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  • GillSans font doesn't show up in any applications

    - by roboknight
    I am running Ubuntu 10.04, Lucid Lynx, and I'm trying to add some fonts for use with Libre Office. In particular, I've placed a GillSans.ttc font file into /usr/share/fonts/truetype by copying it there with: sudo cp GillSans.ttc /usr/share/fonts/truetype and then attempting to "install" it by updating the font cache: sudo fc-cache -fv That appears to complete successfully, however, the font never seems to be available to either Libre Office, nor fontmatrix. In addition, I tried adding the font to my .fonts directory, thinking that I was somehow seeing a cache of just user supplied fonts, but that isn't the case. The file is a .ttc file, is there some other tools I need to use to extract each font from the .ttc, or is there something else I must do to use a .ttc? Nothing appears to have any issue with the file, but it could be silently failing to do anything. I've looked for the answer in other places, but the only time that a similar question was asked, it did not appear to be answered, so I figured I would ask the question differently and see if anyone else might be able to clue me in on how to use a .ttc font file, if that is possible. A related question, are there any tools to see what font families/font names are contained within a .ttc font file?

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  • Getting 2D Platformer entity collision Response Correct (side-to-side + jumping/landing on heads)

    - by jbrennan
    I've been working on a 2D (tile based) 2D platformer for iOS and I've got basic entity collision detection working, but there's just something not right about it and I can't quite figure out how to solve it. There are 2 forms of collision between player entities as I can tell, either the two players (human controlled) are hitting each other side-to-side (i. e. pushing against one another), or one player has jumped on the head of the other player (naturally, if I wanted to expand this to player vs enemy, the effects would be different, but the types of collisions would be identical, just the reaction should be a little different). In my code I believe I've got the side-to-side code working: If two entities press against one another, then they are both moved back on either side of the intersection rectangle so that they are just pushing on each other. I also have the "landed on the other player's head" part working. The real problem is, if the two players are currently pushing up against each other, and one player jumps, then at one point as they're jumping, the height-difference threshold that counts as a "land on head" is passed and then it registers as a jump. As a life-long player of 2D Mario Bros style games, this feels incorrect to me, but I can't quite figure out how to solve it. My code: (it's really Objective-C but I've put it in pseudo C-style code just to be simpler for non ObjC readers) void checkCollisions() { // For each entity in the scene, compare it with all other entities (but not with one it's already compared against) for (int i = 0; i < _allGameObjects.count(); i++) { // GameObject is an Entity GEGameObject *firstGameObject = _allGameObjects.objectAtIndex(i); // Don't check against yourself or any previous entity for (int j = i+1; j < _allGameObjects.count(); j++) { GEGameObject *secondGameObject = _allGameObjects.objectAtIndex(j); // Get the collision bounds for both entities, then see if they intersect // CGRect is a C-struct with an origin Point (x, y) and a Size (w, h) CGRect firstRect = firstGameObject.collisionBounds(); CGRect secondRect = secondGameObject.collisionBounds(); // Collision of any sort if (CGRectIntersectsRect(firstRect, secondRect)) { //////////////////////////////// // // // Check for jumping first (???) // // //////////////////////////////// if (firstRect.origin.y > (secondRect.origin.y + (secondRect.size.height * 0.7))) { // the top entity could be pretty far down/in to the bottom entity.... firstGameObject.didLandOnEntity(secondGameObject); } else if (secondRect.origin.y > (firstRect.origin.y + (firstRect.size.height * 0.7))) { // second entity was actually on top.... secondGameObject.didLandOnEntity.(firstGameObject); } else if (firstRect.origin.x > secondRect.origin.x && firstRect.origin.x < (secondRect.origin.x + secondRect.size.width)) { // Hit from the RIGHT CGRect intersection = CGRectIntersection(firstRect, secondRect); // The NUDGE just offsets either object back to the left or right // After the nudging, they are exactly pressing against each other with no intersection firstGameObject.nudgeToRightOfIntersection(intersection); secondGameObject.nudgeToLeftOfIntersection(intersection); } else if ((firstRect.origin.x + firstRect.size.width) > secondRect.origin.x) { // hit from the LEFT CGRect intersection = CGRectIntersection(firstRect, secondRect); secondGameObject.nudgeToRightOfIntersection(intersection); firstGameObject.nudgeToLeftOfIntersection(intersection); } } } } } I think my collision detection code is pretty close, but obviously I'm doing something a little wrong. I really think it's to do with the way my jumps are checked (I wanted to make sure that a jump could happen from an angle (instead of if the falling player had been at a right angle to the player below). Can someone please help me here? I haven't been able to find many resources on how to do this properly (and thinking like a game developer is new for me). Thanks in advance!

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  • Ubuntu 13.04 Sound Problem after following weird commands

    - by user206356
    After launching a few commands : echo autospawn = no >> ~/.config/pulse/client.conf #use ~/.pulse/client.conf on Ubuntu <= 12.10 killall pulseaudio $LANG=C pulseaudio -vvvv --log-time=1 > ~/pulseverbose.log 2>&1 My sound does not work. (just with the speakers, with headphones it works but I can not change the volume) The sound icon on the top right corner does show a speaker with a single non continuous line. I can not change the volume; it is frozen. There can be an extremely low output of the sound (I hear something but I am not sure...) It does not show a single output device that is avalaible, not even the "dummie". I have tried to reset pulseaudio, alsa, remove it, purging it, reinstalling it, without having success. EDIT: I have tried launching pulseaudio via the terminal. It worked :D However, I am very surprised why it does not automatically start at the start of the computer. Any ideas ? Here the console output : W: [pulseaudio] authkey.c: Failed to open cookie file '/home/simonm/.config/pulse/cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to load authorization key '/home/simonm/.config/pulse/cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to open cookie file '/home/simonm/.pulse-cookie': No such file or directory W: [pulseaudio] authkey.c: Failed to load authorization key '/home/simonm/.pulse-cookie': No such file or directory

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  • Arguments? Path filing wrong? [on hold]

    - by user3034947
    I'm working through the Java SE 7 programming activity and I'm having trouble sort of understanding how arguments work. Here's the code: public class CopyFileTree implements FileVisitor<Path> { private Path source; private Path target; public CopyFileTree(Path source, Path target) { this.source = source; this.target = target; } @Override public FileVisitResult preVisitDirectory(Path dir, BasicFileAttributes attrs) { // Your code goes here Path newdir = target.resolve(source.relativize(dir)); try { Files.copy(dir, newdir); } catch (FileAlreadyExistsException x) { // ignore } catch (IOException x) { System.err.format("Unable to create: %s: %s%n", newdir, x); return SKIP_SUBTREE; } return CONTINUE; } @Override public FileVisitResult visitFile(Path file, BasicFileAttributes attrs ) { // Your code goes here Path newdir = target.resolve(source.relativize(file)); try { Files.copy(file, newdir, REPLACE_EXISTING); } catch (IOException x) { System.err.format("Unable to copy: %s: %s%n", source, x); } return CONTINUE; } @Override public FileVisitResult postVisitDirectory(Path dir, IOException exc ) { return CONTINUE; } @Override public FileVisitResult visitFileFailed(Path file, IOException exc ) { if (exc instanceof FileSystemLoopException) { System.err.println("cycle detected: " + file); } else { System.err.format("Unable to copy: %s: %s%n", file, exc); } return CONTINUE; } } It says to test this I need to enter arguments in properties of the project which I did? Can someone clarity what I'm doing wrong?

