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  • How change the layout (e.g. background-color) of autoplaylists in foobar2000?

    - by UdeF
    A nice feature of the highly customizable music player foobar2000 is to generate autoplaylists. Autoplaylists are filtered lists of music that automatically update when you add new music to your collection. You would usually generate one by searching for something and saving it as new autoplaylists, e.g.: %added% DURING LAST 4 WEEKS %genre% HAS jazz OR %genre% HAS downtempo %date% GREATER 1949 AND %date% LESS 1970 Autoplaylist playlists are locked: You can't add or delete files. You can note that thanks to the little icon in the status bar at the bottom of your screen: foobar2000 let's you customize nearly everything, so here is my question: Is there a way to change the layout of the autoplaylists? For example i want to change the background-color in my playlist view. I use the Columns UI component.

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  • Rails layouts per action?

    - by mrbrdo
    I use a different layout for some actions (mostly for the new action in most of the controllers). I am wondering what the best way to specify the layout would be? (Consider like I am using 3 or more different layouts in the same controller) I don't like using render :layout = 'name' that much. I did like doing layout 'name', :only = [:new] but it turns out I can't use that to specify 2 different layouts (e.g. if I call layout 2 times in the same controller, with different layout names and different only options, the first one gets ignored - those actions don't display in the layout i specified). I'm using Rails 2.

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  • How to display only one letter in Flex Text Layout Framework ContainerController?

    - by rattkin
    I'm trying to implement dropped initials feature into my Flex application. Since Text Layout Framework does not support floating, the only known solution is to create additional containers that will be linked together, displaying the same textflow. Width and positioning of these containers has to be set in such a way that it will pretend that it's float. I'm using the same solution for dropped initials. Basically, I'm creating three containers, one for the initial letter (first letter in text flow), the other for text floating around, and the 3rd one to display text below these two. All these containers share one textflow. I have big issues with forcing controller to display only one letter from the text flow, and size it accordingly, so that it wont take any unnecessary aditional space and won't get any more text into it. Using ContainerController.getContentBounds() returns me size of whole sprite of the letter (with ascent/descent empty parts), not the height/width of the actual rendered letter. I'm using textFlow.flowComposer.getLineAt(0).getTextLine().getAtomBounds(0), but i think it's still not right. Also, even if I set container for this dimensions, it sometimes display additional text in it, especially for bigger fonts. See screen : Also, if I set width to just 1px less that contentBounds, things are going crazy, containers are moved around, positioned with big margins, etc. How should I solve this? Is it a bug in TLF / Player? Can I fix it somehow? Can I detect the size of the letter, or make containercontroller autosize to fit just one letter only?

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  • Windows Workflow and sql script in declarative config like InRule

    - by Satish
    We have been using InRule for our Rule needs we have found that it does not scale well and so are investigating the Windows Work Flow. Within InRule we could configure pretty much have any task for example our sql scripts and stored procedures where all part of a separate rule config file, I am wondering if there is a similar functionality within windows work flow where I could just call a declarative task and pass it a bunch of parameters – This task should contain the sql script I would be executing , we should be able to change the script at runtime without recompilation to the WF code. Is this possible in Windows Work flow – How can I accomplish this within work flow. Additionally for sql execution within Work Flow, how does it get the connection string. Should it be passed from the calling program – is passing it as input parameter from the Calling app via the Dictionary object the best way or can the work flow code have visibility to my calling program app.config and get the connection string ?

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  • how can I handle user defined exceptions and after handling them resume the flow of program. here is

    - by fari
    /** * An exception thrown when an illegal side pit was * specified (i.e. not in the range 1-6) for a move */ public class IllegalSidePitNumException extends RuntimeException { /** * Exception constructor. * @param sidePitNum the illegal side pit that was selected. */ public IllegalSidePitNumException(int sidePitNum) { super("No such side pit number: "+sidePitNum); } } how do i use this ina program and then resume for there. I do not want the program to end but want to handle the exception and continue.

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  • What is stopping data flow with .NET 3.5 asynchronous System.Net.Sockets.Socket?

