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  • JPA : many-to-many - only one foreign key in the association table

    - by Julien
    Hi, I mapped two classes in a ManyToMany association with these annotations : @Entity @Inheritance(strategy=InheritanceType.TABLE_PER_CLASS) public abstract class TechnicalItem extends GenericBusinessObject implements Resumable{ @SequenceGenerator(name="TECHNICAL_ITEM_ID_GEN", sequenceName="TECHNICAL_ITEM_ID_SEQ") @Id @Column(name = "\"ID\"", nullable = false) @GeneratedValue(strategy = GenerationType.SEQUENCE, generator = "TECHNICAL_ITEM_ID_GEN") private int id; @ManyToMany(mappedBy = "referencePerformanceItems", fetch=FetchType.LAZY) private List testingRates; } @Entity @DiscriminatorValue("T") public class TestingRate extends Rate { @ManyToMany(fetch=FetchType.LAZY) @JoinTable(name="ecc.\"TESTING_RATE_TECHNICAL_ITEM\"", joinColumns = {@JoinColumn(name = "\"TESTING_RATE_ID\"")}, inverseJoinColumns = {@JoinColumn(name = "\"TECHNICAL_ITEM_ID\"")}) //@ManyToMany(mappedBy = "testingRates", fetch=FetchType.LAZY) private List referencePerformanceItems; } The sql generated for the association table creation is : create table ecc."TESTING_RATE_TECHNICAL_ITEM" ( "TESTING_RATE_ID" int4 not null, "TECHNICAL_ITEM_ID" int4 not null ); alter table ecc."TESTING_RATE_TECHNICAL_ITEM" add constraint FKC5D64DF6A2FE2698 foreign key ("TESTING_RATE_ID") references ecc."RATE"; There is no mention of the second foreign key "TECHNICAL_ITEM_ID" (the second part of the composite foreign key which should be in the association table). Is it a normal behaviour ? What should I do in the mapping if I want my 2 columns are 2 foreign keys referencing the primary keys of my 2 concerned tables. I use a PostGreSQL database and Hibernate as JPA provider. Thanks, Julien

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  • Cascading Deletes in SQL Sever 2008 not working.

    - by Vaccano
    I have the following table setup. Bag | +-> BagID (Guid) +-> BagNumber (Int) BagCommentRelation | +-> BagID (Int) +-> CommentID (Guid) BagComment | +-> CommentID (Guid) +-> Text (varchar(200)) BagCommentRelation has Foreign Keys to Bag and BagComment. So, I turned on cascading deletes for both those Foreign Keys, but when I delete a bag, it does not delete the Comment row. Do need to break out a trigger for this? Or am I missing something? (I am using SQL Server 2008) Note: Posting requested SQL. This is the defintion of the BagCommentRelation table. (I had the type of the bagID wrong (I thought it was a guid but it is an int).) CREATE TABLE [dbo].[Bag_CommentRelation]( [Id] [int] IDENTITY(1,1) NOT NULL, [BagId] [int] NOT NULL, [Sequence] [int] NOT NULL, [CommentId] [int] NOT NULL, CONSTRAINT [PK_Bag_CommentRelation] PRIMARY KEY CLUSTERED ( [BagId] ASC, [Sequence] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO ALTER TABLE [dbo].[Bag_CommentRelation] WITH CHECK ADD CONSTRAINT [FK_Bag_CommentRelation_Bag] FOREIGN KEY([BagId]) REFERENCES [dbo].[Bag] ([Id]) ON DELETE CASCADE GO ALTER TABLE [dbo].[Bag_CommentRelation] CHECK CONSTRAINT [FK_Bag_CommentRelation_Bag] GO ALTER TABLE [dbo].[Bag_CommentRelation] WITH CHECK ADD CONSTRAINT [FK_Bag_CommentRelation_Comment] FOREIGN KEY([CommentId]) REFERENCES [dbo].[Comment] ([CommentId]) ON DELETE CASCADE GO ALTER TABLE [dbo].[Bag_CommentRelation] CHECK CONSTRAINT [FK_Bag_CommentRelation_Comment] GO The row in this table deletes but the row in the comment table does not.

