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  • Comparing RPG to C# and SQL.

    - by Kevin
    In an RPG program (One of IBM's languages on the AS/400) I can "chain" out to a file to see if a record (say, a certain customer record) exists in the file. If it does, then I can update that record instantly with new data. If the record doesn't exist, I can write a new record. The code would look like this: Customer Chain CustFile 71 ;turn on indicator 71 if not found if *in71 ;if 71 is "on" eval CustID = Customer; eval CustCredit = 10000; write CustRecord else ;71 not on, record found. CustCredit = 10000; update CustRecord endif Not being real familiar with SQL/C#, I'm wondering if there is a way to do a random retrieval from a file (which is what "chain" does in RPG). Basically I want to see if a record exists. If it does, update the record with some new information. If it does not, then I want to write a new record. I'm sure it's possible, but not quite sure how to go about doing it. Any advice would be greatly appreciated.

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  • xmlrpc client call in python does not come back

    - by Jack Ha
    Using Python 2.6.4, windows With the following script I want to test a certain xmlrpc server. I call a non-existent function and hope for a traceback with an error. Instead, the function does not return. What could be the cause? import xmlrpclib s = xmlrpclib.Server("http://127.0.0.1:80", verbose=True) s.functioncall() The output is: send: 'POST /RPC2 HTTP/1.0\r\nHost: 127.0.0.1:80\r\nUser-Agent: xmlrpclib.py/1.0 .1 (by www.pythonware.com)\r\nContent-Type: text/xml\r\nContent-Length: 106\r\n\ r\n' send: "<?xml version='1.0'?>\n<methodCall>\n<methodName>functioncall</methodName >\n<params>\n</params>\n</methodCall>\n" reply: 'HTTP/1.1 200 OK\r\n' header: Content-Type: text/xml header: Cache-Control: no-cache header: Content-Length: 376 header: Date: Tue, 30 Mar 2010 13:27:21 GMT body: '<?xml version="1.0"?>\r\n<methodResponse>\r\n<fault>\r\n<value>\r\n<struc t>\r\n<member>\r\n<name>faultCode</name>\r\n<value><i4>1</i4></value>\r\n</membe r>\r\n<member>\r\n<name>faultString</name>\r\n<value><string>PVSS00ctrl (2), 2 010.03.30 15:27:21.395, CTRL, SEVERE, 72, Function not defined, functioncall , , \n</string></value>\r\n</member>\r\n</struct>\r\n</value>\r\n</fault>\r\n</m ethodResponse>\r\n' (here the program hangs and does not return until I kill the server) edit: the server is written in c++, using its own xmlrpc library

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  • Android - updating a list adapter creates a NullPointException

    - by GeekedOut
    I have a ListActivity which has an adapter that crashes. Here is the code that crashes the program: Question q = new Question (); q.setQuestion( "" ); questions.add(q); adapter = new ArrayAdapter<Question>(this, R.layout.user_question_list, R.id.label, questions); Here is how I create the adapter: ArrayAdapter<Question> adapter; ArrayList<Question> questions = new ArrayList <Question>( ); and the list xml is like this: <?xml version="1.0" encoding="utf-8"?> <TextView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp" android:textSize="16sp" > </TextView> and the overall Activity xml is like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="vertical" > <TextView android:id="@+id/question_label" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Loading your questions..." /> <ListView android:id="@android:id/list" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+id/label" android:textSize="20px" > </ListView> <Button android:id="@+id/add_question" android:layout_height="wrap_content" android:text="Ask a Question" android:onClick="sendFeedback" android:layout_width="fill_parent"> </Button> </LinearLayout> Any idea why the code where I try to update the adapter results in the NullPointerException? Thanks!!

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  • ExecutorService - scaling

    - by Stanciu Alexandru-Marian
    I am trying to write a program in Java using ExecutorService and it's function invokeAll. My question is: does the invokeAll functions solve the tasks simultaneously? I mean, if i have two processors, there will be two workers in the same time? Because a can't make it to scale correct. It takes the same time to complete the problem if i give newFixedThreadPool(2) or 1. List<Future<PartialSolution>> list = new ArrayList<Future<PartialSolution>>(); Collection<Callable<PartialSolution>> tasks = new ArrayList<Callable<PartialSolution>>(); for(PartialSolution ps : wp) { tasks.add(new Map(ps, keyWords)); } list = executor.invokeAll(tasks); Map is a class that implements Callable and wp is a vector of Partial Solutions, a class that holds some informations in different times. Why doesn't it scale? What could be the problem? Thank you, Alex

