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  • Silverlight Cream for April 05, 2010 -- #831

    - by Dave Campbell
    In this Issue: Rénald Nollet, Davide Zordan(-2-, -3-), Scott Barnes, Kirupa, Christian Schormann, Tim Heuer, Yavor Georgiev, and Bea Stollnitz. Shoutouts: Yavor Georgiev posted the material for his MIX 2010 talk: what’s new in WCF in Silverlight 4 Erik Mork and crew posted their This Week in Silverlight 4.1.2010 Tim Huckaby and MSDN Bytes interviewed Erik Mork: Silverlight Consulting Life – MSDN Bytes Interview From SilverlightCream.com: Home Loan Application for Windows Phone Rénald Nollet has a WP7 app up, with source, for calculating Home Loan application information. He also discusses some control issues he had with the emulator. Experiments with Multi-touch: A Windows Phone Manipulation sample Davide Zordan has updated the multi-touch project on CodePlex, and added a WP7 sample using multi-touch. Silverlight 4, MEF and MVVM: EventAggregator, ImportingConstructor and Unit Tests Davide Zordan has a second post up on MEF, MVVM, and Prism, oh yeah, and also Unit Testing... the code is available, so take a look at what he's all done with this. Silverlight 4, MEF and MVVM: MEFModules, Dynamic XAP Loading and Navigation Applications Davide Zordan then builds on the previous post and partitions the app into several XAPs put together at runtime with MEF. Silverlight Installation/Preloader Experience - BarnesStyle Scott Barnes talks about the install experience he wanted to get put into place... definitely a good read and lots of information. Changing States using GoToStateAction Kirupa has a quick run-through of Visual States, and then demonstrates using GoToStateAction and a note for a Blend 4 addition. Blend 4: About Path Layout, Part IV Christian Schormann has the next tutorial up in his series on Path Layout, and he's explaining Motion Path and Text on a Path. Managing service references and endpoint configurations for Silverlight applications Helping solve a common and much reported problem of managing service references, Tim Heuer details his method of resolving it and additional tips and tricks to boot. Some known WCF issues in Silverlight 4 Yavor Georgiev, a Program Manager for WCF blogged about the issues that they were not able to fix due to scheduling of the release How can I update LabeledPieChart to use the latest toolkit? Bea Stollnitz revisits some of her charting posts to take advantage of the unsealing of toolkit classes in labeling the Chart and PieSeries Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for April 11, 2010 -- #836

    - by Dave Campbell
    In this Issue: Rénald Nollet, Roboblob, Laurent Bugnion, Timmy Kokke, Michael Sync(-2-), Victor Gaudioso, and Bill Reiss. Brought to you from a tiny table in my no-tell-motelTM in 'Vegas AKA "cheaper than anywhere else" and the WiFi is free and smokin'... From SilverlightCream.com: Sync your Silverlight out-of-browser application data without service but with Dropbox Rénald Nollet is in good company (Walt Ritscher) because he's demo'ing synching OOB apps with dropbox. Unit Testable WCF Web Services in MVVM and Silverlight 4 Roboblob is discussing calling WCF Web Services from a Silverlight MVVM app... something he's been avoiding up to now. Good long code and text-filled article, with the project to download. Using commands with ApplicationBarMenuItem and ApplicationBarButton in Windows Phone 7 I almost missed this post by Laurent Bugnion, on how to get around the problem of not being able to attach commands to the ApplicationBarMenuItem and ApplicationBarButton in WP7. He gets around it with (gasp) code behind :) Introducing jLight – Talking to the DOM using Silverlight and jQuery. Oh boy... if you haven't been using jQuery yet, this should get it going for you... Timmy Kokke has produced jLight which brings jQuery into Silverlight for ease of DOM interaction... and it's on CodePlex! Test-Driven Development in Windows Phone7 – Part 1: Unit Testing with Silverlight for Phone7 Michael Sync's starting a series on TDD with Silverlight on WP7. Great tutorial and all the code is available. Tip: “Object reference not set to an instance of an object” Error in Silverlight for Windows Phone 7 Michael Sync also has a tip up for the resolution of an error we've all seen in all sorts of development, but now in WP7, and the workaround is deceptively simple. New Silverlight Video Tutorial: How to Create Gradients Victor Gaudioso has a new video tutorial up for creating gradients in Expression Blend... don't fumble around in Blend... learn from the master! Space Rocks game step 8: Hyperspace Bill Reiss is up to episode 8 in his Silverlight game series now... this latest is on Hyperspace ... don'cha wish you could just do that? My trip to 'Vegas would have been a lot faster :) Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for June 10, 2010 -- #879

    - by Dave Campbell
    In this Issue: Emiel Jongerius, Nokola, Christian Schormann, Tim Heuer, David Poll, Mike Snow(-2-), John Papa, and Charles Petzold. Shoutout: Viktor Larsson has a frank look at WP7 based on information from MIX10 and what was said this week in his post: Licking Windows Phone 7... yeah licking, not liking :) .. my guess is even that didn't allow him to keep it! If you haven't already noticed, the CodeProject reader's choice awards are out this week and Telerik won for their RadColorPicker and RadCalendar for Silverlight Telerik also needs congratulations for winning Telerik wins “Best of TechEd” award in the “Components and Middleware” category... check out that trophy... Steven Forte has a picture up of the Telerikers after getting the award. Koen Zwikstra has a new release of Silverlight Spy up that supports the latest release: Silverlight Spy 3.0.0.12 From SilverlightCream.com: Localization of XAML files in Silverlight Emiel Jongerius is back with another post, this time discussing Localizing XAM files... external links and source included. Coolest Silverlight Sound Library for Games I've Seen Yet Nokola talks up a Sound Library for Silverlight 4 Games ... and has links to a great demo, plus the source. SketchFlow: Firing Actions when a Storyboard is Complete Christian Schormann responded to some Twitter questions and demonstrates using the StoryboardCompleted trigger with a Navigate action. Hosting cross-domain Silverlight applications (XAP) Tim Heuer responds to a question from a reader and demonstrates how to host a XAP from a domain other than the one you're working on. Taking Microsoft Silverlight 4 Applications Beyond the Browser (TechEd WEB313) David Poll has all his material up from his TechEd presentation earlier this week on Silverlight OOB... and he covered some pretty extensive material ... check it out! Silverlight Tip of the Day #29 – Configuring Service Reference to Back to LocalHost Mike Snow has a couple new tips up... this first one is quick, but very useful... how to switch your service reference back to localhost without pulling out your hair. Silverlight Tip of the Day #30 – Sending Email from Silverlight In Mike Snow's latest tip, he shows how to send email from your Silverlight app... using a WCF service... and a step-by-step set of instructions. Creating Rich Interactions Using Blend 4: Transition Effects, Fluid Layout and Layout States (Silverlight TV #32) John Papa has Silverlight TV #32 up, and he's talking with Kenny Young of the Expression Blend team while Kenny uses some built-om effects and also creates some impressive examples from scratch -- code included. Simulating Touch Inertia on Windows Phone 7 Charles Petzold has a post up on simulating inertia on WP7... demos in WPF and then moves into WP7... math, source, and external links. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SQL SERVER – Quiz and Video – Introduction to Hierarchical Query using a Recursive CTE