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  • How should I manage my many-to-many relationships?

    - by wes
    Hello all, I have a database containing a couple tables: files and users. This relationship is many-to-many, so I also have a table called users_files_ref which holds foreign keys to both of the above tables. Here's the schema of each table: files - file_id, file_name users - user_id, user_name users_files_ref - user_file_ref_id, user_id, file_id I'm using Codeigniter to build a file host application, and I'm right in the middle of adding the functionality that enables users to upload files. This is where I'm running into my problem. Once I add a file to the files table, I will need that new file's id to update the users_files_ref table. Right now I'm adding the record to the files table, and then I imagined I'd run a query to grab the last file added, so that I can get the ID, and then use that ID to insert the new users_files_ref record. I know this will work on a small scale, but I imagine there is a better way of managing these records, especially in a heavy-traffic scenario. I am new to relational database stuff but have been around PHP for a while, so please bear with me here :-) I have primary and foreign keys set up correctly for the files, users, and users_files_ref tables, I'm just wondering how to manage the adding of file records for this scenario? Thanks for any help provided, it's much appreciated. -Wes

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  • Which Table Should be Master and Child in Database Design

    - by Jason
    I am quickly learning the ins and outs of database design (something that, as of a week ago, was new to me), but I am running across some questions that don't seem immediately obvious, so I was hoping to get some clarification. The question I have right is about foreign keys. As part of my design, I have a Company table. Originally, I had included address information directly within the table, but, as I was hoping to achieve 3NF, I broke out the address information into its own table, Address. In order to maintain data integrity, I created a row in Company called "addressId" as an INT and the Address table has a corresponding addressId as its primary key. What I'm a little bit confused about (or what I want to make sure I'm doing correctly) is determining which table should be the master (referenced) table and which should be the child (referencing) table. When I originally set this up, I made the Address table the master and the Company the child. However, I now believe this is wrong due to the fact that there should be only one address per Company and, if a Company row is deleted, I would want the corresponding Address to be removed as well (CASCADE deletion). I may be approaching this completely wrong, so I would appreciate any good rules of thumb on how to best think about the relationship between tables when using foreign keys. Thanks!

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  • How to use this piece of code in a function

    - by oliverbj
    I have this jQuery code: var vis = (function(){ var stateKey, eventKey, keys = { hidden: "visibilitychange", webkitHidden: "webkitvisibilitychange", mozHidden: "mozvisibilitychange", msHidden: "msvisibilitychange" }; for (stateKey in keys) { if (stateKey in document) { eventKey = keys[stateKey]; break; } } return function(c) { if (c) document.addEventListener(eventKey, c); return !document[stateKey]; } })(); vis(function(){ document.title = vis() ? 'Visible' : 'Not visible'; }); What it does now is to change the document title of the page. If the page is not visible, it will be changed to that and vise verca. My question is, how can I use this function like this: if page is visible{ //do something } if page is not visible{ //do something else }

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  • The best way to structure this database?

    - by James P
    At the moment I'm doing this: gems(id, name, colour, level, effects, source) id is the primary key and is not auto-increment. A typical row of data would look like this: id => 40153 name => Veiled Ametrine colour => Orange level => 80 effects => +12 sp, +10 hit source => Ametrine (Some of you gamers might see what I'm doing here :) ) But I realise this could be sorted a lot better. I have studied database relationships and secondary keys in my A-Level computing class but never got as far as to set one up properly. I just need help with how this database should be organised, like what tables should have what data with what secondary and foreign keys? I was thinking maybe 3 tables: gem, effects, source. Which then have relationships to each other? Can anyone shed some light on this? Is a complex way like I'm proposing really the way to go or should I just carry on with what I'm doing? Cheers.