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  • Problem creating socket with C++ in winsock2

    - by Ash85
    Hi, I'm having the weirdest problem causing me headaches. Consider the following code: // Create and bind socket std::map<Connection, bool> clients; unsigned short port=6222; struct sockaddr_in local_address, from_address; int result; char buffer[10000]; SOCKET receive_socket; local_address.sin_family = AF_INET; local_address.sin_addr.s_addr = INADDR_ANY; local_address.sin_port = htons(port); receive_socket = socket(AF_INET,SOCK_DGRAM,0); What's happening is receive_socket is not binding, I get SOCKET_ERROR. When I debug the program and check receive_socket, it appears to just be garbled crap. I put a breakpoint on the 'std::map' line. When I step into each line of the above code, the debug cursor jumps straight from the 'unsigned short port' line to the first 'local_address.sin' line, even though I am using step into (F11), it does not stop at struct, int, char or SOCKET lines, it jumps straight over them. At this point I hover my mouse over local_address, from_address, result, buffer and receive_socket. They are all full of garbled crap. Is this because I have not defined these variables yet? I've also noticed that when I reach the bottom of the above code, local_address.sin_port is set to 19992, but it should be 6222?

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  • std::vector iterator or index access speed question

    - by Simone Margaritelli
    Just a stupid question . I have a std::vector<SomeClass *> v; in my code and i need to access its elements very often in the program, looping them forward and backward . Which is the fastest access type between those two ? Iterator access std::vector<SomeClass *> v; std::vector<SomeClass *>::iterator i; std::vector<SomeClass *>::reverse_iterator j; // i loops forward, j loops backward for( i = v.begin(), j = v.rbegin(); i != v.end() && j != v.rend(); i++, j++ ){ // some operations on v items } Subscript access (by index) std::vector<SomeClass *> v; unsigned int i, j, size = v.size(); // i loops forward, j loops backward for( i = 0, j = size - 1; i < size && j >= 0; i++, j-- ){ // some operations on v items } And, does const_iterator offer a faster way to access vector elements in case i do not have to modify them? Thank you in advantage.

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  • Running another process without GUI freezing

    - by Adam
    I'm having trouble getting my GUI to appear and not freeze while running (and waiting for) an outside process. In this case, drivers.exe is a very simply program where the user simply clicks "OK". So whenever I click OK, it exits. I am trying to simply make my status strip count numbers up (really fast) as drivers.exe is executing. But in practice, my GUI never appears at all until drivers.exe exits. private void run_drivers() { Console.WriteLine("Start Driver"); int driver_timeout_in_minutes = 20; System.Diagnostics.Process driverproc = System.Diagnostics.Process.Start(Application.StartupPath + "\\" + "drivers.exe"); driverproc.WaitForExit(driver_timeout_in_minutes * 1000 * 60); //uses milliseconds, we must convert } private void Form1_Load(object sender, EventArgs e) { ThreadStart worker = new ThreadStart(run_drivers); Console.WriteLine("Main - Creating worker thread"); toolStripStatusLabel1.Text = "hi"; Thread t = new Thread(worker); t.IsBackground = true; t.Start(); Console.WriteLine("Main - Have requested the start of worker thread"); int i = 0; while (t.IsAlive) { i++; toolStripStatusLabel1.Text = i.ToString(); } Console.WriteLine("Dead"); }