    - by pinaldave
    This blog post is inspired from SQL Queries Joes 2 Pros: SQL Query Techniques For Microsoft SQL Server 2008 – SQL Exam Prep Series 70-433 – Volume 2.[Amazon] | [Flipkart] | [Kindle] | [IndiaPlaza] This is follow up blog post of my earlier blog post on the same subject - SQL SERVER – Introduction to Hierarchical Query using a Recursive CTE – A Primer. In the article we discussed various basics terminology of the CTE. The article further covers following important concepts of common table expression. What is a Common Table Expression (CTE) Building a Recursive CTE Identify the Anchor and Recursive Query Add the Anchor and Recursive query to a CTE Add an expression to track hierarchical level Add a self-referencing INNER JOIN statement Above six are the most important concepts related to CTE and SQL Server.  There are many more things one has to learn but without beginners fundamentals one can’t learn the advanced  concepts. Let us have small quiz and check how many of you get the fundamentals right. Quiz 1) You have an employee table with the following data. EmpID FirstName LastName MgrID 1 David Kennson 11 2 Eric Bender 11 3 Lisa Kendall 4 4 David Lonning 11 5 John Marshbank 4 6 James Newton 3 7 Sally Smith NULL You need to write a recursive CTE that shows the EmpID, FirstName, LastName, MgrID, and employee level. The CEO should be listed at Level 1. All people who work for the CEO will be listed at Level 2. All of the people who work for those people will be listed at Level 3. Which CTE code will achieve this result? WITH EmpList AS (SELECT Boss.EmpID, Boss.FName, Boss.LName, Boss.MgrID, 1 AS Lvl FROM Employee AS Boss WHERE Boss.MgrID IS NULL UNION ALL SELECT E.EmpID, E.FirstName, E.LastName, E.MgrID, EmpList.Lvl + 1 FROM Employee AS E INNER JOIN EmpList ON E.MgrID = EmpList.EmpID) SELECT * FROM EmpList WITH EmpListAS (SELECT EmpID, FirstName, LastName, MgrID, 1 as Lvl FROM Employee WHERE MgrID IS NULL UNION ALL SELECT EmpID, FirstName, LastName, MgrID, 2 as Lvl ) SELECT * FROM BossList WITH EmpList AS (SELECT EmpID, FirstName, LastName, MgrID, 1 as Lvl FROM Employee WHERE MgrID is NOT NULL UNION SELECT EmpID, FirstName, LastName, MgrID, BossList.Lvl + 1 FROM Employee INNER JOIN EmpList BossList ON Employee.MgrID = BossList.EmpID) SELECT * FROM EmpList 2) You have a table named Employee. The EmployeeID of each employee’s manager is in the ManagerID column. You need to write a recursive query that produces a list of employees and their manager. The query must also include the employee’s level in the hierarchy. You write the following code segment: WITH EmployeeList (EmployeeID, FullName, ManagerName, Level) AS ( –PICK ANSWER CODE HERE ) SELECT EmployeeID, FullName, ” AS [ManagerID], 1 AS [Level] FROM Employee WHERE ManagerID IS NULL UNION ALL SELECT emp.EmployeeID, emp.FullName mgr.FullName, 1 + 1 AS [Level] FROM Employee emp JOIN Employee mgr ON emp.ManagerID = mgr.EmployeeId SELECT EmployeeID, FullName, ” AS [ManagerID], 1 AS [Level] FROM Employee WHERE ManagerID IS NULL UNION ALL SELECT emp.EmployeeID, emp.FullName, mgr.FullName, mgr.Level + 1 FROM EmployeeList mgr JOIN Employee emp ON emp.ManagerID = mgr.EmployeeId Now make sure that you write down all the answers on the piece of paper. Watch following video and read earlier article over here. If you want to change the answer you still have chance. Solution 1) 1 2) 2 Now compare let us check the answers and compare your answers to following answers. I am very confident you will get them correct. Available at USA: Amazon India: Flipkart | IndiaPlaza Volume: 1, 2, 3, 4, 5 Please leave your feedback in the comment area for the quiz and video. Did you know all the answers of the quiz? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Joes 2 Pros, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Getting Ramped for Silverlight 4

    - by GeekAgilistMercenary
    Here is a quick walk through of setting up your Silverlight 4 development environment.  The first assumed step is that you have Visual Studio 2010 already installed and any appropriate patches.  Then download the following in order and install each. Silverlight 4 Tools RC2 for Visual Studio and Silverlight 4 RTW Expression Blend 4 Release Candidate Silverlight Toolkit - Not necessary, but lots of good bits in this download. WCF RIA Services - This is also not necessary, but you should grab it just in case anyway. Once each of these are installed jump into Visual Studio 2010.  Start a new Silverlight 4 Project by going to File -> New -> Project -> and select the Silverlight Project Templates.  Here you'll see a new list of projects that are specific to the above listed downloads. Silverlight Business Application WCF RIA Service Class Library Silverlight Unit Test Application One way to confirm (and what I am going to display here in this entry) Silverlight 4 is installed ok is to select the Silverlight Application Template and start a new project. On the next screen you will see some of the standard options.  I always go with the ASP.NET MVC Option and with these new installations I am going to select Silverlight 4 (should be selected already) from the drop down and check the Enable WCF RIA Services check box. I also, for good measure, always create a unit test project for the ASP.NET MVC Project that will host the Silverlight Application Project.  When all is setup, the Solutions Explorer should look like what is shown below. Add the following code to the XAML of the MainPage.xaml of the Silverlight Project. <UserControl x:Class="Silverlight4.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400">   <Grid x:Name="LayoutRoot" Background="White"> <TextBlock x:Name="textBlockTest" Text="Hello World!" /> </Grid> </UserControl> Now execute the project, if all runs well you have installed Silverlight 4 successfully. Bam!  Silverlight 4 ready to go!  I will have more on Silverlight 4 very soon, as I will be starting a project (personal) and blogging it as I work through it.  Also, if you run into any issues I would like to read about them, so please comment.  I had a few issues and also had some design time rendering issues in the VS 2010 IDE when I installed these bits at first. Check out the original entry here.

