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  • Does the concept of "magic number" change from language to language?

    - by Gerardo Marset
    Take the following code in C/C++, for example: int foo[] = {0, 0, 0, 0}; No magic numbers, right? Now, the Python "equivalent" of that would be: foo = [0, 0, 0, 0] Still no magic numbers. However, in Python, that same thing can be written like this: foo = [0] * 4 And now we DO have a magic number. Or do we? I'm guessing this and other similar things are present on these and other languages.

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  • File listing application on Windows : what language ?

    - by Studer
    I need to create a simple application/script able to list the hierarchy of a folder containing subfolders and files (mostly PDF), so that a user can browse easily these files and maybe have a quick preview of them. The files are all on an internal file server, so the dynamic aspects should all be client-sided. My goal (and what my boss want) is to provide some sort of an HTML page listing, to have something like this. The only problem I have now is that I cannot install anything on computers, so I cannot use PHP, Python, ... This application will only runs on Windows in Internet Explorer. What are the different possibilities I have ? I don't know if I can do this but I was thinking of using HTML + Flex. Thanks for helping.

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  • Constraint to array dimension in C language

    - by Summer_More_More_Tea
    int KMP( const char *original, int o_len, const char *substring, int s_len ){ if( o_len < s_len ) return -1; int k = 0; int cur = 1; int fail[ s_len ]; fail[ k ] = -1; while( cur < s_len ){ k = cur - 1; do{ if( substring[ cur ] == substring[ k ] ){ fail[ cur ] = k; break; }else{ k = fail[ k ] + 1; } }while( k ); if( !k && ( substring[ cur ] != substring[ 0 ] ) ){ fail[ cur ] = -1; }else if( !k ){ fail[ cur ] = 0; } cur++; } k = 0; cur = 0; while( ( k < s_len ) && ( cur < o_len ) ){ if( original[ cur ] == substring[ k ] ){ cur++; k++; }else{ if( k == 0 ){ cur++; }else{ k = fail[ k - 1 ] + 1; } } } if( k == s_len ) return cur - k; else return -1; } This is a KMP algorithm I once coded. When I reviewed it this morning, I find it strange that an integer array is defined as int fail[ s_len ]. Does the specification requires dimesion of arrays compile-time constant? How can this code pass the compilation? By the way, my gcc version is 4.4.1. Thanks in advance!

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  • ruby language syntax(how platform_info variable is used

    - by amit singh tomar
    class EncodeDemoTest < Test #inheritance in ruby def setup(platform_info, logdir) @telnet_ip = platform_info["telnet_ip"] @telnet_login = platform_info["telnet_login"] @telnet_password = nil @filesys_path = platform_info["filesys_path"] @host_files_path = platform_info["host_files_path"] @host_machine_ip = platform_info["host_machine_ip"] @linuxserver_ip = platform_info["linuxserver_ip"] @target_prompt = platform_info["target_prompt"] @demo_execuable_path = platform_info["demo_execuable_path"] @mts4ea_machine_ip = platform_info["mts4ea_machine_ip"] @mts4ea_files_path = platform_info["mts4ea_files_path"] @ffmpeg_machine_ip = platform_info["ffmpeg_machine_ip"] @ffmpeg_service_machine_ip = platform_info["ffmpeg_service_machine_ip"] @ffmpeg_files_path = platform_info["ffmpeg_files_path"] @ffmpeg_login = platform_info["ffmpeg_login"] @ffmpeg_password = platform_info["ffmpeg_password"] @ffmpeg_prompt = platform_info["ffmpeg_prompt"] @platform_info = platform_info could anyone tell me how argument passed in setup method .means what does that syntax means platform["telnet_ip"]

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  • how to assign value to EIP with C language in ubuntu

    - by user353573
    where is wrong? how to assign value to eip to change the location of running in program? Please help !!!! error: cannot convert ‘mcontext_t*’ to ‘sigcontext*’ in assignment struct ucontext { unsigned long uc_flags; struct ucontext *uc_link; stack_t uc_stack; struct sigcontext uc_mcontext; sigset_t uc_sigmask; /* mask last for extensibility */ }; #include <stdio.h> #include <signal.h> #include <asm/ucontext.h> void handler(int signum, siginfo_t *siginfo, void *uc0){ struct ucontext *uc; struct sigcontext *sc; uc = (struct ucontext *)uc0; sc = &uc->uc_mcontext; sc->eip = target; //uc->uc_mcontext.gregs[REG_EIP] } int main (int argc, char** argv){ struct sigaction act; act.sa_sigaction = handler; act.sa_flags = SA_SIGINFO; sigaction(SIGTRAP, &act, NULL); asm("movl $skipped, %0" : : "m" (target)); asm("int3"); // cause SIGTRAP printf("to be skipped.\n"); asm("skipped:"); printf("Done.\n"); }