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  • Java Simple Calculator

    - by Lahiru Kavinda
    I have made this calculator program in Java. This works well only when two numbers are calculated at one time. That means to get the sum of 1+2+3 you have to go this way : press 1 press + press 2 press = press + press 3 press = and it calculates it as 6. But I want to program this so that I can get the answer by: press 1 press + press 2 press + press 3 press = but this gives the answer 5!!! How to code this so that it works like an ordinary calculator? Here is my code: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class cal1 extends JFrame { double op1 = 0d, op2 = 0d; double result = 0d; char action; boolean b = false; boolean pressequal = false; public cal1() { makeUI(); } private void makeUI() { setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setSize(400, 400); b0 = new JButton("0"); b1 = new JButton("1"); b2 = new JButton("2"); b3 = new JButton("3"); b4 = new JButton("4"); b5 = new JButton("5"); b6 = new JButton("6"); b7 = new JButton("7"); b8 = new JButton("8"); b9 = new JButton("9"); bDot = new JButton("."); bMul = new JButton("*"); bDiv = new JButton("/"); bPlus = new JButton("+"); bMinus = new JButton("-"); bEq = new JButton("="); t = new JTextField(12); t.setFont(new Font("Tahoma", Font.PLAIN, 24)); t.setHorizontalAlignment(JTextField.RIGHT); numpad = new JPanel(); display = new JPanel(); numpad.add(b7); numpad.add(b8); numpad.add(b9); numpad.add(bMul); numpad.add(b4); numpad.add(b5); numpad.add(b6); numpad.add(bDiv); numpad.add(b1); numpad.add(b2); numpad.add(b3); numpad.add(bMinus); numpad.add(bDot); numpad.add(b0); numpad.add(bEq); numpad.add(bPlus); numpad.setLayout(new GridLayout(4, 5, 5, 4)); display.add(t); add(display, BorderLayout.NORTH); add(numpad, BorderLayout.CENTER); t.addKeyListener(new KeyAdapter() { @Override public void keyTyped(KeyEvent e) { typeOnt(e); } }); b0.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b0pressed(e); } }); b1.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b1pressed(e); } }); b2.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b2pressed(e); } }); b3.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b3pressed(e); } }); b4.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b4pressed(e); } }); b5.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b5pressed(e); } }); b6.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b6pressed(e); } }); b7.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b7pressed(e); } }); b8.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b8pressed(e); } }); b9.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { b9pressed(e); } }); bDot.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDotpressed(e); } }); bPlus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bPlusPressed(e); } }); bMinus.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMinusPressed(e); } }); bMul.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bMulPressed(e); } }); bDiv.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bDivPressed(e); } }); bEq.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { bEqpressed(e); } }); } void typeOnt(KeyEvent e) { e.consume(); } void b0pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0"); } else { t.setText(t.getText() + "0"); } } void b1pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "1"); } else { t.setText(t.getText() + "1"); } } void b2pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "2"); } else { t.setText(t.getText() + "2"); } } void b3pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "3"); } else { t.setText(t.getText() + "3"); } } void b4pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "4"); } else { t.setText(t.getText() + "4"); } } void b5pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "5"); } else { t.setText(t.getText() + "5"); } } void b6pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "6"); } else { t.setText(t.getText() + "6"); } } void b7pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "7"); } else { t.setText(t.getText() + "7"); } } void b8pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "8"); } else { t.setText(t.getText() + "8"); } } void b9pressed(ActionEvent e) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "9"); } else { t.setText(t.getText() + "9"); } } void bDotpressed(ActionEvent e) { if (!t.getText().contains(".")) { if (b) { t.setText(null); b = false; t.setText(t.getText() + "0."); } else if (t.getText().isEmpty()) { t.setText("0."); } else { t.setText(t.getText() + "."); } } } void bPlusPressed(ActionEvent e) { b = true; action = '+'; op1 = Double.parseDouble(t.getText()); } void bMinusPressed(ActionEvent e) { b = true; action = '-'; op1 = Double.parseDouble(t.getText()); } void bMulPressed(ActionEvent e) { b = true; action = '*'; op1 = Double.parseDouble(t.getText()); } void bDivPressed(ActionEvent e) { b = true; action = '/'; op1 = Double.parseDouble(t.getText()); } void bEqpressed(ActionEvent e) { op2 = Double.parseDouble(t.getText()); doCal(); } void doCal() { switch (action) { case '+': result = op1 + op2; break; case '-': result = op1 - op2; break; case '*': result = op1 * op2; break; case '/': result = op1 / op2; break; } t.setText(String.valueOf(result)); } public static void main(String[] args) { new cal1().setVisible(true); } JButton b0; JButton b1; JButton b2; JButton b3; JButton b4; JButton b5; JButton b6; JButton b7; JButton b8; JButton b9; JButton bDot; JButton bPlus; JButton bMinus; JButton bMul; JButton bDiv; JButton bEq; JPanel display; JPanel numpad; JTextField t; }

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  • My OpenCL kernel is slower on faster hardware.. But why?