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  • Using commands with ApplicationBarMenuItem and ApplicationBarButton in Windows Phone 7

    - by Laurent Bugnion
    Unfortunately, in the current version of the Windows Phone 7 Silverlight framework, it is not possible to attach any command on the ApplicationBarMenuItem and ApplicationBarButton controls. These two controls appear in the Application Bar, for example with the following markup: <phoneNavigation:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar x:Name="MainPageApplicationBar"> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem Text="Add City" /> <shell:ApplicationBarMenuItem Text="Add Country" /> </shell:ApplicationBar.MenuItems> <shell:ApplicationBar.Buttons> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.video.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.feature.settings.rest.png" /> <shell:ApplicationBarIconButton IconUri="/Resources/appbar.refresh.rest.png" /> </shell:ApplicationBar.Buttons> </shell:ApplicationBar> </phoneNavigation:PhoneApplicationPage.ApplicationBar> This code will create the following UI: Application bar, collapsed Application bar, expanded ApplicationBarItems are not, however, controls. A quick look in MSDN shows the following hierarchy for ApplicationBarMenuItem, for example: Unfortunately, this prevents all the mechanisms that are normally used to attach a Command (for example a RelayCommand) to a control. For example, the attached behavior present in the class ButtonBaseExtension (from the Silverlight 3 version of the MVVM Light toolkit) can only be attached to a DependencyObject. Similarly, Blend behaviors (such as EventToCommand from the toolkit’s Extras library) needs a FrameworkElement to work. Using code behind The alternative is to use code behind. As I said in my MIX10 talk, the MVVM police will not take your family away if you use code behind (this quote was actually suggested to me by Glenn Block); the code behind is there for a reason. In our case, invoking a command in the ViewModel requires the following code: In MainPage.xaml: <shell:ApplicationBarMenuItem Text="My Menu 1" Click="ApplicationBarMenuItemClick"/> In MainPage.xaml.cs private void ApplicationBarMenuItemClick( object sender, System.EventArgs e) { var vm = DataContext as MainViewModel; if (vm != null) { vm.MyCommand.Execute(null); } } Conclusion Resorting to code behind to bridge the gap between the View and the ViewModel is less elegant than using attached behaviors, either through an attached property or through a Blend behavior. It does, however, work fine. I don’t have any information if future changes in the Windows Phone 7 Application Bar API will make this easier. In the mean time, I would recommend using code behind instead.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Importing an object from Blender into a scene, rotation on X axis?

    - by Arne
    This is my situation: I save the scene with blender no export with any processing steps. Blender has x right y up -z into the scene for the view coordinates (OpenGL) I have x right y up -z into the scene for the view coordinates (OpenGl) Bleneder has x/y plane and z up as world coordinates I have x/y plane and z up as world coordinates I load the mesh with assimp directly from the blend file with absolutely no post processing. The object is rotated abount p/2 on the x-axis. Why?

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  • Silverlight Cream for November 26, 2011 -- #1175

    - by Dave Campbell
    In this Issue: Michael Washington, Manas Patnaik, Jeff Blankenburg, Doug Mair, Jon Galloway, Richard Bartholomew, Peter Bromberg, Joel Reyes, Zeben Chen, Navneet Gupta, and Cathy Sullivan. Above the Fold: Silverlight: "Using ASP.NET PageMethods With Silverlight" Peter Bromberg WP7: "Leveraging Background Services and Agents in Windows Phone 7 (Mango)" Jon Galloway Metro/WinRT/Windows8: "Debugging Contracts using Windows Simulator" Cathy Sullivan LightSwitch: "LightSwitch: It Is About The Money (It Is Always About The Money)" Michael Washington Shoutouts: Michael Palermo's latest Desert Mountain Developers is up Michael Washington's latest Visual Studio #LightSwitch Daily is up From SilverlightCream.com:LightSwitch: It Is About The Money (It Is Always About The Money)Michael Washington has a very nice post up about LightSwitch apps in general and his opinion about the future use... based on what he and I have been up to, I tend to agree on all counts!Accessing Controls from DataGrid ColumnHeader – SilverlightManas Patnaik's latest post is about using the VisualTreeHelper class to iterate through the visual tree to find the controls you need ... including sample code31 Days of Mango | Day #18: Using Sample DataJeff Blankenburg's Day 18 in his 31-Day Mango quest is on Sample Data using Expression Blend, and he begins with great links to his other Blend posts followed by a nice sample data tutorial and source31 Days of Mango | Day #19: Tilt EffectsDoug Mair returns to the reigns of Jeff's 31-Days series with number 19 which is all about Tilt Effects ... as seen in the Phone application when you select a user... Doug shows how to add this effect to your appLeveraging Background Services and Agents in Windows Phone 7 (Mango)Jon Galloway has a WP7 post up discussing Background Services and how they all fit together... he's got a great diagram of that as an overview then really nice discussion of each followed up by his slides from DevConnections, and codeNetflix on Windows 8This one isn't C#/XAML, but Richard Bartholomew has a Netflix on Windows 8 app running that bears noticeUsing ASP.NET PageMethods With SilverlightPeter Bromberg has a post up demonstrating calling PageMethods from a Silverlight app using the ScriptManager controlAWESOME Windows Phone Power ToolJoel Reyes announced the release of a full-featured tool for side-loading apps to your WP7 device... available at codeplexMicrosoft Windows Simulator Rotation and Resolution EmulationZeben Chen discusses the Windows 8 Simulator a bit deeper with this code-laden post showing how to look at roation and orientation-aware apps and resolution.First look at Windows SimulatorNavneet Gupta has a great into post to using the simulator in VS2011 for Windows 8 apps. Four things you really need this for: Touch Emulation, Rotation, Different target resolutions, and ContractsDebugging Contracts using Windows SimulatorCathy Sullivan shows how to debug W8 Contracts in VS2011... why you ask? because when you hit one in the debugger, the target app disappears.. but enter the simulator... check it outStay in the 'Light!Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCreamJoin me @ SilverlightCream | Phoenix Silverlight User GroupTechnorati Tags:Silverlight    Silverlight 3    Silverlight 4    Windows PhoneMIX10