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  • How to write own DLL in Visual Studio, C language (not C++)

    - by oneee
    Dear all, I'm trying to create my own DLL... I used wizzard in VS2008 to create template for DLL. This works fine and the dll builds successfully (Test.dll is created). BUT, when I rename the file from Test.cpp to Test.c (which I guess causes compilation in C-mode), solution rebuilds also successfully, but no .dll is created. The list of all created files follows: mt.dep BuildLog.htm vc90.idb Test.dll.embed.manifest Test.dll.intermediate.manifest Test.obj MySecondCFile.obj vc90.pdb Test.dll.embed.manifest.res For my purposes it's essential that the dll be in C not C++, while I already have a lot of code written in C, which does not compile as C++. Do you know, why .dll is not created? What should I do?

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  • C Language - \n - creating virus

    - by sagar
    #include<stdio.h> #include<conio.h> union abc { int a; int x; float g; }; struct pqr { int a; int x; float g; } ; void main() { union abc b; struct pqr c; clrscr(); b.a=10; textbackground(2); textcolor(6); cprintf(" A = %d",b.a); printf("\nUnion = %d",sizeof(b)); printf("\nStructure = %d",sizeof(c)); getch(); } Now, Save this program as virus.cpp ( or any name that you like ) I am using Turbo C comiler to complie this program & run from trubo c. ( Ctrl + F9 ) I don't know weather to ask this question at stack over flow or at super user. I am using Windows 7 & I have installed Avira AntiVir virus system. I am not here for any kind of advertisement of microsoft or antivirus system. I am just here for solution of my query. When I tried to run above program - It creates a worm (DOS/Candy). I believe there is nothing wrong in program. Oke.. Now here is something special. Execute the same program with following difference. Here the only difference is space between \n #include<stdio.h> #include<conio.h> union abc { int a; int x; float g; }; struct pqr { int a; int x; float g; } ; void main() { union abc b; struct pqr c; clrscr(); b.a=10; textbackground(2); textcolor(6); cprintf(" A = %d",b.a); printf("\n Union = %d",sizeof(b)); printf("\n Structure = %d",sizeof(c)); getch(); } The difference is only \n and space. Question is "Why my simple program is detected as virus?? " Thanks in advance for sharing your knowledge. Sagar.

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  • Windows XP GUI programming language

    - by bobir
    I need to write a Windows XP/Vista application, main requirements: Just one .exe file, without extra runtime, like Air, .Net; posstibly a couple of dlls. Very small file size. The application is for network centric usage, similar to ICQ or Gtalk clients. Thanks in advance.

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  • Usage of atoi in the c language

    - by maddy
    I don't understand the results of the following C code. main() { char s[] = "AAA"; advanceString(s); } void advanceString(p[3]) { int val = atoi(p); printf("The atoi val is %d\n",val); } Here the atoi val is shown as 0. But I could not figure out the exact reason. As per my understanding, it should be the summation of decimal equivalent of each values in the array.? Please correct me if I am wrong.

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  • xcode scripting language

    - by PurplePilot
    i notice that Java has a number of ancillary scripting languages. Clojure and Groovy for example. My understanding is that these can be used when the full might and power of Java does not need to be applied and a speedy cludge can be hacked in Groovy/Clojure. But at the end of the day the scripting tools contribution gets compiled into the application Question 1) Is there a similar scripting in x-code? I was not so interested in Python or Ruby in this situation as they are languages in their own right added in, as indeed i think can happen in Java, but i was looking for a purpose built tools. Question 2) If there is such a tool would it count the application out vis-a-vis the new Apple guidelines as to what can be used to generate iXxx apps?

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  • Translate HTML files to another language

    - by Saif Bechan
    I have a website with Dutch text which I want to translate to English. Is there a fast way of doing this with keeping the HTML tags(<strong>,<span>) in tact. I know I can just copy the parsed TEXT into a translator but this will remove the formatting. I also know that at the end I have to go trough the text manually to fix some minor spelling and grammar.

