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  • firefox reading web page from local JS file -- access to restricted URI denied, code: 1012, nsresult

    - by macias
    My problem is -- I have a html file which is really JS program, which reads web pages and show them in customized manner (i.e. it displays the same content in a different way). Basically, I create XMLHttpRequest object and then req.open("GET", web_page_address, false); req.send(""); This gives me (in firefox) an error: Error: uncaught exception: [Exception... "Access to restricted URI denied" code: "1012" nsresult: "0x805303f4 (NS_ERROR_DOM_BAD_URI)" I already googled, and looked at SO but all other issues are very similar with those two exceptions: the file I open in firefox is a local file, opened directly in browser -- I don't have www server running at localhost I don't have any control over the web pages I am reading stuff from So, several solutions I've seen so far (like adding PHP proxy, changing the way external server sends data) cannot be applied here. What else can be done in such case? Another story is I am wondering if such strict security for directly local file has any sense. Thank you in advance for tips/links/etc. Have a nice day!

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  • Editing a .class file directly, playing around with opcodes

    - by echox
    Hi, today I just tried to play a little bit around with the opcodes in compiled java class file. After inserting iinc 1,1 the java virtual machine responds with: Exception in thread "main" java.lang.ClassFormatError: Truncated class file at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632) at java.lang.ClassLoader.defineClass(ClassLoader.java:616) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:248) Could not find the main class: Test. Program will exit. This is my example source code: public class Test { public static void main(String[] args) { int i = 5; i++; i++; i++; System.out.println("Number: " + i + "\n"); } } The opcode for an increment is 0x84 + 2 bytes for operands. There's only one section in the resulting class file, which contains 0x84: [..] 8401 0184 0101 8401 01[..] So I would translate this as: iinc 1,1 iinc 1,1 iinc 1,1 corresponding to my i++; i++; i++; I then tried to append just 840101 to increment the variable once more, but that didn't work and resulted in the ClassFormatError. Is there anything like a checksum for the class file? I looked up the format of a classfile in http://java.sun.com/docs/books/jvms/second_edition/html/ClassFile.doc.html but could not find anything which points out to some kind of bytes_of_classfile or something. I also don't understand why the error is "Truncated Class File", because I did append something :-) I know its not a good idea to edit class files directly, but I'm just interested on the VM internals here.

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  • JOGL: cannot run java on compiled class file

    - by John Goche
    I am running ubuntu Linux 11.10. I have followed the instructions on the site http://jogamp.org/jogl/www/ and downloaded everything with git to $HOME/jogamp and built everything with ant (although I would have prefered the files installed somewhere under /usr/local). I am trying to run a simple application with JOGL found on the Wikipedia site: http://en.wikipedia.org/wiki/Java_OpenGL In order to compile the file I had to add: export CLASSPATH.:$HOME/jogamp/jogl/build/jogl/classes in order to compile the code. When I run java I get the following: $ java JOGLQuad Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/nativewindow /WindowClosingProtocol at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) at java.lang.ClassLoader.defineClass(ClassLoader.java:615) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) Caused by: java.lang.ClassNotFoundException: javax.media.nativewindow.WindowClosingProtocol at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 12 more Could not find the main class: JOGLQuad. Program will exit. How do I fix this and where can I find more JOGL code samples that I can compile and run? Thanks, John Goche

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  • Filling SWT table object using a separated thread class ...

    - by erlord
    Hi all I've got a code snippet by the swt team that does exactly what I need. However, there is a part I want to separate into another class, in particular, the whole inline stuff. In response to my former question, it has been suggested that Callable should be used in order to implement threaded objects. It is suggested to make use of an implementation of runnable or better callable, since I do need some kind of return. However, I don't get it. My problems are: In the original code, within the inline implementation of the method run, some of the parents objects are called. How would I do this when the thread is separated? Pass the object via the C'tor's parameter? In the original code, another runnable object is nested within the runnable implementation. What is it good for? How to implement this when having separated the code? Furthermore, this nested runnable again calls objects created by the main method. Please, have mercy with me, but I am still quite a beginner and my brain is near collapsing :-( All I want is to separate all the threaded stuff into another class and make the program do just the same thing as it already does. Help please! Again thank you very much in advance for any useful suggestions, hints, examples etc... Regs Me