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  • Silverlight Cream for June 15, 2010 - 2 -- #883

    - by Dave Campbell
    In this Issue: Vibor Cipan, Chris Klug, Pete Brown, Kirupa, and Xianzhong Zhu. Shoutouts (thought I gave up on them, didn't you?): Jesse Liberty has the companion video to his WP7 OData post up: New Video: Master/Detail in WinPhone 7 with oData Michael Scherotter who made the first Ball Watch SL1 app back in the day, has a Virtual Event: Creating an Entry for the BALL Watch Silverlight Contest... sounds like the thing to do if you want in on this :) Even if you don't speak Portuguese, you can check this out: MSN Brazil Uses Silverlight to Showcase the 2010 FIFA World Cup South Africa Erik Mork and crew have their latest up: This Week in Silverlight – Teched and Quizes Michael Klucher has a post up to give you some relief if you're having Trouble Installing the Windows Phone Developer Tools Portuguese above and now French... Jeremy Alles has a post up about [WP7] Windows Phone 7 challenge for french readers ! Just a note, not that it makes any difference, but Adam Kinney turned @SilverlightNews over to me today. I am the only one that has ever posted on it, but still having it all to myself feels special :) From SilverlightCream.com: Silverlight 4 tutorial: HOW TO use PathListBox and Sample Data Crank up that new version of Blend and follow along with Vibor Cipan's PathListBox tutorial ... oh, and sample data too. Cool INotifyPropertyChanged implementation Chris Klug shows off some INotifyPropertyChange goodness he is not implementing, and credits a blog by Manuel Felicio for some inspiration. Check out that post as well... I've tagged his blog... I needed *another* one :) Silverlight Tip: Using LINQ to Select the Largest Available Webcam Resolution With no Silverlight Tip of the Day today, Pete Brown stepped up with this tip for finding the largest available webcam resolution using LINQ ... and read the comment from Rene as well. Creating a Master-Detail UI in Blend Kirupa has a very nice Master/Detail UI post up with backrounder info and the code for the project. There's a running example in the post for you to get an idea what you're learning. Get started with Farseer Physics 2.1.3 in Silverlight 3 Xianzhong Zhu has a Silverlight 3 tutorial up for Farseer Physics 2.1.3 ... might track for Silverlight 4, but hey, WP7 is kinda/sort Silverlight 3, right? ... lots of code and external links. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • SketchFlow Training Videos

    Ready to learn how you can create interactive prototypes with SketchFlow in Expression Blend 3? Get started with this 12-part series with downloadable guide and files....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • The Kinney And I Boston Thursday May 13

    Im very pleased to announce that Adam Kinney and I will be at a Special Boston Spark event, Mix 2010 Recap.  The evening will feature an hour of Silverlight and Windows Phone, an hour of Blend and IE9 and an hour of informal Q&A. Date: May 13 [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SSIS Technique to Remove/Skip Trailer and/or Bad Data Row in a Flat File

    - by Compudicted
    I noticed that the question on how to skip or bypass a trailer record or a badly formatted/empty row in a SSIS package keeps coming back on the MSDN SSIS Forum. I tried to figure out the reason why and after an extensive search inside the forum and outside it on the entire Web (using several search engines) I indeed found that it seems even thought there is a number of posts and articles on the topic none of them are employing the simplest and the most efficient technique. When I say efficient I mean the shortest time to solution for the fellow developers. OK, enough talk. Let’s face the problem: Typically a flat file (e.g. a comma delimited/CSV) needs to be processed (loaded into a database in most cases really). Oftentimes, such an input file is produced by some sort of an out of control, 3-rd party solution and would come in with some garbage characters and/or even malformed/miss-formatted rows. One such example could be this imaginary file: As you can see several rows have no data and there is an occasional garbage character (1, in this example on row #7). Our task is to produce a clean file that will only capture the meaningful data rows. As an aside, our output/target may be a database table, but for the purpose of this exercise we will simply re-format the source. Let’s outline our course of action to start off: Will use SSIS 2005 to create a DFT; The DFT will use a Flat File Source to our input [bad] flat file; We will use a Conditional Split to process the bad input file; and finally Dump the resulting data to a new [clean] file. Well, only four steps, let’s see if it is too much of work. 1: Start the BIDS and add a DFT to the Control Flow designer (I named it Process Dirty File DFT): 2, and 3: I had added the data viewer to just see what I am getting, alas, surprisingly the data issues were not seen it:   What really is the key in the approach it is to properly set the Conditional Split Transformation. Visually it is: and specifically its SSIS Expression LEN([After CS Column 0]) > 1 The point is to employ the right Boolean expression (yes, the Conditional Split accepts only Boolean conditions). For the sake of this post I re-named the Output Name “No Empty Rows”, but by default it will be named Case 1 (remember to drag your first column into the expression area)! You can close your Conditional Split now. The next part will be crucial – consuming the output of our Conditional Split. Last step - #4: Add a Flat File Destination or any other one you need. Click on the Conditional Split and choose the green arrow to drop onto the target. When you do so make sure you choose the No Empty Rows output and NOT the Conditional Split Default Output. Make the necessary mappings. At this point your package must look like: As the last step will run our package to examine the produced output file. F5: and… it looks great!

