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  • How can accomplish an if else statement from the underscore template to mustache

    - by user2942566
    I have an underscore template and I have to use Mustache to render it. Below is my underscore template: <div id="sub-account"> <p>something</p> <table> <tr><td>Name</td> </tr> <tbody> <% _.each(accountList, function(account) { %> <tr> <td><%= account.get('name') %></td> </tr> <% }) %> </tbody> </table> </div> Im using a mustache as my main view to render a list. I also added _.templateSettings = { evaluate : /\{\[([\s\S]+?)\]\}/g, interpolate : /\{\{([\s\S]+?)\}\}/g, escape : /<%-([\s\S]+?)%>/g, }; to my undersocre.js settings. How can i loop through the code to render as a mustache template. Any ideas???

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  • Backbone.Marionette - Collection within CompositeView, which itself is nested in a CollectionView

    - by nicefinly
    *UPDATE: The problem probably involves the tour-template as I've discovered that it thinks the 'name' attribute is undefined. This leads me to think that it's not an array being passed on to the ToursView, but for some reason a string. * After studying similar questions on StackOverflow: How to handle nested CompositeView using Backbone.Marionette? How do you properly display a Backbone marionette collection view based on a model javascript array property? Nested collections with Backbone.Marionette ... and Derick Bailey's excellent blog's on this subject: http://lostechies.com/derickbailey/2012/04/05/composite-views-tree-structures-tables-and-more/ ... including the JSFiddle's: http://jsfiddle.net/derickbailey/AdWjU/ I'm still having trouble with a displaying the last node of a nested CollectionView of CompositeViews. It is the final CollectionView within each CompositeView that is causing the problem. CollectionView { CompositeView{ CollectionView {} //**<-- This is the troublemaker!** } } NOTE: I have already made a point of creating a valid Backbone.Collection given that the collection passed on to the final, child CollectionView is just a simple array. Data returned from the api to ToursList: [ { "id": "1", "name": "Venice", "theTours": "[ {'name': u'test venice'}, {'name': u'test venice 2'} ]" }, { "id": "2", "name": "Rome", "theTours": "[ {'name': u'Test rome'} ]" }, { "id": "3", "name": "Dublin", "theTours": "[ {'name': u'test dublin'}, {'name': u'test dublin 2'} ]" } ] I'm trying to nest these in a dropdown where the nav header is the 'name' (i.e. Dublin), and the subsequent li 's are the individual tour names (i.e. 'test dublin', 'test dublin2', etc.) Tour Models and Collections ToursByLoc = TastypieModel.extend({}); ToursList = TastypieCollection.extend({ model: ToursByLoc, url:'/api/v1/location/', }); Tour Views ToursView = Backbone.Marionette.ItemView.extend({ template: '#tour-template', tagName: 'li', }); ToursByLocView = Backbone.Marionette.CompositeView.extend({ template: '#toursByLoc-template', itemView: ToursView, initialize: function(){ //As per Derick Bailey's comments regarding the need to pass on a //valid Backbone.Collection to the child CollectionView //REFERENCE: http://stackoverflow.com/questions/12163118/nested-collections-with-backbone-marionette var theTours = this.model.get('theTours'); this.collection = new Backbone.Collection(theTours); }, appendHtml: function(collectionView, itemView){ collectionView.$('div').append(itemView.el); } }); ToursListView = Backbone.Marionette.CollectionView.extend({ itemView: ToursByLocView, }); Templates <script id="tour-template" type="text/template"> <%= name %> </script> <script id="toursByLoc-template" type="text/template"> <li class="nav-header"><%= name %></li> <div class="indTours"></div> <li class="divider"></li> </script>

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  • How to best tune my SAN/Initiators for best performance?

    - by Disco
    Recent owner of a Dell PowerVault MD3600i i'm experiencing some weird results. I have a dedicated 24x 10GbE Switch (PowerConnect 8024), setup to jumbo frames 9K. The MD3600 has 2 RAID controllers, each has 2x 10GbE ethernet nics. There's nothing else on the switch; one VLAN for SAN traffic. Here's my multipath.conf defaults { udev_dir /dev polling_interval 5 selector "round-robin 0" path_grouping_policy multibus getuid_callout "/sbin/scsi_id -g -u -s /block/%n" prio_callout none path_checker readsector0 rr_min_io 100 max_fds 8192 rr_weight priorities failback immediate no_path_retry fail user_friendly_names yes # prio rdac } blacklist { device { vendor "*" product "Universal Xport" } # devnode "^sd[a-z]" } devices { device { vendor "DELL" product "MD36xxi" path_grouping_policy group_by_prio prio rdac # polling_interval 5 path_checker rdac path_selector "round-robin 0" hardware_handler "1 rdac" failback immediate features "2 pg_init_retries 50" no_path_retry 30 rr_min_io 100 prio_callout "/sbin/mpath_prio_rdac /dev/%n" } } And iscsid.conf : node.startup = automatic node.session.timeo.replacement_timeout = 15 node.conn[0].timeo.login_timeout = 15 node.conn[0].timeo.logout_timeout = 15 node.conn[0].timeo.noop_out_interval = 5 node.conn[0].timeo.noop_out_timeout = 10 node.session.iscsi.InitialR2T = No node.session.iscsi.ImmediateData = Yes node.session.iscsi.FirstBurstLength = 262144 node.session.iscsi.MaxBurstLength = 16776192 node.conn[0].iscsi.MaxRecvDataSegmentLength = 262144 After my tests; i can barely come to 200 Mb/s read/write. Should I expect more than that ? Providing it has dual 10 GbE my thoughts where to come around the 400 Mb/s. Any ideas ? Guidelines ? Troubleshooting tips ?

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  • Binary Search Tree in C

    - by heapzero
    Hi, I'm a Python guy. Learning C language and I've been trying to implement Binary Search Tree in C. I wrote down the code, and I've been trying from few hours but, not able to get the output as expected. Please help! Please correct me. #include<stdlib.h> #include<stdio.h> typedef int ElementType; typedef struct TreeNode { ElementType element; struct TreeNode *left, *right; } TreeNode; TreeNode *createTree(){ //Create the root of tree TreeNode *tempNode; tempNode = malloc(sizeof(TreeNode)); tempNode->element = 0; tempNode->left = NULL; tempNode->right = NULL; return tempNode; } TreeNode *createNode(ElementType X){ //Create a new leaf node and return the pointer TreeNode *tempNode; tempNode = malloc(sizeof(TreeNode)); tempNode->element = X; tempNode->left = NULL; tempNode->right = NULL; return tempNode; } TreeNode *insertElement(TreeNode *node, ElementType X){ //insert element to Tree if(node==NULL){ return createNode(X); } else{ if(X < node->element){ node->left = insertElement(node->left, X); } else if(X > node->element){ node->right = insertElement(node->right, X); } else if(X == node->element){ printf("Oops! the element is already present in the tree."); } } } TreeNode *displayTree(TreeNode *node){ //display the full tree if(node==NULL){ return; } displayTree(node->left); printf("| %d ", node->element); displayTree(node->right); } main(){ //pointer to root of tree #2 TreeNode *TreePtr; TreeNode *TreeRoot; TreeNode *TreeChild; //Create the root of tree TreePtr = createTree(); TreeRoot = TreePtr; TreeRoot->element = 32; printf("%d\n",TreeRoot->element); insertElement(TreeRoot, 8); TreeChild = TreeRoot->left; printf("%d\n",TreeChild->element); insertElement(TreeRoot, 2); insertElement(TreeRoot, 7); insertElement(TreeRoot, 42); insertElement(TreeRoot, 28); insertElement(TreeRoot, 1); insertElement(TreeRoot, 4); insertElement(TreeRoot, 5); // the output is not as expected :( displayTree(TreeRoot); }

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  • Azure Mobile Services: available modules