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  • RUN FUNCTION AFTER SOMETIME IN JQUERY & AUTOMATIC SLICING OF IMAGES

    - by user2697032
    I am not being able to start the automatic slicing of images, it is happening only after a click, how should i modify my code so that i get to change the slicing of the images automatically. <!DOCTYPE html> <html lang="en"> <head> <title>Slicebox - 3D Image Slider</title> <meta charset="UTF-8" /> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <meta name="description" content="Slicebox - 3D Image Slider with Fallback" /> <meta name="keywords" content="jquery, css3, 3d, webkit, fallback, slider, css3, 3d transforms, slices, rotate, box, automatic" /> <meta name="author" content="Pedro Botelho for Codrops" /> <link rel="shortcut icon" href="../favicon.ico"> <link rel="stylesheet" type="text/css" href="css/demo.css" /> <link rel="stylesheet" type="text/css" href="css/slicebox.css" /> <link rel="stylesheet" type="text/css" href="css/custom.css" /> <script type="text/javascript" src="js/modernizr.custom.46884.js"></script> </head> <body onload="funct()"> <div class="container"> <div class="codrops-top clearfix"> <a href="http://tympanus.net/Development/AutomaticImageMontage/"><span>&laquo; Previous Demo: </span>Automatic Image Montage</a> <span class="right"> <a target="_blank" href="http://www.flickr.com/photos/strupler/">Images by <strong>ND Strupler</strong></a> <a href="http://tympanus.net/codrops/?p=5657"><strong>Back to the Codrops Article</strong></a> </span> </div> <h1>Slicebox <span>A fresh 3D image slider with graceful fallback</span></h1> <div class="more"> <ul id="sb-examples"> <li>More examples:</li> <li class="selected"><a href="index.html">Example 1</a></li> <li><a href="index2.html">Example 2</a></li> <li><a href="index3.html">Example 3</a></li> <li><a href="index4.html">Example 4</a></li> </ul> </div> <div class="wrapper" id="checkthis"> <ul id="sb-slider" class="sb-slider"> <li> <a href="http://www.flickr.com/photos/strupler/2969141180" target="_blank"><img src="images/1.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Creative Lifesaver</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2968268187" target="_blank"><img src="images/2.jpg" alt="image2"/></a> <div class="sb-description"> <h3>Honest Entertainer</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2968114825" target="_blank"><img src="images/3.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Brave Astronaut</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2968122059" target="_blank"><img src="images/4.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Affectionate Decision Maker</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2969119944" target="_blank"><img src="images/5.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Faithful Investor</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2968126177" target="_blank"><img src="images/6.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Groundbreaking Artist</h3> </div> </li> <li> <a href="http://www.flickr.com/photos/strupler/2968945158" target="_blank"><img src="images/7.jpg" alt="image1"/></a> <div class="sb-description"> <h3>Selfless Philantropist</h3> </div> </li> </ul> <div id="shadow" class="shadow"></div> <div id="nav-arrows" class="nav-arrows"> <a href="#x">Next</a> <a href="#y">Previous</a> </div> <div id="nav-dots" class="nav-dots"> <span class="nav-dot-current"></span> <span></span> <span></span> <span></span> <span></span> <span></span> <span></span> </div> </div><!-- /wrapper --> <p class="info"><strong>Example 1:</strong> Default settings</p> </div> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script> <script type="text/javascript" src="js/jquery.slicebox.js"></script> <script type="text/javascript"> $(function() { var Page = (function() { var $navArrows = $( '#nav-arrows' ).hide(), $navDots = $( '#nav-dots' ).hide(), $nav = $navDots.children( 'span' ), $shadow = $( '#shadow' ).hide(), slicebox = $( '#sb-slider' ).slicebox( { onReady : function() { $navArrows.show(); $navDots.show(); $shadow.show(); }, onBeforeChange : function( pos ) { $nav.removeClass( 'nav-dot-current' ); $nav.eq( pos ).addClass( 'nav-dot-current' ); } } ), init = function() { initEvents(); }, initEvents = function() { // add navigation events $navArrows.children( ':first' ).on( 'click', function() { setInterval("callme()", 1000); return false; } ); //$(function(){ //callme(); //}); function callme(){ //$('#checkit').append("callme loaded<br />"); slicebox.next(); setInterval("callme()", 1000); } $navArrows.children( ':last' ).on( 'click', function() { slicebox.previous(); return false; } ); $nav.each( function( i ) { $( this ).on( 'click', function( event ) { var $dot = $( this ); if( !slicebox.isActive() ) { $nav.removeClass( 'nav-dot-current' ); $dot.addClass( 'nav-dot-current' ); } slicebox.jump( i + 1 ); return false; } ); } ); }; return { init : init }; })(); Page.init(); }); </script> <script> // make sure the "myContainer" id in the script is the same id of the div $(document).ready(function() { slicebox.next(); $('#nav-arrows').sbslider(); // this is the piece of code that will do the magic thing }); </script> </body> </html> I am not being able to start the automatic slicing of images, it is happening only after a click, how should i modify my code so that i get to change the slicing of the images automatically.