    - by matdumsa
    Hi folks, As I was finishing coding my project for a multicore programming class I came up upon something really weird I wanted to discuss with you. We were asked to create any program that would show significant improvement in being programmed for a multi-core platform. I’ve decided to try and code something on the GPU to try out OpenCL. I’ve chosen the matrix convolution problem since I’m quite familiar with it (I’ve parallelized it before with open_mpi with great speedup for large images). So here it is, I select a large GIF file (2.5 MB) [2816X2112] and I run the sequential version (original code) and I get an average of 15.3 seconds. I then run the new OpenCL version I just wrote on my MBP integrated GeForce 9400M and I get timings of 1.26s in average.. So far so good, it’s a speedup of 12X!! But now I go in my energy saver panel to turn on the “Graphic Performance Mode” That mode turns off the GeForce 9400M and turns on the Geforce 9600M GT my system has. Apple says this card is twice as fast as the integrated one. Guess what, my timing using the kick-ass graphic card are 3.2 seconds in average… My 9600M GT seems to be more than two times slower than the 9400M.. For those of you that are OpenCL inclined, I copy all data to remote buffers before starting, so the actual computation doesn’t require roundtrip to main ram. Also, I let OpenCL determine the optimal local-worksize as I’ve read they’ve done a pretty good implementation at figuring that parameter out.. Anyone has a clue? edit: full source code with makefiles here http://www.mathieusavard.info/convolution.zip cd gimage make cd ../clconvolute make put a large input.gif in clconvolute and run it to see results

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  • rs232 communication, general timing question

    - by Sunny Dee
    Hi, I have a piece of hardware which sends out a byte of data representing a voltage signal at a frequency of 100Hz over the serial port. I want to write a program that will read in the data so I can plot it. I know I need to open the serial port and open an inputstream. But this next part is confusing me and I'm having trouble understanding the process conceptually: I create a while loop that reads in the data from the inputstream 1 byte at a time. How do I get the while loop timing so that there is always a byte available to be read whenever it reaches the readbyte line? I'm guessing that I can't just put a sleep function inside the while loop to try and match it to the hardware sample rate. Is it just a matter of continuing reading the inputstream in the while loop, and if it's too fast then it won't do anything (since there's no new data), and if it's too slow then it will accumulate in the inputstream buffer? Like I said, i'm only trying to understand this conceptually so any guidance would be much appreciated! I'm guessing the idea is independent of which programming language I'm using, but if not, assume it is for use in Java. Thanks!

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  • Python MD5 Hash Faster Calculation

    - by balgan
    Hi everyone. I will try my best to explain my problem and my line of thought on how I think I can solve it. I use this code for root, dirs, files in os.walk(downloaddir): for infile in files: f = open(os.path.join(root,infile),'rb') filehash = hashlib.md5() while True: data = f.read(10240) if len(data) == 0: break filehash.update(data) print "FILENAME: " , infile print "FILE HASH: " , filehash.hexdigest() and using start = time.time() elapsed = time.time() - start I measure how long it takes to calculate an hash. Pointing my code to a file with 653megs this is the result: root@Mars:/home/tiago# python algorithm-timer.py FILENAME: freebsd.iso FILE HASH: ace0afedfa7c6e0ad12c77b6652b02ab 12.624 root@Mars:/home/tiago# python algorithm-timer.py FILENAME: freebsd.iso FILE HASH: ace0afedfa7c6e0ad12c77b6652b02ab 12.373 root@Mars:/home/tiago# python algorithm-timer.py FILENAME: freebsd.iso FILE HASH: ace0afedfa7c6e0ad12c77b6652b02ab 12.540 Ok now 12 seconds +- on a 653mb file, my problem is I intend to use this code on a program that will run through multiple files, some of them might be 4/5/6Gb and it will take wayy longer to calculate. What am wondering is if there is a faster way for me to calculate the hash of the file? Maybe by doing some multithreading? I used a another script to check the use of the CPU second by second and I see that my code is only using 1 out of my 2 CPUs and only at 25% max, any way I can change this? Thank you all in advance for the given help.

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  • sql exception when transferring project from usb to c:\

    - by jello
    I'm working on a C# windows program with Visual Studio 2008. Usually, I work from school, directly on my usb drive. But when I copy the folder on my hard drive at home, an sql exception is unhandled whenever I try to write to the database. it is unhandled at the conn.Open(); line. here's the exception unhandled Database 'L:\system\project\the_project\the_project\bin\Debug\PatientMonitoringDatabase.mdf' already exists. Choose a different database name. Cannot attach the file 'C:\Documents and Settings\Administrator\My Documents\system\project\the_project\the_project\bin\Debug\PatientMonitoringDatabase.mdf' as database 'PatientMonitoringDatabase'. it's weird, because my connection string says |DataDirectory|, so it should work on any drive... here's my connection string: string connStr = "Data Source=.\\SQLEXPRESS;AttachDbFilename=|DataDirectory|\\PatientMonitoringDatabase.mdf; " + "Initial Catalog=PatientMonitoringDatabase; " + "Integrated Security=True"; Someone told me to: Connect to localhost with SQL Server Management Studio Express, and remove/detach the existing PatientMonitoringDatabase database. Whether it's a persistent database or only active within a running application, you can't have 2 databases with the same name at the same time attached to a SQL Server instance. So I did that, and now it gives me: Directory lookup for the file "C:\Documents and Settings\Administrator\My Documents\system\project\the_project\the_project\bin\Debug\PatientMonitoringDatabase.mdf" failed with the operating system error 5(Access is denied.). Cannot attach the file 'C:\Documents and Settings\Administrator\My Documents\system\project\the_project\the_project\bin\Debug\PatientMonitoringDatabase.mdf' as database 'PatientMonitoringDatabase' I checked the files' properties, and I have allow for everyone. Does anyone know what's going on here?