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  • Mixing It Up with BluesMix

    - by Oracle OpenWorld Blog Team
    By Karen Shamban At home base in London prior to making a swing on the US west coast later this month, BluesMix took a few minutes to answer some musical questions. Q: What are the top three things people should know about your music? A: We focus on original material and blend funk with blues. We're big on songwriting but also performance, groove, and feel of the music. It's music you can dance to! We're from London, England and have been labeled 'one of the UK's leading blues/funk bands'. Oh - that's four things! :) Q: Do you prefer smaller, intimate venues or larger, louder ones? A: Actually both, for different reasons. We play many intimate club shows in London at prestigious venues such as the 100 Club. There's lots of musical history with these types of clubs where the likes of the Rolling Stones used to play week-in week-out in the '60s. Usually these shows generally have a fantastic atmosphere, with a close connection to the audience, who are packed close to the stage. They often turn up surprises too…for example, we've had artists such as Amy Winehouse and Mick Abrahams in the crowd enjoying the show and then asking to come onstage and play with the band. Lots of fun! The larger venues are great too, in a different way. We've played to 3,000-person+ crowds and the atmosphere with so many people enjoying the show is a real buzz. It's also nice to play outdoor venues, especially in places with nice weather like California! Q: What's new and different in the music you are playing today, versus a year or two ago? A: Well, we released a new album earlier this year. It's called Flat Nine; it's on the Proper Records label. Whilst our music has always been a blend of blues and vintage funk, this album in particular has evolved our funk side even further. We've received some really great reviews from the music press in the UK and had generous comparisons to the likes of The Meters, Dr. John, The Average White Band, Howlin' Wolf. The album has generated lots of interest, which is fantastic. We're playing to regular sellout shows in the UK and are also opening for some legends of the funk music scene, such as The New Mastersounds. BluesMix are headlining the Oracle OpenWorld Welcome Reception in Yerba Buena Gardens on Sunday, September 30 and are playing at the Oracle OpenWorld Music Festival at Slim's on Tuesday, October 2. More on the music: Oracle OpenWorld Music Festival BluesMix  >>

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  • Simple MVVM Walkthrough – Refactored

    - by Sean Feldman
    JR has put together a good introduction post into MVVM pattern. I love kick start examples that serve the purpose well. And even more than that I love examples that also can pass the real world projects check. So I took the sample code and refactored it slightly for a few aspects that a lot of developers might raise a brow. Michael has mentioned model (entity) visibility from view. I agree on that. A few other items that don’t settle are using property names as string (magical strings) and Saver class internal casting of a parameter (custom code for each Saver command). Fixing a property names usage is a straight forward exercise – leverage expressions. Something simple like this would do the initial job: class PropertyOf<T> { public static string Resolve(Expression<Func<T, object>> expression) { var member = expression.Body as MemberExpression; return member.Member.Name; } } With this, refactoring of properties names becomes an easy task, with confidence that an old property name string will not get left behind. An updated Invoice would look like this: public class Invoice : INotifyPropertyChanged { private int id; private string receiver; public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } public int Id { get { return id; } set { if (id != value) { id = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Id)); } } } public string Receiver { get { return receiver; } set { receiver = value; OnPropertyChanged(PropertyOf<Invoice>.Resolve(x => x.Receiver)); } } } For the saver, I decided to change it a little so now it becomes a “view-model agnostic” command, one that can be used for multiple commands/view-models. Updated Saver code now accepts an action at construction time and executes that action. No more black magic internal class Command : ICommand { private readonly Action executeAction; public Command(Action executeAction) { this.executeAction = executeAction; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; public void Execute(object parameter) { // no more black magic executeAction(); } } Change in InvoiceViewModel is instantiation of Saver command and execution action for the specific command. public ICommand SaveCommand { get { if (saveCommand == null) saveCommand = new Command(ExecuteAction); return saveCommand; } set { saveCommand = value; } } private void ExecuteAction() { DisplayMessage = string.Format("Thanks for creating invoice: {0} {1}", Invoice.Id, Invoice.Receiver); } This way internal knowledge of InvoiceViewModel remains in InvoiceViewModel and Command (ex-Saver) is view-model agnostic. Now the sample is not only a good introduction, but also has some practicality in it. My 5 cents on the subject. Sample code MvvmSimple2.zip

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  • OpenGL position from depth is wrong

    - by CoffeeandCode
    My engine is currently implemented using a deferred rendering technique, and today I decided to change it up a bit. First I was storing 5 textures as so: DEPTH24_STENCIL8 - Depth and stencil RGBA32F - Position RGBA10_A2 - Normals RGBA8 x 2 - Specular & Diffuse I decided to minimize it and reconstruct positions from the depth buffer. Trying to figure out what is wrong with my method currently has not been fun :/ Currently I get this: which changes whenever I move the camera... weird Vertex shader really simple #version 150 layout(location = 0) in vec3 position; layout(location = 1) in vec2 uv; out vec2 uv_f; void main(){ uv_f = uv; gl_Position = vec4(position, 1.0); } Fragment shader Where the fun (and not so fun) stuff happens #version 150 uniform sampler2D depth_tex; uniform sampler2D normal_tex; uniform sampler2D diffuse_tex; uniform sampler2D specular_tex; uniform mat4 inv_proj_mat; uniform vec2 nearz_farz; in vec2 uv_f; ... other uniforms and such ... layout(location = 3) out vec4 PostProcess; vec3 reconstruct_pos(){ float z = texture(depth_tex, uv_f).x; vec4 sPos = vec4(uv_f * 2.0 - 1.0, z, 1.0); sPos = inv_proj_mat * sPos; return (sPos.xyz / sPos.w); } void main(){ vec3 pos = reconstruct_pos(); vec3 normal = texture(normal_tex, uv_f).rgb; vec3 diffuse = texture(diffuse_tex, uv_f).rgb; vec4 specular = texture(specular_tex, uv_f); ... do lighting ... PostProcess = vec4(pos, 1.0); // Just for testing } Rendering code probably nothing wrong here, seeing as though it always worked before this->gbuffer->bind(); gl::Clear(gl::COLOR_BUFFER_BIT | gl::DEPTH_BUFFER_BIT); gl::Enable(gl::DEPTH_TEST); gl::Enable(gl::CULL_FACE); ... bind geometry shader and draw models and shiz ... gl::Disable(gl::DEPTH_TEST); gl::Disable(gl::CULL_FACE); gl::Enable(gl::BLEND); ... bind textures and lighting shaders shown above then draw each light ... gl::BindFramebuffer(gl::FRAMEBUFFER, 0); gl::Clear(gl::COLOR_BUFFER_BIT | gl::DEPTH_BUFFER_BIT); gl::Disable(gl::BLEND); ... bind screen shaders and draw quad with PostProcess texture ... Rinse_and_repeat(); // not actually a function ;) Why are my positions being output like they are?