    - by svdoever
    Azure Mobile Services has documented a set of objects available in your Azure Mobile Services server side scripts at their documentation page Mobile Services server script reference. Although the documented list is a nice list of objects for the common things you want to do, it will be sooner than later that you will look for more functionality to be included in your script, especially with the new provided feature that you can now create your custom API’s. If you use GIT it is now possible to add any NPM module (node package manager module, say the NuGet of the node world), but why include a module if it is already available out of the box. And you can only use GIT with Azure Mobile Services if you are an administrator on your Azure Mobile Service, not if you are a co-administrator (will be solved in the future). Until now I did some trial and error experimentation to test if a certain module was available. This is easiest to do as follows:   Create a custom API, for example named experiment. In this API use the following code: exports.get = function (request, response) { var module = "nonexistingmodule"; var m = require(module); response.send(200, "Module '%s' found.", module); }; You can now test your service with the following request in your browser: https://yourservice.azure-mobile.net/api/experiment If you get the result: {"code":500,"error":"Error: Internal Server Error"} you know that the module does not exist. In your logs you will find the following error: Error in script '/api/experiment.json'. Error: Cannot find module 'nonexistingmodule' [external code] atC:\DWASFiles\Sites\yourservice\VirtualDirectory0\site\wwwroot\App_Data\config\scripts\api\experiment.js:3:13[external code] If you require an existing (undocumented) module like the OAuth module in the following code, you will get success as a result: exports.get = function (request, response) { var module = "oauth"; var m = require(module); response.send(200, "Module '" + module + "' found."); }; If we look at the standard node.js documentation we see an extensive list of modules that can be used from your code. If we look at the list of files available in the Azure Mobile Services platform as documented in the blog post Azure Mobile Services: what files does it consist of? we see a folder node_modules with many more modules are used to build the Azure Mobile Services functionality on, but that can also be utilized from your server side node script code: apn - An interface to the Apple Push Notification service for Node.js. dpush - Send push notifications to Android devices using GCM. mpns - A Node.js interface to the Microsoft Push Notification Service (MPNS) for Windows Phone. wns - Send push notifications to Windows 8 devices using WNS. pusher - Node library for the Pusher server API (see also: http://pusher.com/) azure - Windows Azure Client Library for node. express - Sinatra inspired web development framework. oauth - Library for interacting with OAuth 1.0, 1.0A, 2 and Echo. Provides simplified client access and allows for construction of more complex apis and OAuth providers. request - Simplified HTTP request client. sax - An evented streaming XML parser in JavaScript sendgrid - A NodeJS implementation of the SendGrid Api. sqlserver – In node repository known as msnodesql - Microsoft Driver for Node.js for SQL Server. tripwire - Break out from scripts blocking node.js event loop. underscore - JavaScript's functional programming helper library. underscore.string - String manipulation extensions for Underscore.js javascript library. xml2js - Simple XML to JavaScript object converter. xmlbuilder - An XML builder for node.js. As stated before, many of these modules are used to provide the functionality of Azure Mobile Services platform, and in general should not be used directly. On the other hand, I needed OAuth badly to authenticate to the new v1.1 services of Twitter, and was very happy that a require('oauth') and a few lines of code did the job. Based on the above modules and a lot of code in the other javascript files in the Azure Mobile Services platform a set of global objects is provided that can be used from your server side node.js script code. In future blog posts I will go into more details with respect to how this code is built-up, all starting at the node.js express entry point app.js.

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  • Implementation question involving implementing an interface

    - by Vivin Paliath
    I'm writing a set of collection classes for different types of Trees. I'm doing this as a learning exercise and I'm also hoping it turns out to be something useful. I really want to do this the right way and so I've been reading Effective Java and I've also been looking at the way Joshua Bloch implemented the collection classes by looking at the source. I seem to have a fair idea of what is being done, but I still have a few things to sort out. I have a Node<T> interface and an AbstractNode<T> class that implements the Node interface. I then created a GenericNode<T> (a node that can have 0 to n children, and that is part of an n-ary tree) class that extends AbstractNode<T> and implements Node<T>. This part was easy. Next, I created a Tree<T> interface and an AbstractTree<T> class that implements the Tree<T> interface. After that, I started writing a GenericTree<T> class that extends AbstractTree<T> and implements Tree<T>. This is where I started having problems. As far as the design is concerned, a GenericTree<T> can only consist of nodes of type GenericTreeNode<T>. This includes the root. In my Tree<T> interface I have: public interface Tree<T> { void setRoot(Node<T> root); Node<T> getRoot(); List<Node<T>> postOrder(); ... rest omitted ... } And, AbstractTree<T> implements this interface: public abstract class AbstractTree<T> implements Tree<T> { protected Node<T> root; protected AbstractTree() { } protected AbstractTree(Node<T> root) { this.root = root; } public void setRoot(Node<T> root) { this.root = root; } public Node<T> getRoot() { return this.root; } ... rest omitted ... } In GenericTree<T>, I can have: public GenericTree(Node<T> root) { super(root); } But what this means is that you can create a generic tree using any subtype of Node<T>. You can also set the root of a tree to any subtype of Node<T>. I want to be able to restrict the type of the node to the type of the tree that it can represent. To fix this, I can do this: public GenericTree(GenericNode<T> root) { super(root); } However, setRoot still accepts a parameter of type Node<T>. Which means a user can still create a tree with the wrong type of root node. How do I enforce this constraint? The only way I can think of doing is either: Do an instanceof which limits the check to runtime. I'm not a huge fan of this. Remove setRoot from the interface and have the base class implement this method. This means that it is not part of the contract and anyone who wants to make a new type of tree needs to remember to implement this method. Is there a better way? The second question I have concerns the return type of postOrder which is List<Node<T>>. This means that if a user is operating on a GenericTree<T> object and calls postOrder, he or she receives a list that consists of Node<T> objects. This means when iterating through (using a foreach construct) they would have perform an explicit cast to GenericNode<T> if they want to use methods that are only defined in that class. I don't like having to place this burden on the user. What are my options in this case? I can only think of removing the method from the interface and have the subclass implement this method making sure that it returns a list of appropriate subtype of Node<T>. However, this once again removes it from the contract and it's anyone who wants to create a new type of tree has to remember to implement this method. Is there a better way?

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  • C# - Removing items from lists and all references to them.

    - by LiamV
    Hi there, I'm facing a situation where I have dependent objects and I would like to be able to remove an object and all references to it. Say I have an object structure like the code below, with a Branch type which references two Nodes. public class Node { // Has Some Data! } public class Branch { // Contains references to Nodes public Node NodeA public Node NodeB } public class Graph { public List<Node> Nodes; public List<Branch> Branches; } If I remove a Node from the Nodes list in the Graph class, it is still possible that one or more Branch objects still contains a reference to the removed Node, thus retaining it in memory, whereas really what I would quite like would be to set any references to the removed Node to null and let the garbage collection kick in. Other than enumerating through each Branch and checking each Node reference sequentially, are there any smart ideas on how I remove references to the Node in each Branch instance AND indeed any other class which reference the removed Node? Much appreciated, Liam

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  • Algorithm to Render a Horizontal Binary-ish Tree in Text/ASCII form

    - by Justin L.
    It's a pretty normal binary tree, except for the fact that one of the nodes may be empty. I'd like to find a way to output it in a horizontal way (that is, the root node is on the left and expands to the right). I've had some experience expanding trees vertically (root node at the top, expanding downwards), but I'm not sure where to start, in this case. Preferably, it would follow these couple of rules: If a node has only one child, it can be skipped as redundant (an "end node", with no children, is always displayed) All nodes of the same depth must be aligned vertically; all nodes must be to the right of all less-deep nodes and to the left of all deeper nodes. Nodes have a string representation which includes their depth. Each "end node" has its own unique line; that is, the number of lines is the number of end nodes in the tree, and when an end node is on a line, there may be nothing else on that line after that end node. As a consequence of the last rule, the root node should be in either the top left or the bottom left corner; top left is preferred. For example, this is a valid tree, with six end nodes (node is represented by a name, and its depth): [a0]------------[b3]------[c5]------[d8] \ \ \----------[e9] \ \----[f5] \--[g1]--------[h4]------[i6] \ \--------------------[j10] \-[k3] Which represents the horizontal, explicit binary tree: 0 a / \ 1 g * / \ \ 2 * * * / \ \ 3 k * b / / \ 4 h * * / \ \ \ 5 * * f c / \ / \ 6 * i * * / / \ 7 * * * / / \ 8 * * d / / 9 * e / 10 j (branches folded for compactness; * representing redundant, one-child nodes; note that *'s are actual nodes, storing one child each, just with names omitted here for presentation sake) (also, to clarify, I'd like to generate the first, horizontal tree; not this vertical tree) I say language-agnostic because I'm just looking for an algorithm; I say ruby because I'm eventually going to have to implement it in ruby anyway. Assume that each Node data structure stores only its id, a left node, and a right node. A master Tree class keeps tracks of all nodes and has adequate algorithms to find: A node's nth ancestor A node's nth descendant The generation of a node The lowest common ancestor of two given nodes Anyone have any ideas of where I could start? Should I go for the recursive approach? Iterative?