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  • Why isn't my new object being seen? C#

    - by Dan
    I am getting ready to take a class at a college on C#. I have been reading up on it a lot and decided to start a fun project. Here is what my project consists of: Main Control Form Configuration Form Arduino Program.cs calls Configuration.cs at start. This is where pin modes for the Arduino are set and where a timer is set. When I set these values, they get sent to MainControl.cs. When I hit the "Save" button in Configuration.cs, a MainControl.cs object is created [[I am correct in that?]] All of those values that were sent by Configuration.cs had corresponding setters that set private static variables in MainControl.cs [[ I don't really know if that is the preferred way, I am most definetly open to any suggestion anyone has]] MainControl.cs uses its default constructor, and this constructor calls a method that creates an arduino object from one of the private variables (serialPort) [[ Using this Arduino class Firmata.NET ]] When the arduino object is created, I know (I guess I do) because the form takes a few seconds to come up (As opposed to not using serial port) My problem is this: I do not understand why nothing can see the object I have been very wordy, I apologize if I wasn't concise. Here is the code: public partial class CMainControl : Form { private static string serialPort; public CMainControl() { InitializeComponent(); createArduino(); updateConfig(); // Change label values to values set in configuration } private void createArduino() { Arduino arduino = new Arduino(serialPort); } In Configuration.cs, when I set the serial port through a combobox, the value is sent to MainControl.cs just fine. Here is the error I get: Error 1 The name 'arduino' does not exist in the current context C:\Programming\Visual Studio\Workhead Demo\Workhead Demo\CMainControl.cs 94 13 Workhead Demo Please let me know if anyone can help and/or offer pointers, and please let me know if I didn't post or format anything correctly. Thank you very much :)

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  • Is is possible to populate a datatable using a Lambda expression(C#3.0)

    - by deepak.kumar.goyal
    I have a datatable. I am populating some values into that. e.g. DataTable dt =new DataTable(); dt.Columns.Add("Col1",typeof(int)); dt.Columns.Add("Col2",typeof(string)); dt.Columns.Add("Col3",typeof(DateTime)); dt.Columns.Add("Col4",typeof(bool)); for(int i=0;i< 10;i++) dt.Rows.Add(i,"String" + i.toString(),DateTime.Now,(i%2 == 0)?true:false); There is nothing wrong in this program and gives me the expected output. However, recently , I am learning Lambda and has done some basic knowledge. With that I was trying to do the same thing as under Enumerable.Range(0,9).Select(i = > { dt.Rows.Add(i,"String" + i.toString(),DateTime.Now,(i%2 == 0)?true:false); }); But I am unsuccessful. Is my approach correct(Yes I know that I am getting compile time error; since not enough knowledge on the subject so far)? Can we achieve this by the way I am doing is a big doubt(as I donot know.. just giving a shot). If so , can some one please help me in this regard. I am using C#3.0 and dotnet framework 3.5 Thanks

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  • Accessing data stored in another unit Delphi

    - by Hendriksen123
    In Unit2 of my program i have the following code: TValue = Record NewValue, OldValue, SavedValue : Double; end; TData = Class(TObject) Public EconomicGrowth : TValue; Inflation : TValue; Unemployment : TValue; CurrentAccountPosition : TValue; AggregateSupply : TValue; AggregateDemand : TValue; ADGovernmentSpending : TValue; ADConsumption : TValue; ADInvestment : TValue; ADNetExports : TValue; OverallTaxation : TValue; GovernmentSpending : TValue; InterestRates : TValue; IncomeTax : TValue; Benefits : TValue; TrainingEducationSpending : TValue; End; I then declare Data : TData in the Var. when i try to do the following however in Unit1: ShowMessage(FloatToStr(Unit2.Data.Inflation.SavedValue)); I get an EAccessViolation message. Is there any way to access the data stored in 'Data' from Unit1 without getting errors?