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  • Sending series of images to display like a movie on iPhone

    - by unknownthreat
    Allow me to elaborate more. On the server, we will have a program that will take data from iPhone and process that data and produce series of images. Each time an image is generated, it will be send back to display on iPhone. I have done all of the things above using UDP, OpenGL, and such. It works. The images are transferred to iPhone and can be displayed, but it is slow. The image's resolution is around 320 x 420 and we send the image pixels by pixels. This naive implementation leads to a slow framerate. I can see around 2-3 frames per second. There are also some UDP packets dropped, and this is expected. Are there any sort of compression method available for something like this? Are there any other method that can make this better? NOTE: please don't just write "compression" as an answer, because we are aware that we will need to do it in some ways.

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  • sizeof abuse : get the size of a const table

    - by shodanex
    When declaring a const table, it is possible to get the size of the table using sizeof. However, once you stop using the symbol name, it does not work anymore. is there a way to have the following program output the correct size for table A, instead of 0 ? #include <stdio.h> struct mystruct { int a; short b; }; const struct mystruct tableA[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, { .a = 3, .b = 2, }, }; const struct mystruct tableB[] ={ { .a = 1, .b = 2, }, { .a = 2, .b = 2, }, }; int main(int argc, char * argv[]) { int tbl_sz; const struct mystruct * table; table = tableA; tbl_sz = sizeof(table)/sizeof(struct mystruct); printf("size of table A : %d\n", tbl_sz); table = tableB; tbl_sz = sizeof(tableB)/sizeof(struct mystruct); printf("size of table B : %d\n", tbl_sz); return 0; } Output is : size of table A : 0 size of table B : 2

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  • Installing a Windows Service from a separate GUI - how to install .config file along with it?

    - by Shaul
    I have written a GUI (call it MyGUI) for ClickOnce deployment on any given client site. That GUI installs and configures a Windows Service (MyService), using the method described here by @Marc Gravell. Here's my code, run from inside MyGUI, which contains a reference to MyService: using (var inst = new AssemblyInstaller(typeof(MyService.Program).Assembly, new string[] { })) { IDictionary state = new Hashtable(); inst.UseNewContext = true; try { if (uninstall) { inst.Uninstall(state); } else { inst.Install(state); inst.Commit(state); } } catch { try { inst.Rollback(state); } catch { } throw; } } Take note of that first line: I'm grabbing the assembly for MyService, and installing that. Now, trouble is, the way I've done the deployment, I'm effectively referencing the service's EXE file from the GUI's app folder. So now the service fires up and starts looking for stuff in the MyService.config file, and can't find it, because it's living in someone else's app folder, with only the GUI's MyGUI.config file present. So, how do I get MyService.config to be available to the service?

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  • Time Machine for Windows?

    - by Blub
    Finally got convinced to start using some kind of version control for my code instead of zipping down a copy of the project at the end of each day. Downloaded Tortoise SVN and used it to create a repository localy on my hdd. I've been using it for 2 days now but I have to say that using it is actually more hassle than just copying the project manually in explorer. Sure, you only store incremental changes but with the cheap disks of today I can't really say that's an argument when you only have small projects. I haven't realy found a quick way to browse the older versions of my files eighter. What I want is an infinite undo that is completely transparent while I code, if I save the file I want a backup. I don't want to check out, check in and don't even get me started on moving files. I haven't tried Time Machine for OS X but it looks like it's exactly what I'm looking for. Does such a program exist for windows? Preferably free and with some kind of tagging-system so I can tag a timestamp when the project is working etc. Maybe should add that I mostly work alone on a single computer. Update: Some of you asked why I want backup. Since I work alone it's mostly to allow me to quickly hack up a solution without worrying that something will screw up.

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  • How does one create and use a pointer to an array of an unknown number of structures inside a class?