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  • Insert array to mysql database php

    - by ganjan
    Hi. I want to add an array to my db. I have set up a function that checks if a value in the db (ex. health and money) has changed. If the value is diffrent from the original I add the new value to the $db array. Like this $db['money'] = $money_input + $money_db;. function modify_user_info($conn, $money_input, $health_input){ (...) if ($result = $conn->query($query)) { while ($user = $result->fetch_assoc()) { $money_db = $user["money"]; $health_db = $user["health"]; } $result->close(); //lag array til db med kolonnene som skal fylles ut som keys i array if ($user["money"] != $money_input){ $db['money'] = $money_input + $money_db; //0 - 20 if (!preg_match("/^[[0-9]{0,20}$/i", $db['money'])){ echo "error"; return false; } } if ($user["health"] != $health_input){ $db['health'] = $health_input + $health_db; //0 - 4 if (!preg_match("/^[[0-9]{0,4}$/i", $db['health'])){ echo "error"; return false; } if (($db['health'] < 1) or ($db['health'] > 1000)) { echo "error"; return false; } } The keys in $db represent colums in my database. Now I want to make a function that takes the keys in the array $db and insert them in the db. Something like this ? $query = "INSERT INTO `main_log` ( `id` , "; foreach(range(0, x) as $num) { $query .= array_key.", "; } $query = substr($query, 0, -3); $query .= " VALUES ('', "; foreach(range(0, x) as $num) { $query .= array_value.", "; } $query = substr($query, 0, -3); $query .= ")";

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  • jQuery sequence and function call problem

    - by Jonas
    Hi everyone, I'm very new to jquery and programming in general but I'm still trying to achieve something here. I use Fullcalendar to allow the users of my web application to insert an event in the database. The click on a day, view changes to agendaDay, then on a time of the day, and a dialog popup opens with a form. I am trying to combine validate (pre-jquery.1.4), jquery.form to post the form without page refresh The script calendar.php, included in several pages, defines the fullcalendar object and displays it in a div: $(document).ready(function() { function EventLoad() { $("#addEvent").validate({ rules: { calendar_title: "required", calendar_url: { required: false, maxlength: 100, url: true } }, messages: { calendar_title: "Title required", calendar_url: "Invalid URL format" }, success: function() { $('#addEvent').submit(function() { var options = { success: function() { $('#eventDialog').dialog('close'); $('#calendar').fullCalendar( 'refetchEvents' ); } }; // submit the form $(this).ajaxSubmit(options); // return false to prevent normal browser submit and page navigation return false; }); } }); } $('#calendar').fullCalendar({ header: { left: 'prev,next today', center: 'title', right: 'month,agendaWeek,agendaDay' }, theme: true, firstDay: 1, editable: false, events: "json-events.php?list=1&<?php echo $events_list; ?>", <?php if($_GET['page'] == 'home') echo "defaultView: 'agendaWeek',"; ?> eventClick: function(event) { if (event.url) { window.open(event.url); return false; } }, dayClick: function(date, allDay, jsEvent, view) { if (view.name == 'month') { $('#calendar').fullCalendar( 'changeView', 'agendaDay').fullCalendar( 'gotoDate', date ); }else{ if(allDay) { var timeStamp = $.fullCalendar.formatDate( date, 'dddd+dd+MMMM_u'); var $eventDialog = $('<div/>').load("json-events.php?<?php echo $events_list; ?>&new=1&all_day=1&timestamp=" + timeStamp, null, EventLoad).dialog({autoOpen:false,draggable: false, width: 675, modal:true, position:['center',202], resizable: false, title:'Add an Event'}); $eventDialog.dialog('open').attr('id','eventDialog'); } else { var timeStamp = $.fullCalendar.formatDate( date, 'dddd+dd+MMMM_u'); var $eventDialog = $('<div/>').load("json-events.php?<?php echo $events_list; ?>&new=1&all_day=0&timestamp=" + timeStamp, null, EventLoad).dialog({autoOpen:false,draggable: false, width: 675, modal:true, position:['center',202], resizable: false, title:'Add an Event'}); $eventDialog.dialog('open').attr('id','eventDialog');; } } } }); }); The script json-events.php contains the form and also the code to process the data from the submitted form. What happens when I test the whole thing: - first user click on a day, then time of day. Popup opens with time and date indicated on the form. When user submits the form, dialog closes and calendar refreshes its events.... and the event added by the user appears several times (from 4 to up to 11 times!). The form has been processed several times by the receiving php script?! - second user click, the popup opens, user submit empty form. Form is submitted (validate function not triggered) and user redirected to empty page json-events.php (ajaxForm not triggered either) Obviously, my code is wrong (and dirty as well, sorry). Why is the submitted form, submitted several time to receiving script and why is the javascript function EventLoad triggered only once ? Thank you very much for you help. This problem is killing me !