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  • using php and java script in a form

    - by Gal Miller
    I am a little bit lost. What I want to achieve is: my own custom button change onMouseOver etc' keep it's size post the information to a php server side code What I'm missing is: The post - I couldn't figure out how to combine js & php The Button size - my code sets a size for the original button but after the rollover it changes The code: <html> <head> </head> <body> <script> function form_on_click(frm) { document.buttonMore.src='bottom_more_click.JPG'; frm.submit(); } </script> <div style="position: absolute; left: 120px; top: 90px; background-image: url(myBackgroundPicture.jpg); background-repeat:no-repeat; width: 800px; height: 280px; padding: 15px;"> <form method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <input type="text" name="whatever" size= "55" height="100" lang="en" dir="ltr" style="margin-top: 188px; margin-left: 95px; height: 20px; background-color: transparent; border:none; color: #FFFFFF; font-family: Verdana; font-weight: none; font-size: 18px;"> <a onmouseover="document.buttonMore.src='bottom_more_hover.JPG'" onmouseout="document.buttonMore.src='bottom_more_reg.JPG'" onmousedown= "form_on_click(this.form) this.form.submit()" onmouseup="document.buttonMore.src='bottom_more_hover.JPG'"> <img src="bottom_more_reg.jpg" name="buttonMore" height="30" width="173" border="0" alt="MORE!" style="margin-bottom:-10px; margin-left: 15px; height: 30px; width: 100px;"> </a> </form> </div> </body>

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  • C# Open Source software that is useful for learning Design Patterns

    - by Fathom Savvy
    In college I took a class in Expert Systems. The language the book taught (CLIPS) was esoteric - Expert Systems: Principles and Programming, Fourth Edition. I remember having a tough time with it. So, after almost failing the class, I needed to create the most awesome Expert System for my final presentation. I chose to create an expert system that would calculate risk analysis for a person's retirement portfolio. In short, the system would provide the services normally performed by one's financial adviser. In other words, based on personality, age, state of the macro economy, and other factors, should one's portfolio be conservative, moderate, or aggressive? In the appendix of the book (or on the CD-ROM), there was this in-depth example program for something unrelated to my presentation. Over my break, I read and re-read every line of that program until I understood it to the letter. Even though it was unrelated, I learned more than I ever could by reading all of the chapters. My presentation turned out to be pretty damn good and I received praises from my professor and classmates. So, the moral of the story is..., by understanding other people's code, you can gain greater insight into a language/paradigm than by reading canonical examples. Still, to this day, I am having trouble with everyday design patterns such as the Factory Pattern. I would like to know if anyone could recommend open source software that would help me understand the Gang of Four design patterns, at the very least. I have read the books, but I'm having trouble writing code for the concepts in the real world. Perhaps, by studying code used in today's real world applications, it might just "click". I realize a piece of software may only implement one kind of design pattern. But, if the pattern is an implementation you think is good for learning, and you know what pattern to look for within the source, I'm hoping you can tell me about it. For example, the System.Linq.Expressions namespace has a good example of the Visitor Pattern. The client calls Expression.Accept(new ExpressionVisitor()), which calls ExpressionVisitor (VisitExtension), which calls back to Expression (VisitChildren), which then calls Expression (Accept) again - wooah, kinda convoluted. The point to note here is that VisitChildren is a virtual method. Both Expression and those classes derived from Expression can implement the VisitChildren method any way they want. This means that one type of Expression can run code that is completely different from another type of derived Expression, even though the ExpressionVisitor class is the same in the Accept method. (As a side note Expression.Accept is also virtual). In the end, the code provides a real world example that you won't get in any book because it's kinda confusing. To summarize, If you know of any open source software that uses a design pattern implementation you were impressed by, please list it here. I'm sure it will help many others besides just me. public class VisitorPatternTest { public void Main() { Expression normalExpr = new Expression(); normalExpr.Accept(new ExpressionVisitor()); Expression binExpr = new BinaryExpression(); binExpr.Accept(new ExpressionVisitor()); } } public class Expression { protected internal virtual Expression Accept(ExpressionVisitor visitor) { return visitor.VisitExtension(this); } protected internal virtual Expression VisitChildren(ExpressionVisitor visitor) { if (!this.CanReduce) { throw Error.MustBeReducible(); } return visitor.Visit(this.ReduceAndCheck()); } public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } public Expression ReduceAndCheck() { if (!this.CanReduce) { throw Error.MustBeReducible(); } Expression expression = this.Reduce(); if ((expression == null) || (expression == this)) { throw Error.MustReduceToDifferent(); } if (!TypeUtils.AreReferenceAssignable(this.Type, expression.Type)) { throw Error.ReducedNotCompatible(); } return expression; } } public class BinaryExpression : Expression { protected internal override Expression Accept(ExpressionVisitor visitor) { return visitor.VisitBinary(this); } protected internal override Expression VisitChildren(ExpressionVisitor visitor) { return CreateDummyExpression(); } protected internal Expression CreateDummyExpression() { Expression dummy = new Expression(); return dummy; } } public class ExpressionVisitor { public virtual Expression Visit(Expression node) { if (node != null) { return node.Accept(this); } return null; } protected internal virtual Expression VisitExtension(Expression node) { return node.VisitChildren(this); } protected internal virtual Expression VisitBinary(BinaryExpression node) { return ValidateBinary(node, node.Update(this.Visit(node.Left), this.VisitAndConvert<LambdaExpression>(node.Conversion, "VisitBinary"), this.Visit(node.Right))); } }

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  • Feed Reader Fix

    - by Geertjan
    In the FeedReader sample (available in the New Projects window), there's this piece of code: private static Feed getFeed(Node node) { InstanceCookie ck = node.getLookup().lookup(InstanceCookie.class); if (ck == null) { throw new IllegalStateException("Bogus file in feeds folder: " + node.getLookup().lookup(FileObject.class)); } try { return (Feed) ck.instanceCreate(); } catch (ClassNotFoundException ex) { Exceptions.printStackTrace(ex); } catch (IOException ex) { Exceptions.printStackTrace(ex); } return null; } Since 7.1, for some reason, the above doesn't work. What does work, and is simpler, is this, instead of the above: private static Feed getFeed(Node node) { Feed f = FileUtil.getConfigObject("RssFeeds/sample.instance", Feed.class); if (f == null) { throw new IllegalStateException("Bogus file in feeds folder: " + node.getLookup().lookup(FileObject.class)); } return f; } So, the code needs to be fixed in the sample.

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  • Removing items from lists and all references to them.

    - by LiamV
    I'm facing a situation where I have dependent objects and I would like to be able to remove an object and all references to it. Say I have an object structure like the code below, with a Branch type which references two Nodes. public class Node { // Has Some Data! } public class Branch { // Contains references to Nodes public Node NodeA public Node NodeB } public class Graph { public List<Node> Nodes; public List<Branch> Branches; } If I remove a Node from the Nodes list in the Graph class, it is still possible that one or more Branch objects still contains a reference to the removed Node, thus retaining it in memory, whereas really what I would quite like would be to set any references to the removed Node to null and let the garbage collection kick in. Other than enumerating through each Branch and checking each Node reference sequentially, are there any smart ideas on how I remove references to the Node in each Branch instance AND indeed any other class which reference the removed Node?