    - by user1658731
    Sorry for the confusing title... I've been playing around with C++, working on a project to parse a game's (Kerbal Space Program) save file so I can modify it and eventually send it over a network. I'm stuck with storing an unknown number of vessels and crew members, so I need to have an array of unknown size. Is this possible? I figured having a pointer to an array would be the way to go. I have: class SaveFileSystem { string version; string UT; int activeVessel; int numCrew; ??? Crews; // !! int numVessels; ??? Vessels; // !! } Where Crews and Vessels should be arrays of structures: struct Crew { string name; //Other stuff }; struct Vessel { string name; //Stuff }; I'm guessing I should have something like: this->Crews = new ???; this->Vessels = new ???; in my constructor to initialize the arrays, and attempt to access it with: this->Crews[0].name = "Ship Number One"; Does this make any sense??? I'd expect the "???"'s to involve a mess of asterisk's, like "*struct (*)Crews" but I have no real idea. I've got normal pointers down and such, but this is a tad over my head... I'd like to access the structures like in the last snippet, but if C++ doesn't like that I could do pointer arithmetic. I've looked into vectors, but I have an unhealthy obsession with efficiency, and it really pains me how you don't know what's going on behind it.

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  • how to link a java class to a image button in eclipse?

    - by Isabella Chan
    I am trying to create a application that includes a Imagebutton and by clicking on the imagebutton, the application will start to run another java class that is within the package itself. I try using this method, however the program stopped working immediately? how should i code the codes instead? can anyone help me? Thanks :D package com.fyp.gulliver; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class GulliverActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //---Map button--- Button btnMap = (Button) findViewById(R.id.map); btnMap.setOnClickListener(new View.OnClickListener() { Class ourClass; public void onClick(View v) { // TODO Auto-generated method stub try { ourClass = Class.forName ("com.fyp.gulliver.Maps"); Intent ourIntent = new Intent(GulliverActivity.this, ourClass); startActivity(ourIntent); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } }

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  • Getting Started with Ruby & Ruby on Rails

    - by JakeTheSnake
    Some background: I'm a jack-of-all traits, one of which is programming. I learned VB6 through Excel and PHP for creating websites and so far it's worked out just fine for me. I'm not CS major or even mathematically inclined - logic is what interests me. Current status: I'm willing to learn new and more powerful languages; my first foray into such a route is learning Ruby. I went to the main Ruby website and did the interactive intro. (by the way, I'm currently getting redirected to google.com when I try the link...it's happening to other websites as well...is my computer infected?) I liked what I learned and wanted to get started using Ruby to create websites. I downloaded InstantRails and installed it; everything so far has been fine - the program starts up just fine, and I can test some Ruby code in the console. However my troubles begin when I try and view a web page with Ruby code present. Lastly, my problem: As in PHP, I can browse to the .php file directly and through using PHP tags and some simple 'echo' statements I can be on my way in making dynamic web pages. However with the InstantRails app working, accessing a .rb or .rhtml page doesn't produce similar results. I made a simple text file named 'test.rb' and put basic HTML tags in there (html, head, body) and the Ruby tags <%= and % with some ruby code inside. The web page actually shows the tags and the code - as if it's all just plain HTML. I take it Ruby isn't parsing the page before it is displayed to the user, but this is where my lack of understanding of the Ruby environment stops me short. Where do I go from here?

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  • How to use VC++ intrinsic functions w/o run-time library

    - by Adrian McCarthy
    I'm involved in one of those challenges where you try to produce the smallest possible binary, so I'm building my program without the C or C++ run-time libraries (RTL). I don't link to the DLL version or the static version. I don't even #include the header files. I have this working fine. For some code constructs, the compiler generates calls to memset(). For example: struct MyStruct { int foo; int bar; }; MyStruct blah = {}; // calls memset() Since I don't include the RTL, this results in a missing symbol at link time. I've been getting around this by avoiding those constructs. For the given example, I'll explicitly initialize the struct. MyStruct blah; blah.foo = 0; blah.bar = 0; But memset() can be useful, so I tried adding my own implementation. It works fine in Debug builds, even for those places where the compiler generates an implicit call to memset(). But in Release builds, I get an error saying that I cannot define an intrinsic function. You see, in Release builds, intrinsic functions are enabled, and memset() is an intrinsic. I would love to use the intrinsic for memset() in my release builds, since it's probably inlined and smaller and faster than my implementation. But I seem to be a in catch-22. If I don't define memset(), the linker complains that it's undefined. If I do define it, the compiler complains that I cannot define an intrinsic function. I've tried adding #pragma intrinsic(memset) with and without declarations of memset, but no luck. Does anyone know the right combination of definition, declaration, #pragma, and compiler and linker flags to get an intrinsic function without pulling in RTL overhead? Visual Studio 2008, x86, Windows XP+.