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  • Sitting Pretty

    - by Phil Factor
    Guest Editorial for Simple-Talk IT Pro newsletter'DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed' I dislike the term 'avatar', when used to describe a portrait photograph. An avatar, in the sense of a picture, is merely the depiction of one's role-play alter-ego, often a ridiculous bronze-age deity. However, professional image is important. The choice and creation of online photos has an effect on the way your message is received and it is important to get that right. It is fine to use that photo of you after ten lagers on holiday in an Ibiza nightclub, but what works on Facebook looks hilarious on LinkedIn. My splendid photograph that I use online was done by a professional photographer at great expense and I've never had the slightest twinge of regret when I remember how much I paid for it. It is me, but a more pensive and dignified edition, oozing trust and wisdom. One gasps at the magical skill that a professional photographer can conjure up, without digital manipulation, to make the best of a derisory noggin (ed: slang for a head). Even if he had offered to depict me as a semi-naked, muscle-bound, sword-wielding hero, I'd have demurred. No, any professional person needs a carefully cultivated image that looks right. I'd never thought of using that profile shot, though I couldn't help noticing the photographer flinch slightly when he first caught sight of my face. There is a problem with using an avatar. The use of a single image doesn't express the appropriate emotion. At the moment, it is weird to see someone with a laughing portrait writing something solemn. A neutral cast to the face, somewhat like a passport photo, is probably the best compromise. Actually, the same is true of a working life in IT. One of the first skills I learned was not to laugh at managers, but, instead, to develop a facial expression that promoted a sense of keenness, energy and respect. Every profession has its own preferred facial cast. A neighbour of mine has the natural gift of a face that displays barely repressed grief. Though he is characteristically cheerful, he earns a remarkable income as a pallbearer. DBAs and SysAdmins generally prefer an expression of calmness under adversity. It is a subtle trick, and requires practice in front of a mirror to get it just right. Too much adversity and they think you're not coping; too much calmness and they think you're under-employed. With an appropriate avatar, you could do away with a lot of the need for 'smilies' to give clues as to the meaning of what you've written on forums and blogs. If you had a set of avatars, showing the full gamut of human emotions expressible in writing: Rage, fear, reproach, joy, ebullience, apprehension, exasperation, dissembly, irony, pathos, euphoria, remorse and so on. It would be quite a drop-down list on forums, but given the vast prairies of space on the average hard drive, who cares? It would cut down on the number of spats in Forums just as long as one picks the right avatar. As an unreconstructed geek, I find it hard to admit to the value of image in the workplace, but it is true. Just as we use professionals to tidy up and order our CVs and job applications, we should employ experts to enhance our professional image. After all you don't perform surgery or dentistry on yourself do you?

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  • Blender to 3ds max to cal3d format

    - by Kaliber64
    There are quite a few questions on cal3d but they are old and don't apply anymore. In Blender(must be 2.49a for python script to work!!!): I have a scene with 7 meshes, 1 armature, 10 bones. I tried going to one mesh to simplify it but doesn't change anything. I found a small blend file that was used for cal3d and it exported just fine. So I tried to copy it's setup with no success. EDIT*8/13/2012 In the last week here is what I have found so far. I made the mesh in the newest blender(2.62?) and exported it to import it in the old one(2.49a). Did an animation in the old one because importing new blend files to old blenders, its just said it would lose keyframe data and all was good. And then you get the last problem of it not exporting meshes. BUT I found that meshes made in the old one export regardless. I can't find any that won't export. So if I used the old blender to remake my model I could get it to export :) At this point I found a modified release of cal3d (because the most core model variable would not initiate as I made a really small test subject in old blender instead of remaking my big one which took 4 hours.) which fixes the morph objects and adds what cal3d left off with. Under their license they have to release the modification but it has no documentation so I have to figure it out on my own. Its mostly the same. But with this lib it came with a 3ds max exporter. My question now is how do I transfer armature and mesh information from blender to 3ds max in order to export into cal3d format. Every time I try the models are see through and small and there are no bones. The formats I have tried to import are .3ds .obj(mesh only) and COLLADA. In all of them the mesh is invisible and no bones. It says the default texture is on so I should be able to see it. All the vertices are present I found a vertex highlighter so I can see those. If any of this is confusing let me know so I can clear it up. Its late .<=sleep.

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  • SilverlightShow for June 13 - 19, 2011

    - by Dave Campbell
    Check out the Top Five most popular news at SilverlightShow for SilverlightShow Top 5 News for June 13 - 19, 2011. Here are the top 5 news on SilverlightShow for last week: Panorama "Windows 8" template for Silverlight Premature cries of Silverlight / WPF skill loss. Windows 8 supports all programming models HTML 5 & Silverlight 5 10 Silverlight 5 Demos Recording of recent SilverlightShow webinar 'Blend for Silverlight Developers' now available online Visit and bookmark SilverlightShow. Stay in the 'Light

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  • Understanding how OpenGL blending works

    - by yuumei
    I am attempting to understand how OpenGL (ES) blending works. I am finding it difficult to understand the documentation and how the results of glBlendFunc and glBlendEquation effect the final pixel that is written. Do the source and destination out of glBlendFunc get added together with GL_FUNC_ADD by default? This seems wrong because "basic" blending of GL_ONE, GL_ONE would output 2,2,2,2 then (Source giving 1,1,1,1 and dest giving 1,1,1,1). I have written the following pseudo-code, what have I got wrong? struct colour { float r, g, b, a; }; colour blend_factor( GLenum factor, colour source, colour destination, colour blend_colour ) { colour colour_factor; float i = min( source.a, 1 - destination.a ); // From http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendFunc.xml switch( factor ) { case GL_ZERO: colour_factor = { 0, 0, 0, 0 }; break; case GL_ONE: colour_factor = { 1, 1, 1, 1 }; break; case GL_SRC_COLOR: colour_factor = source; break; case GL_ONE_MINUS_SRC_COLOR: colour_factor = { 1 - source.r, 1 - source.g, 1 - source.b, 1 - source.a }; break; // ... } return colour_factor; } colour blend( colour & source, colour destination, GLenum source_factor, // from glBlendFunc GLenum destination_factor, // from glBlendFunc colour blend_colour, // from glBlendColor GLenum blend_equation // from glBlendEquation ) { colour source_colour = blend_factor( source_factor, source, destination, blend_colour ); colour destination_colour = blend_factor( destination_factor, source, destination, blend_colour ); colour output; // From http://www.khronos.org/opengles/sdk/docs/man/xhtml/glBlendEquation.xml switch( blend_equation ) { case GL_FUNC_ADD: output = add( source_colour, destination_colour ); case GL_FUNC_SUBTRACT: output = sub( source_colour, destination_colour ); case GL_FUNC_REVERSE_SUBTRACT: output = sub( destination_colour, source_colour ); } return output; } void do_pixel() { colour final_colour; // Blending if( enable_blending ) { final_colour = blend( current_colour_output, framebuffer[ pixel ], ... ); } else { final_colour = current_colour_output; } } Thanks!