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  • Binary Search Tree Contains Function

    - by Suede
    I am trying to write a "contains" function for a binary search tree. I receive the following error at compile "Unhandled exception at 0x77291CB3 (ntdll.dll) in BST.exe: 0xC00000FD: Stack overflow (parameters: 0x00000001, 0x001E2FFC)." The following is my code. struct Node { int data; Node* leftChild; Node* rightChild; Node() : leftChild(NULL), rightChild(NULL) {} }; struct BST { Node* root; BST() : root(NULL) {} void insert(int value); bool contains(int value); }; void BST::insert(int value) { Node* temp = new Node(); temp->data = value; if(root == NULL) { root = temp; return; } Node* current; current = root; Node* parent; parent = root; current = (temp->data < current->data ? (current->leftChild) : (current->rightChild) while(current != NULL) { parent = current; current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild) } if(temp->data < parent->data) { parent->leftChild = temp; } if(temp->data > parent->data) { parent->rightChild = temp; } } bool BST::contains(int value) { Node* temp = new Node(); temp->data = value; Node* current; current = root; if(temp->data == current->data) { // base case for when node with value is found std::cout << "true" << std::endl; return true; } if(current == NULL) { // base case if BST is empty or if a leaf is reached before value is found std::cout << "false" << std::endl; return false; } else { // recursive step current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild); return contains(temp->data); } } int main() { BST bst; bst.insert(5); bst.contains(4); system("pause"); } As it stands, I would insert a single node with value '5' and I would search the binary search tree for a node with value '4' - thus, I would expect the result to be false.

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  • What is the purpose of the Html "no-js" class?

    - by Swader
    I notice that in a lot of template engines, in the HTML5 Boilerplate, in various frameworks and in plain php sites there is the no-js class added onto the html element. Why is this done? Is there some sort of default browser behavior that reacts to this class? Why include it always? Does that not render the class itself obsolete, if there is no no-"no-js" case and html can be addressed directly? Here is an example from the HTML5 Boilerplate index.html: <!--[if lt IE 7 ]> <html lang="en" class="no-js ie6"> <![endif]--> <!--[if IE 7 ]> <html lang="en" class="no-js ie7"> <![endif]--> <!--[if IE 8 ]> <html lang="en" class="no-js ie8"> <![endif]--> <!--[if IE 9 ]> <html lang="en" class="no-js ie9"> <![endif]--> <!--[if (gt IE 9)|!(IE)]><!--> <html lang="en" class="no-js"> <!--<![endif]--> As you can see, the html element will always have this class. Can someone explain why this is done so often?

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  • Proxy Issues with Javascript Cross Domain RSS Feed Parsing

    - by Amir
    This is my Javascript function which grabs an rss feed via the proxy script and then spits out the 5 latest rss items from the feed along with a link to my stylesheet: function getWidget (feed,limit) { if (window.XMLHttpRequest) { xhttp=new XMLHttpRequest() } else { xhttp=new ActiveXObject("Microsoft.XMLHTTP") } xhttp.open("GET","http://MYSITE/proxy.php?url="+feed,false); xhttp.send(""); xmlDoc=xhttp.responseXML; var x = 1; var div = document.getElementById("div"); srdiv.innerHTML = '<link type="text/css" href="http://MYSITE/css/widget.css" rel="stylesheet" /><div id="rss-title"></div></h3><div id="items"></div><br /><br /><a href="http://MYSITE">Powered by MYSITE</a>'; document.body.appendChild(div); content=xmlDoc.getElementsByTagName("title"); thelink=xmlDoc.getElementsByTagName("link"); document.getElementByTagName("rss-title").innerHTML += content[0].childNodes[0].nodeValue; for (x=1;x<=limit;srx++) { y=x; y--; var shout = '<div class="item"><a href="'+thelink[y].childNodes[0].nodeValue+'">'+content[x].childNodes[0].nodeValue+'</a></div>'; document.getElementById("items").innerHTML += shout; } } Here is the the code from proxy.php: $session = curl_init($_GET['url']); // Open the Curl session curl_setopt($session, CURLOPT_HEADER, false); // Don't return HTTP headers curl_setopt($session, CURLOPT_RETURNTRANSFER, true); // Do return the contents of the call $xml = curl_exec($session); // Make the call header("Content-Type: text/xml"); // Set the content type appropriately echo $xml; // Spit out the xml curl_close($session); // And close the session Now when I try to load this on any domain that's not my site nothing loads. I get no JS errors, but I in the Console tab in firebug I get "407 Proxy Authentication Required" So I'm not really sure how to make this work. The goal is to be able to grab the RSS feed, parse it to grab the titles and links and spit it out into some HTML on any website on the web. I"m basically making a simple RSS widget for my site's various RSS feeds. My Javascript is wack Also, I'm really a beginner with Javascript. I know jQuery pretty well, but I wasn't able to use it in this case, because this script will be embeded on any site and I can't really rely on the jQuery library. So I was decided to write some basic Javascript relying on the default XML parsing options available. Any suggestions here would be cool. Thanks! What's with the x and y They way my site creates RSS feeds is that the first title is actually the RSS feed title. The second title is the title of the first item. The first link is the link to the first item. So when using the javascript to get the title, I had to first grab the first title (which is the RSS title) and then start with the second title that being the first title of the item. Sorry for the confusion, but I don't think this is related to my issue. Just wanted to clarify my code.

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  • Updating D3 column chart with different values and different data sizes

    - by mbeasley
    Background I am attempting to create a reusable chart object with D3.js. I have setup a chart() function that will produce a column chart. On a click event on any of the columns, the chart will update with a new random data array that will contain a random number of data points (i.e. the original chart could have 8 columns, but upon update, could have 20 columns or 4 columns). Problem Say I have 8 data points (and thus 8 columns) in my original dataset. When I update the chart with random data, the columns appropriately adjust their height to the new values - but new bars aren't added. Additionally, while the width of the columns appropriately adjust to accommodate the width of the container and the new number of data points, if that number of data points is less than the original set, then some of those columns from the original dataset will linger until the number of data points is greater than or equal than the original. My end goal is to have new data dynamically added or old data outside of the range of the new data count dynamically removed. I've created a jsfiddle of the behavior. You may have to click the columns a couple of times to see the behavior I'm describing. Additionally, I've pasted my code below. Thanks in advance! function chart(config) { // set default options var defaultOptions = { selector: '#chartZone', class: 'chart', id: null, data: [1,2,6,4, 2, 6, 7, 2], type: 'column', width: 200, height: 200, callback: null, interpolate: 'monotone' }; // fill in unspecified settings in the config with the defaults var settings = $.extend(defaultOptions, config); function my() { // generate chart with this function var w = settings.width, h = settings.height, barPadding = 3, scale = 10, max = d3.max(settings.data); var svg = d3.select(settings.selector) // create the main svg container .append("svg") .attr("width",w) .attr("height",h); var y = d3.scale.linear().range([h, 0]), yAxis = d3.svg.axis().scale(y).ticks(5).orient("left"), x = d3.scale.linear().range([w, 0]); y.domain([0, max]).nice(); x.domain([0, settings.data.length - 1]).nice(); var rect = svg.selectAll("rect") .data(settings.data) .enter() .append("rect") .attr("x", function(d,i) { return i * (w / settings.data.length); }) .attr("y", function(d) { return h - h * (d / max); }) .attr("width", w / settings.data.length - barPadding) .attr("height", function(d) { return h * (d / max); }) .attr("fill", "rgb(90,90,90)"); svg.append("svg:g") .attr("class", "y axis") .attr("transform", "translate(-4,0)") .call(yAxis); svg.on("click", function() { var newData = [], maxCap = Math.round(Math.random() * 100); for (var i = 0; i < Math.round(Math.random()*100); i++) { var newNumber = Math.random() * maxCap; newData.push(Math.round(newNumber)); } newMax = d3.max(newData); y.domain([0, newMax]).nice(); var t = svg.transition().duration(750); t.select(".y.axis").call(yAxis); rect.data(newData) .transition().duration(750) .attr("height", function(d) { return h * (d / newMax); }) .attr("x", function(d,i) { return i * (w / newData.length); }) .attr("width", w / newData.length - barPadding) .attr("y", function(d) { return h - h * (d / newMax); }); }); } my(); return my; } var myChart = chart();