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  • Calculate # of Rowspans and Colspans based on keys in a Multi-Array

    - by sologhost
    Ok, I have these 2 types of layouts, basically, it can be any layout really. I have decided to use tables for this, since using div tags cause undesirable results in some possible layout types. Here are 2 pics that describe the returned results of row and column: This would return the $layout array like so: $layout[0][0] $layout[0][1] $layout[1][1] In this layout type: $layout[1][0] is NOT SET, or doesn't exist. Row 1, Column 0 doesn't exist in here. So how can we use this to help us determine the rowspans...? Ok, this layout type would now return the following: $layout[0][0] $layout[0][1] $layout[1][0] $layout[2][0] $layout[2][1] $layout[3][1] Again, there are some that are NOT SET in here: $layout[1][1] $layout[3][0] Ok, I have an array called $layout that does a foreach on the row and column, but it doesn't grab the rows and columns that are NOT SET. So I created a for loop (with the correct counts of how many rows there are and how many columns there are). Here's what I got so far: // $not_set = array(); for($x = 0; $x < $cols; $x++) { $f = 0; for($p = 0; $p < $rows; $p++) { // $f = count($layout[$p]); if(!isset($layout[$p][$x])) { $f++; // It could be a rowspan or a Colspan... // We need to figure out which 1 it is! /* $not_set[] = array( 'row' => $p, 'column' => $x, ); */ } // if ($rows - count($layout[$p])) } } Ok, the $layout array has 2 keys. The first 1 is [ row ] and the 2nd key is [ column ]. Now looping through them all and determining whether it's NOT SET, tells me that either a rowspan or a colspan needs to be put into something somewhere. I'm completely lost here. Basically, I would like to have an array returned here, something like this: $spans['row'][ row # ][ column # ] = Number of rowspans for that <td> element. $spans['column'][ row # ][ column # ] = Number of colspans for that <td> element. It's either going to need a colspan or a rowspan, it will definitely never need both for the same element. Am I going about this whole thing the wrong way? Any help at all would be greatly appreciated!! I've been driving myself crazy with this for days! Pllleaase...

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  • function fetch() on a non-object problem