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  • GDI+ double buffering in C++

    - by David Titarenco
    I haven't written anything with GDI for a while now (and never with GDI+), and I'm just working on a fun project, but for the life of me, I can't figure out how to double buffer GDI+ void DrawStuff(HWND hWnd) { HDC hdc; HDC hdcBuffer; PAINTSTRUCT ps; hdc = BeginPaint(hWnd, &ps); hdcBuffer = CreateCompatibleDC(hdc); Graphics graphics(hdc); graphics.Clear(Color::Black); // drawing stuff, i.e. bunnies: Image bunny(L"bunny.gif"); graphics.DrawImage(&bunny, 0, 0, bunny.GetWidth(), bunny.GetHeight()); BitBlt(hdc, 0,0, WIDTH , HEIGHT, hdcBuffer, 0,0, SRCCOPY); EndPaint(hWnd, &ps); } The above works (everything renders perfectly), but it flickers. If I change Graphics graphics(hdc); to Graphics graphics(hdcBuffer);, I see nothing (although I should be bitblt'ing the buffer-hWnd hdc at the bottom). My message pipeline is set up properly (WM_PAINT calls DrawStuff), and I'm forcing a WM_PAINT message every program loop by calling RedrawWindow(window, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_UPDATENOW); I'm probably going about the wrong way to do this, any ideas? The MSDN documentation is cryptic at best.

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  • suggestions for a 3D graph rendering library?

    - by Sandro
    Hello coders! So I'm not sure how stackoverflow friendly this question is since it doesn't have a quick clear cut answer but here we go... I have a java program that generates data for a directed graph. Now I need to render this graph. The data needs to be laid out in 3D, and I want to be able to define which plane an edge lives in. (Each edge will only need to occupy 1 plane of the 3D space). I also need the ability to navigate around the graph. Since I know that this kind of stuff is hard, I'm going shopping. So far I've looked into (In no particular order): JUNG: lacks 3D support Cytoscape: not sure how much I'll be able to define edge drawing, haven't seen a non bio-informatics application of it yet JGraph: I didn't see any 3D applications yet Perfuse: looks promising, does anyone know anything else about it? Gephi: Documentation looks scarce Processing: does this play well with java? I'm also considering doing some combination of opengl + swing rendering to create a 3D graph from multiple 2D graphs. I am also not adverse to the idea of linking from another language Any Ideas? Thank you.

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  • Practical Scheme Programming

    - by Ixmatus
    It's been a few months since I've touched Scheme and decided to implement a command line income partitioner using Scheme. My initial implementation used plain recursion over the continuation, but I figured a continuation would be more appropriate to this type of program. I would appreciate it if anyone (more skilled with Scheme than I) could take a look at this and suggest improvements. I'm that the multiple (display... lines is an ideal opportunity to use a macro as well (I just haven't gotten to macros yet). (define (ab-income) (call/cc (lambda (cc) (let ((out (display "Income: ")) (income (string->number (read-line)))) (cond ((<= income 600) (display (format "Please enter an amount greater than $600.00~n~n")) (cc (ab-income))) (else (let ((bills (* (/ 30 100) income)) (taxes (* (/ 20 100) income)) (savings (* (/ 10 100) income)) (checking (* (/ 40 100) income))) (display (format "~nDeduct for bills:---------------------- $~a~n" (real->decimal-string bills 2))) (display (format "Deduct for taxes:---------------------- $~a~n" (real->decimal-string taxes 2))) (display (format "Deduct for savings:-------------------- $~a~n" (real->decimal-string savings 2))) (display (format "Remainder for checking:---------------- $~a~n" (real->decimal-string checking 2)))))))))) Invoking (ab-income) asks for input and if anything below 600 is provided it (from my understanding) returns (ab-income) at the current-continuation. My first implementation (as I said earlier) used plain-jane recursion. It wasn't bad at all either but I figured every return call to (ab-income) if the value was below 600 kept expanding the function. (please correct me if that apprehension is incorrect!)