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  • How to filter using a dropdown in Knockout

    - by user517406
    I have just started using Knockout and I want to filter my data that I am displaying in my UI by selecting an item from a dropdown. I have got so far, but I cannot get the selected value from my dropdown yet, and then after that I need to actually filter the data displayed based upon that value. Here is my code so far : @model Models.Fixture @{ ViewBag.Title = "Fixtures"; Layout = "~/Areas/Development/Views/Shared/_Layout.cshtml"; } @Scripts.Render("~/bundles/jqueryval") <script type="text/javascript" src="@Url.Content("~/Scripts/knockout-2.1.0.js")"></script> <script type="text/javascript"> function FixturesViewModel() { var self = this; var baseUri = '@ViewBag.ApiUrl'; self.fixtures = ko.observableArray(); self.teams = ko.observableArray(); self.update = function (fixture) { $.ajax({ type: "PUT", url: baseUri + '/' + fixture.Id, data: fixture }); }; self.sortByAwayTeamScore = function () { this.fixtures.sort(function(a, b) { return a.AwayTeamScore < b.AwayTeamScore ? -1 : 1; }); }; self.select = function (team) { }; $.getJSON("/api/fixture", self.fixtures); $.getJSON("/api/team", self.teams); } $(document).ready(function () { ko.applyBindings(new FixturesViewModel()); }); </script> <div class="content"> <div> <table><tr><td><select data-bind="options: teams, optionsText: 'TeamName', optionsCaption: 'Select...', optionsValue: 'TeamId', click: $root.select"> </select></td></tr></table> <table class="details ui-widget-content"> <thead> <tr><td>FixtureId</td><td>Season</td><td>Week</td><td>AwayTeam</td><td><a id="header" data-bind='click: sortByAwayTeamScore'>AwayTeamScore</a></td><td>HomeTeam</td><td>HomeTeamScore</td></tr> </thead> <tbody data-bind="foreach: fixtures"> <tr> <td><span data-bind="text: $data.Id"></span></td> <td><span data-bind="text: $data.Season"></span></td> <td><span data-bind="text: $data.Week"></span></td> <td><span data-bind="text: $data.AwayTeamName"></span></td> <td><input type="text" data-bind="value: $data.AwayTeamScore"/></td> <td><span data-bind="text: $data.HomeTeamName"></span></td> <td><input type="text" data-bind="value: $data.HomeTeamScore"/></td> <td><input type="button" value="Update" data-bind="click: $root.update"/></td> </tr> </tbody> </table> </div> </div> Can anybody please advise on this?

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  • AMD 24 core server memory bandwidth

    - by ntherning
    I need some help to determine whether the memory bandwidth I'm seeing under Linux on my server is normal or not. Here's the server spec: HP ProLiant DL165 G7 2x AMD Opteron 6164 HE 12-Core 40 GB RAM (10 x 4GB DDR1333) Debian 6.0 Using mbw on this server I get the following numbers: foo1:~# mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.58047 MiB: 1024.00000 Copy: 1764.082 MiB/s 1 Method: MEMCPY Elapsed: 0.58012 MiB: 1024.00000 Copy: 1765.152 MiB/s 2 Method: MEMCPY Elapsed: 0.58010 MiB: 1024.00000 Copy: 1765.201 MiB/s AVG Method: MEMCPY Elapsed: 0.58023 MiB: 1024.00000 Copy: 1764.811 MiB/s 0 Method: DUMB Elapsed: 0.36174 MiB: 1024.00000 Copy: 2830.778 MiB/s 1 Method: DUMB Elapsed: 0.35869 MiB: 1024.00000 Copy: 2854.817 MiB/s 2 Method: DUMB Elapsed: 0.35848 MiB: 1024.00000 Copy: 2856.481 MiB/s AVG Method: DUMB Elapsed: 0.35964 MiB: 1024.00000 Copy: 2847.310 MiB/s 0 Method: MCBLOCK Elapsed: 0.23546 MiB: 1024.00000 Copy: 4348.860 MiB/s 1 Method: MCBLOCK Elapsed: 0.23544 MiB: 1024.00000 Copy: 4349.230 MiB/s 2 Method: MCBLOCK Elapsed: 0.23544 MiB: 1024.00000 Copy: 4349.359 MiB/s AVG Method: MCBLOCK Elapsed: 0.23545 MiB: 1024.00000 Copy: 4349.149 MiB/s On one of my other servers (based on Intel Xeon E3-1270): foo2:~# mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.18960 MiB: 1024.00000 Copy: 5400.901 MiB/s 1 Method: MEMCPY Elapsed: 0.18922 MiB: 1024.00000 Copy: 5411.690 MiB/s 2 Method: MEMCPY Elapsed: 0.18944 MiB: 1024.00000 Copy: 5405.491 MiB/s AVG Method: MEMCPY Elapsed: 0.18942 MiB: 1024.00000 Copy: 5406.024 MiB/s 0 Method: DUMB Elapsed: 0.14838 MiB: 1024.00000 Copy: 6901.200 MiB/s 1 Method: DUMB Elapsed: 0.14818 MiB: 1024.00000 Copy: 6910.561 MiB/s 2 Method: DUMB Elapsed: 0.14820 MiB: 1024.00000 Copy: 6909.628 MiB/s AVG Method: DUMB Elapsed: 0.14825 MiB: 1024.00000 Copy: 6907.127 MiB/s 0 Method: MCBLOCK Elapsed: 0.04362 MiB: 1024.00000 Copy: 23477.623 MiB/s 1 Method: MCBLOCK Elapsed: 0.04262 MiB: 1024.00000 Copy: 24025.151 MiB/s 2 Method: MCBLOCK Elapsed: 0.04258 MiB: 1024.00000 Copy: 24048.849 MiB/s AVG Method: MCBLOCK Elapsed: 0.04294 MiB: 1024.00000 Copy: 23847.599 MiB/s For reference here's what I get on my Intel based laptop: laptop:~$ mbw -n 3 1024 Long uses 8 bytes. Allocating 2*134217728 elements = 2147483648 bytes of memory. Using 262144 bytes as blocks for memcpy block copy test. Getting down to business... Doing 3 runs per test. 0 Method: MEMCPY Elapsed: 0.40566 MiB: 1024.00000 Copy: 2524.269 MiB/s 1 Method: MEMCPY Elapsed: 0.38458 MiB: 1024.00000 Copy: 2662.638 MiB/s 2 Method: MEMCPY Elapsed: 0.38876 MiB: 1024.00000 Copy: 2634.043 MiB/s AVG Method: MEMCPY Elapsed: 0.39300 MiB: 1024.00000 Copy: 2605.600 MiB/s 0 Method: DUMB Elapsed: 0.30707 MiB: 1024.00000 Copy: 3334.745 MiB/s 1 Method: DUMB Elapsed: 0.30425 MiB: 1024.00000 Copy: 3365.653 MiB/s 2 Method: DUMB Elapsed: 0.30342 MiB: 1024.00000 Copy: 3374.849 MiB/s AVG Method: DUMB Elapsed: 0.30491 MiB: 1024.00000 Copy: 3358.328 MiB/s 0 Method: MCBLOCK Elapsed: 0.07875 MiB: 1024.00000 Copy: 13003.670 MiB/s 1 Method: MCBLOCK Elapsed: 0.08374 MiB: 1024.00000 Copy: 12228.034 MiB/s 2 Method: MCBLOCK Elapsed: 0.07635 MiB: 1024.00000 Copy: 13411.216 MiB/s AVG Method: MCBLOCK Elapsed: 0.07961 MiB: 1024.00000 Copy: 12862.006 MiB/s So according to mbw my laptop is 3 times faster than the server!!! Please help me explain this. I've also tried to mount a ram disk and use dd to benchmark it and I get similar differences so I don't think mbw is to blame. I've checked the BIOS settings and the memory seem to be running at full speed. According to the hosting company the modules are all OK. Could this have something to do with NUMA? It seems like Node Interleaving is disabled on this server. Will enabling it (thus turning off NUMA) make a difference? foo1:~# numactl --hardware available: 4 nodes (0-3) node 0 cpus: 0 1 2 3 4 5 node 0 size: 8190 MB node 0 free: 7898 MB node 1 cpus: 6 7 8 9 10 11 node 1 size: 12288 MB node 1 free: 12073 MB node 2 cpus: 18 19 20 21 22 23 node 2 size: 12288 MB node 2 free: 12034 MB node 3 cpus: 12 13 14 15 16 17 node 3 size: 8192 MB node 3 free: 8032 MB node distances: node 0 1 2 3 0: 10 20 20 20 1: 20 10 20 20 2: 20 20 10 20 3: 20 20 20 10