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  • IPhone track title

    - by woodbase
    If you have an IPhone, you probably know that the name in the playlist comes from the “Title”-attribute instead of the filename. Usually that is not a problem. But when I plug my IPhone to the car stereo the tracks are sorted alphabetically by the “title”-attribute. That becomes a problem when You have an e-book where each chapter starts with “Track 01”. You can manually update this in the file properties (from the context menu in Windows Explorer), but doing so for +200 tracks – no thank you :) The FileInfo-class does not contain a property for this special audio file attribute. However the problem is easily solved using TagLib. The method below, not optimized in any way - just solving the problem at hand, will set the “title”-attribute to the file name. private static void UpdateTitleAttr(string dirPath, string fileFilter)         {             var files = System.IO.Directory.GetFiles(dirPath, fileFilter);                         foreach (var file in files)             {                 var f = TagLib.File.Create(file);                 var newTitle = f.Name.Substring(f.Name.LastIndexOf(@"\") + 1);                 f.Tag.Title = newTitle;                 f.Save();                }         } So now I can hear e-books while driving :P

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  • apt-get update mdadm scary warnings

    - by user568829
    Just ran an apt-get update on one of my dedicated servers to be left with a relatively scary warning: Processing triggers for initramfs-tools ... update-initramfs: Generating /boot/initrd.img-2.6.26-2-686-bigmem W: mdadm: the array /dev/md/1 with UUID c622dd79:496607cf:c230666b:5103eba0 W: mdadm: is currently active, but it is not listed in mdadm.conf. if W: mdadm: it is needed for boot, then YOUR SYSTEM IS NOW UNBOOTABLE! W: mdadm: please inspect the output of /usr/share/mdadm/mkconf, compare W: mdadm: it to /etc/mdadm/mdadm.conf, and make the necessary changes. W: mdadm: the array /dev/md/2 with UUID 24120323:8c54087c:c230666b:5103eba0 W: mdadm: is currently active, but it is not listed in mdadm.conf. if W: mdadm: it is needed for boot, then YOUR SYSTEM IS NOW UNBOOTABLE! W: mdadm: please inspect the output of /usr/share/mdadm/mkconf, compare W: mdadm: it to /etc/mdadm/mdadm.conf, and make the necessary changes. W: mdadm: the array /dev/md/6 with UUID eef74de5:9267b2a1:c230666b:5103eba0 W: mdadm: is currently active, but it is not listed in mdadm.conf. if W: mdadm: it is needed for boot, then YOUR SYSTEM IS NOW UNBOOTABLE! W: mdadm: please inspect the output of /usr/share/mdadm/mkconf, compare W: mdadm: it to /etc/mdadm/mdadm.conf, and make the necessary changes. W: mdadm: the array /dev/md/5 with UUID 5d45b20c:04d8138f:c230666b:5103eba0 W: mdadm: is currently active, but it is not listed in mdadm.conf. if W: mdadm: it is needed for boot, then YOUR SYSTEM IS NOW UNBOOTABLE! W: mdadm: please inspect the output of /usr/share/mdadm/mkconf, compare W: mdadm: it to /etc/mdadm/mdadm.conf, and make the necessary changes. As instructed I inspected the output of /usr/share/mdadm/mkconf and compared with /etc/mdadm/mdadm.conf and they are quite different. Here is the /etc/mdadm/mdadm.conf contents: # mdadm.conf # # Please refer to mdadm.conf(5) for information about this file. # # by default, scan all partitions (/proc/partitions) for MD superblocks. # alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR root # definitions of existing MD arrays ARRAY /dev/md0 level=raid1 num-devices=2 UUID=b93b0b87:5f7c2c46:0043fca9:4026c400 ARRAY /dev/md1 level=raid1 num-devices=2 UUID=c0fa8842:e214fb1a:fad8a3a2:28f2aabc ARRAY /dev/md2 level=raid1 num-devices=2 UUID=cdc2a9a9:63bbda21:f55e806c:a5371897 ARRAY /dev/md3 level=raid1 num-devices=2 UUID=eca75495:9c9ce18c:d2bac587:f1e79d80 # This file was auto-generated on Wed, 04 Nov 2009 11:32:16 +0100 # by mkconf $Id$ And here is the out put from /usr/share/mdadm/mkconf # mdadm.conf # # Please refer to mdadm.conf(5) for information about this file. # # by default, scan all partitions (/proc/partitions) for MD superblocks. # alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions # auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes # automatically tag new arrays as belonging to the local system HOMEHOST <system> # instruct the monitoring daemon where to send mail alerts MAILADDR root # definitions of existing MD arrays ARRAY /dev/md1 UUID=c622dd79:496607cf:c230666b:5103eba0 ARRAY /dev/md2 UUID=24120323:8c54087c:c230666b:5103eba0 ARRAY /dev/md5 UUID=5d45b20c:04d8138f:c230666b:5103eba0 ARRAY /dev/md6 UUID=eef74de5:9267b2a1:c230666b:5103eba0 # This configuration was auto-generated on Sat, 25 Feb 2012 13:10:00 +1030 # by mkconf 3.1.4-1+8efb9d1+squeeze1 As I understand it I need to replace the four lines that start with 'ARRAY' in the /etc/mdadm/mdadm.conf file with the different four 'ARRAY' lines from the /usr/share/mdadm/mkconf output. When I did this and then ran update-initramfs -u there were no more warnings. Is what I have done above correct? I am now terrified of rebooting the server for fear it will not reboot and being a remote dedicated server this would certainly mean downtime and possibly would be expensive to get running again. FOLLOW UP (response to question): the output from mount: /dev/md1 on / type ext3 (rw,usrquota,grpquota) tmpfs on /lib/init/rw type tmpfs (rw,nosuid,mode=0755) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) udev on /dev type tmpfs (rw,mode=0755) tmpfs on /dev/shm type tmpfs (rw,nosuid,nodev) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=620) /dev/md2 on /boot type ext2 (rw) /dev/md5 on /tmp type ext3 (rw) /dev/md6 on /home type ext3 (rw,usrquota,grpquota) mdadm --detail /dev/md0 mdadm: md device /dev/md0 does not appear to be active. mdadm --detail /dev/md1 /dev/md1: Version : 0.90 Creation Time : Sun Aug 14 09:43:08 2011 Raid Level : raid1 Array Size : 31463232 (30.01 GiB 32.22 GB) Used Dev Size : 31463232 (30.01 GiB 32.22 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 1 Persistence : Superblock is persistent Update Time : Sat Feb 25 14:03:47 2012 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : c622dd79:496607cf:c230666b:5103eba0 Events : 0.24 Number Major Minor RaidDevice State 0 8 1 0 active sync /dev/sda1 1 8 17 1 active sync /dev/sdb1 mdadm --detail /dev/md2 /dev/md2: Version : 0.90 Creation Time : Sun Aug 14 09:43:09 2011 Raid Level : raid1 Array Size : 104320 (101.89 MiB 106.82 MB) Used Dev Size : 104320 (101.89 MiB 106.82 MB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Sat Feb 25 13:20:20 2012 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 24120323:8c54087c:c230666b:5103eba0 Events : 0.30 Number Major Minor RaidDevice State 0 8 2 0 active sync /dev/sda2 1 8 18 1 active sync /dev/sdb2 mdadm --detail /dev/md3 mdadm: md device /dev/md3 does not appear to be active. mdadm --detail /dev/md5 /dev/md5: Version : 0.90 Creation Time : Sun Aug 14 09:43:09 2011 Raid Level : raid1 Array Size : 2104448 (2.01 GiB 2.15 GB) Used Dev Size : 2104448 (2.01 GiB 2.15 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 5 Persistence : Superblock is persistent Update Time : Sat Feb 25 14:09:03 2012 State : clean Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : 5d45b20c:04d8138f:c230666b:5103eba0 Events : 0.30 Number Major Minor RaidDevice State 0 8 5 0 active sync /dev/sda5 1 8 21 1 active sync /dev/sdb5 mdadm --detail /dev/md6 /dev/md6: Version : 0.90 Creation Time : Sun Aug 14 09:43:09 2011 Raid Level : raid1 Array Size : 453659456 (432.64 GiB 464.55 GB) Used Dev Size : 453659456 (432.64 GiB 464.55 GB) Raid Devices : 2 Total Devices : 2 Preferred Minor : 6 Persistence : Superblock is persistent Update Time : Sat Feb 25 14:10:00 2012 State : active Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 UUID : eef74de5:9267b2a1:c230666b:5103eba0 Events : 0.31 Number Major Minor RaidDevice State 0 8 6 0 active sync /dev/sda6 1 8 22 1 active sync /dev/sdb6 FOLLOW UP 2 (response to question): Output from /etc/fstab /dev/md1 / ext3 defaults,usrquota,grpquota 1 1 devpts /dev/pts devpts mode=0620,gid=5 0 0 proc /proc proc defaults 0 0 #usbdevfs /proc/bus/usb usbdevfs noauto 0 0 /dev/cdrom /media/cdrom auto ro,noauto,user,exec 0 0 /dev/dvd /media/dvd auto ro,noauto,user,exec 0 0 # # # /dev/md2 /boot ext2 defaults 1 2 /dev/sda3 swap swap pri=42 0 0 /dev/sdb3 swap swap pri=42 0 0 /dev/md5 /tmp ext3 defaults 0 0 /dev/md6 /home ext3 defaults,usrquota,grpquota 1 2