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  • Corrupted mysql table, cause crash in mysql.h (c++)

    - by Francesco
    i've created a very simple mysql class in c+, but when happen that mysql crash , indexes of tables become corrupted, and all my c++ programs crash too because seems that are unable to recognize corrupted table and allowing me to handle the issue .. Q_RES = mysql_real_query(MY_mysql, tmp_query.c_str(), (unsigned int) tmp_query.size()); if (Q_RES != 0) { if (Q_RES == CR_COMMANDS_OUT_OF_SYNC) cout << "errorquery : CR_COMMANDS_OUT_OF_SYNC " << endl; if (Q_RES == CR_SERVER_GONE_ERROR) cout << "errorquery : CR_SERVER_GONE_ERROR " << endl; if (Q_RES == CR_SERVER_LOST) cout << "errorquery : CR_SERVER_LOST " << endl; LAST_ERROR = mysql_error(MY_mysql); if (n_retrycount < n_retry_limit) { // RETRY! n_retrycount++; sleep(1); cout << "SLEEP - query retry! " << endl; ping(); return select_sql(tmp_query); } return false; } MY_result = mysql_store_result(MY_mysql); B_stored_results = true; cout << "b8" << endl; LAST_affected_rows = (mysql_num_rows(MY_result) + 1); // coult return -1 cout << "b8-1" << endl; the program terminate with a "segmentation fault" after doing the "b8" and before the "b8-1" , Q_RES have no issue even if the table is corrupted.. i would like to know if there is a way to recognize that the table have problems and so then i can run a mysql repair or mysql check .. thanks, Francesco

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  • Working with images (CGImage), exif data, and file icons

    - by Nick
    What I am trying to do (under 10.6).... I have an image (jpeg) that includes an icon in the image file (that is you see an icon based on the image in the file, as opposed to a generic jpeg icon in file open dialogs in a program). I wish to edit the exif metadata, save it back to the image in a new file. Ideally I would like to save this back to an exact copy of the file (i.e. preserving any custom embedded icons created etc.), however, in my hands the icon is lost. My code (some bits removed for ease of reading): // set up source ref I THINK THE PROBLEM IS HERE - NOT GRABBING THE INITIAL DATA CGImageSourceRef source = CGImageSourceCreateWithURL( (CFURLRef) URL,NULL); // snag metadata NSDictionary *metadata = (NSDictionary *) CGImageSourceCopyPropertiesAtIndex(source,0,NULL); // make metadata mutable NSMutableDictionary *metadataAsMutable = [[metadata mutableCopy] autorelease]; // grab exif NSMutableDictionary *EXIFDictionary = [[[metadata objectForKey:(NSString *)kCGImagePropertyExifDictionary] mutableCopy] autorelease]; << edit exif >> // add back edited exif [metadataAsMutable setObject:EXIFDictionary forKey:(NSString *)kCGImagePropertyExifDictionary]; // get source type CFStringRef UTI = CGImageSourceGetType(source); // set up write data NSMutableData *data = [NSMutableData data]; CGImageDestinationRef destination = CGImageDestinationCreateWithData((CFMutableDataRef)data,UTI,1,NULL); //add the image plus modified metadata PROBLEM HERE? NOT ADDING THE ICON CGImageDestinationAddImageFromSource(destination,source,0, (CFDictionaryRef) metadataAsMutable); // write to data BOOL success = NO; success = CGImageDestinationFinalize(destination); // save data to disk [data writeToURL:saveURL atomically:YES]; //cleanup CFRelease(destination); CFRelease(source); I don't know if this is really a question of image handling, file handing, post-save processing (I could use sip), or me just being think (I suspect the last). Nick

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  • software distribution and patch management

    - by daemonkid
    How do software houses like Microsoft or anti-virus companies patch/update their software? Anti virus companies dont send the complete executable; only new virus signatures I suppose. Similarly, Ive noticed microsoft sends certain files to the '$NtUninstallKB......$' folder that it creates when it the windows update program runs. I suppose there is an installer in each such folder there that replaces only those dlls that need to be updated or fixed. Questions Is there a universal method for doing this or does each house employ their own methods? I dont want to re-send the entire application to each individual client. Suppose if only certain dlls need to be changed or maybe some more added, how should I go about planning my final compiled application. Do I need to look at separating my application into multiple assemblies? If yes, then is there some compilation method that is allows to pack specific classes into a particular dll? What I have put down here are my thoughts on the subject and I could be wrong. Could anyone throw some light on this please? I am looking at implementing such a deployment and patch management technique for the .net platform. Thanks for your time.