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  • Is there any Java Decompiler that can correctly decompile calls to overloaded methods?

    - by mihi
    Consider this (IMHO simple) example: public class DecompilerTest { public static void main(String[] args) { Object s1 = "The", s2 = "answer"; doPrint((Object) "You should know:"); for (int i = 0; i < 2; i++) { doPrint(s1); doPrint(s2); s1 = "is"; s2 = new Integer(42); } System.out.println(); } private static void doPrint(String s1) { System.out.print("Wrong!"); } private static void doPrint(Object s1) { System.out.print(s1 + " "); } } Compile it with source/target level 1.1 without debug information (i.e. no local variable information should be present) and try to decompile it. I tried Jad, JD-GUI and Fernflower, and all of them got at least one of the call wrong (i. e. the program printed "Wrong!" at least once) Is there really no java decompiler that can infer the right casts so that it will not call the wrong overload?

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  • Foosball result prediction

    - by Wolf
    In our office, we regularly enjoy some rounds of foosball / table football after work. I have put together a small java program that generates random 2vs2 lineups from the available players and stores the match results in a database afterwards. The current prediction of the outcome uses a simple average of all previous match results from the 4 involved players. This gives a very rough estimation, but I'd like to replace it with something more sophisticated, taking into account things like: players may be good playing as attacker but bad as defender (or vice versa) players do well against a specific opponent / bad against others some teams work well together, others don't skills change over time What would be the best algorithm to predict the game outcome as accurately as possible? Someone suggested using a neural network for this, which sounds quite interesting... but I do not have enough knowledge on the topic to say if that could work, and I also suspect it might take too many games to be reasonably trained. EDIT: Had to take a longer break from this due to some project deadlines. To make the question more specific: Given the following mysql table containing all matches played so far: table match_result match_id int pk match_start datetime duration int (match length in seconds) blue_defense int fk to table player blue_attack int fk to table player red_defense int fk to table player red_attack int fk to table player score_blue int score_red int How would you write a function predictResult(blueDef, blueAtk, redDef, redAtk) {...} to estimate the outcome as closely as possible, executing any sql, doing calculations or using external libraries?

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  • c++ d3d hooking - COM vtable

    - by Mango
    Trying to make a Fraps type program. See comment for where it fails. #include "precompiled.h" typedef IDirect3D9* (STDMETHODCALLTYPE* Direct3DCreate9_t)(UINT SDKVersion); Direct3DCreate9_t RealDirect3DCreate9 = NULL; typedef HRESULT (STDMETHODCALLTYPE* CreateDevice_t)(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DDevice9** ppReturnedDeviceInterface); CreateDevice_t RealD3D9CreateDevice = NULL; HRESULT STDMETHODCALLTYPE HookedD3D9CreateDevice(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DDevice9** ppReturnedDeviceInterface) { // this call makes it jump to HookedDirect3DCreate9 and crashes. i'm doing something wrong HRESULT ret = RealD3D9CreateDevice(Adapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, ppReturnedDeviceInterface); return ret; } IDirect3D9* STDMETHODCALLTYPE HookedDirect3DCreate9(UINT SDKVersion) { MessageBox(0, L"Creating d3d", L"", 0); IDirect3D9* d3d = RealDirect3DCreate9(SDKVersion); UINT_PTR* pVTable = (UINT_PTR*)(*((UINT_PTR*)d3d)); RealD3D9CreateDevice = (CreateDevice_t)pVTable[16]; DetourTransactionBegin(); DetourUpdateThread(GetCurrentThread()); DetourAttach(&(PVOID&)RealD3D9CreateDevice, HookedD3D9CreateDevice); if (DetourTransactionCommit() != ERROR_SUCCESS) { MessageBox(0, L"failed to create createdev hook", L"", 0); } return d3d; } bool APIENTRY DllMain(HINSTANCE hModule, DWORD fdwReason, LPVOID lpReserved) { if (fdwReason == DLL_PROCESS_ATTACH) { MessageBox(0, L"", L"", 0); RealDirect3DCreate9 = (Direct3DCreate9_t)GetProcAddress(GetModuleHandle(L"d3d9.dll"), "Direct3DCreate9"); DetourTransactionBegin(); DetourUpdateThread(GetCurrentThread()); DetourAttach(&(PVOID&)RealDirect3DCreate9, HookedDirect3DCreate9); DetourTransactionCommit(); } // TODO detach hooks return true; }