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  • Strange Recurrent Excessive I/O Wait

    - by Chris
    I know quite well that I/O wait has been discussed multiple times on this site, but all the other topics seem to cover constant I/O latency, while the I/O problem we need to solve on our server occurs at irregular (short) intervals, but is ever-present with massive spikes of up to 20k ms a-wait and service times of 2 seconds. The disk affected is /dev/sdb (Seagate Barracuda, for details see below). A typical iostat -x output would at times look like this, which is an extreme sample but by no means rare: iostat (Oct 6, 2013) tps rd_sec/s wr_sec/s avgrq-sz avgqu-sz await svctm %util 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 16.00 0.00 156.00 9.75 21.89 288.12 36.00 57.60 5.50 0.00 44.00 8.00 48.79 2194.18 181.82 100.00 2.00 0.00 16.00 8.00 46.49 3397.00 500.00 100.00 4.50 0.00 40.00 8.89 43.73 5581.78 222.22 100.00 14.50 0.00 148.00 10.21 13.76 5909.24 68.97 100.00 1.50 0.00 12.00 8.00 8.57 7150.67 666.67 100.00 0.50 0.00 4.00 8.00 6.31 10168.00 2000.00 100.00 2.00 0.00 16.00 8.00 5.27 11001.00 500.00 100.00 0.50 0.00 4.00 8.00 2.96 17080.00 2000.00 100.00 34.00 0.00 1324.00 9.88 1.32 137.84 4.45 59.60 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 22.00 44.00 204.00 11.27 0.01 0.27 0.27 0.60 Let me provide you with some more information regarding the hardware. It's a Dell 1950 III box with Debian as OS where uname -a reports the following: Linux xx 2.6.32-5-amd64 #1 SMP Fri Feb 15 15:39:52 UTC 2013 x86_64 GNU/Linux The machine is a dedicated server that hosts an online game without any databases or I/O heavy applications running. The core application consumes about 0.8 of the 8 GBytes RAM, and the average CPU load is relatively low. The game itself, however, reacts rather sensitive towards I/O latency and thus our players experience massive ingame lag, which we would like to address as soon as possible. iostat: avg-cpu: %user %nice %system %iowait %steal %idle 1.77 0.01 1.05 1.59 0.00 95.58 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 13.16 25.42 135.12 504701011 2682640656 sda 1.52 0.74 20.63 14644533 409684488 Uptime is: 19:26:26 up 229 days, 17:26, 4 users, load average: 0.36, 0.37, 0.32 Harddisk controller: 01:00.0 RAID bus controller: LSI Logic / Symbios Logic MegaRAID SAS 1078 (rev 04) Harddisks: Array 1, RAID-1, 2x Seagate Cheetah 15K.5 73 GB SAS Array 2, RAID-1, 2x Seagate ST3500620SS Barracuda ES.2 500GB 16MB 7200RPM SAS Partition information from df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sdb1 480191156 30715200 425083668 7% /home /dev/sda2 7692908 437436 6864692 6% / /dev/sda5 15377820 1398916 13197748 10% /usr /dev/sda6 39159724 19158340 18012140 52% /var Some more data samples generated with iostat -dx sdb 1 (Oct 11, 2013) Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sdb 0.00 15.00 0.00 70.00 0.00 656.00 9.37 4.50 1.83 4.80 33.60 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 12.00 836.00 500.00 100.00 sdb 0.00 0.00 0.00 3.00 0.00 32.00 10.67 9.96 1990.67 333.33 100.00 sdb 0.00 0.00 0.00 4.00 0.00 40.00 10.00 6.96 3075.00 250.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 4.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 2.00 0.00 16.00 8.00 2.62 4648.00 500.00 100.00 sdb 0.00 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 0.00 100.00 sdb 0.00 0.00 0.00 1.00 0.00 16.00 16.00 1.69 7024.00 1000.00 100.00 sdb 0.00 74.00 0.00 124.00 0.00 1584.00 12.77 1.09 67.94 6.94 86.00 Characteristic charts generated with rrdtool can be found here: iostat plot 1, 24 min interval: http://imageshack.us/photo/my-images/600/yqm3.png/ iostat plot 2, 120 min interval: http://imageshack.us/photo/my-images/407/griw.png/ As we have a rather large cache of 5.5 GBytes, we thought it might be a good idea to test if the I/O wait spikes would perhaps be caused by cache miss events. Therefore, we did a sync and then this to flush the cache and buffers: echo 3 > /proc/sys/vm/drop_caches and directly afterwards the I/O wait and service times virtually went through the roof, and everything on the machine felt like slow motion. During the next few hours the latency recovered and everything was as before - small to medium lags in short, unpredictable intervals. Now my question is: does anybody have any idea what might cause this annoying behaviour? Is it the first indication of the disk array or the raid controller dying, or something that can be easily mended by rebooting? (At the moment we're very reluctant to do this, however, because we're afraid that the disks might not come back up again.) Any help is greatly appreciated. Thanks in advance, Chris. Edited to add: we do see one or two processes go to 'D' state in top, one of which seems to be kjournald rather frequently. If I'm not mistaken, however, this does not indicate the processes causing the latency, but rather those affected by it - correct me if I'm wrong. Does the information about uninterruptibly sleeping processes help us in any way to address the problem? @Andy Shinn requested smartctl data, here it is: smartctl -a -d megaraid,2 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:13 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 20 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 1236631092 Blocks received from initiator = 1097862364 Blocks read from cache and sent to initiator = 1383620256 Number of read and write commands whose size <= segment size = 531295338 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36556.93 number of minutes until next internal SMART test = 32 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 509271032 47 0 509271079 509271079 20981.423 0 write: 0 0 0 0 0 5022.039 0 verify: 1870931090 196 0 1870931286 1870931286 100558.708 0 Non-medium error count: 0 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36538 - [- - -] # 2 Background short Completed 16 36514 - [- - -] # 3 Background short Completed 16 36490 - [- - -] # 4 Background short Completed 16 36466 - [- - -] # 5 Background short Completed 16 36442 - [- - -] # 6 Background long Completed 16 36420 - [- - -] # 7 Background short Completed 16 36394 - [- - -] # 8 Background short Completed 16 36370 - [- - -] # 9 Background long Completed 16 36364 - [- - -] #10 Background short Completed 16 36361 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes] smartctl -a -d megaraid,3 /dev/sdb yields: smartctl 5.40 2010-07-12 r3124 [x86_64-unknown-linux-gnu] (local build) Copyright (C) 2002-10 by Bruce Allen, http://smartmontools.sourceforge.net Device: SEAGATE ST3500620SS Version: MS05 Serial number: Device type: disk Transport protocol: SAS Local Time is: Mon Oct 14 20:37:26 2013 CEST Device supports SMART and is Enabled Temperature Warning Disabled or Not Supported SMART Health Status: OK Current Drive Temperature: 19 C Drive Trip Temperature: 68 C Elements in grown defect list: 0 Vendor (Seagate) cache information Blocks sent to initiator = 288745640 Blocks received from initiator = 1097848399 Blocks read from cache and sent to initiator = 1304149705 Number of read and write commands whose size <= segment size = 527414694 Number of read and write commands whose size > segment size = 51986460 Vendor (Seagate/Hitachi) factory information number of hours powered up = 36596.83 number of minutes until next internal SMART test = 28 Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 610862490 44 0 610862534 610862534 20470.133 0 write: 0 0 0 0 0 5022.480 0 verify: 2861227413 203 0 2861227616 2861227616 100872.443 0 Non-medium error count: 1 SMART Self-test log Num Test Status segment LifeTime LBA_first_err [SK ASC ASQ] Description number (hours) # 1 Background short Completed 16 36580 - [- - -] # 2 Background short Completed 16 36556 - [- - -] # 3 Background short Completed 16 36532 - [- - -] # 4 Background short Completed 16 36508 - [- - -] # 5 Background short Completed 16 36484 - [- - -] # 6 Background long Completed 16 36462 - [- - -] # 7 Background short Completed 16 36436 - [- - -] # 8 Background short Completed 16 36412 - [- - -] # 9 Background long Completed 16 36404 - [- - -] #10 Background short Completed 16 36401 - [- - -] #11 Background long Completed 16 2 - [- - -] #12 Background short Completed 16 0 - [- - -] Long (extended) Self Test duration: 6798 seconds [113.3 minutes]