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  • Should I group all of my .js files into one large bundle?

    - by Scottie
    One of the difficulties I'm running into with my current project is that the previous developer spaghetti'd the javascript code in lots of different files. We have modal dialogs that are reused in different places and I find that the same .js file is often loaded twice. My thinking is that I'd like to just load all of the .js files in _Layout.cshtml, and that way I know it's loaded once and only once. Also, the client should only have to download this file once as well. It should be cached and therefore shouldn't really be a performance hit, except for the first page load. I should probably note that I am using ASP.Net bundling as well and loading most of the jQuery/bootstrap/etc from CDN's. Is there anything else that I'm not thinking of that would cause problems here? Should I bundle everything into a single file?

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  • Detecting HTML5/CSS3 Features using Modernizr

    - by dwahlin
    HTML5, CSS3, and related technologies such as canvas and web sockets bring a lot of useful new features to the table that can take Web applications to the next level. These new technologies allow applications to be built using only HTML, CSS, and JavaScript allowing them to be viewed on a variety of form factors including tablets and phones. Although HTML5 features offer a lot of promise, it’s not realistic to develop applications using the latest technologies without worrying about supporting older browsers in the process. If history has taught us anything it’s that old browsers stick around for years and years which means developers have to deal with backward compatibility issues. This is especially true when deploying applications to the Internet that target the general public. This begs the question, “How do you move forward with HTML5 and CSS3 technologies while gracefully handling unsupported features in older browsers?” Although you can write code by hand to detect different HTML5 and CSS3 features, it’s not always straightforward. For example, to check for canvas support you need to write code similar to the following:   <script> window.onload = function () { if (canvasSupported()) { alert('canvas supported'); } }; function canvasSupported() { var canvas = document.createElement('canvas'); return (canvas.getContext && canvas.getContext('2d')); } </script> If you want to check for local storage support the following check can be made. It’s more involved than it should be due to a bug in older versions of Firefox. <script> window.onload = function () { if (localStorageSupported()) { alert('local storage supported'); } }; function localStorageSupported() { try { return ('localStorage' in window && window['localStorage'] != null); } catch(e) {} return false; } </script> Looking through the previous examples you can see that there’s more than meets the eye when it comes to checking browsers for HTML5 and CSS3 features. It takes a lot of work to test every possible scenario and every version of a given browser. Fortunately, you don’t have to resort to writing custom code to test what HTML5/CSS3 features a given browser supports. By using a script library called Modernizr you can add checks for different HTML5/CSS3 features into your pages with a minimal amount of code on your part. Let’s take a look at some of the key features Modernizr offers.   Getting Started with Modernizr The first time I heard the name “Modernizr” I thought it “modernized” older browsers by added missing functionality. In reality, Modernizr doesn’t actually handle adding missing features or “modernizing” older browsers. The Modernizr website states, “The name Modernizr actually stems from the goal of modernizing our development practices (and ourselves)”. Because it relies on feature detection rather than browser sniffing (a common technique used in the past – that never worked that great), Modernizr definitely provides a more modern way to test features that a browser supports and can even handle loading additional scripts called shims or polyfills that fill in holes that older browsers may have. It’s a great tool to have in your arsenal if you’re a web developer. Modernizr is available at http://modernizr.com. Two different types of scripts are available including a development script and custom production script. To generate a production script, the site provides a custom script generation tool rather than providing a single script that has everything under the sun for HTML5/CSS3 feature detection. Using the script generation tool you can pick the specific test functionality that you need and ignore everything that you don’t need. That way the script is kept as small as possible. An example of the custom script download screen is shown next. Notice that specific CSS3, HTML5, and related feature tests can be selected. Once you’ve downloaded your custom script you can add it into your web page using the standard <script> element and you’re ready to start using Modernizr. <script src="Scripts/Modernizr.js" type="text/javascript"></script>   Modernizr and the HTML Element Once you’ve add a script reference to Modernizr in a page it’ll go to work for you immediately. In fact, by adding the script several different CSS classes will be added to the page’s <html> element at runtime. These classes define what features the browser supports and what features it doesn’t support. Features that aren’t supported get a class name of “no-FeatureName”, for example “no-flexbox”. Features that are supported get a CSS class name based on the feature such as “canvas” or “websockets”. An example of classes added when running a page in Chrome is shown next:   <html class=" js flexbox canvas canvastext webgl no-touch geolocation postmessage websqldatabase indexeddb hashchange history draganddrop websockets rgba hsla multiplebgs backgroundsize borderimage borderradius boxshadow textshadow opacity cssanimations csscolumns cssgradients cssreflections csstransforms csstransforms3d csstransitions fontface generatedcontent video audio localstorage sessionstorage webworkers applicationcache svg inlinesvg smil svgclippaths"> Here’s an example of what the <html> element looks like at runtime with Internet Explorer 9:   <html class=" js no-flexbox canvas canvastext no-webgl no-touch geolocation postmessage no-websqldatabase no-indexeddb hashchange no-history draganddrop no-websockets rgba hsla multiplebgs backgroundsize no-borderimage borderradius boxshadow no-textshadow opacity no-cssanimations no-csscolumns no-cssgradients no-cssreflections csstransforms no-csstransforms3d no-csstransitions fontface generatedcontent video audio localstorage sessionstorage no-webworkers no-applicationcache svg inlinesvg smil svgclippaths">   When using Modernizr it’s a common practice to define an <html> element in your page with a no-js class added as shown next:   <html class="no-js">   You’ll see starter projects such as HTML5 Boilerplate (http://html5boilerplate.com) or Initializr (http://initializr.com) follow this approach (see my previous post for more information on HTML5 Boilerplate). By adding the no-js class it’s easy to tell if a browser has JavaScript enabled or not. If JavaScript is disabled then no-js will stay on the <html> element. If JavaScript is enabled, no-js will be removed by Modernizr and a js class will be added along with other classes that define supported/unsupported features. Working with HTML5 and CSS3 Features You can use the CSS classes added to the <html> element directly in your CSS files to determine what style properties to use based upon the features supported by a given browser. For example, the following CSS can be used to render a box shadow for browsers that support that feature and a simple border for browsers that don’t support the feature: .boxshadow #MyContainer { border: none; -webkit-box-shadow: #666 1px 1px 1px; -moz-box-shadow: #666 1px 1px 1px; } .no-boxshadow #MyContainer { border: 2px solid black; }   If a browser supports box-shadows the boxshadow CSS class will be added to the <html> element by Modernizr. It can then be associated with a given element. This example associates the boxshadow class with a div with an id of MyContainer. If the browser doesn’t support box shadows then the no-boxshadow class will be added to the <html> element and it can be used to render a standard border around the div. This provides a great way to leverage new CSS3 features in supported browsers while providing a graceful fallback for older browsers. In addition to using the CSS classes that Modernizr provides on the <html> element, you also use a global Modernizr object that’s created. This object exposes different properties that can be used to detect the availability of specific HTML5 or CSS3 features. For example, the following code can be used to detect canvas and local storage support. You can see that the code is much simpler than the code shown at the beginning of this post. It also has the added benefit of being tested by a large community of web developers around the world running a variety of browsers.   $(document).ready(function () { if (Modernizr.canvas) { //Add canvas code } if (Modernizr.localstorage) { //Add local storage code } }); The global Modernizr object can also be used to test for the presence of CSS3 features. The following code shows how to test support for border-radius and CSS transforms:   $(document).ready(function () { if (Modernizr.borderradius) { $('#MyDiv').addClass('borderRadiusStyle'); } if (Modernizr.csstransforms) { $('#MyDiv').addClass('transformsStyle'); } });   Several other CSS3 feature tests can be performed such as support for opacity, rgba, text-shadow, CSS animations, CSS transitions, multiple backgrounds, and more. A complete list of supported HTML5 and CSS3 tests that Modernizr supports can be found at http://www.modernizr.com/docs.   Loading Scripts using Modernizr In cases where a browser doesn’t support a specific feature you can either provide a graceful fallback or load a shim/polyfill script to fill in missing functionality where appropriate (more information about shims/polyfills can be found at https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills). Modernizr has a built-in script loader that can be used to test for a feature and then load a script if the feature isn’t available. The script loader is built-into Modernizr and is also available as a standalone yepnope script (http://yepnopejs.com). It’s extremely easy to get started using the script loader and it can really simplify the process of loading scripts based on the availability of a particular browser feature. To load scripts dynamically you can use Modernizr’s load() function which accepts properties defining the feature to test (test property), the script to load if the test succeeds (yep property), the script to load if the test fails (nope property), and a script to load regardless of if the test succeeds or fails (both property). An example of using load() with these properties is show next: Modernizr.load({ test: Modernizr.canvas, yep: 'html5CanvasAvailable.js’, nope: 'excanvas.js’, both: 'myCustomScript.js' }); In this example Modernizr is used to not only load scripts but also to test for the presence of the canvas feature. If the target browser supports the HTML5 canvas then the html5CanvasAvailable.js script will be loaded along with the myCustomScript.js script (use of the yep property in this example is a bit contrived – it was added simply to demonstrate how the property can be used in the load() function). Otherwise, a polyfill script named excanvas.js will be loaded to add missing canvas functionality for Internet Explorer versions prior to 9. Once excanvas.js is loaded the myCustomScript.js script will be loaded. Because Modernizr handles loading scripts, you can also use it in creative ways. For example, you can use it to load local scripts when a 3rd party Content Delivery Network (CDN) such as one provided by Google or Microsoft is unavailable for whatever reason. The Modernizr documentation provides the following example that demonstrates the process for providing a local fallback for jQuery when a CDN is down:   Modernizr.load([ { load: '//ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.js', complete: function () { if (!window.jQuery) { Modernizr.load('js/libs/jquery-1.6.4.min.js'); } } }, { // This will wait for the fallback to load and // execute if it needs to. load: 'needs-jQuery.js' } ]); This code attempts to load jQuery from the Google CDN first. Once the script is downloaded (or if it fails) the function associated with complete will be called. The function checks to make sure that the jQuery object is available and if it’s not Modernizr is used to load a local jQuery script. After all of that occurs a script named needs-jQuery.js will be loaded. Conclusion If you’re building applications that use some of the latest and greatest features available in HTML5 and CSS3 then Modernizr is an essential tool. By using it you can reduce the amount of custom code required to test for browser features and provide graceful fallbacks or even load shim/polyfill scripts for older browsers to help fill in missing functionality. 

