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  • Performance experiences for running Windows 7 on a Thin-Client?

    - by Peter Bernier
    Has anyone else tried installing Windows 7 on thin-client hardware? I'd be very interested to hear about other people's experiences and what sort of hardware tweaks they had to do to get it to work. (Yes, I realize this is completely unsupported.. half the fun of playing with machines and beta/RC versions is trying out unsupported scenarios. :) ) I managed to get Windows 7 installed on a modified Wyse 9450 Thin-Client and while the performance isn't great, it is usable, particularly as an RDP workstation. Before installing 7, I added another 256Mb of ram (512 total), a 60G laptop hard-drive and a PCI videocard to the 9450 (this was in order to increase the supported screen resolution). I basically did this in order to see whether or not it was possible to get 7 installed on such minimal hardware, and see what the performance would be. For a 550Mhz processor, I was reasonably impressed. I've been using the machine for RDP for the last couple of days and it actually seems slightly snappier than the default Windows XP embedded install (although this is more likely the result of the extra hardware). I'll be running some more tests later on as I'm curious to see particularl whether the streaming video performance will improve. I'd love to hear about anyone's experiences getting 7 to work on extremely low-powered hardware. Particularly any sort of tweaks that you've discovered in order to increase performance..

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  • WCF REST Error Handler

    - by Elton Stoneman
    I’ve put up on GitHub a sample WCF error handler for REST services, which returns proper HTTP status codes in response to service errors.   The code is very simple – a ServiceBehavior implementation which can be specified in config to tag the RestErrorHandler to a service. Any uncaught exceptions will be routed to the error handler, which sets the HTTP status code and description in the response, based on the type of exception.   The sample defines a ClientException which can be thrown in code to indicate a problem with the client’s request, and the response will be a status 400 with a friendly error message:       throw new ClientException("Invalid userId. Must be provided as a positive integer");   - responds:   Request URL http://localhost/Sixeyed.WcfRestErrorHandler.Sample/ErrorProneService.svc/lastLogin?userId=xyz   Error Status Code: 400, Description: Invalid userId. Must be provided as a positive integer   Any other uncaught exceptions are hidden from the client. The full details are logged with a GUID to identify the error, and the response to the client is a status 500 with a generic message giving them the GUID to follow up on:       var iUserId = 0;     var dbz = 1 / iUserId;   - logs the divide-by-zero error and responds:   Request URL http://localhost/Sixeyed.WcfRestErrorHandler.Sample/ErrorProneService.svc/dbz     Error Status Code: 500, Description: Something has gone wrong. Please contact our support team with helpdesk ID: C9C5A968-4AEA-48C7-B90A-DEC986F80DA5   The sample demonstrates two techniques for building the response. For client exceptions, a friendly HTML response is sent in the body as well as the status code and description. Personally I prefer not to do that – it doesn’t make sense to get a 400 error and find text/html when you’re expecting application/json, but it’s easy to do if that’s the functionality you want. The other option is to send an empty response, which the sample does with server exceptions.   The obvious extension is to have multiple exceptions representing all the status codes you want to provide, then your code is as simple as throwing the relevant exception – UnauthorizedException, ForbiddenExeption, NotImplementedException etc – anywhere in the stack, and it will be handled nicely.

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  • Packet flooding while configuring a Debian L2TP/IPSec client?

    - by Joseph B.
    I'm currently at my wits end trying to configure an L2TP over IPSec VPN connection on my Debian using openswan and xl2tp box connecting to a server of unknown configuration. I've managed to successfully establish the connection and everything appears to be working well until I attempt to set the VPN connection as my default route, at which point I see a massive flood of packets simultaneously being transmitted (on the tune of ~1.5 GB in about 2min) until the server drops my connection. Prior to this network traffic on all my interfaces is minimal. According to iftop the majority of this traffic appears to be coming out of port 12, although I can't seem to figure out how to finger a specific process. If I instead just route traffic destined for 74.0.0.0/8 through it I'm able to access Google's servers through the VPN without issue. My xl2tp.conf file is: [lac vpn-nl] lns = example.vpn.com name = myusername pppoptfile = /etc/ppp/options.l2tpd.client My options.l2tpd.client file is: ipcp-accept-local ipcp-accept-remote refuse-eap require-mschap-v2 noccp noauth idle 1800 mtu 1410 mru 1410 usepeerdns lock name myusername password mypassword connect-delay 5000 And my routing table looks like: Destination Gateway Genmask Flags Metric Ref Use Iface 10.5.2.1 * 255.255.255.255 UH 0 0 0 ppp0 10.0.50.0 * 255.255.255.0 U 0 0 0 eth0 10.50.0.0 * 255.255.0.0 U 0 0 0 eth0 10.0.0.0 * 255.255.0.0 U 0 0 0 eth0 192.168.0.0 * 255.255.0.0 U 0 0 0 eth0 loopback * 255.0.0.0 U 0 0 0 lo default * 0.0.0.0 U 0 0 0 ppp0 I'm seeing absolutely nothing in auth.log and syslog during this time and can't seem to find any other log files it might be writing to. Any suggestions would be appreciated!

