -- from commercial ETL tools to App Engine's Pipeline API and MapReduce frameworks, to simple UNIX command-line tools. They'll then open it up for a general office hours on ingestion and other topics. Please use the moderator link to ask your questions. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • GDL Presents: Women Techmakers with JESS3

    GDL Presents: Women Techmakers with JESS3 Join Leslie, COO and Co-founder of JESS3, in conversation with Megan Smith and Betsy Masiello, as they discuss Leslie's experience growing a design business from two employees to a transnational operation. Hosts: Megan Smith - Vice President, Google [x] | Betsy Masiello - Policy Manager Guest: Leslie Bradshaw - President, COO and Co-founder, JESS3 From: GoogleDevelopers Views: 0 3 ratings Time: 01:00:00 More in Science & Technology

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  • Google I/O 2012 - Writing Secure Web Apps and Chrome Extensions

    Google I/O 2012 - Writing Secure Web Apps and Chrome Extensions Jorge Lucangeli Obes Today, a carefully developed web app can boast a high level of security, by taking advantage of several technologies: HTML5, CSP, NaCl, and the Chrome extension framework. The objective of this session is to show how these technologies allow a developer to create a web app that rivals or exceeds a desktop app in features, while remaining more secure than its desktop counterpart. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 46 1 ratings Time: 56:16 More in Science & Technology

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  • Google Maps API Round-up

    Google Maps API Round-up This week, Mano Marks and Paul Saxman go over recent launches and things you might have missed with the Google Maps APIs, including the new Google Time Zone API, traffic estimates with the Directions API (for enterprise customers), and the Places Autocomplete API query results and data service enhancements. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Education

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  • Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team

    Google+ Platform Office Hours for May 2nd, 2012: Hanging out with the Tabletop Forge team This week we met with Charles Jaimet, Joshuha Owen and Fraser Cain of the Tabletop Forge team. They showed us their hangout app and shared their experience. Discussion this session on Google+: goo.gl You can learn more about our office hours here: goo.gl Here are some notable moments in this session: 1:50 - Charles explains Tabletop Forge 6:12 - Tabletop Forge Demo begins 7:45 - How do you prevent cheating on dice rolls? 14:07 - A discussion about trust in tabletop gaming 14:57 - Upcoming feature - Fog of war 24:06 - What are some challenges with the Hangouts API that you've overcome? 27:10 - It'd be cool to play a game with a separate on air game view 31:08 - Comments as a source of game material 31:58 - What else is on the roadmap for Tabletop Forge? 35:52 - Will there be a Kickstarter for Tabletop Forge? 36:42 - What do you think about saving game logs to places like Google Drive or Google Docs? 39:07 - The 7 sided die is not something possible in reality. In what other ways have you gone beyond the limits of the physical table top? 43:11 - What was your first game? From: GoogleDevelopers Views: 2401 23 ratings Time: 46:43 More in Science & Technology

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  • GDL Presents: Creative Sandbox | YouTube API

    GDL Presents: Creative Sandbox | YouTube API Tune in to hear about two cool, innovative applications of the YouTube API, Meet the Prius and Le Club Perrier, from the core creative teams at Saatchi & Saatchi LA, Stopp LA and Ogilvy & Mather in conversation with a YouTube Developer Relations expert. They'll talk about how they pushed the possibilities of the YouTube API - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Using Apps Script with Twilio

    Using Apps Script with Twilio In this episode we talk about integrating SMS and phone calls with Google Apps via Twilio, a voice and SMS provider. We show you the basics of the API as well as how to bring voice calls and SMS into spreadsheets and docs. You can download the source code for the demos here: github.com From: GoogleDevelopers Views: 1247 34 ratings Time: 27:57 More in Science & Technology

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  • Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists

    Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists Don Dodge, Joe Kraus, Paul Buchheit, Seth Priebatsch Have an idea and want to start a company? Learn how to attract investors, and what they want to see before writing a check. Hear from entrepreneurs who have raised money and VCs who have funded them. From: GoogleDevelopers Views: 16911 146 ratings Time: 01:00:27 More in Science & Technology