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  • Les PDF succombent à la tentation du HTML5 et du JavaScript, pdf.js : un projet de la fondation Mozilla

    Les PDF succombent à la tentation du HTML5 et du JavaScript pdf.js : un projet de la fondation Mozilla Les navigateurs reposent à présent sur des plug-ins pour afficher les fichiers PDF, mais cela pourrait bientôt changer avec la révélation d'un nouveau projet de la fondation Mozilla. Ce projet en développement depuis quelques mois s'appelle « pdf.js ». Il substitue d'une manière encore perfectible, mais prometteuse, les rendu des plug-ins avec la balise <Canvas> (de dessin 2D en HTML5), pilotée par du JavaScript. Une démonstration disponible sur le site du contributeur principal du projet (le chercheur Andreas Gal) permet de parcourir les pages d'un fichier P...

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  • Detecting HTML5/CSS3 Features using Modernizr

    - by dwahlin
    HTML5, CSS3, and related technologies such as canvas and web sockets bring a lot of useful new features to the table that can take Web applications to the next level. These new technologies allow applications to be built using only HTML, CSS, and JavaScript allowing them to be viewed on a variety of form factors including tablets and phones. Although HTML5 features offer a lot of promise, it’s not realistic to develop applications using the latest technologies without worrying about supporting older browsers in the process. If history has taught us anything it’s that old browsers stick around for years and years which means developers have to deal with backward compatibility issues. This is especially true when deploying applications to the Internet that target the general public. This begs the question, “How do you move forward with HTML5 and CSS3 technologies while gracefully handling unsupported features in older browsers?” Although you can write code by hand to detect different HTML5 and CSS3 features, it’s not always straightforward. For example, to check for canvas support you need to write code similar to the following:   <script> window.onload = function () { if (canvasSupported()) { alert('canvas supported'); } }; function canvasSupported() { var canvas = document.createElement('canvas'); return (canvas.getContext && canvas.getContext('2d')); } </script> If you want to check for local storage support the following check can be made. It’s more involved than it should be due to a bug in older versions of Firefox. <script> window.onload = function () { if (localStorageSupported()) { alert('local storage supported'); } }; function localStorageSupported() { try { return ('localStorage' in window && window['localStorage'] != null); } catch(e) {} return false; } </script> Looking through the previous examples you can see that there’s more than meets the eye when it comes to checking browsers for HTML5 and CSS3 features. It takes a lot of work to test every possible scenario and every version of a given browser. Fortunately, you don’t have to resort to writing custom code to test what HTML5/CSS3 features a given browser supports. By using a script library called Modernizr you can add checks for different HTML5/CSS3 features into your pages with a minimal amount of code on your part. Let’s take a look at some of the key features Modernizr offers.   Getting Started with Modernizr The first time I heard the name “Modernizr” I thought it “modernized” older browsers by added missing functionality. In reality, Modernizr doesn’t actually handle adding missing features or “modernizing” older browsers. The Modernizr website states, “The name Modernizr actually stems from the goal of modernizing our development practices (and ourselves)”. Because it relies on feature detection rather than browser sniffing (a common technique used in the past – that never worked that great), Modernizr definitely provides a more modern way to test features that a browser supports and can even handle loading additional scripts called shims or polyfills that fill in holes that older browsers may have. It’s a great tool to have in your arsenal if you’re a web developer. Modernizr is available at http://modernizr.com. Two different types of scripts are available including a development script and custom production script. To generate a production script, the site provides a custom script generation tool rather than providing a single script that has everything under the sun for HTML5/CSS3 feature detection. Using the script generation tool you can pick the specific test functionality that you need and ignore everything that you don’t need. That way the script is kept as small as possible. An example of the custom script download screen is shown next. Notice that specific CSS3, HTML5, and related feature tests can be selected. Once you’ve downloaded your custom script you can add it into your web page using the standard <script> element and you’re ready to start using Modernizr. <script src="Scripts/Modernizr.js" type="text/javascript"></script>   Modernizr and the HTML Element Once you’ve add a script reference to Modernizr in a page it’ll go to work for you immediately. In fact, by adding the script several different CSS classes will be added to the page’s <html> element at runtime. These classes define what features the browser supports and what features it doesn’t support. Features that aren’t supported get a class name of “no-FeatureName”, for example “no-flexbox”. Features that are supported get a CSS class name based on the feature such as “canvas” or “websockets”. An example of classes added when running a page in Chrome is shown next:   <html class=" js flexbox canvas canvastext webgl no-touch geolocation postmessage websqldatabase indexeddb hashchange history draganddrop websockets rgba hsla multiplebgs backgroundsize borderimage borderradius boxshadow textshadow opacity cssanimations csscolumns cssgradients cssreflections csstransforms csstransforms3d csstransitions fontface generatedcontent video audio localstorage sessionstorage webworkers applicationcache svg inlinesvg smil svgclippaths"> Here’s an example of what the <html> element looks like at runtime with Internet Explorer 9:   <html class=" js no-flexbox canvas canvastext no-webgl no-touch geolocation postmessage no-websqldatabase no-indexeddb hashchange no-history draganddrop no-websockets rgba hsla multiplebgs backgroundsize no-borderimage borderradius boxshadow no-textshadow opacity no-cssanimations no-csscolumns no-cssgradients no-cssreflections csstransforms no-csstransforms3d no-csstransitions fontface generatedcontent video audio localstorage sessionstorage no-webworkers no-applicationcache svg inlinesvg smil svgclippaths">   When using Modernizr it’s a common practice to define an <html> element in your page with a no-js class added as shown next:   <html class="no-js">   You’ll see starter projects such as HTML5 Boilerplate (http://html5boilerplate.com) or Initializr (http://initializr.com) follow this approach (see my previous post for more information on HTML5 Boilerplate). By adding the no-js class it’s easy to tell if a browser has JavaScript enabled or not. If JavaScript is disabled then no-js will stay on the <html> element. If JavaScript is enabled, no-js will be removed by Modernizr and a js class will be added along with other classes that define supported/unsupported features. Working with HTML5 and CSS3 Features You can use the CSS classes added to the <html> element directly in your CSS files to determine what style properties to use based upon the features supported by a given browser. For example, the following CSS can be used to render a box shadow for browsers that support that