    - by TonyG
    I have a .NET 3.5 client/server socket interface using the asynchronous methods. The client connects to the server and the connection should remain open until the app terminates. The protocol consists of the following pattern: send stx receive ack send data1 receive ack send data2 (repeat 5-6 while more data) receive ack send etx So a single transaction with two datablocks as above would consist of 4 sends from the client. After sending etx the client simply waits for more data to send out, then begins the next transmission with stx. I do not want to break the connection between individual exchanges or after each stx/data/etx payload. Right now, after connection, the client can send the first stx, and get a single ack, but I can't put more data onto the wire after that. Neither side disconnects, the socket is still intact. The client code is seriously abbreviated as follows - I'm following the pattern commonly available in online code samples. private void SendReceive(string data) { // ... SocketAsyncEventArgs completeArgs; completeArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnSend); clientSocket.SendAsync(completeArgs); // two AutoResetEvents, one for send, one for receive if ( !AutoResetEvent.WaitAll(autoSendReceiveEvents , -1) ) Log("failed"); else Log("success"); // ... } private void OnSend( object sender , SocketAsyncEventArgs e ) { // ... Socket s = e.UserToken as Socket; byte[] receiveBuffer = new byte[ 4096 ]; e.SetBuffer(receiveBuffer , 0 , receiveBuffer.Length); e.Completed += new EventHandler<SocketAsyncEventArgs>(OnReceive); s.ReceiveAsync(e); // ... } private void OnReceive( object sender , SocketAsyncEventArgs e ) {} // ... if ( e.BytesTransferred > 0 ) { Int32 bytesTransferred = e.BytesTransferred; String received = Encoding.ASCII.GetString(e.Buffer , e.Offset , bytesTransferred); dataReceived += received; } autoSendReceiveEvents[ SendOperation ].Set(); // could be moved elsewhere autoSendReceiveEvents[ ReceiveOperation ].Set(); // releases mutexes } The code on the server is very similar except that it receives first and then sends a response - the server is not doing anything (that I can tell) to modify the connection after it sends a response. The problem is that the second time I hit SendReceive in the client, the connection is already in a weird state. Do I need to do something in the client to preserve the SocketAsyncEventArgs, and re-use the same object for the lifetime of the socket/connection? I'm not sure which eventargs object should hang around during the life of the connection or a given exchange. Do I need to do something, or Not do something in the server to ensure it continues to Receive data? The server setup and response processing looks like this: void Start() { // ... listenSocket.Bind(...); listenSocket.Listen(0); StartAccept(null); // note accept as soon as we start. OK? mutex.WaitOne(); } void StartAccept(SocketAsyncEventArgs acceptEventArg) { if ( acceptEventArg == null ) { acceptEventArg = new SocketAsyncEventArgs(); acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(OnAcceptCompleted); } Boolean willRaiseEvent = this.listenSocket.AcceptAsync(acceptEventArg); if ( !willRaiseEvent ) ProcessAccept(acceptEventArg); // ... } private void OnAcceptCompleted( object sender , SocketAsyncEventArgs e ) { ProcessAccept(e); } private void ProcessAccept( SocketAsyncEventArgs e ) { // ... SocketAsyncEventArgs readEventArgs = new SocketAsyncEventArgs(); readEventArgs.SetBuffer(dataBuffer , 0 , Int16.MaxValue); readEventArgs.Completed += new EventHandler<SocketAsyncEventArgs>(OnIOCompleted); readEventArgs.UserToken = e.AcceptSocket; dataReceived = ""; // note server is degraded for single client/thread use // As soon as the client is connected, post a receive to the connection. Boolean willRaiseEvent = e.AcceptSocket.ReceiveAsync(readEventArgs); if ( !willRaiseEvent ) this.ProcessReceive(readEventArgs); // Accept the next connection request. this.StartAccept(e); } private void OnIOCompleted( object sender , SocketAsyncEventArgs e ) { // switch ( e.LastOperation ) case SocketAsyncOperation.Receive: ProcessReceive(e); // similar to client code // operate on dataReceived here case SocketAsyncOperation.Send: ProcessSend(e); // similar to client code } // execute this when a data has been processed into a response (ack, etc) private SendResponseToClient(string response) { // create buffer with response // currentEventArgs has class scope and is re-used currentEventArgs.SetBuffer(sendBuffer , 0 , sendBuffer.Length); Boolean willRaiseEvent = currentClient.SendAsync(currentEventArgs); if ( !willRaiseEvent ) ProcessSend(currentEventArgs); } A .NET trace shows the following when sending ABC\r\n: Socket#7588182::SendAsync() Socket#7588182::SendAsync(True#1) Data from Socket#7588182::FinishOperation(SendAsync) 00000000 : 41 42 43 0D 0A Socket#7588182::ReceiveAsync() Exiting Socket#7588182::ReceiveAsync() - True#1 And it stops there. It looks just like the first send from the client but the server shows no activity. I think that could be info overload for now but I'll be happy to provide more details as required. Thanks!

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  • Do you know of a free .Net component for visual flow model graph design and editing?

    - by Ivan
    An app (C#4, WinForms, Entity Framework, SQL Server 2008) of mine maintains a graph of interconnected objects, each having some simple member fields and a set of many directed (in and out) one-to-one links to other objects. I'd like to offer a user an ability to view and edit this graph visually some way, creating and removing connections, modifying objects attributes values and introducing/dropping objects. I suppose there has to be a framework (at list a primitive kind of) for this as visual model design tools are pretty common to meet. Do you know one?

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  • How to call/execute another ASP.net page from the parent ASP.Net page without disrupting the flow of

    - by NJTechGuy
    When a button/link is clicked, I want this URL to be called followed by the execution of the following statements. The ASP.Net page is in C# btw. Function A statement A call abc.apsx statement B abc.aspx is a silent page, doesn't display anything on the page but creates an output.txt file. So when abc.aspx is called, output.txt file is created and Statement B is executed seamlessly. Hope I made sense. I have no .Net programming knowledge. Please help me. Thank you..

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  • How to find whole graph coverage path in dynamic state-flow diagram?

    - by joseph
    Hello, As I've been researching algorithms for path finding in graph, I found interesting problem. Definition of situation: 1)State diagram can have p states, and s Boolean Fields, and z Int Fields 2)Every state can have q ingoing and r outgoing transitions, and h Int fields (h belongs to z - see above) 3)Every transition can have only 1 event, and only 1 action 4)every action can change n Boolean Fields, and x Int Fields 5)every event can have one trigger from combination of any count of Boolean Fields in diagram 6)Transition can be in OPEN/CLOSED form. If the transition is open/closed depends on trigger2 compounded from 0..c Boolean fields. 7) I KNOW algorithm for finding shortest paths from state A to state B. 8) I KNOW algorithm for finding path that covers all states and transitions of whole state diagram, if all transitions are OPEN. Now, what is the goal: I need to find shortest path that covers all states and transitions in dynamically changing state diagram described above. When an action changes some int field, the algorithm should go through all states that have changed int field. The algorithm should also be able to open and close transition (by going through transitions that open and close another transitions by action) in the way that the founded path will be shortest and covers all transitions and states. Any idea how to solve it? I will be really pleased for ANY idea. Thanks for answers.