    - by shin
    I have this url, http://webworks.net/ww.incs/forgotten-password-verification.php?verification_code=974bf747124c69f12ae3b36afcaccc68&[email protected]&redirect=/ww.admin/index.php And this gives the following error. Fatal error: Call to a member function fetch() on a non-object in /var/www/webworks/ww.incs/basics.php on line 23 Call Stack: 0.0005 338372 1. {main}() /var/www/webworks/ww.incs/forgotten-password-verification.php: 0 0.0020 363796 2. dbRow() /var/www/webworks/ww.incs/forgotten-password-verification.php:18 The forgotten-password-verification.php require 'login-libs.php'; login_check_is_email_provided(); // check that a verification code was provided if( !isset($_REQUEST['verification_code']) || $_REQUEST['verification_code']=='' ){ login_redirect($url,'novalidation'); } // check that the email/verification code combination matches a row in the user table // $password=md5($_REQUEST['email'].'|'.$_REQUEST['password']); $r=dbRow('select * from user_accounts where email="'.addslashes($_REQUEST['email']).'" and verification_code="'.$_REQUEST['verification_code'].'" and active' ); if($r==false){ login_redirect($url,'validationfailed'); } // success! set the session variable, then redirect $_SESSION['userdata']=$r; $groups=json_decode($r['groups']); $_SESSION['userdata']['groups']=array(); foreach($groups as $g)$_SESSION['userdata']['groups'][$g]=true; if($r['extras']=='')$r['extras']='[]'; $_SESSION['userdata']['extras']=json_decode($r['extras']); login_redirect($url); And login-libs, require 'basics.php'; $url='/'; $err=0; function login_redirect($url,$msg='success'){ if($msg)$url.='?login_msg='.$msg; header('Location: '.$url); echo '<a href="'.htmlspecialchars($url).'">redirect</a>'; exit; } // set up the redirect if(isset($_REQUEST['redirect'])){ $url=preg_replace('/[\?\&].*/','',$_REQUEST['redirect']); if($url=='')$url='/'; } // check that the email address is provided and valid function login_check_is_email_provided(){ if( !isset($_REQUEST['email']) || $_REQUEST['email']=='' || !filter_var($_REQUEST['email'], FILTER_VALIDATE_EMAIL) ){ login_redirect($GLOBALS['url'],'noemail'); } } // check that the captcha is provided function login_check_is_captcha_provided(){ if( !isset($_REQUEST["recaptcha_challenge_field"]) || $_REQUEST["recaptcha_challenge_field"]=='' || !isset($_REQUEST["recaptcha_response_field"]) || $_REQUEST["recaptcha_response_field"]=='' ){ login_redirect($GLOBALS['url'],'nocaptcha'); } } // check that the captcha is valid function login_check_is_captcha_valid(){ require 'recaptcha.php'; $resp=recaptcha_check_answer( RECAPTCHA_PRIVATE, $_SERVER["REMOTE_ADDR"], $_REQUEST["recaptcha_challenge_field"], $_REQUEST["recaptcha_response_field"] ); if(!$resp->is_valid){ login_redirect($GLOBALS['url'],'invalidcaptcha'); } } basics.php is, session_start(); function __autoload($name) { require $name . '.php'; } function dbInit(){ if(isset($GLOBALS['db']))return $GLOBALS['db']; global $DBVARS; $db=new PDO('mysql:host='.$DBVARS['hostname'].';dbname='.$DBVARS['db_name'],$DBVARS['username'],$DBVARS['password']); $db->query('SET NAMES utf8'); $db->num_queries=0; $GLOBALS['db']=$db; return $db; } function dbQuery($query){ $db=dbInit(); $q=$db->query($query); $db->num_queries++; return $q; } function dbRow($query) { $q = dbQuery($query); return $q->fetch(PDO::FETCH_ASSOC); } define('SCRIPTBASE', $_SERVER['DOCUMENT_ROOT'] . '/'); require SCRIPTBASE . '.private/config.php'; if(!defined('CONFIG_FILE'))define('CONFIG_FILE',SCRIPTBASE.'.private/config.php'); set_include_path(SCRIPTBASE.'ww.php_classes'.PATH_SEPARATOR.get_include_path()); I am not sure how to solve the problem. Any help will be appreciated. Thanks in advance. UPDATE: My db CREATE TABLE IF NOT EXISTS `user_accounts` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `email` text, `password` char(32) DEFAULT NULL, `active` tinyint(4) DEFAULT '0', `groups` text, `activation_key` varchar(32) DEFAULT NULL, `extras` text, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 AUTO_INCREMENT=10 ; INSERT INTO `user_accounts` (`id`, `email`, `password`, `active`, `groups`, `activation_key`, `extras`) VALUES (2, '[email protected]', '6d24dde9d56b9eab99a303a713df2891', 1, '["_superadministrators"]', '5d50e39420127d0bab44a56612f2d89b', NULL), (3, '[email protected]', 'e83052ab33df32b94da18f6ff2353e94', 1, '[]', NULL, NULL), (9, '[email protected]', '9ca3eee3c43384a575eb746eeae0f279', 1, '["_superadministrators"]', '974bf747124c69f12ae3b36afcaccc68', NULL);