feature and a simple border for browsers that don’t support the feature: .boxshadow #MyContainer { border: none; -webkit-box-shadow: #666 1px 1px 1px; -moz-box-shadow: #666 1px 1px 1px; } .no-boxshadow #MyContainer { border: 2px solid black; }   If a browser supports box-shadows the boxshadow CSS class will be added to the <html> element by Modernizr. It can then be associated with a given element. This example associates the boxshadow class with a div with an id of MyContainer. If the browser doesn’t support box shadows then the no-boxshadow class will be added to the <html> element and it can be used to render a standard border around the div. This provides a great way to leverage new CSS3 features in supported browsers while providing a graceful fallback for older browsers. In addition to using the CSS classes that Modernizr provides on the <html> element, you also use a global Modernizr object that’s created. This object exposes different properties that can be used to detect the availability of specific HTML5 or CSS3 features. For example, the following code can be used to detect canvas and local storage support. You can see that the code is much simpler than the code shown at the beginning of this post. It also has the added benefit of being tested by a large community of web developers around the world running a variety of browsers.   $(document).ready(function () { if (Modernizr.canvas) { //Add canvas code } if (Modernizr.localstorage) { //Add local storage code } }); The global Modernizr object can also be used to test for the presence of CSS3 features. The following code shows how to test support for border-radius and CSS transforms:   $(document).ready(function () { if (Modernizr.borderradius) { $('#MyDiv').addClass('borderRadiusStyle'); } if (Modernizr.csstransforms) { $('#MyDiv').addClass('transformsStyle'); } });   Several other CSS3 feature tests can be performed such as support for opacity, rgba, text-shadow, CSS animations, CSS transitions, multiple backgrounds, and more. A complete list of supported HTML5 and CSS3 tests that Modernizr supports can be found at http://www.modernizr.com/docs.   Loading Scripts using Modernizr In cases where a browser doesn’t support a specific feature you can either provide a graceful fallback or load a shim/polyfill script to fill in missing functionality where appropriate (more information about shims/polyfills can be found at https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills). Modernizr has a built-in script loader that can be used to test for a feature and then load a script if the feature isn’t available. The script loader is built-into Modernizr and is also available as a standalone yepnope script (http://yepnopejs.com). It’s extremely easy to get started using the script loader and it can really simplify the process of loading scripts based on the availability of a particular browser feature. To load scripts dynamically you can use Modernizr’s load() function which accepts properties defining the feature to test (test property), the script to load if the test succeeds (yep property), the script to load if the test fails (nope property), and a script to load regardless of if the test succeeds or fails (both property). An example of using load() with these properties is show next: Modernizr.load({ test: Modernizr.canvas, yep: 'html5CanvasAvailable.js’, nope: 'excanvas.js’, both: 'myCustomScript.js' }); In this example Modernizr is used to not only load scripts but also to test for the presence of the canvas feature. If the target browser supports the HTML5 canvas then the html5CanvasAvailable.js script will be loaded along with the myCustomScript.js script (use of the yep property in this example is a bit contrived – it was added simply to demonstrate how the property can be used in the load() function). Otherwise, a polyfill script named excanvas.js will be loaded to add missing canvas functionality for Internet Explorer versions prior to 9. Once excanvas.js is loaded the myCustomScript.js script will be loaded. Because Modernizr handles loading scripts, you can also use it in creative ways. For example, you can use it to load local scripts when a 3rd party Content Delivery Network (CDN) such as one provided by Google or Microsoft is unavailable for whatever reason. The Modernizr documentation provides the following example that demonstrates the process for providing a local fallback for jQuery when a CDN is down:   Modernizr.load([ { load: '//ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.js', complete: function () { if (!window.jQuery) { Modernizr.load('js/libs/jquery-1.6.4.min.js'); } } }, { // This will wait for the fallback to load and // execute if it needs to. load: 'needs-jQuery.js' } ]); This code attempts to load jQuery from the Google CDN first. Once the script is downloaded (or if it fails) the function associated with complete will be called. The function checks to make sure that the jQuery object is available and if it’s not Modernizr is used to load a local jQuery script. After all of that occurs a script named needs-jQuery.js will be loaded. Conclusion If you’re building applications that use some of the latest and greatest features available in HTML5 and CSS3 then Modernizr is an essential tool. By using it you can reduce the amount of custom code required to test for browser features and provide graceful fallbacks or even load shim/polyfill scripts for older browsers to help fill in missing functionality. 

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  • A good course on HTML/CSS/JS/UX worth it in part time?

    - by zengr
    I am a java/ruby developer from the last 3yrs, trying my hands on JS now. I am fascinated by the awesome UI designs these days. Any app I make, the worst aspect is the UI and I suck at it. I end up copying a design and with a crappy one. I am a student in San Jose, CA, and will be working from next month on Java most probably. My questions are: Are there any good courses (in the the colleges in silicon valley) on web Design (Photoshop), html, css, JS? Is it worth it?

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  • Abandoment to blame?

    - by Larsenal
    I have a code snippet for an app that users are loading as a 3rd party script on their site. The general sequence is as follows: Site loads "http://www.example.com/foo.js" foo.js does stuff 1 to 2 seconds later, foo.js loads bar.js Now in a perfect world, I'd want to see matching counts for the calls to foo.js and bar.js. However, bar.js loads only about 94% of the time. I'm wondering how much of this discrepancy might be attributable to site abandonment given the fact that bar.js is delayed by 1 or 2 seconds. I posted here instead of StackOverflow since I think it's more a question about what would be typical time on page when users abandon the page.

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  • Abandoment to blame for the last JavaScript file not always being loaded?

    - by Larsenal
    I have a code snippet for an app that users are loading as a 3rd party script on their site. The general sequence is as follows: Site loads http://www.example.com/foo.js foo.js does stuff 1 to 2 seconds later, foo.js loads bar.js Now in a perfect world, I'd want to see matching counts for the calls to foo.js and bar.js. However, bar.js loads only about 94% of the time. I'm wondering how much of this discrepancy might be attributable to site abandonment given the fact that bar.js is delayed by 1 or 2 seconds. I posted here instead of StackOverflow since I think it's more a question about what would be typical time on page when users abandon the page.

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