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  • Facebook access token: server-side vs client-side flows

    - by alexey
    Facebook docs: Facebook Platform supports two different OAuth 2.0 flows for user login: server-side (known as the authentication code flow in the specification) and client-side (known as the implicit flow). The server-side flow is used whenever you need to call the Graph API from your web server. The client-side flow is used when you need to make calls to the Graph API from a client, such as JavaScript running in a Web browser or from a native mobile or desktop app. What is the difference between access tokens taken by these flows? It seems like they length differ. Can we use server-side flow token on a client? And otherwise, can we use client-side flow token on a server?

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  • Errors not printing correctly..Is this logic flow correct? c++

    - by igor
    Example user input: PA1 9 //correct PJ1 9 //wrong, error printed "Invalid row" because it is not between A and I PA11 9 //wrong, error printer "Invalid column" because it is not between 1 and 9. The problem I am having is that it should clear the remaining input and then ask for the user to enter the "move" again, and it is not. Where did I go wrong? I've been at it for a while and still got no progress.. void clearInput() { cin.clear(); } bool getCoords(int & x, int & y) { char row; while(true){ cin>>row>>y; row=toupper(row); if(/*(id=='P' || id=='p' || id=='D' || id=='d') && */row>='A' && row<='I' && isalpha(row) && y>=1 && y<=9){ x=row-'A'; y=y-1; return true; } else if(!(y>=1 && y<=9)){ cout<<"Invalid column\n"<< endl << endl; cout<<y; clearInput(); cout<<y; //return false; } else{ cout<<"Invalid row\n"<< endl << endl; clearInput(); //cout<<x<<y; //return false; } } }

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  • How can I pass an object as a parameter in the google app engine RPC flow?

    - by jimmartens
    I'm building a pretty basic app, and one thing I want to do is pass an object as a parameter up through the service - async - impl instead of passing up a million separate parameters. so in async, I do something like this: import shared.Profile; ... public interface ProfileServiceAsync { public void addProfile(Profile inProf, AsyncCallback<Void> async); Now, profile is a class in com. ... .shared and I have the following in my ... .gwt.xml <source path='shared'/> That being said when I try to compile I get this error. [ERROR] Errors in 'file:/D:/projects/eclipse/workspace/.../src/com/.../client/ProfileServiceAsync.java' [ERROR] Line 11: No source code is available for type shared.Profile; did you forget to inherit a required module? Any ideas on this?

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  • Simpler / more efficient method of nested if ... else flow?

    - by Scott
    I'm currently working on an emulation server for a flash-client based game, which has a "pets system", and I was wondering if there was a simpler way of going about checking the level of specified pets. Current code: public int Level { get { if (Expirience > 100) // Level 2 { if (Expirience > 200) // Level 3 { if (Expirience > 400) // Level 4 - Unsure of Goal { if (Expirience > 600) // Level 5 - Unsure of Goal { if (Expirience > 1000) // Level 6 { if (Expirience > 1300) // Level 7 { if (Expirience > 1800) // Level 8 { if (Expirience > 2400) // Level 9 { if (Expirience > 3200) // Level 10 { if (Expirience > 4300) // Level 11 { if (Expirience > 7200) // Level 12 - Unsure of Goal { if (Expirience > 8500) // Level 13 - Unsure of Goal { if (Expirience > 10100) // Level 14 { if (Expirience > 13300) // Level 15 { if (Expirience > 17500) // Level 16 { if (Expirience > 23000) // Level 17 { return 17; // Bored } return 16; } return 15; } return 14; } return 13; } return 12; } return 11; } return 10; } return 9; } return 8; } return 7; } return 6; } return 5; } return 4; } return 3; } return 2; } return 1; } } Yes, I'm aware I've misspelt Experience, I had made the mistake in a previous function and hadn't gotten around to updating everything.

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  • C# Simpler / more efficient method of if ... else flow?

    - by Scott
    I'm currently working on an emulation server for a flash-client based game, which has a "pets system", and I was wondering if there was a simpler way of going about checking the level of specified pets. Current code: public int Level { get { if (Expirience 100) // Level 2 { if (Expirience 200) // Level 3 { if (Expirience 400) // Level 4 - Unsure of Goal { if (Expirience 600) // Level 5 - Unsure of Goal { if (Expirience 1000) // Level 6 { if (Expirience 1300) // Level 7 { if (Expirience 1800) // Level 8 { if (Expirience 2400) // Level 9 { if (Expirience 3200) // Level 10 { if (Expirience 4300) // Level 11 { if (Expirience 7200) // Level 12 - Unsure of Goal { if (Expirience 8500) // Level 13 - Unsure of Goal { if (Expirience 10100) // Level 14 { if (Expirience 13300) // Level 15 { if (Expirience 17500) // Level 16 { if (Expirience 23000) // Level 17 { return 17; // Bored } return 16; } return 15; } return 14; } return 13; } return 12; } return 11; } return 10; } return 9; } return 8; } return 7; } return 6; } return 5; } return 4; } return 3; } return 2; } return 1; } } Yes, I'm aware I've misspelt Experience, I had made the mistake in a previous function and hadn't gotten around to updating everything... :P