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  • Trouble with piping through sed

    - by Joel
    I am having trouble piping through sed. Once I have piped output to sed, I cannot pipe the output of sed elsewhere. wget -r -nv http://127.0.0.1:3000/test.html Outputs: 2010-03-12 04:41:48 URL:http://127.0.0.1:3000/test.html [99/99] -> "127.0.0.1:3000/test.html" [1] 2010-03-12 04:41:48 URL:http://127.0.0.1:3000/robots.txt [83/83] -> "127.0.0.1:3000/robots.txt" [1] 2010-03-12 04:41:48 URL:http://127.0.0.1:3000/shop [22818/22818] -> "127.0.0.1:3000/shop.29" [1] I pipe the output through sed to get a clean list of URLs: wget -r -nv http://127.0.0.1:3000/test.html 2>&1 | grep --line-buffered -v ERROR | sed 's/^.*URL:\([^ ]*\).*/\1/g' Outputs: http://127.0.0.1:3000/test.html http://127.0.0.1:3000/robots.txt http://127.0.0.1:3000/shop I would like to then dump the output to file, so I do this: wget -r -nv http://127.0.0.1:3000/test.html 2>&1 | grep --line-buffered -v ERROR | sed 's/^.*URL:\([^ ]*\).*/\1/g' > /tmp/DUMP_FILE I interrupt the process after a few seconds and check the file, yet it is empty. Interesting, the following yields no output (same as above, but piping sed output through cat): wget -r -nv http://127.0.0.1:3000/test.html 2>&1 | grep --line-buffered -v ERROR | sed 's/^.*URL:\([^ ]*\).*/\1/g' | cat Why can I not pipe the output of sed to another program like cat?

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  • Cocoa UI Elements Not Updating

    - by spamguy
    I have a few Cocoa UI elements with outlet connexions to an object instantiated within an NSView object, which is in turn put there by an NSViewController. These elements, a definite progress bar and a text label, are not updating: the progress bar is dead and empty despite having its value change constantly, the text label does not unhide through [textLabel setHidden:NO], the text label does not change its string. What I know: There's no difference between binding values and setting them in code. Nothing changes either way. I've checked outlet connections. They're all there. I've tried [X displayIfNeeded], where X has been the UI objects themselves, the containing NSView, and the main window. No difference. [progressBar setUsesThreadedAnimation:YES] makes no difference. Interestingly, if I look at progressBar mid-program, _threadedAnimation is still NO. The object holding all these outlets and performing an import operation is in an NSOperationQueue owned by the NSViewController object. Thanks! EDIT: As suggested, I called [self performSelectorOnMainThread:@selector(updateProgress:) withObject:[NSNumber numberWithInt:myObject] waitUntilDone:NO]. (I've also tried waitUntilDone:YES.) It's still not updating. The debugger clearly shows updateProgress: taking place in the main thread, so I don't know what's missing.

