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  • How do I export and import application services with say MEF?

    - by John Leidegren
    I'm working with MEF right now, but the answer I'm looking for probably is irrelevant to MEF -- it's all dependency injection -- I'm just using MEF terminology as an example here. Short background story, I read this article over at MSDN with focus on Composite Applications In this figure there's three things, the shell, the application services and the modules. So that's a composite application. What I don't fully get is the application services part. What's the service, what does it look like? How do you expose a service through a module and how do you consume a service from a different module? I'd really like to see some neat small code examples, nothing fancy but something to illustrate how all this comes to life (the application services part).

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  • Eclipse antRunner command line build has wrong dependency build order

    - by Sam Jones
    My team's Eclipse RCP app builds fine from the Eclipse IDE. When I try to build it from the command line, using the antRunner application, it builds the plugins out of order -- a plugin builds before it's dependencies are built, and so can't resolve some of the needed classes. Where should I look to fix this? As far as I can tell, the dependencies are set up correctly (a feature that depends on a plugin that depends on another plugin). I have my build.properties and folder structure set up as specified here. Is there anything else I should look at?

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  • Fix an external dependency of a ruby gem

    - by Patrick Daryll Glandien
    I am currently trying to install the gem nfoiled, which provides a ruby interface to ncurses. I do this by using gem install elliottcable-nfoiled as suggest in the README. Downloading it manually from the github repository and then installing it with rake install doesn't work because of a problem with the echoe-gem, thus I am bound to use the normal way. Unfortunately it depends on the gem ncurses-0.9.1 which is only compatible with ruby 1.8, and thus I can't install nfoiled either (since it always tries to compile ncurses-0.9.1 first): novavortex:/usr/src# gem install elliottcable-nfoiled Building native extensions. This could take a while... ... form_wrap.c: In function `rbncurs_m_new_form': form_wrap.c:395: error: `struct RArray' has no member named `len' form_wrap.c: In function `rbncurs_c_set_field_type': form_wrap.c:619: error: `struct RArray' has no member named `len' form_wrap.c: In function `rbncurs_c_set_form_fields': form_wrap.c:778: error: `struct RArray' has no member named `len' form_wrap.c: In function `make_arg': form_wrap.c:1126: error: `struct RArray' has no member named `len' make: *** [form_wrap.o] Error 1 Gem files will remain installed in /usr/local/lib/ruby/gems/1.9.1/gems/ncurses-0.9.1 for inspection. Results logged to /usr/local/lib/ruby/gems/1.9.1/gems/ncurses-0.9.1/gem_make.out novavortex:/usr/src# I managed to fix the problem in ncurses-0.9.1 (by replacing RARRAY(x)-len with RARRAY_LEN(x)) and to install it, but nfoiled still always tries to recompile it from a freshly downloaded source. How can I install nfoiled without having it recompile ncurses first?

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  • How to "translate" interdependent object states in code?

    - by Earl Grey
    I have the following problem. My UI interace contains several buttons, labels, and other visual information. I am able to describe every possible workflow scenario that should be be allowed on that UI. That means I can describe it like this - when button A is pressed, the following should follow - In the case of that A button, there are three independent factors that influence the possible result when pushing the A button. The state of the session (blank, single, multi, multi special), the actual work that is being done by the system at the moment of pressing the A button (nothing was happening, work was being done, work was paused) and a separate UI element that has two states (on , off)..This gives me a 3 dimensional cube with 24 possible outcomes. I could write code for this using if cycles, switch cycles etc....but the problem is, I have another 7 buttons on that ui, I can enter this UI from different states..some buttons change the state, some change parameters... To sum up, the combinations are mindbogling and I am not able come up with a methodology that scales and is systematically reliable. I am able to describe EVERY workflow with words, I am sure my description is complete and without logical errors. But I am not able to translate that into code. I was trying to draw flowcharts but it soon became visually too complicated due to too many if "emafors". Can you advice how to proceeed?

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  • Wrapping with Dependency Properties

    - by Chris
    I've got a Windows Forms control that I'm wrapping with a WindowsFormsHost-derived class to access WPF's data binding functionality. The Forms control exposes properties that indicate its state, along with the standard property-changed event notifier. For example, a Zoom property on the Forms control is accompanied with a ZoomChanged event. In the WindowsFormsHost wrapper, I'm using a DependencyProperty to represent the underlying Windows Forms control property. Binding works as expected going to the control; however, I'm not sure how to correctly propogate property changes from the wrapped control back out to binding subscribers (i.e., the Windows Form control changes its Zoom property and raises the ZoomChanged event). Any ideas on how to accomplish this? Should I be using a different approach?