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  • Keybd is not working right =(

    - by user302131
    i can't get this to work right this should press left for 1sec then wait 10secs then right 1sec. keybd_event(0x25, 0xCB, 0, 0); // press left cout << "Ldown\n"; // so i know it worked Sleep(1000); // hold it for 1sec keybd_event(0x25, 0xCB, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Lup\n"; // so i know i let go Sleep(10000); // Sleep for 10secs keybd_event(0x27, 0xCD, 0, 0); // press right cout << "Rdown\n"; // so i know i pressed right Sleep(1000); // sleep 1sec keybd_event(0x27, 0xCD, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Rdown\n"; // so i know i let go. this is in a loop but it wont do anything :( unless i close the program before the key is let go then it will just keep the keydown until i press the key again. i know you can use only one key code if you want but i need to use both. so what i'm i missing?

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  • UILabel applying CGAffineTransformMakeRotation causing mysterious crash

    - by quantumpotato
    In -(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil parentController:(GameViewController *)myGameController{ Have a series of transforming labels like so: deg90 = 1.570796326794897; //....transforms background.center = CGPointMake(160,230); background.transform = CGAffineTransformMakeRotation(deg90); BetLabel.text = @"test"; BetLabel.transform = CGAffineTransformMakeRotation(deg90); That last line is crashing me with: 2010-04-13 21:04:47.858 Game[1204:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (1) beyond bounds (1)' 2010-04-13 21:04:47.893 Game[1204:207] Stack: ( 864992541, 859229716, (lots of numbers) But if I comment it out, I get the text changing fine. Uh oh, just did a test.. turns out the other transforms were on UIImageViews. Apparently rotating a label in this xib is causing the crash. But in another file the transforms are working fine: newprofileentry.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb0.transform = CGAffineTransformMakeRotation(1.570796326794897); playerb1.transform = CGAffineTransformMakeRotation(1.570796326794897); Tried substituting deg90 with the full float value, still the same crash. Tried cleaning cache, restarting IB and Xcode, cleaning all targets. Program has been running fine until I just added these labels. Tried deleting the label, readding and reconnecting the Outlet, too. Thanks for reading, hope someone has an idea about this. Cheers!

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  • Prevent empty tooltips at a wpf datagrid

    - by TheCalendarProgrammer
    I am working on a calendar program, which consists mainly of a WPF DataGrid. As there is not always enough space to display all the entries of a day (which is a DataGridCell), a tooltip with all the entries of the day shell appear at mouse over. This works so far with the code snippet shown below. And now the (little) problem: If there are no entries for a day, no tooltip shell pop up. With the code below an empty tooltip pops up. <DataGridTemplateColumn x:Name="Entry" IsReadOnly="True"> <DataGridTemplateColumn.CellTemplate> <DataTemplate> <Grid> <TextBlock Text="{Binding EntryText}" Foreground="{Binding EntryForeground}" FontWeight="{Binding EntryFontWeight}"> </TextBlock> <TextBlock Text="{Binding RightAlignedText}" Foreground="Gray" Background="Transparent"> <TextBlock.ToolTip> <TextBlock Text="{Binding AllEntriesText}"/> </TextBlock.ToolTip> </TextBlock> </Grid> </DataTemplate> </DataGridTemplateColumn.CellTemplate> </DataGridTemplateColumn> The Databinding is made via myCalDataGrid.Itemssource = _listOfDays; in code behind, where a 'Day' is the view model for a single calendar row.

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  • errors when using c++ bison ---- in the file position.hh

    - by Eric
    firstly I'm not good at English so forgive me. I compile my program with the bison generated files in visual studio and get these errors: ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' and the corresponding code is: inline void columns (int count = 1) { column = std::max (1u, column + count); } I think the problem is with std::max. If I change std::max to equivalent code then there is problem anymore, but is there a better solution instead of changing the generated code? here is the *.yy file I wrote. // // bison.yy // %skeleton "lalr1.cc" %require "2.4.2" %defines %define parser_class_name "cmd_parser" %locations %debug %error-verbose %code requires { class ParserDriver; } %parse-param { ParserDriver& driver } %lex-param { ParserDriver& driver } %union { struct ast *a; double d; struct symbol *s; struct symlist *sl; int fn; } %code { #include "helper_func.h" #include "ParserDriver.h" std::string error_msg = ""; } %token <d> NUMBER %token <s> NAME %token <fn> FUNC %token EOL %token IF THEN ELSE WHILE DO LET %token SYM_TABLE_OVERFLOW %token UNKNOWN_CHARACTER %nonassoc <fn> CMP %right '=' %left '+' '-' %left '*' '/' %nonassoc '|' UMINUS %type <a> exp stmt list explist %type <sl> symlist %{ extern int yylex(yy::cmd_parser::semantic_type *yylval, yy::cmd_parser::location_type* yylloc); %} %start calclist %% ... grammar rules ...

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