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  • NAnt exec relative path

    - by stacker
    How can I assign to trunk.dir property a relative path to the trunk location? This is my nant.build file: <?xml version="1.0" encoding="utf-8"?> <project name="ProjectName" default="build" xmlns="http://nant.sf.net/release/0.85/nant.xsd"> <!-- Directories --> <property name="trunk.dir" value="C:\Projects\ProjectName" /><!-- I want relative path over here! --> <property name="source.dir" value="${trunk.dir}src\" /> <!-- Working Files --> <property name="msbuild.exe" value="C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\msbuild.exe" /> <property name="solution.sln" value="${source.dir}ProjectName.sln" /> <!-- Called Externally --> <target name="compile"> <!-- Rebuild foces msbuild to clean and build --> <exec program="${msbuild.exe}" commandline="${solution.sln} /t:Rebuild /v:q" /> </target> </project>

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  • int considered harmful?

    - by Chris Becke
    Working on code meant to be portable between Win32 and Win64 and Cocoa, I am really struggling to get to grips with what the @#$% the various standards committees involved over the past decades were thinking when they first came up with, and then perpetuated, the crime against humanity that is the C native typeset - char, short, int and long. On the one hand, as a old-school c++ programmer, there are few statements that were as elegant and/or as simple as for(int i=0; i<some_max; i++) but now, it seems that, in the general case, this code can never be correct. Oh sure, given a particular version of MSVC or GCC, with specific targets, the size of 'int' can be safely assumed. But, in the case of writing very generic c/c++ code that might one day be used on 16 bit hardware, or 128, or just be exposed to a particularly weirdly setup 32/64 bit compiler, how does use int in c++ code in a way that the resulting program would have predictable behavior in any and all possible c++ compilers that implemented c++ according to spec. To resolve these unpredictabilities, C99 and C++98 introduced size_t, uintptr_t, ptrdiff_t, int8_t, int16_t, int32_t, int16_t and so on. Which leaves me thinking that a raw int, anywhere in pure c++ code, should really be considered harmful, as there is some (completely c++xx conforming) compiler, thats going to produce an unexpected or incorrect result with it. (and probably be a attack vector as well)

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  • C# vs C - Big performance difference

    - by John
    I'm finding massive performance differences between similar code in C anc C#. The C code is: #include <stdio.h> #include <time.h> #include <math.h> main() { int i; double root; clock_t start = clock(); for (i = 0 ; i <= 100000000; i++){ root = sqrt(i); } printf("Time elapsed: %f\n", ((double)clock() - start) / CLOCKS_PER_SEC); } And the C# (console app) is: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { DateTime startTime = DateTime.Now; double root; for (int i = 0; i <= 100000000; i++) { root = Math.Sqrt(i); } TimeSpan runTime = DateTime.Now - startTime; Console.WriteLine("Time elapsed: " + Convert.ToString(runTime.TotalMilliseconds/1000)); } } } With the above code, the C# completes in 0.328125 seconds (release version) and the C takes 11.14 seconds to run. The c is being compiled to a windows executable using mingw. I've always been under the assumption that C/C++ were faster or at least comparable to C#.net. What exactly is causing the C to run over 30 times slower? EDIT: It does appear that the C# optimizer was removing the root as it wasn't being used. I changed the root assignment to root += and printed out the total at the end. I've also compiled the C using cl.exe with the /O2 flag set for max speed. The results are now: 3.75 seconds for the C 2.61 seconds for the C# The C is still taking longer, but this is acceptable

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  • Return a list of imported Python modules used in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • .NET WebBrowser control with Adobe SVG Viewer

    I'm having problems with SVG files loading in a .NET 2.0 WebBrowser control. If I create a new WinForms application project, drag a WebBrowser control and a button onto the Form1.cs design surface, and add a line to the button's on-click handler to set the Url property of the WebBrowser control to an SVG file, I get two IE script errors at runtime (as in, the dialog you get when there is a Javascript problem). The only line of code I'm writing is therefore: webBrowser1.Url = new Uri(@"http://wiki.allegro.cc/pub/f/fb/Grozilla.svg"); This SVG file loads fine if I browse directly to the link with IE; the errors I get via my test app are: line 2, char 1, error: Invalid character, followed by line 1, char 1, error: Object expected (assuming I answer yes to the prompt to 'continue running scripts on this page'). I'm using IE 7.0.5730.13, Adobe SVG Viewer 3.03 build 94, Visual Studio 2008. Can anyone replicate this? Has anyone seen it/got any idea how to fix it? (edit: previously setting the URL in the constructor for the purposes of the example, but this raised the question of whether or not the control had finished initialising, so have changed the example to use a button - the problem still occurs. This bug originally appeared in production code so the example program I wrote was an attempt to isolate the issue and reproduce it as simply as possible.) (edit 2: having tested on several different machines, this problems seems to be related to IE7 - run IE6, and everything works fine.)