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  • Eclipse Hell . . . Failed to read the project description file (.project)

    - by Kobojunkie
    I think Eclipse is trying to make me miserable. A couple of hours ago, my project was working and compiling well. Suddenly that all changed. Eclipse somehow wipes out all changes I have made to my files(activity, manifest etc.) I make sure to save often but when I go to run the project, I get the error that I have a build error. I checked and there was none, so I go to close Eclipse, so I can reopen and see if the errors will go away. Instead what happens is Eclipse wipes clean all my files and I end up with a project on disk with lots of blank code files. I try to run anyway, and I get the error message below. Failed to read the project description file (.project) for 'com.example.android.nfc.simulator.FakeTagsActivity.FakeTagsActivity'. The file has been changed on disk, and it now contains invalid information. The project will not function properly until the description file is restored to a valid state. Anyone have an idea what in the world this is about and how I can rectify this?

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  • An offscreen MKMapView behaves differently in 3.2, 4.0

    - by Duane Fields
    In 3.1 I've been using an "offscreen" MKMapView to create map images that I can rotate, crop and so forth before presenting them the user. In 3.2 and 4.0 this technique no longer works quite right. Here's some code that illustrates the problem, followed by my theory. // create map view _mapView = [[MKMapView alloc] initWithFrame:CGRectMake(0, 0, MAP_FRAME_SIZE, MAP_FRAME_SIZE)]; _mapView.zoomEnabled = NO; _mapView.scrollEnabled = NO; _mapView.delegate = self; _mapView.mapType = MKMapTypeSatellite; // zoom in to something enough to fill the screen MKCoordinateRegion region; CLLocationCoordinate2D center = {30.267222, -97.763889}; region.center = center; MKCoordinateSpan span = {0.1, 0.1 }; region.span = span; _mapView.region = region; // set scrollview content size to full the imageView _scrollView.contentSize = _imageView.frame.size; // force it to load #ifndef __IPHONE_3_2 // in 3.1 we can render to an offscreen context to force a load UIGraphicsBeginImageContext(_mapView.frame.size); [_mapView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIGraphicsEndImageContext(); #else // in 3.2 and above, the renderInContext trick doesn't work... // this at least causes the map to render, but it's clipped to what appears to be // the viewPort size, plus some padding [self.view addSubview:_mapView]; #endif when the map is done loading, I snap picture of it and stuff it in my scrollview - (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView { NSLog(@"[MapBuilder] mapViewDidFinishLoadingMap"); // render the map to a UIImage UIGraphicsBeginImageContext(mapView.bounds.size); // the first sub layer is just the map, the second is the google layer, this sublayer structure might change of course [[[mapView.layer sublayers] objectAtIndex:0] renderInContext:UIGraphicsGetCurrentContext()]; // we are done with the mapView at this point, we need its ram! _mapView.delegate = nil; [_mapView release]; [_mapView removeFromSuperview]; _mapView = nil; UIImage* mapImage = [UIGraphicsGetImageFromCurrentImageContext() retain]; UIGraphicsEndImageContext(); _imageView.image = mapImage; [mapImage release], mapImage = nil; } The first problem is that in 3.1 rendering to a context would trigger the map to begin loading. This no longer works in 3.2, 4.0. The only thing I have found would trigger the load is to temporarily add the map to the view (i.e. make it visible). The problem being that the map only renders to the visible area of the screen, plus a little padding. The frame/bounds are fine, but it appears to be "helpfully" optimizes the loading to limit the tiles to those visible on the screen or close to it. Any ideas how to force the map to load at full size? Anyone else have this issue?

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  • C# how to get current encoding type used by C# to write/read configuration for config file?

    - by 5YrsLaterDBA
    I am doing connection string encryption. we use our own encryption key with AES algorithm to do this. during the process, we need to convert string to byte array and then convert byte array back to string. I found the encoding play an important role on those conversions. So I need to know the encoding C# is using to get above conversion right. Any idea how to get current encoding programmably? thanks,

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  • WPF / C#: Transforming coordinates from an image control to the image source

    - by Gabriel
    I'm trying to learn WPF, so here's a simple question, I hope: I have a window that contains an Image element bound to a separate data object with user-configurable Stretch property <Image Name="imageCtrl" Source="{Binding MyImage}" Stretch="{Binding ImageStretch}" /> When the user moves the mouse over the image, I would like to determine the coordinates of the mouse with respect to the original image (before stretching/cropping that occurs when it is displayed in the control), and then do something with those coordinates (update the image). I know I can add an event-handler to the MouseMove event over the Image control, but I'm not sure how best to transform the coordinates: void imageCtrl_MouseMove(object sender, MouseEventArgs e) { Point locationInControl = e.GetPosition(imageCtrl); Point locationInImage = ??? updateImage(locationInImage); } Now I know I could compare the size of Source to the ActualSize of the control, and then switch on imageCtrl.Stretch to compute the scalars and offsets on X and Y, and do the transform myself. But WPF has all the information already, and this seems like functionality that might be built-in to the WPF libraries somewhere. So I'm wondering: is there a short and sweet solution? Or do I need to write this myself? EDIT I'm appending my current, not-so-short-and-sweet solution. Its not that bad, but I'd be somewhat suprised if WPF didn't provide this functionality automatically: Point ImgControlCoordsToPixelCoords(Point locInCtrl, double imgCtrlActualWidth, double imgCtrlActualHeight) { if (ImageStretch == Stretch.None) return locInCtrl; Size renderSize = new Size(imgCtrlActualWidth, imgCtrlActualHeight); Size sourceSize = bitmap.Size; double xZoom = renderSize.Width / sourceSize.Width; double yZoom = renderSize.Height / sourceSize.Height; if (ImageStretch == Stretch.Fill) return new Point(locInCtrl.X / xZoom, locInCtrl.Y / yZoom); double zoom; if (ImageStretch == Stretch.Uniform) zoom = Math.Min(xZoom, yZoom); else // (imageCtrl.Stretch == Stretch.UniformToFill) zoom = Math.Max(xZoom, yZoom); return new Point(locInCtrl.X / zoom, locInCtrl.Y / zoom); }

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  • Android WebView not loading a JavaScript file, but Android Browser loads it fine.