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  • Dependency between operations in scala actors

    - by paradigmatic
    I am trying to parallelise a code using scala actors. That is my first real code with actors, but I have some experience with Java Mulithreading and MPI in C. However I am completely lost. The workflow I want to realise is a circular pipeline and can be described as the following: Each worker actor has a reference to another one, thus forming a circle There is a coordinator actor which can trigger a computation by sending a StartWork() message When a worker receives a StartWork() message, it process some stuff locally and sends DoWork(...) message to its neighbour in the circle. The neighbours do some other stuff and sends in turn a DoWork(...) message to its own neighbour. This continues until the initial worker receives a DoWork() message. The coordinator can send a GetResult() message to the initial worker and wait for a reply. The point is that the coordinator should only receive a result when data is ready. How can a worker wait that the job returned to it before answering the GetResult() message ? To speed up computation, any worker can receive a StartWork() at any time. Here is my first try pseudo-implementation of the worker: class Worker( neighbor: Worker, numWorkers: Int ) { var ready = Foo() def act() { case StartWork() => { val someData = doStuff() neighbor ! DoWork( someData, numWorkers-1 ) } case DoWork( resultData, remaining ) => if( remaining == 0 ) { ready = resultData } else { val someOtherData = doOtherStuff( resultData ) neighbor ! DoWork( someOtherData, remaining-1 ) } case GetResult() => reply( ready ) } } On the coordinator side: worker ! StartWork() val result = worker !? GetResult() // should wait

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  • Understanding SingleTableEntityPersister n QueryLoader

    - by Iapilgrim
    Hi, I have the Hibernate model @Cache(usage = CacheConcurrencyStrategy.NONE, region = SitesConstants.CACHE_REGION) public class Node extends StatefulEntity implements Inheritable, Cloneable { private Node _parent; private List<Node> _childNodes; .. } @Cache(usage = CacheConcurrencyStrategy.NONE, region = SitesConstants.CACHE_REGION) public class Page extends Node implements Defaultable, Securable { private RootZone _rootZone; ...... @OneToOne(fetch = FetchType.LAZY) @JoinColumn(name = "root_zone_id", insertable = false, updatable = false) public RootZone getRootZone() { return _rootZone; } public void setRootZone(RootZone rootZone) { if (rootZone != null) { rootZone.setPageId(this.getId()); _rootZone = rootZone; } } I want to get all pages ( call getSiteTree), so I using this query String hpql = "SELECT n FROM Node n "; See the trace I find Page.setRootZone(RootZone) line: 155 NativeMethodAccessorImpl.invoke0(Method, Object, Object[]) line: not available [native method] NativeMethodAccessorImpl.invoke(Object, Object[]) line: 39 DelegatingMethodAccessorImpl.invoke(Object, Object[]) line: 25 Method.invoke(Object, Object...) line: 597 BasicPropertyAccessor$BasicSetter.set(Object, Object, SessionFactoryImplementor) line: 66 PojoEntityTuplizer(AbstractEntityTuplizer).setPropertyValues(Object, Object[]) line: 352 PojoEntityTuplizer.setPropertyValues(Object, Object[]) line: 232 SingleTableEntityPersister(AbstractEntityPersister).setPropertyValues(Object, Object[], EntityMode) line: 3580 TwoPhaseLoad.initializeEntity(Object, boolean, SessionImplementor, PreLoadEvent, PostLoadEvent) line: 152 QueryLoader(Loader).initializeEntitiesAndCollections(List, Object, SessionImplementor, boolean) line: 877 QueryLoader(Loader).doQuery(SessionImplementor, QueryParameters, boolean) line: 752 QueryLoader(Loader).doQueryAndInitializeNonLazyCollections(SessionImplementor, QueryParameters, boolean) line: 259 QueryLoader(Loader).doList(SessionImplementor, QueryParameters) line: 2232 QueryLoader(Loader).listIgnoreQueryCache(SessionImplementor, QueryParameters) line: 2129 QueryLoader(Loader).list(SessionImplementor, QueryParameters, Set, Type[]) line: 2124 QueryLoader.list(SessionImplementor, QueryParameters) line: 401 QueryTranslatorImpl.list(SessionImplementor, QueryParameters) line: 363 HQLQueryPlan.performList(QueryParameters, SessionImplementor) line: 196 SessionImpl.list(String, QueryParameters) line: 1149 QueryImpl.list() line: 102 QueryImpl.getResultList() line: 67 NodeDaoImpl.getSiteTree(long) line: 358 PageNodeServiceImpl.getSiteTree(long) line: 797 NativeMethodAccessorImpl.invoke0(Method, Object, Object[]) line: not available [native method] NativeMethodAccessorImpl.invoke(Object, Object[]) line: 39 DelegatingMethodAccessorImpl.invoke(Object, Object[]) line: 25 Method.invoke(Object, Object...) line: 597 AopUtils.invokeJoinpointUsingReflection(Object, Method, Object[]) line: 307 JdkDynamicAopProxy.invoke(Object, Method, Object[]) line: 198 $Proxy100.getSiteTree(long) line: not available the calling setRootZone in Page makes Hibernate issue a hit to database. I don't want this. So my question is + Why query String hpql = "SELECT n FROM Node n "; issues un-expected trace logs like above. Why the query String hpql = "SELECT n.nodename FROM Node n " not? What is the mechanism behind? Note: Im using hibernate caching level 2. In case I don't want to see that trace logs. I mean I just get Node data only. How to do ? Thanks for your help. Sorry for my bad english :( Van