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  • Why can't a blendShader sample anything but the current coordinate of the background image?

    - by Triynko
    In Flash, you can set a DisplayObject's blendShader property to a pixel shader (flash.shaders.Shader class). The mechanism is nice, because Flash automatically provides your Shader with two input images, including the background surface and the foreground display object's bitmap. The problem is that at runtime, the shader doesn't allow you to sample the background anywhere but under the current output coordinate. If you try to sample other coordinates, it just returns the color of the current coordinate instead, ignoring the coordinates you specified. This seems to occur only at runtime, because it works properly in the Pixel Bender toolkit. This limitation makes it impossible to simulate, for example, the Aero Glass effect in Windows Vista/7, because you cannot sample the background properly for blurring. I must mention that it is possible to create the effect in Flash through manual composition techniques, but it's hard to determine when it actually needs updated, because Flash does not provide information about when a particular area of the screen or a particular display object needs re-rendered. For example, you may have a fixed glass surface with objects moving underneath it that don't dispatch events when they move. The only alternative is to re-render the glass bar every frame, which is inefficient, which is why I am trying to do it through a blendShader so Flash determines when it needs rendered automatically. Is there a technical reason for this limitation, or is it an oversight of some sort? Does anyone know of a workaround, or a way I could provide my manual composition implementation with information about when it needs re-rendered? The limitation is mentioned with no explanation in the last note in this page: http://help.adobe.com/en_US/as3/dev/WSB19E965E-CCD2-4174-8077-8E5D0141A4A8.html It says: "Note: When a Pixel Bender shader program is run as a blend in Flash Player or AIR, the sampling and outCoord() functions behave differently than in other contexts.In a blend, a sampling function will always return the current pixel being evaluated by the shader. You cannot, for example, use add an offset to outCoord() in order to sample a neighboring pixel. Likewise, if you use the outCoord() function outside a sampling function, its coordinates always evaluate to 0. You cannot, for example, use the position of a pixel to influence how the blended images are combined."

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  • Introduction to WebCenter Personalization: &ldquo;The Conductor&rdquo;

    - by Steve Pepper
    There are some new faces in the town of WebCenter with the latest 11g PS3 release.  A new component has introduced itself as "Oracle WebCenter Personalization", a.k.a WCP, to simplify delivery of a personalized experience and content to end users.  This posting reviews one of the primary components within WCP: "The Conductor". The Conductor: This ain't just an ordinary cloud... One of the founding principals behind WebCenter Personalization was to provide an open client-side API that remains independent of the technology invoking it, in addition to independence from the architecture running it.  The Conductor delivers this, and much, much more. The Conductor is the engine behind WebCenter Personalization that allows flow-based documents, called "Scenarios", to be managed and executed on the server-side through a well published and RESTful api.      The Conductor also supports an extensible model for custom provider integration that can be easily invoked within a Scenario to promote seamless integration with existing business assets. Introducing the Scenario Conductor Scenarios are declarative offline-authored documents using the custom Personalization JDeveloper bundle included with WebCenter.  A Scenario contains one (or more) statements that can: Create variables that are scoped to the current execution context Iterate over collections, or loop until a specific condition is met Execute one or more statements when a condition is met Invoke other scenarios that exist within the same namespace Invoke a data provider that integrates with custom applications Once a variable is assigned within the Scenario's execution context, it can be referenced anywhere within the same Scenario using the common Expression Language syntax used in J2EE web containers. Scenarios are then published and tested to the Integrated WebLogic Server domain, or published remotely to other domains running WebCenter Personalization. Various Client-side Models The Conductor server API is built upon RESTful services that support a wide variety of clients able to communicate over HTTP.  The Conductor supports the following client-side models: REST:  Popular browser-based languages can be used to manage and execute Conductor Scenarios.  There are other public methods to retrieve configured provider metadata that can be used by custom applications. The Conductor currently supports XML and JSON for it's API syntax. Java: WebCenter Personalization delivers a robust and light-weight java client with the popular Jersey framework as it's foundation.  It has never been easier to write a remote java client to manage remote RESTful services. Expression Language (EL): Allow the results of Scenario execution to control your user interface or embed personalized content using the session-scoped managed bean.  The EL client can also be used in straight JSP pages with minimal configuration. Extensible Provider Framework The Conductor supports a pluggable provider framework for integrating custom code with Scenario execution.  There are two types of providers supported by the Conductor: Function Provider: Function Providers are simple java annotated classes with static methods that are meant to be served as utilities.  Some common uses would include: object creation or instantiation, data transformation, and the like.  Function Providers can be invoked using the common EL syntax from variable assignments, conditions, and loops. For example:  ${myUtilityClass:doStuff(arg1,arg2))} If you are familiar with EL Functions, Function Providers are based on the same concept. Data Provider: Like Function Providers, Data Providers are annotated java classes, but they must adhere to a much more strict object model.  Data Providers have access to a wealth of Conductor services, such as: Access to namespace-scoped configuration API that can be managed by Oracle Enterprise Manager, Scenario execution context for expression resolution, and more.  Oracle ships with three out-of-the-box data providers that supports integration with: Standardized Content Servers(CMIS),  Federated Profile Properties through the Properties Service, and WebCenter Activity Graph. Useful References If you are looking to immediately get started writing your own application using WebCenter Personalization Services, you will find the following references helpful in getting you on your way: Personalizing WebCenter Applications Authoring Personalized Scenarios in JDeveloper Using Personalization APIs Externally Implementing and Calling Function Providers Implementing and Calling Data Providers

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  • How Do I Do Alpha Transparency Properly In XNA 4.0?