    - by Justin
    I'm writing an application which connects to a back office site. The backoffice site contains a whole slew of JavaScript functions, at least 100 times the average site. Unfortunately it does not load them, and causes much of the functionality to not work properly. So I am running a test. I put a page out on my server which loads the FireBugLite javascript text. Its a lot of javascript and perfect to test and see if the Android WebView will load it. The WebView loads nothing, but the browser loads the Firebug Icon. What on earth would make the difference, why can it run in the browser and not in my WebView? Any suggestions. More background information, in order to get the stinking backoffice application available on a Droid (or any other platform except windows) I needed to trick the bakcoffice application to believe what's accessing the website is Internet Explorer. I do this by modifying the WebView User Agent. Also for this application I've slimmed my landing page, so I could give you the source to offer me aid. package ksc.myKMB; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.app.ProgressDialog; import android.content.DialogInterface; import android.graphics.Bitmap; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.Window; import android.webkit.WebChromeClient; import android.webkit.WebView; import android.webkit.WebSettings; import android.webkit.WebViewClient; import android.widget.Toast; public class myKMB extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); /** Performs base set up */ /** Create a Activity of this Activity, IE myProcess */ myProcess = this; /*** Create global objects and web browsing objects */ HideDialogOnce = true; webview = new WebView(this) { }; webChromeClient = new WebChromeClient() { public void onProgressChanged(WebView view, int progress) { // Activities and WebViews measure progress with different scales. // The progress meter will automatically disappear when we reach 100% myProcess.setProgress((progress * 100)); //CreateMessage("Progress is : " + progress); } }; webViewClient = new WebViewClient() { public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { Toast.makeText(myProcess, MessageBegText + description + MessageEndText, Toast.LENGTH_SHORT).show(); } public void onPageFinished (WebView view, String url) { /** Hide dialog */ try { // loadingDialog.dismiss(); } finally { } //myProcess.setProgress(1000); /** Fon't show the dialog while I'm performing fixes */ //HideDialogOnce = true; view.loadUrl("javascript:document.getElementById('JTRANS011').style.visibility='visible';"); } public void onPageStarted(WebView view, String url, Bitmap favicon) { if (HideDialogOnce == false) { //loadingDialog = ProgressDialog.show(myProcess, "", // "One moment, the page is laoding...", true); } else { //HideDialogOnce = true; } } }; getWindow().requestFeature(Window.FEATURE_PROGRESS); webview.setWebChromeClient(webChromeClient); webview.setWebViewClient(webViewClient); setContentView(webview); /** Load the Keynote Browser Settings */ LoadSettings(); webview.loadUrl(LandingPage); } /** Get Menu */ @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } /** an item gets pushed */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { // We have only one menu option case R.id.quit: System.exit(0); break; case R.id.back: webview.goBack(); case R.id.refresh: webview.reload(); case R.id.info: //IncludeJavascript(""); } return true; } /** Begin Globals */ public WebView webview; public WebChromeClient webChromeClient; public WebViewClient webViewClient; public ProgressDialog loadingDialog; public Boolean HideDialogOnce; public Activity myProcess; public String OverideUserAgent_IE = "Mozilla/5.0 (Windows; MSIE 6.0; Android 1.6; en-US) AppleWebKit/525.10+ (KHTML, like Gecko) Version/3.0.4 Safari/523.12.2 myKMB/1.0"; public String LandingPage = "http://kscserver.com/main-leap-slim.html"; public String MessageBegText = "Problem making a connection, Details: "; public String MessageEndText = " For Support Call: (xxx) xxx - xxxx."; public void LoadSettings() { webview.getSettings().setUserAgentString(OverideUserAgent_IE); webview.getSettings().setJavaScriptEnabled(true); webview.getSettings().setBuiltInZoomControls(true); webview.getSettings().setSupportZoom(true); } /** Creates a message alert dialog */ public void CreateMessage(String message) { AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(message) .setCancelable(true) .setNegativeButton("Close", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); } } My Application is running in the background, and as you can see no Firebug in the lower right hand corner. However the browser (the emulator on top) has the same page but shows the firebug. What am I doing wrong? I'm assuming its either not enough memory allocated to the application, process power allocation, or a physical memory thing. I can't tell, all I know is the results are strange. I get the same thing form my android device, the application shows no firebug but the browser shows the firebug.

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  • Dividing web.config into multiple files in asp.net

    - by Jalpesh P. Vadgama
    When you are having different people working on one project remotely you will get some problem with web.config, as everybody was having different version of web.config. So at that time once you check in your web.config with your latest changes the other people have to get latest that web.config and made some specific changes as per their local environment. Most of people who have worked things from remotely has faced that problem. I think most common example would be connection string and app settings changes. For this kind of situation this will be a best solution. We can divide particular section of web.config into the multiple files. For example we could have separate ConnectionStrings.config file for connection strings and AppSettings.config file for app settings file. Most of people does not know that there is attribute called ‘configSource’ where we can  define the path of external config file and it will load that section from that external file. Just like below. <configuration> <appSettings configSource="AppSettings.config"/> <connectionStrings configSource="ConnectionStrings.config"/> </configuration> And you could have your ConnectionStrings.config file like following. <connectionStrings> <add name="DefaultConnection" connectionString="Data Source=(LocalDb)\v11.0;Initial Catalog=aspnet-WebApplication1-20120523114732;Integrated Security=True" providerName="System.Data.SqlClient" /> </connectionStrings> Same way you have another AppSettings.Config file like following. <appSettings> <add key="aspnet:UseTaskFriendlySynchronizationContext" value="true" /> <add key="ValidationSettings:UnobtrusiveValidationMode" value="WebForms" /> </appSettings> That's it. Hope you like this post. Stay tuned for more..

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  • TF203015 The Item $/path/file has an incompatible pending change. While trying to unshelve.

    - by drachenstern
    I'm using Visual Studio 2010 Pro against Team Server 2010 and I had my project opened (apparently) as a solution from the repo, but I should've opened it as "web site". I found this out during compile, so I went to shelve my new changes and deleted the project from my local disk, then opened the project again from source (this time as web site) and now I can't unshelve my files. Is there any way to work around this? Did I blow something up? Do I need to do maintenance at the server? I found this question on SO #2332685 but I don't know what cache files he's talking about (I'm on XP :\ ) EDIT: Found this link after posting the question, sorry for the delay in researching, still didn't fix my problem Of course I can't find an error code for TF203015 anywhere, so no resolution either (hence my inclusion of the number in the title, yeah?) EDIT: I should probably mention that these files were never checked in in the first place. Does that matter? Can you shelve an unchecked item? Is that what I did wrong? EDIT: WHAP - FOUND IT!!! Use "Undo" on the items that don't exist because they show up in pending changes as checkins.

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  • add_shown & add_hiding ModalPopupExtender Events

    - by Yousef_Jadallah
        In this topic, I’ll discuss the Client events we usually need while using ModalPopupExtender. The add_shown fires when the ModalPopupExtender had shown and add_hiding fires when the user cancels it by CancelControlID,note that it fires before hiding the modal. They are useful in many cases, for example may you need to set focus to specific Textbox when the user display the modal, or if you need to reset the controls values inside the Modal after it has been hidden. To declare Client event either in pageLoad javascript function or you can attach the function by Sys.Application.add_load like this: Sys.Application.add_load(modalInit); function modalInit() { var modalPopup = $find('mpeID'); modalPopup.add_hiding(onHiding); } function onHiding(sender, args) { } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   I’ll use the first way in the current example. So lets start with the illustration:   1- In this example am using simple panel which contain UserName and Password Textboxes besides submit and cancel buttons, this Panel will be used as PopupControlID in the ModalPopupExtender : <asp:Panel ID="panModal" runat="server" Height="180px" Width="300px" style="display:none" CssClass="ModalWindow"> <table width="100%" > <tr> <td> User Name </td> <td> <asp:TextBox ID="txtName" runat="server"></asp:TextBox> </td> </tr> <tr> <td> Password </td> <td> <asp:TextBox ID="txtPassword" runat="server" TextMode="Password"></asp:TextBox> </td> </tr> </table> <br /> <asp:Button ID="btnSubmit" runat="server" Text="Submit" /> <asp:Button ID="btnCancel" runat="server" Text="Cancel" /> </asp:Panel>   You can use this simple style for the Panel : <style type="text/css"> .ModalWindow { border: solid; border-width:3px; background:#f0f0f0; } </style> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   2- Create the view button (TargetControlID) as you know this contain the ID of the element that activates the modal popup: <asp:Button ID="btnView" runat="server" Text="View" /> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   3-Add the ModalPopupExtender ,moreover don’t forget to add the ScriptManager: <asp:ScriptManager ID="ScriptManager1" runat="server"/> <cc1:ModalPopupExtender ID="ModalPopupExtender1" runat="server" TargetControlID="btnView" PopupControlID="panModal" CancelControlID="btnCancel"/> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }     4-In the pageLoad javascript function inside add_shown event set the focus on the txtName , and inside add_hiding reset the two Textboxes. <script language="javascript" type="text/javascript"> function pageLoad() { $find('ModalPopupExtender1').add_shown(function() { alert('add_shown event fires'); $get('<%=txtName.ClientID%>').focus();   });   $find('ModalPopupExtender1').add_hiding(function() { alert('add_hiding event fires'); $get('<%=txtName.ClientID%>').value = ""; $get('<%=txtPassword.ClientID%>').value = "";   }); }   </script> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   I’ve added the two alerts just to let you show when the event fires.   Hope this simple example show you the benefit and how to use these events.