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  • ivy dependency on external JAR

    - by Misha Koshelev
    Dear All: I am battling with Ivy (I tried maven but had an event more difficult time setting up the JBoss repository for Hibernate). Quick question - I am using this wonderful package: http://ooweb.sourceforge.net/index.html Unfortunately, the JAR is only available through Sourceforge: http://sourceforge.net/projects/ooweb/files/ooweb/0.8.0/ooweb-0.8.0-bin.tar.gz/download Is there a way to get Ivy to download a specific JAR? For that matter, is it possible to do with Maven? Thank you! Misha

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  • Blender: How to "meshify" an object I made from Bezier curves

    - by capcom
    I made a star shape using Bezier curves, and extruded it (see pic below): What I want to do is give it a rounder look - not just around the edges by using beveling. I want it to kind of look like this (well, that shape anyway): How would I go about doing this? Please keep in mind that I am extremely new to Blender. I thought that I could somehow turn this star into those default shapes that have tonnes of squares which I could pull out, and apply a mirror to it so that the same thing happens on both sides. I really don't know how to do it, and would appreciate your help.

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  • Interpreting WPF Dependency properties as a set.

    - by moogs
    So, I have a control. It displays an image based some xml document and an optional parameter "Document" - XML document "RenderingOption" - optional image-rendering ( sharpen, soften ) So: <XMLRenderingWidget Document="xxxxxx"/> The above will render the document once <XMLRenderingWidget Document="xxxxxx" RenderingOption="Sharpen"/> The above will, sometimes render the document once, more oftentimes: Perform the rendering of the document as if no Rendering was set then, re-render the document with the Sharpen option I do the rendering on the PropertyChangedCallback assigned to the property. How do I tell the control to "hey, before doing the rendering, apply the changes on the other properties being set, too" Is this not possible? Should I bundle them up as one property instead?

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  • Detecting if an object is following a path

    - by justin.m.chase
    I am attempting to take GPS data and track it on a map and see if it follows a given path. I have the path as a set of points and the GPS data streams in as a similar set of points. I am attempting to track the progression of the current position across the path and I am wondering if there are any well known algorithms for this. I have come up with my own that works ok but it is a complex enough problem that I would like to minimize the amount of re-inventing of the wheel that I do. What approach or algorithm would you recommend taking for this problem?

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  • Access Violation when trying to bind Vertex Object Array