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  • Problem with DSL and Business Rules creation in Drools

    - by jillika iyer
    Hi, I am using Eclipse with the Drools plugin to create rules. I want to create business rules and main aim is to try and provide the user a set of options which he can use to create rules. For eg:If an Apple can have only 3 colors: I want to provide an option like a drop down so that the user can know before hand which are the options he can use in his rules. Is it possible? I am creating a dsl but unable to still provide the above functionality for a business rule. I am having an error implementing a basic dsl also. The code to add the dsl is as follows in my RuleRunner class() InputStream ruleSource = RuleRunner.class.getClassLoader().getResourceAsStream("/Rule1.dslr"); InputStream dslSource = RuleRunner.class.getClassLoader().getResourceAsStream("/sample-dsl.dsl"); //Load the rules , using DSL addRulesToThisPackage.addPackageFromDrl( new InputStreamReader(ruleSource),new InputStreamReader(dslSource)); I have both the sample-dsl .dsl and Rule1.dslr in my working directory. Error encountered at adding the dsl to the package (last line) Error stack: Exception in thread "main" java.lang.NullPointerException at java.io.Reader.<init>(Unknown Source) at java.io.InputStreamReader.<init>(Unknown Source) at com.org.RuleRunner.loadRuleFile(RuleRunner.java:96) at com.org.RuleRunner.loadRules(RuleRunner.java:48) at com.org.RuleRunner.runStatelessRules(RuleRunner.java:109) at com.org.RulesTest.main(RulesTest.java:41) my dsl file has basic mapping as per the online documentations. The dsl rule I created is: expander sample-dsl.dsl rule "A status changes B status" when There is an A - has an address There is a B - has name then - print updated A and Aaddress End I have created DSL in eclipse. Is the code I added for it to be loaded to my package correct?? Or am I missing something???? It seems like my program is unable to find the dsl? Please help. Can you point me towards the right direction to create a user friendly business rule ?? Thanks. J

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  • Alternative to MS Project 2007 for production scheduling?

    - by john c
    OK... Im coming to grips with the fact that MS Project 2007 may not be the correct tool for my production scheduling. We serve 120 to 150 projects a year with durations from 6 weeks to 12 months. The task are simple (6 to 8 per project) and the resource pool is stable (15 to 20 people). It's really an assembly line product but with extremely varied durations. I need to be able to prioritize the projects for production and run projects concurrently to fully utilize my resources. What are the feelings of the stackoverflow community. Am I using the wrong program? I was really hoping to make this simple for non-programer types to input project data into a form and have the schedule software automated enough to make most of the decisions. Is there a better solution available commercially? I'd like to hold on writing a custom spreadsheet as a last resort but if that's the best route then so be it. Thank you so much for your input.

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  • drawing to a JPanel without inheritance

    - by g.rocket
    Right now I'm working on a program that throws up a bunch of separate (generated at runtime) images, each in their own window. To do this i've tried this approach: public void display(){ JFrame window = new JFrame("NetPart"); JPanel canvas = new JPanel(); window.getContentPane().add(canvas); Graphics g = canvas.getGraphics(); Dimension d = getSize(); System.out.println(d); draw(g,new Point(d.minX*50,d.maxY*50), 50); window.setSize(d.size(50)); window.setResizable(false); window.setDefaultCloseOperation(JFrame.HIDE_ON_CLOSE); window.setVisible(true); } public void draw(Graphics g, Point startLoc, int scale){ // generate and draw the image } public Dimension getSize(){ //returns my own dimensions class } However, this throws a NullPointerException in draw, claiming that the graphics is null. is there any way to externally draw to a JPanel from outside it (not inherit from JPanel and override PaintComponent)? Any help would be appreciated.

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