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  • PowerShell Script to Create PowerShell Profile

    - by Brian Jackett
    Utilizing a PowerShell profile can help any PowerShell user save time getting up and running with their work.  For those unfamiliar a PowerShell profile is a file you can store any PowerShell commands that you want to run when you fire up a PowerShell console (or ISE.)  In my typical profiles (example here) I load assemblies (like SharePoint 2007 DLL), set aliases, set environment variable values (such as max history), and perform other general customizations to make my work easier.  Below is a sample script that will check to see if a PowerShell profile (Console or ISE) exists and create it if not found.  The .ps1 script file version can also be downloaded from my SkyDrive here. Note: if downloading the .ps1 file, be sure you have enabled unsigned scripts to run on your machine as I have not signed mine.   $folderExists = test-path -path $Env:UserProfile\Documents\WindowsPowerShell if($folderExists -eq $false) { new-item -type directory -path $Env:UserProfile\Documents\WindowsPowerShell > $null echo "Containing folder for profile created at: $Env:UserProfile\Documents\WindowsPowerShell" }   $profileExists = test-path -path $profile if($profileExists -eq $false) { new-item -type file -path $profile > $null echo "Profile file created at: $profile" }     A few things to note while going through the above script. $Env:UserProfile represents the personal user folder (c:\documents and settings…. on older OSes like XP and c:\Users… on Win 7) so it adapts to whichever OS you are running but was tested against Windows 7 and Windows Server 2008 R2. “ > $null” sends the command to a null stream.  Essentially this is equivalent to DOS scripting of “@ECHO OFF” by suppressing echoing the command just run, but only for the specific command it is appended to.  I haven’t yet found a better way to accomplish command suppression, but this is definitely not required for the script to work. $profile represent a standard variable to the file path of the profile file.  It is dynamic based on whether you are running PowerShell Console or ISE.   Conclusion     In less than two weeks (Apr. 10th to be exact) I’ll be heading down to SharePoint Saturday Charlotte (SPSCLT) to give two presentations on using PowerShell with SharePoint.  Since I’ll be prepping a lot of material for PowerShell I thought it only appropriate to pass along this nice little script I recently created.  If you’ve never used a PowerShell profile this is a great chance to start using one.  If you’ve been using a profile before, perhaps you learned a trick or two to add to your toolbox.  For those of you in the Charlotte, NC area sign up for the SharePoint Saturday and see some great content and community with great folks.         -Frog Out

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  • HTML muliple select should look like HTML select

    - by GustlyWind
    Hi I am trying to use a HTML select box with 'multiple' select options and size to 1 as below ` <SELECT NAME="toppings" MULTIPLE SIZE=5> <OPTION VALUE="mushrooms">mushrooms <OPTION VALUE="greenpeppers">green peppers </SELECT> When the size is set to 1 small scrollbar appears which makes the page clumsy.If I increase the size its eating up my page since there are around 20 such multiple boxes in and around the page. I am looking for a solution which looks like <SELECT> but should function as multiple Is this possible. I remember seen something similar but don't remember exactly. Any ideas

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  • WPF 4.0 Custom panel won't show dynamically added controls in VS 2010 Designer

    - by Matt Ruwe
    I have a custom panel control that I'm trying to dynamically add controls within. When I run the application the static and dynamically added controls show up perfectly, but the dynamic controls do not appear within the visual studio designer. Only the controls placed declaratively in the XAML appear. I'm currently adding the dynamic control in the CreateUIElementCollection override, but I've also tried this in the constructor without success. Public Class CustomPanel1 Inherits Panel Public Sub New() End Sub Protected Overrides Function MeasureOverride(ByVal availableSize As System.Windows.Size) As System.Windows.Size Dim returnValue As New Size(0, 0) For Each child As UIElement In Children child.Measure(availableSize) returnValue.Width = Math.Max(returnValue.Width, child.DesiredSize.Width) returnValue.Height = Math.Max(returnValue.Height, child.DesiredSize.Height) Next returnValue.Width = If(Double.IsPositiveInfinity(availableSize.Width), returnValue.Width, availableSize.Width) returnValue.Height = If(Double.IsPositiveInfinity(availableSize.Height), returnValue.Height, availableSize.Height) Return returnValue End Function Protected Overrides Function ArrangeOverride(ByVal finalSize As System.Windows.Size) As System.Windows.Size Dim currentHeight As Integer For Each child As UIElement In Children child.Arrange(New Rect(0, currentHeight, child.DesiredSize.Width, child.DesiredSize.Height)) currentHeight += child.DesiredSize.Height Next Return finalSize End Function Protected Overrides Function CreateUIElementCollection(ByVal logicalParent As System.Windows.FrameworkElement) As System.Windows.Controls.UIElementCollection Dim returnValue As UIElementCollection = MyBase.CreateUIElementCollection(logicalParent) returnValue.Add(New TextBlock With {.Text = "Hello, World!"}) Return returnValue End Function Protected Overrides Sub OnPropertyChanged(ByVal e As System.Windows.DependencyPropertyChangedEventArgs) MyBase.OnPropertyChanged(e) End Sub End Class And my usage of this custom panel <Window x:Class="MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:CustomPanel" Title="MainWindow" Height="364" Width="434"> <local:CustomPanel1> <CheckBox /> <RadioButton /> </local:CustomPanel1> </Window>

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  • iPhone / Objective-C: NSMutableArray writeToFile won't write to file. Always returns NO

    - by Joel
    I'm trying to serialize two NSMutableArrays of NSObjects that implement the NSCoding protocol. However it works for one (stacks) and not the other (cards). I have the following block of code: -(void) saveCards { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* cardsFile = [documentsDirectory stringByAppendingPathComponent:@"cards.state"]; NSString* stacksFile = [documentsDirectory stringByAppendingPathComponent:@"stacks.state"]; BOOL c = [rootStack.cards writeToFile:cardsFile atomically:YES]; BOOL s = [rootStack.stacks writeToFile:stacksFile atomically:YES]; } I step through this method using the debugger, and after the last two lines of code run, I check the values of the two BOOLs. BOOL c is NO and BOOL s is YES. The stacks array is actually empty (which is probably why it works). The cards array has contents. Why is it that the array with contents is failing? I can't figure this out. I've looked through numerous threads on SOF, each of them say the problem is because the protection level of the files they were writing were preventing them from writing. This is not my problem, as I'm writing to the Documents folder. I've double and tripple checked that neither rootStack.cards nor rootStack.stacks is nil. And I've checked that cards does indeed have content. Here are the coder methods for my Notecard class (I added all the if statments as part of trying to solve this problem to make sure trying to encode nil values doesn't break something): -(void) encodeWithCoder:(NSCoder *)encoder { if(text) [encoder encodeObject:text forKey:@"text"]; if(backText) [encoder encodeObject:backText forKey:@"backText"]; if(x) [encoder encodeObject:x forKey:@"x"]; if(y) [encoder encodeObject:y forKey:@"y"]; if(width) [encoder encodeObject:width forKey:@"width"]; if(height) [encoder encodeObject:height forKey:@"height"]; if(timeCreated) [encoder encodeObject:timeCreated forKey:@"timeCreated"]; if(audioManagerTicket) [encoder encodeObject:audioManagerTicket forKey:@"audioManagerTicket"]; if(backgroundColor) [encoder encodeObject:backgroundColor forKey:@"backgroundColor"]; } -(id) initWithCoder:(NSCoder *)decoder { self = [super init]; if(!self) return nil; self.text = [decoder decodeObjectForKey:@"text"]; self.backText = [decoder decodeObjectForKey:@"backText"]; self.x = [decoder decodeObjectForKey:@"x"]; self.y = [decoder decodeObjectForKey:@"y"]; self.width = [decoder decodeObjectForKey:@"width"]; self.height = [decoder decodeObjectForKey:@"height"]; self.timeCreated = [decoder decodeObjectForKey:@"timeCreated"]; self.audioManagerTicket = [decoder decodeObjectForKey:@"audioManagerTicket"]; self.backgroundColor = [decoder decodeObjectForKey:@"backgroundColor"]; return self; } each field is either an NSString, NSNumber, or UIColor. Thanks for any help

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  • Customizing UIPickerView in xcode

    - by Srinivas G
    Hi, I developed an application which consists of UIPickerView....It displays as default size in height of the UIPickerView.I want to display the UIPickerView as 320x480 size(iphone simulator size)..so the whole screen has the picker view without using transorm property,because it will stretched the whole view....its not looking good...even with selection indicator also stretched...I need not stretchable picker view..but need to show the picker view with the whole screen..We can control the width of the UIPickerView..But how can we control the height of the UIPickerView..... Thanks & Regards...