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  • Building Awesome WM

    - by Dragan Chupacabrovic
    Hello, I am following these steps in order to build Awesome window manager on 10.04 I am building 3.4 while the tutorial is for 3.1 I installed all of the specified dependencies including cairo. After running cd awesome-3.4 && make I get the following missing dependencies error: Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- checking for modules 'glib-2.0;cairo;x11;pango=1.19.3;pangocairo=1.19.3;xcb-randr;xcb-xtest;xcb-xinerama;xcb-shape;xcb-event=0.3.6;xcb-aux=0.3.0;xcb-atom=0.3.0;xcb-keysyms=0.3.4;xcb-icccm=0.3.6;xcb-image=0.3.0;xcb-property=0.3.0;cairo-xcb;libstartup-notification-1.0=0.10;xproto=7.0.15;imlib2;libxdg-basedir=1.0.0' -- package 'xcb-xtest' not found -- package 'xcb-property=0.3.0' not found -- package 'libstartup-notification-1.0=0.10' not found -- package 'libxdg-basedir=1.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:259 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:311 (_pkg_check_modules_internal) awesomeConfig.cmake:133 (pkg_check_modules) CMakeLists.txt:15 (include) CMake Error at awesomeConfig.cmake:157 (message): Call Stack (most recent call first): CMakeLists.txt:15 (include) -- Configuring incomplete, errors occurred! make: * [cmake] Error 1 I ran sudo apt-get install libxcb-xtest0 libxcb-property1 libxdg-basedir1 libstartup-notification0 but the problem is still there. It is probably because apt-get uses different names for these libraries. Please advise EDIT following enzotib's suggestion, I ran: sudo apt-get install libxcb-xtest0-dev libxcb-property1-dev libxdg-basedir-dev libstartup-notification0-dev and now it looks like I'm missing a library: awesome-3.4$ make Running cmake… -- cat - /bin/cat -- ln - /bin/ln -- grep - /bin/grep -- git - /usr/bin/git -- hostname - /bin/hostname -- gperf - /usr/bin/gperf -- asciidoc - /usr/bin/asciidoc -- xmlto - /usr/bin/xmlto -- gzip - /bin/gzip -- lua - /usr/bin/lua -- luadoc - /usr/bin/luadoc -- convert - /usr/bin/convert -- Configuring lib/naughty.lua -- Configuring lib/awful/tooltip.lua -- Configuring lib/awful/init.lua -- Configuring lib/awful/titlebar.lua -- Configuring lib/awful/key.lua -- Configuring lib/awful/mouse/init.lua -- Configuring lib/awful/mouse/finder.lua -- Configuring lib/awful/autofocus.lua -- Configuring lib/awful/screen.lua -- Configuring lib/awful/rules.lua -- Configuring lib/awful/widget/init.lua -- Configuring lib/awful/widget/taglist.lua -- Configuring lib/awful/widget/graph.lua -- Configuring lib/awful/widget/tasklist.lua -- Configuring lib/awful/widget/common.lua -- Configuring lib/awful/widget/prompt.lua -- Configuring lib/awful/widget/launcher.lua -- Configuring lib/awful/widget/button.lua -- Configuring lib/awful/widget/layoutbox.lua -- Configuring lib/awful/widget/layout/init.lua -- Configuring lib/awful/widget/layout/vertical.lua -- Configuring lib/awful/widget/layout/horizontal.lua -- Configuring lib/awful/widget/layout/default.lua -- Configuring lib/awful/widget/progressbar.lua -- Configuring lib/awful/widget/textclock.lua -- Configuring lib/awful/dbus.lua -- Configuring lib/awful/remote.lua -- Configuring lib/awful/client.lua -- Configuring lib/awful/prompt.lua -- Configuring lib/awful/completion.lua -- Configuring lib/awful/tag.lua -- Configuring lib/awful/util.lua -- Configuring lib/awful/button.lua -- Configuring lib/awful/menu.lua -- Configuring lib/awful/hooks.lua -- Configuring lib/awful/wibox.lua -- Configuring lib/awful/layout/init.lua -- Configuring lib/awful/layout/suit/init.lua -- Configuring lib/awful/layout/suit/floating.lua -- Configuring lib/awful/layout/suit/fair.lua -- Configuring lib/awful/layout/suit/spiral.lua -- Configuring lib/awful/layout/suit/magnifier.lua -- Configuring lib/awful/layout/suit/tile.lua -- Configuring lib/awful/layout/suit/max.lua -- Configuring lib/awful/placement.lua -- Configuring lib/awful/startup_notification.lua -- Configuring lib/beautiful.lua -- Configuring themes/zenburn//theme.lua -- Configuring themes/default//theme.lua -- Configuring themes/sky//theme.lua -- Configuring config.h -- Configuring awesomerc.lua -- Configuring awesome-version-internal.h -- Configuring awesome.doxygen -- Configuring done -- Generating done -- Build files have been written to: /home/druden/util/awesome-3.4/.build-vedroid-i486-linux-gnu-4.4.3 Running make Makefile… Building… [ 4%] Built target generated_sources [ 5%] Building C object CMakeFiles/awesome.dir/awesome.c.o In file included from /home/druden/util/awesome-3.4/spawn.h:25, from /home/druden/util/awesome-3.4/awesome.c:33: /home/druden/util/awesome-3.4/globalconf.h:57: error: expected specifier-qualifier-list before ‘xcb_event_handlers_t’ In file included from /home/druden/util/awesome-3.4/awesome.c:34: /home/druden/util/awesome-3.4/client.h: In function ‘client_stack’: /home/druden/util/awesome-3.4/client.h:212: error: ‘awesome_t’ has no member named ‘client_need_stack_refresh’ /home/druden/util/awesome-3.4/client.h: In function ‘client_raise’: /home/druden/util/awesome-3.4/client.h:227: error: ‘awesome_t’ has no member named ‘stack’ In file included from /home/druden/util/awesome-3.4/awesome.c:42: /home/druden/util/awesome-3.4/titlebar.h: In function ‘titlebar_update_geometry’: /home/druden/util/awesome-3.4/titlebar.h:150: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:151: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/titlebar.h:152: error: ‘awesome_t’ has no member named ‘L’ In file included from /home/druden/util/awesome-3.4/awesome.c:47: /home/druden/util/awesome-3.4/common/xutil.h: In function ‘xutil_get_text_property_from_reply’: /home/druden/util/awesome-3.4/common/xutil.h:39: warning: ‘STRING’ is deprecated (declared at /usr/local/include/xcb/xcb_atom.h:83) /home/druden/util/awesome-3.4/common/xutil.h: At top level: /home/druden/util/awesome-3.4/common/xutil.h:60: error: expected ‘)’ before ‘*’ token /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_atexit’: /home/druden/util/awesome-3.4/awesome.c:65: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:66: error: ‘awesome_t’ has no member named ‘hooks’ /home/druden/util/awesome-3.4/awesome.c:68: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c:73: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:76: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:77: error: ‘awesome_t’ has no member named ‘embedded’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: warning: type defaults to ‘int’ in declaration of ‘c’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:89: error: ‘awesome_t’ has no member named ‘clients’ /home/druden/util/awesome-3.4/awesome.c:91: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:92: error: invalid type argument of ‘unary *’ (have ‘int’) /home/druden/util/awesome-3.4/awesome.c:96: error: ‘awesome_t’ has no member named ‘L’ /home/druden/util/awesome-3.4/awesome.c: In function ‘a_xcb_check_cb’: /home/druden/util/awesome-3.4/awesome.c:223: warning: implicit declaration of function ‘xcb_event_handle’ /home/druden/util/awesome-3.4/awesome.c:223: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:230: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c: In function ‘awesome_restart’: /home/druden/util/awesome-3.4/awesome.c:277: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c: In function ‘xerror’: /home/druden/util/awesome-3.4/awesome.c:305: error: ‘XCB_EVENT_ERROR_BAD_WINDOW’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:305: error: (Each undeclared identifier is reported only once /home/druden/util/awesome-3.4/awesome.c:305: error: for each function it appears in.) /home/druden/util/awesome-3.4/awesome.c:306: error: ‘XCB_EVENT_ERROR_BAD_MATCH’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c:308: error: ‘XCB_EVENT_ERROR_BAD_VALUE’ undeclared (first use in this function) /home/druden/util/awesome-3.4/awesome.c: In function ‘main’: /home/druden/util/awesome-3.4/awesome.c:369: error: ‘awesome_t’ has no member named ‘keygrabber’ /home/druden/util/awesome-3.4/awesome.c:370: error: ‘awesome_t’ has no member named ‘mousegrabber’ /home/druden/util/awesome-3.4/awesome.c:376: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:377: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:381: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:382: error: ‘awesome_t’ has no member named ‘argv’ /home/druden/util/awesome-3.4/awesome.c:424: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:425: error: ‘awesome_t’ has no member named ‘timer’ /home/druden/util/awesome-3.4/awesome.c:431: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:432: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:433: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:434: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:435: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:436: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:443: error: ‘awesome_t’ has no member named ‘default_screen’ /home/druden/util/awesome-3.4/awesome.c:450: error: ‘awesome_t’ has no member named ‘have_xtest’ /home/druden/util/awesome-3.4/awesome.c:462: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:464: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:465: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:467: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:468: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:471: warning: implicit declaration of function ‘xcb_event_handlers_init’ /home/druden/util/awesome-3.4/awesome.c:471: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:472: warning: implicit declaration of function ‘xutil_error_handler_catch_all_set’ /home/druden/util/awesome-3.4/awesome.c:472: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:490: warning: implicit declaration of function ‘xcb_event_poll_for_event_loop’ /home/druden/util/awesome-3.4/awesome.c:490: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:493: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:496: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:507: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:510: error: ‘awesome_t’ has no member named ‘colors’ /home/druden/util/awesome-3.4/awesome.c:513: error: ‘awesome_t’ has no member named ‘font’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘keysyms’ /home/druden/util/awesome-3.4/awesome.c:519: error: ‘awesome_t’ has no member named ‘numlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘shiftlockmask’ /home/druden/util/awesome-3.4/awesome.c:520: error: ‘awesome_t’ has no member named ‘capslockmask’ /home/druden/util/awesome-3.4/awesome.c:521: error: ‘awesome_t’ has no member named ‘modeswitchmask’ /home/druden/util/awesome-3.4/awesome.c:563: error: ‘awesome_t’ has no member named ‘evenths’ /home/druden/util/awesome-3.4/awesome.c:572: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:575: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:576: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:577: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:578: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:579: error: ‘awesome_t’ has no member named ‘loop’ /home/druden/util/awesome-3.4/awesome.c:580: error: ‘awesome_t’ has no member named ‘loop’ make[3]: * [CMakeFiles/awesome.dir/awesome.c.o] Error 1 make[2]: [CMakeFiles/awesome.dir/all] Error 2 make[1]: [all] Error 2 make: * [cmake-build] Error 2