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Beginner learning assembly preserving esp after function calls

    - by Daniel
    I'm a beginner learning some assembly, when preserving the ESP register before a function call does it matter if you do it by adding or subtracting? hard to explain, consider the following mov esi, esp sub esp, 12 // on 32bit OS this would mean that there are 3 arguments to the function // push, function call etc cmp esi, esp // should be the same or mov esi, esp // push, function call etc add esp, 12 cmp esi, esp // should be the same Also if for some reason the cmp fails, is it safe to do mov esp, esi to re-align the stack? Thanks EDIT: Also how come i need to do this for a call like sprintf, but MessageBox seems to fix ESP for me? How am i to know what function needs this and what doesn't?

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    Hi, I have two doubts regarding ceil function.. 1. The ceil() function is implemented in C. if i use ceil(3/2), it works fine.. But when i use ceil(count/2)-if value of count is 3, then it gives compile time error.. /tmp/ccA4Yj7p.o(.text+0x364): In function FrontBackSplit': : undefined reference toceil' collect2: ld returned 1 exit status How to use the ceil function in second case?? Please suggest.. 2. How can i implement my own ceil function in C. Please give some basic guidelines. Thanks.

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  • Nested function inside literal Object...

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    Hello guys, if in a literal object i try to reference a function using "this" inside a nested property/function, this don't work. Why? A nested property have it's own scope? For example, i want to call f1 from inside d.f2: var object = { a: "Var a", b: "Var b", c: "Var c", f1: function() { alert("This is f1"); }, d: { f2: function() { this.f1(); } }, e: { f3: function() { alert("This is f3"); } } } object.f1(); // Work object.d.f2(); // Don't Work. object.e.f3(); // Work Thanks, Andrea.

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    So I have a stored procedure called Spr_EventLogCreate defined in my database. I have created a function import in my data model called LogEvent with no return type, and I can see this function in the Model Browser tree at MyModel.edmx MyModel EntityContainer Function Imports LogEvent. I thought I should then be able to call the function in my code as follows: var context = new MyModelEntities(); context.LogEvent(...); But the LogEvent() method is not present. I must be being really stupid here, but how do I call my imported function? Using VS 2008 and EF 3.5.

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  • passing a fortran int array to C++ by calling C++ function in fortran

    - by cppb
    hi, I am trying to call a C++ function in FORTRAN subroutine. This C+ function is supposed to update an integer array. Here is a non-working code I wrote. Can someone please let me know what the issue is: ! FORTRAN function that calls a C++ function subroutine my_function() integer(4) ar(*) integer(4) get_filled_ar ! Need correct syntax here. ar = get_filled_ar() end // C++ function: extern "C" { void get_filled_ar(int *ar){ ar[0] = 1; ar[1] = 10; ar[3] = 100; } }

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  • XUL shortcut keys

    - by jaswanttak
    Hi Friend, I am developing a Firefox add-on, and for that I have used overlay, now I want that if somebody presses the key like control+j it should open my extension, and if somebody presses ctrl+space it should execute a JavaScript function. I tried this: <keyset id="mainKeyset"> <key id="keyOpen" keycode="VK_J" oncommand="document.getElementById('menuboard').showPopup(document.getElementById('mypanel'), -1, -1, 'popup', 'topleft', 'bottomleft');"/> <key id="keyExecute" modifiers="control" keycode="VK_SPACE" oncommand="javascript:myfucntion();"/> </keyset> But where it's not working what I am missing can anybody help me, please. Thanks, Jaswant

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  • Superfluous python parameters

    - by Leif Andersen
    I've noticed a discrepancy in the way that python parameters are called. In every other language I've dealt with, you either have foo() meaning either no parameters, or as many parameters as you like, or foo(arg1, arg2,...,argn) where you pass in the same number of parameters to define the function and call it. In python however, I've noticed that the function definitions, and when the function is called, can have two different parameters sets, this usually consists of: class foo(object): def bar(self, arg1, arg2): pass However, when I want to call the function, all I have to do is: zoo = foo() zoo.bar(arg1, arg2) Where did the self parameter go? Thank you.