    - by Soshimo
    Okay, I've read several articles, tutorials, and questions regarding this. Most point to the same technique which doesn't solve my problem. I need the ability to create semi-transparent sprites (texture2D's really) and have them overlay another sprite. I can achieve that somewhat with the code samples I've found but I'm not satisfied with the results and I know there is a way to do this. In mobile programming (BREW) we did it old school and actually checked each pixel for transparency before rendering. In this case it seems to render the sprite below it blended with the alpha above it. This may be an artifact of how I'm rendering the texture but, as I said before, all examples point to this one technique. Before I go any further I'll go ahead and paste my example code. public void Draw(SpriteBatch batch, Camera camera, float alpha) { int tileMapWidth = Width; int tileMapHeight = Height; batch.Begin(SpriteSortMode.Texture, BlendState.AlphaBlend, SamplerState.PointWrap, DepthStencilState.Default, RasterizerState.CullNone, null, camera.TransformMatrix); for (int x = 0; x < tileMapWidth; x++) { for (int y = 0; y < tileMapHeight; y++) { int tileIndex = _map[y, x]; if (tileIndex != -1) { Texture2D texture = _tileTextures[tileIndex]; batch.Draw( texture, new Rectangle( (x * Engine.TileWidth), (y * Engine.TileHeight), Engine.TileWidth, Engine.TileHeight), new Color(new Vector4(1f, 1f, 1f, alpha ))); } } } batch.End(); } As you can see, in this code I'm using the overloaded SpriteBatch.Begin method which takes, among other things, a blend state. I'm almost positive that's my problem. I don't want to BLEND the sprites, I want them to be transparent when alpha is 0. In this example I can set alpha to 0 but it still renders both tiles, with the lower z ordered sprite showing through, discolored because of the blending. This is not a desired effect, I want the higher z-ordered sprite to fade out and not effect the color beneath it in such a manner. I might be way off here as I'm fairly new to XNA development so feel free to steer me in the correct direction in the event I'm going down the wrong rabbit hole. TIA

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  • Oredev 2012: Summary and source code

    - by Laurent Bugnion
    This week, I had the pleasure to be invited to talk at Oredev, a really cool conference taking place in Malmo, Sweden. The whole event is awesome, including a very special dinner on Monday including sauna and swimming in a 6 degrees cold Baltic sea, and a reception with dinner at the town hall, including the mayor himself. Considering Malmo is a town of 300'000 inhabitants, it is a pretty nice occasion and the historical building itself is really worth seeing. For those interested, I placed my pictures on my Flickr account. I had a workshop on Tuesday morning about Windows 8 development with XAML/C#, and then a session on Wednesday about MVVM in Windows Phone 8 and Windows 8, of course using MVVM Light. I was very nervous because I reworked some of my demos as recently as this morning, in the wake of the Build conference last week and the release of both the Windows Phone SDK and MVVM Light V4.1. Everything went well however, and if I judge by the people I talked t after the talk, and Twitter, everything went pretty well. Before my talk on Tuesday, I had the pleasure to see a talk by Iris Classon (@irisclasson) on the challenges of being a "n00b" and a woman in software development. I especially appreciated her research and conclusions on the lack of women I our industry, a topic that is dear to my heart (because I want the best possible future for my two daughters, and also because I really enjoy working with women on projects, and getting a different insight on the art of software development. I really want to thank the excellent organization committee for their hard work and their fantastic welcome to Malmo. In particular Emily Holweck did a wonderful job and was super helpful throughout the preparation and the conference itself. I made a few pictures during my stay, all with the new Nokia Lumia 920, and hope you will enjoy them too. The source code and the slides… The source code is available for download from Skydrive. You will find the following: Windows 8 workshop slides. MVVM Applied slides Source code package with Win8Demo: The demo I built during the 4 hours workshop, with some light MVVM, web services (JSON), GridView, Design time data (Blend / Visual Studio designer), Bing maps integration, location sensor, Search pane integration. SemanticZoomSample: a sample I put together to demonstrate the SemanticZoom control, with two GridViews and of course full design time data for Blend work. Due to time constraints, I was not able to show this demo during the workshop, but I publish it anyway, hoping it will be useful to someone. PictureUploader: The demo I built during my 50 minutes session about MVVM Applied in Windows Phone 8 and Windows 8. Code sharing, design time data, MVVM Light are used in Windows Phone 8 and Windows 8 apps. And in video… You can also see the video of my MVVM talk thanks to the good services of the Oredev team! MVVM Applied in Windows Phone and Windows 8 from Øredev Conference on Vimeo.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Why is x=x++ undefined?

    - by ugoren
    It's undefined because the it modifies x twice between sequence points. The standard says it's undefined, therefore it's undefined. That much I know. But why? My understanding is that forbidding this allows compilers to optimize better. This could have made sense when C was invented, but now seems like a weak argument. If we were to reinvent C today, would we do it this way, or can it be done better? Or maybe there's a deeper problem, that makes it hard to define consistent rules for such expressions, so it's best to forbid them? So suppose we were to reinvent C today. I'd like to suggest simple rules for expressions such as x=x++, which seem to me to work better than the existing rules. I'd like to get your opinion on the suggested rules compared to the existing ones, or other suggestions. Suggested Rules: Between sequence points, order of evaluation is unspecified. Side effects take place immediately. There's no undefined behavior involved. Expressions evaluate to this value or that, but surely won't format your hard disk (strangely, I've never seen an implementation where x=x++ formats the hard disk). Example Expressions x=x++ - Well defined, doesn't change x. First, x is incremented (immediately when x++ is evaluated), then it's old value is stored in x. x++ + ++x - Increments x twice, evaluates to 2*x+2. Though either side may be evaluated first, the result is either x + (x+2) (left side first) or (x+1) + (x+1) (right side first). x = x + (x=3) - Unspecified, x set to either x+3 or 6. If the right side is evaluated first, it's x+3. It's also possible that x=3 is evaluated first, so it's 3+3. In either case, the x=3 assignment happens immediately when x=3 is evaluated, so the value stored is overwritten by the other assignment. x+=(x=3) - Well defined, sets x to 6. You could argue that this is just shorthand for the expression above. But I'd say that += must be executed after x=3, and not in two parts (read x, evaluate x=3, add and store new value). What's the Advantage? Some comments raised this good point. It's not that I'm after the pleasure of using x=x++ in my code. It's a strange and misleading expression. What I want is to be able to understand complicated expressions. Normally, a complicated expression is no more than the sum of its parts. If you understand the parts and the operators combining them, you can understand the whole. C's current behavior seems to deviate from this principle. One assignment plus another assignment suddenly doesn't make two assignments. Today, when I look at x=x++, I can't say what it does. With my suggested rules, I can, by simply examining its components and their relations.

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