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  • Why do the order of uniforms gets changed by the compiler?

    - by Aybe
    I have the following shader, everything works fine when setting the value of one of the matrices but I've discovered that getting a value back is incorrect for View and Projection, they are in reverse order. #version 430 precision highp float; layout (location = 0) uniform mat4 Model; layout (location = 1) uniform mat4 View; layout (location = 2) uniform mat4 Projection; layout (location = 0) in vec3 in_position; layout (location = 1) in vec4 in_color; out vec4 out_color; void main(void) { gl_Position = Projection * View * Model * vec4(in_position, 1.0); out_color = in_color; } When querying their location they are effectively reversed, I did a small test by renaming View to Piew which puts it before Projection if sorted alphabetically and the order is correct. Now if I do remove layout (location = ...) from the uniforms, the problem disappears !? I am starting to think that this is a driver bug as explained in the wiki. Do you know why the order of the uniforms is changed whenever the shader is compiled ? (using an AMD HD7850)

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  • Flickering when accessing texture by offset

    - by TravisG
    I have this simple compute shader that basically just takes the input from one image and writes it to another. Both images are 128/128/128 in size and glDispatchCompute is called with (128/8,128/8,128/8). The source images are cleared to 0 before this compute shader is executed, so no undefined values should be floating around in there. (I have the appropriate memory barrier on the C++ side set before the 3D texture is accessed). This version works fine: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord)); } Reading values from pong shows that it's just a copy, as intended. However, when I load data from ping with an offset: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord+ivec3(1,0,0))); } The data that is written to pong seems to depend on the order of execution of the threads within the work groups, which makes no sense to me. When reading from the pong texture, visible flickering occurs in some spots on the texture. What am I doing wrong here?

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  • using ResultSet.Previous method not working in Java using .mdb file OBDC

    - by jsonnie
    Hello, I'm currently having an issue with my open result set not working how I believe it should. The only function that is currently working is the next() method, nothing else will work. If the project is placed into a debug mode you can follow through actionperformed event on the button it hits the previous() method and jumps over the remaining code in the method. If someone could point me in the right direction it would be truly appreciated. FORM CODE: import java.sql.; import javax.swing.; public class DataNavigator extends javax.swing.JFrame { public DataInterface db = null; public Statement s = null; public Connection con = null; public PreparedStatement stmt = null; public ResultSet rs = null; /** Creates new form DataNavigator */ public DataNavigator() { initComponents(); try { db = new DataInterface("jdbc:odbc:CMPS422"); con = db.getConnection(); stmt = con.prepareStatement("SELECT * FROM Products"); rs = stmt.executeQuery(); rs.last(); } catch (Exception e) { } } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { btnFirst = new javax.swing.JButton(); btnNext = new javax.swing.JButton(); btnLast = new javax.swing.JButton(); btnUpdate = new javax.swing.JButton(); btnInsert = new javax.swing.JButton(); btnDelete = new javax.swing.JButton(); txtPartNum = new javax.swing.JTextField(); txtDesc = new javax.swing.JTextField(); txtQty = new javax.swing.JTextField(); txtPrice = new javax.swing.JTextField(); jLabel1 = new javax.swing.JLabel(); jLabel2 = new javax.swing.JLabel(); jLabel3 = new javax.swing.JLabel(); jLabel4 = new javax.swing.JLabel(); btnPrev = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Assignment 3 Data Navigator"); addWindowListener(new java.awt.event.WindowAdapter() { public void windowOpened(java.awt.event.WindowEvent evt) { formWindowOpened(evt); } }); btnFirst.setText("First"); btnFirst.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btnFirstActionPerformed(evt); } }); btnNext.setText("Next"); btnNext.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btnNextActionPerformed(evt); } }); btnLast.setText("Last"); btnLast.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btnLastActionPerformed(evt); } }); btnUpdate.setText("Update"); btnInsert.setText("Insert"); btnDelete.setText("Delete"); jLabel1.setText("Part Number:"); jLabel2.setText("Description:"); jLabel3.setText("Quantity:"); jLabel4.setText("Price:"); btnPrev.setText("Prev"); btnPrev.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent evt) { btnPrevMouseClicked(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(btnFirst) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(2, 2, 2) .addComponent(btnPrev) .addGap(4, 4, 4) .addComponent(btnNext) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnLast)) .addComponent(jLabel1) .addComponent(jLabel2) .addComponent(jLabel3) .addComponent(jLabel4)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false) .addComponent(txtPartNum) .addGroup(layout.createSequentialGroup() .addComponent(btnUpdate) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnInsert) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(btnDelete)) .addComponent(txtDesc) .addComponent(txtQty) .addComponent(txtPrice)) .addContainerGap(71, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btnFirst) .addComponent(btnNext) .addComponent(btnLast) .addComponent(btnUpdate) .addComponent(btnInsert) .addComponent(btnDelete) .addComponent(btnPrev)) .addGap(66, 66, 66) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING) .addComponent(jLabel1) .addComponent(txtPartNum, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING) .addComponent(txtDesc, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(jLabel2)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING) .addComponent(txtQty, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(jLabel3)) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING) .addComponent(txtPrice, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addComponent(jLabel4)) .addContainerGap(102, Short.MAX_VALUE)) ); pack(); }// </editor-fold> private void formWindowOpened(java.awt.event.WindowEvent evt) { try { this.txtPartNum.setText(rs.getString("Partnum")); this.txtDesc.setText(rs.getString("Description")); this.txtPrice.setText(rs.getString("Price")); this.txtQty.setText(rs.getString("Quantity")); } catch (SQLException e) { } } private void btnNextActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: try { System.out.println(rs.getCursorName()); rs.next(); rs.moveToCurrentRow(); System.out.println(rs.getCursorName()); this.txtPartNum.setText(rs.getString("Partnum")); this.txtDesc.setText(rs.getString("Description")); this.txtPrice.setText(rs.getString("Price")); this.txtQty.setText(rs.getString("Quantity")); System.out.println(rs.getRow()); } catch (Exception e) { } } private void btnLastActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: try { rs.last(); this.txtPartNum.setText(rs.getString("Partnum")); this.txtDesc.setText(rs.getString("Description")); this.txtPrice.setText(rs.getString("Price")); this.txtQty.setText(rs.getString("Quantity")); } catch (Exception e) { } } private void btnFirstActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: try { rs.first(); this.txtPartNum.setText(rs.getString("Partnum")); this.txtDesc.setText(rs.getString("Description")); this.txtPrice.setText(rs.getString("Price")); this.txtQty.setText(rs.getString("Quantity")); } catch (Exception e) { } } private void btnPrevMouseClicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: try { int i; i = rs.getRow(); if (i > 0) { rs.previous(); System.out.println(rs.getRow()); this.txtPartNum.setText(rs.getString("Partnum")); this.txtDesc.setText(rs.getString("Description")); this.txtPrice.setText(rs.getString("Price")); this.txtQty.setText(rs.getString("Quantity")); } else { System.out.println("FALSE"); } } catch (Exception e) { } } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new DataNavigator().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton btnDelete; private javax.swing.JButton btnFirst; private javax.swing.JButton btnInsert; private javax.swing.JButton btnLast; private javax.swing.JButton btnNext; private javax.swing.JButton btnPrev; private javax.swing.JButton btnUpdate; private javax.swing.JLabel jLabel1; private javax.swing.JLabel jLabel2; private javax.swing.JLabel jLabel3; private javax.swing.JLabel jLabel4; private javax.swing.JTextField txtDesc; private javax.swing.JTextField txtPartNum; private javax.swing.JTextField txtPrice; private javax.swing.JTextField txtQty; // End of variables declaration } CLASS OBJECT CODE: import java.sql.*; import javax.swing.JOptionPane; public class DataInterface { private static DataInterface dbint = null; private static Connection conn = null; // connection object. private static ResultSet rset = null; public DataInterface(String ODBCDSN) { try { // See if the driver is present. Class.forName("sun.jdbc.odbc.JdbcOdbcDriver"); // Open connection to database. conn = DriverManager.getConnection(ODBCDSN); JOptionPane.showMessageDialog(null, "Database successfully opened"); } catch (Exception e) { JOptionPane.showMessageDialog(null, e.toString()); } } public Connection getConnection() { return conn; } public static DataInterface getInstance() { return dbint; } public static ResultSet getResultSet() { return rset; } public PreparedStatement setStatement(String a) throws SQLException{ PreparedStatement stmt = conn.prepareStatement(a); return stmt; }