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  • The directory or file specified does not exist on the Web server.

    - by Guy
    I have a hybrid asp.net web forms / mvc application that I recently converted to .net 4 with mvc2. I have set-up that application to run on IIS 7.5 (on Windows 7) and the web forms part of the site is running okay but the MVC part is not. Whenever I try and access a page that needs to go through the routing engine I get HTTP Error 404.0 - Not Found The resource you are looking for has been removed, had its name changed, or is temporarily unavailable. Module IIS Web Core Notification MapRequestHandler Handler StaticFile Error Code 0x80070002 I'm debugging this web site through VS2010 (so I've set-it-up to use IIS instead of Cassini) and when I put a break point in the Application_Start function it is never hit so the routes are never registered. When I put a break point in the Page_Load function in one of the aspx page code-behinds it gets hit. So it seems that the problem is that the route is not being registered. What am I missing?

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  • Display System Information on Your Desktop with Desktop Info

    - by Asian Angel
    Do you like to monitor your system but do not want a complicated app to do it with? If you love simplicity and easy configuration then join us as we look at Desktop Info. Desktop Info in Action Desktop Info comes in a zip file format so you will need to unzip the app, place it into an appropriate “Program Files Folder”, and create a shortcut. Do NOT delete the “Read Me File”…this will be extremely useful to you when you make changes to the “Configuration File”. Once you have everything set up you are ready to start Desktop Info up. This is the default layout and set of listings displayed when you start Desktop Info up for the first time. The font colors will be a mix of colors as seen here and the font size will perhaps be a bit small but those are very easy to change if desired. You can access the “Context Menu” directly over the “information area”…so no need to look for it in the “System Tray”. Notice that you can easily access that important “Read Me File” from here… The full contents of the configuration file (.ini file) are displayed here so that you can see exactly what kind of information can be displayed using the default listings. The first section is “Options”…you will most likely want to increase the font size while you are here. Then “Items”… If you are unhappy with any of the font colors in the “information area” this is where you can make the changes. You can turn information display items on or off here. And finally “Files, Registry, & Event Logs”. Here is our displayed information after a few tweaks in the configuration file. Very nice. Conclusion If you have been looking for a system information app that is simple and easy to set up then you should definitely give Desktop Info a try. Links Download Desktop Info Similar Articles Productive Geek Tips Ask the Readers: What are Your Computer’s Hardware Specs?Allow Remote Control To Your Desktop On UbuntuHow To Get Detailed Information About Your PCGet CPU / System Load Average on Ubuntu LinuxEnable Remote Desktop (VNC) on Kubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Test Drive Windows 7 Online Download Wallpapers From National Geographic Site Spyware Blaster v4.3 Yes, it’s Patch Tuesday Generate Stunning Tag Clouds With Tagxedo Install, Remove and HIDE Fonts in Windows 7

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  • How to print WPF Grid paged?

    - by Oliver Hanappi
    Hi! I'm printing a WPF grid. As long as the data fits on one page, everything works fine. But sometimes the grid contains more data. Therefore I need to split the grid into multiple pages. Can anybody help me? My code looks like this (visual is the grid). var printCapabilities = printDialog.PrintQueue.GetPrintCapabilities(printDialog.PrintTicket); var size = new Size(printCapabilities.PageImageableArea.ExtentWidth, printCapabilities.PageImageableArea.ExtentHeight); visual.Measure(size); visual.Arrange(new Rect(new Point(printCapabilities.PageImageableArea.OriginWidth, printCapabilities.PageImageableArea.OriginHeight), size)); printDialog.PrintVisual(visual, "Print ListView"); Should I try another control? I've tried WPF Toolkit DataGrid, but I couldn't manage to get it printed. I've heard something of a flow document, can this help me? Best Regards Oliver Hanappi

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  • App using MonoTouch Core Graphics mysteriously crashes