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  • Python ttk.Button -command, runs without button being pressed

    - by Markus Kothe
    I'm making a small script in python with ttk and I have a problem where a function runs where it shouldn't. The button code looks as follows: btReload = ttk.Button(treeBottomUI, text="Reload", width=17, command=loadModelTree(treeModel)) btReload.pack(side="left") and the function is as this: def loadModelTree(tree): print ("Loading models...") allModels = os.listdir(confModPath) for chunk in allModels: ... For some reason, the function runs without the button being pressed. Why?

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  • Calling Oracle Function with "complex" return value from C#

    - by devdimi
    I have an Oracle function returning record defined in the package, so one can do: select a,b,c FROM my_function(...); Calling this oracle function from .NET is as simple as executing normal sql query. Unfortunately the function has to do updates now and when it is called like this Oracle complains that updates are not allowed within selects and that makes sense. So now I am left with the choice to change the function call or to split the function. Basically I have to get rid of the select in the function call and need something like this in C#: EXEC :var:= my_func(...); where the type of var is custom tuple defined in the package. I have already tried using ParameterDirection.ReturnValue without success. Does anyone have an idea?

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  • Get page permalink and title outside the loop in wordpress

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    Hello, How to Get page permalink and title outside the loop in wordpress. I have a function like function get_post_info(){ $post; $permalink = get_permalink($post->ID); $title = get_the_title($post->ID); return $post_info('url' => $permalink, 'title' => $title); } when this function called within the loop, it returns the post's title and url. When it is called outside the loop. It is not returning the current page's title and url. When called in home page it should return the home page's title and url How to get like this ? instead this function returns the latest posts title and url

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  • HTML Button's jQuery function is having trouble with MVC FileResult

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    I intended for this function to call my MVC action method that returns a CSV report. $(function() { $('#exportButton').click(function() { $.get('/curReport/GetCSVReport'); }); }); If I make a button like the code below then, when it is clicked, I'm given the "Open with/Save File" window. <input type="button" value="Export" onClick="location.href='CurReport/GetCSVReport'"> However, when I change my button to use my jQuery function then, although GetCSVReport() is called I'm not given the "Open with/Save File" window. Here is my GetCSVReport() public FileResult GetCSVReport() { ... return fileResult; } How can I get my jQuery function to work like the onClick? Thank you, Aaron

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  • Powershell Remoting: Execute local function on two target servers

    - by icnivad
    I have a function foo on my local Machine. (In my profile, but calling c:\scripts\foo.ps1 would be also OK!) How do i load this on ServerA and ServerB so i can execute the function in the next statement? This is what i tried with no success.. $serverlist = "192.168.20.1", "192.168.20.12" foreach ($item in $serverlist) { New-PSSession -ComputerName "$item" -Credential $cred -Name ($item + "_session") Invoke-Command -ComputerName $item -Credential $cred -filepath scripts:\foo.ps1 Invoke-Command -ComputerName $item -Credential $cred -scriptblock {foo} }

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  • reference parent class function in AS 3.0

    - by vasion
    I am trying to run a function of the main class, but even with casting it does not work. I get this error TypeError: Error #1009: Cannot access a property or method of a null object reference. at rpflash.communication::RPXMLReader/updateplaylist() at rpflash.communication::RPXMLReader/dataHandler() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::XMLSocket/scanAndSendEvent() this is the main class code package{ import flash.display.MovieClip; import rpflash.communication.RPXMLReader; public class Main extends MovieClip{ var reader:RPXMLReader = new RPXMLReader(); public function Main(){ trace('Main actionscript loaded'); } public function test(){ trace('test worked');} } } and this is the function trying to call it: private function updateplaylist(){ //xml to string var xmls:String= xml.toXMLString(); trace('playlist updated debug point'); MovieClip(this.parent).test();} what am i doing wrong?

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