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  • Google Games Chat, September 13

    Google Games Chat, September 13 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart. From: GoogleDevelopers Views: 0 2 ratings Time: 00:00 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 1

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 1 Google I/O 2010 - Keynote Day 2 Android Demo, part 1 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 20 0 ratings Time: 10:23 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3 Google I/O 2010 - Keynote Day 2 Android Demo, part 3 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 09:44 More in Science & Technology

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  • Hangouts API v1.1 Walkthrough

    Hangouts API v1.1 Walkthrough Introduction to 3 new features in v1.1 of the Hangouts API. This release introduces the ability for your app to respond to face movements in real time. It also provides a new overlay positioned relative to the video feed, new low-latency messages, Hangouts on Air support, the ability to enter any OAuth scope, and a few other miscellaneous features. From: GoogleDevelopers Views: 4425 0 ratings Time: 01:14 More in Science & Technology

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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Google I/O 2010 - Analyzing and monetizing your mobile apps

    Google I/O 2010 - Analyzing and monetizing your mobile apps Google I/O 2010 - Analyzing and monetizing your Android & iPhone apps Google APIs, Android 201 Chrix Finne, Jim Kelm In this session you'll learn how you can drive awareness and earn revenue for your app using AdSense for Mobile Apps. We'll also discuss how using Google Analytics can help with your app development by providing insights into where your app users are coming from and how they're engaging with your app. We'll share tips, tricks, and examples of real-world mobile apps that have found success. For all I/O 2010 sessions, please go to code.google.com/events/io/2010/sessions.html From: GoogleDevelopers Views: 5 0 ratings Time: 38:52 More in Science & Technology

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  • Google I/O 2012 - Fast UIs for the Cross-Device Web

    Google I/O 2012 - Fast UIs for the Cross-Device Web Boris Smus One of the great features of the modern web is that sites work on any device with a browser. This session will focus on creating UIs for the cross-device web. We will cover building web sites that support multiple device form factors (responsive and non-responsive approaches), discuss single page sites and some of the layout features in modern mobile browsers, and do a deep dive into multi-touch input on the web. Finally, we'll show some of the awesome new mobile debugging tools in Chrome and Chrome for Android. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 105 3 ratings Time: 49:31 More in Science & Technology

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  • GDL Italy 20121107 - Unconvential webapp con GWT/Elemental, WebRCT e WebGL

    GDL Italy 20121107 - Unconvential webapp con GWT/Elemental, WebRCT e WebGL In questo video Alberto Mancini del GDG Firenze ci spiega come realizzare applicazioni web con GWT ed Elemental, capaci di acquisire il flusso video di una webcam sfruttando le nuove API WebRTC ed in grado di aggiungere effetti 3D grazie a WebGL. From: GoogleDevelopers Views: 39 3 ratings Time: 23:01 More in Science & Technology

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  • Google I/O 2012 - Gaming in the Cloud

    Google I/O 2012 - Gaming in the Cloud "Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:02:17 More in Science & Technology

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  • GDD-BR 2010 [1E] Android: Effective UI Best Practices

    GDD-BR 2010 [1E] Android: Effective UI Best Practices Speaker: Tim Bray Track: Android Time slot: E [14:40 - 15:25] Room: 1 Level: 201 Download Slides (PDF) Good user interfaces and optimized user experiences are important on any device, but are even more important on mobile devices that have limited screen real estate and are being used by people in a hurry. We'll talk about UI and UX design patterns on Android and how to use them to greatest effect. From: GoogleDevelopers Views: 1 0 ratings Time: 38:16 More in Science & Technology

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  • Google I/O 2012 - So You've Read the Design Guide; Now What?

    Google I/O 2012 - So You've Read the Design Guide; Now What? Daniel Lehmann, Tor Norbye, Richard Ngo The Android Design Guide describes how to design beautiful Android apps, but not how to build them. In this talk we'll give practical tips for how to apply fit & finish as you are implementing your design, we'll show you how to avoid some common pitfalls, we'll describe some useful patterns, and show you how tools can help. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 38 1 ratings Time: 56:31 More in Science & Technology

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