    - by Stephen Ashley
    My app launches with a view controller and a simple view consisting of a button and a subview. When the user touches the button, the subview is populated with scrollviews that display the column headers, row headers, and cells of a spreadsheet. To draw the cells, I use CGBitmapContext to draw the cells, generate an image, and then put the image into the imageview contained in the scrollview that displays the cells. When I run the app on the iPad, it displays the cells just fine, and the scrollview lets the user scroll around in the spreadsheet without any problems. If the user touches the button a second time, the spreadsheet redraws and continues to work perfectly, If, however, the user touches the button a third time, the app crashes. There is no exception information display in the Application Output window. My first thought was that the successive button pushes were using up all the available memory, so I overrode the DidReceiveMemoryWarning method in the view controller and used a breakpoint to confirm that this method was not getting called. My next thought was that the CGBitmapContext was not getting released and looked for a Monotouch equivalent of Objective C's CGContextRelease() function. The closest I could find was the CGBitmapContext instance method Dispose(), which I called, without solving the problem. In order to free up as much memory as possible (in case I was somehow running out of memory without tripping a warning), I tried forcing garbage collection each time I finished using a CGBitmapContext. This made the problem worse. Now the program would crash moments after displaying the spreadsheet the first time. This caused me to wonder whether the Garbage Collector was somehow collecting something necessary to the continued display of graphics on the screen. I would be grateful for any suggestions on further avenues to investigate for the cause of these crashes. I have included the source code for the SpreadsheetView class. The relevant method is DrawSpreadsheet(), which is called when the button is touched. Thank you for your assistance on this matter. Stephen Ashley public class SpreadsheetView : UIView { public ISpreadsheetMessenger spreadsheetMessenger = null; public UIScrollView cellsScrollView = null; public UIImageView cellsImageView = null; public SpreadsheetView(RectangleF frame) : base() { Frame = frame; BackgroundColor = Constants.backgroundBlack; AutosizesSubviews = true; } public void DrawSpreadsheet() { UInt16 RowHeaderWidth = spreadsheetMessenger.RowHeaderWidth; UInt16 RowHeaderHeight = spreadsheetMessenger.RowHeaderHeight; UInt16 RowCount = spreadsheetMessenger.RowCount; UInt16 ColumnHeaderWidth = spreadsheetMessenger.ColumnHeaderWidth; UInt16 ColumnHeaderHeight = spreadsheetMessenger.ColumnHeaderHeight; UInt16 ColumnCount = spreadsheetMessenger.ColumnCount; // Add the corner UIImageView cornerView = new UIImageView(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.BackgroundColor = Constants.headingColor; CGColorSpace cornerColorSpace = null; CGBitmapContext cornerContext = null; IntPtr buffer = Marshal.AllocHGlobal(RowHeaderWidth * ColumnHeaderHeight * 4); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { cornerColorSpace = CGColorSpace.CreateDeviceRGB(); cornerContext = new CGBitmapContext (buffer, RowHeaderWidth, ColumnHeaderHeight, 8, 4 * RowHeaderWidth, cornerColorSpace, CGImageAlphaInfo.PremultipliedFirst); cornerContext.SetFillColorWithColor(Constants.headingColor.CGColor); cornerContext.FillRect(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.Image = UIImage.FromImage(cornerContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cornerContext != null) { cornerContext.Dispose(); cornerContext = null; } if (cornerColorSpace != null) { cornerColorSpace.Dispose(); cornerColorSpace = null; } } cornerView.Image = DrawBottomRightCorner(cornerView.Image); AddSubview(cornerView); // Add the cellsScrollView cellsScrollView = new UIScrollView (new RectangleF(RowHeaderWidth, ColumnHeaderHeight, Frame.Width - RowHeaderWidth, Frame.Height - ColumnHeaderHeight)); cellsScrollView.ContentSize = new SizeF (ColumnCount * ColumnHeaderWidth, RowCount * RowHeaderHeight); Size iContentSize = new Size((int)cellsScrollView.ContentSize.Width, (int)cellsScrollView.ContentSize.Height); cellsScrollView.BackgroundColor = UIColor.Black; AddSubview(cellsScrollView); CGColorSpace colorSpace = null; CGBitmapContext context = null; CGGradient gradient = null; UIImage image = null; int bytesPerRow = 4 * iContentSize.Width; int byteCount = bytesPerRow * iContentSize.Height; buffer = Marshal.AllocHGlobal(byteCount); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); float[] components = new float[] {.75f, .75f, .75f, 1f, .25f, .25f, .25f, 1f}; float[] locations = new float[]{0f, 1f}; gradient = new CGGradient(colorSpace, components, locations); PointF startPoint = new PointF(0f, (float)iContentSize.Height); PointF endPoint = new PointF((float)iContentSize.Width, 0f); context.DrawLinearGradient(gradient, startPoint, endPoint, 0); context.SetLineWidth(Constants.lineWidth); context.BeginPath(); for (UInt16 i = 1; i <= RowCount; i++) { context.MoveTo (0f, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); context.AddLineToPoint((float)iContentSize.Width, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); } for (UInt16 j = 1; j <= ColumnCount; j++) { context.MoveTo((float)j * ColumnHeaderWidth - Constants.lineWidth/2, (float)iContentSize.Height); context.AddLineToPoint((float)j * ColumnHeaderWidth - Constants.lineWidth/2, 0f); } context.StrokePath(); image = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (gradient != null) { gradient.Dispose(); gradient = null; } if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } UIImage finalImage = ActivateCell(1, 1, image); finalImage = ActivateCell(0, 0, finalImage); cellsImageView = new UIImageView(finalImage); cellsImageView.Frame = new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height); cellsScrollView.AddSubview(cellsImageView); } private UIImage ActivateCell(UInt16 column, UInt16 row, UIImage backgroundImage) { UInt16 ColumnHeaderWidth = (UInt16)spreadsheetMessenger.ColumnHeaderWidth; UInt16 RowHeaderHeight = (UInt16)spreadsheetMessenger.RowHeaderHeight; CGColorSpace cellColorSpace = null; CGBitmapContext cellContext = null; UIImage cellImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * ColumnHeaderWidth * RowHeaderHeight); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()"); try { cellColorSpace = CGColorSpace.CreateDeviceRGB(); // Create a bitmap the size of a cell cellContext = new CGBitmapContext (buffer, ColumnHeaderWidth, RowHeaderHeight, 8, 4 * ColumnHeaderWidth, cellColorSpace, CGImageAlphaInfo.PremultipliedFirst); // Paint it white cellContext.SetFillColorWithColor(UIColor.White.CGColor); cellContext.FillRect(new RectangleF(0f, 0f, ColumnHeaderWidth, RowHeaderHeight)); // Convert it to an image cellImage = UIImage.FromImage(cellContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cellContext != null) { cellContext.Dispose(); cellContext = null; } if (cellColorSpace != null) { cellColorSpace.Dispose(); cellColorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } // Draw the border on the cell image cellImage = DrawBottomRightCorner(cellImage); CGColorSpace colorSpace = null; CGBitmapContext context = null; Size iContentSize = new Size((int)backgroundImage.Size.Width, (int)backgroundImage.Size.Height); buffer = Marshal.AllocHGlobal(4 * iContentSize.Width * iContentSize.Height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); // Set up a bitmap context the size of the whole grid context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); // Draw the original grid into the bitmap context.DrawImage(new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height), backgroundImage.CGImage); // Draw the cell image into the bitmap context.DrawImage(new RectangleF(column * ColumnHeaderWidth, iContentSize.Height - (row + 1) * RowHeaderHeight, ColumnHeaderWidth, RowHeaderHeight), cellImage.CGImage); // Convert the bitmap back to an image backgroundImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } return backgroundImage; } private UIImage DrawBottomRightCorner(UIImage image) { int width = (int)image.Size.Width; int height = (int)image.Size.Height; float lineWidth = Constants.lineWidth; CGColorSpace colorSpace = null; CGBitmapContext context = null; UIImage returnImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * width * height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: DrawBottomRightCorner()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, width, height, 8, 4 * width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); context.DrawImage(new RectangleF(0f, 0f, width, height), image.CGImage); context.BeginPath(); context.MoveTo(0f, (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), height); context.SetLineWidth(Constants.lineWidth); context.SetStrokeColorWithColor(UIColor.Black.CGColor); context.StrokePath(); returnImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null){ context.Dispose(); context = null;} if (colorSpace != null){ colorSpace.Dispose(); colorSpace = null;} // GC.Collect(); //GC.WaitForPendingFinalizers(); } return returnImage; } }

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  • Need help fixing a strange path error in bash

    - by Evan
    UPDATE Ok, I found some errors in the path which I think I fixed, but now it's not running in any case - which for some reason I think is a step forward. Thanks for suggesting the following steps, here is their output: user@computer:~$ echo $PATH /usr/share/fsl/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11:/usr/games:/usr/local/matlab/bin:/usr/local/VoxBo/bin:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron:/usr/lib/voxbo/bin:/home/user/folder:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11/:/usr/games/:/usr/local/matlab/bin:/usr/local/VoxBo/bin/:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron/ user@computer:~$ typeset -p PATH declare -x PATH="/usr/share/fsl/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11:/usr/games:/usr/local/matlab/bin:/usr/local/VoxBo/bin:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron:/usr/lib/voxbo/bin:/home/user/folder:/usr/local/bin:/usr/bin:/bin:/usr/bin/X11/:/usr/games/:/usr/local/matlab/bin:/usr/local/VoxBo/bin/:/usr/local/itt/idl64/bin:/usr/local/afni/bin/:/usr/local/mricron/" user@computer:~$ type app1 app1 is /home/user/folder/app1 user@computer:~$ type app2 app2 is /home/user/folder/app2 user@computer:~$ app1 bash: /home/user/folder/app1: No such file or directory user@computer:~$ app2 bash: /home/user/folder/app2: No such file or directory user@computer:~$ /home/user/folder/app1 bash: /home/user/folder/app1: No such file or directory user@computer:~$ /home/user/folder/app2 bash: /home/user/folder/app2: No such file or directory user@computer:~$ cd /home/user/folder user@computer:~/folder$ app1 bash: /home/user/folder/app1: No such file or directory user@computer:~/folder$ ./app1 bash: ./app1: No such file or directory user@computer:~/folder$ ./app2 bash: ./app2: No such file or directory user@computer:~/folder$ ls -l total 29384 -rwxr-xr-x 1 user user 14949776 2011-02-03 11:09 app1 -rwxr-xr-x 1 user user 15137300 2011-02-03 11:10 app2 user@computer:~/folder$ Thanks for everyone's input! ORIGINAL QUESTION I have two executable files I downloaded and am trying to add to the path. They are located in /home/user/folder and the specific files are /home/user/folder/app1 /home/user/folder/app2 Both app1 and app2 have the executable flag set to all (user, group, other). I can execute the files if I am in /home/user/folder and I execute these commands ./app1 ./app2 However I can't run them from elsewhere. I added this line to my .profile PATH="$PATH:/home/user/folder" and then sourced the path with . /home/user/.profile and I can see app1 and app2 when I use command completion (pressing tab). However here is what happens when I try to run app1 or app2 with the following commands (the following only shows 'app1' but the same is true of 'app2') user@comp:~$ app1 -bash: app1: command not found user@comp:~$ /home/user/folder/app1 -bash: app1: command not found user@comp:~/folder$ ./app1 (program runs) I'm stumped :), I must have missed something simple. Thanks for your help!!

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