    - by Paul
    I've just started digging into OpenGL and I've run into a problem trying to set a VOA. It's giving me a run-time error of : An unhandled exception of type 'System.AccessViolationException' At // Create and bind a VAO GLuint vao; glGenVertexArrays(1, &vao); glBindVertexArray(vao); I have searched the internet high and low for a solution and I haven't found one. The rest of my function looks like this: int main(array<System::String ^> ^args) { // Initialise GLFW if( !glfwInit() ) { fprintf( stderr, "Failed to initialize GLFW\n" ); return -1; } glfwOpenWindowHint(GLFW_FSAA_SAMPLES, 0); // 4x antialiasing glfwOpenWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3); // We want OpenGL 3.3 glfwOpenWindowHint(GLFW_OPENGL_VERSION_MINOR, 3); glfwOpenWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); //We don't want the old OpenGL // Open a window and create its OpenGL context if( !glfwOpenWindow( 800, 600, 0,0,0,0, 32,0, GLFW_WINDOW ) ) { fprintf( stderr, "Failed to open GLFW window\n" ); glfwTerminate(); return -1; } // Initialize GLEW if (glewInit() != GLEW_OK) { fprintf(stderr, "Failed to initialize GLEW\n"); return -1; } glfwSetWindowTitle( "Game Engine" ); // Create and bind a VAO GLuint vao; glGenVertexArrays(1, &vao); glBindVertexArray(vao); glfwEnable( GLFW_STICKY_KEYS );

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  • Dependency Injection mechanism

    - by abc
    The advantage of inversion of control is that it decouples objects from specific lookup mechanisms and implementations of the objects it depends on. As a result, more flexibility is obtained for production applications as well as for testing. what does it mean actually ?

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  • How to override the behavior of Spring @Autowired

    - by Mark
    Hi a little background: I am Using Spring 2.5, and specifically spring IOC and annotations. I am using @Autowired in my code (the Autowiring is done by type) and use @Component for exposing Classes to the Automatic wiring. The situation described bellow arose while i tried to test my code. now to the problem: Note: i use a different Spring Context for the Test environment. I have a class FOO which is @Autowired but in the test context i want to use a different class of the same type MockFoo (extends FOO) The Spring Setup of course fails do so automatically due to multiple options for the Dependency Injection of the FOO class (both FOO and MockFOO comply to the Type check) I am looking for a way to inject the test bean instead of the original bean. I expected Spring to allow using the Context configurion file to override a bean injection or to order Spring not to autowire a specific bean BUT All these option seem to exists only for the beans which were originally defined in the Spring Context Configuration file

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  • Calculating the position of an object with regards to current position using OpenGL like matrices

    - by spartan2417
    i have a 1st person camera that collides with walls, i also have a small sphere in front of my camera denoted by the camera position plus the distance ahead. I cannot get the postion of the sphere but i have the position of my camera. e.g. i need to find the position of the point or at the very least find away of calculating the position using the camera positions. code: static Float P_z = 0; P_z = -15; PushMatrix(); LoadMatrix(&Inv); Material(SCEGU_AMBIENT, 0x00000066); TranslateXYZ(0,0,P_z); ScaleXYZ(0.1f,0.1f,0.1f); pointer.Render(); PopMatrix(); where Inv is the camera positions (Inv.w.x,Inv.w.z), pointer is the sphere.

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  • Object detection in bitmap JavaScript canvas

    - by fallenAngel
    I want to detect clicks on canvas elements which are drawn using paths. So far I have stored element paths in a JavaScript data structure and then check the coordinates of hits which match the element's coordinates. Rendering each element path and checking the hits would be inefficient when there are a lot of elements. I believe there must be an algorithm for this kind of coordinate search, can anyone help me with this?

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  • C++ enumerations and compiler dependency

    - by dougie
    I currently have code with an enum where one value is set and the rest are left to be set by the compiler using the previous value +1, or so I hope. Is this functionality within an enumerated type compiler dependant, an example is below to clarify. enum FUNC_ERROR_CODE { FUNC_SUCCESS, FUNC_ERROR_1 = 24, FUNC_ERROR_2, FUNC_ERROR_3 } Is it safe to assume that FUNC_ERROR_2 will have the value 25 and FUNC_ERROR_3 will have the value 26, regardless of compliler used. I'm coding this so as a function can return an integer value, 0 is always success and any other value can signify failure.

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  • How to inject dependencies into a custom UserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • How can I make one Code::Blocks project dependent on another?

    - by George Edison
    I have a workspace with two projects in it. One is a static library (we'll call it Project A). The other is a console app that links with the static library (we'll call it Project B). I went to Project B's properties and checked off Project A as a dependency of Project B. So I make a change to a file in Project A and rebuild Project B. It correctly discovers the changes to the file in Project A and rebuilds Project A. However, when it gets to Project B it says: Target is up to date. Nothing to be done. How can I tell it to run the linker everytime Project A is changed?