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  • Web page layout becomes broken when moved to live.

    - by Moses
    I want to preface my question with the fact that I'm only a front-end web developer, so please excuse my gross lack of knowledge in this area. My company has three webservers: one for development (IIS v5), one for staging (IIS v5), and one for live deployment (IIS v6). Staging is an exact mirror of live. When I compare the staging and live web pages side by side in Firefox (3.6), the pages are identical. However, when I compare the staging and live pages with Internet Explorer (8), there are major differences... In staging, the squares for bulleted lists are small. In live, the squares are big. In staging, the borders for tables are thick. In live, the borders are thin. In staging, an ASP generated image is the proper height. In live, the image is cropped at the bottom by about 10px. In the end, the layout on live became broken because of these tiny differences, but why? Does the fact that live is on IIS 6 and staging is on IIS 5 account for the small variance in display? And is there any way I can change this server side? Also, is there any reason why Firefox displays both correctly and IE displays both incorrectly?

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  • How to add controls to a Tab Layout in Android?

    - by chobo2
    Hi I am following this tutorial http://developer.android.com/intl/de/guide/tutorials/views/hello-tabwidget.html and have completed it. Now I would actually like to add you know some controls to these tabs like textboxes(text edit). How do I do this? I go to my mail.xml using eclipse as my ide and go to layout view and I now get a NullPointerException so I can't even drag stuff onto the layout anymore. Thanks Edit This is what I have <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/textview1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is a tab" /> <EditText android:text="" android:id="@+id/EditText01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:password="true"></EditText> </LinearLayout> <TextView android:id="@+id/textview2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is another tab" /> <TextView android:id="@+id/textview3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is a third tab" /> </FrameLayout> </LinearLayout> </TabHost>

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  • How to I tell my own custom Spinner Layout to use my Theme?

    - by jax
    How to I tell my own custom Spinner Layout to use my Theme? Style: <style name="SpinnerText" parent="@android:style/Widget.TextView.SpinnerItem"> <item name="android:textAppearance">@style/AnswerTextElement</item> <item name="android:gravity">center_vertical|center_horizontal</item> </style> Theme: <style name="ApplicationTheme" parent="android:style/Theme.NoTitleBar"> <item name="android:buttonStyle">@style/Button</item> <item name="android:spinnerStyle">@style/Spinner</item> <item name="android:spinnerItemStyle">@style/SpinnerText</item> </style> This works for default Spinners, however does not work with my custom layout: <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:layout_height="wrap_content" android:id="@+id/text1" android:text="label name" android:layout_width="fill_parent" android:layout_toLeftOf="@+id/check1"></TextView> <CheckBox android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/check1" android:layout_alignParentRight="true" android:clickable="false" android:focusable="false" android:focusableInTouchMode="false" style="@style/CheckBoxPlainBackground"></CheckBox> </RelativeLayout>

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  • Standard Oracle Fusion Middleware Installation fails on SOA ManagedServer start due to classpath pro