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  • Help Decide between C#/XNA client or Java

    - by Sparkky
    The game runs on a client/server architecture currently setup for TCP, and the client code was built in AS3 to be web based. What we're running into is 3 problems for the client. AS3 has no hardware acceleration so we are having some issues with slowdown when implementing some features TCP is really frustrating for a sidescroller when you're talking with a server. I'm having a heck of a time with the interpolation/extrapolation to make everyone else look smooth while minimizing lag. I would much rather be able to use UDP and throw in something similar to the age old Quake interpolation/extrapolation. No right click I work professionally with C#, and I did all my University (almost 2 years ago) with Java. Java really appeals to me because of the compatability while C# appeals to me because I've heard so much good about XNA and I love visual studio. For a Client/Server based MMOish sidescroller in your opinion should I stick with AS3 and the TCP protocol, or should I abandon some of my audience, ramp up the graphics and hit C#, or journey back to the land of Java. Thanks :D

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  • NullTransport for WCF

    This article describes design, implementation and the usage of the custom in-process transport for Microsoft Windows Communication Foundation (WCF) model.

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  • WS-Eventing for WCF (Indigo)

    This article describes the design, implementation and usage of the WS-Eventing for distributed applications driven by new MS communication model WCF (Windows Communication Foundation)

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  • WCF - problem with local service (The server has rejected the client credentials.)

    - by H4mm3rHead
    Hi, I have a simple setup, a WPF application running on the machine and a WCF service hosted within a Windows Service on the same machine (always on the same machine). When i debug on one computer i can easily access the local WCF Service. When i run it on another machine i get an error: "The server has rejected the client credentials." Some of my observations are, that at my local machine i have no domain/network. Its my home machine. When at a customers site, it will not run, and gives the above error. Anyone got any ideas on why this is different on these computers? /Brian

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  • Why is WCF Stream response getting corrupted on write to disk?

    - by Alvin S
    I am wanting to write a WCF web service that can send files over the wire to the client. So I have one setup that sends a Stream response. Here is my code on the client: private void button1_Click(object sender, EventArgs e) { string filename = System.Environment.CurrentDirectory + "\\Picture.jpg"; if (File.Exists(filename)) File.Delete(filename); StreamServiceClient client = new StreamServiceClient(); int length = 256; byte[] buffer = new byte[length]; FileStream sink = new FileStream(filename, FileMode.CreateNew, FileAccess.Write); Stream source = client.GetData(); int bytesRead; while ((bytesRead = source.Read(buffer,0,length))> 0) { sink.Write(buffer,0,length); } source.Close(); sink.Close(); MessageBox.Show("All done"); } Everything processes fine with no errors or exceptions. The problem is that the .jpg file that is getting transferred is reported as being "corrupted or too large" when I open it. What am I doing wrong? On the server side, here is the method that is sending the file. public Stream GetData() { string filename = Environment.CurrentDirectory+"\\Chrysanthemum.jpg"; FileStream myfile = File.OpenRead(filename); return myfile; } I have the server configured with basicHttp binding with Transfermode.StreamedResponse.

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  • WCF configuration file: why do we need clientBaseAddress in Binding section?

    - by Captain Comic
    Hi, There are three sections in WCF configuration for service client: Look at bindings = clientBaseAddress Why do we need to specify callback address? Is this field required? Why .NET is unable to determine the address of client? Does it mean that i can specify callback service that is located on some other machine? <configuration> <system.serviceModel> <client> <endpoint address= </client> <bindings> <wsDualHttpBinding> <binding name= clientBaseAddress= maxBufferPoolSize="2147483647" maxReceivedMessageSize="2147483647" </binding> </wsDualHttpBinding> </bindings> <behaviors> <endpointBehaviors> <behavior name=> </behavior> </endpointBehaviors> </behaviors> </system.serviceModel>

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  • Silverlight, WCF service, integrated security AND ssl/https not possible?

    - by Flores
    I have this setup that works perfectly when using http. A silverlight 3 client .net 4 WCF service hosted in IIS with basicHttpBinding and using integrated security on the site When setting https to required on the website the setup stops working. Using the wcftestclient on the uri I get the message: The HTTP request is unauthorized with client authentication scheme 'Anonymous'. The authentication header received from the server was 'Negotiate,NTLM'. The remote server returned an error: (401) Unauthorized. Maybe this makes sense because the wcftestclient does not pass credentials? in the web.config the security mode for the service binding is set is set to 'Transport'. The silverlight client is created like this: BasicHttpBinding basicHttpBinding = new BasicHttpBinding(); basicHttpBinding.Security.Mode = BasicHttpSecurityMode.Transport; var serviceClient = new ImportServiceClient(basicHttpBinding, serviceAddress); The service address is ofcourse starting with https:// And the silverlight client reports this error: The provided URI scheme 'https' is invalid; expected 'http'. Parameter name: via Remember, swithing it back to http (and setting security mode to 'TransportCredentialOnly' makes everything working again. Is the setup I want even supported? If so, how should it be configured?

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  • What is the actual MSMQ address used by the respective WCF binding?

    - by mark
    Dear ladies and sirs. This question is related to this one. Given that WCF binding uses net.msmq:// URL, for instance net.msmq://server/private/nc_queue, how can one know what is the actual MSMQ address to which this URL is translated? Is there some kind of a trace that can be activated? Or an external tool that would help one capture the address? Thanks. EDIT1 OK, I owe a clarification. One can talk directly to MSMQ through the respective .NET API. In the case of MSMQ over its native port 1801, I would use this MSMQ address: FormatName:Direct=OS:server\private$\nc_queue When MSMQ is configured over HTTP, the address changes to something like this: FormatName:Direct=http://server/msmq/nc_queue But the WCF binding uses a standard URL to describe the address, like: net.msmq://server/private/nc_queue So, how can I know what is the actual MSMQ address (the one with the FormatName) to which the net.msmq:// is translated?

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