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  • Right multi object dependance design

    - by kenny
    I need some help with a correct design. I have a class called BufferManager. The push() method of this class reads data from a source and pushes it to a buffer repeatedly until there is no more data left in the source. There are also consumer threads that read data from this buffer, as soon as new data arrives. There is an option to sort the data before it comes to buffer. What I do right now is that BufferManager, instead of pushing data to the buffer, pushes it to another "sorting" buffer and starts a sorting thread. SorterManager class reads the data, sorts it in files and push()es the sorted data into the buffer. There will be a bottleneck (I use merge sort with files) but this is something I can't avoid. This is a bad design, because both BufferManager and SorterManager push data to a buffer (that consumers read from). I think only BufferManager should do it. How can I design it?

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  • How to: Apply themes using Server Object Model in SharePoint 2013 Preview

    - by panjkov
    One of new functionalities introduced in SharePoint 2013 Preview is new theming engine. Themes that are managed by this new engine don’t use Office Theme .thmx format and can’t be created using PowerPoint like it was case before. New themes are based on set of xml files stored in Theme Gallery “15” subfolder (on relative path _catalogs/theme/15): .spcolor files  which define color palettes for components of SharePoint interface .spfont files which contain set of predefined font schemes. There...(read more)

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  • Make an object slide around an obstacle

    - by Isaiah
    I have path areas set up in a game I'm making for canvas/html5 and have got it working to keep the player within these areas. I have a function isOut(boundary, x, y) that returns true if the point is outside the boundary. What I do is check only the new position x/y separately with the corresponding old position x/y. Then if each one is out I assign them the past value from the frame before. The old positions are kept in a variable from a closure I made. like this: opos = [x,y];//old position npos = [x,y];//new position if(isOut(bound, npos[0], opos[1])){ npos[0] = opos[0]; //assign it the old x position } if(isOut(bound, opos[0], npos[1])){ npos[1] = opos[1]; //assign it the old y position } It looks nice and works good at certain angles, but if your boundary has diagonal regions it results in jittery motion. What's happening is the y pos exits the area while x doesn't and continues pushing the player to the side, once it has moved the player to the side a bit the player can move forward and then the y exits again and the whole process repeats. Anyone know how I may be able to achieve a smoother slide? I have access to the player's velocity vector, the angle, and the speed(when used with the angle). I can move the play with either angle/speed or x/yvelocities as I've built in backups to translate one to the other if either have been altered manually.

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  • Issue binding Image Source dependency property

    - by Archana R
    Hello, I have created a custom control for ImageButton as <Style TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Local:ImageButton}"> <StackPanel Height="Auto" Orientation="Horizontal"> <Image Margin="0,0,3,0" Source="{Binding ImageSource}" /> <TextBlock Text="{TemplateBinding Content}" /> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> ImageButton class looks like public class ImageButton : Button { public ImageButton() : base() { } public ImageSource ImageSource { get { return base.GetValue(ImageSourceProperty) as ImageSource; } set { base.SetValue(ImageSourceProperty, value); } } public static readonly DependencyProperty ImageSourceProperty = DependencyProperty.Register("Source", typeof(ImageSource), typeof(ImageButton)); } However I'm not able to bind the ImageSource to the image as: (This code is in UI Folder and image is in Resource folder) <Local:ImageButton x:Name="buttonBrowse1" Width="100" Margin="10,0,10,0" Content="Browse ..." ImageSource="../Resources/BrowseFolder.bmp"/> But if i take a simple image it gets displayed if same source is specified. Can anyone tell me what shall be done?

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  • ActiveMQ & Camel - How to create dependency in routing paths

    - by CodeMedic
    I have a message routing to implement, which has routes that vary according to the message content. Some strands of the route are dependent on other. If for example I have Data_A which has Task_A and Task_B to be performed on it. Whereas Data_B has only Task_B to be performed on it. Here each Task has a queue served by consumers. If Task_A should be performed only after Task_B if Task_B is requested on the data, how do I set-up such dependencies?

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  • Silverlight - rebinding to a property?

    - by bplus
    Hello, I'm just getting started with silverlight. Basically I have a silverlight user control that has various dataGrids and a combobox, their item sources set to the properties of a custom plain c# object. My problem is that I have a dropdown list that when a user selects an item from the list a new row should appear in one of the grids. All I'm doing is handling the SelectionChanged event and adding a new item to to a list in my custom object and setting the itemsource for the grid again. This doesnt seem to work; no row is added to the dataGrid I have no idea how to force my grid to "rebind" to this property. I've been reading about dependency properties, are these what I need? Any pointers would be really appreciated.

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