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  • Concatenate String to Evernote Markup Language (ENML) in python

    - by Adam the Mediocre
    I am looking to add a string containing the user's text input to the note.content of my note. After reading, I have found how to add resources, but I don't want the resource to be an attachment, I want it to be the actual text. Here is some of the code: title= self.textEditTitle.text() body= self.textEditBody.text() auth_token = "secret stuff!" client = EvernoteClient(token=auth_token, sandbox=True) note_store = client.get_note_store() nBody = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>" nBody += "<!DOCTYPE en-note SYSTEM \"http://xml.evernote.com/pub/enml2.dtd\">" nBody += "<en-note>%s</en-note>" % body note = Types.Note() note.title = title note.content= nBody Any advice would be great, as I'm just starting out with this api and it looks like it's full of potential once I figure it out! Here is what I have been mostly reading from: http://dev.evernote.com/documentation/cloud/chapters/ENML.php

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  • question regarding pointer in c language

    - by din
    char *sample = "String Value"; &sample is a pointer to the pointer of "String Value" is the above statement right? If the above statement right, what is the equivalent of &sample if my declaration is char sample[] = "String Value"

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  • Problem with displaying Hebrew language in the device

    - by Wasim
    Hi all , I build a mobile application getting data from a remote server via web service . I'm using the JCP 172 sun implementation to use the service . Some of the data is in Hebrew , it displayed as strange chars , and I return the data from the web service as UTF 8 . Is there any workarround on this problem . Thanks in advance ...

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  • C language - Fscanf and sprint commands in unix environment

    - by yanag
    I am trying to read file with 30 rows and 5 columns with separator of "tab". Each time I get only part of the rows. In the windows environment it's working good. Any idea why in unix it is not working? while (fscanf(FFMapFile,"%s\t%s\t%s\t%s\t%s\t",fnfMap[i].COS_ID,fnfMap[i].FF_First_Act,fnfMap[i].FF_Next_Act,fnfMap[i].Free_FF_allowed,fnfMap[i].FF_Change_Charge)!=EOF) { sprintf(s,"%s\t%s\t%s\t%s\t%s\t",fnfMap[i].COS_ID,fnfMap[i].FF_First_Act,fnfMap[i].FF_Next_Act,fnfMap[i].Free_FF_allowed,fnfMap[i].FF_Change_Charge); error_log(s,ERROR); i++; }

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  • python object to native c++ pointer

    - by Lodle
    Im toying around with the idea to use python as an embedded scripting language for a project im working on and have got most things working. However i cant seem to be able to convert a python extended object back into a native c++ pointer. So this is my class: class CGEGameModeBase { public: virtual void FunctionCall()=0; virtual const char* StringReturn()=0; }; class CGEPYGameMode : public CGEGameModeBase, public boost::python::wrapper<CGEPYGameMode> { public: virtual void FunctionCall() { if (override f = this->get_override("FunctionCall")) f(); } virtual const char* StringReturn() { if (override f = this->get_override("StringReturn")) return f(); return "FAILED TO CALL"; } }; Boost wrapping: BOOST_PYTHON_MODULE(GEGameMode) { class_<CGEGameModeBase, boost::noncopyable>("CGEGameModeBase", no_init); class_<CGEPYGameMode, bases<CGEGameModeBase> >("CGEPYGameMode", no_init) .def("FunctionCall", &CGEPYGameMode::FunctionCall) .def("StringReturn", &CGEPYGameMode::StringReturn); } and the python code: import GEGameMode def Ident(): return "Alpha" def NewGamePlay(): return "NewAlpha" def NewAlpha(): import GEGameMode import GEUtil class Alpha(GEGameMode.CGEPYGameMode): def __init__(self): print "Made new Alpha!" def FunctionCall(self): GEUtil.Msg("This is function test Alpha!") def StringReturn(self): return "This is return test Alpha!" return Alpha() Now i can call the first to functions fine by doing this: const char* ident = extract< const char* >( GetLocalDict()["Ident"]() ); const char* newgameplay = extract< const char* >( GetLocalDict()["NewGamePlay"]() ); printf("Loading Script: %s\n", ident); CGEPYGameMode* m_pGameMode = extract< CGEPYGameMode* >( GetLocalDict()[newgameplay]() ); However when i try and convert the Alpha class back to its base class (last line above) i get an boost error: TypeError: No registered converter was able to extract a C++ pointer to type class CGEPYGameMode from this Python object of type Alpha I have done alot of searching on the net but cant work out how to convert the Alpha object into its base class pointer. I could leave it as an object but rather have it as a pointer so some non python aware code can use it. Any ideas?

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