    - by Neuquino
    Hi, Trying to install Oracle Fusion Middleware 11gR2 on windows (same thing happens on Linux). I have followed the guidelines provided in the http://download.oracle.com/docs/cd/E12839_01/install.1111/e14318/toc.htm Installing the weblogic (11g) Oracle 11g databse installation Running the RCU utility to create schema Installed and copied relevant files for Java Bridge Configure the Fusion Middleware But i found that the SOA server is not getting up in the enterprise manager its showing as down. When i checked the logs iam getting the following error: oracle.jrf.wls.JRFStartup java.lang.ClassNotFoundException: oracle.jrf.wls.JRFStartup at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:247) at weblogic.management.deploy.classdeployment.ClassDeploymentManager.invokeClass(ClassDeploymentManager.java:253) at weblogic.management.deploy.classdeployment.ClassDeploymentManager.access$000(ClassDeploymentManager.java:54) at weblogic.management.deploy.classdeployment.ClassDeploymentManager$1.run(ClassDeploymentManager.java:205) Truncated. see log file for complete stacktrace <Jul 7, 2009 4:18:48 PM CEST> <Critical> <WebLogicServer> <BEA-000286> <Failed to invoke startup class "SOAStartupClass", java.lang.ClassNotFoundException: oracle.bpel.services.common.util.GenerateBPMCryptoKey java.lang.ClassNotFoundException: oracle.bpel.services.common.util.GenerateBPMCryptoKey at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:247) at weblogic.management.deploy.classdeployment.ClassDeploymentManager.invokeClass(ClassDeploymentManager.java:253) at weblogic.management.deploy.classdeployment.ClassDeploymentManager.access$000(ClassDeploymentManager.java:54) at weblogic.management.deploy.classdeployment.ClassDeploymentManager$1.run(ClassDeploymentManager.java:205) Truncated. see log file for complete stacktrace <Jul 7, 2009 4:19:27 PM CEST> <Error> <Deployer> <BEA-149205> <Failed to initialize the application 'SocketAdapter' due to error weblogic.application.ModuleException: The ra.xml <connectionfactory-impl-class> class 'oracle.tip.adapter.socket.SocketConnectionFactory' could not be loaded from the resource adapter archive/application because of the following error: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/OracleConnectionFactory.weblogic.application.ModuleException: The ra.xml <connectionfactory-impl-class> class 'oracle.tip.adapter.socket.SocketConnectionFactory' could not be loaded from the resource adapter archive/application because of the following error: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/OracleConnectionFactory at weblogic.connector.deploy.ConnectorModule.prepare(ConnectorModule.java:228) at weblogic.application.internal.flow.ModuleListenerInvoker.prepare(ModuleListenerInvoker.java:93) at weblogic.application.internal.flow.DeploymentCallbackFlow$1.next(DeploymentCallbackFlow.java:387) at weblogic.application.utils.StateMachineDriver.nextState(StateMachineDriver.java:37) at weblogic.application.internal.flow.DeploymentCallbackFlow.prepare(DeploymentCallbackFlow.java:58) Truncated. see log file for complete stacktrace <Jul 7, 2009 4:19:27 PM CEST> <Error> <Deployer> <BEA-149205> <Failed to initialize the application 'MQSeriesAdapter' due to error weblogic.application.ModuleException: The ra.xml <connectionfactory-impl-class> class 'oracle.tip.adapter.mq.ConnectionFactoryImpl' could not be loaded from the resource adapter archive/application because of the following error: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/OracleConnectionFactory.weblogic.application.ModuleException: The ra.xml <connectionfactory-impl-class> class 'oracle.tip.adapter.mq.ConnectionFactoryImpl' could not be loaded from the resource adapter archive/application because of the following error: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/OracleConnectionFactory at weblogic.connector.deploy.ConnectorModule.prepare(ConnectorModule.java:228) at weblogic.application.internal.flow.ModuleListenerInvoker.prepare(ModuleListenerInvoker.java:93) at weblogic.application.internal.flow.DeploymentCallbackFlow$1.next(DeploymentCallbackFlow.java:387) at weblogic.application.utils.StateMachineDriver.nextState(StateMachineDriver.java:37) at weblogic.application.internal.flow.DeploymentCallbackFlow.prepare(DeploymentCallbackFlow.java:58) Truncated. see log file for complete stacktrace <Jul 7, 2009 4:19:27 PM CEST> <Error> <Deployer> <BEA-149205> <Failed to initialize the application 'OracleAppsAdapter' due to error weblogic.application.ModuleException: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/exception/PCResourceException.weblogic.application.ModuleException: java.lang.NoClassDefFoundError: oracle/tip/adapter/api/exception/PCResourceException at weblogic.connector.deploy.ConnectorModule.prepare(ConnectorModule.java:238) at weblogic.application.internal.flow.ModuleListenerInvoker.prepare(ModuleListenerInvoker.java:93) at weblogic.application.internal.flow.DeploymentCallbackFlow$1.next(DeploymentCallbackFlow.java:387) at weblogic.application.utils.StateMachineDriver.nextState(StateMachineDriver.java:37) at weblogic.application.internal.flow.DeploymentCallbackFlow.prepare(DeploymentCallbackFlow.java:58) Truncated. see log file for complete stacktrace java.lang.NoClassDefFoundError: oracle/tip/adapter/api/exception/PCResourceException at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) at java.lang.Class.privateGetPublicMethods(Class.java:2547) at java.lang.Class.getMethods(Class.java:1410) at weblogic.connector.external.impl.RAComplianceChecker.checkOverrides(RAComplianceChecker.java:972) Truncated. see log file for complete stacktrace Can any one please tell me if i have missed any steps? thanks and regards, Naveen

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